Slytherin vs. Ravenclaw Fall 2025 broom racing

BROOM RACING - SLYTHERIN VS. RAVENCLAW - FALL 2025
Date: October 26, 2025
Time: afternoon
Weather: a weird heat wave rolling through
Moderator: @Della Barfield
Link to Broom Racing System: viewtopic.php?t=12981
There was a weird heat wave today. Normally, Scotland at this time would already be on its way to frosty, but the Gryffindor captain was nearly sweating as she took her spot above the racing track. Having just raced this thing herself, she didn't envy the players below. The track had probably only gotten worse with the afternoon sun above them. Della hoped the two teams would make it quick.

As the teams assembled, Della noticed a few new faces among the blue and emerald figures. Notably, Beatrice Forsyth had been promoted to captain, having overseen her first game today. Now she would have to race. Della wasn't sure which was worse, exhausting oneself through racing and then becoming a referee (she, for one, could feel the afternoon fatigue setting in), or nervously watching all the racers while you worried about your own upcoming race (yet it might provide better strategy).

However, it was almost time to start. "Racers, please take your starting positions! And like I try to remind you every season, keep it clean out there. It's a race, not a bloodbath." She hoped this one time they would listen to her, and she would find herself back in the Gryffindor dorm room very soon, a cold shower and a nap waiting for her. And yet, the tenured captain knew from experience that with these players on the field, she could expect a long match.
MAP
START LINE
Unit 1 -
Unit 2 - heat easy
Unit 3 - narrow passage medium
Unit 4 -
Unit 5 -
Unit 6 - trees easy
Unit 7 - trees medium & swooping evil
Unit 8 - trees hard
Unit 9 -
Unit 10 -
Unit 11 - heat medium
Unit 12 - fog hard
Unit 13
Unit 14 -
Unit 15 -
Unit 16 -
Unit 17 - heat nearly impossible & chizpurfles
Unit 18 - chizpurfles & 5 pixies
Unit 19 - waterfall medium
Unit 20 -
FINISH LINE
A note to all players: The word count minimum is 50 words. The next deadline to post and submit strategy is 120 hours from the time this is posted. You must include in your first post (and preferably all posts) any active abilities, your character's stats (without broom, you can also include the stats with broom, but they must be clearly separated), and your character's chosen broom and its effects. In your first post of the game, please include your trunk post quoted from your encyclopedia. It can be in a reducio, but please copy the entire trunk post.
Slytherin
Captains: @Vale Ashwood & @Alyss Gilmour
@Wyatt Starkey
@Colin McCoire
@Alyss Gilmour
@Kyra Banuelos
@Tristan Theramin
@Kaitlyn Conner
Ravenclaw
Captains: @Beatrice Forsyth & @Aston Beckett
@Ari Gwild
@Pericles Dralt
@Dealla Prince
@Brookline Quinn
@Beatrice Forsyth
@Korinna Nightshade
LOCKED TRUNKS:
Reducio

Alyss Gilmour wrote: 23 Oct 2025, 21:25 Slytherin:
Wyatt Starkey
Spells
Reducio
Disarming Charm (Expelliarmus)
PREREQUISITE: YEAR 2. A charm that forces what an opponent is holding to fly out of their hand.
Bluebell Flames (Caeruleus Inflamarae)
Also known as "Cold Fire," this charm creates magical blue flames that are waterproof and can be touched, penetrated or held without burning the holder.
Fur Growing Curse (Furrure Cresco)
A curse that causes a target to grow fur.
Cascading Jinx (Ingens Explosiones)
A jinx used to attack multiple opponents. When cast, this spell erupts into an explosion, hitting everything within the range set by the caster.
Hot-Air Charm (Aer Calidus)
A charm that causes hot air to escape from the caster's wand. This air can quickly dry off soaked garments.
Sun-Light Charm (Lumos Solem)
Also known as the "Lumos Solem Spell," this charm produces a blinding flash of sunlight.
Weather-modifying Charm (Metelojinx)
A charm that creates a small, localised thunderstorm within an area.
Weather-modifying Countercharm (Meteolojinx Recanto)
A counter-charm for Weather-Modifying Charms such as the Atmospheric Charm or Meteolojinx.
Weather-modifying Charm Variant (Meteolojinx)
A Weather-Modifying Charms that causes a localized storm.
Atmospheric Charm (Caelum Muto)
A type of Weather-Modifying Charm used to create certain weather conditions indoors.
Blue Sparks Charm (Caerulimillious)
A charm that precipitates a jet of blue sparks from the tip of the wand. When produced in large quantities, it is difficult to see or breathe when in the vicinity.
Fire-Making Spell (Incendio Duo)
PREREQUISITE: INCENDIO & YEAR 2. A charm that conjures green flames. It is a stronger variation of the Fire-Making Spell, but not as strong as Incendio Tria.
Slug-Vomiting Charm (Slugulus Eructo)
A curse that forces the target to vomit slugs.
Severing Charm (Diffindo)
A charm used to precisely and accurately cut something. If used inappropriately, it could cause death or injury.
Flower-Conjuring Spell (Orchideous)
A transfiguration spell that conjures a bouquet of flowers from the tip of the caster's wand.
Worm-Conjuring Spell (Vermiculus)
A transfiguration jinx used to transform an object into a worm.
Butterfly-Conjuring Spell (Lepidterio)
A transfiguration spell used to conjure butterflies out of thin air.
Pumpkin-Head Jinx (Melofors)
A jinx that encases the victim's head in a pumpkin. To outsiders, it appears as if the victim's head is transformed into a pumpkin.
Slippery Jinx (Lubricus)
A jinx that makes an object slippery and difficult to hold.
Fiery Script Charm (Flagrate)
A charm that allows one to write or draw in midair with fiery lines. The shape lingers for some time.
Stairs-into-Slide Charm (Glisseo)
A Transfiguration spell that transforms a staircase into a smooth slide.
Softening Charm (Spongify)
A charm that softens objects, making them rubbery and bouncy.
Paper Mending Charm (Papyrus Reparo)
A charm used to mend torn pieces of paper.
Packing Charm (Pack)
A charm used to make items pack themselves into a trunk.
Reviving Spell (Rennervate)
A charm that awakens a living target from a state of unconsciousness.
Flask-conjuration spell (Potiri Putine)
A transfiguration spell that conjures a glass flask out of thin air.
Ascension Spell (Alarte Ascendare)
A charm used to launch an object up into the air.
Bandaging Charm (Ferula)
A healing charm that conjures bandages and wraps, splinting any broken bones and easing pain.
Wind Jinx (Ventus)
PREREQUISITE: YEAR 3. A charm which shoots a jet of strong, spiralling wind from the tip of the wand.
Guinea Fowl to Guinea Pig (Avum Porcus)
A transfiguration spell that transforms a guinea fowl into a guinea pig
Wand-Lighting Charm Duo (Lumos Duo)
PREREQUISITE: LUMOS. A variation of the Wand-Lighting Charm. It creates a focused beam of light from the end of the wand.
Healing Charm (Reparifors)
PREREQUISITE: YEAR 3. A healing charm that reverts minor magically-induced ailments, such as paralysis and poisoning.
Radiant Wand-Lighting Charm (Lumos Maxima)
PREREQUISITE: LUMOS DUO & LUMOS. A charm that produces a blinding flash of bright white light from the tip of the wand, a modified version of the Wand-Lighting Charm.
Summoning Charm (Accio)
PREREQUISITE: YEAR 2. A charm that summons an object toward the caster. It is able to summon objects by calling the object's name aloud after the incantation.
Banishing Charm (Depulso)
PREREQUISITE: YEAR 2. A charm that pushes an object away from the caster.
Singing Jinx (Cantis)
A charm used to make the target break out in song.
Porcupine or Hedgehog to Pincushion (Hystrifors)
A transfiguration spell that transforms a porcupine or hedgehog into a pincushion. If the spell is performed incorrectly, the creature could end up as a poppy seed instead.
Teapot to Gerbil (Jerbollam)
A transfiguration spell that transforms a teapot into a gerbil.
Teapot to Rat (Ratollam)
A transfiguration spell that transforms a teapot into a rat.
Teapot to Ferret (Migaleollam)
A transfiguration spell that transforms a teapot into a ferret.
Teapot to Tortoise (Terachelys)
A transfiguration spell that transforms a teapot into a tortoise.
Teacup to Tortoise (Tazachelys)
A transfiguration spell that transforms a teacup into a tortoise.
Tail-Growing Hex (Cauda Incrementum)
A hex that causes the target to grow a tail. The type of tail is dependent on the caster.
Fish Transformation Spell (Piscifors)
A transfiguration spell that transforms a target up to 5 kg (11 lbs) into a fish on the same mass.
Fish to Flower (Piscimutatio)
A transfiguration spell that transforms a fish into a flower.
Teddy Bear to Spider (Arachmutatio)
A transfiguration spell that transforms a teddy bear into a spider.
Boggart-Banishing Spell (Riddikulus)
A charm that is used to defeat a Boggart. This spell causes the boggart to assume a form that is humorous to the caster.
Revulsion Jinx (Relashio)
PREREQUISITE: YEAR 2. A jinx that forces the target to release its grip on whatever it was holding.
Snake Summons Spell (Serpensortia)
A transfiguration spell that conjures a live snake from the end of the wand. The counter-spell to this spell is the Snake-Vanishing Spell.
Snake-Vanishing Spell (Vipera Evanesca)
A transfiguration spell that vanishes snakes.
Full Body-Bind Curse (Petrificus Totalus)
Also known as the "Body Freezing Spell", this curse temporarily paralyses a target.
Teeth Growing Hex (Densaugeo)
A hex that causes the teeth to elongate at a grotesque, alarming rate.
Hovering Charm (Sublevo Brevis)
A charm that makes a target hover in mid-air for a brief period of time. It is one of the many lesser variations of the Levitation Charm. This spell works on both objects and people.
Glacius (Glacius)
Sometimes called the "Freezing Spell", this charm freezes a target with icy-cold air created from the tip of the wand.
Knee-Reversal Hex (Retro Genibus)
A hex that causes the victim's knees to reverse position from the front of their legs, where they were supposed to be located, to the back.
Rotation Charm (Circumrota)
A charm that can be used to turn or rotate objects.
Window Shattering Spell (Finestra)
A charm that shatters glass.
Descension Spell (Descendo)
A charm that makes objects fall or move downward.
Spider Conjuration Spell (Arachnos)
A transfiguration spell that conjures a spider from the tip of the caster's wand.
Hair Thickening Charm (Crassus)
A charm that causes the target's hair to grow longer and thicker very quickly.
Owl to Opera Glasses (Speculafors)
A transfiguration spell that transforms an owl into a pair of opera glasses.
Water-Heating Spell (Aqua Fervens)
A charm that instantly heats water.
Cracker Jinx (Nec Divinos Crepitus)
PREREQUISITE: YEAR 3. A jinx that conjures exploding Wizard Crackers.
Purple Firecrackers-Conjuration Charm (Violaceous)
A charm used to emit purple firecrackers from the tip of one's wand.
Cheering Charm (Serenate)
A charm that makes the target feel elated. If overdone, a victim can be overcome with fits of hysterical laughter.
Bravery Charm (Animosus)
A charm that enhances the performance of teammates when they are facing certain foes.
Sealant Charm (Consigno)
A charm that magically seals envelopes.
Jelly-Brain Jinx (Wibbli Cogitatus)
A jinx that reduces one's mental abilities.
Twitchy Ears Hex (Trementes Aures)
A hex that causes the victim's ears to twitch.
Gripping Charm (Inhaeresco)
A charm that makes a target easier to hold on to.
Hurling Hex (Iacta)
A hex applied to a broomstick that causes the broomstick to attempt to hurl its rider off.
Vinegar to Wine (Acetum Reverto)
A transfiguration spell that transforms vinegar to wine.
Litter Bin to Wildebeest (Arcacas Invacca)
A transfiguration spell used to transform a litter bin into a wildebeest.
Water Repelling Charm (Impervius)
A charm that makes an object repel water and mist. This could be used to allow someone better sight in bad weather conditions by preventing the rain from hitting their faces.
Leg-growing Charm (Concala Crura)
A charm used to grow legs on an object.
Desk into Pig Spell (Corpus Porcus)
A transfiguration spell that turns a desk into a pig.
Candle to Rabbit (Lucerna Lepus)
A transfiguration spell that turns a candle into a rabbit.
Ears to Kumquats (Aurisponica)
A transfiguration spell that turns the ears of a target into kumquats.
Rose Growth Spell (Herbivicus Rosa)
A charm that makes rosebushes grow at an unusually fast pace.
Blackboard-writing Spell (Scripto)
A charm that causes words or pictures (but not music scores) to appear on a blackboard.
Shrinking Spell (Diminuendo)
A charm that causes an object to shrink.
Quieting Charm (Quietus)
A charm that is used to quiet sound.
Minor Healing Charm (Episkey)
PREREQUISITE: YEAR 4. A healing charm that heals relatively minor injuries such as broken noses, toes, and split lips.
Blockage Clearing Spell (Anapneo)
A transfiguration spell that can clear a target's airway by vanishing a blockage.
Explosion Charm (Bombarda)
Also known as the "Bombardment Spell", this noisy charm detonates a target with a small explosion. This is powerful enough to blast open sealed doors or blow bars off of windows.
Fog-Conjuring Charm (Nebulus)
A charm that conjures fog from the tip of the wand.
Smokescreen Spell Duo (Fumos Duo)
PREREQUISITE: FUMOS. A charm that conjures fog from the tip of the wand. A more powerful version of Fumos.
Muffliato Charm (Muffliato)
A charm that fills the ears of any person in the vicinity of the caster with an unidentifiable buzzing sound so as to allow for conversation without being overheard, similar to the Imperturbable Charm.
Animal Goblet Transformation (Vera Verto)
A transfiguration spell used to transform an animal into a water goblet.
Mice Transformation Spell (Snufflifors)
A transfiguration spell used to transform an object into a mouse.
Ducklifors Jinx (Ducklifors)
A transfiguration jinx that transforms a target into a duck.
Rabbit Transformation Spell (Lapifors)
A transfiguration jinx that transforms a target into a rabbit.
Rabbit Slippers (Lepus Calceus)
A transfiguration spell that transforms a pair of rabbits into slippers.
Cauldron to Sieve (Filtración)
A transfiguration spell that transforms a cauldron into a sieve.
Cauldron to Badger (Furificar)
A transfiguration spell that transforms a cauldron into a badger.
Cauldron to Guitar (Afinar)
A transfiguration spell that transforms a cauldron into a guitar.
Ecto Spell (Ectomatic)
A spell that conjures blobs of ectoplasm, launching them in an arc to splash down on the ground. Conjured ectoplasm could be cleaned up by the Skurge Charm.
Skurge Charm (Skurge)
A charm that can be used to clean up ectoplasm created by passing ghosts. This spell can also be used to frighten spirits.
Bubblehead Charm (Aspira)
A charm that allows the caster to conjure a bubble around their head which contains a supply of fresh air.
Leg-Locker Curse (Locomotor Mortis)
Also known as the "Leg Locking Spell", this curse binds the legs of a target together.
Spider Repelling Spell (Arania Exumai)
A charm used to banish or blast away spiders and Acromantula.
Impediment Jinx (Impedimenta)
Also known as the "Impediment Hex", this jinx hinders the movement of a target, slowing the target down or stopping the target in its tracks.
Shield Charm (Protego)
PREREQUISITE: YEAR 4. A charm that protects the caster with an invisible shield that reflects spells and blocks physical entities.
Ear-Shriveling Curse (Repulsiva Auris)
A curse that causes the target's ears to shrivel up.
Herbivicus Charm (Herbivicus)
A charm used to rapidly increase the growth rate of plants and cause flowers to bloom.
Teeth-straightening Spell (Recto Dente)
A charm used to straighten crooked teeth.
Siphoning Spell (Tergeo)
A cleaning charm used to siphon liquids such as blood, dust or grease, and to clean objects.
Structure Building Charm (Erecto)
A cleaning charm that can erect any structure as long as the required materials are present.
Switching Spell (Viceversus)
A transfiguration spell used to switch the positions of two objects. By definition, it is the simultaneous transfiguration of two objects to make them look like each other.
Anti-Cheating Charm (Esto Verax)
A charm that prevents a person from cheating on a test or exam.
Ink Revealing Charm (Aparecium)
A charm that reveals secret messages written in Invisible Ink or any other hidden markings written using other means such as a concealing charm.
Age Line (Aetas Terminus)
A charm used to create a barrier that prevents people below or above a specified age depending on the intention from accessing a specific object or place.
Broom Jinx (Indomitus)
A jinx placed on broomsticks in an attempt to throw their riders off through a variety of means such as sudden lurches and violent swishing movements.
Hair Loss Curse (Calvorio)
A curse that removes the victim's hair or headdress.
Instant Scalping Hex (Trichaufero)
A hex that instantly scalps all the hair off of a target.
Mobiliarbus Charm (Mobiliarbus)
A charm that enables a witch or wizard to levitate a wooden target a few inches off of the ground and then move said object in any given direction.
Pressurized Water Charm (Aqua Eructo)
PREREQUISITE: YEAR 4. A charm that can be used to create a spout of water from the tip of the wand. The intensity of the water flow could be anything from a thin fountain to an immense and powerful jet.
Hair-Regrowing Spell (Capillus Incrementum)
A charm used to quickly regrow lost hair.
Star Shower Spell (Stella Cascadia)
A charm that creates a star shower.
Bedazzling Hex (Indesmulo)
A hex used to disguise things, effectively making them invisible.
Water-Making Spell (Aguamenti)
A charm that creates a jet of clear drinkable water that ejects from the tip of the caster's wand.
Drought Charm (Siccum lacus)
A charm used to dry up small bodies of water, such as puddles and ponds. It is not powerful enough to work on larger bodies of water, such as lakes.
Pus Squirting Hex (Suppurare)
A hex that causes pus to squirt from the victim's nose.
Beauty Spell (Pulchra)
A charm used to enhance the physical beauty of the caster.
Drone Jinx (Obstrepere)
A jinx that produces unpleasantly loud noises.
Pepper Breath Hex (Draco Spiritus)
A hex that inflicts fiery hot breath.
Washing Up Charm (Lavabit)
A charm that enchants dirty dishes to wash themselves.
Vacuum Cleaner Spell (Lambent Lutum)
A charm used to clean any object using the wand like a vacuum cleaner.
Somnambulist Charm (Somnambulus)
A charm that moves unconscious people by inducing somnambulism, or sleepwalking. This spell is generally used on the seriously deranged.
Dinnerplate to Mushroom (Fungifors)
A transfiguration charm that transforms a dinner plate into a mushroom.
Rock to Dog (Canifors)
A transfiguration charm that transforms a rock into a dog.
Steel Talons Transfiguration (Steelclaw)
A transfiguration charm that transforms an animal's claws into a steel talons.
Stretching Jinx (Distringo)
A jinx that stretches the target.
Arrow Shooting Spell (Sagitta)
A transfiguration spell that conjures a shooting arrow from the caster's wand.
Smoke to Daggers (Pluviae Acuta)
A transfiguration spell that transforms smoke into daggers that can be directed at a target.
The Bird Conjuring Charm (Avis)
PREREQUISITE: YEAR 5. A charm that conjures a flock of birds.
The Bridge Conjuring Spell (Pontem Appare)
A transfiguration spell that conjures a bridge out of thin air.
The Bridge Vanishing Spell (Pontem Discede)
A transfiguration spell that vanishes a bridge.
Human to Pig (Porcus)
A transfiguration spell that transforms a human into a pig.
Human to Chicken (Pullus)
A transfiguration spell that transforms a human into a chicken.
Human to Bat (Vespertilio)
A transfiguration spell that transforms a human into a bat.
Human to Ferret (Furritas)
A transfiguration spell that transforms a human into a ferret.
Charm to Cure Reluctant Reversers (Reveragain)
A charm used in broom care to improve the broom's ability to reverse.
Ascendio (Ascendio)
Also known as the "Ascension Charm", this charm flings the caster high into the air, even underwater.
Flashing Paint Charm (Cololumina)
A charm that causes paint to flash different colors.
Biting Jinx (Mordeo)
A jinx that causes an object targeted by this spell to bite anyone who attempts to use it.
Deprimo (Deprimo)
A charm used to blast holes in the ground. It is strong enough to shatter the floor of an entire room in a matter of seconds.
Toenail-Growing Hex (Cresco Unguibus)
A hex that causes the target's toenails to grow at an alarmingly fast rate.
Blasting Curse (Confringo)
PREREQUISITE: YEAR 5. A curse that causes a target to explode.
Flame-Freezing Charm (Flamduratus)
A charm that alters the effects of fire - instead of burning, the fire gives off a pleasant sensation, such as a warm summer breeze or a gentle tickling sensation.
Glacius Duo (Glacius Duo)
PREREQUISITE: GLACIUS. Sometimes called the "Freezing Spell Duo", this charm offensively freezes a target in ice. It is a more powerful version of Glacius, but this spell is not as powerful as Glacius Tria.
Reductor Curse (Reducto)
A curse that blasts solid objects to pieces.
Conjunctivitis Curse (Oculitumescere)
PREREQUISITE: YEAR 5. A curse that irritates the target's eyes, forcing them to swell shut, countered by the Oculus Potion.
Pimple Jinx (Furnunculus)
Classified as both a curse and a jinx, this spell is sometimes called the "Furnunculus Curse". This spell causes a target to break out in boils/pimples. The effects of this spell can be cleared with the Cure for Boils potion.
Bat-Bogey Hex (Vespertilifors)
A hex that transforms the target's bogeys into large bats that fly out of the victim's nose.
Salvio Hexia (Salvio Hexia)
A powerful protective charm able to protect a small area against most hexes.
Confundus Charm (Confundo)
A charm that confuses and misdirects the target. It works on living and inanimate things, as long as the target has a mind to be confused.
Head-Growing Curse (Cranium Inflatio)
A curse that causes the victim to grow extra heads.
Glacius Tria (Glacius Tria)
PREREQUISITE: GLACIUS & GLACIUS DUO. Sometimes called the "Freezing Spell Tria", this charm is used offensively to freeze a target enemy. It is the most effective version of Glacius, being more powerful than Glacius Duo.
Shocking Area Spell (Fulgurunda)
This charm that sends a shockwave in a radius around the caster that stuns opponents.
Freeze! Spell (Freeze)
A charm that causes ice to spread over limbs touching a hard surface, affixing them to this surface.
Projectile Jinx (Waddiwasi)
A jinx used to propel a small wad of material at high velocity.
Levitation Spell (Levioso)
A charm that levitates objects.
Obliteration Charm (Vestigia Deleo)
A charm used to remove footprints, including imprints or stains.
Rowboat Spell (Velifico)
A charm that is used to propel boats on bodies of water, making them row faster.
The Muggle Repelling Spell (Repello Muggletum)
A charm that prevents muggles from seeing or entering an area. Any non-magic person that gets close to the vicinity of the enchantment remembers that they have something urgent to do and then they leave.
Spell-detection Spell (Specialis Revelio)
A charm that reveals any spells performed on an object or potions. It is a variation of the Revelio Charm.
Buffalo Conjuration Spell (Sianto)
A transfiguration spell that conjures a buffalo.
Antler Growth Hex (Anteoculatia)
A hex that grows antlers on the head of the target.
Homing Spell (Sequi Me)
A spell that follows its target with a constant speed after being cast. This spell can cause significant damage to the target.
Beetle Buttons (Buttonfors)
A transfiguration spell that transforms a beetle into a coat button.
Placement Charm (Sede)
A charm that magically places an object somewhere without the wizard or witch having to do it physically.
Informous Spell (Informous)
A charm that adds a page with information regarding the charmed creature to the caster's Folio Bruti (book of beasts).
Herbivicus Duo (Herbivicus Duo)
PREREQUISITE: HERBIVICUS CHARM. A stronger variation of the Herbivicus Charm, a charm which causes radically accelerated growth in plants.
Fire-Making Spell Tria (Incendio Tria)
PREREQUISITE: INCENDIO & INCENDIO DUO. A charm that conjures blue flames. This charm is an improvement over both Incendio and Incendio Duo, and consequently creates larger flames than either spell.
Knitting Charm (Creo suturis)
A charm that bewitches knitting needles to perform their task autonomously.
Sonorous Charm (Fremit)
A charm that emits a magnified roar from the tip of the wand. This noise disrupts all in its path, and could even be used to harm opponents.
Human to Armchair (Essesella)
A transfiguration spell used to turn a human into an armchair.
Countercharm for Hiccoughs (Consingultus)
A counter-charm that cures the magical inducement of hiccoughs.
Badgering (Melifors)
A transfiguration spell that turns a target into a badger.
Splintering Unlocking Charm (Portaberto)
A charm that splinters a lock from a door to bypass a lock. Popular prior to the discovery of the Unlocking Charm but occasionally leaves a smoking hole where the key should have gone in the door.
Entrail-Expelling Curse (Exta Expurgo)
A curse that expels blockages from intestines.
Tracking Spell (Appare Vestigium)
A charm that reveals and illuminates traces of recent magical activity and shows magical footprints and track marks in an area.
Mobilicorpus (Mobilicorpus)
A charm used to move bodies (conscious or otherwise) by suspending them a few inches into the air. This spell is able to move people who are unable to walk.
Red Sparks Charm (Periculum)
A charm that allows the caster to shoot firework-like red sparks from their wand. Like a Muggle flare gun, Periculum is used to signal if one is in danger.
Opening Charm (Aberto)
A charm which opens doors.
Locking Charm (Colloportus)
A charm that closes and locks doors, making it so that they cannot be opened manually.
Extinguishing Charm (Extinguo)
A charm that puts out fires.
Dancing Feet Charm (Tarantallegra)
A charm that makes a target's legs spasm wildly out of control, making it appear as though they are dancing. It works on both living and inanimate targets, as long as the target has legs.
Shrinking Charm (Reducio)
A charm that causes an object to shrink.
Tickling Charm (Rictusempra)
A charm that causes the target to buckle with laughter, weakening them.
Tongue-Tying Curse (Mimblewimble)
Also known as the "Tongue-Tying Spell", this is a curse that ties the target's tongue in a knot, preventing them from making coherent speech and accurately casting spells that require incantations.
Bewitched Snowballs (Nive Percutio)
A charm that can bewitch snowballs so that they hone in on a designated target and continually plague them by throwing themselves at said target.
Bubble-Producing Charm (Bullarum Immortalem)
A transfiguration spell used to conjure a stream of bubbles from the tip of the wand.
Clothing Ignition Spell (Lacarnum Inflamari)
A charm used to ignite cloaks or other items of clothing worn by individuals.
Curse of the Bogies (Mucus ad Nauseam)
A curse that gives the recipient a nasty cold with a runny nose and sneezing. This curse could cause the victim to collapse if it were not treated.
Engorgement Charm (Engorgio)
Also known as "Growing Charm", Engorgio is a charm that causes the target to swell immensely.
Eyeglass Repair Charm (Oculus Reparo)
A charm that repairs broken eyeglasses. It is a variant of the Mending Charm.
Fire-Making Spell (Incendio)
A charm that can be used to conjure a jet of flame, thereby setting things alight.
Four-Point Spell (Point Me)
A spell that causes the caster's wand to behave as if it were a compass and point North.
Glass to Sand (Quarzicum)
A transfiguration spell that transforms glass into sand.
Green Sparks Charm (Verdimillious)
A charm that emits green sparks from the wand. These sparks could be used to reveal objects hidden by Dark Arts or offensively in a duel.
Knife to Paper Airplane (Cultrofors)
A transfiguration spell that turns a knife into a paper airplane/aeroplane.
Knockback Jinx (Flipendo)
A jinx that knocks a target backwards. While prominently used for duelling, Flipendo could also be used to push heavy objects.
Levitation Charm (Wingardium Leviosa)
The Levitation Charm is a charm used to make objects levitate.
Matchbox Transformation Spell (Flintifors)
A transfiguration spell that turns a target into a matchbox.
Matchstick to Needle (Conmutocus)
A transfiguration spell that transforms a match into a needle.
Mending Charm (Reparo)
A charm that can be used to seamlessly repair a broken or ripped object and works on most materials.
Mice to Snuffboxes (Muspyxis)
A transfiguration spell that transforms a mouse into a snuffbox.
Passage Opening Charm (Dissendium)
A charm used to open secret passageways, if there are secret passageways.
Sauce-Making Spell (Condimentum)
A transfiguration spell that produces sauce. Sauce is defined as something that has negligible nutritional value.
Scouring Charm (Scourgify)
A cleaning charm used for washing things. It could also be used to clean out smaller infestations of bundimun.
Shooting Spell (Jaculor)
A hex that causes a small explosion in a target and sounds like a gunshot.
Smokescreen Spell (Fumos)
A charm often used in duelling to create a defensive cloud of smoke from the wand that hinders visibility.
Snail to Teapot (Choclea Bibe)
A transfiguration spell that transforms a snail into a teapot.
Sneezing Hex (Steleus)
A hex that causes the victim to sneeze for a short period of time.
Snowflake-Creating Spell (Nix Facitur)
A Weather-Modifying Charm that creates snow.
Take Root (Anathema Daphnis)
A transfiguration spell that transforms a target into a rooted plant.
Tickling Hex (Titillando)
Also known as the "Tickling Spell", this hex manifests ghostly purple hands that tickle the target.
Umbrella Spell (Pluvia Velo)
A charm that creates a magical umbrella, shielding the caster from the rain.
Unlocking Charm (Alohomora)
Also known as "a thief's friend", this is a charm that unlocks objects such as doors or windows.
Untransfiguration (Reparifarge)
A type of counter-spell, which involves returning something to its proper form, reversing the effects of a transfiguration.
Wand Extinguishing Charm (Nox)
A charm that causes the light at the end of the caster's wand to be extinguished, acting as the counter to the Wand-Lighting Charm (Lumos).
Wand Lighting Charm (Lumos)
A charm that illuminates the tip of the caster's wand, allowing the caster to see in the dark. The charm could be used to reveal magically hidden things.
Whistle to Watch (Tunc Sibilus)
A transfiguration spell that can be used to transform a whistle into a watch.
Amplifying Charm (Sonorus)
A charm used to amplify a targeted sound such as a person's voice or a piece of equipment.
Avifors Spell (Avifors)
A transfiguration jinx that transforms a small object or creature into a bird.
Blindfolding Spell (Obscuro)
PREREQUISITE: YEAR 2. A transfiguration spell that conjures a blindfold over the eyes of a target, therefore obstructing their view of their surroundings.
Clothing Color-Changing Charm (Multicorfors)
A transfiguration spell that changes the colour and style of the target's outfit.
Color-Changing Charm (Colorvaria)
A transfiguration spell that changes the colour of a target.
Freezing Charm (Immobulus)
A charm that immobilises a target. It halts the movement of living or animated targets and stops the functioning of objects, such as Muggle alarms.
General Counter-Spell (Finite Incantatem)
A general counter-spell. It can be used in duels to counter or reverse minor damage, such as the effects of minor jinxes, hexes and curses.
Gluing Spell (Epoximise)
A transfiguration spell that bonds two objects together by transforming an object by conjuring a sticky substance.
Hair Color-Changing Charm (Crinus Muto)
A transfiguration spell that transforms the colour and style of the caster's hair.
Hardening Charm (Duro)
A charm used to change objects into stone.
Hive-Conjuring Spell (Cutem Uro)
A dark charm that causes painful hives to erupt on the victim's face.
Illegibility Charm (Illegibilus)
A charm that makes writing impossible to read.
Revelio Charm (Revelio)
A charm used to reveal concealed objects, messages, invisible things, passages, secretly written messages, hidden markings and reveal the true appearance of someone who changed their appearance with a spell.
Slowing Charm (Arresto Momentum)
Also known as the "Braking Charm", this charm can be used to slow the velocity of an object.
Squiggle Quill Spell (Vermiculafors)
A transfiguration spell that transforms a writing quill into a worm.
Bubble Jinx (Ebublio)
A jinx that traps a target in a bubble.
Potions
Reducio
Skele-gro
A potion that heals fractures and causes bones to regrow in a notably slow and painful process.
Potion of Dreamless Sleep
A potion that induces drowsiness and allows the user to sleep without having any nightmares.
Wit-Sharpening Potion
PREREQUISITE: YEAR 4. A potion that clears the mind and increases the mental processing speed of the drinker.
Cure for Boils
A potion that clears both magical and mundane boils and blemishes when ingested.
Herbicide Potion
A potion used in gardening that kills and damages plants.
Forgetfulness Potion
A potion that causes memory loss in the drinker.
Antidote to Common Poisons
A potion that serves as a cure for most ordinary poisons.
Antidote to Uncommon Poisons
A potion that serves as a cure for uncommon and peculiar poisons.
Bruise Removal Paste
A potion that resembles a thick yellow paste, guaranteed to remove a bruise within an hour.
Burn Healing Paste
A potion that resembles a thick orange paste, used to treat burns.
Babbling Beverage
A potion that can be ingested or placed topically on a target and renders the affected party unable to form a coherent sentence.
Confusing Concoction
A potion that when ingested, causes confusion and a heightened sense of paranoia in the affected person, making it difficult to tell friend from foe.
Dizziness Draught
A potion that causes the affected person to feel light-headed and lose their sense of balance.
Muffling Draught
A potion whose fumes causes the inhaler to lose their voice.
Dogbreath Potion
A potion that turns the drinker's breath into flame.
Drowsiness Draught
A potion that creates fumes that induces physical fatigue, slows motor function and impairs the ability to focus in the target.
Sleeping Draught
A potion that causes the drinker to immediately fall into a deep, but temporary, sleep.
Murtlap Essence
A potion that heals and soothes cuts and abrasions.
Pepperup Potion
A potion that is the cure for non-magical flu-like illnesses.
Anti-Paralysis Potion
A potion that cures paralysis caused by spells, such as the full body-bind curse.
Black Fire Potion
A potion that makes one's blood like ice, rendering them immune to fire.
Deflating Draught
A potion that is an antidote to inflationary magic, such as the Swelling Solution, when applied topically.
Swelling Solution
A potion that causes items and body parts to inflate.
Calming Draught
A potion that is used to calm someone after an emotional shock or outburst.
Gregory’s Unctuous Unction
A potion that tricks the drinker into thinking the brewer is their best friend.
Grand Pepperup Potion
PREREQUISITE: PEPPERUP POTION. This potion is a stronger version of the Pepperup Potion that cures magical and mundane flu-like illnesses.
Mandrake Restorative Draught
A potion that restores those who have been cursed or transfigured back to their original form.
Revive Potion
This potion rouses an unconscious or sleeping individual back to consciousness when ingested.
Befuddlement Draught
A potion that causes the drinker to become belligerent and reckless.
Laugh Inducing Potion
A potion that induces laughter in the drinker.
Bulgeye Potion
A potion that causes the drinker's eyes to grow to proportions akin to a character in a Japanese animation.
Fire Breathing Potion
A potion that allows the drinker to breathe fire at will.
Memory Potion
A potion that this potion functions like a sort of introspective first-person pensieve, allowing near perfect recollection of focused memories.
Scintillation Solution
PREREQUISITE: YEAR 3. A potion that improves the drinker's banter but makes the user more prone to sarcasm.
Fatiguing Infusion
PREREQUISITE: YEAR 4. A potions whose fumes cause fatigue, dull reflexes, and slowed thinking.
Weakness Potion
PREREQUISITE: YEAR 4. A potion that induces both physical and mental weakness in the drinker.
Wound Cleaning Potion
A potion that is a powerful antiseptic that cleans wounds.
Blood Replenishing Potion
A healing potion that replenishes lost blood.
Essence of Dittany
PREREQUISITE: YEAR 4. A potion that cures and closes severe open wounds.
Garroting Gas
PREREQUISITE: YEAR 4. A potion that, when exposed to air, releases a colourless gas that chokes those exposed to it.
Erumpent Potion
PREREQUISITE: YEAR 4. A potion that is very volatile, absolutely explosive when exposed to air.
Baruffio’s Brain Elixir
A potion that allegedly increases a drinker's brain power; however, the effects of this potion are underwhelming, often useless, and in some cases, toxic.
Alihotsy Draught
A potion that, upon drinking or inhaling its fumes, causes hysterical laughter.
Elixir to Induce Euphoria
A potion that induces a sense of inexplicable, irrational happiness.
Dr. Ubbly’s Oblivious Unction
A topical potion used to fade non-magical scars; this potion is also particularly effective in treating maladies of the mind.
Wiggenweld Potion
A remedy that awakens people from both magical and mundane sleep.
Girding Potion
Provides the consumer with prolonged endurance.
Vitamix Potion
PREREQUISITE: YEAR 5. A potion that causes the drinker to think more quickly.
Invisibility Potion
PREREQUISITE: YEAR 5. A potion that renders the user invisible.
Shrinking Potion
Also known as the "Shrinking Solution", this potion can render the drinker itty-bitty or serve as an antidote to the Swelling Solution and similar potions/spells.
Invigoration Draught
PREREQUISITE: YEAR 5. A potion that boosts the drinker's energy.
Pompion Potion
A potion that turns your head into a pumpkin!
Madame Glossy's Silver Polish
A potion that helps you get the finest shine on your armour or cutlery.
Oculus Potion
PREREQUISITE: YEAR 5. A potion that restores the drinker's eyesight.
Turbo Farts Potion
A potion that makes the consumer flatulent.
Doxycide
A potion that is used to keep those pesky pests out of your yard when sprayed on the environment.
Starry Sky Solution
A potion that causes a dark fog to fill a room, accompanied by little lights that give the impression of a galaxy. Best used indoors.
Floating Potion
PREREQUISITE: YEAR 4. A potion that, upon contact, causes the target to float a few feet above the ground.
Snuffling Potion
A potion that improves the drinker's sense of smell.
Replenishing Potion
A potion that replenishes non-magical liquids that come in contact with this potion; this potion does not replenish potions or magical liquids.
Broom
Reducio
Starsweeper XXI
Racing broom, notably used by the USA team during the Quidditch World Cup.
Broom Compass
Attach it to your broom so that it can help you along long travels.


