Slytherin VS Gryffindor
Interacting with: Slytherin Racers Outfit: Slytherin Racing Uniform Speech: #3cb371
Thoughts: italics
With this next round of the race, Kaitlyn got a little boost from her teammate. Blaize helped her by alley-ooping her, pushing her further ahead. Every little bit helped, which was helpful! Of course, it was also a little reckless. Nevertheless, she continued on. She first sped through a bunch of easy trees, evading the branches around her. Then through an … admittedly hard passageway and very narrow.
To be fair, her reckless flying meant her usual grace completely evaporated. Kait’s arm hit against the side of the passageway, immediately feeling the sting. Thankfully, it was only a graze … but certainly bad enough to get checked up in the hospital wing later. Although, as a hospital wing intern, she could potentially help with her own injury. But that was for later. For now, she had to continue focusing on the race! Despite the injury, she continued flying and slowed down two units later … in front of Colin. Alyss managed to fly almost to the end before being knocked off her broom by the waterfall. This could only mean that the race will continue on. She needed to focus on the next round.
Word Count: 194 wordsBroom: Silver Arrow (+3 to all stats, top speed = 5), compass attached
Abilities: Muggle Condition | Lovely Creature | Prodigal Herbology Learner
Base Stats: Stamina: 7 | Evasion: 9 | Strength: 5 | Wisdom: 10 | ArcPower: 7 | Accuracy: 9
Stats with Broom: Stamina: 10 | Evasion: 12 | Strength: 8 | Wisdom: 13 | ArcPower: 10 | Accuracy: 12
Action: as strategizedKaitlyn's Trunk
ReducioKaitlyn's TrunkStatisticsStamina: 7 | Evasion: 9 | Strength: 5 | Wisdom: 10 | ArcPower: 7 | Accuracy: 9
Slytherin VS Gryffindor

banner by.__Prat Pass
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mentions.__n/a
location.__Broom Racing Tracks________date.__May 1st, 2026
"spoken in English;"________"spoken in Gaelic."
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Alyss made a break for it. The blonde had glanced at the current situation and made the decision that she would be the one to take it home for the team. She was a captain—may as well prove her prowess.
The Slytherin leaned forward on her broom. She scraped by a narrow path, hissing as though she was a cat in pain. However, she’d managed to make it through the Treacle relatively unscathed, spotting it out of the corner of her eye as she flew past. Then came this sharp, loud noise. Sounding almost like a scream, Alyss nearly paused—and then shook her head. That didn’t quite resemble a scream, and she knew it. Continuing on, she managed to swing out of the way from a Gryffindor’s attempt to knock her from her broom. Until finally, she was at the finish line—she could nearly taste it. All there was between them was a stream of water, and she’d done some strength training this year, it should pose no problem—
—splash!
And with that, the lovely, green-clad second-year fell into the water, sending water flying in all directions. She hadn’t been hurt, physically. But her ego might never recover.
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actions.__As strategized!
broom.__Silver Arrow | +3 to all stats, top speed 5
stats.__sta 7 • eva 8 • str 4 • wis 7 • arc 7 • acc 9
broom stats.__sta 7 10 • eva 8 11 • str 4 7 • wis 7 10 • arc 7 10 • acc 9 12
abilities.__ 1. Fearless | Immune to a dhampir's aura, terrible presence, a werewolf's intimidation, and a Boggart's fear effect
2. Evasive Maneuvers | 10% auto-evasion chance that anything targets this player automatically misses.
word count.__198
actions.__As strategized!
broom.__Silver Arrow | +3 to all stats, top speed 5
stats.__sta 7 • eva 8 • str 4 • wis 7 • arc 7 • acc 9
broom stats.__sta 7 10 • eva 8 11 • str 4 7 • wis 7 10 • arc 7 10 • acc 9 12
abilities.__ 1. Fearless | Immune to a dhampir's aura, terrible presence, a werewolf's intimidation, and a Boggart's fear effect
2. Evasive Maneuvers | 10% auto-evasion chance that anything targets this player automatically misses.
word count.__198
Reducio
Slytherin VS Gryffindor
Hurtling past went one of the Slytherin racers. Isn't the race over...? Graci was really confused now. Well, doesn't hurt to continue on then, Graci thought, but knowing broom racing, it very well could hurt. Back on her way, she only hoped it was her mind playing tricks. A whole year without a single win would be... mightily dissapointing, to say the least.
