1 Mar 2022, 01:07
Ilvermorny NPC  iNPC Registry 
Name: Olive Adair

School: Ilvermorny

Year: 1st

Status: Pureblood

Appearance: Olive has light brown eyes that are a sort of caramel color. She has wavy brown hair and pale skin. Her everyday attire is something along the lines of a leather jacket and a black shirt underneath, with either leggings or jeans. On occasion she wears black leather gloves as well.
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Personality: Olive Adair is dauntless, fierce, and adventurous. She displays a clear image of a determined, stubborn, eleven year old witch, willing to take risks in order to protect the people she cares about. She is a bit headstrong and firey, but makes up for this by also being intelligent, creative, and quick-thinking. Her sometimes reckless nature leaves the people who care about her worried and exasperated. Olive is mostly independent, but she has no trouble standing up for, well, anything.

History: Before receiving her letter to Ilvermorny, Olive lived in New York with her dad and brother. When her parents got divorced, the kids were too young to decide who to live with, so the court chose for them. Olive and her twin brother were sent to live with their dad. Despite her parents being divorced, Olive harbors no ill will against her mother. She understands that the marriage just wasn't working out for her parents. She visits her mom every week with her brother, and every other day she spends in her dad's apartment in Manhattan.

She quickly learned how to think on their feet living in New York. The chaotic environment might set anyone else on edge, but Olive loves it. She's grown accustomed to the constant bustling, busy city over the years. Her dad worries about her because of how reckless and risky she can be, but tries his best to give his daughter room to spread her wings.

Typically, she spends her time drawing or doing some other form of art. Art is her true passion, and she's good at it. Her drawings are lifelike and beautiful, with so much detail and love put into each one.

When Olive was nine years old, she had her first instance of magic. She and her brother were playing a game of tag in the backyard of their mother's countryside house. He was 'it' and she was running from him while laughing. After a little while of this, she realized he had backed her into a corner that she couldn't get herself out of. He ran toward her playfully, but at the last second she twisted, dodging his outstretched hand. He claimed he had tagged her, but she knew better. His hand had never touched her. He said he had touched her hair and that counted.

He kept arguing his point so much that Olive got incredibly annoyed and all of a sudden he was lying flat on his back on the grass. He looked at her from his place on the ground and a second later she felt herself pushed back by an invisible hand. The twins just laughed it off, but it was their first instance of magic.

Is your character a Broom Racer? NO

Is your character a Quidditch Player? YES

Is your character a Duelist? NO

Stats: Stamina: 7 | Evasion- 7 | Strength- 2 | Wisdom- 7 | Arcane Power- 5 | Accuracy- 7

Abilities: Fearless Ability

Reducio
Fearless. Olive Adair had never been one to scare easily. She would not jump at shadows on the wall or the legends made up to scare children. She laughed when the other children screamed in supposedly haunted places. She refused to act weak in the face of danger, spooks, or frights. She had mentally gotten it into her head that to act afraid was to act weak and to act weak was to be vulnerable.

As with all things, there was a reason behind her dauntless attitude. There had been an incident when she was younger that had caused her to refuse be be scared of anything. It had started with her dad telling her a silly story that night. A story made to scare children, but perhaps it hadn't been the right thing to tell to his four year old daughter and son.

She was playing with her twin without a care in the world when their dad came in to put them to bed. They both rejected the notion of sleep and continued to play, ignoring their dad's protests. Eventually they all came to a deal. He would tell them a story and in return they would go to bed. The story he decided on telling them was about a boggart.

He told them that boggarts showed them their worst fears and were always present in their nightmares. That unless they knew the spell to defeat it, it would never give up pursuing its victim. Not the things he should have been telling his toddlers, but oh well.

Both of his children were huddled up under their blankets with expressions of terror etched onto their faces. Their dad smiled knowingly and told his children that he had fulfilled his half of the deal and they had to fulfill their half of the deal now. They reluctantly crawled into their beds and fell to sleep after some tossing and turning.

Olive's eyes snapped open when she heard a thump from inside the wardrobe in her shared room. Her twin was fast asleep, unaffected by the noise, but she saw the wardrobe shudder and her eyes flew back to it. The door to the wardrobe was flung open, revealing a black mass with no defining form.

She yelped in fright and fell back against her pillows. The mass came forward slowly, hovering off the ground slightly. Olive whimpered as it spoke. "You are a failure Olive Adair. You have no one and you are unable to do anything right." Olive defended herself despite her fear. "Uhh uhh! I've got my brother and my dad. And I can draw right," the four year old said. "Do you?" it asked. Olive turned to see her brother was missing from his bed.

"Luke?" she asked worriedly. "He left you just like your mother did. Everyone leaves you." the mass declared with a triumphant smile. Olive screamed and started to cry and then she woke up. Luke and her dad were at her side comforting her for the rest of the night. Her dad realized the impact his story had on his little girl and stopped telling her such stories.

She would never let her family see the impact it had truly had on her. From then on, Olive became a reckless and headstrong young girl, basically swearing off any fear that decided to come her way.

· »»————- ☽ ˖♔ Forever isn't for everyone. ♔˖ ☾ ————-«« ·

3 Mar 2022, 10:40
Ilvermorny NPC  iNPC Registry 
Name: Louca Reynard Dufort

School: Ilvermorny

Year: First Year, Thunderbird

Status: Pureblood

Appearance:

Louca is just above average for his age, standing at 5’4, though he hopes he grows several more inches as both of his parents are taller. He’s a thin, lanky boy, who only weighs about 115 pounds. Louca has thick brownish-black hair that always has a bit of a wave to it, and that is frequently tousled although that could be because he only quickly runs a comb through it in the mornings. His eyes match his hair, being a dark brown, and his lips are thin. He very rarely gives a smile where you can see his teeth, preferring to hide them behind a tight lipped smile or grin. Louca’s chin is rather pointed and his face is an oval shape.

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Personality:
There’s no way around it but to say that Louca is fearless, and an adventurer at heart. He is always looking for the next big thing he can do, or place he can travel. For Louca, life is all about the experiences, not items. He very rarely says no to a dare even if that might mean injury, and never looks further than a couple of days down the road. Usually, this means he procrastinates and then scrambles to get things done on time, sometimes failing. But Louca isn’t bothered if he doesn’t manage to get something done, or at least done on time because homework or bills are not necessary, but instead optional. If there’s something else that can be done that will actually be fun or amusing or interesting, Louca will definitely do that first. Louca is fairly easily distracted, and sometimes jumps from topic to topic, his brain speeding at fifty miles an hour, to the point that his mouth just can’t keep up with his brain sometimes.