Colin McCoire
Spells
Reducio
Fog-Conjuring Charm (Nebulus)
A charm that conjures fog from the tip of the wand.
Animal Goblet Transformation (Vera Verto)
A transfiguration spell used to transform an animal into a water goblet.
Mice Transformation Spell (Snufflifors)
A transfiguration spell used to transform an object into a mouse.
Rabbit Slippers (Lepus Calceus)
A transfiguration spell that transforms a pair of rabbits into slippers.
Cauldron to Sieve (Filtración)
A transfiguration spell that transforms a cauldron into a sieve.
Cauldron to Badger (Furificar)
A transfiguration spell that transforms a cauldron into a badger.
Cauldron to Guitar (Afinar)
A transfiguration spell that transforms a cauldron into a guitar.
Ecto Spell (Ectomatic)
A spell that conjures blobs of ectoplasm, launching them in an arc to splash down on the ground. Conjured ectoplasm could be cleaned up by the Skurge Charm.
Skurge Charm (Skurge)
A charm that can be used to clean up ectoplasm created by passing ghosts. This spell can also be used to frighten spirits.
Teeth-straightening Spell (Recto Dente)
A charm used to straighten crooked teeth.
Great Wizarding Events of the Twentieth Century ★
A review of the History of the 20th century, in just 852 pages.
Rock to Dog (Canifors)
A transfiguration charm that transforms a rock into a dog.
Great Wizards of the Twentieth Century ★
All there is to know about wizards from the previous century.
Dragon Species of Great Britain and Ireland ★
A quality book for all dragons lovers.
Jinxes for the Jinxed ★
A good defense can sometimes solve everything
Quidditch Through the Ages ★
Kennilworthy Whisp's famous book, for all Quidditch fan.
Bewitched Baking ★
Any stay-home's friend for a magical meal.
Xylomancy ★
The dark art of divination through twigs.
The Philosophy of the Mundane ★
Why the Muggles Prefer Not to Know?
Magical Theory
Because nothing can stop modernity.
Magical Drafts and Potions
Arsenius Jigger's work, along with his notes.
Fantastic Beasts and Where to Find Them
Newt Scamander's masterpiece, about magical creatures.
Hogwarts, A History
The infamous book of Garius Tomkink in its original edition from 1776.
The Dark Forces: A Guide to Self-Protection
Ideal for duels enthusiasts!
Book of Spells
Miranda Goshawk teaches you the basics so you can shine bright during Charms class.
A History of Magic
History, without the dust.
Disarming Charm (Expelliarmus)
PREREQUISITE: YEAR 2. A charm that forces what an opponent is holding to fly out of their hand.
Bluebell Flames (Caeruleus Inflamarae)
Also known as "Cold Fire," this charm creates magical blue flames that are waterproof and can be touched, penetrated or held without burning the holder.
Fur Growing Curse (Furrure Cresco)
A curse that causes a target to grow fur.
Cascading Jinx (Ingens Explosiones)
A jinx used to attack multiple opponents. When cast, this spell erupts into an explosion, hitting everything within the range set by the caster.
Hot-Air Charm (Aer Calidus)
A charm that causes hot air to escape from the caster's wand. This air can quickly dry off soaked garments.
Sun-Light Charm (Lumos Solem)
Also known as the "Lumos Solem Spell," this charm produces a blinding flash of sunlight.
Weather-modifying Charm (Metelojinx)
A charm that creates a small, localised thunderstorm within an area.
Weather-modifying Countercharm (Meteolojinx Recanto)
A counter-charm for Weather-Modifying Charms such as the Atmospheric Charm or Meteolojinx.
Weather-modifying Charm Variant (Meteolojinx)
A Weather-Modifying Charms that causes a localized storm.
Atmospheric Charm (Caelum Muto)
A type of Weather-Modifying Charm used to create certain weather conditions indoors.
Blue Sparks Charm (Caerulimillious)
A charm that precipitates a jet of blue sparks from the tip of the wand. When produced in large quantities, it is difficult to see or breathe when in the vicinity.
Fire-Making Spell (Incendio Duo)
PREREQUISITE: INCENDIO & YEAR 2. A charm that conjures green flames. It is a stronger variation of the Fire-Making Spell, but not as strong as Incendio Tria.
Slug-Vomiting Charm (Slugulus Eructo)
A curse that forces the target to vomit slugs.
Severing Charm (Diffindo)
A charm used to precisely and accurately cut something. If used inappropriately, it could cause death or injury.
Flower-Conjuring Spell (Orchideous)
A transfiguration spell that conjures a bouquet of flowers from the tip of the caster's wand.
Worm-Conjuring Spell (Vermiculus)
A transfiguration jinx used to transform an object into a worm.
Butterfly-Conjuring Spell (Lepidterio)
A transfiguration spell used to conjure butterflies out of thin air.
Pumpkin-Head Jinx (Melofors)
A jinx that encases the victim's head in a pumpkin. To outsiders, it appears as if the victim's head is transformed into a pumpkin.
Slippery Jinx (Lubricus)
A jinx that makes an object slippery and difficult to hold.
Fiery Script Charm (Flagrate)
A charm that allows one to write or draw in midair with fiery lines. The shape lingers for some time.
Stairs-into-Slide Charm (Glisseo)
A Transfiguration spell that transforms a staircase into a smooth slide.
Softening Charm (Spongify)
A charm that softens objects, making them rubbery and bouncy.
Paper Mending Charm (Papyrus Reparo)
A charm used to mend torn pieces of paper.
Packing Charm (Pack)
A charm used to make items pack themselves into a trunk.
Reviving Spell (Rennervate)
A charm that awakens a living target from a state of unconsciousness.
Flask-conjuration spell (Potiri Putine)
A transfiguration spell that conjures a glass flask out of thin air.
Ascension Spell (Alarte Ascendare)
A charm used to launch an object up into the air.
Bandaging Charm (Ferula)
A healing charm that conjures bandages and wraps, splinting any broken bones and easing pain.
Wind Jinx (Ventus)
PREREQUISITE: YEAR 3. A charm which shoots a jet of strong, spiralling wind from the tip of the wand.
Guinea Fowl to Guinea Pig (Avum Porcus)
A transfiguration spell that transforms a guinea fowl into a guinea pig
Wand-Lighting Charm Duo (Lumos Duo)
PREREQUISITE: LUMOS. A variation of the Wand-Lighting Charm. It creates a focused beam of light from the end of the wand.
Healing Charm (Reparifors)
PREREQUISITE: YEAR 3. A healing charm that reverts minor magically-induced ailments, such as paralysis and poisoning.
Radiant Wand-Lighting Charm (Lumos Maxima)
PREREQUISITE: LUMOS DUO & LUMOS. A charm that produces a blinding flash of bright white light from the tip of the wand, a modified version of the Wand-Lighting Charm.
Summoning Charm (Accio)
PREREQUISITE: YEAR 2. A charm that summons an object toward the caster. It is able to summon objects by calling the object's name aloud after the incantation.
Banishing Charm (Depulso)
PREREQUISITE: YEAR 2. A charm that pushes an object away from the caster.
Singing Jinx (Cantis)
A charm used to make the target break out in song.
Porcupine or Hedgehog to Pincushion (Hystrifors)
A transfiguration spell that transforms a porcupine or hedgehog into a pincushion. If the spell is performed incorrectly, the creature could end up as a poppy seed instead.
Teapot to Gerbil (Jerbollam)
A transfiguration spell that transforms a teapot into a gerbil.
Teapot to Rat (Ratollam)
A transfiguration spell that transforms a teapot into a rat.
Teapot to Ferret (Migaleollam)
A transfiguration spell that transforms a teapot into a ferret.
Teapot to Tortoise (Terachelys)
A transfiguration spell that transforms a teapot into a tortoise.
Teacup to Tortoise (Tazachelys)
A transfiguration spell that transforms a teacup into a tortoise.
Tail-Growing Hex (Cauda Incrementum)
A hex that causes the target to grow a tail. The type of tail is dependent on the caster.
Fish Transformation Spell (Piscifors)
A transfiguration spell that transforms a target up to 5 kg (11 lbs) into a fish on the same mass.
Fish to Flower (Piscimutatio)
A transfiguration spell that transforms a fish into a flower.
Teddy Bear to Spider (Arachmutatio)
A transfiguration spell that transforms a teddy bear into a spider.
Boggart-Banishing Spell (Riddikulus)
A charm that is used to defeat a Boggart. This spell causes the boggart to assume a form that is humorous to the caster.
Revulsion Jinx (Relashio)
PREREQUISITE: YEAR 2. A jinx that forces the target to release its grip on whatever it was holding.
Snake Summons Spell (Serpensortia)
A transfiguration spell that conjures a live snake from the end of the wand. The counter-spell to this spell is the Snake-Vanishing Spell.
Snake-Vanishing Spell (Vipera Evanesca)
A transfiguration spell that vanishes snakes.
Full Body-Bind Curse (Petrificus Totalus)
Also known as the "Body Freezing Spell", this curse temporarily paralyses a target.
Teeth Growing Hex (Densaugeo)
A hex that causes the teeth to elongate at a grotesque, alarming rate.
Hovering Charm (Sublevo Brevis)
A charm that makes a target hover in mid-air for a brief period of time. It is one of the many lesser variations of the Levitation Charm. This spell works on both objects and people.
Glacius (Glacius)
Sometimes called the "Freezing Spell", this charm freezes a target with icy-cold air created from the tip of the wand.
Knee-Reversal Hex (Retro Genibus)
A hex that causes the victim's knees to reverse position from the front of their legs, where they were supposed to be located, to the back.
Rotation Charm (Circumrota)
A charm that can be used to turn or rotate objects.
Window Shattering Spell (Finestra)
A charm that shatters glass.
Descension Spell (Descendo)
A charm that makes objects fall or move downward.
Spider Conjuration Spell (Arachnos)
A transfiguration spell that conjures a spider from the tip of the caster's wand.
Hair Thickening Charm (Crassus)
A charm that causes the target's hair to grow longer and thicker very quickly.
Owl to Opera Glasses (Speculafors)
A transfiguration spell that transforms an owl into a pair of opera glasses.
Water-Heating Spell (Aqua Fervens)
A charm that instantly heats water.
Cracker Jinx (Nec Divinos Crepitus)
PREREQUISITE: YEAR 3. A jinx that conjures exploding Wizard Crackers.
Purple Firecrackers-Conjuration Charm (Violaceous)
A charm used to emit purple firecrackers from the tip of one's wand.
Cheering Charm (Serenate)
A charm that makes the target feel elated. If overdone, a victim can be overcome with fits of hysterical laughter.
Bravery Charm (Animosus)
A charm that enhances the performance of teammates when they are facing certain foes.
Sealant Charm (Consigno)
A charm that magically seals envelopes.
Jelly-Brain Jinx (Wibbli Cogitatus)
A jinx that reduces one's mental abilities.
Twitchy Ears Hex (Trementes Aures)
A hex that causes the victim's ears to twitch.
Gripping Charm (Inhaeresco)
A charm that makes a target easier to hold on to.
Hurling Hex (Iacta)
A hex applied to a broomstick that causes the broomstick to attempt to hurl its rider off.
Vinegar to Wine (Acetum Reverto)
A transfiguration spell that transforms vinegar to wine.
Litter Bin to Wildebeest (Arcacas Invacca)
A transfiguration spell used to transform a litter bin into a wildebeest.
Water Repelling Charm (Impervius)
A charm that makes an object repel water and mist. This could be used to allow someone better sight in bad weather conditions by preventing the rain from hitting their faces.
Leg-growing Charm (Concala Crura)
A charm used to grow legs on an object.
Desk into Pig Spell (Corpus Porcus)
A transfiguration spell that turns a desk into a pig.
Candle to Rabbit (Lucerna Lepus)
A transfiguration spell that turns a candle into a rabbit.
Ears to Kumquats (Aurisponica)
A transfiguration spell that turns the ears of a target into kumquats.
Rose Growth Spell (Herbivicus Rosa)
A charm that makes rosebushes grow at an unusually fast pace.
Quieting Charm (Quietus)
A charm that is used to quiet sound.
Minor Healing Charm (Episkey)
PREREQUISITE: YEAR 4. A healing charm that heals relatively minor injuries such as broken noses, toes, and split lips.
Blockage Clearing Spell (Anapneo)
A transfiguration spell that can clear a target's airway by vanishing a blockage.
Explosion Charm (Bombarda)
Also known as the "Bombardment Spell", this noisy charm detonates a target with a small explosion. This is powerful enough to blast open sealed doors or blow bars off of windows.
Ecto Spell (Ectomatic)
A spell that conjures blobs of ectoplasm, launching them in an arc to splash down on the ground. Conjured ectoplasm could be cleaned up by the Skurge Charm.
Skurge Charm (Skurge)
A charm that can be used to clean up ectoplasm created by passing ghosts. This spell can also be used to frighten spirits.
Bubblehead Charm (Aspira)
A charm that allows the caster to conjure a bubble around their head which contains a supply of fresh air.
Spider Repelling Spell (Arania Exumai)
A charm used to banish or blast away spiders and Acromantula.
Impediment Jinx (Impedimenta)
Also known as the "Impediment Hex", this jinx hinders the movement of a target, slowing the target down or stopping the target in its tracks.
Shield Charm (Protego)
PREREQUISITE: YEAR 4. A charm that protects the caster with an invisible shield that reflects spells and blocks physical entities.
Age Line (Aetas Terminus)
A charm used to create a barrier that prevents people below or above a specified age depending on the intention from accessing a specific object or place.
Hair Loss Curse (Calvorio)
A curse that removes the victim's hair or headdress.
Instant Scalping Hex (Trichaufero)
A hex that instantly scalps all the hair off of a target.
Pressurized Water Charm (Aqua Eructo)
PREREQUISITE: YEAR 4. A charm that can be used to create a spout of water from the tip of the wand. The intensity of the water flow could be anything from a thin fountain to an immense and powerful jet.
Hair-Regrowing Spell (Capillus Incrementum)
A charm used to quickly regrow lost hair.
Star Shower Spell (Stella Cascadia)
A charm that creates a star shower.
Bedazzling Hex (Indesmulo)
A hex used to disguise things, effectively making them invisible.
Water-Making Spell (Aguamenti)
A charm that creates a jet of clear drinkable water that ejects from the tip of the caster's wand.
Drought Charm (Siccum lacus)
A charm used to dry up small bodies of water, such as puddles and ponds. It is not powerful enough to work on larger bodies of water, such as lakes.
Pus Squirting Hex (Suppurare)
A hex that causes pus to squirt from the victim's nose.
Washing Up Charm (Lavabit)
A charm that enchants dirty dishes to wash themselves.
Vacuum Cleaner Spell (Lambent Lutum)
A charm used to clean any object using the wand like a vacuum cleaner.
Steel Talons Transfiguration (Steelclaw)
A transfiguration charm that transforms an animal's claws into a steel talons.
Arrow Shooting Spell (Sagitta)
A transfiguration spell that conjures a shooting arrow from the caster's wand.
Smoke to Daggers (Pluviae Acuta)
A transfiguration spell that transforms smoke into daggers that can be directed at a target.
The Bird Conjuring Charm (Avis)
PREREQUISITE: YEAR 5. A charm that conjures a flock of birds.
The Bridge Conjuring Spell (Pontem Appare)
A transfiguration spell that conjures a bridge out of thin air.
The Bridge Vanishing Spell (Pontem Discede)
A transfiguration spell that vanishes a bridge.
Human to Pig (Porcus)
A transfiguration spell that transforms a human into a pig.
Human to Chicken (Pullus)
A transfiguration spell that transforms a human into a chicken.
Human to Bat (Vespertilio)
A transfiguration spell that transforms a human into a bat.
Human to Ferret (Furritas)
A transfiguration spell that transforms a human into a ferret.
Deprimo (Deprimo)
A charm used to blast holes in the ground. It is strong enough to shatter the floor of an entire room in a matter of seconds.
Toenail-Growing Hex (Cresco Unguibus)
A hex that causes the target's toenails to grow at an alarmingly fast rate.
Blasting Curse (Confringo)
PREREQUISITE: YEAR 5. A curse that causes a target to explode.
Fire-Making Spell Tria (Incendio Tria)
PREREQUISITE: INCENDIO & INCENDIO DUO. A charm that conjures blue flames. This charm is an improvement over both Incendio and Incendio Duo, and consequently creates larger flames than either spell.
Sonorous Charm (Fremit)
A charm that emits a magnified roar from the tip of the wand. This noise disrupts all in its path, and could even be used to harm opponents.
Red Sparks Charm (Periculum)
A charm that allows the caster to shoot firework-like red sparks from their wand. Like a Muggle flare gun, Periculum is used to signal if one is in danger.
Opening Charm (Aberto)
A charm which opens doors.
Locking Charm (Colloportus)
A charm that closes and locks doors, making it so that they cannot be opened manually.
Extinguishing Charm (Extinguo)
A charm that puts out fires.
Dancing Feet Charm (Tarantallegra)
A charm that makes a target's legs spasm wildly out of control, making it appear as though they are dancing. It works on both living and inanimate targets, as long as the target has legs.
Shrinking Charm (Reducio)
A charm that causes an object to shrink.
Tickling Charm (Rictusempra)
A charm that causes the target to buckle with laughter, weakening them.
Tongue-Tying Curse (Mimblewimble)
Also known as the "Tongue-Tying Spell", this is a curse that ties the target's tongue in a knot, preventing them from making coherent speech and accurately casting spells that require incantations.
Bewitched Snowballs (Nive Percutio)
A charm that can bewitch snowballs so that they hone in on a designated target and continually plague them by throwing themselves at said target.
Bubble-Producing Charm (Bullarum Immortalem)
A transfiguration spell used to conjure a stream of bubbles from the tip of the wand.
Clothing Ignition Spell (Lacarnum Inflamari)
A charm used to ignite cloaks or other items of clothing worn by individuals.
Curse of the Bogies (Mucus ad Nauseam)
A curse that gives the recipient a nasty cold with a runny nose and sneezing. This curse could cause the victim to collapse if it were not treated.
Engorgement Charm (Engorgio)
Also known as "Growing Charm", Engorgio is a charm that causes the target to swell immensely.
Fire-Making Spell (Incendio)
A charm that can be used to conjure a jet of flame, thereby setting things alight.
Four-Point Spell (Point Me)
A spell that causes the caster's wand to behave as if it were a compass and point North.
Glass to Sand (Quarzicum)
A transfiguration spell that transforms glass into sand.
Green Sparks Charm (Verdimillious)
A charm that emits green sparks from the wand. These sparks could be used to reveal objects hidden by Dark Arts or offensively in a duel.
Knife to Paper Airplane (Cultrofors)
A transfiguration spell that turns a knife into a paper airplane/aeroplane.
Knockback Jinx (Flipendo)
A jinx that knocks a target backwards. While prominently used for duelling, Flipendo could also be used to push heavy objects.
Levitation Charm (Wingardium Leviosa)
The Levitation Charm is a charm used to make objects levitate.
Matchbox Transformation Spell (Flintifors)
A transfiguration spell that turns a target into a matchbox.
Matchstick to Needle (Conmutocus)
A transfiguration spell that transforms a match into a needle.
Mending Charm (Reparo)
A charm that can be used to seamlessly repair a broken or ripped object and works on most materials.
Mice to Snuffboxes (Muspyxis)
A transfiguration spell that transforms a mouse into a snuffbox.
Passage Opening Charm (Dissendium)
A charm used to open secret passageways, if there are secret passageways.
Sauce-Making Spell (Condimentum)
A transfiguration spell that produces sauce. Sauce is defined as something that has negligible nutritional value.
Scouring Charm (Scourgify)
A cleaning charm used for washing things. It could also be used to clean out smaller infestations of bundimun.
Shooting Spell (Jaculor)
A hex that causes a small explosion in a target and sounds like a gunshot.
Smokescreen Spell (Fumos)
A charm often used in duelling to create a defensive cloud of smoke from the wand that hinders visibility.
Snail to Teapot (Choclea Bibe)
A transfiguration spell that transforms a snail into a teapot.
Sneezing Hex (Steleus)
A hex that causes the victim to sneeze for a short period of time.
Snowflake-Creating Spell (Nix Facitur)
A Weather-Modifying Charm that creates snow.
Take Root (Anathema Daphnis)
A transfiguration spell that transforms a target into a rooted plant.
Tickling Hex (Titillando)
Also known as the "Tickling Spell", this hex manifests ghostly purple hands that tickle the target.
Umbrella Spell (Pluvia Velo)
A charm that creates a magical umbrella, shielding the caster from the rain.
Unlocking Charm (Alohomora)
Also known as "a thief's friend", this is a charm that unlocks objects such as doors or windows.
Untransfiguration (Reparifarge)
A type of counter-spell, which involves returning something to its proper form, reversing the effects of a transfiguration.
Wand Extinguishing Charm (Nox)
A charm that causes the light at the end of the caster's wand to be extinguished, acting as the counter to the Wand-Lighting Charm (Lumos).
Wand Lighting Charm (Lumos)
A charm that illuminates the tip of the caster's wand, allowing the caster to see in the dark. The charm could be used to reveal magically hidden things.
Whistle to Watch (Tunc Sibilus)
A transfiguration spell that can be used to transform a whistle into a watch.
Avifors Spell (Avifors)
A transfiguration jinx that transforms a small object or creature into a bird.
Blindfolding Spell (Obscuro)
PREREQUISITE: YEAR 2. A transfiguration spell that conjures a blindfold over the eyes of a target, therefore obstructing their view of their surroundings.
Clothing Color-Changing Charm (Multicorfors)
A transfiguration spell that changes the colour and style of the target's outfit.
Color-Changing Charm (Colorvaria)
A transfiguration spell that changes the colour of a target.
Freezing Charm (Immobulus)
A charm that immobilises a target. It halts the movement of living or animated targets and stops the functioning of objects, such as Muggle alarms.
General Counter-Spell (Finite Incantatem)
A general counter-spell. It can be used in duels to counter or reverse minor damage, such as the effects of minor jinxes, hexes and curses.
Gluing Spell (Epoximise)
A transfiguration spell that bonds two objects together by transforming an object by conjuring a sticky substance.
Hair Color-Changing Charm (Crinus Muto)
A transfiguration spell that transforms the colour and style of the caster's hair.
Hardening Charm (Duro)
A charm used to change objects into stone.
Hive-Conjuring Spell (Cutem Uro)
A dark charm that causes painful hives to erupt on the victim's face.
Illegibility Charm (Illegibilus)
A charm that makes writing impossible to read.
Revelio Charm (Revelio)
A charm used to reveal concealed objects, messages, invisible things, passages, secretly written messages, hidden markings and reveal the true appearance of someone who changed their appearance with a spell.
Slowing Charm (Arresto Momentum)
Also known as the "Braking Charm", this charm can be used to slow the velocity of an object.
Squiggle Quill Spell (Vermiculafors)
Potions
Reducio
Cure for Boils
A potion that clears both magical and mundane boils and blemishes when ingested.
Herbicide Potion
A potion used in gardening that kills and damages plants.
Forgetfulness Potion
A potion that causes memory loss in the drinker.
Antidote to Common Poisons
A potion that serves as a cure for most ordinary poisons.
Antidote to Uncommon Poisons
A potion that serves as a cure for uncommon and peculiar poisons.
Bruise Removal Paste
A potion that resembles a thick yellow paste, guaranteed to remove a bruise within an hour.
Burn Healing Paste
A potion that resembles a thick orange paste, used to treat burns.
Babbling Beverage
A potion that can be ingested or placed topically on a target and renders the affected party unable to form a coherent sentence.
Confusing Concoction
A potion that when ingested, causes confusion and a heightened sense of paranoia in the affected person, making it difficult to tell friend from foe.
Dizziness Draught
A potion that causes the affected person to feel light-headed and lose their sense of balance.
Muffling Draught
A potion whose fumes causes the inhaler to lose their voice.
Dogbreath Potion
A potion that turns the drinker's breath into flame.
Drowsiness Draught
A potion that creates fumes that induces physical fatigue, slows motor function and impairs the ability to focus in the target.
Sleeping Draught
A potion that causes the drinker to immediately fall into a deep, but temporary, sleep.
Murtlap Essence
A potion that heals and soothes cuts and abrasions.
Pepperup Potion
A potion that is the cure for non-magical flu-like illnesses.
Anti-Paralysis Potion
A potion that cures paralysis caused by spells, such as the full body-bind curse.
Black Fire Potion
A potion that makes one's blood like ice, rendering them immune to fire.
Deflating Draught
A potion that is an antidote to inflationary magic, such as the Swelling Solution, when applied topically.
Swelling Solution
A potion that causes items and body parts to inflate.
Calming Draught
A potion that is used to calm someone after an emotional shock or outburst.
Gregory’s Unctuous Unction
A potion that tricks the drinker into thinking the brewer is their best friend.
Grand Pepperup Potion
PREREQUISITE: PEPPERUP POTION. This potion is a stronger version of the Pepperup Potion that cures magical and mundane flu-like illnesses.
Mandrake Restorative Draught
A potion that restores those who have been cursed or transfigured back to their original form.
Revive Potion
This potion rouses an unconscious or sleeping individual back to consciousness when ingested.
Befuddlement Draught
A potion that causes the drinker to become belligerent and reckless.
Laugh Inducing Potion
A potion that induces laughter in the drinker.
Bulgeye Potion
A potion that causes the drinker's eyes to grow to proportions akin to a character in a Japanese animation.
Fire Breathing Potion
A potion that allows the drinker to breathe fire at will.
Memory Potion
A potion that this potion functions like a sort of introspective first-person pensieve, allowing near perfect recollection of focused memories.
Scintillation Solution
PREREQUISITE: YEAR 3. A potion that improves the drinker's banter but makes the user more prone to sarcasm.
Invisibility Potion
PREREQUISITE: YEAR 5. A potion that renders the user invisible.
Pompion Potion
Broom
Reducio
Silver Arrow
Handmade by Leonard Jewkes and can reach speeds of 68 mph.
Cleansweep 2
Broomstick created in 1934, it has not aged well and looks pretty dangerous.
Broom Compass
Attach it to your broom so that it can help you along long travels.
Chudley Cannons Badge
Essential accessory for any supporter of this team.
Montrose Magpies Badge
Essential accessory for any supporter of this team.


Alyss Gilmour
Spells
Reducio
Disarming Charm (Expelliarmus)
PREREQUISITE: YEAR 2. A charm that forces what an opponent is holding to fly out of their hand.

Bluebell Flames (Caeruleus Inflamarae)
Also known as "Cold Fire," this charm creates magical blue flames that are waterproof and can be touched, penetrated or held without burning the holder.

Fur Growing Curse (Furrure Cresco)
A curse that causes a target to grow fur.

Cascading Jinx (Ingens Explosiones)
A jinx used to attack multiple opponents. When cast, this spell erupts into an explosion, hitting everything within the range set by the caster.

Hot-Air Charm (Aer Calidus)
A charm that causes hot air to escape from the caster's wand. This air can quickly dry off soaked garments.

Sun-Light Charm (Lumos Solem)
Also known as the "Lumos Solem Spell," this charm produces a blinding flash of sunlight.

Weather-modifying Charm (Metelojinx)
A charm that creates a small, localised thunderstorm within an area.

Weather-modifying Countercharm (Meteolojinx Recanto)
A counter-charm for Weather-Modifying Charms such as the Atmospheric Charm or Meteolojinx.

Weather-modifying Charm Variant (Meteolojinx)
A Weather-Modifying Charms that causes a localized storm.

Atmospheric Charm (Caelum Muto)
A type of Weather-Modifying Charm used to create certain weather conditions indoors.

Blue Sparks Charm (Caerulimillious)
A charm that precipitates a jet of blue sparks from the tip of the wand. When produced in large quantities, it is difficult to see or breathe when in the vicinity.

Fire-Making Spell (Incendio Duo)
PREREQUISITE: INCENDIO & YEAR 2. A charm that conjures green flames. It is a stronger variation of the Fire-Making Spell, but not as strong as Incendio Tria.

Slug-Vomiting Charm (Slugulus Eructo)
A curse that forces the target to vomit slugs.

Severing Charm (Diffindo)
A charm used to precisely and accurately cut something. If used inappropriately, it could cause death or injury.

Flower-Conjuring Spell (Orchideous)
A transfiguration spell that conjures a bouquet of flowers from the tip of the caster's wand.

Worm-Conjuring Spell (Vermiculus)
A transfiguration jinx used to transform an object into a worm.

Butterfly-Conjuring Spell (Lepidterio)
A transfiguration spell used to conjure butterflies out of thin air.

Pumpkin-Head Jinx (Melofors)
A jinx that encases the victim's head in a pumpkin. To outsiders, it appears as if the victim's head is transformed into a pumpkin.

Fiery Script Charm (Flagrate)
A charm that allows one to write or draw in midair with fiery lines. The shape lingers for some time.

Stairs-into-Slide Charm (Glisseo)
A Transfiguration spell that transforms a staircase into a smooth slide.

Softening Charm (Spongify)
A charm that softens objects, making them rubbery and bouncy.

Paper Mending Charm (Papyrus Reparo)
A charm used to mend torn pieces of paper.

Packing Charm (Pack)
A charm used to make items pack themselves into a trunk.

Reviving Spell (Rennervate)
A charm that awakens a living target from a state of unconsciousness.

Flask-conjuration spell (Potiri Putine)
A transfiguration spell that conjures a glass flask out of thin air.

Purple Firecrackers-Conjuration Charm (Violaceous)
A charm used to emit purple firecrackers from the tip of one's wand.

Red Sparks Charm (Periculum)
A charm that allows the caster to shoot firework-like red sparks from their wand. Like a Muggle flare gun, Periculum is used to signal if one is in danger.

Opening Charm (Aberto)
A charm which opens doors.

Locking Charm (Colloportus)
A charm that closes and locks doors, making it so that they cannot be opened manually.

Extinguishing Charm (Extinguo)
A charm that puts out fires.

Dancing Feet Charm (Tarantallegra)
A charm that makes a target's legs spasm wildly out of control, making it appear as though they are dancing. It works on both living and inanimate targets, as long as the target has legs.

Tickling Charm (Rictusempra)
A charm that causes the target to buckle with laughter, weakening them.

Tongue-Tying Curse (Mimblewimble)
Also known as the "Tongue-Tying Spell", this is a curse that ties the target's tongue in a knot, preventing them from making coherent speech and accurately casting spells that require incantations.

Bewitched Snowballs (Nive Percutio)
A charm that can bewitch snowballs so that they hone in on a designated target and continually plague them by throwing themselves at said target.

Bubble-Producing Charm (Bullarum Immortalem)
A transfiguration spell used to conjure a stream of bubbles from the tip of the wand.

Clothing Ignition Spell (Lacarnum Inflamari)
A charm used to ignite cloaks or other items of clothing worn by individuals.

Curse of the Bogies (Mucus ad Nauseam)
A curse that gives the recipient a nasty cold with a runny nose and sneezing. This curse could cause the victim to collapse if it were not treated.

Eyeglass Repair Charm (Oculus Reparo)
A charm that repairs broken eyeglasses. It is a variant of the Mending Charm.

Fire-Making Spell (Incendio)
A charm that can be used to conjure a jet of flame, thereby setting things alight.

Four-Point Spell (Point Me)
A spell that causes the caster's wand to behave as if it were a compass and point North.

Glass to Sand (Quarzicum)
A transfiguration spell that transforms glass into sand.

Green Sparks Charm (Verdimillious)
A charm that emits green sparks from the wand. These sparks could be used to reveal objects hidden by Dark Arts or offensively in a duel.

Knife to Paper Airplane (Cultrofors)
A transfiguration spell that turns a knife into a paper airplane/aeroplane.

Knockback Jinx (Flipendo)
A jinx that knocks a target backwards. While prominently used for duelling, Flipendo could also be used to push heavy objects.

Levitation Charm (Wingardium Leviosa)
The Levitation Charm is a charm used to make objects levitate.

Matchbox Transformation Spell (Flintifors)
A transfiguration spell that turns a target into a matchbox.

Matchstick to Needle (Conmutocus)
A transfiguration spell that transforms a match into a needle.

Mending Charm (Reparo)
A charm that can be used to seamlessly repair a broken or ripped object and works on most materials.

Mice to Snuffboxes (Muspyxis)
A transfiguration spell that transforms a mouse into a snuffbox.

Passage Opening Charm (Dissendium)
A charm used to open secret passageways, if there are secret passageways.

Sauce-Making Spell (Condimentum)
A transfiguration spell that produces sauce. Sauce is defined as something that has negligible nutritional value.

Scouring Charm (Scourgify)
A cleaning charm used for washing things. It could also be used to clean out smaller infestations of bundimun.

Shooting Spell (Jaculor)
A hex that causes a small explosion in a target and sounds like a gunshot.

Smokescreen Spell (Fumos)
A charm often used in duelling to create a defensive cloud of smoke from the wand that hinders visibility.

Snail to Teapot (Choclea Bibe)
A transfiguration spell that transforms a snail into a teapot.

Sneezing Hex (Steleus)
A hex that causes the victim to sneeze for a short period of time.

Snowflake-Creating Spell (Nix Facitur)
A Weather-Modifying Charm that creates snow.

Take Root (Anathema Daphnis)
A transfiguration spell that transforms a target into a rooted plant.

Tickling Hex (Titillando)
Also known as the "Tickling Spell", this hex manifests ghostly purple hands that tickle the target.

Umbrella Spell (Pluvia Velo)
A charm that creates a magical umbrella, shielding the caster from the rain.

Unlocking Charm (Alohomora)
Also known as "a thief's friend", this is a charm that unlocks objects such as doors or windows.

Untransfiguration (Reparifarge)
A type of counter-spell, which involves returning something to its proper form, reversing the effects of a transfiguration.

Wand Extinguishing Charm (Nox)
A charm that causes the light at the end of the caster's wand to be extinguished, acting as the counter to the Wand-Lighting Charm (Lumos).

Wand Lighting Charm (Lumos)
A charm that illuminates the tip of the caster's wand, allowing the caster to see in the dark. The charm could be used to reveal magically hidden things.

Whistle to Watch (Tunc Sibilus)
A transfiguration spell that can be used to transform a whistle into a watch.

Avifors Spell (Avifors)
A transfiguration jinx that transforms a small object or creature into a bird.

Blindfolding Spell (Obscuro)
PREREQUISITE: YEAR 2. A transfiguration spell that conjures a blindfold over the eyes of a target, therefore obstructing their view of their surroundings.

Clothing Color-Changing Charm (Multicorfors)
A transfiguration spell that changes the colour and style of the target's outfit.

Color-Changing Charm (Colorvaria)
A transfiguration spell that changes the colour of a target.

Freezing Charm (Immobulus)
A charm that immobilises a target. It halts the movement of living or animated targets and stops the functioning of objects, such as Muggle alarms.

General Counter-Spell (Finite Incantatem)
A general counter-spell. It can be used in duels to counter or reverse minor damage, such as the effects of minor jinxes, hexes and curses.

Gluing Spell (Epoximise)
A transfiguration spell that bonds two objects together by transforming an object by conjuring a sticky substance.

Hair Color-Changing Charm (Crinus Muto)
A transfiguration spell that transforms the colour and style of the caster's hair.

Hardening Charm (Duro)
A charm used to change objects into stone.

Hive-Conjuring Spell (Cutem Uro)
A dark charm that causes painful hives to erupt on the victim's face.

Squiggle Quill Spell (Vermiculafors)
Potions
Reducio
Cure for Boils
A potion that clears both magical and mundane boils and blemishes when ingested.

Herbicide Potion
A potion used in gardening that kills and damages plants.

Forgetfulness Potion
A potion that causes memory loss in the drinker.

Antidote to Common Poisons
A potion that serves as a cure for most ordinary poisons.

Antidote to Uncommon Poisons
A potion that serves as a cure for uncommon and peculiar poisons.

Bruise Removal Paste
A potion that resembles a thick yellow paste, guaranteed to remove a bruise within an hour.

Burn Healing Paste
A potion that resembles a thick orange paste, used to treat burns.

Babbling Beverage
A potion that can be ingested or placed topically on a target and renders the affected party unable to form a coherent sentence.

Confusing Concoction
A potion that when ingested, causes confusion and a heightened sense of paranoia in the affected person, making it difficult to tell friend from foe.

Dizziness Draught
A potion that causes the affected person to feel light-headed and lose their sense of balance.

Muffling Draught
A potion whose fumes causes the inhaler to lose their voice.

Dogbreath Potion
A potion that turns the drinker's breath into flame.

Drowsiness Draught
A potion that creates fumes that induces physical fatigue, slows motor function and impairs the ability to focus in the target.

Sleeping Draught
A potion that causes the drinker to immediately fall into a deep, but temporary, sleep.

Murtlap Essence
A potion that heals and soothes cuts and abrasions.

Pepperup Potion
A potion that is the cure for non-magical flu-like illnesses.

Anti-Paralysis Potion
A potion that cures paralysis caused by spells, such as the full body-bind curse.

Black Fire Potion
A potion that makes one's blood like ice, rendering them immune to fire.

Deflating Draught
A potion that is an antidote to inflationary magic, such as the Swelling Solution, when applied topically.

Swelling Solution
A potion that causes items and body parts to inflate.

Calming Draught
A potion that is used to calm someone after an emotional shock or outburst.

Gregory’s Unctuous Unction
A potion that tricks the drinker into thinking the brewer is their best friend.

Pompion Potion
A potion that turns your head into a pumpkin!

Turbo Farts Potion
Broom
Reducio
Nimbus 1700
Fast and tough racing broom.

Broom Compass
Attach it to your broom so that it can help you along long travels.