| (Stats with broom): stamina: 7 | evasion: 8 (9)| strength: 6 (7)| wisdom: 7 (8)| arcane power: 5 | accuracy: 7 (9) | ||| | Broom: Nimbus 1700, compass attatched Reducio Prerequisite: 2nd year or later Description: Fast and tough racing broom. Stats: +2 accuracy, +1 evasion, +1 wisdom, +1 strength Speed: Top Speed is 6, however when you reach a speed of 6 this increases to a 10% chance that you will auto miss (with anything requiring an accuracy roll) and you will be auto-hit (with anything requiring a dodge roll). Effect: None in racing. May attatch a compass. | ||| | Stats without broom: Stamina: 7 | Evasion: 8 | Strength: 6 | Wisdom: 7 | Arcane Power: 5 | Accuracy: 7 |
Reducio
Trunk:
Spells:
Potions:
Reducio

STATS | stamina ◦ 7 | evasion ◦ 8 | strength ◦ 6 | wisdom ◦ 7 | arcane power ◦ 5 | accuracy ◦ 7
X | X | X | SPORT WINS | X | X | X
Prodigal Charms | Sixth Sense | ability | ability | ability | ability | ability | ABILITIES
Spells:
Reducio
Bandaging Charm (Ferula)
A healing charm that conjures bandages and wraps, splinting any broken bones and easing pain.
Summoning Charm (Accio)
PREREQUISITE: YEAR 2. A charm that summons an object toward the caster. It is able to summon objects by calling the object's name aloud after the incantation.
Disarming Charm (Expelliarmus)
PREREQUISITE: YEAR 2. A charm that forces what an opponent is holding to fly out of their hand.
Bluebell Flames (Caeruleus Inflamarae)
Also known as "Cold Fire," this charm creates magical blue flames that are waterproof and can be touched, penetrated or held without burning the holder.
Fur Growing Curse (Furrure Cresco)
A curse that causes a target to grow fur.
Cascading Jinx (Ingens Explosiones)
A jinx used to attack multiple opponents. When cast, this spell erupts into an explosion, hitting everything within the range set by the caster.
Hot-Air Charm (Aer Calidus)
A charm that causes hot air to escape from the caster's wand. This air can quickly dry off soaked garments.
Sun-Light Charm (Lumos Solem)
Also known as the "Lumos Solem Spell," this charm produces a blinding flash of sunlight.
Weather-modifying Charm (Metelojinx)
A charm that creates a small, localised thunderstorm within an area.
Weather-modifying Countercharm (Meteolojinx Recanto)
A counter-charm for Weather-Modifying Charms such as the Atmospheric Charm or Meteolojinx.
Atmospheric Charm (Caelum Muto)
A type of Weather-Modifying Charm used to create certain weather conditions indoors.
Blue Sparks Charm (Caerulimillious)
A charm that precipitates a jet of blue sparks from the tip of the wand. When produced in large quantities, it is difficult to see or breathe when in the vicinity.
Fire-Making Spell (Incendio Duo)
PREREQUISITE: INCENDIO & YEAR 2. A charm that conjures green flames. It is a stronger variation of the Fire-Making Spell, but not as strong as Incendio Tria.
Slug-Vomiting Charm (Slugulus Eructo)
A curse that forces the target to vomit slugs.
Severing Charm (Diffindo)
A charm used to precisely and accurately cut something. If used inappropriately, it could cause death or injury.
Flower-Conjuring Spell (Orchideous)
A transfiguration spell that conjures a bouquet of flowers from the tip of the caster's wand.
Worm-Conjuring Spell (Vermiculus)
A transfiguration jinx used to transform an object into a worm.
Butterfly-Conjuring Spell (Lepidterio)
A transfiguration spell used to conjure butterflies out of thin air.
Pumpkin-Head Jinx (Melofors)
A jinx that encases the victim's head in a pumpkin. To outsiders, it appears as if the victim's head is transformed into a pumpkin.
Slippery Jinx (Lubricus)
A jinx that makes an object slippery and difficult to hold.
Fiery Script Charm (Flagrate)
A charm that allows one to write or draw in midair with fiery lines. The shape lingers for some time.
Stairs-into-Slide Charm (Glisseo)
A Transfiguration spell that transforms a staircase into a smooth slide.
Softening Charm (Spongify)
A charm that softens objects, making them rubbery and bouncy.
Paper Mending Charm (Papyrus Reparo)
A charm used to mend torn pieces of paper.
Packing Charm (Pack)
A charm used to make items pack themselves into a trunk.