No matter how many injuries or failures he’s experienced, he always gets back up again and just keeps going. No one ever got anywhere by letting things get in their way and failure is the same to Louca. He also doesn’t take himself too seriously, preferring to have a good laugh over a fall or unexpected accident.

Louca is a smooth-talker, and has no problem telling lies. He prefers keeping people happy and smiling, but also oblivious of what he truly thinks. He’s a bit of a chameleon fitting in many different groups and flowing easily between them. He puts himself first, because no one else will ever look out for him, so he’s got to make sure that he does it himself. This means he avoids asking for help, instead determined to figure out everything by himself.

History:
Louca was born on December 13th, 2010 to Ember and Drake Dufort, two members from what used to be respectable pureblood families, one in France, the other Canadian. Well, at least his father was. His mother’s family was still respectable but had disowned Ember when she married “that Dufort boy” as her father had always said with disdain dripping from his voice. But the two were in love, and no one could keep them apart. Who needed the money and respect if they didn’t have love? Drake’s family had unfortunately fallen on hard times. A great-grandfather had invested unwisely, and their misfortune was furthered by a bit of a quirky uncle who spent his money on everything from wellington boots to muggle gadgets. Needless to say by the time that Drake was born, the money was gone and his parents were forced to run cons to make a living. Of course, as one does the cons were discovered and they became pariahs to reputable pureblood society.

Louca was born in Montreal, Quebec, and that was the longest stint his parents stayed in one place. They lasted almost two years before moving to a small town in Nova Scotia, then across the border to New Hampshire, and well, the states and provinces continued on. Louca grew up in a household where French and English were spoken interchangeably which has made for some interesting turns of phrases. Every time they moved, his parents always made it an adventure (rather than admitting they were running to avoid the law and the angry people they had swindled from their money. To Louca, it was normal. He claims Quebec as his home because he was born there and it is somewhere his parents frequently return to but that’s mostly to keep people from asking too many questions. Louca learned early on that the name of the game was distract, and deceive.

From the time he was old enough to hold a deck of cards, his parents were involving him in their schemes. He learned to use his looks as a weapon and to always keep people happy, whatever that meant. Although never to the point of physically hurting or killing others. His parents may have lower standards but there were lines they would not cross. By the age of five he had become quite proficient in a number of muggle card tricks, admittedly with a card deck that was smaller than normal considering his hands were only so big.

However, on this particular day he was struggling to get the Triumph. It should have been simple but he just could not get it to work. His parents were doing their best to teach him and then distract him once his frustration became clear, but Louca was just as determined to get it right. Finally, Louca did the trick, and showed his father the one card that was upside down. By the look on Drake’s face, Louca knew he had failed once more. Screwing up his face, he felt so awful, and stupid. Right in front of Drake’s face, the card changed suit and number several times, before settling on the card that Drake had chosen. Drake of course knew that his son had just displayed true magic and picked his son up, swinging him around and laughing. It wasn’t until Drake explained to Louca that he understood what had happened. You see, his parents hadn’t hidden that they had magic, but considering the wizarding laws had very strict secrecy laws, Drake and Ember stuck to muggle cons such as fortune telling, fake potions, muggle magic tricks, anything they could pick up to make a quick buck. So Louca hadn’t really put two and two together and realized that he could do actual magic and not just make things happen that look like magic.

Now that Louca knew he had true magic, he became even more daring then he had been previously. Before this, he was eager to climb every surface he could (including rock walls without harnesses, and cliffs), and then subsequently jump off most of said surfaces. He did not jump if there wasn’t going to be a softer landing than a bunch of jagged rocks or ways to slow himself down, but still, he was always looking for the next adrenaline rush. His parents encouraged the behavior, knowing that experiences were the only true things that stuck around. After displaying magic, he became just that bit more reckless, thinking that magic would save him in the end. Of course this also meant that he ended up accruing more injuries like a broken leg, torn ligaments, and a few others but hey, he was still alive.

The winter Louca turned 11, his parents decided to try their hands at a shop in New Orleans, figuring that there was already muggles who claimed magic existed there, so why shouldn’t they try to settle even a little bit. They did open a shop, and started running classes and special nights, really playing things up for the tourists especially. The shop was moderately successful, but of course they couldn’t stay still for that long. There were frequent periods where they would either close up the shop or find someone to cover it for a bit and just go wandering again, even in the six months until Louca received his Ilvermorny letter. Louca had heard about the school from his mother and was excited for a new adventure. Though there is a niggling doubt that it will be no fun at all considering the uniforms and the structure of the school.

Is your character a Broom Racer? NO

Is your character a Quidditch Player? YES, CHASER

Is your character a Duelist? NO

Stats:
  • Stamina: 8
  • Evasion: 8
  • Strength: 5
  • Wisdom: 5
  • Arcane Power: 5
  • Accuracy: 4

    Abilities:
    Fearless
    Word Count: 498/400

    Louca had always been the first to agree to do….well, anything. His parents believed in experiences and that showed in all of the things Louca had done in his somewhat short life. He had jumped off of cliffs, with bungee cords or into a body of water, he had swam in cages with the sharks and he had free soloed several cliffs. Those were only a few of his accomplishments. It seemed clear to his parents that there was something about their son that was special.

    In the conversations he had had with marks, tourists and passersby, Louca had all heard them describe this feeling they had whenever they were about to do something they were afraid of. It made no sense to Louca. He couldn’t understand that others would be sweating, cowering, or even just refusing to do something, their heart pounding, hyperventilating. Instead he had felt exhilaration, and joy, an eagerness to beat the challenge. But he just shrugged it off figuring the exhilaration was likely fear, or he was misremembering things to make himself seem cooler.

    It wasn’t until Louca was 8 and had decided to go free soloing on a cliff that rose close to 15 feet above the flat ground near where his family had set up their camp. He had climbed almost to the top, only losing a foot hold or hand hold once or twice, and it was nothing to grab back on to the rock. He felt nothing in that moment but joy and excitement, even looking down just made him excited to finish the climb. Louca came to an area of the cliff where there was a much larger gap between the next handhold then he had thought, it was more than he could reach, and Louca determined that if he was going to make it, he was going to have to do a jump, and grab a very precise rock and pull himself up with that one handhold.

    Louca didn’t hesitate, although his heart did begin to beat faster, but that was not from fear of missing or falling, instead it was excitement that he was actually going to do this and defy gravity even for a little bit.