Vale Ashwood wrote: 23 Oct 2025, 21:58 [Rest of Slytherin Locked Trunks]
Kyra Banuelos
Spells
Reducio
Tickling Charm (Rictusempra)
A charm that causes the target to buckle with laughter, weakening them.
General Counter-Spell (Finite Incantatem)
A general counter-spell. It can be used in duels to counter or reverse minor damage, such as the effects of minor jinxes, hexes and curses.
Freezing Charm (Immobulus)
A charm that immobilises a target. It halts the movement of living or animated targets and stops the functioning of objects, such as Muggle alarms.
Revelio Charm (Revelio)
A charm used to reveal concealed objects, messages, invisible things, passages, secretly written messages, hidden markings and reveal the true appearance of someone who changed their appearance with a spell.
Slowing Charm (Arresto Momentum)
Also known as the "Braking Charm", this charm can be used to slow the velocity of an object.
Gluing Spell (Epoximise)
A transfiguration spell that bonds two objects together by transforming an object by conjuring a sticky substance.
Blindfolding Spell (Obscuro)
PREREQUISITE: YEAR 2. A transfiguration spell that conjures a blindfold over the eyes of a target, therefore obstructing their view of their surroundings.
Tongue-Tying Curse (Mimblewimble)
Also known as the "Tongue-Tying Spell", this is a curse that ties the target's tongue in a knot, preventing them from making coherent speech and accurately casting spells that require incantations.
Disarming Charm (Expelliarmus)
PREREQUISITE: YEAR 2. A charm that forces what an opponent is holding to fly out of their hand.
Fur Growing Curse (Furrure Cresco)
A curse that causes a target to grow fur.
Cascading Jinx (Ingens Explosiones)
A jinx used to attack multiple opponents. When cast, this spell erupts into an explosion, hitting everything within the range set by the caster.
Weather-modifying Charm Variant (Meteolojinx)
A Weather-Modifying Charms that causes a localized storm.
Slug-Vomiting Charm (Slugulus Eructo)
A curse that forces the victim to vomit slugs.
Severing Charm (Diffindo)
A charm used to precisely and accurately cut something. If used inappropriately, it could cause death or injury.
Worm-Conjuring Spell (Vermiculus)
A transfiguration jinx used to transform an object into a worm.
Pumpkin-Head Jinx (Melofors)
A jinx that encases the victim's head in a pumpkin. To outsiders, it appears as if the victim's head is transformed into a pumpkin.
Ascension Spell (Alarte Ascendare)
A charm used to launch an object up into the air.
Fire-Making Spell (Incendio Duo)
PREREQUISITE: INCENDIO & YEAR 2. A charm that conjures green flames. It is a stronger variation of the Fire-Making Spell, but not as strong as Incendio Tria.
Severing Charm (Diffindo)
A charm used to precisely and accurately cut something. If used inappropriately, it could cause death or injury.
Softening Charm (Spongify)
A charm that softens objects, making them rubbery and bouncy.
Packing Charm (Pack)
A charm used to make items pack themselves into a trunk.
Red Sparks Charm (Periculum)
A charm that allows the caster to shoot firework-like red sparks from their wand. Like a Muggle flare gun, Periculum is used to signal if one is in danger.
Opening Charm (Aberto)
A charm which opens doors.
Locking Charm (Colloportus)
A charm that closes and locks doors, making it so that they cannot be opened manually.
Extinguishing Charm (Extinguo)
A charm that puts out fires.
Dancing Feet Charm (Tarantallegra)
A charm that makes a target's legs spasm wildly out of control, making it appear as though they are dancing. It works on both living and inanimate targets, as long as the target has legs.
Tickling Charm (Rictusempra)
A charm that causes the target to buckle with laughter, weakening them.
Bewitched Snowballs (Nive Percutio)
A charm that can bewitch snowballs so that they hone in on a designated target and continually plague them by throwing themselves at said target.
Bubble-Producing Charm (Bullarum Immortalem)
A transfiguration spell used to conjure a stream of bubbles from the tip of the wand.
Clothing Ignition Spell (Lacarnum Inflamari)
A charm used to ignite cloaks or other items of clothing worn by individuals.
Curse of the Bogies (Mucus ad Nauseam)
A curse that gives the recipient a nasty cold with a runny nose and sneezing. This curse could cause the victim to collapse if it were not treated.
Eyeglass Repair Charm (Oculus Reparo)
A charm that repairs broken eyeglasses. It is a variant of the Mending Charm.
Fire-Making Spell (Incendio)
A charm that can be used to conjure a jet of flame, thereby setting things alight.
Four-Point Spell (Point Me)
A spell that causes the caster's wand to behave as if it were a compass and point North.
Glass to Sand (Quarzicum)
A transfiguration spell that transforms glass into sand.
Green Sparks Charm (Verdimillious)
A charm that emits green sparks from the wand. These sparks could be used to reveal objects hidden by Dark Arts or offensively in a duel.
Knife to Paper Airplane (Cultrofors)
A transfiguration spell that turns a knife into a paper airplane/aeroplane.
Knockback Jinx (Flipendo)
A jinx that knocks a target backwards. While prominently used for duelling, Flipendo could also be used to push heavy objects.
Levitation Charm (Wingardium Leviosa)
The Levitation Charm is a charm used to make objects levitate.
Matchbox Transformation Spell (Flintifors)
A transfiguration spell that turns a target into a matchbox.
Matchstick to Needle (Conmutocus)
A transfiguration spell that transforms a match into a needle.
Mending Charm (Reparo)
A charm that can be used to seamlessly repair a broken or ripped object and works on most materials.
Mice to Snuffboxes (Muspyxis)
A transfiguration spell that transforms a mouse into a snuffbox.
Passage Opening Charm (Dissendium)
A charm used to open secret passageways, if there are secret passageways.
Sauce-Making Spell (Condimentum)
A transfiguration spell that produces sauce. Sauce is defined as something that has negligible nutritional value.
Scouring Charm (Scourgify)
A cleaning charm used for washing things. It could also be used to clean out smaller infestations of bundimun.
Shooting Spell (Jaculor)
A hex that causes a small explosion in a target and sounds like a gunshot.
Smokescreen Spell (Fumos)
A charm often used in duelling to create a defensive cloud of smoke from the wand that hinders visibility.
Snail to Teapot (Choclea Bibe)
A transfiguration spell that transforms a snail into a teapot.
Sneezing Hex (Steleus)
A hex that causes the victim to sneeze for a short period of time.
Snowflake-Creating Spell (Nix Facitur)
A Weather-Modifying Charm that creates snow.
Take Root (Anathema Daphnis)
A transfiguration spell that transforms a target into a rooted plant.
Tickling Hex (Titillando)
Also known as the "Tickling Spell", this hex manifests ghostly purple hands that tickle the target.
Umbrella Spell (Pluvia Velo)
A charm that creates a magical umbrella, shielding the caster from the rain.
Unlocking Charm (Alohomora)
Also known as "a thief's friend", this is a charm that unlocks objects such as doors or windows.
Untransfiguration (Reparifarge)
A type of counter-spell, which involves returning something to its proper form, reversing the effects of a transfiguration.
Wand Extinguishing Charm (Nox)
A charm that causes the light at the end of the caster's wand to be extinguished, acting as the counter to the Wand-Lighting Charm (Lumos).
Wand Lighting Charm (Lumos)
A charm that illuminates the tip of the caster's wand, allowing the caster to see in the dark. The charm could be used to reveal magically hidden things.
Whistle to Watch (Tunc Sibilus)
A transfiguration spell that can be used to transform a whistle into a watch.

Potions
Reducio
Cure for Boils
A potion that clears both magical and mundane boils and blemishes when ingested.
Herbicide Potion
A potion used in gardening that kills and damages plants.
Forgetfulness Potion
A potion that causes memory loss in the drinker.
Antidote to Common Poisons
A potion that serves as a cure for most ordinary poisons.
Antidote to Uncommon Poisons
A potion that serves as a cure for uncommon and peculiar poisons.
Bruise Removal Paste
A potion that resembles a thick yellow paste, guaranteed to remove a bruise within an hour.
Burn Healing Paste
A potion that resembles a thick orange paste, used to treat burns.
Babbling Beverage
A potion that can be ingested or placed topically on a target and renders the affected party unable to form a coherent sentence.
Confusing Concoction
A potion that when ingested, causes confusion and a heightened sense of paranoia in the affected person, making it difficult to tell friend from foe.
Dizziness Draught
A potion that causes the affected person to feel light-headed and lose their sense of balance.
Muffling Draught
A potion whose fumes causes the inhaler to lose their voice.
Dogbreath Potion
A potion that turns the drinker's breath into flame.
Pompion Potion
A potion that turns your head into a pumpkin!

Brooms
Reducio
Nimbus 1700
Fast and tough racing broom.
Broom Compass
Attach it to your broom so that it can help you along long travels.


Tristan Theramin
Spells
Reducio
Disarming Charm (Expelliarmus)
PREREQUISITE: YEAR 2. A charm that forces what an opponent is holding to fly out of their hand.
Bluebell Flames (Caeruleus Inflamarae)
Also known as "Cold Fire," this charm creates magical blue flames that are waterproof and can be touched, penetrated or held without burning the holder.
Fur Growing Curse (Furrure Cresco)
A curse that causes a target to grow fur.
Cascading Jinx (Ingens Explosiones)
A jinx used to attack multiple opponents. When cast, this spell erupts into an explosion, hitting everything within the range set by the caster.
Hot-Air Charm (Aer Calidus)
A charm that causes hot air to escape from the caster's wand. This air can quickly dry off soaked garments.
Sun-Light Charm (Lumos Solem)
Also known as the "Lumos Solem Spell," this charm produces a blinding flash of sunlight.
Weather-modifying Charm (Metelojinx)
A charm that creates a small, localised thunderstorm within an area.
Weather-modifying Countercharm (Meteolojinx Recanto)
A counter-charm for Weather-Modifying Charms such as the Atmospheric Charm or Meteolojinx.
Weather-modifying Charm Variant (Meteolojinx)
A Weather-Modifying Charms that causes a localized storm.
Atmospheric Charm (Caelum Muto)
A type of Weather-Modifying Charm used to create certain weather conditions indoors.
Blue Sparks Charm (Caerulimillious)
A charm that precipitates a jet of blue sparks from the tip of the wand. When produced in large quantities, it is difficult to see or breathe when in the vicinity.
Fire-Making Spell (Incendio Duo)
PREREQUISITE: INCENDIO & YEAR 2. A charm that conjures green flames. It is a stronger variation of the Fire-Making Spell, but not as strong as Incendio Tria.
Slug-Vomiting Charm (Slugulus Eructo)
A curse that forces the target to vomit slugs.
Severing Charm (Diffindo)
A charm used to precisely and accurately cut something. If used inappropriately, it could cause death or injury.
Flower-Conjuring Spell (Orchideous)
A transfiguration spell that conjures a bouquet of flowers from the tip of the caster's wand.
Worm-Conjuring Spell (Vermiculus)
A transfiguration jinx used to transform an object into a worm.
Butterfly-Conjuring Spell (Lepidterio)
A transfiguration spell used to conjure butterflies out of thin air.
Pumpkin-Head Jinx (Melofors)
A jinx that encases the victim's head in a pumpkin. To outsiders, it appears as if the victim's head is transformed into a pumpkin.
Slippery Jinx (Lubricus)
A jinx that makes an object slippery and difficult to hold.
Fiery Script Charm (Flagrate)
A charm that allows one to write or draw in midair with fiery lines. The shape lingers for some time.
Stairs-into-Slide Charm (Glisseo)
A Transfiguration spell that transforms a staircase into a smooth slide.
Softening Charm (Spongify)
A charm that softens objects, making them rubbery and bouncy.
Paper Mending Charm (Papyrus Reparo)
A charm used to mend torn pieces of paper.
Packing Charm (Pack)
A charm used to make items pack themselves into a trunk.
Reviving Spell (Rennervate)
A charm that awakens a living target from a state of unconsciousness.
Flask-conjuration spell (Potiri Putine)
A transfiguration spell that conjures a glass flask out of thin air.
Ascension Spell (Alarte Ascendare)
A charm used to launch an object up into the air.
Bandaging Charm (Ferula)
A healing charm that conjures bandages and wraps, splinting any broken bones and easing pain.
Wind Jinx (Ventus)
PREREQUISITE: YEAR 3. A charm which shoots a jet of strong, spiralling wind from the tip of the wand.
Guinea Fowl to Guinea Pig (Avum Porcus)
A transfiguration spell that transforms a guinea fowl into a guinea pig
Wand-Lighting Charm Duo (Lumos Duo)
PREREQUISITE: LUMOS. A variation of the Wand-Lighting Charm. It creates a focused beam of light from the end of the wand.
Healing Charm (Reparifors)
PREREQUISITE: YEAR 3. A healing charm that reverts minor magically-induced ailments, such as paralysis and poisoning.
Radiant Wand-Lighting Charm (Lumos Maxima)
PREREQUISITE: LUMOS DUO & LUMOS. A charm that produces a blinding flash of bright white light from the tip of the wand, a modified version of the Wand-Lighting Charm.
Summoning Charm (Accio)
PREREQUISITE: YEAR 2. A charm that summons an object toward the caster. It is able to summon objects by calling the object's name aloud after the incantation.
Banishing Charm (Depulso)
PREREQUISITE: YEAR 2. A charm that pushes an object away from the caster.
Singing Jinx (Cantis)
A charm used to make the target break out in song.
Porcupine or Hedgehog to Pincushion (Hystrifors)
A transfiguration spell that transforms a porcupine or hedgehog into a pincushion. If the spell is performed incorrectly, the creature could end up as a poppy seed instead.
Teapot to Gerbil (Jerbollam)
A transfiguration spell that transforms a teapot into a gerbil.
Teapot to Rat (Ratollam)
A transfiguration spell that transforms a teapot into a rat.
Teapot to Ferret (Migaleollam)
A transfiguration spell that transforms a teapot into a ferret.
Teapot to Tortoise (Terachelys)
A transfiguration spell that transforms a teapot into a tortoise.
Teacup to Tortoise (Tazachelys)
A transfiguration spell that transforms a teacup into a tortoise.
Tail-Growing Hex (Cauda Incrementum)
A hex that causes the target to grow a tail. The type of tail is dependent on the caster.
Fish Transformation Spell (Piscifors)
A transfiguration spell that transforms a target up to 5 kg (11 lbs) into a fish on the same mass.
Fish to Flower (Piscimutatio)
A transfiguration spell that transforms a fish into a flower.
Teddy Bear to Spider (Arachmutatio)
A transfiguration spell that transforms a teddy bear into a spider.
Boggart-Banishing Spell (Riddikulus)
A charm that is used to defeat a Boggart. This spell causes the boggart to assume a form that is humorous to the caster.
Revulsion Jinx (Relashio)
PREREQUISITE: YEAR 2. A jinx that forces the target to release its grip on whatever it was holding.
Snake Summons Spell (Serpensortia)
A transfiguration spell that conjures a live snake from the end of the wand. The counter-spell to this spell is the Snake-Vanishing Spell.
Snake-Vanishing Spell (Vipera Evanesca)
A transfiguration spell that vanishes snakes.
Full Body-Bind Curse (Petrificus Totalus)
Also known as the "Body Freezing Spell", this curse temporarily paralyses a target.
Teeth Growing Hex (Densaugeo)
A hex that causes the teeth to elongate at a grotesque, alarming rate.
Hovering Charm (Sublevo Brevis)
A charm that makes a target hover in mid-air for a brief period of time. It is one of the many lesser variations of the Levitation Charm. This spell works on both objects and people.
Glacius (Glacius)
Sometimes called the "Freezing Spell", this charm freezes a target with icy-cold air created from the tip of the wand.
Knee-Reversal Hex (Retro Genibus)
A hex that causes the victim's knees to reverse position from the front of their legs, where they were supposed to be located, to the back.
Rotation Charm (Circumrota)
A charm that can be used to turn or rotate objects.
Window Shattering Spell (Finestra)
A charm that shatters glass.
Descension Spell (Descendo)
A charm that makes objects fall or move downward.
Spider Conjuration Spell (Arachnos)
A transfiguration spell that conjures a spider from the tip of the caster's wand.
Hair Thickening Charm (Crassus)
A charm that causes the target's hair to grow longer and thicker very quickly.
Owl to Opera Glasses (Speculafors)
A transfiguration spell that transforms an owl into a pair of opera glasses.
Water-Heating Spell (Aqua Fervens)
A charm that instantly heats water.
Cracker Jinx (Nec Divinos Crepitus)
PREREQUISITE: YEAR 3. A jinx that conjures exploding Wizard Crackers.
Purple Firecrackers-Conjuration Charm (Violaceous)
A charm used to emit purple firecrackers from the tip of one's wand.
Cheering Charm (Serenate)
A charm that makes the target feel elated. If overdone, a victim can be overcome with fits of hysterical laughter.
Bravery Charm (Animosus)
A charm that enhances the performance of teammates when they are facing certain foes.
Sealant Charm (Consigno)
A charm that magically seals envelopes.
Jelly-Brain Jinx (Wibbli Cogitatus)
A jinx that reduces one's mental abilities.
Twitchy Ears Hex (Trementes Aures)
A hex that causes the victim's ears to twitch.
Gripping Charm (Inhaeresco)
A charm that makes a target easier to hold on to.
Hurling Hex (Iacta)
A hex applied to a broomstick that causes the broomstick to attempt to hurl its rider off.
Vinegar to Wine (Acetum Reverto)
A transfiguration spell that transforms vinegar to wine.
Litter Bin to Wildebeest (Arcacas Invacca)
A transfiguration spell used to transform a litter bin into a wildebeest.
Water Repelling Charm (Impervius)
A charm that makes an object repel water and mist. This could be used to allow someone better sight in bad weather conditions by preventing the rain from hitting their faces.
Leg-growing Charm (Concala Crura)
A charm used to grow legs on an object.
Desk into Pig Spell (Corpus Porcus)
A transfiguration spell that turns a desk into a pig.
Candle to Rabbit (Lucerna Lepus)
A transfiguration spell that turns a candle into a rabbit.
Ears to Kumquats (Aurisponica)
A transfiguration spell that turns the ears of a target into kumquats.
Rose Growth Spell (Herbivicus Rosa)
A charm that makes rosebushes grow at an unusually fast pace.
Blackboard-writing Spell (Scripto)
A charm that causes words or pictures (but not music scores) to appear on a blackboard.
Shrinking Spell (Diminuendo)
A charm that causes an object to shrink.
Quieting Charm (Quietus)
A charm that is used to quiet sound.
Minor Healing Charm (Episkey)
PREREQUISITE: YEAR 4. A healing charm that heals relatively minor injuries such as broken noses, toes, and split lips.
Blockage Clearing Spell (Anapneo)
A transfiguration spell that can clear a target's airway by vanishing a blockage.
Explosion Charm (Bombarda)
Also known as the "Bombardment Spell", this noisy charm detonates a target with a small explosion. This is powerful enough to blast open sealed doors or blow bars off of windows.
Fog-Conjuring Charm (Nebulus)
A charm that conjures fog from the tip of the wand.
Smokescreen Spell Duo (Fumos Duo)
PREREQUISITE: FUMOS. A charm that conjures fog from the tip of the wand. A more powerful version of Fumos.
Muffliato Charm (Muffliato)
A charm that fills the ears of any person in the vicinity of the caster with an unidentifiable buzzing sound so as to allow for conversation without being overheard, similar to the Imperturbable Charm.
Animal Goblet Transformation (Vera Verto)
A transfiguration spell used to transform an animal into a water goblet.
Mice Transformation Spell (Snufflifors)
A transfiguration spell used to transform an object into a mouse.
Ducklifors Jinx (Ducklifors)
A transfiguration jinx that transforms a target into a duck.
Rabbit Transformation Spell (Lapifors)
A transfiguration jinx that transforms a target into a rabbit.
Rabbit Slippers (Lepus Calceus)
A transfiguration spell that transforms a pair of rabbits into slippers.
Cauldron to Sieve (Filtración)
A transfiguration spell that transforms a cauldron into a sieve.
Cauldron to Badger (Furificar)
A transfiguration spell that transforms a cauldron into a badger.
Cauldron to Guitar (Afinar)
A transfiguration spell that transforms a cauldron into a guitar.
Ecto Spell (Ectomatic)
A spell that conjures blobs of ectoplasm, launching them in an arc to splash down on the ground. Conjured ectoplasm could be cleaned up by the Skurge Charm.
Skurge Charm (Skurge)
A charm that can be used to clean up ectoplasm created by passing ghosts. This spell can also be used to frighten spirits.
Bubblehead Charm (Aspira)
A charm that allows the caster to conjure a bubble around their head which contains a supply of fresh air.
Leg-Locker Curse (Locomotor Mortis)
Also known as the "Leg Locking Spell", this curse binds the legs of a target together.
Spider Repelling Spell (Arania Exumai)
A charm used to banish or blast away spiders and Acromantula.
Impediment Jinx (Impedimenta)
Also known as the "Impediment Hex", this jinx hinders the movement of a target, slowing the target down or stopping the target in its tracks.
Shield Charm (Protego)
PREREQUISITE: YEAR 4. A charm that protects the caster with an invisible shield that reflects spells and blocks physical entities.
Ear-Shriveling Curse (Repulsiva Auris)
A curse that causes the target's ears to shrivel up.
Herbivicus Charm (Herbivicus)
A charm used to rapidly increase the growth rate of plants and cause flowers to bloom.
Teeth-straightening Spell (Recto Dente)
A charm used to straighten crooked teeth.
Siphoning Spell (Tergeo)
A cleaning charm used to siphon liquids such as blood, dust or grease, and to clean objects.
Structure Building Charm (Erecto)
A cleaning charm that can erect any structure as long as the required materials are present.
Switching Spell (Viceversus)
A transfiguration spell used to switch the positions of two objects. By definition, it is the simultaneous transfiguration of two objects to make them look like each other.
Anti-Cheating Charm (Esto Verax)
A charm that prevents a person from cheating on a test or exam.
Ink Revealing Charm (Aparecium)
A charm that reveals secret messages written in Invisible Ink or any other hidden markings written using other means such as a concealing charm.
Age Line (Aetas Terminus)
A charm used to create a barrier that prevents people below or above a specified age depending on the intention from accessing a specific object or place.
Broom Jinx (Indomitus)
A jinx placed on broomsticks in an attempt to throw their riders off through a variety of means such as sudden lurches and violent swishing movements.
Hair Loss Curse (Calvorio)
A curse that removes the victim's hair or headdress.
Instant Scalping Hex (Trichaufero)
A hex that instantly scalps all the hair off of a target.
Mobiliarbus Charm (Mobiliarbus)
A charm that enables a witch or wizard to levitate a wooden target a few inches off of the ground and then move said object in any given direction.
Pressurized Water Charm (Aqua Eructo)
PREREQUISITE: YEAR 4. A charm that can be used to create a spout of water from the tip of the wand. The intensity of the water flow could be anything from a thin fountain to an immense and powerful jet.
Hair-Regrowing Spell (Capillus Incrementum)
A charm used to quickly regrow lost hair.
Star Shower Spell (Stella Cascadia)
A charm that creates a star shower.
Bedazzling Hex (Indesmulo)
A hex used to disguise things, effectively making them invisible.
Water-Making Spell (Aguamenti)
A charm that creates a jet of clear drinkable water that ejects from the tip of the caster's wand.
Drought Charm (Siccum lacus)
A charm used to dry up small bodies of water, such as puddles and ponds. It is not powerful enough to work on larger bodies of water, such as lakes.
Pus Squirting Hex (Suppurare)
A hex that causes pus to squirt from the victim's nose.
Beauty Spell (Pulchra)
A charm used to enhance the physical beauty of the caster.
Drone Jinx (Obstrepere)
A jinx that produces unpleasantly loud noises.
Pepper Breath Hex (Draco Spiritus)
A hex that inflicts fiery hot breath.
Washing Up Charm (Lavabit)
A charm that enchants dirty dishes to wash themselves.
Vacuum Cleaner Spell (Lambent Lutum)
A charm used to clean any object using the wand like a vacuum cleaner.
Somnambulist Charm (Somnambulus)
A charm that moves unconscious people by inducing somnambulism, or sleepwalking. This spell is generally used on the seriously deranged.
Dinnerplate to Mushroom (Fungifors)
A transfiguration charm that transforms a dinner plate into a mushroom.
Rock to Dog (Canifors)
A transfiguration charm that transforms a rock into a dog.
Steel Talons Transfiguration (Steelclaw)
A transfiguration charm that transforms an animal's claws into a steel talons.
Stretching Jinx (Distringo)
A jinx that stretches the target.
Arrow Shooting Spell (Sagitta)
A transfiguration spell that conjures a shooting arrow from the caster's wand.
Smoke to Daggers (Pluviae Acuta)
A transfiguration spell that transforms smoke into daggers that can be directed at a target.
The Bird Conjuring Charm (Avis)
PREREQUISITE: YEAR 5. A charm that conjures a flock of birds.
The Bridge Conjuring Spell (Pontem Appare)
A transfiguration spell that conjures a bridge out of thin air.
The Bridge Vanishing Spell (Pontem Discede)
A transfiguration spell that vanishes a bridge.
Human to Pig (Porcus)
A transfiguration spell that transforms a human into a pig.
Human to Chicken (Pullus)
A transfiguration spell that transforms a human into a chicken.
Human to Bat (Vespertilio)
A transfiguration spell that transforms a human into a bat.
Human to Ferret (Furritas)
A transfiguration spell that transforms a human into a ferret.
Charm to Cure Reluctant Reversers (Reveragain)
A charm used in broom care to improve the broom's ability to reverse.
Ascendio (Ascendio)
Also known as the "Ascension Charm", this charm flings the caster high into the air, even underwater.
Flashing Paint Charm (Cololumina)
A charm that causes paint to flash different colors.
Biting Jinx (Mordeo)
A jinx that causes an object targeted by this spell to bite anyone who attempts to use it.
Deprimo (Deprimo)
A charm used to blast holes in the ground. It is strong enough to shatter the floor of an entire room in a matter of seconds.
Toenail-Growing Hex (Cresco Unguibus)
A hex that causes the target's toenails to grow at an alarmingly fast rate.
Blasting Curse (Confringo)
PREREQUISITE: YEAR 5. A curse that causes a target to explode.
Flame-Freezing Charm (Flamduratus)
A charm that alters the effects of fire - instead of burning, the fire gives off a pleasant sensation, such as a warm summer breeze or a gentle tickling sensation.
Glacius Duo (Glacius Duo)
PREREQUISITE: GLACIUS. Sometimes called the "Freezing Spell Duo", this charm offensively freezes a target in ice. It is a more powerful version of Glacius, but this spell is not as powerful as Glacius Tria.
Reductor Curse (Reducto)
A curse that blasts solid objects to pieces.
Conjunctivitis Curse (Oculitumescere)
PREREQUISITE: YEAR 5. A curse that irritates the target's eyes, forcing them to swell shut, countered by the Oculus Potion.
Pimple Jinx (Furnunculus)
Classified as both a curse and a jinx, this spell is sometimes called the "Furnunculus Curse". This spell causes a target to break out in boils/pimples. The effects of this spell can be cleared with the Cure for Boils potion.
Bat-Bogey Hex (Vespertilifors)
A hex that transforms the target's bogeys into large bats that fly out of the victim's nose.
Salvio Hexia (Salvio Hexia)
A powerful protective charm able to protect a small area against most hexes.
Confundus Charm (Confundo)
A charm that confuses and misdirects the target. It works on living and inanimate things, as long as the target has a mind to be confused.
Head-Growing Curse (Cranium Inflatio)
A curse that causes the victim to grow extra heads.
Glacius Tria (Glacius Tria)
PREREQUISITE: GLACIUS & GLACIUS DUO. Sometimes called the "Freezing Spell Tria", this charm is used offensively to freeze a target enemy. It is the most effective version of Glacius, being more powerful than Glacius Duo.
Shocking Area Spell (Fulgurunda)
This charm that sends a shockwave in a radius around the caster that stuns opponents.
Freeze! Spell (Freeze)
A charm that causes ice to spread over limbs touching a hard surface, affixing them to this surface.
Projectile Jinx (Waddiwasi)
A jinx used to propel a small wad of material at high velocity.
Levitation Spell (Levioso)
A charm that levitates objects.
Obliteration Charm (Vestigia Deleo)
A charm used to remove footprints, including imprints or stains.
Rowboat Spell (Velifico)
A charm that is used to propel boats on bodies of water, making them row faster.
The Muggle Repelling Spell (Repello Muggletum)
A charm that prevents muggles from seeing or entering an area. Any non-magic person that gets close to the vicinity of the enchantment remembers that they have something urgent to do and then they leave.
Spell-detection Spell (Specialis Revelio)
A charm that reveals any spells performed on an object or potions. It is a variation of the Revelio Charm.
Buffalo Conjuration Spell (Sianto)
A transfiguration spell that conjures a buffalo.
Antler Growth Hex (Anteoculatia)
A hex that grows antlers on the head of the target.
Homing Spell (Sequi Me)
A spell that follows its target with a constant speed after being cast. This spell can cause significant damage to the target.
Beetle Buttons (Buttonfors)
A transfiguration spell that transforms a beetle into a coat button.
Placement Charm (Sede)
A charm that magically places an object somewhere without the wizard or witch having to do it physically.
Informous Spell (Informous)
A charm that adds a page with information regarding the charmed creature to the caster's Folio Bruti (book of beasts).
Herbivicus Duo (Herbivicus Duo)
PREREQUISITE: HERBIVICUS CHARM. A stronger variation of the Herbivicus Charm, a charm which causes radically accelerated growth in plants.
Fire-Making Spell Tria (Incendio Tria)
PREREQUISITE: INCENDIO & INCENDIO DUO. A charm that conjures blue flames. This charm is an improvement over both Incendio and Incendio Duo, and consequently creates larger flames than either spell.
Knitting Charm (Creo suturis)
A charm that bewitches knitting needles to perform their task autonomously.
Sonorous Charm (Fremit)
A charm that emits a magnified roar from the tip of the wand. This noise disrupts all in its path, and could even be used to harm opponents.
Human to Armchair (Essesella)
A transfiguration spell used to turn a human into an armchair.
Countercharm for Hiccoughs (Consingultus)
A counter-charm that cures the magical inducement of hiccoughs.
Badgering (Melifors)
A transfiguration spell that turns a target into a badger.
Splintering Unlocking Charm (Portaberto)
A charm that splinters a lock from a door to bypass a lock. Popular prior to the discovery of the Unlocking Charm but occasionally leaves a smoking hole where the key should have gone in the door.
Entrail-Expelling Curse (Exta Expurgo)
A curse that expels blockages from intestines.
Patronus Charm (Expecto Patronum)
A protective charm that evokes a partially-tangible positive energy force known as a Patronus. This spell protects against Dementors and Lethifolds.
Scarpin's Revelaspell (Partes Revelio)
A charm that is used to correctly identify the ingredients of a given potion.
Gobstone to Skunk (Mephitifors)
A transfiguration spell that transforms a gobstone into a skunk.
Trip Jinx (Offendo)
PREREQUISITE: YEAR 6. A jinx that makes people trip and fall over.
Langlock (Langlock)
A jinx that prevents someone from speaking or casting spells verbally by affixing their tongue to the roof of their mouth.
Intruder Charm (Monitus)
A charm that detects intruders and sounds an alarm. This is the magical-equivalent to a burglar alarm.
Protean Charm (Protean)
A charm that allows several objects to change simultaneously through a common purpose.
Tracking Spell (Appare Vestigium)
A charm that reveals and illuminates traces of recent magical activity and shows magical footprints and track marks in an area.
Old Violent Unlocking Charm (Open Sesame)
A charm used to rip doors from their hinges and tear them into firewood. Before Portaberto and Alohomora, this was the most popular unlocking spell.
Flipendo Maxima (Flipendo Maxima)
PREREQUISITE: FLIPENDO & YEAR 5. A more powerful variation of the Knockback Jinx, which throws the target back further and with greater force than the original spell.
Vulnera Sanentur (Vulnera Sanentur)
This healing charm has a song-like incantation and is capable of healing deep wounds. This spell can be used as the counter-curse for the curse Sectumsempra.
Mobilicorpus (Mobilicorpus)
A charm used to move bodies (conscious or otherwise) by suspending them a few inches into the air. This spell is able to move people who are unable to walk.
Red Sparks Charm (Periculum)
A charm that allows the caster to shoot firework-like red sparks from their wand. Like a Muggle flare gun, Periculum is used to signal if one is in danger.
Opening Charm (Aberto)
A charm which opens doors.
Locking Charm (Colloportus)
A charm that closes and locks doors, making it so that they cannot be opened manually.
Extinguishing Charm (Extinguo)
A charm that puts out fires.
Dancing Feet Charm (Tarantallegra)
A charm that makes a target's legs spasm wildly out of control, making it appear as though they are dancing. It works on both living and inanimate targets, as long as the target has legs.
Shrinking Charm (Reducio)
A charm that causes an object to shrink.
Tickling Charm (Rictusempra)
A charm that causes the target to buckle with laughter, weakening them.
Tongue-Tying Curse (Mimblewimble)
Also known as the "Tongue-Tying Spell", this is a curse that ties the target's tongue in a knot, preventing them from making coherent speech and accurately casting spells that require incantations.
Bewitched Snowballs (Nive Percutio)
A charm that can bewitch snowballs so that they hone in on a designated target and continually plague them by throwing themselves at said target.
Bubble-Producing Charm (Bullarum Immortalem)
A transfiguration spell used to conjure a stream of bubbles from the tip of the wand.
Clothing Ignition Spell (Lacarnum Inflamari)
A charm used to ignite cloaks or other items of clothing worn by individuals.
Curse of the Bogies (Mucus ad Nauseam)
A curse that gives the recipient a nasty cold with a runny nose and sneezing. This curse could cause the victim to collapse if it were not treated.
Engorgement Charm (Engorgio)
Also known as "Growing Charm", Engorgio is a charm that causes the target to swell immensely.
Eyeglass Repair Charm (Oculus Reparo)
A charm that repairs broken eyeglasses. It is a variant of the Mending Charm.
Fire-Making Spell (Incendio)
A charm that can be used to conjure a jet of flame, thereby setting things alight.
Four-Point Spell (Point Me)
A spell that causes the caster's wand to behave as if it were a compass and point North.
Glass to Sand (Quarzicum)
A transfiguration spell that transforms glass into sand.
Green Sparks Charm (Verdimillious)
A charm that emits green sparks from the wand. These sparks could be used to reveal objects hidden by Dark Arts or offensively in a duel.
Knife to Paper Airplane (Cultrofors)
A transfiguration spell that turns a knife into a paper airplane/aeroplane.
Knockback Jinx (Flipendo)
A jinx that knocks a target backwards. While prominently used for duelling, Flipendo could also be used to push heavy objects.
Levitation Charm (Wingardium Leviosa)
The Levitation Charm is a charm used to make objects levitate.
Matchbox Transformation Spell (Flintifors)
A transfiguration spell that turns a target into a matchbox.
Matchstick to Needle (Conmutocus)
A transfiguration spell that transforms a match into a needle.
Mending Charm (Reparo)
A charm that can be used to seamlessly repair a broken or ripped object and works on most materials.
Mice to Snuffboxes (Muspyxis)
A transfiguration spell that transforms a mouse into a snuffbox.
Passage Opening Charm (Dissendium)
A charm used to open secret passageways, if there are secret passageways.
Sauce-Making Spell (Condimentum)
A transfiguration spell that produces sauce. Sauce is defined as something that has negligible nutritional value.
Scouring Charm (Scourgify)
A cleaning charm used for washing things. It could also be used to clean out smaller infestations of bundimun.
Shooting Spell (Jaculor)
A hex that causes a small explosion in a target and sounds like a gunshot.
Smokescreen Spell (Fumos)
A charm often used in duelling to create a defensive cloud of smoke from the wand that hinders visibility.
Snail to Teapot (Choclea Bibe)
A transfiguration spell that transforms a snail into a teapot.
Sneezing Hex (Steleus)
A hex that causes the victim to sneeze for a short period of time.
Snowflake-Creating Spell (Nix Facitur)
A Weather-Modifying Charm that creates snow.
Take Root (Anathema Daphnis)
A transfiguration spell that transforms a target into a rooted plant.
Tickling Hex (Titillando)
Also known as the "Tickling Spell", this hex manifests ghostly purple hands that tickle the target.
Umbrella Spell (Pluvia Velo)
A charm that creates a magical umbrella, shielding the caster from the rain.
Unlocking Charm (Alohomora)
Also known as "a thief's friend", this is a charm that unlocks objects such as doors or windows.
Untransfiguration (Reparifarge)
A type of counter-spell, which involves returning something to its proper form, reversing the effects of a transfiguration.
Wand Extinguishing Charm (Nox)
A charm that causes the light at the end of the caster's wand to be extinguished, acting as the counter to the Wand-Lighting Charm (Lumos).
Wand Lighting Charm (Lumos)
A charm that illuminates the tip of the caster's wand, allowing the caster to see in the dark. The charm could be used to reveal magically hidden things.
Whistle to Watch (Tunc Sibilus)
A transfiguration spell that can be used to transform a whistle into a watch.
Amplifying Charm (Sonorus)
A charm used to amplify a targeted sound such as a person's voice or a piece of equipment.
Avifors Spell (Avifors)
A transfiguration jinx that transforms a small object or creature into a bird.
Blindfolding Spell (Obscuro)
PREREQUISITE: YEAR 2. A transfiguration spell that conjures a blindfold over the eyes of a target, therefore obstructing their view of their surroundings.
Clothing Color-Changing Charm (Multicorfors)
A transfiguration spell that changes the colour and style of the target's outfit.
Color-Changing Charm (Colorvaria)
A transfiguration spell that changes the colour of a target.
Freezing Charm (Immobulus)
A charm that immobilises a target. It halts the movement of living or animated targets and stops the functioning of objects, such as Muggle alarms.
General Counter-Spell (Finite Incantatem)
A general counter-spell. It can be used in duels to counter or reverse minor damage, such as the effects of minor jinxes, hexes and curses.
Gluing Spell (Epoximise)
A transfiguration spell that bonds two objects together by transforming an object by conjuring a sticky substance.
Hair Color-Changing Charm (Crinus Muto)
A transfiguration spell that transforms the colour and style of the caster's hair.
Hardening Charm (Duro)
A charm used to change objects into stone.
Hive-Conjuring Spell (Cutem Uro)
A dark charm that causes painful hives to erupt on the victim's face.
Illegibility Charm (Illegibilus)
A charm that makes writing impossible to read.
Revelio Charm (Revelio)
A charm used to reveal concealed objects, messages, invisible things, passages, secretly written messages, hidden markings and reveal the true appearance of someone who changed their appearance with a spell.
Slowing Charm (Arresto Momentum)
Also known as the "Braking Charm", this charm can be used to slow the velocity of an object.
Squiggle Quill Spell (Vermiculafors)
A transfiguration spell that transforms a writing quill into a worm.
Bubble Jinx (Ebublio)
A jinx that traps a target in a bubble.