Reviving Spell (Rennervate)
A charm that awakens a living target from a state of unconsciousness.
Flask-conjuration spell (Potiri Putine)
A transfiguration spell that conjures a glass flask out of thin air.
Purple Firecrackers-Conjuration Charm (Violaceous)
A charm used to emit purple firecrackers from the tip of one's wand.
Red Sparks Charm (Periculum)
A charm that allows the caster to shoot firework-like red sparks from their wand. Like a Muggle flare gun, Periculum is used to signal if one is in danger.
Opening Charm (Aberto)
A charm which opens doors.
Locking Charm (Colloportus)
A charm that closes and locks doors, making it so that they cannot be opened manually.
Extinguishing Charm (Extinguo)
A charm that puts out fires.
Dancing Feet Charm (Tarantallegra)
A charm that makes a target's legs spasm wildly out of control, making it appear as though they are dancing. It works on both living and inanimate targets, as long as the target has legs.
Shrinking Charm (Reducio)
A charm that causes an object to shrink.
Tickling Charm (Rictusempra)
A charm that causes the target to buckle with laughter, weakening them.
Tongue-Tying Curse (Mimblewimble)
Also known as the "Tongue-Tying Spell", this is a curse that ties the target's tongue in a knot, preventing them from making coherent speech and accurately casting spells that require incantations.
Bewitched Snowballs (Nive Percutio)
A charm that can bewitch snowballs so that they hone in on a designated target and continually plague them by throwing themselves at said target.
Bubble-Producing Charm (Bullarum Immortalem)
A transfiguration spell used to conjure a stream of bubbles from the tip of the wand.
Clothing Ignition Spell (Lacarnum Inflamari)
A charm used to ignite cloaks or other items of clothing worn by individuals.
Curse of the Bogies (Mucus ad Nauseam)
A curse that gives the recipient a nasty cold with a runny nose and sneezing. This curse could cause the victim to collapse if it were not treated.
Engorgement Charm (Engorgio)
Also known as "Growing Charm", Engorgio is a charm that causes the target to swell immensely.
Eyeglass Repair Charm (Oculus Reparo)
A charm that repairs broken eyeglasses. It is a variant of the Mending Charm.
Fire-Making Spell (Incendio)
A charm that can be used to conjure a jet of flame, thereby setting things alight.
Glass to Sand (Quarzicum)
A transfiguration spell that transforms glass into sand.
Green Sparks Charm (Verdimillious)
A charm that emits green sparks from the wand. These sparks could be used to reveal objects hidden by Dark Arts or offensively in a duel.
Knife to Paper Airplane (Cultrofors)
A transfiguration spell that turns a knife into a paper airplane/aeroplane.
Knockback Jinx (Flipendo)
A jinx that knocks a target backwards. While prominently used for duelling, Flipendo could also be used to push heavy objects.
Levitation Charm (Wingardium Leviosa)
The Levitation Charm is a charm used to make objects levitate.
Matchbox Transformation Spell (Flintifors)
A transfiguration spell that turns a target into a matchbox.
Matchstick to Needle (Conmutocus)
A transfiguration spell that transforms a match into a needle.
Mending Charm (Reparo)
A charm that can be used to seamlessly repair a broken or ripped object and works on most materials.
Mice to Snuffboxes (Muspyxis)
A transfiguration spell that transforms a mouse into a snuffbox.
Passage Opening Charm (Dissendium)
A charm used to open secret passageways, if there are secret passageways.
Sauce-Making Spell (Condimentum)
A transfiguration spell that produces sauce. Sauce is defined as something that has negligible nutritional value.
Scouring Charm (Scourgify)
A cleaning charm used for washing things. It could also be used to clean out smaller infestations of bundimun.
Shooting Spell (Jaculor)
A hex that causes a small explosion in a target and sounds like a gunshot.
Smokescreen Spell (Fumos)
A charm often used in duelling to create a defensive cloud of smoke from the wand that hinders visibility.
Snail to Teapot (Choclea Bibe)
A transfiguration spell that transforms a snail into a teapot.
Sneezing Hex (Steleus)
A hex that causes the victim to sneeze for a short period of time.
Snowflake-Creating Spell (Nix Facitur)
A Weather-Modifying Charm that creates snow.
Take Root (Anathema Daphnis)
A transfiguration spell that transforms a target into a rooted plant.
Tickling Hex (Titillando)
Also known as the "Tickling Spell", this hex manifests ghostly purple hands that tickle the target.