    Throwing his body to where it needed to be, Louca whooped out loud when his hand grabbed hold. Pulling himself up so he could place his feet where they needed to be to help hold his body, Louca realized that this truly was not fear, and that he had just done something with no gear, that most adults would fear to do (though they likely would have had the arm span or leg span to cross the gap). That was also when he realized that, no, he had been right in that he had not experienced fear, and instead had just been trying to fit other people’s experience into his own. Determined that he would not do so any longer, Louca finished his climb, grinning from ear to ear.

    Approved

Adult Account: Aiko Mori | iNPC Account: Louca Dufort

4 Mar 2022, 04:15
Ilvermorny NPC  iNPC Registry 
Name: Tina Parker
School: Ilvermorny
Year: 3rd Year, Horned Serpent
Status: Muggleborn
Appearance: Tina Parker has long red hair which is usually in a ponytail, blue eyes, and could be described as looking like she was rebellious when it comes to her clothes outside of Ilvermorny. When she is in Ilvermorny, she wears the regular women's outfit in Ilvermorny, skirt and all. Even then, though, she was more rebellious than the other girls. She also, whenever she goes to a formal event like the Yule Ball, wears a dress of pure gold, and she stands at 5’6.
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Personality: Tina Parker is rebellious and non-conformist; she has a streak of arrogance. But she does have some kindness, and she is brave, standing up to bullies whenever possible, and when grief comes in, she has a bit of a hero complex.
History: Tina Parker was born to Helena Parker, an architect, and Gregory Parker, an engineer in New York City. Tina Angelina Parker excelled in history and was good at sports from a young age; she excelled in her schooling days at muggle school. Still often, strange things happened around her. When she was three years old, she made her crib catch fire, and that accident nearly burnt the house down. Firefighters could stop the fire in time before the house could collapse; thankfully, nothing significant got hurt. When she was eleven, she was accepted into Ilvermorny School of Witchcraft and Wizardry. Afterward, Tina later was sorted after she got the train from New York. She was sorted into the Horned Serpent but had a rare moment happen when both the Horned Serpent and the Thunderbird wanted to have her in their houses. She later excelled in dueling and joined the Horned Serpent team for her dueling club. In her second year, she became more rebellious; later, she learned that her parents were also unruly in their youth. Ms. Parker later continued into her third year, where she went out of bed after hours and was given detention by scrubbing the castle clean.
Is your character a Broom Racer? NO
Is your character a Quidditch Player? NO
Is your character a Duelist? YES.
Stats: Strength: 2 Accuracy: 9 Evasion: 10 Stamina: 7 Wisdom: 3 Arcane Power: 14
Abilities:

Ability 1: Fearless

404/400

Tina Parker has seen someone bulling a first-year student wanting to break his bones and beat him up for good measure, "Leave him alone," Tina cried; the first-year at that moment ran and didn't come back. "What did you say? You filthy little mudblood." The older student said to her; his drooling voice said she set eyes on her. "I'm not afraid of you." She growled, "Leave other students alone." This struck a chord with the older student, who raised his wand and shot a spell at her; she dodged and gave the more senior student an excellent punch to the face WHAM! She had punched him so hard that he bled from his nose. He then tried to punch back; they brawled and crossed the hall as both tried to hit each other more complex and more challenging each time. He eventually hit her on the jaw, and she bled from the mouth. She wiped the blood off of her nose as she was not afraid of a bit of blood; she wasn't scared of most things. "RAAGH!" She cried as she charged at the senior student. She punched him repeatedly, making him bleed from his mouth as well. Finally, he tried to hit her straight at her chest, but Tina blocked it and kicked him straight in the stomach, making him cough blood. "Do not bully anyone else again, or the next time I will go to a teacher and tell them what you've done." He ran as his buddies came to finish the job. "No one messes with our friend," Tina said, smirking as she did so. "Game on. Jerks." Even when injured, she carried on; she then took out her wand drew a downward curve with my wand followed by a fast ascension with a tiny hook at the end. Then a blue light glowed at the end of my wand, and she shouted "Flipendo.", she shot the spell twice and it became a duel between the three students each of them shooting one spell after another at each other, the elder students vs the third-year girl. She was smug in her expression even though she was clearly outmatched, she didn't care if she got in trouble, she was having so much fun with this duel that they were having. Then the Defense Against the Dark Arts teacher from the end of the hall shouted "Detention, all three of you."

The rest of the abilities are TBD
Pending
You have the stats of a first year now, totally 35. You are a third year.

Fearless - approved
Pending - 13 March
Only thing we need now is the removal of her wand mention - we do not have a wand system for iNPCs, so we ask that you do not assign them wood/core/length (unless you get the wandmaker ability). So please remove mention of her specific wand. Then we can approve this.
APPROVED
Last edited by Jacob Harman on 13 Mar 2022, 18:27, edited 7 times in total.

"Do not pity the dead... pity the living. And above all those who live without love." Albus Dumbledore -
Jacob Harman
INPC: Tina Parker

5 Mar 2022, 00:20
Ilvermorny NPC  iNPC Registry 
NPC Name: Olive Adair
Link: Link
Year: 1st
Extracurricular: Quidditch Chaser
Content Changes: Aesthetic Trunk Code
Trunk Coding:
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[quote][center]┌────────────────────────────────────────────┐
✭[color=transparent]..............[/color]OLIVE ADAIR | ILVERMORNY | FIRST YEAR[color=transparent]...............[/color]✭
└────────────────────────────────────────────┘[/center]
[quote][center]━━━━━━━━━
[size=85]Statistics[/size]
━━━━━━━━━

Stamina: 7 | Evasion- 7 | Strength- 2 | Wisdom- 7 | Arcane Power- 5 | Accuracy- 7[/center][/quote]

[quote][center]━━━━━━━━━
[size=85]Abilities[/size]
━━━━━━━━━

Fearless[/center][/quote]
[center][reducio]Fearless. Olive Adair had never been one to scare easily. She would not jump at shadows on the wall or the legends made up to scare children. She laughed when the other children screamed in supposedly haunted places. She refused to act weak in the face of danger, spooks, or frights. She had mentally gotten it into her head that to act afraid was to act weak and to act weak was to be vulnerable.

As with all things, there was a reason behind her dauntless attitude. There had been an incident when she was younger that had caused her to refuse be be scared of anything. It had started with her dad telling her a silly story that night. A story made to scare children, but perhaps it hadn't been the right thing to tell to his four year old daughter and son.

She was playing with her twin without a care in the world when their dad came in to put them to bed. They both rejected the notion of sleep and continued to play, ignoring their dad's protests. Eventually they all came to a deal. He would tell them a story and in return they would go to bed. The story he decided on telling them was about a boggart.