Potions
Reducio
Skele-gro
A potion that heals fractures and causes bones to regrow in a notably slow and painful process.
Potion of Dreamless Sleep
A potion that induces drowsiness and allows the user to sleep without having any nightmares.
Wit-Sharpening Potion
PREREQUISITE: YEAR 4. A potion that clears the mind and increases the mental processing speed of the drinker.
Cure for Boils
A potion that clears both magical and mundane boils and blemishes when ingested.
Herbicide Potion
A potion used in gardening that kills and damages plants.
Forgetfulness Potion
A potion that causes memory loss in the drinker.
Antidote to Common Poisons
A potion that serves as a cure for most ordinary poisons.
Antidote to Uncommon Poisons
A potion that serves as a cure for uncommon and peculiar poisons.
Bruise Removal Paste
A potion that resembles a thick yellow paste, guaranteed to remove a bruise within an hour.
Burn Healing Paste
A potion that resembles a thick orange paste, used to treat burns.
Babbling Beverage
A potion that can be ingested or placed topically on a target and renders the affected party unable to form a coherent sentence.
Confusing Concoction
A potion that when ingested, causes confusion and a heightened sense of paranoia in the affected person, making it difficult to tell friend from foe.
Dizziness Draught
A potion that causes the affected person to feel light-headed and lose their sense of balance.
Muffling Draught
A potion whose fumes causes the inhaler to lose their voice.
Dogbreath Potion
A potion that turns the drinker's breath into flame.
Drowsiness Draught
A potion that creates fumes that induces physical fatigue, slows motor function and impairs the ability to focus in the target.
Sleeping Draught
A potion that causes the drinker to immediately fall into a deep, but temporary, sleep.
Murtlap Essence
A potion that heals and soothes cuts and abrasions.
Pepperup Potion
A potion that is the cure for non-magical flu-like illnesses.
Anti-Paralysis Potion
A potion that cures paralysis caused by spells, such as the full body-bind curse.
Black Fire Potion
A potion that makes one's blood like ice, rendering them immune to fire.
Deflating Draught
A potion that is an antidote to inflationary magic, such as the Swelling Solution, when applied topically.
Swelling Solution
A potion that causes items and body parts to inflate.
Calming Draught
A potion that is used to calm someone after an emotional shock or outburst.
Gregory’s Unctuous Unction
A potion that tricks the drinker into thinking the brewer is their best friend.
Grand Pepperup Potion
PREREQUISITE: PEPPERUP POTION. This potion is a stronger version of the Pepperup Potion that cures magical and mundane flu-like illnesses.
Mandrake Restorative Draught
A potion that restores those who have been cursed or transfigured back to their original form.
Revive Potion
This potion rouses an unconscious or sleeping individual back to consciousness when ingested.
Befuddlement Draught
A potion that causes the drinker to become belligerent and reckless.
Laugh Inducing Potion
A potion that induces laughter in the drinker.
Bulgeye Potion
A potion that causes the drinker's eyes to grow to proportions akin to a character in a Japanese animation.
Fire Breathing Potion
A potion that allows the drinker to breathe fire at will.
Memory Potion
A potion that this potion functions like a sort of introspective first-person pensieve, allowing near perfect recollection of focused memories.
Scintillation Solution
PREREQUISITE: YEAR 3. A potion that improves the drinker's banter but makes the user more prone to sarcasm.
Fatiguing Infusion
PREREQUISITE: YEAR 4. A potions whose fumes cause fatigue, dull reflexes, and slowed thinking.
Weakness Potion
PREREQUISITE: YEAR 4. A potion that induces both physical and mental weakness in the drinker.
Wound Cleaning Potion
A potion that is a powerful antiseptic that cleans wounds.
Blood Replenishing Potion
A healing potion that replenishes lost blood.
Essence of Dittany
PREREQUISITE: YEAR 4. A potion that cures and closes severe open wounds.
Garroting Gas
PREREQUISITE: YEAR 4. A potion that, when exposed to air, releases a colourless gas that chokes those exposed to it.
Erumpent Potion
PREREQUISITE: YEAR 4. A potion that is very volatile, absolutely explosive when exposed to air.
Baruffio’s Brain Elixir
A potion that allegedly increases a drinker's brain power; however, the effects of this potion are underwhelming, often useless, and in some cases, toxic.
Alihotsy Draught
A potion that, upon drinking or inhaling its fumes, causes hysterical laughter.
Elixir to Induce Euphoria
A potion that induces a sense of inexplicable, irrational happiness.
Dr. Ubbly’s Oblivious Unction
A topical potion used to fade non-magical scars; this potion is also particularly effective in treating maladies of the mind.
Wiggenweld Potion
A remedy that awakens people from both magical and mundane sleep.
Girding Potion
Provides the consumer with prolonged endurance.
Vitamix Potion
PREREQUISITE: YEAR 5. A potion that causes the drinker to think more quickly.
Invisibility Potion
PREREQUISITE: YEAR 5. A potion that renders the user invisible.
Shrinking Potion
Also known as the "Shrinking Solution", this potion can render the drinker itty-bitty or serve as an antidote to the Swelling Solution and similar potions/spells.
Invigoration Draught
PREREQUISITE: YEAR 5. A potion that boosts the drinker's energy.
Draught of Living Death
A potion that sends the drinker into a deep, death-like sleep.
Wideye Potion
A potion that awakens one from a coma-like sleep, such as that caused by the Draught of Living Death.
Cough Potion
A potion that cures the drinker of a coughing fit and soothes throat irritation.
Jawbind Potion
PREREQUISITE: YEAR 6. A potion that induces lockjaw in the drinker.
Hiccoughing Solution
A potion that causes the drinker to break into a fit of hiccoughs.
Restoration Potion
PREREQUISITE: YEAR 6. A potion that, when topically applied to an object or living being, undoes the last potion or spell by which they were affected.
Antidote to Veritaserum
A potion that cures the drinker from the effects of the Veritaserum Potion.
Devil’s Sticky Balm
A potion that is used topically to cure and prevent dermal infections.
Cranberry Cleaner
A potion, that when ingested, cures internal infections.
Star Grass Salve
PREREQUISITE: YEAR 6. A potion that is used topically to soothe sores and wounds.
Amortentia
PREREQUISITE: YEAR 3. A potion that gives the drinker a sense of infatuation often misperceived as "love" towards the first person encountered after drinking it.
Love Potion Antidote
Undoes the effects of a love potion
Pompion Potion
A potion that turns your head into a pumpkin!
Madame Glossy's Silver Polish
A potion that helps you get the finest shine on your armour or cutlery.
Oculus Potion
PREREQUISITE: YEAR 5. A potion that restores the drinker's eyesight.
Turbo Farts Potion
A potion that makes the consumer flatulent.
Doxycide
A potion that is used to keep those pesky pests out of your yard when sprayed on the environment.
Starry Sky Solution
A potion that causes a dark fog to fill a room, accompanied by little lights that give the impression of a galaxy. Best used indoors.
Floating Potion
PREREQUISITE: YEAR 4. A potion that, upon contact, causes the target to float a few feet above the ground.
Snuffling Potion
A potion that improves the drinker's sense of smell.
Replenishing Potion
A potion that replenishes non-magical liquids that come in contact with this potion; this potion does not replenish potions or magical liquids.
Pet Tonic
A potion that heals magical and non-magical pet illnesses and ailments.

Brooms
Reducio

Starsweeper XXI
Racing broom, notably used by the USA team during the Quidditch World Cup.
Comet 180
Rival of the Cleansweep Two and Three, it's better aged than the others.
Broom Compass
Attach it to your broom so that it can help you along long travels.


Kaitlyn Connor
Spells
Reducio
Disarming Charm (Expelliarmus)
PREREQUISITE: YEAR 2. A charm that forces what an opponent is holding to fly out of their hand.
Bluebell Flames (Caeruleus Inflamarae)
Also known as "Cold Fire," this charm creates magical blue flames that are waterproof and can be touched, penetrated or held without burning the holder.
Fur Growing Curse (Furrure Cresco)
A curse that causes a target to grow fur.
Cascading Jinx (Ingens Explosiones)
A jinx used to attack multiple opponents. When cast, this spell erupts into an explosion, hitting everything within the range set by the caster.
Hot-Air Charm (Aer Calidus)
A charm that causes hot air to escape from the caster's wand. This air can quickly dry off soaked garments.
Sun-Light Charm (Lumos Solem)
Also known as the "Lumos Solem Spell," this charm produces a blinding flash of sunlight.
Weather-modifying Charm (Metelojinx)
A charm that creates a small, localised thunderstorm within an area.
Weather-modifying Countercharm (Meteolojinx Recanto)
A counter-charm for Weather-Modifying Charms such as the Atmospheric Charm or Meteolojinx.
Weather-modifying Charm Variant (Meteolojinx)
A Weather-Modifying Charms that causes a localized storm.
Atmospheric Charm (Caelum Muto)
A type of Weather-Modifying Charm used to create certain weather conditions indoors.
Blue Sparks Charm (Caerulimillious)
A charm that precipitates a jet of blue sparks from the tip of the wand. When produced in large quantities, it is difficult to see or breathe when in the vicinity.
Fire-Making Spell (Incendio Duo)
PREREQUISITE: INCENDIO & YEAR 2. A charm that conjures green flames. It is a stronger variation of the Fire-Making Spell, but not as strong as Incendio Tria.
Slug-Vomiting Charm (Slugulus Eructo)
A curse that forces the target to vomit slugs.
Severing Charm (Diffindo)
A charm used to precisely and accurately cut something. If used inappropriately, it could cause death or injury.
Flower-Conjuring Spell (Orchideous)
A transfiguration spell that conjures a bouquet of flowers from the tip of the caster's wand.
Worm-Conjuring Spell (Vermiculus)
A transfiguration jinx used to transform an object into a worm.
Butterfly-Conjuring Spell (Lepidterio)
A transfiguration spell used to conjure butterflies out of thin air.
Pumpkin-Head Jinx (Melofors)
A jinx that encases the victim's head in a pumpkin. To outsiders, it appears as if the victim's head is transformed into a pumpkin.
Fiery Script Charm (Flagrate)
A charm that allows one to write or draw in midair with fiery lines. The shape lingers for some time.
Stairs-into-Slide Charm (Glisseo)
A Transfiguration spell that transforms a staircase into a smooth slide.
Softening Charm (Spongify)
A charm that softens objects, making them rubbery and bouncy.
Paper Mending Charm (Papyrus Reparo)
A charm used to mend torn pieces of paper.
Packing Charm (Pack)
A charm used to make items pack themselves into a trunk.
Reviving Spell (Rennervate)
A charm that awakens a living target from a state of unconsciousness.
Flask-conjuration spell (Potiri Putine)
A transfiguration spell that conjures a glass flask out of thin air.
Bandaging Charm (Ferula)
A healing charm that conjures bandages and wraps, splinting any broken bones and easing pain.
Healing Charm (Reparifors)
PREREQUISITE: YEAR 3. A healing charm that reverts minor magically-induced ailments, such as paralysis and poisoning.
Purple Firecrackers-Conjuration Charm (Violaceous)
A charm used to emit purple firecrackers from the tip of one's wand.
Jelly-Brain Jinx (Wibbli Cogitatus)
A jinx that reduces one's mental abilities.
Red Sparks Charm (Periculum)
A charm that allows the caster to shoot firework-like red sparks from their wand. Like a Muggle flare gun, Periculum is used to signal if one is in danger.
Opening Charm (Aberto)
A charm which opens doors.
Locking Charm (Colloportus)
A charm that closes and locks doors, making it so that they cannot be opened manually.
Extinguishing Charm (Extinguo)
A charm that puts out fires.
Dancing Feet Charm (Tarantallegra)
A charm that makes a target's legs spasm wildly out of control, making it appear as though they are dancing. It works on both living and inanimate targets, as long as the target has legs.
Tickling Charm (Rictusempra)
A charm that causes the target to buckle with laughter, weakening them.
Tongue-Tying Curse (Mimblewimble)
Also known as the "Tongue-Tying Spell", this is a curse that ties the target's tongue in a knot, preventing them from making coherent speech and accurately casting spells that require incantations.
Bewitched Snowballs (Nive Percutio)
A charm that can bewitch snowballs so that they hone in on a designated target and continually plague them by throwing themselves at said target.
Bubble-Producing Charm (Bullarum Immortalem)
A transfiguration spell used to conjure a stream of bubbles from the tip of the wand.
Clothing Ignition Spell (Lacarnum Inflamari)
A charm used to ignite cloaks or other items of clothing worn by individuals.
Curse of the Bogies (Mucus ad Nauseam)
A curse that gives the recipient a nasty cold with a runny nose and sneezing. This curse could cause the victim to collapse if it were not treated.
Eyeglass Repair Charm (Oculus Reparo)
A charm that repairs broken eyeglasses. It is a variant of the Mending Charm.
Fire-Making Spell (Incendio)
A charm that can be used to conjure a jet of flame, thereby setting things alight.
Four-Point Spell (Point Me)
A spell that causes the caster's wand to behave as if it were a compass and point North.
Glass to Sand (Quarzicum)
A transfiguration spell that transforms glass into sand.
Green Sparks Charm (Verdimillious)
A charm that emits green sparks from the wand. These sparks could be used to reveal objects hidden by Dark Arts or offensively in a duel.
Knife to Paper Airplane (Cultrofors)
A transfiguration spell that turns a knife into a paper airplane/aeroplane.
Knockback Jinx (Flipendo)
A jinx that knocks a target backwards. While prominently used for duelling, Flipendo could also be used to push heavy objects.
Levitation Charm (Wingardium Leviosa)
The Levitation Charm is a charm used to make objects levitate.
Matchbox Transformation Spell (Flintifors)
A transfiguration spell that turns a target into a matchbox.
Matchstick to Needle (Conmutocus)
A transfiguration spell that transforms a match into a needle.
Mending Charm (Reparo)
A charm that can be used to seamlessly repair a broken or ripped object and works on most materials.
Mice to Snuffboxes (Muspyxis)
A transfiguration spell that transforms a mouse into a snuffbox.
Passage Opening Charm (Dissendium)
A charm used to open secret passageways, if there are secret passageways.
Sauce-Making Spell (Condimentum)
A transfiguration spell that produces sauce. Sauce is defined as something that has negligible nutritional value.
Scouring Charm (Scourgify)
A cleaning charm used for washing things. It could also be used to clean out smaller infestations of bundimun.
Shooting Spell (Jaculor)
A hex that causes a small explosion in a target and sounds like a gunshot.
Smokescreen Spell (Fumos)
A charm often used in duelling to create a defensive cloud of smoke from the wand that hinders visibility.
Snail to Teapot (Choclea Bibe)
A transfiguration spell that transforms a snail into a teapot.
Sneezing Hex (Steleus)
A hex that causes the victim to sneeze for a short period of time.
Snowflake-Creating Spell (Nix Facitur)
A Weather-Modifying Charm that creates snow.
Take Root (Anathema Daphnis)
A transfiguration spell that transforms a target into a rooted plant.
Tickling Hex (Titillando)
Also known as the "Tickling Spell", this hex manifests ghostly purple hands that tickle the target.
Umbrella Spell (Pluvia Velo)
A charm that creates a magical umbrella, shielding the caster from the rain.
Unlocking Charm (Alohomora)
Also known as "a thief's friend", this is a charm that unlocks objects such as doors or windows.
Untransfiguration (Reparifarge)
A type of counter-spell, which involves returning something to its proper form, reversing the effects of a transfiguration.
Wand Extinguishing Charm (Nox)
A charm that causes the light at the end of the caster's wand to be extinguished, acting as the counter to the Wand-Lighting Charm (Lumos).
Wand Lighting Charm (Lumos)
A charm that illuminates the tip of the caster's wand, allowing the caster to see in the dark. The charm could be used to reveal magically hidden things.
Whistle to Watch (Tunc Sibilus)
A transfiguration spell that can be used to transform a whistle into a watch.
Avifors Spell (Avifors)
A transfiguration jinx that transforms a small object or creature into a bird.
Blindfolding Spell (Obscuro)
PREREQUISITE: YEAR 2. A transfiguration spell that conjures a blindfold over the eyes of a target, therefore obstructing their view of their surroundings.
Clothing Color-Changing Charm (Multicorfors)
A transfiguration spell that changes the colour and style of the target's outfit.
Color-Changing Charm (Colorvaria)
A transfiguration spell that changes the colour of a target.
General Counter-Spell (Finite Incantatem)
A general counter-spell. It can be used in duels to counter or reverse minor damage, such as the effects of minor jinxes, hexes and curses.
Gluing Spell (Epoximise)
A transfiguration spell that bonds two objects together by transforming an object by conjuring a sticky substance.
Hair Color-Changing Charm (Crinus Muto)
A transfiguration spell that transforms the colour and style of the caster's hair.
Hardening Charm (Duro)
A charm used to change objects into stone.
Hive-Conjuring Spell (Cutem Uro)
A dark charm that causes painful hives to erupt on the victim's face.
Squiggle Quill Spell (Vermiculafors)
A transfiguration spell that transforms a writing quill into a worm.

Potions
Reducio
Cure for Boils
A potion that clears both magical and mundane boils and blemishes when ingested.
Herbicide Potion
A potion used in gardening that kills and damages plants.
Forgetfulness Potion
A potion that causes memory loss in the drinker.
Antidote to Common Poisons
A potion that serves as a cure for most ordinary poisons.
Antidote to Uncommon Poisons
A potion that serves as a cure for uncommon and peculiar poisons.
Bruise Removal Paste
A potion that resembles a thick yellow paste, guaranteed to remove a bruise within an hour.
Burn Healing Paste
A potion that resembles a thick orange paste, used to treat burns.
Babbling Beverage
A potion that can be ingested or placed topically on a target and renders the affected party unable to form a coherent sentence.
Confusing Concoction
A potion that when ingested, causes confusion and a heightened sense of paranoia in the affected person, making it difficult to tell friend from foe.
Dizziness Draught
A potion that causes the affected person to feel light-headed and lose their sense of balance.
Muffling Draught
A potion whose fumes causes the inhaler to lose their voice.
Dogbreath Potion
A potion that turns the drinker's breath into flame.
Drowsiness Draught
A potion that creates fumes that induces physical fatigue, slows motor function and impairs the ability to focus in the target.
Sleeping Draught
A potion that causes the drinker to immediately fall into a deep, but temporary, sleep.
Murtlap Essence
A potion that heals and soothes cuts and abrasions.
Pepperup Potion
A potion that is the cure for non-magical flu-like illnesses.
Anti-Paralysis Potion
A potion that cures paralysis caused by spells, such as the full body-bind curse.
Black Fire Potion
A potion that makes one's blood like ice, rendering them immune to fire.
Deflating Draught
A potion that is an antidote to inflationary magic, such as the Swelling Solution, when applied topically.
Swelling Solution
A potion that causes items and body parts to inflate.
Calming Draught
A potion that is used to calm someone after an emotional shock or outburst.
Gregory’s Unctuous Unction
A potion that tricks the drinker into thinking the brewer is their best friend.
Pompion Potion
A potion that turns your head into a pumpkin!

Brooms
Reducio
Silver Arrow
Handmade by Leonard Jewkes and can reach speeds of 68 mph.
Broom Compass
Attach it to your broom so that it can help you along long travels.
Beatrice Forsyth wrote: 23 Oct 2025, 21:52 Ravenclaw:

Ari Gwild
Spells:
Reducio
Disarming Charm (Expelliarmus)
PREREQUISITE: YEAR 2. A charm that forces what an opponent is holding to fly out of their hand.
Bluebell Flames (Caeruleus Inflamarae)
Also known as "Cold Fire," this charm creates magical blue flames that are waterproof and can be touched, penetrated or held without burning the holder.
Fur Growing Curse (Furrure Cresco)
A curse that causes a target to grow fur.
Cascading Jinx (Ingens Explosiones)
A jinx used to attack multiple opponents. When cast, this spell erupts into an explosion, hitting everything within the range set by the caster.
Hot-Air Charm (Aer Calidus)
A charm that causes hot air to escape from the caster's wand. This air can quickly dry off soaked garments.
Sun-Light Charm (Lumos Solem)
Also known as the "Lumos Solem Spell," this charm produces a blinding flash of sunlight.
Weather-modifying Charm (Metelojinx)
A charm that creates a small, localised thunderstorm within an area.
Weather-modifying Countercharm (Meteolojinx Recanto)
A counter-charm for Weather-Modifying Charms such as the Atmospheric Charm or Meteolojinx.
Weather-modifying Charm Variant (Meteolojinx)
A Weather-Modifying Charms that causes a localized storm.
Atmospheric Charm (Caelum Muto)
A type of Weather-Modifying Charm used to create certain weather conditions indoors.
Blue Sparks Charm (Caerulimillious)
A charm that precipitates a jet of blue sparks from the tip of the wand. When produced in large quantities, it is difficult to see or breathe when in the vicinity.
Fire-Making Spell (Incendio Duo)
PREREQUISITE: INCENDIO & YEAR 2. A charm that conjures green flames. It is a stronger variation of the Fire-Making Spell, but not as strong as Incendio Tria.
Slug-Vomiting Charm (Slugulus Eructo)
A curse that forces the target to vomit slugs.
Severing Charm (Diffindo)
A charm used to precisely and accurately cut something. If used inappropriately, it could cause death or injury.
Flower-Conjuring Spell (Orchideous)
A transfiguration spell that conjures a bouquet of flowers from the tip of the caster's wand.
Worm-Conjuring Spell (Vermiculus)
A transfiguration jinx used to transform an object into a worm.
Butterfly-Conjuring Spell (Lepidterio)
A transfiguration spell used to conjure butterflies out of thin air.
Pumpkin-Head Jinx (Melofors)
A jinx that encases the victim's head in a pumpkin. To outsiders, it appears as if the victim's head is transformed into a pumpkin.
Slippery Jinx (Lubricus)
A jinx that makes an object slippery and difficult to hold.
Fiery Script Charm (Flagrate)
A charm that allows one to write or draw in midair with fiery lines. The shape lingers for some time.
Stairs-into-Slide Charm (Glisseo)
A Transfiguration spell that transforms a staircase into a smooth slide.
Softening Charm (Spongify)
A charm that softens objects, making them rubbery and bouncy.
Paper Mending Charm (Papyrus Reparo)
A charm used to mend torn pieces of paper.
Packing Charm (Pack)
A charm used to make items pack themselves into a trunk.
Reviving Spell (Rennervate)
A charm that awakens a living target from a state of unconsciousness.
Flask-conjuration spell (Potiri Putine)
A transfiguration spell that conjures a glass flask out of thin air.
Ascension Spell (Alarte Ascendare)
A charm used to launch an object up into the air.
Bandaging Charm (Ferula)
A healing charm that conjures bandages and wraps, splinting any broken bones and easing pain.
Wind Jinx (Ventus)
PREREQUISITE: YEAR 3. A charm which shoots a jet of strong, spiralling wind from the tip of the wand.
Guinea Fowl to Guinea Pig (Avum Porcus)
A transfiguration spell that transforms a guinea fowl into a guinea pig
Wand-Lighting Charm Duo (Lumos Duo)
PREREQUISITE: LUMOS. A variation of the Wand-Lighting Charm. It creates a focused beam of light from the end of the wand.
Healing Charm (Reparifors)
PREREQUISITE: YEAR 3. A healing charm that reverts minor magically-induced ailments, such as paralysis and poisoning.
Radiant Wand-Lighting Charm (Lumos Maxima)
PREREQUISITE: LUMOS DUO & LUMOS. A charm that produces a blinding flash of bright white light from the tip of the wand, a modified version of the Wand-Lighting Charm.
Summoning Charm (Accio)
PREREQUISITE: YEAR 2. A charm that summons an object toward the caster. It is able to summon objects by calling the object's name aloud after the incantation.
Banishing Charm (Depulso)
PREREQUISITE: YEAR 2. A charm that pushes an object away from the caster.
Singing Jinx (Cantis)
A charm used to make the target break out in song.
Porcupine or Hedgehog to Pincushion (Hystrifors)
A transfiguration spell that transforms a porcupine or hedgehog into a pincushion. If the spell is performed incorrectly, the creature could end up as a poppy seed instead.
Teapot to Gerbil (Jerbollam)
A transfiguration spell that transforms a teapot into a gerbil.
Teapot to Rat (Ratollam)
A transfiguration spell that transforms a teapot into a rat.
Teapot to Ferret (Migaleollam)
A transfiguration spell that transforms a teapot into a ferret.
Teapot to Tortoise (Terachelys)
A transfiguration spell that transforms a teapot into a tortoise.
Teacup to Tortoise (Tazachelys)
A transfiguration spell that transforms a teacup into a tortoise.
Tail-Growing Hex (Cauda Incrementum)
A hex that causes the target to grow a tail. The type of tail is dependent on the caster.
Fish Transformation Spell (Piscifors)
A transfiguration spell that transforms a target up to 5 kg (11 lbs) into a fish on the same mass.
Fish to Flower (Piscimutatio)
A transfiguration spell that transforms a fish into a flower.
Teddy Bear to Spider (Arachmutatio)
A transfiguration spell that transforms a teddy bear into a spider.
Boggart-Banishing Spell (Riddikulus)
A charm that is used to defeat a Boggart. This spell causes the boggart to assume a form that is humorous to the caster.
Revulsion Jinx (Relashio)
PREREQUISITE: YEAR 2. A jinx that forces the target to release its grip on whatever it was holding.
Snake Summons Spell (Serpensortia)
A transfiguration spell that conjures a live snake from the end of the wand. The counter-spell to this spell is the Snake-Vanishing Spell.
Snake-Vanishing Spell (Vipera Evanesca)
A transfiguration spell that vanishes snakes.
Full Body-Bind Curse (Petrificus Totalus)
Also known as the "Body Freezing Spell", this curse temporarily paralyses a target.
Teeth Growing Hex (Densaugeo)
A hex that causes the teeth to elongate at a grotesque, alarming rate.
Hovering Charm (Sublevo Brevis)
A charm that makes a target hover in mid-air for a brief period of time. It is one of the many lesser variations of the Levitation Charm. This spell works on both objects and people.
Glacius (Glacius)
Sometimes called the "Freezing Spell", this charm freezes a target with icy-cold air created from the tip of the wand.
Knee-Reversal Hex (Retro Genibus)
A hex that causes the victim's knees to reverse position from the front of their legs, where they were supposed to be located, to the back.
Rotation Charm (Circumrota)
A charm that can be used to turn or rotate objects.
Window Shattering Spell (Finestra)
A charm that shatters glass.
Descension Spell (Descendo)
A charm that makes objects fall or move downward.
Spider Conjuration Spell (Arachnos)
A transfiguration spell that conjures a spider from the tip of the caster's wand.
Owl to Opera Glasses (Speculafors)
A transfiguration spell that transforms an owl into a pair of opera glasses.
Water-Heating Spell (Aqua Fervens)
A charm that instantly heats water.
Cracker Jinx (Nec Divinos Crepitus)
PREREQUISITE: YEAR 3. A jinx that conjures exploding Wizard Crackers.
Purple Firecrackers-Conjuration Charm (Violaceous)
A charm used to emit purple firecrackers from the tip of one's wand.
Cheering Charm (Serenate)
A charm that makes the target feel elated. If overdone, a victim can be overcome with fits of hysterical laughter.
Bravery Charm (Animosus)
A charm that enhances the performance of teammates when they are facing certain foes.
Sealant Charm (Consigno)
A charm that magically seals envelopes.
Jelly-Brain Jinx (Wibbli Cogitatus)
A jinx that reduces one's mental abilities.
Twitchy Ears Hex (Trementes Aures)
A hex that causes the victim's ears to twitch.
Gripping Charm (Inhaeresco)
A charm that makes a target easier to hold on to.
Hurling Hex (Iacta)
A hex applied to a broomstick that causes the broomstick to attempt to hurl its rider off.
Vinegar to Wine (Acetum Reverto)
A transfiguration spell that transforms vinegar to wine.
Litter Bin to Wildebeest (Arcacas Invacca)
A transfiguration spell used to transform a litter bin into a wildebeest.
Water Repelling Charm (Impervius)
A charm that makes an object repel water and mist. This could be used to allow someone better sight in bad weather conditions by preventing the rain from hitting their faces.
Leg-growing Charm (Concala Crura)
A charm used to grow legs on an object.
Desk into Pig Spell (Corpus Porcus)
A transfiguration spell that turns a desk into a pig.
Candle to Rabbit (Lucerna Lepus)
A transfiguration spell that turns a candle into a rabbit.
Ears to Kumquats (Aurisponica)
A transfiguration spell that turns the ears of a target into kumquats.
Rose Growth Spell (Herbivicus Rosa)
A charm that makes rosebushes grow at an unusually fast pace.
Shrinking Spell (Diminuendo)
A charm that causes an object to shrink.
Red Sparks Charm (Periculum)
A charm that allows the caster to shoot firework-like red sparks from their wand. Like a Muggle flare gun, Periculum is used to signal if one is in danger.
Opening Charm (Aberto)
A charm which opens doors.
Locking Charm (Colloportus)
A charm that closes and locks doors, making it so that they cannot be opened manually.
Extinguishing Charm (Extinguo)
A charm that puts out fires.
Dancing Feet Charm (Tarantallegra)
A charm that makes a target's legs spasm wildly out of control, making it appear as though they are dancing. It works on both living and inanimate targets, as long as the target has legs.
Shrinking Charm (Reducio)
A charm that causes an object to shrink.
Tickling Charm (Rictusempra)
A charm that causes the target to buckle with laughter, weakening them.
Tongue-Tying Curse (Mimblewimble)
Also known as the "Tongue-Tying Spell", this is a curse that ties the target's tongue in a knot, preventing them from making coherent speech and accurately casting spells that require incantations.
Bewitched Snowballs (Nive Percutio)
A charm that can bewitch snowballs so that they hone in on a designated target and continually plague them by throwing themselves at said target.
Bubble-Producing Charm (Bullarum Immortalem)
A transfiguration spell used to conjure a stream of bubbles from the tip of the wand.
Clothing Ignition Spell (Lacarnum Inflamari)
A charm used to ignite cloaks or other items of clothing worn by individuals.
Curse of the Bogies (Mucus ad Nauseam)
A curse that gives the recipient a nasty cold with a runny nose and sneezing. This curse could cause the victim to collapse if it were not treated.
Engorgement Charm (Engorgio)
Also known as "Growing Charm", Engorgio is a charm that causes the target to swell immensely.
Eyeglass Repair Charm (Oculus Reparo)
A charm that repairs broken eyeglasses. It is a variant of the Mending Charm.
Fire-Making Spell (Incendio)
A charm that can be used to conjure a jet of flame, thereby setting things alight.
Four-Point Spell (Point Me)
A spell that causes the caster's wand to behave as if it were a compass and point North.
Glass to Sand (Quarzicum)
A transfiguration spell that transforms glass into sand.
Green Sparks Charm (Verdimillious)
A charm that emits green sparks from the wand. These sparks could be used to reveal objects hidden by Dark Arts or offensively in a duel.
Knife to Paper Airplane (Cultrofors)
A transfiguration spell that turns a knife into a paper airplane/aeroplane.
Knockback Jinx (Flipendo)
A jinx that knocks a target backwards. While prominently used for duelling, Flipendo could also be used to push heavy objects.
Levitation Charm (Wingardium Leviosa)
The Levitation Charm is a charm used to make objects levitate.
Matchbox Transformation Spell (Flintifors)
A transfiguration spell that turns a target into a matchbox.
Matchstick to Needle (Conmutocus)
A transfiguration spell that transforms a match into a needle.
Mending Charm (Reparo)
A charm that can be used to seamlessly repair a broken or ripped object and works on most materials.
Mice to Snuffboxes (Muspyxis)
A transfiguration spell that transforms a mouse into a snuffbox.
Passage Opening Charm (Dissendium)
A charm used to open secret passageways, if there are secret passageways.
Sauce-Making Spell (Condimentum)
A transfiguration spell that produces sauce. Sauce is defined as something that has negligible nutritional value.
Scouring Charm (Scourgify)
A cleaning charm used for washing things. It could also be used to clean out smaller infestations of bundimun.
Shooting Spell (Jaculor)
A hex that causes a small explosion in a target and sounds like a gunshot.
Smokescreen Spell (Fumos)
A charm often used in duelling to create a defensive cloud of smoke from the wand that hinders visibility.
Snail to Teapot (Choclea Bibe)
A transfiguration spell that transforms a snail into a teapot.
Sneezing Hex (Steleus)
A hex that causes the victim to sneeze for a short period of time.
Snowflake-Creating Spell (Nix Facitur)
A Weather-Modifying Charm that creates snow.
Take Root (Anathema Daphnis)
A transfiguration spell that transforms a target into a rooted plant.
Tickling Hex (Titillando)
Also known as the "Tickling Spell", this hex manifests ghostly purple hands that tickle the target.
Umbrella Spell (Pluvia Velo)
A charm that creates a magical umbrella, shielding the caster from the rain.
Unlocking Charm (Alohomora)
Also known as "a thief's friend", this is a charm that unlocks objects such as doors or windows.
Untransfiguration (Reparifarge)
A type of counter-spell, which involves returning something to its proper form, reversing the effects of a transfiguration.
Wand Extinguishing Charm (Nox)
A charm that causes the light at the end of the caster's wand to be extinguished, acting as the counter to the Wand-Lighting Charm (Lumos).
Wand Lighting Charm (Lumos)
A charm that illuminates the tip of the caster's wand, allowing the caster to see in the dark. The charm could be used to reveal magically hidden things.
Whistle to Watch (Tunc Sibilus)
A transfiguration spell that can be used to transform a whistle into a watch.
Avifors Spell (Avifors)
A transfiguration jinx that transforms a small object or creature into a bird.
Blindfolding Spell (Obscuro)
PREREQUISITE: YEAR 2. A transfiguration spell that conjures a blindfold over the eyes of a target, therefore obstructing their view of their surroundings.
Clothing Color-Changing Charm (Multicorfors)
A transfiguration spell that changes the colour and style of the target's outfit.
Color-Changing Charm (Colorvaria)
A transfiguration spell that changes the colour of a target.
Freezing Charm (Immobulus)
A charm that immobilises a target. It halts the movement of living or animated targets and stops the functioning of objects, such as Muggle alarms.
General Counter-Spell (Finite Incantatem)
A general counter-spell. It can be used in duels to counter or reverse minor damage, such as the effects of minor jinxes, hexes and curses.
Gluing Spell (Epoximise)
A transfiguration spell that bonds two objects together by transforming an object by conjuring a sticky substance.
Hair Color-Changing Charm (Crinus Muto)
A transfiguration spell that transforms the colour and style of the caster's hair.
Hardening Charm (Duro)
A charm used to change objects into stone.
Hive-Conjuring Spell (Cutem Uro)
A dark charm that causes painful hives to erupt on the victim's face.
Illegibility Charm (Illegibilus)
A charm that makes writing impossible to read.
Revelio Charm (Revelio)
A charm used to reveal concealed objects, messages, invisible things, passages, secretly written messages, hidden markings and reveal the true appearance of someone who changed their appearance with a spell.
Slowing Charm (Arresto Momentum)
Also known as the "Braking Charm", this charm can be used to slow the velocity of an object.
Squiggle Quill Spell (Vermiculafors)
A transfiguration spell that transforms a writing quill into a worm.


Potions
Reducio


Cure for Boils
A potion that clears both magical and mundane boils and blemishes when ingested.
Herbicide Potion
A potion used in gardening that kills and damages plants.
Forgetfulness Potion
A potion that causes memory loss in the drinker.
Antidote to Common Poisons
A potion that serves as a cure for most ordinary poisons.
Antidote to Uncommon Poisons
A potion that serves as a cure for uncommon and peculiar poisons.
Bruise Removal Paste
A potion that resembles a thick yellow paste, guaranteed to remove a bruise within an hour.
Burn Healing Paste
A potion that resembles a thick orange paste, used to treat burns.
Babbling Beverage
A potion that can be ingested or placed topically on a target and renders the affected party unable to form a coherent sentence.
Confusing Concoction
A potion that when ingested, causes confusion and a heightened sense of paranoia in the affected person, making it difficult to tell friend from foe.
Dizziness Draught
A potion that causes the affected person to feel light-headed and lose their sense of balance.
Muffling Draught
A potion whose fumes causes the inhaler to lose their voice.
Dogbreath Potion
A potion that turns the drinker's breath into flame.
Drowsiness Draught
A potion that creates fumes that induces physical fatigue, slows motor function and impairs the ability to focus in the target.
Sleeping Draught
A potion that causes the drinker to immediately fall into a deep, but temporary, sleep.
Murtlap Essence
A potion that heals and soothes cuts and abrasions.
Pepperup Potion
A potion that is the cure for non-magical flu-like illnesses.
Anti-Paralysis Potion
A potion that cures paralysis caused by spells, such as the full body-bind curse.
Black Fire Potion
A potion that makes one's blood like ice, rendering them immune to fire.
Deflating Draught
A potion that is an antidote to inflationary magic, such as the Swelling Solution, when applied topically.
Swelling Solution
A potion that causes items and body parts to inflate.
Calming Draught
A potion that is used to calm someone after an emotional shock or outburst.
Gregory’s Unctuous Unction
A potion that tricks the drinker into thinking the brewer is their best friend.
Grand Pepperup Potion
PREREQUISITE: PEPPERUP POTION. This potion is a stronger version of the Pepperup Potion that cures magical and mundane flu-like illnesses.
Mandrake Restorative Draught
A potion that restores those who have been cursed or transfigured back to their original form.
Revive Potion
This potion rouses an unconscious or sleeping individual back to consciousness when ingested.
Befuddlement Draught
A potion that causes the drinker to become belligerent and reckless.
Laugh Inducing Potion
A potion that induces laughter in the drinker.
Bulgeye Potion
A potion that causes the drinker's eyes to grow to proportions akin to a character in a Japanese animation.
Fire Breathing Potion
A potion that allows the drinker to breathe fire at will.
Memory Potion
A potion that this potion functions like a sort of introspective first-person pensieve, allowing near perfect recollection of focused memories.
Scintillation Solution
PREREQUISITE: YEAR 3. A potion that improves the drinker's banter but makes the user more prone to sarcasm.
Pompion Potion
A potion that turns your head into a pumpkin!
Madame Glossy's Silver Polish
A potion that helps you get the finest shine on your armour or cutlery.
Replenishing Potion
A potion that replenishes non-magical liquids that come in contact with this potion; this potion does not replenish potions or magical liquids.
Pet Tonic
A potion that heals magical and non-magical pet illnesses and ailments.