Umbrella Spell (Pluvia Velo)
A charm that creates a magical umbrella, shielding the caster from the rain.
Unlocking Charm (Alohomora)
Also known as "a thief's friend", this is a charm that unlocks objects such as doors or windows.
Untransfiguration (Reparifarge)
A type of counter-spell, which involves returning something to its proper form, reversing the effects of a transfiguration.
Wand Extinguishing Charm (Nox)
A charm that causes the light at the end of the caster's wand to be extinguished, acting as the counter to the Wand-Lighting Charm (Lumos).
Wand Lighting Charm (Lumos)
A charm that illuminates the tip of the caster's wand, allowing the caster to see in the dark. The charm could be used to reveal magically hidden things.
Whistle To Watch (Tunc Sibilus)
A transfiguration spell that can be used to transform a whistle into a watch.
Avifors Spell (Avifors)
A transfiguration jinx that transforms a small object or creature into a bird.
Clothing Color-Changing Charm (Multicorfors)
A transfiguration spell that changes the colour and style of the target's outfit.
Color-Changing Charm (Colorvaria)
A transfiguration spell that changes the colour of a target.
Freezing Charm (Immobulus)
A charm that immobilises a target. It halts the movement of living or animated targets and stops the functioning of objects, such as Muggle alarms.
General Counter-Spell (Finite Incantatem)
A general counter-spell. It can be used in duels to counter or reverse minor damage, such as the effects of minor jinxes, hexes and curses.
Gluing Spell (Epoximise)
A transfiguration spell that bonds two objects together by transforming an object by conjuring a sticky substance.
Hair Color-Changing Charm (Crinus Muto)
A transfiguration spell that transforms the colour and style of the caster's hair.
Hardening Charm (Duro)
A charm used to change objects into stone.
Hive-Conjuring Spell (Cutem Uro)
A dark charm that causes painful hives to erupt on the victim's face.
Illegibility Charm (Illegibilus)
A charm that makes writing impossible to read.
Revelio Charm (Revelio)
A charm used to reveal concealed objects, messages, invisible things, passages, secretly written messages, hidden markings and reveal the true appearance of someone who changed their appearance with a spell.
Slowing Charm (Arresto Momentum)
Also known as the "Braking Charm", this charm can be used to slow the velocity of an object.
Squiggle Quill Spell (Vermiculafors)
A transfiguration spell that transforms a writing quill into a worm.
A healing charm that conjures bandages and wraps, splinting any broken bones and easing pain.
Summoning Charm (Accio)
PREREQUISITE: YEAR 2. A charm that summons an object toward the caster. It is able to summon objects by calling the object's name aloud after the incantation.
Disarming Charm (Expelliarmus)
PREREQUISITE: YEAR 2. A charm that forces what an opponent is holding to fly out of their hand.
Bluebell Flames (Caeruleus Inflamarae)
Also known as "Cold Fire," this charm creates magical blue flames that are waterproof and can be touched, penetrated or held without burning the holder.
Fur Growing Curse (Furrure Cresco)
A curse that causes a target to grow fur.
Cascading Jinx (Ingens Explosiones)
A jinx used to attack multiple opponents. When cast, this spell erupts into an explosion, hitting everything within the range set by the caster.
Hot-Air Charm (Aer Calidus)
A charm that causes hot air to escape from the caster's wand. This air can quickly dry off soaked garments.
Sun-Light Charm (Lumos Solem)
Also known as the "Lumos Solem Spell," this charm produces a blinding flash of sunlight.
Weather-modifying Charm (Metelojinx)
A charm that creates a small, localised thunderstorm within an area.
Weather-modifying Countercharm (Meteolojinx Recanto)
A counter-charm for Weather-Modifying Charms such as the Atmospheric Charm or Meteolojinx.
Atmospheric Charm (Caelum Muto)
A type of Weather-Modifying Charm used to create certain weather conditions indoors.
Blue Sparks Charm (Caerulimillious)
A charm that precipitates a jet of blue sparks from the tip of the wand. When produced in large quantities, it is difficult to see or breathe when in the vicinity.
Fire-Making Spell (Incendio Duo)
PREREQUISITE: INCENDIO & YEAR 2. A charm that conjures green flames. It is a stronger variation of the Fire-Making Spell, but not as strong as Incendio Tria.
Slug-Vomiting Charm (Slugulus Eructo)
A curse that forces the target to vomit slugs.
Severing Charm (Diffindo)
A charm used to precisely and accurately cut something. If used inappropriately, it could cause death or injury.