He told them that boggarts showed them their worst fears and were always present in their nightmares. That unless they knew the spell to defeat it, it would never give up pursuing its victim. Not the things he should have been telling his toddlers, but oh well.

Both of his children were huddled up under their blankets with expressions of terror etched onto their faces. Their dad smiled knowingly and told his children that he had fulfilled his half of the deal and they had to fulfill their half of the deal now. They reluctantly crawled into their beds and fell to sleep after some tossing and turning.

Olive's eyes snapped open when she heard a thump from inside the wardrobe in her shared room. Her twin was fast asleep, unaffected by the noise, but she saw the wardrobe shudder and her eyes flew back to it. The door to the wardrobe was flung open, revealing a black mass with no defining form.

She yelped in fright and fell back against her pillows. The mass came forward slowly, hovering off the ground slightly. Olive whimpered as it spoke. "You are a failure Olive Adair. You have no one and you are unable to do anything right." Olive defended herself despite her fear. "Uhh uhh! I've got my brother and my dad. And I can draw right," the four year old said. "Do you?" it asked. Olive turned to see her brother was missing from his bed.

"Luke?" she asked worriedly. "He left you just like your mother did. Everyone leaves you." the mass declared with a triumphant smile. Olive screamed and started to cry and then she woke up. Luke and her dad were at her side comforting her for the rest of the night. Her dad realized the impact his story had on his little girl and stopped telling her such stories.

She would never let her family see the impact it had truly had on her. From then on, Olive became a reckless and headstrong young girl, basically swearing off any fear that decided to come her way.[/reducio][/center]
[size=50]Code: Selena Arden[/size]
PENDING - we do not list potions/spells in iNPC trunks because they should be the same spells/potions as your PC has. Please remove those sections from the code!
APPROVED
Last edited by Lizzy Solace on 11 Mar 2022, 15:25, edited 1 time in total.

· »»————- ☽ ˖♔ Forever isn't for everyone. ♔˖ ☾ ————-«« ·

5 Mar 2022, 02:26
Ilvermorny NPC  iNPC Registry 
Name: Cecil Anthony Parker
School: Ilvermorny
Year: One
Status: Pureblood
Appearance: Image
Cecil is a blonde boy with blue eyes and a magnetic smile. He is around 4'11'' and clocks in at a measley 98 pounds. He has a short haircut, with just enough bangs to fall in his eyes. His smile can light up a room and he is considered to be a very handsome boy.
Personality: Cecil is very studious, often spending hours perfecting papers and homework to get the best grade possible. He is smart and determined, with a real eye for detail, and enjoys drawing as well as the culinary arts. He is a bit antisocial, but still tries to hang out with his friends as frequently as he can. He is shy and soft spoken, often talked over by other kids.
History: Cecil was born to Harriet and Michael Parker at 3 in the morning on October 8th. His mother and father, high ranking members of their fields, we're hardly ever around. Cecil spent his first two years in daycare and with family, as his parents had to work very hard to keep the family afloat.

Then, when Cecil was two, his family grew by one. His sister, Abbey, was born, giving the level-headed Libra a new playmate. They were inseparable. So much so that they put them in the same room, as Cecil would escape from his crib and go sleep on the floor in his sister's room.

Since they were so close in age, they shared a lot in common. They both loved the stories their parents told to them when they were being tucked in and they both hated broccoli. They were alike in so many ways, their parents sometimes called them their twins.

When Cecil was 8, he and his sister were riding their bikes when suddenly a car swerved into their path. The car came up on them quickly, but before it could hit either child, the car slammed to a stop, seemingly hitting a forcefield. Their babysitter, seeing this, immediately called their parents and they rushed home. They were so relieved that their son and daughter were safe they took everyone out for ice cream, including the babysitter. It was there that the babysitter revealed to Harriet and Michael that it had been Cecil's first instance of magic that made the car stop, as she didn't have her wand at the time and saw his hands push out right before it stopped. Overjoyed, his parent bought him a new toy and congratulated him on his big moment.

Now 11, he has to leave his sidekick of a sister and venture to Ilvermorny, the American wizarding school, just like his parents. He had a lot to live up to, and he was ready to learn and be the best at the school.




Is your character a Broom Racer? No.
Is your character a Quidditch Player? No.
Is your character a Duelist? Yes
Stats:
Stamina: 7 Evasion: 7 Strength: 3 Wisdom: 6 Arcane Power: 6 Accuracy: 6
Abilities: None
Pending:

Can you please edit the hyperlink of your image to an image. You will need to post an image when posting as your character anyways as this is how we differentiate characters.

The stats are OK. The only thing that is pending is the blood status (Pureblood) because the characters had access to Saturday Morning Cartoons which are generally not something purebloods have access to. We would need a rather indepth explanation regarding how and why they had access to something like this due to the separation of the two worlds (magical and muggle), because it is important to remember that we have a Muggles Studies class for the very purpose of bridging this gap and so-called experts struggle with basic muggle concepts.

The other thing to verify is the age upon which the first magic transpired. A 5year old and a 3 year old were allowed to ride bikes (and were capable of riding bikes) in the road? This is unusually young in terms of knowing how to ride a bike and being allowed to do so on a roadway.
Pending - March 13
Only thing remaining is the reference to cat in the Hat, a muggle children's book, that you should remove if you're going for the Pureblood family without muggle influences. Otherwise, as mentioned above, we'll need an explanation for this particular reference.
Edits done 3/18/22
Approved
Last edited by Trix DeLuca on 18 Mar 2022, 19:20, edited 4 times in total.

Stamina: 5 | Evasion: 6 | Strength: 3 | Wisdom: 6 | Arcane Power:6 | Accuracy: 4

5 Mar 2022, 15:34
Ilvermorny NPC  iNPC Registry 
content changes: changed blood status, edits to appearance/personality, is now half-siblings with henri de bourbon due to major history changes (@regina miller), application for impartial ability

inpc name. lucietta 'lucie' mahler
link. [x]
year. second
stats. sta 8 eva 9 str 2 wis 6 arc 5 acc 10 (approved)
abilities. calming presence (approved) & impartial (pending)
extracurricular. first-string chaser
trunk coding. [x
]
new information:

blood status. muggleborn?? pureblood

appearance. The Mahlers were well known because of how easily they stood out from the rest of the crowd; adorned with stunning, almost-white platinum blonde hair and crystal blue eyes. Lucie was no exception, living up well to this standard. She has a thin, timid figure and pale, snow-white flawless skin. Often she can be seen staring off into space and it can be hard to capture her attention for very long. Lucie has the habit of twirling her hair whenever she is nervous or anxious.