Broom:
Reducio
Silver Arrow
Handmade by Leonard Jewkes and can reach speeds of 68 mph.
Broom Compass
Attach it to your broom so that it can help you along long travels.


Pericles Dralt
Spells
Reducio
Disarming Charm (Expelliarmus)
PREREQUISITE: YEAR 2. A charm that forces what an opponent is holding to fly out of their hand.
Bluebell Flames (Caeruleus Inflamarae)
Also known as "Cold Fire," this charm creates magical blue flames that are waterproof and can be touched, penetrated or held without burning the holder.
Fur Growing Curse (Furrure Cresco)
A curse that causes a target to grow fur.
Cascading Jinx (Ingens Explosiones)
A jinx used to attack multiple opponents. When cast, this spell erupts into an explosion, hitting everything within the range set by the caster.
Hot-Air Charm (Aer Calidus)
A charm that causes hot air to escape from the caster's wand. This air can quickly dry off soaked garments.
Sun-Light Charm (Lumos Solem)
Also known as the "Lumos Solem Spell," this charm produces a blinding flash of sunlight.
Weather-modifying Charm (Metelojinx)
A charm that creates a small, localised thunderstorm within an area.
Weather-modifying Countercharm (Meteolojinx Recanto)
A counter-charm for Weather-Modifying Charms such as the Atmospheric Charm or Meteolojinx.
Weather-modifying Charm Variant (Meteolojinx)
A Weather-Modifying Charms that causes a localized storm.
Atmospheric Charm (Caelum Muto)
A type of Weather-Modifying Charm used to create certain weather conditions indoors.
Blue Sparks Charm (Caerulimillious)
A charm that precipitates a jet of blue sparks from the tip of the wand. When produced in large quantities, it is difficult to see or breathe when in the vicinity.
Fire-Making Spell (Incendio Duo)
PREREQUISITE: INCENDIO & YEAR 2. A charm that conjures green flames. It is a stronger variation of the Fire-Making Spell, but not as strong as Incendio Tria.
Slug-Vomiting Charm (Slugulus Eructo)
A curse that forces the target to vomit slugs.
Severing Charm (Diffindo)
A charm used to precisely and accurately cut something. If used inappropriately, it could cause death or injury.
Flower-Conjuring Spell (Orchideous)
A transfiguration spell that conjures a bouquet of flowers from the tip of the caster's wand.
Worm-Conjuring Spell (Vermiculus)
A transfiguration jinx used to transform an object into a worm.
Butterfly-Conjuring Spell (Lepidterio)
A transfiguration spell used to conjure butterflies out of thin air.
Pumpkin-Head Jinx (Melofors)
A jinx that encases the victim's head in a pumpkin. To outsiders, it appears as if the victim's head is transformed into a pumpkin.
Slippery Jinx (Lubricus)
A jinx that makes an object slippery and difficult to hold.
Fiery Script Charm (Flagrate)
A charm that allows one to write or draw in midair with fiery lines. The shape lingers for some time.
Stairs-into-Slide Charm (Glisseo)
A Transfiguration spell that transforms a staircase into a smooth slide.
Softening Charm (Spongify)
A charm that softens objects, making them rubbery and bouncy.
Paper Mending Charm (Papyrus Reparo)
A charm used to mend torn pieces of paper.
Packing Charm (Pack)
A charm used to make items pack themselves into a trunk.
Flask-conjuration spell (Potiri Putine)
A transfiguration spell that conjures a glass flask out of thin air.
Ascension Spell (Alarte Ascendare)
A charm used to launch an object up into the air.
Bandaging Charm (Ferula)
A healing charm that conjures bandages and wraps, splinting any broken bones and easing pain.
Wind Jinx (Ventus)
PREREQUISITE: YEAR 3. A charm which shoots a jet of strong, spiralling wind from the tip of the wand.
Guinea Fowl to Guinea Pig (Avum Porcus)
A transfiguration spell that transforms a guinea fowl into a guinea pig
Wand-Lighting Charm Duo (Lumos Duo)
PREREQUISITE: LUMOS. A variation of the Wand-Lighting Charm. It creates a focused beam of light from the end of the wand.
Healing Charm (Reparifors)
PREREQUISITE: YEAR 3. A healing charm that reverts minor magically-induced ailments, such as paralysis and poisoning.
Radiant Wand-Lighting Charm (Lumos Maxima)
PREREQUISITE: LUMOS DUO & LUMOS. A charm that produces a blinding flash of bright white light from the tip of the wand, a modified version of the Wand-Lighting Charm.
Summoning Charm (Accio)
PREREQUISITE: YEAR 2. A charm that summons an object toward the caster. It is able to summon objects by calling the object's name aloud after the incantation.
Banishing Charm (Depulso)
PREREQUISITE: YEAR 2. A charm that pushes an object away from the caster.
Singing Jinx (Cantis)
A charm used to make the target break out in song.
Porcupine or Hedgehog to Pincushion (Hystrifors)
A transfiguration spell that transforms a porcupine or hedgehog into a pincushion. If the spell is performed incorrectly, the creature could end up as a poppy seed instead.
Tail-Growing Hex (Cauda Incrementum)
A hex that causes the target to grow a tail. The type of tail is dependent on the caster.
Fish Transformation Spell (Piscifors)
A transfiguration spell that transforms a target up to 5 kg (11 lbs) into a fish on the same mass.
Teddy Bear to Spider (Arachmutatio)
A transfiguration spell that transforms a teddy bear into a spider.
Boggart-Banishing Spell (Riddikulus)
A charm that is used to defeat a Boggart. This spell causes the boggart to assume a form that is humorous to the caster.
Snake Summons Spell (Serpensortia)
A transfiguration spell that conjures a live snake from the end of the wand. The counter-spell to this spell is the Snake-Vanishing Spell.
Snake-Vanishing Spell (Vipera Evanesca)
A transfiguration spell that vanishes snakes.
Full Body-Bind Curse (Petrificus Totalus)
Also known as the "Body Freezing Spell", this curse temporarily paralyses a target.
Hovering Charm (Sublevo Brevis)
A charm that makes a target hover in mid-air for a brief period of time. It is one of the many lesser variations of the Levitation Charm. This spell works on both objects and people.
Glacius (Glacius)
Sometimes called the "Freezing Spell", this charm freezes a target with icy-cold air created from the tip of the wand.
Knee-Reversal Hex (Retro Genibus)
A hex that causes the victim's knees to reverse position from the front of their legs, where they were supposed to be located, to the back.
Window Shattering Spell (Finestra)
A charm that shatters glass.
Descension Spell (Descendo)
A charm that makes objects fall or move downward.
Spider Conjuration Spell (Arachnos)
A transfiguration spell that conjures a spider from the tip of the caster's wand.
Owl to Opera Glasses (Speculafors)
A transfiguration spell that transforms an owl into a pair of opera glasses.
Water-Heating Spell (Aqua Fervens)
A charm that instantly heats water.
Cracker Jinx (Nec Divinos Crepitus)
PREREQUISITE: YEAR 3. A jinx that conjures exploding Wizard Crackers.
Purple Firecrackers-Conjuration Charm (Violaceous)
A charm used to emit purple firecrackers from the tip of one's wand.
Cheering Charm (Serenate)
A charm that makes the target feel elated. If overdone, a victim can be overcome with fits of hysterical laughter.
Bravery Charm (Animosus)
A charm that enhances the performance of teammates when they are facing certain foes.
Sealant Charm (Consigno)
A charm that magically seals envelopes.
Jelly-Brain Jinx (Wibbli Cogitatus)
A jinx that reduces one's mental abilities.
Twitchy Ears Hex (Trementes Aures)
A hex that causes the victim's ears to twitch.
Gripping Charm (Inhaeresco)
A charm that makes a target easier to hold on to.
Hurling Hex (Iacta)
A hex applied to a broomstick that causes the broomstick to attempt to hurl its rider off.
Water Repelling Charm (Impervius)
A charm that makes an object repel water and mist. This could be used to allow someone better sight in bad weather conditions by preventing the rain from hitting their faces.
Blackboard-writing Spell (Scripto)
A charm that causes words or pictures (but not music scores) to appear on a blackboard.
Shrinking Spell (Diminuendo)
A charm that causes an object to shrink.
Quieting Charm (Quietus)
A charm that is used to quiet sound.
Minor Healing Charm (Episkey)
PREREQUISITE: YEAR 4. A healing charm that heals relatively minor injuries such as broken noses, toes, and split lips.
Blockage Clearing Spell (Anapneo)
A transfiguration spell that can clear a target's airway by vanishing a blockage.
Explosion Charm (Bombarda)
Also known as the "Bombardment Spell", this noisy charm detonates a target with a small explosion. This is powerful enough to blast open sealed doors or blow bars off of windows.
Fog-Conjuring Charm (Nebulus)
A charm that conjures fog from the tip of the wand.
Smokescreen Spell Duo (Fumos Duo)
PREREQUISITE: FUMOS. A charm that conjures fog from the tip of the wand. A more powerful version of Fumos.
Muffliato Charm (Muffliato)
A charm that fills the ears of any person in the vicinity of the caster with an unidentifiable buzzing sound so as to allow for conversation without being overheard, similar to the Imperturbable Charm.
Ducklifors Jinx (Ducklifors)
A transfiguration jinx that transforms a target into a duck.
Rabbit Transformation Spell (Lapifors)
A transfiguration jinx that transforms a target into a rabbit.
Cauldron to Sieve (Filtración)
A transfiguration spell that transforms a cauldron into a sieve.
Ecto Spell (Ectomatic)
A spell that conjures blobs of ectoplasm, launching them in an arc to splash down on the ground. Conjured ectoplasm could be cleaned up by the Skurge Charm.
Skurge Charm (Skurge)
A charm that can be used to clean up ectoplasm created by passing ghosts. This spell can also be used to frighten spirits.
Bubblehead Charm (Aspira)
A charm that allows the caster to conjure a bubble around their head which contains a supply of fresh air.
Leg-Locker Curse (Locomotor Mortis)
Also known as the "Leg Locking Spell", this curse binds the legs of a target together.
Spider Repelling Spell (Arania Exumai)
A charm used to banish or blast away spiders and Acromantula.
Impediment Jinx (Impedimenta)
Also known as the "Impediment Hex", this jinx hinders the movement of a target, slowing the target down or stopping the target in its tracks.
Shield Charm (Protego)
PREREQUISITE: YEAR 4. A charm that protects the caster with an invisible shield that reflects spells and blocks physical entities.
Herbivicus Charm (Herbivicus)
A charm used to rapidly increase the growth rate of plants and cause flowers to bloom.
Siphoning Spell (Tergeo)
A cleaning charm used to siphon liquids such as blood, dust or grease, and to clean objects.
Structure Building Charm (Erecto)
A cleaning charm that can erect any structure as long as the required materials are present.
Switching Spell (Viceversus)
A transfiguration spell used to switch the positions of two objects. By definition, it is the simultaneous transfiguration of two objects to make them look like each other.
Anti-Cheating Charm (Esto Verax)
A charm that prevents a person from cheating on a test or exam.
Ink Revealing Charm (Aparecium)
A charm that reveals secret messages written in Invisible Ink or any other hidden markings written using other means such as a concealing charm.
Age Line (Aetas Terminus)
A charm used to create a barrier that prevents people below or above a specified age depending on the intention from accessing a specific object or place.
Broom Jinx (Indomitus)
A jinx placed on broomsticks in an attempt to throw their riders off through a variety of means such as sudden lurches and violent swishing movements.
Hair Loss Curse (Calvorio)
A curse that removes the victim's hair or headdress.
Instant Scalping Hex (Trichaufero)
A hex that instantly scalps all the hair off of a target.
Mobiliarbus Charm (Mobiliarbus)
A charm that enables a witch or wizard to levitate a wooden target a few inches off of the ground and then move said object in any given direction.
Pressurized Water Charm (Aqua Eructo)
PREREQUISITE: YEAR 4. A charm that can be used to create a spout of water from the tip of the wand. The intensity of the water flow could be anything from a thin fountain to an immense and powerful jet.
Hair-Regrowing Spell (Capillus Incrementum)
A charm used to quickly regrow lost hair.
Star Shower Spell (Stella Cascadia)
A charm that creates a star shower.
Bedazzling Hex (Indesmulo)
A hex used to disguise things, effectively making them invisible.
Water-Making Spell (Aguamenti)
A charm that creates a jet of clear drinkable water that ejects from the tip of the caster's wand.
Drought Charm (Siccum lacus)
A charm used to dry up small bodies of water, such as puddles and ponds. It is not powerful enough to work on larger bodies of water, such as lakes.
Pus Squirting Hex (Suppurare)
A hex that causes pus to squirt from the victim's nose.
Drone Jinx (Obstrepere)
A jinx that produces unpleasantly loud noises.
Pepper Breath Hex (Draco Spiritus)
A hex that inflicts fiery hot breath.
Washing Up Charm (Lavabit)
A charm that enchants dirty dishes to wash themselves.
Vacuum Cleaner Spell (Lambent Lutum)
A charm used to clean any object using the wand like a vacuum cleaner.
Somnambulist Charm (Somnambulus)
A charm that moves unconscious people by inducing somnambulism, or sleepwalking. This spell is generally used on the seriously deranged.
Steel Talons Transfiguration (Steelclaw)
A transfiguration charm that transforms an animal's claws into a steel talons.
Stretching Jinx (Distringo)
A jinx that stretches the target.
Arrow Shooting Spell (Sagitta)
A transfiguration spell that conjures a shooting arrow from the caster's wand.
Smoke to Daggers (Pluviae Acuta)
A transfiguration spell that transforms smoke into daggers that can be directed at a target.
The Bird Conjuring Charm (Avis)
PREREQUISITE: YEAR 5. A charm that conjures a flock of birds.
The Bridge Conjuring Spell (Pontem Appare)
A transfiguration spell that conjures a bridge out of thin air.
The Bridge Vanishing Spell (Pontem Discede)
A transfiguration spell that vanishes a bridge.
Human to Pig (Porcus)
A transfiguration spell that transforms a human into a pig.
Human to Chicken (Pullus)
A transfiguration spell that transforms a human into a chicken.
Human to Bat (Vespertilio)
A transfiguration spell that transforms a human into a bat.
Human to Ferret (Furritas)
A transfiguration spell that transforms a human into a ferret.
Charm to Cure Reluctant Reversers (Reveragain)
A charm used in broom care to improve the broom's ability to reverse.
Ascendio (Ascendio)
Also known as the "Ascension Charm", this charm flings the caster high into the air, even underwater.
Flashing Paint Charm (Cololumina)
A charm that causes paint to flash different colors.
Biting Jinx (Mordeo)
A jinx that causes an object targeted by this spell to bite anyone who attempts to use it.
Deprimo (Deprimo)
A charm used to blast holes in the ground. It is strong enough to shatter the floor of an entire room in a matter of seconds.
Toenail-Growing Hex (Cresco Unguibus)
A hex that causes the target's toenails to grow at an alarmingly fast rate.
Blasting Curse (Confringo)
PREREQUISITE: YEAR 5. A curse that causes a target to explode.
Flame-Freezing Charm (Flamduratus)
A charm that alters the effects of fire - instead of burning, the fire gives off a pleasant sensation, such as a warm summer breeze or a gentle tickling sensation.
Glacius Duo (Glacius Duo)
PREREQUISITE: GLACIUS. Sometimes called the "Freezing Spell Duo", this charm offensively freezes a target in ice. It is a more powerful version of Glacius, but this spell is not as powerful as Glacius Tria.
Reductor Curse (Reducto)
A curse that blasts solid objects to pieces.
Conjunctivitis Curse (Oculitumescere)
PREREQUISITE: YEAR 5. A curse that irritates the target's eyes, forcing them to swell shut, countered by the Oculus Potion.
Pimple Jinx (Furnunculus)
Classified as both a curse and a jinx, this spell is sometimes called the "Furnunculus Curse". This spell causes a target to break out in boils/pimples. The effects of this spell can be cleared with the Cure for Boils potion.
Bat-Bogey Hex (Vespertilifors)
A hex that transforms the target's bogeys into large bats that fly out of the victim's nose.
Salvio Hexia (Salvio Hexia)
A powerful protective charm able to protect a small area against most hexes.
Confundus Charm (Confundo)
A charm that confuses and misdirects the target. It works on living and inanimate things, as long as the target has a mind to be confused.
Head-Growing Curse (Cranium Inflatio)
A curse that causes the victim to grow extra heads.
Glacius Tria (Glacius Tria)
PREREQUISITE: GLACIUS & GLACIUS DUO. Sometimes called the "Freezing Spell Tria", this charm is used offensively to freeze a target enemy. It is the most effective version of Glacius, being more powerful than Glacius Duo.
Shocking Area Spell (Fulgurunda)
This charm that sends a shockwave in a radius around the caster that stuns opponents.
Freeze! Spell (Freeze)
A charm that causes ice to spread over limbs touching a hard surface, affixing them to this surface.
Projectile Jinx (Waddiwasi)
A jinx used to propel a small wad of material at high velocity.
Levitation Spell (Levioso)
A charm that levitates objects.
Obliteration Charm (Vestigia Deleo)
A charm used to remove footprints, including imprints or stains.
Rowboat Spell (Velifico)
A charm that is used to propel boats on bodies of water, making them row faster.
The Muggle Repelling Spell (Repello Muggletum)
A charm that prevents muggles from seeing or entering an area. Any non-magic person that gets close to the vicinity of the enchantment remembers that they have something urgent to do and then they leave.
Tracking Object Charm (Avensegium)
A charm that turns an object into a tracking device.
Spell-detection Spell (Specialis Revelio)
A charm that reveals any spells performed on an object or potions. It is a variation of the Revelio Charm.
Buffalo Conjuration Spell (Sianto)
A transfiguration spell that conjures a buffalo.
Antler Growth Hex (Anteoculatia)
A hex that grows antlers on the head of the target.
Homing Spell (Sequi Me)
A spell that follows its target with a constant speed after being cast. This spell can cause significant damage to the target.
Beetle Buttons (Buttonfors)
A transfiguration spell that transforms a beetle into a coat button.
Placement Charm (Sede)
A charm that magically places an object somewhere without the wizard or witch having to do it physically.
Informous Spell (Informous)
A charm that adds a page with information regarding the charmed creature to the caster's Folio Bruti (book of beasts).
Herbivicus Duo (Herbivicus Duo)
PREREQUISITE: HERBIVICUS CHARM. A stronger variation of the Herbivicus Charm, a charm which causes radically accelerated growth in plants.
Fire-Making Spell Tria (Incendio Tria)
PREREQUISITE: INCENDIO & INCENDIO DUO. A charm that conjures blue flames. This charm is an improvement over both Incendio and Incendio Duo, and consequently creates larger flames than either spell.
Knitting Charm (Creo suturis)
A charm that bewitches knitting needles to perform their task autonomously.
Sonorous Charm (Fremit)
A charm that emits a magnified roar from the tip of the wand. This noise disrupts all in its path, and could even be used to harm opponents.
Human to Armchair (Essesella)
A transfiguration spell used to turn a human into an armchair.
Countercharm for Hiccoughs (Consingultus)
A counter-charm that cures the magical inducement of hiccoughs.
Badgering (Melifors)
A transfiguration spell that turns a target into a badger.
Splintering Unlocking Charm (Portaberto)
A charm that splinters a lock from a door to bypass a lock. Popular prior to the discovery of the Unlocking Charm but occasionally leaves a smoking hole where the key should have gone in the door.
Entrail-Expelling Curse (Exta Expurgo)
A curse that expels blockages from intestines.
Patronus Charm (Expecto Patronum)
A protective charm that evokes a partially-tangible positive energy force known as a Patronus. This spell protects against Dementors and Lethifolds.
Sardine Spell (Sardinae ex Nasum)
A hex that causes the victim to begin sneezing up sardines.
Bewitched Sleep Spell (Somnum Adduco)
A charm that induces a magical slumber.
Imperturbable Charm (Imperturbatus)
A charm that creates an invisible magical barrier around an object. Objects bounce off of the barrier. This barrier also muffles sounds like the Muffliato Charm.
Trip Jinx (Offendo)
PREREQUISITE: YEAR 6. A jinx that makes people trip and fall over.
Langlock (Langlock)
A jinx that prevents someone from speaking or casting spells verbally by affixing their tongue to the roof of their mouth.
Intruder Charm (Monitus)
A charm that detects intruders and sounds an alarm. This is the magical-equivalent to a burglar alarm.
Tracking Spell (Appare Vestigium)
A charm that reveals and illuminates traces of recent magical activity and shows magical footprints and track marks in an area.
Feather-Light Spell (Agero Pondus)
A charm used to make heavy objects as light as a feather.
Box Blasting Charm (Cistem Aperio)
A charm that is used to blast open trunks, chests, boxes, or other containers.
Herbifors (Herbifors)
A transfiguration spell that turns a target into a bunch of flowers. This spell can work on an individual's head of hair. This would not transform a full human, just a part of them or something they are wearing.
Dangling Jinx (Levicorpus)
A jinx that causes the target to be hoisted into the air by their ankle(s); the counter-jinx to this jinx is Liberacorpus.
Dangling Jinx Counterspell (Liberacorpus)
A counter-jinx to the Dangling Jinx (Levicorpus).
Orbis (Orbis)
A jinx used to suck the target into the ground. This can only be used if an ally is levitating the target while this spell was being cast.
Vulnera Sanentur (Vulnera Sanentur)
This healing charm has a song-like incantation and is capable of healing deep wounds. This spell can be used as the counter-curse for the curse Sectumsempra.
Permanent Sticking Charm (Colloaeternum)
A charm that magically sticks one object to another indefinitely.
Limbo Mist (Vario Nebula)
A charm that creates a golden mist. Once inside this golden mist, the effects of gravity are reversed.
Limbo Mist Anticharm (Varia Nebulus)
A charm that serves as the counter-charm for Limbo Mist (Vario Nebula).
Bone Mending Spell (Brackium Emendo)
A healing charm used to mend broken bones, however it is also possible with this spell to remove bones also.
Tempest Jinx (Tempest)
Also known as "Tempest", this atmospheric jinx causes bolts of lightning to strike from a cloudy sky at the target.
Wind Jinx Duo (Ventus Duo)
PREREQUISITE: VENTUS. A stronger variant of the spell Ventus. Ventus is a spell that creates a jet of spiralling wind.
Red Sparks Charm (Periculum)
A charm that allows the caster to shoot firework-like red sparks from their wand. Like a Muggle flare gun, Periculum is used to signal if one is in danger.
Opening Charm (Aberto)
A charm which opens doors.
Locking Charm (Colloportus)
A charm that closes and locks doors, making it so that they cannot be opened manually.
Extinguishing Charm (Extinguo)
A charm that puts out fires.
Dancing Feet Charm (Tarantallegra)
A charm that makes a target's legs spasm wildly out of control, making it appear as though they are dancing. It works on both living and inanimate targets, as long as the target has legs.
Shrinking Charm (Reducio)
A charm that causes an object to shrink.
Tickling Charm (Rictusempra)
A charm that causes the target to buckle with laughter, weakening them.
Tongue-Tying Curse (Mimblewimble)
Also known as the "Tongue-Tying Spell", this is a curse that ties the target's tongue in a knot, preventing them from making coherent speech and accurately casting spells that require incantations.
Bewitched Snowballs (Nive Percutio)
A charm that can bewitch snowballs so that they hone in on a designated target and continually plague them by throwing themselves at said target.
Bubble-Producing Charm (Bullarum Immortalem)
A transfiguration spell used to conjure a stream of bubbles from the tip of the wand.
Clothing Ignition Spell (Lacarnum Inflamari)
A charm used to ignite cloaks or other items of clothing worn by individuals.
Curse of the Bogies (Mucus ad Nauseam)
A curse that gives the recipient a nasty cold with a runny nose and sneezing. This curse could cause the victim to collapse if it were not treated.
Engorgement Charm (Engorgio)
Also known as "Growing Charm", Engorgio is a charm that causes the target to swell immensely.
Eyeglass Repair Charm (Oculus Reparo)
A charm that repairs broken eyeglasses. It is a variant of the Mending Charm.
Fire-Making Spell (Incendio)
A charm that can be used to conjure a jet of flame, thereby setting things alight.
Four-Point Spell (Point Me)
A spell that causes the caster's wand to behave as if it were a compass and point North.
Glass to Sand (Quarzicum)
A transfiguration spell that transforms glass into sand.
Green Sparks Charm (Verdimillious)
A charm that emits green sparks from the wand. These sparks could be used to reveal objects hidden by Dark Arts or offensively in a duel.
Knife to Paper Airplane (Cultrofors)
A transfiguration spell that turns a knife into a paper airplane/aeroplane.
Knockback Jinx (Flipendo)
A jinx that knocks a target backwards. While prominently used for duelling, Flipendo could also be used to push heavy objects.
Levitation Charm (Wingardium Leviosa)
The Levitation Charm is a charm used to make objects levitate.
Matchbox Transformation Spell (Flintifors)
A transfiguration spell that turns a target into a matchbox.
Mending Charm (Reparo)
A charm that can be used to seamlessly repair a broken or ripped object and works on most materials.
Passage Opening Charm (Dissendium)
A charm used to open secret passageways, if there are secret passageways.
Sauce-Making Spell (Condimentum)
A transfiguration spell that produces sauce. Sauce is defined as something that has negligible nutritional value.
Scouring Charm (Scourgify)
A cleaning charm used for washing things. It could also be used to clean out smaller infestations of bundimun.
Shooting Spell (Jaculor)
A hex that causes a small explosion in a target and sounds like a gunshot.
Smokescreen Spell (Fumos)
A charm often used in duelling to create a defensive cloud of smoke from the wand that hinders visibility.
Snail to Teapot (Choclea Bibe)
A transfiguration spell that transforms a snail into a teapot.
Sneezing Hex (Steleus)
A hex that causes the victim to sneeze for a short period of time.
Snowflake-Creating Spell (Nix Facitur)
A Weather-Modifying Charm that creates snow.
Take Root (Anathema Daphnis)
A transfiguration spell that transforms a target into a rooted plant.
Umbrella Spell (Pluvia Velo)
A charm that creates a magical umbrella, shielding the caster from the rain.
Unlocking Charm (Alohomora)
Also known as "a thief's friend", this is a charm that unlocks objects such as doors or windows.
Untransfiguration (Reparifarge)
A type of counter-spell, which involves returning something to its proper form, reversing the effects of a transfiguration.
Wand Extinguishing Charm (Nox)
A charm that causes the light at the end of the caster's wand to be extinguished, acting as the counter to the Wand-Lighting Charm (Lumos).
Wand Lighting Charm (Lumos)
A charm that illuminates the tip of the caster's wand, allowing the caster to see in the dark. The charm could be used to reveal magically hidden things.
Whistle to Watch (Tunc Sibilus)
A transfiguration spell that can be used to transform a whistle into a watch.
Amplifying Charm (Sonorus)
A charm used to amplify a targeted sound such as a person's voice or a piece of equipment.
Avifors Spell (Avifors)
A transfiguration jinx that transforms a small object or creature into a bird.
Blindfolding Spell (Obscuro)
PREREQUISITE: YEAR 2. A transfiguration spell that conjures a blindfold over the eyes of a target, therefore obstructing their view of their surroundings.
Clothing Color-Changing Charm (Multicorfors)
A transfiguration spell that changes the colour and style of the target's outfit.
Color-Changing Charm (Colorvaria)
A transfiguration spell that changes the colour of a target.
Freezing Charm (Immobulus)
A charm that immobilises a target. It halts the movement of living or animated targets and stops the functioning of objects, such as Muggle alarms.
General Counter-Spell (Finite Incantatem)
A general counter-spell. It can be used in duels to counter or reverse minor damage, such as the effects of minor jinxes, hexes and curses.
Gluing Spell (Epoximise)
A transfiguration spell that bonds two objects together by transforming an object by conjuring a sticky substance.
Hair Color-Changing Charm (Crinus Muto)
A transfiguration spell that transforms the colour and style of the caster's hair.
Hardening Charm (Duro)
A charm used to change objects into stone.
Hive-Conjuring Spell (Cutem Uro)
A dark charm that causes painful hives to erupt on the victim's face.
Illegibility Charm (Illegibilus)
A charm that makes writing impossible to read.
Slowing Charm (Arresto Momentum)
Also known as the "Braking Charm", this charm can be used to slow the velocity of an object.
Squiggle Quill Spell (Vermiculafors)
A transfiguration spell that transforms a writing quill into a worm.
Masking Spell (Vito [Name])
PREREQUISITE: RESTRICTED CHARMS. A charm that makes the caster untraceable by a certain person, an organization or everyone entirely.
Bubble Jinx (Ebublio)
A jinx that traps a target in a bubble.


Potions:
Reducio
Skele-gro
A potion that heals fractures and causes bones to regrow in a notably slow and painful process.
Potion of Dreamless Sleep
A potion that induces drowsiness and allows the user to sleep without having any nightmares.
Cure for Boils
A potion that clears both magical and mundane boils and blemishes when ingested.
Herbicide Potion
A potion used in gardening that kills and damages plants.
Forgetfulness Potion
A potion that causes memory loss in the drinker.
Antidote to Common Poisons
A potion that serves as a cure for most ordinary poisons.
Antidote to Uncommon Poisons
A potion that serves as a cure for uncommon and peculiar poisons.
Bruise Removal Paste
A potion that resembles a thick yellow paste, guaranteed to remove a bruise within an hour.
Burn Healing Paste
A potion that resembles a thick orange paste, used to treat burns.
Babbling Beverage
A potion that can be ingested or placed topically on a target and renders the affected party unable to form a coherent sentence.
Confusing Concoction
A potion that when ingested, causes confusion and a heightened sense of paranoia in the affected person, making it difficult to tell friend from foe.
Dizziness Draught
A potion that causes the affected person to feel light-headed and lose their sense of balance.
Muffling Draught
A potion whose fumes causes the inhaler to lose their voice.
Dogbreath Potion
A potion that turns the drinker's breath into flame.
Drowsiness Draught
A potion that creates fumes that induces physical fatigue, slows motor function and impairs the ability to focus in the target.
Sleeping Draught
A potion that causes the drinker to immediately fall into a deep, but temporary, sleep.
Murtlap Essence
A potion that heals and soothes cuts and abrasions.
Pepperup Potion
A potion that is the cure for non-magical flu-like illnesses.
Anti-Paralysis Potion
A potion that cures paralysis caused by spells, such as the full body-bind curse.
Black Fire Potion
A potion that makes one's blood like ice, rendering them immune to fire.
Deflating Draught
A potion that is an antidote to inflationary magic, such as the Swelling Solution, when applied topically.
Swelling Solution
A potion that causes items and body parts to inflate.
Calming Draught
A potion that is used to calm someone after an emotional shock or outburst.
Gregory’s Unctuous Unction
A potion that tricks the drinker into thinking the brewer is their best friend.
Grand Pepperup Potion
PREREQUISITE: PEPPERUP POTION. This potion is a stronger version of the Pepperup Potion that cures magical and mundane flu-like illnesses.
Mandrake Restorative Draught
A potion that restores those who have been cursed or transfigured back to their original form.
Revive Potion
This potion rouses an unconscious or sleeping individual back to consciousness when ingested.
Befuddlement Draught
A potion that causes the drinker to become belligerent and reckless.
Laugh Inducing Potion
A potion that induces laughter in the drinker.
Bulgeye Potion
A potion that causes the drinker's eyes to grow to proportions akin to a character in a Japanese animation.
Fire Breathing Potion
A potion that allows the drinker to breathe fire at will.
Memory Potion
A potion that this potion functions like a sort of introspective first-person pensieve, allowing near perfect recollection of focused memories.
Scintillation Solution
PREREQUISITE: YEAR 3. A potion that improves the drinker's banter but makes the user more prone to sarcasm.
Fatiguing Infusion
PREREQUISITE: YEAR 4. A potions whose fumes cause fatigue, dull reflexes, and slowed thinking.
Weakness Potion
PREREQUISITE: YEAR 4. A potion that induces both physical and mental weakness in the drinker.
Wound Cleaning Potion
A potion that is a powerful antiseptic that cleans wounds.
Blood Replenishing Potion
A healing potion that replenishes lost blood.
Essence of Dittany
PREREQUISITE: YEAR 4. A potion that cures and closes severe open wounds.
Erumpent Potion
PREREQUISITE: YEAR 4. A potion that is very volatile, absolutely explosive when exposed to air.
Alihotsy Draught
A potion that, upon drinking or inhaling its fumes, causes hysterical laughter.
Elixir to Induce Euphoria
A potion that induces a sense of inexplicable, irrational happiness.
Dr. Ubbly’s Oblivious Unction
A topical potion used to fade non-magical scars; this potion is also particularly effective in treating maladies of the mind.
Wiggenweld Potion
A remedy that awakens people from both magical and mundane sleep.
Girding Potion
Provides the consumer with prolonged endurance.
Vitamix Potion
PREREQUISITE: YEAR 5. A potion that causes the drinker to think more quickly.
Invisibility Potion
PREREQUISITE: YEAR 5. A potion that renders the user invisible.
Shrinking Potion
Also known as the "Shrinking Solution", this potion can render the drinker itty-bitty or serve as an antidote to the Swelling Solution and similar potions/spells.
Invigoration Draught
PREREQUISITE: YEAR 5. A potion that boosts the drinker's energy.
Draught of Living Death
A potion that sends the drinker into a deep, death-like sleep.
Wideye Potion
A potion that awakens one from a coma-like sleep, such as that caused by the Draught of Living Death.
Cough Potion
A potion that cures the drinker of a coughing fit and soothes throat irritation.
Jawbind Potion
PREREQUISITE: YEAR 6. A potion that induces lockjaw in the drinker.
Hiccoughing Solution
A potion that causes the drinker to break into a fit of hiccoughs.
Strengthening Solution
PREREQUISITE: YEAR 7. A potion that grants the drinker immense strength.
Pompion Potion
A potion that turns your head into a pumpkin!
Madame Glossy's Silver Polish
A potion that helps you get the finest shine on your armour or cutlery.
Oculus Potion
PREREQUISITE: YEAR 5. A potion that restores the drinker's eyesight.
Doxycide
A potion that is used to keep those pesky pests out of your yard when sprayed on the environment.
Starry Sky Solution
A potion that causes a dark fog to fill a room, accompanied by little lights that give the impression of a galaxy. Best used indoors.
Floating Potion
PREREQUISITE: YEAR 4. A potion that, upon contact, causes the target to float a few feet above the ground.
Snuffling Potion
A potion that improves the drinker's sense of smell.
Volubilis Potion
A potion that can be used to either alter the drinker's existing voice or cure a lost voice.
Replenishing Potion
A potion that replenishes non-magical liquids that come in contact with this potion; this potion does not replenish potions or magical liquids.
Pet Tonic
A potion that heals magical and non-magical pet illnesses and ailments.


Broom:
Reducio
Starsweeper XXI
Racing broom, notably used by the USA team during the Quidditch World Cup.
Omnioculars
Must-have so as to not miss anything during the match.
Broom Compass
Attach it to your broom so that it can help you along long travels.