Flower-Conjuring Spell (Orchideous)
A transfiguration spell that conjures a bouquet of flowers from the tip of the caster's wand.
Worm-Conjuring Spell (Vermiculus)
A transfiguration jinx used to transform an object into a worm.
Butterfly-Conjuring Spell (Lepidterio)
A transfiguration spell used to conjure butterflies out of thin air.
Pumpkin-Head Jinx (Melofors)
A jinx that encases the victim's head in a pumpkin. To outsiders, it appears as if the victim's head is transformed into a pumpkin.
Slippery Jinx (Lubricus)
A jinx that makes an object slippery and difficult to hold.
Fiery Script Charm (Flagrate)
A charm that allows one to write or draw in midair with fiery lines. The shape lingers for some time.
Stairs-into-Slide Charm (Glisseo)
A Transfiguration spell that transforms a staircase into a smooth slide.
Softening Charm (Spongify)
A charm that softens objects, making them rubbery and bouncy.
Paper Mending Charm (Papyrus Reparo)
A charm used to mend torn pieces of paper.
Packing Charm (Pack)
A charm used to make items pack themselves into a trunk.
Reviving Spell (Rennervate)
A charm that awakens a living target from a state of unconsciousness.
Flask-conjuration spell (Potiri Putine)
A transfiguration spell that conjures a glass flask out of thin air.
Purple Firecrackers-Conjuration Charm (Violaceous)
A charm used to emit purple firecrackers from the tip of one's wand.
Red Sparks Charm (Periculum)
A charm that allows the caster to shoot firework-like red sparks from their wand. Like a Muggle flare gun, Periculum is used to signal if one is in danger.
Opening Charm (Aberto)
A charm which opens doors.
Locking Charm (Colloportus)
A charm that closes and locks doors, making it so that they cannot be opened manually.
Extinguishing Charm (Extinguo)
A charm that puts out fires.
Dancing Feet Charm (Tarantallegra)
A charm that makes a target's legs spasm wildly out of control, making it appear as though they are dancing. It works on both living and inanimate targets, as long as the target has legs.
Shrinking Charm (Reducio)
A charm that causes an object to shrink.
Tickling Charm (Rictusempra)
A charm that causes the target to buckle with laughter, weakening them.
Tongue-Tying Curse (Mimblewimble)
Also known as the "Tongue-Tying Spell", this is a curse that ties the target's tongue in a knot, preventing them from making coherent speech and accurately casting spells that require incantations.
Bewitched Snowballs (Nive Percutio)
A charm that can bewitch snowballs so that they hone in on a designated target and continually plague them by throwing themselves at said target.
Bubble-Producing Charm (Bullarum Immortalem)
A transfiguration spell used to conjure a stream of bubbles from the tip of the wand.
Clothing Ignition Spell (Lacarnum Inflamari)
A charm used to ignite cloaks or other items of clothing worn by individuals.
Curse of the Bogies (Mucus ad Nauseam)
A curse that gives the recipient a nasty cold with a runny nose and sneezing. This curse could cause the victim to collapse if it were not treated.
Engorgement Charm (Engorgio)
Also known as "Growing Charm", Engorgio is a charm that causes the target to swell immensely.
Eyeglass Repair Charm (Oculus Reparo)
A charm that repairs broken eyeglasses. It is a variant of the Mending Charm.
Fire-Making Spell (Incendio)
A charm that can be used to conjure a jet of flame, thereby setting things alight.
Glass to Sand (Quarzicum)
A transfiguration spell that transforms glass into sand.
Green Sparks Charm (Verdimillious)
A charm that emits green sparks from the wand. These sparks could be used to reveal objects hidden by Dark Arts or offensively in a duel.
Knife to Paper Airplane (Cultrofors)
A transfiguration spell that turns a knife into a paper airplane/aeroplane.
Knockback Jinx (Flipendo)
A jinx that knocks a target backwards. While prominently used for duelling, Flipendo could also be used to push heavy objects.
Levitation Charm (Wingardium Leviosa)
The Levitation Charm is a charm used to make objects levitate.
Matchbox Transformation Spell (Flintifors)
A transfiguration spell that turns a target into a matchbox.
Matchstick to Needle (Conmutocus)
A transfiguration spell that transforms a match into a needle.
Mending Charm (Reparo)
A charm that can be used to seamlessly repair a broken or ripped object and works on most materials.
Mice to Snuffboxes (Muspyxis)
A transfiguration spell that transforms a mouse into a snuffbox.