Her family holds an impressively undamaged reputation, and Lucie has been taught since a young age to be the very picture of perfection, specifically disguising, hiding, and feigning her facial expressions. So far, she has somewhat been able to live up to her parents' standards.

personality. Lucie has always been, and always will be, a dreamer. While naive and trusting, Lucie has big aspirations and nothing can stop that. Less than wary until provoked, Lucie is one to get lured or tricked easily. Insults and jabs do not affect her whatsoever. In Lucie's mind, kindness is the most important. Lucie always has high hopes and ambitions and is optimistic no matter what. Lucie can become very protective and defensive under the right circumstances, but usually, in conflicts, she will be the last to speak up or choose sides. Lucie hates choosing or making important decisions, and she will avoid it if possible. While Lucie might be pushed around easily, she is aware of her breaking point and can get very angry when pushed the right amount. She's not one to hold grudges or purposely cause issues. One of her best - as well as worst - qualities is the ability to hold up a lie. Lucie can sometimes be too truthful, as honesty is one of her primary values, though she does her best to refrain from judging others.

history. Once upon a time, Annalise de Montfort was happy.

She was engaged to the love of her life, Guillaume Alphonse de Bourbon, and the two had lived happily in France. Nothing had seemed amiss, not until for some mysterious reason, Guillaume left Annalise to a Juliette Marie de Courcillon, the product of which was a Henri Charles de Bourbon - Lucietta’s half-sibling, though she wouldn’t know of him until much, much later.

As the discarded fiancé, Annalise was seen as inadequate and a lesser woman. Unable to handle the criticism thrown towards her by the other purebloods, she made the rash decision to run away and hide her magical side, marrying a Muggle named Joachim Edward du Bellay, who welcomed Annalise eagerly. Joachim, enamored by his new wife, quickly agreed to run away to America with her. After hiding in Minnesota, the pair changed their names to Walter and Mathilde Mahler, crafting a new backstory that set them as practically Muggle royalty. They discovered a few months later that Mathilde was pregnant. This only made Mathilde even more certain in her decision. Several months later, Mathilde gave birth to a Lucietta Adaleigh Thea Mahler, whom Walter treated as he would've his own child. Around a year later, Walter and Mathilde had a pair of twins - Finn and Leon Mahler.

Lucietta, who prefers the name Lucie, grew up without knowing anything of the Wizarding World until her fifth birthday. It had completely caught her off guard. Lucie had wanted the crayons, and she couldn't quite reach them, being a small five year old. And so next she did the thing that made the most sense - used magic to levitate it towards her until she could reach upwards and simply grab it. Her mother was the only one present to witness this, and eventually explained to Lucie that she was a witch, all while concealing the information that Mathilde herself was actually magical, thus ensuring Lucie’s belief she was Muggle-born. Lucie sees magic as one of the many twists and turns in her future, something to figure out.

Lucie owns a special sketchbook given to her by her parents, in which she keeps sketches of objects and scenes of importance to her. She treasures this sketchbook, and it is her most prized possession.

impartial. [411] Lucie can appreciate beauty. It's not that she's blind to these qualities. It's actually quite the opposite; mostly, she can easily recognize why something or someone might be considered beautiful in everyday standards. It was just that these things didn't affect Lucie as much as they seemed to do for others - they didn't seem to hold that sort of charm. Eventually, she realized she experienced these things differently than others did. Her friend would make a comment about how attractive someone else was, and Lucie would be able to recognize that they were attractive and why, but she just didn't seem to get the effect they had on her friend. Why did people react they way they did? It made her curious, question her own sense of others, wonder what might be different about how she thought. In the end, she totaled it down to perspectives and how her friend might have viewed it differently.

Perhaps it was just her personality, and how she tended to care more about who a person was on the inside, rather than the outside. Lucie was caring, too caring, and tried to see the best in everyone. She withheld any judgement of others until she could get a clear picture of who a person was, and even then, she tried to reason with herself. Everyone had a good side, after all. Maybe Lucie couldn't find it just yet, but she knew it was somewhere in there, tucked deep behind costumes. Lucie wasn't a doer, but she knew to always look for the positive. Even if she couldn't bring it out.

Or maybe it was that she'd grown up surrounded by beautiful people, and later learned that beauty was subjective - even the definition of beauty wasn't finite. Growing up in a household full of standards definitely had a huge impact on Lucie's view of what beauty was. Lucie was surrounded by requirements and rules her entire life. Stand up straight, look them in the eye. Wear yourself with confidence. Always present the best version of yourself. She was born into the world expected to be the very definition of beauty. Maybe her parents had left more of an influence on her than they thought - Lucie resembled a flower, delicate, sweet, kind.

Lucie also grew up in a household full of lies. Eventually, she discovered that everything pretty usually had a dark side to it. Roses had thorns, after all. Nothing is as upfront as it seems.
Denied

I cannot make changes that contradict what has previously been posted.
1. Change from Muggleborn to Pureblood. In the arrival thread [Link] you user was familiar with and routinely used airplanes: she never wanted to ride an airplane again. To think that a year ago, Lucietta was just a normal human being - she couldn't.

The veil between the muggle world and the pureblood world is drastic. As a pureblood you would have experience and access to the magical world, would be using wizard means of transportation. This would need to be updated to reflect this. I can see with the updates that your parents ran away, foregone everything magical to hide themselves (from what). Even muggle experts have a difficult time understanding basic facets of muggle life (like the use of a rubber duckie). How this transition would be possible is going to need to be explained.

2. Sibling of Henri Charles de Bourbon (Regina Miller) would need to be something updated on both accounts to be approved. I see she used the same names in a confusing series of names. She needs to clearly state that you are siblings and how as well. I am also assuming that IC you do not know this yet either (which needs to be clarified). The only post I can see on a rudimentary search of posts with Henri that was back-dated to last year made rather recently.

3. Your history has fluency in French, German and English. In your arrival thread you claimed to have lived your first few years in Germany before moving to the Americas which contracts your mother discovering that she was pregnant once in America (MN).

4. The connection between Henri and yourself was not clearly stated. I am presuming that Henri is your half sibling, child of Guillaume Alphonse de Bourbon and the vain woman that broke up the engagement.