Dealla Prince
Spells:
Reducio
Disarming Charm (Expelliarmus)
PREREQUISITE: YEAR 2. A charm that forces what an opponent is holding to fly out of their hand.
Bluebell Flames (Caeruleus Inflamarae)
Also known as "Cold Fire," this charm creates magical blue flames that are waterproof and can be touched, penetrated or held without burning the holder.
Fur Growing Curse (Furrure Cresco)
A curse that causes a target to grow fur.
Cascading Jinx (Ingens Explosiones)
A jinx used to attack multiple opponents. When cast, this spell erupts into an explosion, hitting everything within the range set by the caster.
Hot-Air Charm (Aer Calidus)
A charm that causes hot air to escape from the caster's wand. This air can quickly dry off soaked garments.
Sun-Light Charm (Lumos Solem)
Also known as the "Lumos Solem Spell," this charm produces a blinding flash of sunlight.
Weather-modifying Charm (Metelojinx)
A charm that creates a small, localised thunderstorm within an area.
Weather-modifying Countercharm (Meteolojinx Recanto)
A counter-charm for Weather-Modifying Charms such as the Atmospheric Charm or Meteolojinx.
Weather-modifying Charm Variant (Meteolojinx)
A Weather-Modifying Charms that causes a localized storm.
Atmospheric Charm (Caelum Muto)
A type of Weather-Modifying Charm used to create certain weather conditions indoors.
Blue Sparks Charm (Caerulimillious)
A charm that precipitates a jet of blue sparks from the tip of the wand. When produced in large quantities, it is difficult to see or breathe when in the vicinity.
Fire-Making Spell (Incendio Duo)
PREREQUISITE: INCENDIO & YEAR 2. A charm that conjures green flames. It is a stronger variation of the Fire-Making Spell, but not as strong as Incendio Tria.
Slug-Vomiting Charm (Slugulus Eructo)
A curse that forces the target to vomit slugs.
Severing Charm (Diffindo)
A charm used to precisely and accurately cut something. If used inappropriately, it could cause death or injury.
Flower-Conjuring Spell (Orchideous)
A transfiguration spell that conjures a bouquet of flowers from the tip of the caster's wand.
Butterfly-Conjuring Spell (Lepidterio)
A transfiguration spell used to conjure butterflies out of thin air.
Pumpkin-Head Jinx (Melofors)
A jinx that encases the victim's head in a pumpkin. To outsiders, it appears as if the victim's head is transformed into a pumpkin.
Slippery Jinx (Lubricus)
A jinx that makes an object slippery and difficult to hold.
Fiery Script Charm (Flagrate)
A charm that allows one to write or draw in midair with fiery lines. The shape lingers for some time.
Stairs-into-Slide Charm (Glisseo)
A Transfiguration spell that transforms a staircase into a smooth slide.
Softening Charm (Spongify)
A charm that softens objects, making them rubbery and bouncy.
Paper Mending Charm (Papyrus Reparo)
A charm used to mend torn pieces of paper.
Packing Charm (Pack)
A charm used to make items pack themselves into a trunk.
Reviving Spell (Rennervate)
A charm that awakens a living target from a state of unconsciousness.
Flask-conjuration spell (Potiri Putine)
A transfiguration spell that conjures a glass flask out of thin air.
Ascension Spell (Alarte Ascendare)
A charm used to launch an object up into the air.
Bandaging Charm (Ferula)
A healing charm that conjures bandages and wraps, splinting any broken bones and easing pain.
Wind Jinx (Ventus)
PREREQUISITE: YEAR 3. A charm which shoots a jet of strong, spiralling wind from the tip of the wand.
Guinea Fowl to Guinea Pig (Avum Porcus)
A transfiguration spell that transforms a guinea fowl into a guinea pig
Wand-Lighting Charm Duo (Lumos Duo)
PREREQUISITE: LUMOS. A variation of the Wand-Lighting Charm. It creates a focused beam of light from the end of the wand.
Healing Charm (Reparifors)
PREREQUISITE: YEAR 3. A healing charm that reverts minor magically-induced ailments, such as paralysis and poisoning.
Radiant Wand-Lighting Charm (Lumos Maxima)
PREREQUISITE: LUMOS DUO & LUMOS. A charm that produces a blinding flash of bright white light from the tip of the wand, a modified version of the Wand-Lighting Charm.
Summoning Charm (Accio)
PREREQUISITE: YEAR 2. A charm that summons an object toward the caster. It is able to summon objects by calling the object's name aloud after the incantation.
Banishing Charm (Depulso)
PREREQUISITE: YEAR 2. A charm that pushes an object away from the caster.
Singing Jinx (Cantis)
A charm used to make the target break out in song.
Porcupine or Hedgehog to Pincushion (Hystrifors)
A transfiguration spell that transforms a porcupine or hedgehog into a pincushion. If the spell is performed incorrectly, the creature could end up as a poppy seed instead.
Teapot to Gerbil (Jerbollam)
A transfiguration spell that transforms a teapot into a gerbil.
Teapot to Rat (Ratollam)
A transfiguration spell that transforms a teapot into a rat.
Teapot to Ferret (Migaleollam)
A transfiguration spell that transforms a teapot into a ferret.
Teapot to Tortoise (Terachelys)
A transfiguration spell that transforms a teapot into a tortoise.
Teacup to Tortoise (Tazachelys)
A transfiguration spell that transforms a teacup into a tortoise.
Tail-Growing Hex (Cauda Incrementum)
A hex that causes the target to grow a tail. The type of tail is dependent on the caster.
Fish Transformation Spell (Piscifors)
A transfiguration spell that transforms a target up to 5 kg (11 lbs) into a fish on the same mass.
Fish to Flower (Piscimutatio)
A transfiguration spell that transforms a fish into a flower.
Teddy Bear to Spider (Arachmutatio)
A transfiguration spell that transforms a teddy bear into a spider.
Boggart-Banishing Spell (Riddikulus)
A charm that is used to defeat a Boggart. This spell causes the boggart to assume a form that is humorous to the caster.
Revulsion Jinx (Relashio)
PREREQUISITE: YEAR 2. A jinx that forces the target to release its grip on whatever it was holding.
Snake Summons Spell (Serpensortia)
A transfiguration spell that conjures a live snake from the end of the wand. The counter-spell to this spell is the Snake-Vanishing Spell.
Snake-Vanishing Spell (Vipera Evanesca)
A transfiguration spell that vanishes snakes.
Full Body-Bind Curse (Petrificus Totalus)
Also known as the "Body Freezing Spell", this curse temporarily paralyses a target.
Teeth Growing Hex (Densaugeo)
A hex that causes the teeth to elongate at a grotesque, alarming rate.
Hovering Charm (Sublevo Brevis)
A charm that makes a target hover in mid-air for a brief period of time. It is one of the many lesser variations of the Levitation Charm. This spell works on both objects and people.
Glacius (Glacius)
Sometimes called the "Freezing Spell", this charm freezes a target with icy-cold air created from the tip of the wand.
Knee-Reversal Hex (Retro Genibus)
A hex that causes the victim's knees to reverse position from the front of their legs, where they were supposed to be located, to the back.
Rotation Charm (Circumrota)
A charm that can be used to turn or rotate objects.
Window Shattering Spell (Finestra)
A charm that shatters glass.
Descension Spell (Descendo)
A charm that makes objects fall or move downward.
Spider Conjuration Spell (Arachnos)
A transfiguration spell that conjures a spider from the tip of the caster's wand.
Hair Thickening Charm (Crassus)
A charm that causes the target's hair to grow longer and thicker very quickly.
Owl to Opera Glasses (Speculafors)
A transfiguration spell that transforms an owl into a pair of opera glasses.
Water-Heating Spell (Aqua Fervens)
A charm that instantly heats water.
Cracker Jinx (Nec Divinos Crepitus)
PREREQUISITE: YEAR 3. A jinx that conjures exploding Wizard Crackers.
Purple Firecrackers-Conjuration Charm (Violaceous)
A charm used to emit purple firecrackers from the tip of one's wand.
Cheering Charm (Serenate)
A charm that makes the target feel elated. If overdone, a victim can be overcome with fits of hysterical laughter.
Bravery Charm (Animosus)
A charm that enhances the performance of teammates when they are facing certain foes.
Sealant Charm (Consigno)
A charm that magically seals envelopes.
Jelly-Brain Jinx (Wibbli Cogitatus)
A jinx that reduces one's mental abilities.
Twitchy Ears Hex (Trementes Aures)
A hex that causes the victim's ears to twitch.
Gripping Charm (Inhaeresco)
A charm that makes a target easier to hold on to.
Hurling Hex (Iacta)
A hex applied to a broomstick that causes the broomstick to attempt to hurl its rider off.
Vinegar to Wine (Acetum Reverto)
A transfiguration spell that transforms vinegar to wine.
Litter Bin to Wildebeest (Arcacas Invacca)
A transfiguration spell used to transform a litter bin into a wildebeest.
Water Repelling Charm (Impervius)
A charm that makes an object repel water and mist. This could be used to allow someone better sight in bad weather conditions by preventing the rain from hitting their faces.
Leg-growing Charm (Concala Crura)
A charm used to grow legs on an object.
Desk into Pig Spell (Corpus Porcus)
A transfiguration spell that turns a desk into a pig.
Candle to Rabbit (Lucerna Lepus)
A transfiguration spell that turns a candle into a rabbit.
Ears to Kumquats (Aurisponica)
A transfiguration spell that turns the ears of a target into kumquats.
Rose Growth Spell (Herbivicus Rosa)
A charm that makes rosebushes grow at an unusually fast pace.
Blackboard-writing Spell (Scripto)
A charm that causes words or pictures (but not music scores) to appear on a blackboard.
Shrinking Spell (Diminuendo)
A charm that causes an object to shrink.
Quieting Charm (Quietus)
A charm that is used to quiet sound.
Minor Healing Charm (Episkey)
PREREQUISITE: YEAR 4. A healing charm that heals relatively minor injuries such as broken noses, toes, and split lips.
Blockage Clearing Spell (Anapneo)
A transfiguration spell that can clear a target's airway by vanishing a blockage.
Explosion Charm (Bombarda)
Also known as the "Bombardment Spell", this noisy charm detonates a target with a small explosion. This is powerful enough to blast open sealed doors or blow bars off of windows.
Fog-Conjuring Charm (Nebulus)
A charm that conjures fog from the tip of the wand.
Smokescreen Spell Duo (Fumos Duo)
PREREQUISITE: FUMOS. A charm that conjures fog from the tip of the wand. A more powerful version of Fumos.
Muffliato Charm (Muffliato)
A charm that fills the ears of any person in the vicinity of the caster with an unidentifiable buzzing sound so as to allow for conversation without being overheard, similar to the Imperturbable Charm.
Animal Goblet Transformation (Vera Verto)
A transfiguration spell used to transform an animal into a water goblet.
Mice Transformation Spell (Snufflifors)
A transfiguration spell used to transform an object into a mouse.
Ducklifors Jinx (Ducklifors)
A transfiguration jinx that transforms a target into a duck.
Rabbit Transformation Spell (Lapifors)
A transfiguration jinx that transforms a target into a rabbit.
Rabbit Slippers (Lepus Calceus)
A transfiguration spell that transforms a pair of rabbits into slippers.
Cauldron to Sieve (Filtración)
A transfiguration spell that transforms a cauldron into a sieve.
Cauldron to Badger (Furificar)
A transfiguration spell that transforms a cauldron into a badger.
Cauldron to Guitar (Afinar)
A transfiguration spell that transforms a cauldron into a guitar.
Ecto Spell (Ectomatic)
A spell that conjures blobs of ectoplasm, launching them in an arc to splash down on the ground. Conjured ectoplasm could be cleaned up by the Skurge Charm.
Skurge Charm (Skurge)
A charm that can be used to clean up ectoplasm created by passing ghosts. This spell can also be used to frighten spirits.
Bubblehead Charm (Aspira)
A charm that allows the caster to conjure a bubble around their head which contains a supply of fresh air.
Leg-Locker Curse (Locomotor Mortis)
Also known as the "Leg Locking Spell", this curse binds the legs of a target together.
Spider Repelling Spell (Arania Exumai)
A charm used to banish or blast away spiders and Acromantula.
Impediment Jinx (Impedimenta)
Also known as the "Impediment Hex", this jinx hinders the movement of a target, slowing the target down or stopping the target in its tracks.
Shield Charm (Protego)
PREREQUISITE: YEAR 4. A charm that protects the caster with an invisible shield that reflects spells and blocks physical entities.
Ear-Shriveling Curse (Repulsiva Auris)
A curse that causes the target's ears to shrivel up.
Herbivicus Charm (Herbivicus)
A charm used to rapidly increase the growth rate of plants and cause flowers to bloom.
Teeth-straightening Spell (Recto Dente)
A charm used to straighten crooked teeth.
Siphoning Spell (Tergeo)
A cleaning charm used to siphon liquids such as blood, dust or grease, and to clean objects.
Structure Building Charm (Erecto)
A cleaning charm that can erect any structure as long as the required materials are present.
Switching Spell (Viceversus)
A transfiguration spell used to switch the positions of two objects. By definition, it is the simultaneous transfiguration of two objects to make them look like each other.
Anti-Cheating Charm (Esto Verax)
A charm that prevents a person from cheating on a test or exam.
Ink Revealing Charm (Aparecium)
A charm that reveals secret messages written in Invisible Ink or any other hidden markings written using other means such as a concealing charm.
Age Line (Aetas Terminus)
A charm used to create a barrier that prevents people below or above a specified age depending on the intention from accessing a specific object or place.
Broom Jinx (Indomitus)
A jinx placed on broomsticks in an attempt to throw their riders off through a variety of means such as sudden lurches and violent swishing movements.
Hair Loss Curse (Calvorio)
A curse that removes the victim's hair or headdress.
Instant Scalping Hex (Trichaufero)
A hex that instantly scalps all the hair off of a target.
Mobiliarbus Charm (Mobiliarbus)
A charm that enables a witch or wizard to levitate a wooden target a few inches off of the ground and then move said object in any given direction.
Pressurized Water Charm (Aqua Eructo)
PREREQUISITE: YEAR 4. A charm that can be used to create a spout of water from the tip of the wand. The intensity of the water flow could be anything from a thin fountain to an immense and powerful jet.
Hair-Regrowing Spell (Capillus Incrementum)
A charm used to quickly regrow lost hair.
Star Shower Spell (Stella Cascadia)
A charm that creates a star shower.
Bedazzling Hex (Indesmulo)
A hex used to disguise things, effectively making them invisible.
Water-Making Spell (Aguamenti)
A charm that creates a jet of clear drinkable water that ejects from the tip of the caster's wand.
Drought Charm (Siccum lacus)
A charm used to dry up small bodies of water, such as puddles and ponds. It is not powerful enough to work on larger bodies of water, such as lakes.
Pus Squirting Hex (Suppurare)
A hex that causes pus to squirt from the victim's nose.
Beauty Spell (Pulchra)
A charm used to enhance the physical beauty of the caster.
Drone Jinx (Obstrepere)
A jinx that produces unpleasantly loud noises.
Pepper Breath Hex (Draco Spiritus)
A hex that inflicts fiery hot breath.
Washing Up Charm (Lavabit)
A charm that enchants dirty dishes to wash themselves.
Vacuum Cleaner Spell (Lambent Lutum)
A charm used to clean any object using the wand like a vacuum cleaner.
Somnambulist Charm (Somnambulus)
A charm that moves unconscious people by inducing somnambulism, or sleepwalking. This spell is generally used on the seriously deranged.
Dinnerplate to Mushroom (Fungifors)
A transfiguration charm that transforms a dinner plate into a mushroom.
Rock to Dog (Canifors)
A transfiguration charm that transforms a rock into a dog.
Steel Talons Transfiguration (Steelclaw)
A transfiguration charm that transforms an animal's claws into a steel talons.
Stretching Jinx (Distringo)
A jinx that stretches the target.
Arrow Shooting Spell (Sagitta)
A transfiguration spell that conjures a shooting arrow from the caster's wand.
Smoke to Daggers (Pluviae Acuta)
A transfiguration spell that transforms smoke into daggers that can be directed at a target.
The Bird Conjuring Charm (Avis)
PREREQUISITE: YEAR 5. A charm that conjures a flock of birds.
The Bridge Conjuring Spell (Pontem Appare)
A transfiguration spell that conjures a bridge out of thin air.
The Bridge Vanishing Spell (Pontem Discede)
A transfiguration spell that vanishes a bridge.
Human to Pig (Porcus)
A transfiguration spell that transforms a human into a pig.
Human to Chicken (Pullus)
A transfiguration spell that transforms a human into a chicken.
Human to Bat (Vespertilio)
A transfiguration spell that transforms a human into a bat.
Human to Ferret (Furritas)
A transfiguration spell that transforms a human into a ferret.
Charm to Cure Reluctant Reversers (Reveragain)
A charm used in broom care to improve the broom's ability to reverse.
Ascendio (Ascendio)
Also known as the "Ascension Charm", this charm flings the caster high into the air, even underwater.
Flashing Paint Charm (Cololumina)
A charm that causes paint to flash different colors.
Biting Jinx (Mordeo)
A jinx that causes an object targeted by this spell to bite anyone who attempts to use it.
Deprimo (Deprimo)
A charm used to blast holes in the ground. It is strong enough to shatter the floor of an entire room in a matter of seconds.
Toenail-Growing Hex (Cresco Unguibus)
A hex that causes the target's toenails to grow at an alarmingly fast rate.
Blasting Curse (Confringo)
PREREQUISITE: YEAR 5. A curse that causes a target to explode.
Flame-Freezing Charm (Flamduratus)
A charm that alters the effects of fire - instead of burning, the fire gives off a pleasant sensation, such as a warm summer breeze or a gentle tickling sensation.
Glacius Duo (Glacius Duo)
PREREQUISITE: GLACIUS. Sometimes called the "Freezing Spell Duo", this charm offensively freezes a target in ice. It is a more powerful version of Glacius, but this spell is not as powerful as Glacius Tria.
Reductor Curse (Reducto)
A curse that blasts solid objects to pieces.
Conjunctivitis Curse (Oculitumescere)
PREREQUISITE: YEAR 5. A curse that irritates the target's eyes, forcing them to swell shut, countered by the Oculus Potion.
Pimple Jinx (Furnunculus)
Classified as both a curse and a jinx, this spell is sometimes called the "Furnunculus Curse". This spell causes a target to break out in boils/pimples. The effects of this spell can be cleared with the Cure for Boils potion.
Bat-Bogey Hex (Vespertilifors)
A hex that transforms the target's bogeys into large bats that fly out of the victim's nose.
Salvio Hexia (Salvio Hexia)
A powerful protective charm able to protect a small area against most hexes.
Confundus Charm (Confundo)
A charm that confuses and misdirects the target. It works on living and inanimate things, as long as the target has a mind to be confused.
Head-Growing Curse (Cranium Inflatio)
A curse that causes the victim to grow extra heads.
Glacius Tria (Glacius Tria)
PREREQUISITE: GLACIUS & GLACIUS DUO. Sometimes called the "Freezing Spell Tria", this charm is used offensively to freeze a target enemy. It is the most effective version of Glacius, being more powerful than Glacius Duo.
Shocking Area Spell (Fulgurunda)
This charm that sends a shockwave in a radius around the caster that stuns opponents.
Freeze! Spell (Freeze)
A charm that causes ice to spread over limbs touching a hard surface, affixing them to this surface.
Projectile Jinx (Waddiwasi)
A jinx used to propel a small wad of material at high velocity.
Levitation Spell (Levioso)
A charm that levitates objects.
Obliteration Charm (Vestigia Deleo)
A charm used to remove footprints, including imprints or stains.
Rowboat Spell (Velifico)
A charm that is used to propel boats on bodies of water, making them row faster.
The Muggle Repelling Spell (Repello Muggletum)
A charm that prevents muggles from seeing or entering an area. Any non-magic person that gets close to the vicinity of the enchantment remembers that they have something urgent to do and then they leave.
Tracking Object Charm (Avensegium)
A charm that turns an object into a tracking device.
Spell-detection Spell (Specialis Revelio)
A charm that reveals any spells performed on an object or potions. It is a variation of the Revelio Charm.
Buffalo Conjuration Spell (Sianto)
A transfiguration spell that conjures a buffalo.
Antler Growth Hex (Anteoculatia)
A hex that grows antlers on the head of the target.
Homing Spell (Sequi Me)
A spell that follows its target with a constant speed after being cast. This spell can cause significant damage to the target.
Beetle Buttons (Buttonfors)
A transfiguration spell that transforms a beetle into a coat button.
Placement Charm (Sede)
A charm that magically places an object somewhere without the wizard or witch having to do it physically.
Informous Spell (Informous)
A charm that adds a page with information regarding the charmed creature to the caster's Folio Bruti (book of beasts).
Herbivicus Duo (Herbivicus Duo)
PREREQUISITE: HERBIVICUS CHARM. A stronger variation of the Herbivicus Charm, a charm which causes radically accelerated growth in plants.
Fire-Making Spell Tria (Incendio Tria)
PREREQUISITE: INCENDIO & INCENDIO DUO. A charm that conjures blue flames. This charm is an improvement over both Incendio and Incendio Duo, and consequently creates larger flames than either spell.
Knitting Charm (Creo suturis)
A charm that bewitches knitting needles to perform their task autonomously.
Sonorous Charm (Fremit)
A charm that emits a magnified roar from the tip of the wand. This noise disrupts all in its path, and could even be used to harm opponents.
Human to Armchair (Essesella)
A transfiguration spell used to turn a human into an armchair.
Countercharm for Hiccoughs (Consingultus)
A counter-charm that cures the magical inducement of hiccoughs.
Badgering (Melifors)
A transfiguration spell that turns a target into a badger.
Splintering Unlocking Charm (Portaberto)
A charm that splinters a lock from a door to bypass a lock. Popular prior to the discovery of the Unlocking Charm but occasionally leaves a smoking hole where the key should have gone in the door.
Entrail-Expelling Curse (Exta Expurgo)
A curse that expels blockages from intestines.
Patronus Charm (Expecto Patronum)
A protective charm that evokes a partially-tangible positive energy force known as a Patronus. This spell protects against Dementors and Lethifolds.
Protego Maxima (Protego Maxima)
PREREQUISITE: PROTEGO. A stronger version of the Shield Charm. It's often used in conjunction with other spells, such as "Fianto Duri" and "Repello Inimicum," to create a powerful protective barrier.
Fianto Duri (Fianto Duri)
A charm that when combined with a protective spell such as Protego Maxima can enhance magical defences.
Stunning Spell (Stupefy)
Also known as the "Stupefying Charm" or "Stunner" for short, this charm stuns the target, rendering them unconscious.
Scorching Charm (Hostis Ure)
A charm that requires an existing burning light source such as a torch. It draws from said light source, forming large blasts of fire.
Cornflake Skin Jinx (Pelle Cerealis)
A jinx that causes the target's skin to look as though it was coated in cornflakes.
Sardine Spell (Sardinae ex Nasum)
A hex that causes the victim to begin sneezing up sardines.
Scarpin's Revelaspell (Partes Revelio)
A charm that is used to correctly identify the ingredients of a given potion.
Gobstone to Skunk (Mephitifors)
A transfiguration spell that transforms a gobstone into a skunk.
Meddling Man to Monkey (Simia)
A transfiguration spell that turns a human into a monkey.
Caught! (Vincio)
A transfiguration spell that causes a nearby object to transform into a restraint that could surround a caster's intended target causing them to be immobile.
Fulgari (Fulgari)
PREREQUISITE: YEAR 6. A charm that produces vicious, luminous cords that bind an opponent's arms. Emancipare acts as the Counter-spell.
Emancipare (Emancipare)
A charm that releases bindings. This spell acts as a counter-charm to Fulgari, Brachiabindo and the Incarcerous Spell.
Jelly-Legs Curse (Locomotor Wibbly)
Also known as the "Jelly-Legs Jinx", this dark charm causes the victim's legs to collapse as if they were turned to jelly.
Lovebird to Lovenote (Amoris Charta)
A transfiguration spell used to transform a lovebird (a small bird) into a love note (a written message meant to be given to others as a romantic gesture).
Fire Rope (Incendens Funis)
A transfiguration spell that conjures a long, thin flame from the tip of their wand. With this spell, they could bind, ensnare or harm a target with an action similar to that of an actual rope.
Fire to Snake (Ashwindem)
A transfiguration spell that transforms a source of fire, such as a fiery rope, into a large, black snake that would attack a target under the manipulation of the caster.
Jelly Fingers Curse (Digiti Wibbli)
A curse that causes the victim's fingers to become wobbly, as if they had been turned to jelly.
Bewitched Sleep Spell (Somnum Adduco)
A charm that induces a magical slumber.
Trip Jinx (Offendo)
PREREQUISITE: YEAR 6. A jinx that makes people trip and fall over.
Langlock (Langlock)
A jinx that prevents someone from speaking or casting spells verbally by affixing their tongue to the roof of their mouth.
Intruder Charm (Monitus)
A charm that detects intruders and sounds an alarm. This is the magical-equivalent to a burglar alarm.
Protean Charm (Protean)
A charm that allows several objects to change simultaneously through a common purpose.
Tracking Spell (Appare Vestigium)
A charm that reveals and illuminates traces of recent magical activity and shows magical footprints and track marks in an area.
Old Violent Unlocking Charm (Open Sesame)
A charm used to rip doors from their hinges and tear them into firewood. Before Portaberto and Alohomora, this was the most popular unlocking spell.
Flipendo Maxima (Flipendo Maxima)
PREREQUISITE: FLIPENDO & YEAR 5. A more powerful variation of the Knockback Jinx, which throws the target back further and with greater force than the original spell.
Feather-Light Spell (Agero Pondus)
A charm used to make heavy objects as light as a feather.
Box Blasting Charm (Cistem Aperio)
A charm that is used to blast open trunks, chests, boxes, or other containers.
Herbifors (Herbifors)
A transfiguration spell that turns a target into a bunch of flowers. This spell can work on an individual's head of hair. This would not transform a full human, just a part of them or something they are wearing.
Dangling Jinx (Levicorpus)
A jinx that causes the target to be hoisted into the air by their ankle(s); the counter-jinx to this jinx is Liberacorpus.
Dangling Jinx Counterspell (Liberacorpus)
A counter-jinx to the Dangling Jinx (Levicorpus).
Orbis (Orbis)
A jinx used to suck the target into the ground. This can only be used if an ally is levitating the target while this spell was being cast.
Vulnera Sanentur (Vulnera Sanentur)
This healing charm has a song-like incantation and is capable of healing deep wounds. This spell can be used as the counter-curse for the curse Sectumsempra.
Limbo Mist (Vario Nebula)
A charm that creates a golden mist. Once inside this golden mist, the effects of gravity are reversed.
Limbo Mist Anticharm (Varia Nebulus)
A charm that serves as the counter-charm for Limbo Mist (Vario Nebula).
Bone Mending Spell (Brackium Emendo)
A healing charm used to mend broken bones, however it is also possible with this spell to remove bones also.
Tempest Jinx (Tempest)
Also known as "Tempest", this atmospheric jinx causes bolts of lightning to strike from a cloudy sky at the target.
Wind Jinx Duo (Ventus Duo)
PREREQUISITE: VENTUS. A stronger variant of the spell Ventus. Ventus is a spell that creates a jet of spiralling wind.
Memory Extraction Spell (Spero Obliviscaris)
A charm used to remove a single, specific memory from oneself or another person to place in a Pensieve or a flask for storage.
Lightning Spell (Fulguris)
A charm that shoots a thick bolt of white lightning into the sky.
Gubraithian Fire (Ignis Aeterna)
Also known as "Everlasting fire", this spell enchants a flame to burn forever.
Focusing Charm (Focus)
A charm used to clear one's mind and to make one's intentions clear. This charm could also be used to improve one's mental concentration.
Expulso Curse (Expulso)
A curse used to produce immense explosions, blasting the target apart with a burst of blue light; this spell has enough force to throw people into walls.
Red Sparks Charm (Periculum)
A charm that allows the caster to shoot firework-like red sparks from their wand. Like a Muggle flare gun, Periculum is used to signal if one is in danger.
Opening Charm (Aberto)
A charm which opens doors.
Locking Charm (Colloportus)
A charm that closes and locks doors, making it so that they cannot be opened manually.
Extinguishing Charm (Extinguo)
A charm that puts out fires.
Dancing Feet Charm (Tarantallegra)
A charm that makes a target's legs spasm wildly out of control, making it appear as though they are dancing. It works on both living and inanimate targets, as long as the target has legs.
Shrinking Charm (Reducio)
A charm that causes an object to shrink.
Tickling Charm (Rictusempra)
A charm that causes the target to buckle with laughter, weakening them.
Tongue-Tying Curse (Mimblewimble)
Also known as the "Tongue-Tying Spell", this is a curse that ties the target's tongue in a knot, preventing them from making coherent speech and accurately casting spells that require incantations.
Bewitched Snowballs (Nive Percutio)
A charm that can bewitch snowballs so that they hone in on a designated target and continually plague them by throwing themselves at said target.
Bubble-Producing Charm (Bullarum Immortalem)
A transfiguration spell used to conjure a stream of bubbles from the tip of the wand.
Clothing Ignition Spell (Lacarnum Inflamari)
A charm used to ignite cloaks or other items of clothing worn by individuals.
Curse of the Bogies (Mucus ad Nauseam)
A curse that gives the recipient a nasty cold with a runny nose and sneezing. This curse could cause the victim to collapse if it were not treated.
Engorgement Charm (Engorgio)
Also known as "Growing Charm", Engorgio is a charm that causes the target to swell immensely.
Eyeglass Repair Charm (Oculus Reparo)
A charm that repairs broken eyeglasses. It is a variant of the Mending Charm.
Fire-Making Spell (Incendio)
A charm that can be used to conjure a jet of flame, thereby setting things alight.
Four-Point Spell (Point Me)
A spell that causes the caster's wand to behave as if it were a compass and point North.
Glass to Sand (Quarzicum)
A transfiguration spell that transforms glass into sand.
Green Sparks Charm (Verdimillious)
A charm that emits green sparks from the wand. These sparks could be used to reveal objects hidden by Dark Arts or offensively in a duel.
Knife to Paper Airplane (Cultrofors)
A transfiguration spell that turns a knife into a paper airplane/aeroplane.
Knockback Jinx (Flipendo)
A jinx that knocks a target backwards. While prominently used for duelling, Flipendo could also be used to push heavy objects.
Levitation Charm (Wingardium Leviosa)
The Levitation Charm is a charm used to make objects levitate.
Matchbox Transformation Spell (Flintifors)
A transfiguration spell that turns a target into a matchbox.
Matchstick to Needle (Conmutocus)
A transfiguration spell that transforms a match into a needle.
Mending Charm (Reparo)
A charm that can be used to seamlessly repair a broken or ripped object and works on most materials.
Mice to Snuffboxes (Muspyxis)
A transfiguration spell that transforms a mouse into a snuffbox.
Passage Opening Charm (Dissendium)
A charm used to open secret passageways, if there are secret passageways.
Sauce-Making Spell (Condimentum)
A transfiguration spell that produces sauce. Sauce is defined as something that has negligible nutritional value.
Scouring Charm (Scourgify)
A cleaning charm used for washing things. It could also be used to clean out smaller infestations of bundimun.
Shooting Spell (Jaculor)
A hex that causes a small explosion in a target and sounds like a gunshot.
Smokescreen Spell (Fumos)
A charm often used in duelling to create a defensive cloud of smoke from the wand that hinders visibility.
Snail to Teapot (Choclea Bibe)
A transfiguration spell that transforms a snail into a teapot.
Sneezing Hex (Steleus)
A hex that causes the victim to sneeze for a short period of time.
Snowflake-Creating Spell (Nix Facitur)
A Weather-Modifying Charm that creates snow.
Take Root (Anathema Daphnis)
A transfiguration spell that transforms a target into a rooted plant.
Tickling Hex (Titillando)
Also known as the "Tickling Spell", this hex manifests ghostly purple hands that tickle the target.
Umbrella Spell (Pluvia Velo)
A charm that creates a magical umbrella, shielding the caster from the rain.
Unlocking Charm (Alohomora)
Also known as "a thief's friend", this is a charm that unlocks objects such as doors or windows.
Untransfiguration (Reparifarge)
A type of counter-spell, which involves returning something to its proper form, reversing the effects of a transfiguration.
Wand Extinguishing Charm (Nox)
A charm that causes the light at the end of the caster's wand to be extinguished, acting as the counter to the Wand-Lighting Charm (Lumos).
Wand Lighting Charm (Lumos)
A charm that illuminates the tip of the caster's wand, allowing the caster to see in the dark. The charm could be used to reveal magically hidden things.
Whistle to Watch (Tunc Sibilus)
A transfiguration spell that can be used to transform a whistle into a watch.
Amplifying Charm (Sonorus)
A charm used to amplify a targeted sound such as a person's voice or a piece of equipment.
Avifors Spell (Avifors)
A transfiguration jinx that transforms a small object or creature into a bird.
Blindfolding Spell (Obscuro)
PREREQUISITE: YEAR 2. A transfiguration spell that conjures a blindfold over the eyes of a target, therefore obstructing their view of their surroundings.
Clothing Color-Changing Charm (Multicorfors)
A transfiguration spell that changes the colour and style of the target's outfit.
Color-Changing Charm (Colorvaria)
A transfiguration spell that changes the colour of a target.
Freezing Charm (Immobulus)
A charm that immobilises a target. It halts the movement of living or animated targets and stops the functioning of objects, such as Muggle alarms.
General Counter-Spell (Finite Incantatem)
A general counter-spell. It can be used in duels to counter or reverse minor damage, such as the effects of minor jinxes, hexes and curses.
Gluing Spell (Epoximise)
A transfiguration spell that bonds two objects together by transforming an object by conjuring a sticky substance.
Hair Color-Changing Charm (Crinus Muto)
A transfiguration spell that transforms the colour and style of the caster's hair.
Hardening Charm (Duro)
A charm used to change objects into stone.
Hive-Conjuring Spell (Cutem Uro)
A dark charm that causes painful hives to erupt on the victim's face.
Illegibility Charm (Illegibilus)
A charm that makes writing impossible to read.
Revelio Charm (Revelio)
A charm used to reveal concealed objects, messages, invisible things, passages, secretly written messages, hidden markings and reveal the true appearance of someone who changed their appearance with a spell.
Slowing Charm (Arresto Momentum)
Also known as the "Braking Charm", this charm can be used to slow the velocity of an object.
Squiggle Quill Spell (Vermiculafors)
A transfiguration spell that transforms a writing quill into a worm.
Bubble Jinx (Ebublio)
A jinx that traps a target in a bubble.


Potions:
Reducio
Angel’s Trumpet Potion
PREREQUISITE: RESTRICTED POTIONS. A potion that is poisonous made from Angel's Trumpet.
Bloodroot Poison
PREREQUISITE: RESTRICTED POTIONS. A potion that causes discomfort and burning with skin contact and, upon ingestion, leads to vomiting and the eventual loss of consciousness.
Essence of Insanity
PREREQUISITE: RESTRICTED POTIONS. A potion that temporarily renders the drinker utterly mad.
Malevolent Mixture
PREREQUISITE: RESTRICTED POTIONS. A potion that makes the drinker violently ill and fatigued, rendering them barely able to move or think.
Moonseed Poison
PREREQUISITE: RESTRICTED POTIONS. A potion that drains the drinker's magical ability greatly, leaving them almost magically inert.
Weedosoros
PREREQUISITE: RESTRICTED POTIONS. A poison, originally designed to kill plants, that causes violent convulsions and seizures in those who ingest it.
Wolfsbane Potion
PREREQUISITE: RESTRICTED POTIONS. A potion that ensures werewolves do not lose their sense of self when they transform.
Skele-gro
A potion that heals fractures and causes bones to regrow in a notably slow and painful process.
Potion of Dreamless Sleep
A potion that induces drowsiness and allows the user to sleep without having any nightmares.
Wit-Sharpening Potion
PREREQUISITE: YEAR 4. A potion that clears the mind and increases the mental processing speed of the drinker.
Cure for Boils
A potion that clears both magical and mundane boils and blemishes when ingested.
Herbicide Potion
A potion used in gardening that kills and damages plants.
Forgetfulness Potion
A potion that causes memory loss in the drinker.
Antidote to Common Poisons
A potion that serves as a cure for most ordinary poisons.
Antidote to Uncommon Poisons
A potion that serves as a cure for uncommon and peculiar poisons.
Bruise Removal Paste
A potion that resembles a thick yellow paste, guaranteed to remove a bruise within an hour.
Burn Healing Paste
A potion that resembles a thick orange paste, used to treat burns.
Babbling Beverage
A potion that can be ingested or placed topically on a target and renders the affected party unable to form a coherent sentence.
Confusing Concoction
A potion that when ingested, causes confusion and a heightened sense of paranoia in the affected person, making it difficult to tell friend from foe.
Dizziness Draught
A potion that causes the affected person to feel light-headed and lose their sense of balance.
Muffling Draught
A potion whose fumes causes the inhaler to lose their voice.
Dogbreath Potion
A potion that turns the drinker's breath into flame.
Drowsiness Draught
A potion that creates fumes that induces physical fatigue, slows motor function and impairs the ability to focus in the target.
Sleeping Draught
A potion that causes the drinker to immediately fall into a deep, but temporary, sleep.
Murtlap Essence
A potion that heals and soothes cuts and abrasions.
Pepperup Potion
A potion that is the cure for non-magical flu-like illnesses.
Anti-Paralysis Potion
A potion that cures paralysis caused by spells, such as the full body-bind curse.
Black Fire Potion
A potion that makes one's blood like ice, rendering them immune to fire.
Deflating Draught
A potion that is an antidote to inflationary magic, such as the Swelling Solution, when applied topically.
Swelling Solution
A potion that causes items and body parts to inflate.
Calming Draught
A potion that is used to calm someone after an emotional shock or outburst.
Gregory’s Unctuous Unction
A potion that tricks the drinker into thinking the brewer is their best friend.
Grand Pepperup Potion
PREREQUISITE: PEPPERUP POTION. This potion is a stronger version of the Pepperup Potion that cures magical and mundane flu-like illnesses.
Mandrake Restorative Draught
A potion that restores those who have been cursed or transfigured back to their original form.
Revive Potion
This potion rouses an unconscious or sleeping individual back to consciousness when ingested.
Befuddlement Draught
A potion that causes the drinker to become belligerent and reckless.
Laugh Inducing Potion
A potion that induces laughter in the drinker.
Bulgeye Potion
A potion that causes the drinker's eyes to grow to proportions akin to a character in a Japanese animation.
Fire Breathing Potion
A potion that allows the drinker to breathe fire at will.
Memory Potion
A potion that this potion functions like a sort of introspective first-person pensieve, allowing near perfect recollection of focused memories.
Scintillation Solution
PREREQUISITE: YEAR 3. A potion that improves the drinker's banter but makes the user more prone to sarcasm.
Fatiguing Infusion
PREREQUISITE: YEAR 4. A potions whose fumes cause fatigue, dull reflexes, and slowed thinking.
Weakness Potion
PREREQUISITE: YEAR 4. A potion that induces both physical and mental weakness in the drinker.
Wound Cleaning Potion
A potion that is a powerful antiseptic that cleans wounds.
Blood Replenishing Potion
A healing potion that replenishes lost blood.
Essence of Dittany
PREREQUISITE: YEAR 4. A potion that cures and closes severe open wounds.
Garroting Gas
PREREQUISITE: YEAR 4. A potion that, when exposed to air, releases a colourless gas that chokes those exposed to it.
Erumpent Potion
PREREQUISITE: YEAR 4. A potion that is very volatile, absolutely explosive when exposed to air.
Baruffio’s Brain Elixir
A potion that allegedly increases a drinker's brain power; however, the effects of this potion are underwhelming, often useless, and in some cases, toxic.
Alihotsy Draught
A potion that, upon drinking or inhaling its fumes, causes hysterical laughter.
Elixir to Induce Euphoria
A potion that induces a sense of inexplicable, irrational happiness.
Dr. Ubbly’s Oblivious Unction
A topical potion used to fade non-magical scars; this potion is also particularly effective in treating maladies of the mind.
Wiggenweld Potion
A remedy that awakens people from both magical and mundane sleep.
Girding Potion
Provides the consumer with prolonged endurance.
Vitamix Potion
PREREQUISITE: YEAR 5. A potion that causes the drinker to think more quickly.
Invisibility Potion
PREREQUISITE: YEAR 5. A potion that renders the user invisible.
Shrinking Potion
Also known as the "Shrinking Solution", this potion can render the drinker itty-bitty or serve as an antidote to the Swelling Solution and similar potions/spells.
Invigoration Draught
PREREQUISITE: YEAR 5. A potion that boosts the drinker's energy.
Draught of Living Death
A potion that sends the drinker into a deep, death-like sleep.
Wideye Potion
A potion that awakens one from a coma-like sleep, such as that caused by the Draught of Living Death.
Cough Potion
A potion that cures the drinker of a coughing fit and soothes throat irritation.
Jawbind Potion
PREREQUISITE: YEAR 6. A potion that induces lockjaw in the drinker.
Hiccoughing Solution
A potion that causes the drinker to break into a fit of hiccoughs.
Restoration Potion
PREREQUISITE: YEAR 6. A potion that, when topically applied to an object or living being, undoes the last potion or spell by which they were affected.
Antidote to Veritaserum
A potion that cures the drinker from the effects of the Veritaserum Potion.
Devil’s Sticky Balm
A potion that is used topically to cure and prevent dermal infections.
Cranberry Cleaner
A potion, that when ingested, cures internal infections.
Star Grass Salve
PREREQUISITE: YEAR 6. A potion that is used topically to soothe sores and wounds.
Amortentia
PREREQUISITE: YEAR 3. A potion that gives the drinker a sense of infatuation often misperceived as "love" towards the first person encountered after drinking it.
Love Potion Antidote
Undoes the effects of a love potion
Strengthening Solution
PREREQUISITE: YEAR 7. A potion that grants the drinker immense strength.
Pompion Potion
A potion that turns your head into a pumpkin!
Madame Glossy's Silver Polish
A potion that helps you get the finest shine on your armour or cutlery.
Oculus Potion
PREREQUISITE: YEAR 5. A potion that restores the drinker's eyesight.
Felix Felicis
PREREQUISITE: RESTRICTED POTIONS. A potion, also known as "Liquid Luck," that seemingly grants the drinker an inability to fail.
Veritaserum
PREREQUISITE: RESTRICTED POTIONS. The most potent truth serum available
Polyjuice Potion
PREREQUISITE: RESTRICTED POTIONS. A potion that allows the drinker to turn into someone else, provided that the DNA of that particular someone has been imbued during the brewing process.
Mopsus Potion
PREREQUISITE: RESTRICTED POTIONS. A potion that grants the drinker telekinetic abilities.
Turbo Farts Potion
A potion that makes the consumer flatulent.
Doxycide
A potion that is used to keep those pesky pests out of your yard when sprayed on the environment.
Starry Sky Solution
A potion that causes a dark fog to fill a room, accompanied by little lights that give the impression of a galaxy. Best used indoors.
Floating Potion
PREREQUISITE: YEAR 4. A potion that, upon contact, causes the target to float a few feet above the ground.
Snuffling Potion
A potion that improves the drinker's sense of smell.
Volubilis Potion
A potion that can be used to either alter the drinker's existing voice or cure a lost voice.
Replenishing Potion
A potion that replenishes non-magical liquids that come in contact with this potion; this potion does not replenish potions or magical liquids.
Pet Tonic
A potion that heals magical and non-magical pet illnesses and ailments.