Passage Opening Charm (Dissendium)
A charm used to open secret passageways, if there are secret passageways.
Sauce-Making Spell (Condimentum)
A transfiguration spell that produces sauce. Sauce is defined as something that has negligible nutritional value.
Scouring Charm (Scourgify)
A cleaning charm used for washing things. It could also be used to clean out smaller infestations of bundimun.
Shooting Spell (Jaculor)
A hex that causes a small explosion in a target and sounds like a gunshot.
Smokescreen Spell (Fumos)
A charm often used in duelling to create a defensive cloud of smoke from the wand that hinders visibility.
Snail to Teapot (Choclea Bibe)
A transfiguration spell that transforms a snail into a teapot.
Sneezing Hex (Steleus)
A hex that causes the victim to sneeze for a short period of time.
Snowflake-Creating Spell (Nix Facitur)
A Weather-Modifying Charm that creates snow.
Take Root (Anathema Daphnis)
A transfiguration spell that transforms a target into a rooted plant.
Tickling Hex (Titillando)
Also known as the "Tickling Spell", this hex manifests ghostly purple hands that tickle the target.
Umbrella Spell (Pluvia Velo)
A charm that creates a magical umbrella, shielding the caster from the rain.
Unlocking Charm (Alohomora)
Also known as "a thief's friend", this is a charm that unlocks objects such as doors or windows.
Untransfiguration (Reparifarge)
A type of counter-spell, which involves returning something to its proper form, reversing the effects of a transfiguration.
Wand Extinguishing Charm (Nox)
A charm that causes the light at the end of the caster's wand to be extinguished, acting as the counter to the Wand-Lighting Charm (Lumos).
Wand Lighting Charm (Lumos)
A charm that illuminates the tip of the caster's wand, allowing the caster to see in the dark. The charm could be used to reveal magically hidden things.
Whistle To Watch (Tunc Sibilus)
A transfiguration spell that can be used to transform a whistle into a watch.
Avifors Spell (Avifors)
A transfiguration jinx that transforms a small object or creature into a bird.
Clothing Color-Changing Charm (Multicorfors)
A transfiguration spell that changes the colour and style of the target's outfit.
Color-Changing Charm (Colorvaria)
A transfiguration spell that changes the colour of a target.
Freezing Charm (Immobulus)
A charm that immobilises a target. It halts the movement of living or animated targets and stops the functioning of objects, such as Muggle alarms.
General Counter-Spell (Finite Incantatem)
A general counter-spell. It can be used in duels to counter or reverse minor damage, such as the effects of minor jinxes, hexes and curses.
Gluing Spell (Epoximise)
A transfiguration spell that bonds two objects together by transforming an object by conjuring a sticky substance.
Hair Color-Changing Charm (Crinus Muto)
A transfiguration spell that transforms the colour and style of the caster's hair.
Hardening Charm (Duro)
A charm used to change objects into stone.
Hive-Conjuring Spell (Cutem Uro)
A dark charm that causes painful hives to erupt on the victim's face.
Illegibility Charm (Illegibilus)
A charm that makes writing impossible to read.
Revelio Charm (Revelio)
A charm used to reveal concealed objects, messages, invisible things, passages, secretly written messages, hidden markings and reveal the true appearance of someone who changed their appearance with a spell.
Slowing Charm (Arresto Momentum)
Also known as the "Braking Charm", this charm can be used to slow the velocity of an object.
Squiggle Quill Spell (Vermiculafors)
A transfiguration spell that transforms a writing quill into a worm.
Potions:
Reducio
Cure for Boils
A potion that clears both magical and mundane boils and blemishes when ingested.
Herbicide Potion
A potion used in gardening that kills and damages plants.
Forgetfulness Potion
A potion that causes memory loss in the drinker.
Bruise Removal Paste
A potion that resembles a thick yellow paste, guaranteed to remove a bruise within an hour.
Burn Healing Paste
A potion that resembles a thick orange paste, used to treat burns.
Muffling Draught
A potion whose fumes causes the inhaler to lose their voice.
Dogbreath Potion
A potion that turns the drinker's breath into flame.
Drowsiness Draught
A potion that creates fumes that induces physical fatigue, slows motor function and impairs the ability to focus in the target.
Sleeping Draught
A potion that causes the drinker to immediately fall into a deep, but temporary, sleep.
Murtlap Essence
A potion that heals and soothes cuts and abrasions.