Approved Impartial Ability.
edits made 3/13
1. edited history (how the transition was possible - lucie’s stepfather is a muggle) approved
2. [x] approved she will be updated when yours is updated.
3. there isn’t much i can do about this, except edit the section talking about her living in Germany out of the post Yes, please edit since it i in your head and narrative so I wont need to get permission for edits from those in the thread thankfully.
4. henri and lucie are half-siblings through their father (guillaume) Fantastic

Edits made
Last edited by Everly Charlton on 15 Mar 2022, 19:33, edited 1 time in total.

i’m gonna pop
your bubblegum heart

11 Mar 2022, 05:50
Ilvermorny NPC  iNPC Registry 
Name: Grayson Ellis
School: Illvermony
House: Horned Serpent
Year: First
Status: Muggleborn
Appearance: Grayson is a tall, pale, lanky boy standing at 5'3. He has a head of long, messy, curly, black hair that frames his slim face and reaches his chin, and even his shoulders when he doesn't cut it for long enough. He's ghostly pale, almost abnormally, dark eyebags contrasting his pasty skin. His eyes are a dark brown, almost black.
!
Image
Personality: Grayson's not much of an outgoing person. He's quiet and reserved, and at times he even seems quite irritable. Even once you get him to talk, he seems awkward and distant, even with how snarky he can be. But eventually, he warms up to people. To the small number of people he's entrusted, he's still quite sarcastic, but he's definitely more open when it comes to talking and joking around.

History: For the majority of his childhood, Grayson was a spectator. Everything seemed to fly past him. Things happened around him as he watched. He was born in a quiet, suburban town in Massachusetts. He had quite a normal upbringing. His father, a man named Thomas Ellis, had a stable job, and his mother, Jamie Ellis, a recently graduated nursing student, had refrained from finding a career to stay home and take care of Grayson. He had friends. He got good grades. Sure, his father was quite hard on him, a bit too hard for a child, but Grayson learned to endure it. And that was how his life was. Until he was eight, at least.

His father was a stern man. Not just towards him, but everybody. Even his mother. The two fought occasionally, but never anything too much. Grayson just drowned it out, like everything else. But they were on thin ice, and it was bound to break eventually. That night the boy had been playing in a football game, a sport he joined his father had convinced him to join. He didn't exactly enjoy it, but he was pretty good at it. His team was losing, and as he looked to the stands, he saw the stern, disappointed eyes of his father. So, as the ball fell into his hands, he ran as fast as he could, as hard as he could. It didn't end well.

Grayson was taken out of the game with a concussion. It really didn't hurt that much, but there wasn't much he could do about it. Sadly, his team lost. He really didn't mind that much. But his father thought otherwise. Sitting in a hospital bed, Grayson stared blankly as his father rambled about how he had been the cause of the team's loss. And that was when the ice broke.

After a loud argument about how hard Thomas had been on the young boy and how he had gone too far, Jamie took her son and left the Ellis household. The young boy and his mother went to stay with a friend for a few months, and once Jamie was able to get back on her feet, the pair moved to San Francisco for a nursing job Jamie was able to land with the help of her friend. It was definitely different for Grayson, and he never really adapted to his new home. The kids around him weren't so friendly either, and he was constantly teased. Grayson eventually just learned to ignore it.

Grayson was a bit of a late bloomer when it came to magic. His first instance was when he was a bit older, nine. He had come home from a particularly bad day, and his bottled-up emotions seemed to snap. He stormed his way to his room, the area around him as he walked by exploding. Papers flying everywhere, the lights flickering. When he made his way to the room the door shut on its own.

WC: 497 words
Is your character a Broom Racer? NO
Is your character a Quidditch Player? NO
Is your character a Duelist? YES
Stats: Stamina: 6 | Evasion: 7 | Strength: 4 | Wisdom: 4 | Arcane Power: 7 | Accuracy: 7
Abilities: Terrible Presence

Reducio
When you first lay your eyes on Grayson Ellis, he's probably, well, alone. Whether it be wandering the halls of Illvermony, sitting down for meals, or even back home in San Francisco, it's not a lie to say that the young boy doesn't have many acquaintances.

But once you approach him, try to talk to him, you understand why. There's something terribly off about him, something dreadful surrounding him. A terrible aura radiates from Grayson, one of fear, anger, sadness. Perhaps it's his piercing glare, or the constant scowl he wears on his face. His ghostly paleness and dark eyes don't help much either. Grayson, and everything around him, seems dark and dull. Even when it comes to the boy's sense of fashion, you never catch him wearing anything that isn't on the duller side of the color spectrum.

Even if you gain the ability to push past his physical intimidation, Grayson's personality is just as cold as his outside. The saying, never judge a book by its cover, doesn't quite apply to him. Snappy, sarcastic, and irritable, Grayson makes no attempt to seem nice. He really isn't all bad, he warms up eventually. But he's particularly cautious of who he makes allies with, and it takes more than one casual conversation with him for him to even consider you as an acquaintance. And by then, those who make an actual attempt to talk to him have been scared off by his foul personality.

Perhaps it was something he was born with. Or maybe, he never tried to be friendly, or just gave up trying. Because he used to try, Grayson did. When he was younger. And it worked. He had quite a harsh upbringing, but it wasn't really that bad. Not to the point where he hated life, or anyone, really. Not to the point where he needed to be stone-cold and bitter. He had a good amount of friends, he was smart, and a good kid. He was quite the opposite of how he turned out to be, for his aura seemed to draw others in. But as his world changed around him, he did too.

When he first moved to San Francisco, Grayson never tried to push people away. He wasn't exactly unfriendly or rude, just a bit antisocial. But this didn't work well with his classmates. He was seen as a quiet 'weirdo,' and an easy target for teasing, bullying, and tormenting. This only hardened Grayson further, completely destroying the last little fragments of the charming, friendly boy he once was, and replacing it with a horrible, stone-cold persona. Perhaps subconsciously, it was a method of defense. A desperate attempt to scare off his enemies with intimidation and hatred. But by then, it was too late. The torment never stopped. So instead, Grayson was left with useless hatred, and a cold, intimidating glare.

Grayson never really attempted to 'fix' his personality. He didn't really see the point in making friends anyways. He wasn't hurt or anything when he scared people off. So that's the way he stayed. Even when he made his way to Illvermony. Not many people approached him, at least, not with the intention to be friends. Nobody could quite place a finger on it, what made Grayson so off-putting. What made you want to do everything in your power to try and avoid him. But whatever it was, it was terrible.