Broom:
Reducio
Starsweeper XXI
Racing broom, notably used by the USA team during the Quidditch World Cup.
Broom Compass
Attach it to your broom so that it can help you along long travels.


Brookline Quinn
Spells:
Reducio
Summoning Charm (Accio)
PREREQUISITE: YEAR 2. A charm that summons an object toward the caster. It is able to summon objects by calling the object's name aloud after the incantation.
Hurling Hex (Iacta)
A hex applied to a broomstick that causes the broomstick to attempt to hurl its rider off.
Disarming Charm (Expelliarmus)
PREREQUISITE: YEAR 2. A charm that forces what an opponent is holding to fly out of their hand.
Cascading Jinx (Ingens Explosiones)
A jinx used to attack multiple opponents. When cast, this spell erupts into an explosion, hitting everything within the range set by the caster.
Fire-Making Spell (Incendio Duo)
PREREQUISITE: INCENDIO & YEAR 2. A charm that conjures green flames. It is a stronger variation of the Fire-Making Spell, but not as strong as Incendio Tria.
Slug-Vomiting Charm (Slugulus Eructo)
A curse that forces the target to vomit slugs.
Severing Charm (Diffindo)
A charm used to precisely and accurately cut something. If used inappropriately, it could cause death or injury.
Flower-Conjuring Spell (Orchideous)
A transfiguration spell that conjures a bouquet of flowers from the tip of the caster's wand.
Worm-Conjuring Spell (Vermiculus)
A transfiguration jinx used to transform an object into a worm.
Butterfly-Conjuring Spell (Lepidterio)
A transfiguration spell used to conjure butterflies out of thin air.
Pumpkin-Head Jinx (Melofors)
A jinx that encases the victim's head in a pumpkin. To outsiders, it appears as if the victim's head is transformed into a pumpkin.
Softening Charm (Spongify)
A charm that softens objects, making them rubbery and bouncy.
Packing Charm (Pack)
A charm used to make items pack themselves into a trunk.
Bandaging Charm (Ferula)
A healing charm that conjures bandages and wraps, splinting any broken bones and easing pain.
Wind Jinx (Ventus)
PREREQUISITE: YEAR 3. A charm which shoots a jet of strong, spiralling wind from the tip of the wand.
Guinea Fowl to Guinea Pig (Avum Porcus)
A transfiguration spell that transforms a guinea fowl into a guinea pig
Healing Charm (Reparifors)
PREREQUISITE: YEAR 3. A healing charm that reverts minor magically-induced ailments, such as paralysis and poisoning.
Porcupine or Hedgehog to Pincushion (Hystrifors)
A transfiguration spell that transforms a porcupine or hedgehog into a pincushion. If the spell is performed incorrectly, the creature could end up as a poppy seed instead.
Teapot to Gerbil (Jerbollam)
A transfiguration spell that transforms a teapot into a gerbil.
Teapot to Rat (Ratollam)
A transfiguration spell that transforms a teapot into a rat.
Teapot to Ferret (Migaleollam)
A transfiguration spell that transforms a teapot into a ferret.
Teapot to Tortoise (Terachelys)
A transfiguration spell that transforms a teapot into a tortoise.
Teacup to Tortoise (Tazachelys)
A transfiguration spell that transforms a teacup into a tortoise.
Tail-Growing Hex (Cauda Incrementum)
A hex that causes the target to grow a tail. The type of tail is dependent on the caster.
Fish Transformation Spell (Piscifors)
A transfiguration spell that transforms a target up to 5 kg (11 lbs) into a fish on the same mass.
Fish to Flower (Piscimutatio)
A transfiguration spell that transforms a fish into a flower.
Teddy Bear to Spider (Arachmutatio)
A transfiguration spell that transforms a teddy bear into a spider.
Boggart-Banishing Spell (Riddikulus)
A charm that is used to defeat a Boggart. This spell causes the boggart to assume a form that is humorous to the caster.
Revulsion Jinx (Relashio)
PREREQUISITE: YEAR 2. A jinx that forces the target to release its grip on whatever it was holding.
Snake Summons Spell (Serpensortia)
A transfiguration spell that conjures a live snake from the end of the wand. The counter-spell to this spell is the Snake-Vanishing Spell.
Full Body-Bind Curse (Petrificus Totalus)
Also known as the "Body Freezing Spell", this curse temporarily paralyses a target.
Teeth Growing Hex (Densaugeo)
A hex that causes the teeth to elongate at a grotesque, alarming rate.
Descension Spell (Descendo)
A charm that makes objects fall or move downward.
Spider Conjuration Spell (Arachnos)
A transfiguration spell that conjures a spider from the tip of the caster's wand.
Hair Thickening Charm (Crassus)
A charm that causes the target's hair to grow longer and thicker very quickly.
Owl to Opera Glasses (Speculafors)
A transfiguration spell that transforms an owl into a pair of opera glasses.
Vinegar to Wine (Acetum Reverto)
A transfiguration spell that transforms vinegar to wine.
Red Sparks Charm (Periculum)
A charm that allows the caster to shoot firework-like red sparks from their wand. Like a Muggle flare gun, Periculum is used to signal if one is in danger.
Opening Charm (Aberto)
A charm which opens doors.
Locking Charm (Colloportus)
A charm that closes and locks doors, making it so that they cannot be opened manually.
Extinguishing Charm (Extinguo)
A charm that puts out fires.
Dancing Feet Charm (Tarantallegra)
A charm that makes a target's legs spasm wildly out of control, making it appear as though they are dancing. It works on both living and inanimate targets, as long as the target has legs.
Shrinking Charm (Reducio)
A charm that causes an object to shrink.
Tickling Charm (Rictusempra)
A charm that causes the target to buckle with laughter, weakening them.
Bewitched Snowballs (Nive Percutio)
A charm that can bewitch snowballs so that they hone in on a designated target and continually plague them by throwing themselves at said target.
Bubble-Producing Charm (Bullarum Immortalem)
A transfiguration spell used to conjure a stream of bubbles from the tip of the wand.
Clothing Ignition Spell (Lacarnum Inflamari)
A charm used to ignite cloaks or other items of clothing worn by individuals.
Curse of the Bogies (Mucus ad Nauseam)
A curse that gives the recipient a nasty cold with a runny nose and sneezing. This curse could cause the victim to collapse if it were not treated.
Engorgement Charm (Engorgio)
Also known as "Growing Charm", Engorgio is a charm that causes the target to swell immensely.
Eyeglass Repair Charm (Oculus Reparo)
A charm that repairs broken eyeglasses. It is a variant of the Mending Charm.
Fire-Making Spell (Incendio)
A charm that can be used to conjure a jet of flame, thereby setting things alight.
Four-Point Spell (Point Me)
A spell that causes the caster's wand to behave as if it were a compass and point North.
Glass to Sand (Quarzicum)
A transfiguration spell that transforms glass into sand.
Green Sparks Charm (Verdimillious)
A charm that emits green sparks from the wand. These sparks could be used to reveal objects hidden by Dark Arts or offensively in a duel.
Knife to Paper Airplane (Cultrofors)
A transfiguration spell that turns a knife into a paper airplane/aeroplane.
Knockback Jinx (Flipendo)
A jinx that knocks a target backwards. While prominently used for duelling, Flipendo could also be used to push heavy objects.
Levitation Charm (Wingardium Leviosa)
The Levitation Charm is a charm used to make objects levitate.
Matchbox Transformation Spell (Flintifors)
A transfiguration spell that turns a target into a matchbox.
Matchstick to Needle (Conmutocus)
A transfiguration spell that transforms a match into a needle.
Mending Charm (Reparo)
A charm that can be used to seamlessly repair a broken or ripped object and works on most materials.
Mice to Snuffboxes (Muspyxis)
A transfiguration spell that transforms a mouse into a snuffbox.
Passage Opening Charm (Dissendium)
A charm used to open secret passageways, if there are secret passageways.
Sauce-Making Spell (Condimentum)
A transfiguration spell that produces sauce. Sauce is defined as something that has negligible nutritional value.
Scouring Charm (Scourgify)
A cleaning charm used for washing things. It could also be used to clean out smaller infestations of bundimun.
Shooting Spell (Jaculor)
A hex that causes a small explosion in a target and sounds like a gunshot.
Smokescreen Spell (Fumos)
A charm often used in duelling to create a defensive cloud of smoke from the wand that hinders visibility.
Snail to Teapot (Choclea Bibe)
A transfiguration spell that transforms a snail into a teapot.
Sneezing Hex (Steleus)
A hex that causes the victim to sneeze for a short period of time.
Snowflake-Creating Spell (Nix Facitur)
A Weather-Modifying Charm that creates snow.
Take Root (Anathema Daphnis)
A transfiguration spell that transforms a target into a rooted plant.
Tickling Hex (Titillando)
Also known as the "Tickling Spell", this hex manifests ghostly purple hands that tickle the target.
Umbrella Spell (Pluvia Velo)
A charm that creates a magical umbrella, shielding the caster from the rain.
Unlocking Charm (Alohomora)
Also known as "a thief's friend", this is a charm that unlocks objects such as doors or windows.
Untransfiguration (Reparifarge)
A type of counter-spell, which involves returning something to its proper form, reversing the effects of a transfiguration.
Wand Extinguishing Charm (Nox)
A charm that causes the light at the end of the caster's wand to be extinguished, acting as the counter to the Wand-Lighting Charm (Lumos).
Wand Lighting Charm (Lumos)
A charm that illuminates the tip of the caster's wand, allowing the caster to see in the dark. The charm could be used to reveal magically hidden things.
Whistle to Watch (Tunc Sibilus)
A transfiguration spell that can be used to transform a whistle into a watch.
Freezing Charm (Immobulus)
A charm that immobilises a target. It halts the movement of living or animated targets and stops the functioning of objects, such as Muggle alarms.
General Counter-Spell (Finite Incantatem)
A general counter-spell. It can be used in duels to counter or reverse minor damage, such as the effects of minor jinxes, hexes and curses.
Illegibility Charm (Illegibilus)
A charm that makes writing impossible to read.
Revelio Charm (Revelio)
A charm used to reveal concealed objects, messages, invisible things, passages, secretly written messages, hidden markings and reveal the true appearance of someone who changed their appearance with a spell.
Slowing Charm (Arresto Momentum)
Also known as the "Braking Charm", this charm can be used to slow the velocity of an object.


Potions:
Reducio
Cure for Boils
A potion that clears both magical and mundane boils and blemishes when ingested.
Herbicide Potion
A potion used in gardening that kills and damages plants.
Forgetfulness Potion
A potion that causes memory loss in the drinker.
Antidote to Common Poisons
A potion that serves as a cure for most ordinary poisons.
Antidote to Uncommon Poisons
A potion that serves as a cure for uncommon and peculiar poisons.
Bruise Removal Paste
A potion that resembles a thick yellow paste, guaranteed to remove a bruise within an hour.
Burn Healing Paste
A potion that resembles a thick orange paste, used to treat burns.
Babbling Beverage
A potion that can be ingested or placed topically on a target and renders the affected party unable to form a coherent sentence.
Confusing Concoction
A potion that when ingested, causes confusion and a heightened sense of paranoia in the affected person, making it difficult to tell friend from foe.
Dizziness Draught
A potion that causes the affected person to feel light-headed and lose their sense of balance.
Muffling Draught
A potion whose fumes causes the inhaler to lose their voice.
Dogbreath Potion
A potion that turns the drinker's breath into flame.
Pompion Potion
A potion that turns your head into a pumpkin!
Madame Glossy's Silver Polish
A potion that helps you get the finest shine on your armour or cutlery.
Pet Tonic
A potion that heals magical and non-magical pet illnesses and ailments.


Broom:
Reducio
Silver Arrow
Handmade by Leonard Jewkes and can reach speeds of 68 mph.
Omnioculars
Must-have so as to not miss anything during the match.
Broom Compass
Attach it to your broom so that it can help you along long travels.


Beatrice Forsyth
Spells:
Reducio
Disarming Charm (Expelliarmus)
PREREQUISITE: YEAR 2. A charm that forces what an opponent is holding to fly out of their hand.
0
Bluebell Flames (Caeruleus Inflamarae)
Also known as "Cold Fire," this charm creates magical blue flames that are waterproof and can be touched, penetrated or held without burning the holder.
0
Fur Growing Curse (Furrure Cresco)
A curse that causes a target to grow fur.
0
Cascading Jinx (Ingens Explosiones)
A jinx used to attack multiple opponents. When cast, this spell erupts into an explosion, hitting everything within the range set by the caster.
0
Hot-Air Charm (Aer Calidus)
A charm that causes hot air to escape from the caster's wand. This air can quickly dry off soaked garments.
0
Sun-Light Charm (Lumos Solem)
Also known as the "Lumos Solem Spell," this charm produces a blinding flash of sunlight.
0
Weather-modifying Charm (Metelojinx)
A charm that creates a small, localised thunderstorm within an area.
0
Weather-modifying Countercharm (Meteolojinx Recanto)
A counter-charm for Weather-Modifying Charms such as the Atmospheric Charm or Meteolojinx.
0
Weather-modifying Charm Variant (Meteolojinx)
A Weather-Modifying Charms that causes a localized storm.
0
Atmospheric Charm (Caelum Muto)
A type of Weather-Modifying Charm used to create certain weather conditions indoors.
0
Blue Sparks Charm (Caerulimillious)
A charm that precipitates a jet of blue sparks from the tip of the wand. When produced in large quantities, it is difficult to see or breathe when in the vicinity.
0
Fire-Making Spell (Incendio Duo)
PREREQUISITE: INCENDIO & YEAR 2. A charm that conjures green flames. It is a stronger variation of the Fire-Making Spell, but not as strong as Incendio Tria.
0
Slug-Vomiting Charm (Slugulus Eructo)
A curse that forces the target to vomit slugs.
0
Severing Charm (Diffindo)
A charm used to precisely and accurately cut something. If used inappropriately, it could cause death or injury.
0
Flower-Conjuring Spell (Orchideous)
A transfiguration spell that conjures a bouquet of flowers from the tip of the caster's wand.
0
Worm-Conjuring Spell (Vermiculus)
A transfiguration jinx used to transform an object into a worm.
0
Butterfly-Conjuring Spell (Lepidterio)
A transfiguration spell used to conjure butterflies out of thin air.
0
Pumpkin-Head Jinx (Melofors)
A jinx that encases the victim's head in a pumpkin. To outsiders, it appears as if the victim's head is transformed into a pumpkin.
0
Slippery Jinx (Lubricus)
A jinx that makes an object slippery and difficult to hold.
0
Fiery Script Charm (Flagrate)
A charm that allows one to write or draw in midair with fiery lines. The shape lingers for some time.
0
Stairs-into-Slide Charm (Glisseo)
A Transfiguration spell that transforms a staircase into a smooth slide.
0
Softening Charm (Spongify)
A charm that softens objects, making them rubbery and bouncy.
0
Paper Mending Charm (Papyrus Reparo)
A charm used to mend torn pieces of paper.
0
Packing Charm (Pack)
A charm used to make items pack themselves into a trunk.
0
Reviving Spell (Rennervate)
A charm that awakens a living target from a state of unconsciousness.
0
Flask-conjuration spell (Potiri Putine)
A transfiguration spell that conjures a glass flask out of thin air.
0
Ascension Spell (Alarte Ascendare)
A charm used to launch an object up into the air.
0
Bandaging Charm (Ferula)
A healing charm that conjures bandages and wraps, splinting any broken bones and easing pain.
0
Wind Jinx (Ventus)
PREREQUISITE: YEAR 3. A charm which shoots a jet of strong, spiralling wind from the tip of the wand.
0
Guinea Fowl to Guinea Pig (Avum Porcus)
A transfiguration spell that transforms a guinea fowl into a guinea pig
0
Wand-Lighting Charm Duo (Lumos Duo)
PREREQUISITE: LUMOS. A variation of the Wand-Lighting Charm. It creates a focused beam of light from the end of the wand.
0
Healing Charm (Reparifors)
PREREQUISITE: YEAR 3. A healing charm that reverts minor magically-induced ailments, such as paralysis and poisoning.
0
Radiant Wand-Lighting Charm (Lumos Maxima)
PREREQUISITE: LUMOS DUO & LUMOS. A charm that produces a blinding flash of bright white light from the tip of the wand, a modified version of the Wand-Lighting Charm.
0
Summoning Charm (Accio)
PREREQUISITE: YEAR 2. A charm that summons an object toward the caster. It is able to summon objects by calling the object's name aloud after the incantation.
0
Banishing Charm (Depulso)
PREREQUISITE: YEAR 2. A charm that pushes an object away from the caster.
0
Singing Jinx (Cantis)
A charm used to make the target break out in song.
0
Porcupine or Hedgehog to Pincushion (Hystrifors)
A transfiguration spell that transforms a porcupine or hedgehog into a pincushion. If the spell is performed incorrectly, the creature could end up as a poppy seed instead.
0
Teapot to Gerbil (Jerbollam)
A transfiguration spell that transforms a teapot into a gerbil.
0
Teapot to Rat (Ratollam)
A transfiguration spell that transforms a teapot into a rat.
0
Teapot to Ferret (Migaleollam)
A transfiguration spell that transforms a teapot into a ferret.
0
Teapot to Tortoise (Terachelys)
A transfiguration spell that transforms a teapot into a tortoise.
0
Teacup to Tortoise (Tazachelys)
A transfiguration spell that transforms a teacup into a tortoise.
0
Tail-Growing Hex (Cauda Incrementum)
A hex that causes the target to grow a tail. The type of tail is dependent on the caster.
0
Fish Transformation Spell (Piscifors)
A transfiguration spell that transforms a target up to 5 kg (11 lbs) into a fish on the same mass.
0
Fish to Flower (Piscimutatio)
A transfiguration spell that transforms a fish into a flower.
0
Teddy Bear to Spider (Arachmutatio)
A transfiguration spell that transforms a teddy bear into a spider.
0
Boggart-Banishing Spell (Riddikulus)
A charm that is used to defeat a Boggart. This spell causes the boggart to assume a form that is humorous to the caster.
0
Revulsion Jinx (Relashio)
PREREQUISITE: YEAR 2. A jinx that forces the target to release its grip on whatever it was holding.
0
Snake Summons Spell (Serpensortia)
A transfiguration spell that conjures a live snake from the end of the wand. The counter-spell to this spell is the Snake-Vanishing Spell.
0
Snake-Vanishing Spell (Vipera Evanesca)
A transfiguration spell that vanishes snakes.
0
Full Body-Bind Curse (Petrificus Totalus)
Also known as the "Body Freezing Spell", this curse temporarily paralyses a target.
0
Teeth Growing Hex (Densaugeo)
A hex that causes the teeth to elongate at a grotesque, alarming rate.
0
Hovering Charm (Sublevo Brevis)
A charm that makes a target hover in mid-air for a brief period of time. It is one of the many lesser variations of the Levitation Charm. This spell works on both objects and people.
0
Glacius (Glacius)
Sometimes called the "Freezing Spell", this charm freezes a target with icy-cold air created from the tip of the wand.
0
Knee-Reversal Hex (Retro Genibus)
A hex that causes the victim's knees to reverse position from the front of their legs, where they were supposed to be located, to the back.
0
Rotation Charm (Circumrota)
A charm that can be used to turn or rotate objects.
0
Window Shattering Spell (Finestra)
A charm that shatters glass.
0
Descension Spell (Descendo)
A charm that makes objects fall or move downward.
0
Spider Conjuration Spell (Arachnos)
A transfiguration spell that conjures a spider from the tip of the caster's wand.
0
Hair Thickening Charm (Crassus)
A charm that causes the target's hair to grow longer and thicker very quickly.
0
Owl to Opera Glasses (Speculafors)
A transfiguration spell that transforms an owl into a pair of opera glasses.
0
Water-Heating Spell (Aqua Fervens)
A charm that instantly heats water.
0
Cracker Jinx (Nec Divinos Crepitus)
PREREQUISITE: YEAR 3. A jinx that conjures exploding Wizard Crackers.
0
Purple Firecrackers-Conjuration Charm (Violaceous)
A charm used to emit purple firecrackers from the tip of one's wand.
0
Cheering Charm (Serenate)
A charm that makes the target feel elated. If overdone, a victim can be overcome with fits of hysterical laughter.
0
Bravery Charm (Animosus)
A charm that enhances the performance of teammates when they are facing certain foes.
0
Sealant Charm (Consigno)
A charm that magically seals envelopes.
0
Jelly-Brain Jinx (Wibbli Cogitatus)
A jinx that reduces one's mental abilities.
0
Twitchy Ears Hex (Trementes Aures)
A hex that causes the victim's ears to twitch.
0
Gripping Charm (Inhaeresco)
A charm that makes a target easier to hold on to.
0
Hurling Hex (Iacta)
A hex applied to a broomstick that causes the broomstick to attempt to hurl its rider off.
0
Vinegar to Wine (Acetum Reverto)
A transfiguration spell that transforms vinegar to wine.
0
Litter Bin to Wildebeest (Arcacas Invacca)
A transfiguration spell used to transform a litter bin into a wildebeest.
0
Water Repelling Charm (Impervius)
A charm that makes an object repel water and mist. This could be used to allow someone better sight in bad weather conditions by preventing the rain from hitting their faces.
0
Leg-growing Charm (Concala Crura)
A charm used to grow legs on an object.
0
Desk into Pig Spell (Corpus Porcus)
A transfiguration spell that turns a desk into a pig.
0
Candle to Rabbit (Lucerna Lepus)
A transfiguration spell that turns a candle into a rabbit.
0
Ears to Kumquats (Aurisponica)
A transfiguration spell that turns the ears of a target into kumquats.
0
Rose Growth Spell (Herbivicus Rosa)
A charm that makes rosebushes grow at an unusually fast pace.
0
Shrinking Spell (Diminuendo)
A charm that causes an object to shrink.
0
Quieting Charm (Quietus)
A charm that is used to quiet sound.
0
Animal Goblet Transformation (Vera Verto)
A transfiguration spell used to transform an animal into a water goblet.
0
Mice Transformation Spell (Snufflifors)
A transfiguration spell used to transform an object into a mouse.
0
Ducklifors Jinx (Ducklifors)
A transfiguration jinx that transforms a target into a duck.
0
Rabbit Transformation Spell (Lapifors)
A transfiguration jinx that transforms a target into a rabbit.
0
Rabbit Slippers (Lepus Calceus)
A transfiguration spell that transforms a pair of rabbits into slippers.
0
Cauldron to Sieve (Filtración)
A transfiguration spell that transforms a cauldron into a sieve.
0
Cauldron to Badger (Furificar)
A transfiguration spell that transforms a cauldron into a badger.
0
Cauldron to Guitar (Afinar)
A transfiguration spell that transforms a cauldron into a guitar.
0
Ecto Spell (Ectomatic)
A spell that conjures blobs of ectoplasm, launching them in an arc to splash down on the ground. Conjured ectoplasm could be cleaned up by the Skurge Charm.
0
Skurge Charm (Skurge)
A charm that can be used to clean up ectoplasm created by passing ghosts. This spell can also be used to frighten spirits.
0
Bubblehead Charm (Aspira)
A charm that allows the caster to conjure a bubble around their head which contains a supply of fresh air.
0
Teeth-straightening Spell (Recto Dente)
A charm used to straighten crooked teeth.
0
Siphoning Spell (Tergeo)
A cleaning charm used to siphon liquids such as blood, dust or grease, and to clean objects.
0
Hair Loss Curse (Calvorio)
A curse that removes the victim's hair or headdress.
0
Pressurized Water Charm (Aqua Eructo)
PREREQUISITE: YEAR 4. A charm that can be used to create a spout of water from the tip of the wand. The intensity of the water flow could be anything from a thin fountain to an immense and powerful jet.
0
Hair-Regrowing Spell (Capillus Incrementum)
A charm used to quickly regrow lost hair.
0
Star Shower Spell (Stella Cascadia)
A charm that creates a star shower.
0
Bedazzling Hex (Indesmulo)
A hex used to disguise things, effectively making them invisible.
0
Beauty Spell (Pulchra)
A charm used to enhance the physical beauty of the caster.
0
Drone Jinx (Obstrepere)
A jinx that produces unpleasantly loud noises.
0
Pepper Breath Hex (Draco Spiritus)
A hex that inflicts fiery hot breath.
0
Washing Up Charm (Lavabit)
A charm that enchants dirty dishes to wash themselves.
0
Vacuum Cleaner Spell (Lambent Lutum)
A charm used to clean any object using the wand like a vacuum cleaner.
0
Somnambulist Charm (Somnambulus)
A charm that moves unconscious people by inducing somnambulism, or sleepwalking. This spell is generally used on the seriously deranged.
0
Dinnerplate to Mushroom (Fungifors)
A transfiguration charm that transforms a dinner plate into a mushroom.
0
Rock to Dog (Canifors)
A transfiguration charm that transforms a rock into a dog.
0
Steel Talons Transfiguration (Steelclaw)
A transfiguration charm that transforms an animal's claws into a steel talons.
0
Stretching Jinx (Distringo)
A jinx that stretches the target.
0
Arrow Shooting Spell (Sagitta)
A transfiguration spell that conjures a shooting arrow from the caster's wand.
0
Smoke to Daggers (Pluviae Acuta)
A transfiguration spell that transforms smoke into daggers that can be directed at a target.
0
The Bird Conjuring Charm (Avis)
PREREQUISITE: YEAR 5. A charm that conjures a flock of birds.
0
The Bridge Conjuring Spell (Pontem Appare)
A transfiguration spell that conjures a bridge out of thin air.
0
The Bridge Vanishing Spell (Pontem Discede)
A transfiguration spell that vanishes a bridge.
0
Human to Pig (Porcus)
A transfiguration spell that transforms a human into a pig.
0
Human to Chicken (Pullus)
A transfiguration spell that transforms a human into a chicken.
0
Human to Bat (Vespertilio)
A transfiguration spell that transforms a human into a bat.
0
Human to Ferret (Furritas)
A transfiguration spell that transforms a human into a ferret.
0
Glacius Tria (Glacius Tria)
PREREQUISITE: GLACIUS & GLACIUS DUO. Sometimes called the "Freezing Spell Tria", this charm is used offensively to freeze a target enemy. It is the most effective version of Glacius, being more powerful than Glacius Duo.
0
Homing Spell (Sequi Me)
A spell that follows its target with a constant speed after being cast. This spell can cause significant damage to the target.
0
Beetle Buttons (Buttonfors)
A transfiguration spell that transforms a beetle into a coat button.
0
Placement Charm (Sede)
A charm that magically places an object somewhere without the wizard or witch having to do it physically.
0
Informous Spell (Informous)
A charm that adds a page with information regarding the charmed creature to the caster's Folio Bruti (book of beasts).
0
Human to Armchair (Essesella)
A transfiguration spell used to turn a human into an armchair.
0
Countercharm for Hiccoughs (Consingultus)
A counter-charm that cures the magical inducement of hiccoughs.
0
Badgering (Melifors)
A transfiguration spell that turns a target into a badger.
0
Splintering Unlocking Charm (Portaberto)
A charm that splinters a lock from a door to bypass a lock. Popular prior to the discovery of the Unlocking Charm but occasionally leaves a smoking hole where the key should have gone in the door.
0
Entrail-Expelling Curse (Exta Expurgo)
A curse that expels blockages from intestines.
0
Red Sparks Charm (Periculum)
A charm that allows the caster to shoot firework-like red sparks from their wand. Like a Muggle flare gun, Periculum is used to signal if one is in danger.
0
Opening Charm (Aberto)
A charm which opens doors.
0
Locking Charm (Colloportus)
A charm that closes and locks doors, making it so that they cannot be opened manually.
0
Extinguishing Charm (Extinguo)
A charm that puts out fires.
0
Dancing Feet Charm (Tarantallegra)
A charm that makes a target's legs spasm wildly out of control, making it appear as though they are dancing. It works on both living and inanimate targets, as long as the target has legs.
0
Shrinking Charm (Reducio)
A charm that causes an object to shrink.
0
Tickling Charm (Rictusempra)
A charm that causes the target to buckle with laughter, weakening them.
0
Tongue-Tying Curse (Mimblewimble)
Also known as the "Tongue-Tying Spell", this is a curse that ties the target's tongue in a knot, preventing them from making coherent speech and accurately casting spells that require incantations.
0
Bewitched Snowballs (Nive Percutio)
A charm that can bewitch snowballs so that they hone in on a designated target and continually plague them by throwing themselves at said target.
0
Bubble-Producing Charm (Bullarum Immortalem)
A transfiguration spell used to conjure a stream of bubbles from the tip of the wand.
0
Clothing Ignition Spell (Lacarnum Inflamari)
A charm used to ignite cloaks or other items of clothing worn by individuals.
0
Curse of the Bogies (Mucus ad Nauseam)
A curse that gives the recipient a nasty cold with a runny nose and sneezing. This curse could cause the victim to collapse if it were not treated.
0
Engorgement Charm (Engorgio)
Also known as "Growing Charm", Engorgio is a charm that causes the target to swell immensely.
0
Eyeglass Repair Charm (Oculus Reparo)
A charm that repairs broken eyeglasses. It is a variant of the Mending Charm.
0
Fire-Making Spell (Incendio)
A charm that can be used to conjure a jet of flame, thereby setting things alight.
0
Four-Point Spell (Point Me)
A spell that causes the caster's wand to behave as if it were a compass and point North.
0
Glass to Sand (Quarzicum)
A transfiguration spell that transforms glass into sand.
0
Green Sparks Charm (Verdimillious)
A charm that emits green sparks from the wand. These sparks could be used to reveal objects hidden by Dark Arts or offensively in a duel.
0
Knife to Paper Airplane (Cultrofors)
A transfiguration spell that turns a knife into a paper airplane/aeroplane.
0
Knockback Jinx (Flipendo)
A jinx that knocks a target backwards. While prominently used for duelling, Flipendo could also be used to push heavy objects.
0
Levitation Charm (Wingardium Leviosa)
The Levitation Charm is a charm used to make objects levitate.
0
Matchbox Transformation Spell (Flintifors)
A transfiguration spell that turns a target into a matchbox.
0
Matchstick to Needle (Conmutocus)
A transfiguration spell that transforms a match into a needle.
0
Mending Charm (Reparo)
A charm that can be used to seamlessly repair a broken or ripped object and works on most materials.
0
Mice to Snuffboxes (Muspyxis)
A transfiguration spell that transforms a mouse into a snuffbox.
0
Passage Opening Charm (Dissendium)
A charm used to open secret passageways, if there are secret passageways.
0
Sauce-Making Spell (Condimentum)
A transfiguration spell that produces sauce. Sauce is defined as something that has negligible nutritional value.
0
Scouring Charm (Scourgify)
A cleaning charm used for washing things. It could also be used to clean out smaller infestations of bundimun.
0
Shooting Spell (Jaculor)
A hex that causes a small explosion in a target and sounds like a gunshot.
0
Smokescreen Spell (Fumos)
A charm often used in duelling to create a defensive cloud of smoke from the wand that hinders visibility.
0
Snail to Teapot (Choclea Bibe)
A transfiguration spell that transforms a snail into a teapot.
0
Sneezing Hex (Steleus)
A hex that causes the victim to sneeze for a short period of time.
0
Snowflake-Creating Spell (Nix Facitur)
A Weather-Modifying Charm that creates snow.
0
Take Root (Anathema Daphnis)
A transfiguration spell that transforms a target into a rooted plant.
0
Tickling Hex (Titillando)
Also known as the "Tickling Spell", this hex manifests ghostly purple hands that tickle the target.
0
Umbrella Spell (Pluvia Velo)
A charm that creates a magical umbrella, shielding the caster from the rain.
0
Unlocking Charm (Alohomora)
Also known as "a thief's friend", this is a charm that unlocks objects such as doors or windows.
0
Untransfiguration (Reparifarge)
A type of counter-spell, which involves returning something to its proper form, reversing the effects of a transfiguration.
0
Wand Extinguishing Charm (Nox)
A charm that causes the light at the end of the caster's wand to be extinguished, acting as the counter to the Wand-Lighting Charm (Lumos).
0
Wand Lighting Charm (Lumos)
A charm that illuminates the tip of the caster's wand, allowing the caster to see in the dark. The charm could be used to reveal magically hidden things.
0
Whistle to Watch (Tunc Sibilus)
A transfiguration spell that can be used to transform a whistle into a watch.
0
Amplifying Charm (Sonorus)
A charm used to amplify a targeted sound such as a person's voice or a piece of equipment.
0
Avifors Spell (Avifors)
A transfiguration jinx that transforms a small object or creature into a bird.
0
Blindfolding Spell (Obscuro)
PREREQUISITE: YEAR 2. A transfiguration spell that conjures a blindfold over the eyes of a target, therefore obstructing their view of their surroundings.
0
Clothing Color-Changing Charm (Multicorfors)
A transfiguration spell that changes the colour and style of the target's outfit.
0
Color-Changing Charm (Colorvaria)
A transfiguration spell that changes the colour of a target.
0
Freezing Charm (Immobulus)
A charm that immobilises a target. It halts the movement of living or animated targets and stops the functioning of objects, such as Muggle alarms.
0
General Counter-Spell (Finite Incantatem)
A general counter-spell. It can be used in duels to counter or reverse minor damage, such as the effects of minor jinxes, hexes and curses.
0
Gluing Spell (Epoximise)
A transfiguration spell that bonds two objects together by transforming an object by conjuring a sticky substance.
0
Hair Color-Changing Charm (Crinus Muto)
A transfiguration spell that transforms the colour and style of the caster's hair.
0
Hardening Charm (Duro)
A charm used to change objects into stone.
0
Hive-Conjuring Spell (Cutem Uro)
A dark charm that causes painful hives to erupt on the victim's face.
0
Illegibility Charm (Illegibilus)
A charm that makes writing impossible to read.
0
Revelio Charm (Revelio)
A charm used to reveal concealed objects, messages, invisible things, passages, secretly written messages, hidden markings and reveal the true appearance of someone who changed their appearance with a spell.
0
Slowing Charm (Arresto Momentum)
Also known as the "Braking Charm", this charm can be used to slow the velocity of an object.
0
Squiggle Quill Spell (Vermiculafors)
A transfiguration spell that transforms a writing quill into a worm.