Pepperup Potion
A potion that is the cure for non-magical flu-like illnesses.
Anti-Paralysis Potion
A potion that cures paralysis caused by spells, such as the full body-bind curse.
Black Fire Potion
A potion that makes one's blood like ice, rendering them immune to fire.
Deflating Draught
A potion that is an antidote to inflationary magic, such as the Swelling Solution, when applied topically.
Swelling Solution
A potion that causes items and body parts to inflate.
Calming Draught
A potion that is used to calm someone after an emotional shock or outburst.
Gregory’s Unctuous Unction
A potion that tricks the drinker into thinking the brewer is their best friend.
Pompion Potion
A potion that turns your head into a pumpkin!
A potion that clears both magical and mundane boils and blemishes when ingested.
Herbicide Potion
A potion used in gardening that kills and damages plants.
Forgetfulness Potion
A potion that causes memory loss in the drinker.
Bruise Removal Paste
A potion that resembles a thick yellow paste, guaranteed to remove a bruise within an hour.
Burn Healing Paste
A potion that resembles a thick orange paste, used to treat burns.
Muffling Draught
A potion whose fumes causes the inhaler to lose their voice.
Dogbreath Potion
A potion that turns the drinker's breath into flame.
Drowsiness Draught
A potion that creates fumes that induces physical fatigue, slows motor function and impairs the ability to focus in the target.
Sleeping Draught
A potion that causes the drinker to immediately fall into a deep, but temporary, sleep.
Murtlap Essence
A potion that heals and soothes cuts and abrasions.
Pepperup Potion
A potion that is the cure for non-magical flu-like illnesses.
Anti-Paralysis Potion
A potion that cures paralysis caused by spells, such as the full body-bind curse.
Black Fire Potion
A potion that makes one's blood like ice, rendering them immune to fire.
Deflating Draught
A potion that is an antidote to inflationary magic, such as the Swelling Solution, when applied topically.
Swelling Solution
A potion that causes items and body parts to inflate.
Calming Draught
A potion that is used to calm someone after an emotional shock or outburst.
Gregory’s Unctuous Unction
A potion that tricks the drinker into thinking the brewer is their best friend.
Pompion Potion
A potion that turns your head into a pumpkin!
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Slytherin VS Gryffindor
The thorny vines thinned, but the trees grew denser in their dispersion. Martyr tensed, her ribs locking up against her spine. Branches daisy chained into their reaching neighbors. The trees' wide trunks stood only a few feet apart from each other, making for a very tight squeeze for the racers. But that wasn't what Martyr was worried about. She had done the tree-squeeze thing about a thousand times (at least, that was what if felt like), a few bad scrapes and the risk of getting pummeled into a trunk didn't faze her now.
Those little bowtruckle things were a different story, though. Not only were they unfamiliar, but what they did to Pyce earlier was nasty.
She anticipated them as she flew between tree trunks, hunkering down against her broom. Fearing for her sight, the dhampir squeezed her eyes closed and clamped one of her leather-clad hands over her goggles for good measure. Luckily for her, there were no bowtruckles in this cluster of woodland, waiting to ambush racers; the fact that was now a possibility, was genuinely so twisted. Martyr kept herself low until there was a noticeable change in the terrain. Everything smelt mineral-y, and she couldn't hear the rustle of tree leaves. Hesitantly, she pulled her hand away from her face, to find she had made it to a passageway.
𝔇𝔅
Model:Silver Arrow
Effects:+3 to all stats.
Speed:5
──────────────────────────────────────────
Stam- 13Eva- 13Str- 3Wis- 8Arc- 3Acc- 13
In a crucifixation ecstasy, lying cross-chequed in agony...
Stamina: 10 × Evasion: 15 × Strength: 0 × Wisdom: 5 × Arcane Power: 0 × Accuracy: 11
Adult Account: Xailah Alptraum-Leveret
Slytherin VS Gryffindor

If Alley-Ooping Colin the first round went as good as it did, he wanted to try it again. This time, giving Kaitlyn a nudge, he'd boost her forward, seeing a small burst of speed from her broom, which was already giving its all. Feeling good about his position, the boy sucked in his bottom lip to hiss lightly at the fire that still licked at his robes and skin. He must've looked like some Grim Fairytale character all battered and bruised from the onslaught of obstacles thrown his way. Nevertheless, he pushed forward, although feeling not nearly as well as he did at the beginning. I guess getting hit by trees, thorns, scorching sun, and weirdly narrow passageways would do that to a person. Who would willingly do this to themselves? But alas, he found himself in that weird group of people who did, and he fit in quite well with the weirdos unfortunately.