WC: 568 words
APPROVED

#24703f
viennagraysoncoding shop
|
"here comes trouble."
foulplay • sta 7 • ev 7 • str 4 • wis 5 • arc 5 • acc 7

13 Mar 2022, 05:52
Ilvermorny NPC  iNPC Registry 
NPC Name: Phylicia Stanwood
Link: Here!
Year: 3rd IC, 4th statistically
Stats: +3 stats from duelling wins [x][x][x]
Stamina: 13 > 14 (Note: +2 from Stat Relevant)
Evasion: 9
Strength: 10
Wisdom: 8
Arcane Power: 2 > 3
Accuracy: 14 > 15
Abilities: Calming Presence, Fearless, Statistically Relevant [+2 Stamina], Catch (all already approved)
Extracurricular: Quidditch Player
Content Changes: Minor description update to reflect growth since her first year.
Appearance -
Reducio
Standing at 5'6", Phyllis is on the taller side and hoping she'll end up with a few more inches still. Her hair, auburn in color, a little ways past her shoulders, and usually on the frizzier side, is either left down or pulled up in a high ponytail, since flying with loose hair isn't the best of ideas. With sparkling brown eyes and a near-constant grin, she has a contagious sort of energy to her.
Personality -
Reducio
Phyllis is still the same enthusiastic, fun-loving person she was when she first came to Ilvermorny, but she has mostly grown out of her rebellious streak; her friends going on the exchange trips to Hogwarts turned out to be an excellent motivator to keep her act together. Her creative energy is now more frequently channeled into arts and crafts than pranks, though she is always up for a good joke or dare. That is not to say she has become a model student--she would much rather be flying than sitting at a desk--but she's passable. Solidly an extrovert, she makes friends fairly easily with her easygoing disposition and humor, and many would be relieved to find she isn't so obnoxiously loud as time wears on and she improves her social skills. In a classroom setting, she does not shine as particularly hard-working or intelligent, but she is dedicated to what she is passionate about--her sport and her friends.

Trunk Coding:
Reducio

Code: Select all

[center][size=125][b]Trunk[/b][/size][/center]
[b]Stats:[/b]
- Stamina: 14
- Evasion: 9
- Strength: 10
- Wisdom: 8
- Arcane Power: 3
- Accuracy: 15

[b]Abilities:[/b]
- Calming Presence
[reducio]Phyllis, even though she didn't realize it, had a presence about her that set people at ease. Despite her reputation, which wasn't the best and would normally lead someone to be unsettled when first meeting her, she just had this easy-going nature that lent others a sense of calm. Yes, her family had associations with Dark Magic, and, yes, she was known as a troublemaker, but be it her smile, relaxed posture, or something else, perhaps intangible, she had a calming presence.

The presence first became apparent when she was four. Her family, being wealthy Pure-bloods, had a number of house elves working for them. On that day another family high in status was visiting and one of the house elves spilled tea on one of the guest's dress. Naturally, he was kicked from the room and told to go punish himself. Phyllis, feeling badly for the creature, followed. She couldn't stop him from banging his head repeatedly against the wall, but she was successful in calming the poor elf down.

Such instances came up throughout her childhood in similar manners. When she moved with her mother to Canada, Phyllis became the peacemaker in the ring of friends she found in a magical urban area. The kids she hung around were far from well-mannered and had a tendency to get into fights even amongst themselves. Phyllis was the one to break those fights up and help everyone calm down.

And in situations where Phyllis and a friend were setting up a prank, she made it easy to relax. Sure, they were in the middle of doing something that could get them into trouble, which could be a bit stressful, or one might be overly excited, but with Phyllis around they were able to execute their prank without blowing their cover.

The same carried over to Quidditch. As a first year, Phyllis hadn't made the team but even just when playing for fun her teammates found it easier to play. Even when they were down, the girl was unflappable, never getting frustrated or giving up. In her mind, so long as you kept trying there was always a chance of coming back, of winning. They just had to focus and around her doing just that was much easier.

Even without each and every situation that made it clear her presence had an effect on people, her personality alone lent itself to helping others relax. Phyllis could be intense when she wanted to, but most of the time the redhead was laid-back, carefree. Grades weren't a concern; in fact, not achieving top marks aided her goal of irritating her mother. Plus, the way she saw it, things just [i]happened[/i]. You couldn't always do anything about it, so why not just go where things took you?

To those she cared about, Phyllis was solid, unchangeably loyal. In every other aspect of her life she was unpredictable, but when it came down to her friends counting on her she wouldn't let them down for anything. It was another aspect of her that helped her friends, her allies, not worry and instead focus there energy on succeeding.

It was true that Phyllis wasn't the smartest, hence the reason she hadn't identified the aura of calm she possessed. But she didn't have to know about it for it to be there. Without a doubt, Phyllis had a calming presence.[/reducio]- Fearless
[reducio]No one was truly fearless. It simply wasn't possible for a human to not be afraid of [i]something[/i], be it spiders, the dark, losing a loved one, or one of the other numerous things there were to be scared of. All that considered, Phyllis was as close as you could get to fearless.

Growing up the way she did, Phyllis [i]had[/i] to be fearless. It was that or be scared out of her wits of what her mother might do with all her Dark Magic next. Not letting anything get to her was probably not all that smart, but Phyllis wasn't exactly known for sharp intellect. Her sometimes reckless bravery led to many a not-so-great circumstance. For instance, climbing a tree too high without checking if the branches could hold her weight. That had been a painful day, what with tumbling to the ground when the branch under her snapped and breaking her arm. It was a good thing indeed that she'd grown up with magic to fix such accidents. Or, another time when she'd jumped into an icy lake to save one of her friends even though she had no clue how to swim. She'd been awfully lucky to survive that.

Still, not being scared of just about anything had its benefits. She didn't dread big occasions, didn't have to deal with stage fright, and wasn't afraid of just walking over to someone and striking up a conversation. In relation to that calming presence she possessed, the fact she wasn't scared made it that much easier for the people around her to relax.

When the Ilvermorny students had been invited to Hogwarts and fights had broken out at the Masked Ball, she'd charged straight into them. It was far from the smart thing to do, especially since she had next to no spells under her belt and all, but that didn't mean it hadn't been proof of her lack of fear. Maybe it was just the sort of bull-headed bravery you'd expect out of Gryffindors. Maybe it would get her killed someday. It wasn't as though she were scared of the potential repercussions, so what did it matter?

There were, of course, the things she was scared of. Being in the dark alone, for instance. Her childhood had taught her full well the horrors that hid in the shadows. Water, too--when she'd tried to save her friend, she'd learned just how terrifying it felt to drown. Neither of those fears would stop her from anything, though. Phyllis would still plunge into the shadows, still jump into water if it meant saving a friend or if it needed to be done. Perhaps that was the most important thing about her, more important than being mostly fearless in the first place: when she did get scared, she faced her fears anyways. Between the fearlessness and the bravery, Phyllis would not be stopped by fright.[/reducio]- Statistically Relevant [+2 Stamina]
[reducio]Phylicia Stanwood was tough. It was apparent even when she was a toddler; if she fell down, she was going to get back up. Throughout a childhood full of often reckless pursuits of excitement, scrapes, bruises, and the occasionally broken bone were common. She was quite the adventurous little thing, and when she played, she played hard. She was always outside, running around, climbing trees, doing cartwheels, flying her toy broom, and generally looking for any way to have fun.