Potions:
Reducio
Wit-Sharpening Potion
PREREQUISITE: YEAR 4. A potion that clears the mind and increases the mental processing speed of the drinker.
0
Cure for Boils
A potion that clears both magical and mundane boils and blemishes when ingested.
0
Herbicide Potion
A potion used in gardening that kills and damages plants.
0
Forgetfulness Potion
A potion that causes memory loss in the drinker.
0
Antidote to Common Poisons
A potion that serves as a cure for most ordinary poisons.
0
Antidote to Uncommon Poisons
A potion that serves as a cure for uncommon and peculiar poisons.
0
Bruise Removal Paste
A potion that resembles a thick yellow paste, guaranteed to remove a bruise within an hour.
0
Burn Healing Paste
A potion that resembles a thick orange paste, used to treat burns.
0
Babbling Beverage
A potion that can be ingested or placed topically on a target and renders the affected party unable to form a coherent sentence.
0
Confusing Concoction
A potion that when ingested, causes confusion and a heightened sense of paranoia in the affected person, making it difficult to tell friend from foe.
0
Dizziness Draught
A potion that causes the affected person to feel light-headed and lose their sense of balance.
0
Muffling Draught
A potion whose fumes causes the inhaler to lose their voice.
0
Dogbreath Potion
A potion that turns the drinker's breath into flame.
0
Drowsiness Draught
A potion that creates fumes that induces physical fatigue, slows motor function and impairs the ability to focus in the target.
0
Sleeping Draught
A potion that causes the drinker to immediately fall into a deep, but temporary, sleep.
0
Murtlap Essence
A potion that heals and soothes cuts and abrasions.
0
Pepperup Potion
A potion that is the cure for non-magical flu-like illnesses.
0
Anti-Paralysis Potion
A potion that cures paralysis caused by spells, such as the full body-bind curse.
0
Black Fire Potion
A potion that makes one's blood like ice, rendering them immune to fire.
0
Deflating Draught
A potion that is an antidote to inflationary magic, such as the Swelling Solution, when applied topically.
0
Swelling Solution
A potion that causes items and body parts to inflate.
0
Calming Draught
A potion that is used to calm someone after an emotional shock or outburst.
0
Gregory’s Unctuous Unction
A potion that tricks the drinker into thinking the brewer is their best friend.
0
Grand Pepperup Potion
PREREQUISITE: PEPPERUP POTION. This potion is a stronger version of the Pepperup Potion that cures magical and mundane flu-like illnesses.
0
Mandrake Restorative Draught
A potion that restores those who have been cursed or transfigured back to their original form.
0
Revive Potion
This potion rouses an unconscious or sleeping individual back to consciousness when ingested.
0
Befuddlement Draught
A potion that causes the drinker to become belligerent and reckless.
0
Laugh Inducing Potion
A potion that induces laughter in the drinker.
0
Bulgeye Potion
A potion that causes the drinker's eyes to grow to proportions akin to a character in a Japanese animation.
0
Fire Breathing Potion
A potion that allows the drinker to breathe fire at will.
0
Memory Potion
A potion that this potion functions like a sort of introspective first-person pensieve, allowing near perfect recollection of focused memories.
0
Scintillation Solution
PREREQUISITE: YEAR 3. A potion that improves the drinker's banter but makes the user more prone to sarcasm.
0
Fatiguing Infusion
PREREQUISITE: YEAR 4. A potions whose fumes cause fatigue, dull reflexes, and slowed thinking.
0
Weakness Potion
PREREQUISITE: YEAR 4. A potion that induces both physical and mental weakness in the drinker.
0
Baruffio’s Brain Elixir
A potion that allegedly increases a drinker's brain power; however, the effects of this potion are underwhelming, often useless, and in some cases, toxic.
0
Pompion Potion
A potion that turns your head into a pumpkin!
0
Madame Glossy's Silver Polish
A potion that helps you get the finest shine on your armour or cutlery.
0
Turbo Farts Potion
A potion that makes the consumer flatulent.
0
Doxycide
A potion that is used to keep those pesky pests out of your yard when sprayed on the environment.
0
Snuffling Potion
A potion that improves the drinker's sense of smell.
0
Replenishing Potion
A potion that replenishes non-magical liquids that come in contact with this potion; this potion does not replenish potions or magical liquids.
0
Pet Tonic
A potion that heals magical and non-magical pet illnesses and ailments.


Broom:
Reducio
Silver Arrow
Handmade by Leonard Jewkes and can reach speeds of 68 mph.
Omnioculars
Must-have so as to not miss anything during the match.
Broom Compass
Attach it to your broom so that it can help you along long travels.


Korinna Nightshade
Spells:
Reducio
Opening Charm (Aberto)
A charm which opens doors.
Extinguishing Charm (Extinguo)
A charm that puts out fires.
Tongue-Tying Curse (Mimblewimble)
Also known as the "Tongue-Tying Spell", this is a curse that ties the target's tongue in a knot, preventing them from making coherent speech and accurately casting spells that require incantations.
Fire-Making Spell (Incendio)
A charm that can be used to conjure a jet of flame, thereby setting things alight.
Blindfolding Spell (Obscuro)
PREREQUISITE: YEAR 2. A transfiguration spell that conjures a blindfold over the eyes of a target, therefore obstructing their view of their surroundings.


Potions:
Reducio
Cure for Boils
A potion that clears both magical and mundane boils and blemishes when ingested.
Herbicide Potion
A potion used in gardening that kills and damages plants.
Forgetfulness Potion
A potion that causes memory loss in the drinker.
Pompion Potion
A potion that turns your head into a pumpkin!


Broom:
Reducio
Silver Arrow
Handmade by Leonard Jewkes and can reach speeds of 68 mph.
Last edited by Della Barfield on 16 Dec 2025, 14:30, edited 5 times in total.

sta 8 - eva 16 - str 5 - wis 11 - arc 5 - accuracy 13 |||| Parselmouth - Evasive Maneuvers - Beast Master
also Ruckus Weems | Quentin Gagné

Slytherin vs. Ravenclaw Fall 2025 broom racing
Image posted by the member
banner by.__June Selwyn & Vale Ashwood
──────────────────────────────────
mentions.
__n/a
location.__Broom Racing Tracks________date.__October 26th, 2025

"spoken in English;"________"spoken in Gaelic."
──────────────────────────────────
You know, Scotland was supposed to be cooler, this time of year. Not snowing quite yet, but with crisp air and cloudy skies, to make you regret leaving the warmth of the indoors without a sweater. So why on earth was Alyss actually feeling a little heated, at the moment? As she clutched her broom — new broom, by the way — she inhaled swiftly, shutting her eyes for a brief moment. She would be fine. Everything would be fine. Just because she lost her first game to Hufflepuff last match didn’t mean a single thing to her. Nada.

Alyss climbed aboard the broom, glancing side to side at her teammates. “Hey guys? Please don’t fall from your brooms for me, will ya?” She asked, smirk creeping onto her face. “I don’t gotta fancy speech or anything,” She continued, “So just like… don’t suck, alright? Then we’ll be fine.” Offering them all a smile, Alyss risked a short glance at the stands before returning her concentration to the match at hand. She wouldn’t lose this time. Right?
──────────────────────────────────
actions.
__As strategized!
broom.__Nimbus 1700 | Compass attached
stats.__sta 7 • eva 8 • str 4 • wis 7 • arc 7 • acc 7
broom stats.__sta 7 • eva 8 9 • str 4 5 • wis 7 8 • arc 7 • acc 7 9
abilities.__ 1. Fearless | Immune to a dhampir's aura, terrible presence, a werewolf's intimidation, and a Boggart's fear effect
2. Evasive Maneuvers | 10% auto-evasion chance that anything targets this player automatically misses.
word count.__175

Reducio
Game Master wrote: 17 Jul 2024, 21:58
Image posted by the member
STATISTICS
sta 7 • eva 8 • str 4 • wis 7 • arc 7 • acc 7
X X X X | SPORTS WINS | X X X X
ABILITIES
fearlessevasive maneuvers • ability • ability • ability

Slytherin vs. Ravenclaw Fall 2025 broom racing
Image posted by the member
Image posted by the member
"OWOOOOOOOOOOO!!!!"

As soon as Colin left the changing rooms, the heat of the day struck full force. It really was unusual for this part of the country to be so warm! Colin remembered reading about the Quidditch matches held at Hogwarts in 1948 when the temperature was only 12 degrees! And then there were the ones in 1908 where the was just like today, 80 degrees hot and likely a good afternoon for a dip in the lake after the race!

He raised his head to check out the spectator stands. Of course, there was one beautiful Hufflepuff girl that hoped to see up there! Colin sighed. He just hoped he'd live long enough to give her a little dance after the race!

As for the weather, it had changed considerably since this morning's chill! But neither rain nor snow nor glom of night would ever deter Colin McCoire from his appointed rounds, and that mean heading straight over towards Beatrice Forsyth, Ravenclaw Captain. As was Colin's long established custom, he stared the readhead right in the eyes and with a practiced flourish, gave her a very courteous bow.

Colin smirked. "Ayo Bea! We're totally going to roast you lot! I'll visit ye in hospital wing later, lass!"

Turning back to his own team mates, he mounted Vailerama and acknowledged Aly's encouraging speech. "Don't suck!? Aly, when have we ever actually sucked?" Colin laughed merrily as he regarded the others. Their record to date, of course, had been anything but unsucky! "Well, ye heard the ladies! Don't suck and make sure this race is an absolute bloodbath for the Ravenclowns!"
Image posted by the member
@Emily Shephard | @AngelFyre McCubbin |
Beatrice Forsyth
BROOM:
Vailerama: Silver Arrow (+3 to all stats, speed 5) Sweeeet!
ABILITIES:
Werewolf Skills 1 | Evasive Maneuvers | Werewolf Skills 2 | Perfectionist
STATS:
STAMINA: 7 | EVASION: 7
STRENGTH: 4 | WISDOM: 16
ARCANE POWER: 7 | ACCURACY: 13
ACTIONS:
Colin isn't looking for trouble.
He is trouble. Tracking Peri!
& he's coming for you!!
Reducio
Colin's Trunk
Image posted by the member

Race: Werewolf

Abilities:
Werewolf Skills | Evasive Manoeuvres | Werewolf Skills | Perfectionist | Werewolf Skills | ---6--- | ---7---
Stats:
Stamina: 7 | Evasion: 7 | Strength: 4 | Wisdom: 16 | Arcane Power: 7 | Accuracy: 13

This includes +1 to Wisdom from Broom Racing tie with Gryffindor!

This includes +1 to Accuracy from Izzi's Quidditch win!

This includes +1 to Evasion from Colin's Broom Racing win against Ravenclaw!

This includes +1 to Wisdom from Colin's Broom Racing win against Gryffindor!
Spells known:
Last edited by Colin McCoire on 31 Oct 2025, 01:30, edited 1 time in total.

Keep your mind in hell; and don't despair.
Cursa McCoire
Rigel McCoire

Slytherin vs. Ravenclaw Fall 2025 broom racing
Image posted by the member
Pericles shielded his eyes as Ravenclaw's racers emerged under a sunny sky, frowning against the heat while venting his shirt collar in obvious discomfort. He marched out at the back of the group, executing a last-minute once-over of their ranks. A sense of responsibility stirred in his chest. As a young duellist, he had looked up to seventh-year teammates as pillars of prowess. Now he felt only pressure as he stood in their shoes. Strategy and skill still had to compete with luck, and all it would take was a scowl from fate to lose them the race. Today's ritual was a simple one: he turned his head, ensured no one stood behind him, then spat into the grass three times. Satisfied, the tall wizard resumed his course with silver Starsweeper in one hand and aspen wand in the other. Pear approached the starting line between Dee and Bea, giving each a supportive elbow nudge in his silently way. He peered past them to assess their opposing team with a cordial smile and a lilting "Fair winds, Slytherin." It was the first and last pleasantry he'd offer before trying to ground as many snakes as he possibly could.
Reducio
BROOM
Starsweeper XXI: Provides +3 to every stat when in use
Speed-Dodge: auto-avoid attacks every 3 rounds
Includes a Compass
Game Master wrote: 18 Nov 2019, 02:30
Image posted by the member
STATS
﴾Stamina- 10 | Evasion- 15 | Strength- 5 | Wisdom- 20 | ArcP- 10 | Accuracy- 15﴿
10 sport wins: (75 total)
ABILITIES
Perfectionist I & II, Keen Eye, Spell Spread, Animagus, Blindvision, Wandless
Reducio
Perfectionist I & II
When you cast, you take your time doing so, enunciating incantations with care. You do not recklessly swish your wand about. Your spells don't backfire.
  • Complete immunity to critical failure chances
Keen Eye
With a keen eye you notice things that others do not. You were always the first to find that lost item at home. Intuitive, logical, and perhaps a bit lucky.
  • 10% chance of automatically noticing hidden attackers in Broom Racing
  • 10% chance of automatically locating the snitch when playing Quidditch
  • 25% chance of automatically finding a hidden object, compartment, etc.
Spell Spread
You go big or go home. Your spells tend to be grander in scale.
  • Targets a second person with one cast. (+2 DC -2 ACC)
Animagus
A rare, learned skill that allows the practitioner to take the form of an animal.
  • Allows Pericles to become a white-bellied sea-eagle (see Ministry file).
Blindvision
The ability to see without one's eyes.
  • Immune to debuffs from vision-impairing spells or non-magical darkness
Wandless
Enables a wix to cast using only an incantation and physical gesture.
  • Can cast even if disarmed (DC+5)
Last edited by Pericles Dralt on 31 Oct 2025, 15:25, edited 1 time in total.

{ 𝔗𝔥𝔢𝔯𝔢 𝔴𝔞𝔰 𝔞 𝔟𝔬𝔶: 𝔞 𝔳𝔢𝔯𝔶 𝔰𝔱𝔯𝔞𝔫𝔤𝔢, 𝔢𝔫𝔠𝔥𝔞𝔫𝔱𝔢𝔡 𝔟𝔬𝔶. 𝔗𝔥𝔢𝔶 𝔰𝔞𝔶 𝔥𝔢 𝔴𝔞𝔫𝔡𝔢𝔯𝔢𝔡 𝔳𝔢𝔯𝔶 𝔣𝔞𝔯 𝔬𝔳𝔢𝔯 𝔩𝔞𝔫𝔡 𝔞𝔫𝔡 𝔰𝔢𝔞. }
(iNPC: Madhup Hexum)

Slytherin vs. Ravenclaw Fall 2025 broom racing
Image posted by the member
English
Thoughts
The last year of racing on the school team was upon him. Tristan desired to win greatly this year so that he could exit Hogwarts with at least one victory behind him. Sadly, by the time he had joined the team, not many championship wins had happened. This year had to be his winning year and for Slytherin.
Reducio
Image posted by the member
Statistics and Abilities

Stats:
Stamina: 8
Evasion: 8
Strength: 9
Wisdom: 14
ArcPower: 8
Accuracy: 8

Abilities:
Parselmouth
Prodigy Potions Learner
Prodigal Charms Learner
Nonverbal Magic
Spells Acquired

Reducio
First Year:
Dancing-Feet Spell • Tarantallegra
Mending Charm • Reparo
Levitation Charm • Wingardium Leviosa
Wand-Lighting Charm • Lumos
Wand-Extinguishing Charm • Nox
Locking Charm • Colloportus
Unlocking Charm • Alohomora
Umbrella Spell • Pluvia Velo
Whistle to Watch • Tunc Sibilus
Snail to Teapot • Choclea Bibe
Glass to Sand • Quarzicum
Sauce-Making Spell • Condimentum
Matchbox Transformation Spell • Flintifors
Matchstick to Needle • Conmutocus
Untransfiguration • Reparifarge
Green Sparks Charm • Verdimillious
Red Spark Charm • Periculum
Curse of the Bogies • Mucus ad Nauseam
Knockback Jinx • Flipendo
Smokescreen Spell • Fumos
Eyeglass Repair Charm • Oculus Reparo
Sneezing Hex • Steleus
Bubble-Producing Charm • Bullarum Immortalem
Scouring Charm • Scourgify
Passage Opening Charm • Dissendium
Mice to Snuffboxes • Muspyxis
Opening Charm • Aberto
Take Root • Anathema Daphnis
Shooting Spell • Jaculor
Snowflake-Creating Spell • Nix Facitur
Bewitched Snowballs • Nive Percutio
Fire-Making Spell • Incendio
Extinguishing Charm • Extinguo
Four-Point Spell • Point Me
Severing Charm • Diffindo
Softening Charm • Spongify
Packing Charm • Pack
Tickling Charm • Rictusempra

Second Year
General Counter-Spell • Finite Incantatem
Freezing Charm • Immobulus
Revealing Charm • Revelio
Illegibility Charm • Illegibilus
Slowing Charm • Arresto Momentum
Engorgement Charm • Engorgio
Shrinking Charm • Reducio
Avifors Spell • Avifors
Purple Firecrackers Conjuration Charm • Violaceous
Color-Changing Charm • Colorvaria
Clothing Color-Changing Charm • Multicorfors
Hair Color-Changing Charm • Crinus Muto
Squiggle Quill Spell • Vermiculafors
Gluing Spell • Epoximise
Hardening Charm • Duro
Blindfolding Spell • Obscuro
Tongue-Tying Spell • Mimblewimble
Disarming Charm • Expelliarmus
Bluebell Flames • Caeruleus Inflamarae
Cascading Jinx • Ingens Explosiones
Hot-Air Charm • Aer Calidus
Sun-Light Charm • Lumos Solem
Weather-modifying Charm • Metelojinx
Weather-modifying Countercharm • Meteolojinx Recanto
Weather-modifying Charm Variant • Meteolojinx
Atmospheric Charm • Caelum Muto
Blue Sparks Charm • Caerulimillious
Fire-Making Spell • Incendio Duo
Slug-Vomiting Charm • Slugulus Eructo
Flower-Conjuring Spell • Orchideous
Slippery Jinx • Lubricus
Fiery Script Charm • Flagrate
Stairs-into-Slide Charm • Glisseo
Paper Mending Charm • Papyrus Reparo
Reviving Spell • Rennervate
Hive-conjuring spell • Cutem Uro
Flask-conjuration spell • Potiri Putine
Ascension Spell • Alarte Ascendare
Descension Spell • Descendo

Third Year:
Bandaging Charm • Ferula
Wind Jinx • Ventus
Wand-Lighting Charm Duo • Lumos Duo
Radiant Wand-Lighting Charm • Lumos Maxima
Summoning Charm • Accio
Banishing Charm • Depulso
Singing Jinx • Cantis
Healing Charm • Reparifors
Guinea Fowl to Guinea Pig • Avum Porcus
Porcupine [or Hedgehog] to Pincushion • Hystrifors
Teapot to Gerbil • Jerbollam
Teapot to Rat • Ratollam
Teapot to Ferret • Migaleollam
Teapot to Tortoise • Terachelys
Teacup to Tortoise • Tazachelys
Tail-Growing Hex • Cauda Incrementum
Fish Transformation Spell • Piscifors
Fish to Flower • Piscimutatio
Teddy Bear to Spider • Arachmutatio
Boggart-Banishing Spell • Riddikulus
Revulsion Jinx • Relashio
Snake Summons Spell • Serpensortia
Snake-Vanishing Spell • Vipera Evanesca
Full Body-Bind Curse • Petrificus Totalus
Hovering Charm • Sublevo Brevis
Freezing Spell • Glacius
Knee-Reversal Hex • Retro Genibus
Rotation Charm • Circumrota
Window Shattering Spell • Finestra
Spider Conjuration Spell • Arachnos
Hair Thickening Charm • Crassus
Owl to Opera Glasses • Speculafors
Water-Heating Spell • Aqua Fervens
Cracker Jinx • Nec Divinos Crepitus
Cheering Charm • Serenate
Bravery Charm • Animosus
Sealant Charm • Consigno
Jelly-Brain Jinx • Wibbli Cogitatus
Twitchy Ears Hex • Trementes Aures
Gripping Charm • Inhaeresco
Hurling Hex • Iacta
Vinegar to Wine • Acetum Reverto
Litterbox to Wildebeest • Arcacas Invacca
Water Repelling Charm • Impervius
Leg-growing Charm • Concalo Crura
Desk into Pig Spell • Corpus Porcus

Fourth Year:
Amplifying Charm • Sonorus - Charms 1
Quieting Charm • Quietus
Minor Healing Charm • Episkey
Blockage Clearing Spell • Anapneo
(Minor) Explosion Charm • Bombarda
Fog-Conjuring Charm • Nebulus
Smokescreen Spell Duo • Fumos Duo
Muffliato Charm • Muffliato
Animal Goblet Transformation • Vera Verto
Mice Transformation Spell • Snufflifors
Ducklifors Jinx • Ducklifors
Rabbit Transformation Spell • Lapifors
Rabbit Slippers • Lepus Calceus
Cauldron to Sieve • Filtración
Cauldron to Badger • Furificar
Cauldron to Guitar • Afinar
Ecto Spell • Ectomatic
Skurge Charm • Skurge
Bubblehead Charm • Aspira
Leg-Locker Curse • Locomotor Mortis
Spider Repelling Spell • Arania Exumai
Impediment Hex • Impedimenta
Shield Charm • Protego
Herbivicus Charm • Herbivicus
Blackboard-writing Spell • Scripto
Teeth-straightening Spell • Recto dente
Siphoning Spell • Tergeo
Structure Building Charm • Erecto
Switching Spell • Viceversus
Anti-Cheating Charm • Esto Verax
Ink Revealing Charm • Aparecium
Age Line • Aetas Terminus
Broom Jinx • Indomitus
Mobiliarbus Charm • Mobiliarbus
Instant Scalping Hex • Trichaufero
Hair Loss Curse • Calvorio
Pressurized Water Charm • Aqua Eructo
Hair-Regrowing Spell • Capillus Incrementum
Star Shower Spell • Stella Cascadia
Bedazzling Hex • Indesmulo
Water-Making Spell • Aguamenti
Beauty Spell • Pulchra
Drone Jinx • Obstrepere
Pepper Breath Hex • Draco Spiritus
Washing Up Charm • Lavabit
Vacuum Cleaner Spell • Lambent Lutum
Somnambulist Charm • Somnambulus
Dinnerplate to Mushroom • Fungifors
Rock to Dog • Canifors
Steel Talons Transfiguration • Steelclaw
Stretching Jinx • Distringo

Fifth Year
Arrow Shooting Spell • Sagitta - Transfiguration 1
Smoke to Daggers • Pluviae Acuta - Transfiguration 2
The Bird Conjuring Charm • Avis- Transfiguration 3
The Bridge Conjuring Spell • Pontem Appare- Transfiguration 4
The Bridge Vanishing Spell • Pontem Discede- Transfiguration 4
Human to Pig • Porcus - Transfiguration 5
Human to Chicken • Pullus- Transfiguration 5
Human to Bat • Vespertilio- Transfiguration 5
Human to Ferret • Furritas- Transfiguration 5
Charm to Cure Reluctant Reversers • Reveragain - Flying 1
Ascendio • Ascendio - Flying 2
Flashing Paint Charm • Cololumina - Flying 3
Biting Jinx • Mordeo - Charms 1
Bubble Jinx • Ebublio - Charms 1
Deprimo • Deprimo - Charms 2
Toenail-Growing Hex • Cresco Unguibus - Charms 2
Blasting Curse • Confringo - Charms 3
Flame-Freezing Charm • Flamduratus - Charms 4
Glacius Duo • Glacius Duo - Charms 4
Reductor Curse • Reducto - Charms 5
Conjunctivitis Curse • Oculitumescere • DADA 1
Pimple Jinx • Furnunculus • DADA 2
Bat-Bogey Hex • Vespertilifors • DADA 3
Salvio Hexia • Salvio Hexia • DADA 3
Confundus Charm • Confundo - DADA 4
Head-Growing Curse • Cranium Inflatio - DADA 5
Freezing Spell Tria • Glacius Tria - Astronomy 1
Shocking Area Spell • Fulgurunda - Astronomy 2
Freeze! Spell • Freeze - Astronomy 3
Projectile Jinx • Waddiwasi - Astronomy 4
Levitation Spell • Levioso - Astronomy 5
Obliteration Charm • Vestigia Deleo • Divination 1
Rowboat Spell • Velifico • Divination 2
The Muggle Repelling Spell • Repello Muggletum • Divination 3
Tracking Object Charm • Avensegium • Divination 4
Spell-detection Spell • Specialis Revelio • Divination 5
Buffalo Conjuration Spell • Sianto • Runes 1
Antler Growth Hex • Anteoculatia • Runes 3
Homing Spell • Sequi Me - CoMC 1
Beetle Buttons • Buttonfors - CoMC 1
Placement Charm • Sede - CoMC 2
Informous Spell • Informous - CoMC 3
Herbivicus Charm II• Herbivicus Duo- Herbology 1
Fire-Making Spell III • Incendio Tria- Herbology 3
Knitting Charm • Creo suturis - Herbology 4
Sonorous Charm • Fremit- Herbology 5
Human to Armchair • Essesella - HoM 1
Countercharm for Hiccoughs • Consingultus - HoM 2
Badgering • Melifors - HoM 3
Splintering Unlocking Charm • Portaberto - HoM 4
Entrail-Expelling Curse • Exta Expurgo - HoM 5

Sixth Year

Patronus Charm • Expecto Patronum • DADA 1
Trip Jinx • Offendo • Charms 1
Langlock • Langlock • Charms 1
Intruder Charm • Monitus • Charms 1
Gobstone to Skunk • Mephitifors • Transfiguration 1
Vulnera Sanentur • Astronomy 1

Potions Known

Reducio
First Year:
Cure for Boils
Herbicide Potion
Forgetfulness Potion
Antidote to Common Poisons
Antidote to Uncommon Poisons
Bruise Removal Paste
Burn Healing Paste
Babbling Beverage
Confusing Concoction
Dizziness Draught
Muffling Draught
Dogbreath Potion
Pompion Potion

Second Year:
Drowsiness Draught
Sleeping Draught
Murtlap Essence
Pepperup Potion
Anti-Paralysis-Potion
Black-Fire-Potion
Deflating Draught
Swelling Solution
Calming Draught
Gregory’s Unctuous Unction

Third Year:
Grand Pepperup Potion
Mandrake Restorative Draught
Revive Potion
Befuddlement Draught
Laugh Inducing Potion
Bulgeye Potion
Fire Breathing Potion
Memory Potion
Scintillation Solution
Madam's Glossy Silver Polish
Pet Tonic

Fourth Year:

Fatiguing Infusion
Weakness Potion
Skelegro
Wound Cleaning Potion
Blood Replenishing Potion
Essence of Dittany
Garroting Gas
Erumpent Potion
Baruffio’s Brain Elixir
Wit Sharpening Potion
Floating Potion
Turbo Farts Potion

Fifth Year:

Alihotsy Draught (First Lesson)
Elixir to Induce Euphoria (First Lesson)
Dr. Ubbly’s Oblivious Unction (Second Lesson)
Wiggenweld Potion (Second Lesson)
Girding Potion (Third Lesson)
Vitamix Potion (Third Lesson)
Invisibility Potion (Fourth Lesson)
Shrinking Potion (Fourth Lesson)
Potion for Dreamless Sleep (Fifth Lesson)
Invigoration Draught (Fifth Lesson)
Oculus Potion (DADA First Lesson)
Doxycide (CoMC Fourth Lesson)
Snuffling Potion (CoMC Fifth Lesson)
Starry Sky Solution (Astronomy 5)

Sixth Year:

Draught of Living Death (First Lesson)
Wideye Potion (First Lesson)

Statistics and Abilities

Stats:
Stamina: 8
Evasion: 8
Strength: 9
Wisdom: 14
ArcPower: 8
Accuracy: 8

Abilities:
Parselmouth
Prodigy Potions Learner
Prodigal Charms Learner
Nonverbal Magic
Broom Stats

Stamina: 11 8 | Evasion: 11 8 | Strength: 12 9 | Wisdom: 17 14 | Arcane Power: 11 8 | Accuracy: 11 8

Broom: Starsweeper XXI (+3 all stats | Speed 6, 10% auto-miss/auto-hit at speed 6 | Auto-dodge every 3 rounds | Compass)

Parselmouth, Pureblood, Noble House of Theramin Sta:8 Ev:8 Str:9 Wis: 14 Arc:8 Acc:8 Check out my shop
INPC: Gellert Schroeder

Slytherin vs. Ravenclaw Fall 2025 broom racing
Image posted by the member

Date: October 26th, 2025
Time: Afternoon
Weather: Weird Heatwave rolling through

This was it. New year, new races to be won, and Kyra didn’t practice for nothing all summer long! As the young slytherin left the locker room with the rest of the team, Kyra couldn’t help but to take in the scenery that surrounded them all. The heat hit her instantly and it was at that point that Kyra could not wait until the race started to get a decent breeze ventilating.

Kyra mounted the broom just as the others did and they were all flying off to the starting line. Nerves were racked and stress, confidence, and sweat filled the air. Without saying a single word, Kyra pulled up to the starting line, and made a few minor checks of their broom before getting situated to begin the race.

Word Count: 130

Actions
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As Strategized!

Broom
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Nimbus 1700
Prerequisite: 2nd year or later
Description: Fast and tough racing broom.
Stats: +2 accuracy, +1 evasion, +1 wisdom, +1 strength
Speed: Top Speed is 6, however when you reach a speed of 6 this increases to a 10% chance that you will auto miss (with anything requiring an accuracy roll) and you will be auto-hit (with anything requiring a dodge roll).
Effect: None in racing. May attach a compass.

Stats and Abilities
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Base Stats

Stamina: 6 | Evasion: 10 | Strength: 6 | Wisdom: 6 | Arcane Power: 7 | Accuracy: 10

Broom Stats
Stamina: 6 | Evasion: 10 +1 | Strength: 6 +1 | Wisdom: 6 +1 | Arcane Power: 7 | Accuracy: 10 +2
Abilities
Advanced Casting & Broken Broomshaft



Reducio
Game Master wrote: 26 Nov 2023, 19:58
Kyra's Trunk!


Stats

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Stamina: 6
Evasion: 10
Strength: 6
Wisdom: 6
Arcane Power: 7
Accuracy: 10


Abilities:

Don't be a fool for the devil, darling.

Slytherin vs. Ravenclaw Fall 2025 broom racing
Image posted by the member
@Pericles Dralt | @Brookline Quinn | @Beatrice Forsyth | @Korinna Nightshade
Dee blinked up at the afternoon sun and yawned widely. Perhaps she had not gotten quite enough sleep last night, but she mainly blamed the weather, oddly warm for late October. It made her want to curl up in a sunny spot, like a cat. But first, they had to beat Slytherin - which should be very doable, in all honesty. Sure, her first broom race a year ago had also been against the snakes, and it hadn't gone well for her, but everybody had a bad day sometimes, right? They'd turned it around with the second and third race of the year, and ended up winning the racing cup in the end, setting new records along the way. Dee didn't see why this year would be any different.

She returned Peri's friendly nudge with an elbow jostle as they lined up, then gave a cheerful wave to the Ravenclaw section of the stands, dressed up in blue and bronze and cheering loudly for their team. Leaning forward, she scanned the Slytherin lineup - some faces familiar from last year, some not - winked at Brooke, then grinned at Bea. "Lead us to victory, captain. But no pressure." (All the pressure.) Korinna, their newest addition, received an encouraging thumbs-up.

Whistling an off-tune version of We Are the Champions, she went through a few quick shoulder stretching exercises, made sure her wand was secure in its holster, and mounted her Starsweeper. "See you at the finish line," she said to no one in particular.
Sta 7 | Eva 16 | Str 4 | Wis 18 | Arc 10 | Acc 22
Evasive Maneuvers | Charmer | Perfectionist
Spell Spread | Perfectionist II | Restricted Potions Section | Apparition
Charmer Opponents | Slytherin team
Broom | Starsweeper XXI [+3 on all stats, speed-dodge action, top speed 6], compass attached
Reducio
Game Master wrote: 16 Apr 2020, 21:10
Image posted by the member
││HIDE NOT YOUR TALENTS, THEY FOR USE WERE MADE,
││WHAT'S A SUNDIAL IN THE SHADE?
Stamina 7 ▪ Evasion 16 ▪ Strength 4 ││
Wisdom 18 ▪ Arc Power 10 ▪ Accuracy 22││
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Sports wins × × × × × × × × × × × ×││
││“I CAN TELL YOU HOW TO BOTTLE FAME, BREW GLORY,
││AND EVEN PUT A STOPPER IN DEATH.”
Quotes: 1) Benjamin Franklin 2) Harry Potter and the Philosopher's Stone

"One can never consent to creep when one feels an impulse to soar."

Slytherin vs. Ravenclaw Fall 2025 broom racing
Image posted by the member

Interacting with:
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Brookline + Slytherin team
Outfit:
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Slytherin Racing Uniform
Notes:
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Speech: #3cb371
Thoughts: italics

This was her first official broomrace, and to put it mildly, Kaitlyn was nervous. But, also excited. Over the summer, she didn’t have too many opportunities to practice … at least when she was home. Living with her muggle family meant that she couldn’t fly, but that was perfectly fine. She was able to practice with her muggleborn best friend, Devon, from Ilvermorny, during the summer camp. So, she had some practice, at least!

As Kaitlyn went to mount her broom, she looked to find Brookline on the opposing team to wish her a kind good luck. She wanted to be more supportive of Brook, trying her best to be a good friend. Soaring into the air, she gravitated toward her team members, flying near Kyra, and she smiled at her. She listened to the pep talks by the other flyers on her team.
Reducio

Note: 143 words
Broom: Silver Arrow (+3 to all stats, top speed = 5), compass attached
Abilities: Muggle Condition | Lovely Creature | Prodigal Herbology Learner
Base Stats: Stamina: 7 | Evasion: 9 | Strength: 5 | Wisdom: 10 | ArcPower: 7 | Accuracy: 7
Stats with Broom: Stamina: 10 | Evasion: 12 | Strength: 8 | Wisdom: 13 | ArcPower: 10 | Accuracy: 10
Action: as strategized
Kaitlyn's Trunk

Reducio
Game Master wrote: 17 Jan 2024, 04:31
Kaitlyn's Trunk
Statistics and Abilities
Stamina: 7 | Evasion: 9 | Strength: 5 | Wisdom: 10 | ArcPower: 7 | Accuracy: 7



Slytherin vs. Ravenclaw Fall 2025 broom racing
Image posted by the member
Broom Racing Captain
Another year, another race. How long has Vale been committed to this sport? Since her very first year, after just learning the proper disposal of bodies and the thrill of premeditating murder too. After years of harboring herself on a broom, enjoying the sweet taste of plastering fear in all her victims, did she finally decide it was time to sit on the side lines. Isn't it better to have a captain both on the track and off the track anyway?

That's what Vale kept telling herself as she fanned herself with a black fan in her captain's gear up in the stands. Merlin, why is it so unnecessarily hot? And there's not a chance of even seeing a good fire made from it! But whatever, as long as her Slytherin peers do whatever it is necessary to antagonize their enemies, today is a good day to race as any.

Slytherin vs. Ravenclaw Fall 2025 broom racing
Image posted by the member
STA. 6 · EVA. 6 · STR. 7 · WIS. 5 · ARCPOW. 4 · ACC. 7
mentions: @Dealla Prince @Reyna Evergreen| actions: as strategized! :>| broom: silver arrow (+3 to all stats) | abilities: N/A for now
Korinna walked onto the pitch, smiling quietly to herself. Hopefully she looked confide- very nervous? but nobody needed to know that haha what...

Last year she had practiced with a good hufflepuff friend of hers, an older broomracer - and she had somewhat paid attention in flying class... but that didn't seem like adequate preparation for a first race, even though she'd pored over the rulebook and mumbled spells under her breath hundreds of times. She had made it onto the team at least. Oh joy.

Her face dropped as she scanned the opposing side, the green clad snakes. They.. they looked pretty badass. and scary. Slytherins had a stereotypical reputation for that or something, right? They genuinely seemed like kind awesome friendly people.. just not. friendly. opponents.

She hesitantly walked toward her team, joining them with a small smile. It grew wider as she received an encouraging thumbs up from one of the older girls. Dee? She was still trying to grasp everyone's names.

Korinna watched the interactions between the two teams, chewing her lip and intensely sizing up the opponents, looking for anything that might help. They seemed like friends? A lot of talk about hospital wings though... if she ended up in the hospital wing today...

She took a slow breath and tried to regain a calmer composure, stepping up to the starting line next to her teammates and trying not to glance at the cheering crowd in the stands too much.

They'd have to win this.
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Korinna Nightshade
Spells:
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Opening Charm (Aberto)
A charm which opens doors.
Extinguishing Charm (Extinguo)
A charm that puts out fires.
Tongue-Tying Curse (Mimblewimble)
Also known as the "Tongue-Tying Spell", this is a curse that ties the target's tongue in a knot, preventing them from making coherent speech and accurately casting spells that require incantations.
Fire-Making Spell (Incendio)
A charm that can be used to conjure a jet of flame, thereby setting things alight.
Blindfolding Spell (Obscuro)
PREREQUISITE: YEAR 2. A transfiguration spell that conjures a blindfold over the eyes of a target, therefore obstructing their view of their surroundings.


Potions:
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Cure for Boils
A potion that clears both magical and mundane boils and blemishes when ingested.
Herbicide Potion
A potion used in gardening that kills and damages plants.
Forgetfulness Potion
A potion that causes memory loss in the drinker.
Pompion Potion
A potion that turns your head into a pumpkin!


ദ്ദി(ᵔᗜᵔ)
PC: Korinna Nightshade | iNPC: Xena Laurel

Aegean Echoes ⸜(。˃ ᵕ ˂ )⸝♡ Charybdis Creations