Over time, her outdoor activities strayed away from simple playing and more into improving her physical abilities. Her endurance was possibly the only thing she admired about her family; Stanwoods were known for never giving up. Granted, the things her parents worked at until they got what they wanted were hardly admirable, but she was going to be different. Better. And that started by being the best broom flier out there.

Zipping around the grounds surrounding her family's manor brought a whole new set of dangers. See, when Phyllis flew, she only had one speed: fast. The little girl didn't know how to go slow; she was in it for the rush of adrenaline, the feeling having the wind streak past you. Instead of the occasional tumble out of a tree, now she was running straight into them, along with boulders and the occasional fence. Perhaps the resulting head trauma caused her to become even more reckless and stupid, but she never once cried. Instead, she always got back up, grabbed her broom, and walked back to the house to get fixed up.

This resilience wasn't just physical, though. Sure, she could take her fair share of hits and keep going, but getting up required a mental aspect. She knew how to shake things off. She chose to be optimistic, to believe even through growing up with parents that mostly ignored her that things could and [i]would[/i] get better. And if she believed there was always a light at the end of the tunnel, it was easier to get back up.

In addition, over the course of her first year she took to running in the morning. It wasn't as amazing of a feeling as zipping through the air on her broom, but it still felt good, feet pounding on the ground, propelling her forward. By the end of the year she could go a pretty long time without having to stop or slow down. She felt ready to face whatever came her way. Felt ready to keep pushing through.[/reducio]- Catch
[reducio]Phyllis loved sports, and broom sports in particular. She loved winning, and even just playing, flying; the feel of wind in her hair and pushing her broom faster and faster still. But here was the thing: things like broom racing and Quidditch? They were brutal. You were playing one minute and the next you were plummeting to the ground below. A lot of the time, you didn't get back up after that. The brutality itself wasn't really Phyllis' problem with it; Merlin knew she got a little too excited to roughhouse. No, what she didn't like was losing a teammate. It happened, but no one wanted to see a teammate sprawled on the grass. No one wanted to win and then watch a teammate grapple with the delivery of the news and the fact they hadn't been able to finish the game out, and of course it was only worse when it was a loss to report. The redhead's philosophy, not that she was entirely sure what philosophy meant, was that no one should get left behind.

She lived it. In her first broom race, despite the buzz of nerves and itch to speed ahead, she hung back because her friend and teammate had a slower broom and she wasn't going to leave him in the dust. When things had gone wrong at that first Masquerade Ball, the thought of leaving without her friends never once crossed her mind. She'd never let a prank partner take the fall; either they both got out of there or they took their punishment together. Simple as that.

Maybe that was why she ended up leaving the broom racing team. It was too individual of a sport. Yes, you had a team, but the whole point was for someone to race out ahead to cross the finish line first, not so much to work together. If someone was attacked, too bad, let them be targeted so you could slip by. Combine that with the fact she'd been in love with Quidditch since she knew what it was and she had her mind made up.

As she took to the skies in a different sport, she had a new way to keep up her code. If ever a teammate was to be knocked off their broom and it was remotely possible, she'd swoop down, getting a little faster in her rapid decline each time, and tug them out of their fall. It was a lot of fun riding together, anyhow; you could hear each others' jokes that way! The team was what counted to her, rain or shine, win or lose. No one left to fall.[/reducio]
[b]Extracurricular:[/b]
Is your character a Broom Racer? No
Is your character a Quidditch Player? Yes
Is your character a Duellist? No

APPROVED

Phylicia Stanwood (iNPC) • Aislin Darragh (2nd gen)
STA 14 • EVA 15 • STR 8 • WIS 18 • ARC 12 • ACC 19
Sixth Sense • Evasive Maneuvers • Prodigal DADA • Perfectionist • Impartial • Nonverbal Magic • Restricted DADA

15 Mar 2022, 01:06
Ilvermorny NPC  iNPC Registry 
Reducio
Name: Essie Anne Horton
School: Ilvermorny
Year: 1st
Status: Muggleborn
Appearance: Essie has short red hair and hazel eyes. She mostly wears cottagecore clothes.
Personality: Essie Anne is not quite the person to keep to herself or be awkward. She blurts out during class a lot, and coming with such a personality came a very unbreakable breaking point, meaning she was very far from sensitivity. She is a very, very social butterfly, and cannot stand awkwardness. Some words to describe her as loud, clever, and even slightly rude or sassy, due to her mostly just saying what’s on her mind.
History: My name is Essie, and I grew up with a pretty normal life. My parents were happy, until they had me. Everything started to go downhill for them, everything I had done wrong made my dad more angry with my mom, and after a couple of years of school, he disappeared. My dad was the main source of income, the only one in fact, and after not paying rent, we got evicted and I ended up somewhere I never expected to be - the streets, only relying on people who passed by to feed me, provide me and my mom with money. Until one day I was sleeping, and my mom got beat up and I was taken by people I had no idea of. She was taken to another school, one that was way out of her league - rich kids. She was made fun of a lot, but made some friends, although most people were spoiled, and grew a fiery personality to defend herself against them. Besides her bullies, she was treated pretty well by her kidnapper. Her name was Sharron Morris. She treated Essie very well, so in return, she never told the police on her. And she never ever saw her mom again.
Home life was very weird, where she was dressed as all the kids at school, forced into these clothes with itchy tags from random places.
Is your character a Broom Racer? No
Is your character a Quidditch Player? No.
Is your character a Duelist? Yes
Stats: stamina: 7 • evasion: 1 • strength: 8• wisdom: 5 • arcpower: 6 • accuracy 3

no ability
Not Approved

I am not approving a kidnap victim. Another admin can override me (Lear).

you can’t change the beginning, but you can change where you are, and the ending.
stamina: 6 • evasion: 5 • strength: 5 • wisdom: 7 • arcpower: 6 • accuracy 6

16 Mar 2022, 17:16
Ilvermorny NPC  iNPC Registry 
Name: Theodore Duncain
Link to Page: Theo's Ency
Changes: His Trunk still says Broom Racer, could that be changed to "Quidditch Player: Beater", please?
Approved

Opeila Winters | Raffle | Theodore Duncain
Sta-10 | Eva-14 | Str-4 | Wis-17 | Arc-9 | Acc-15