Reducio
Word Count: 154
Action: As strategized
Abilities:Sunlight Sensitivity, Fangs, Claws, Magical Menace.
Broom: Comet 180 + attatched compass
Stats w/o Broom:
Stamina | 7
Evasion | 7
Strength | 8
Wisdom | 2
Arcane Power | 1
Accuracy | 5
Stats with Broom:
Stamina | 7 + 1 = 8
Evasion | 7 + 1 = 8
Strength | 8
Wisdom | 2
Arcane Power | 1
Accuracy | 5 + 2 = 7
Blaize's Trunk
Reducio
Game Master wrote: 4 Jul 2025, 18:10Blaize's TrunkStatistics and Abilities
Stamina | 7
Evasion | 7
Strength | 8
Wisdom | 2
Arcane Power | 1
Accuracy | 5
Dhampir
Slytherin VS Gryffindor
Pyce really needed to look into a better prescription for their glasses. These obstacles shouldn't keep getting to them! Or maybe they needed to train more. That would probably help. They should see about roping Cate into helping over summer.
Putting a pin in that thought, Pyce flew out of the passageway, only somewhat worse off than when they had entered it. Once out, they heard a high pitched screech from... somewhere. What had even made that sound? The only person nearby was Graci. Did she know? It was probably a horrible time to try and ask.
Broom:Model: Moontrimmer
Top Speed: 5
Effects: +3 to two stats, 10% auto-dodge
Stats with Broom: ✧ Stamina: 6 9 ✧ Evasion: 8 ✧ Strength: 4 ✧ Wisdom: 6 ✧ ArcPower: 4 ✧ Accuracy: 7 10 ✧Trunk:ReducioStats: ✧ Stamina: 6 ✧ Evasion: 8 ✧ Strength: 4 ✧ Wisdom: 6 ✧ ArcPower: 4 ✧ Accuracy: 7 ✧
Abilities: Comprehend Languages (Parselmouth)
Spells:ReducioPotionsDancing-Feet Spell • Tarantallegra - Charms 1
Mending Charm • Reparo - Charms 1
Levitation Charm • Wingardium Leviosa - Charms 2
Wand-Lighting Charm • Lumos - Charms 3
Wand-Extinguishing Charm • Nox - Charms 3
Whistle to Watch • Tunc Sibilus - Transfiguration 1
Snail to Teapot • Choclea Bibe - Transfiguration 2
Glass to Sand • Quarzicum - Transfiguration 2
Sauce-Making Spell • Condimentum - Transfiguration 3
Green Sparks Charm • Verdimillious - DADA 1
Red Spark Charm • Periculum - DADA 1
Curse of the Bogies • Mucus ad Nauseam - DADA 2
Knockback Jinx • Flipendo - DADA 3
Eyeglass Repair Charm • Oculus Reparo - HoM 1
Sneezing Hex • Steleus - HoM 2
Fire-Making Spell • Incendio - Herbology 2
Extinguishing Charm • Extinguo - Herbology 3
Clothing Ignition Spell • Lacarnum Inflamari - Herbology 4
Opening Charm • Aberto - Astronomy 1
Take Root • Anathema Daphnis - Astronomy 2
Shooting Spell • Jaculor - Astronomy 3ReducioPompion Potion - Herbology 2
Cure for Boils - Potions 1
Herbicide Potion - Potions 1
Forgetfulness Potion - Potions 1
Antidote to Common Poisons - Potions 2
Antidote to Uncommon Poisons - Potions 2
Bruise Removal Paste - Potions 3
Burn Healing Paste - Potions 3
"The only thing stopping me from having a dragon living in my backyard is the law. Absolutely nothing else."
Slytherin VS Gryffindor

Perhaps she was too happy about passing trees or maybe it was something else. But whatever the reason, he found herself under the heat effects. Linda sighed. Nothing could ever go easy in broom racing.
She was curious about how it will end. Did they have a chance to win finally? It could certainly make the whole team happier. But she didn't know if she should hope. It was more safe without expectations.
Stats: sta 10☆eva 9☆str 7☆wis 10☆arc 7☆acc 9
Stats with broom: sta 13☆eva 12☆str 10☆wis 13☆arc 10☆acc 12
Broom: Silver arrow
Trunk:Reducio
sta 10☆eva 9☆str 7☆wis 10☆arc 7☆acc 9
Fearless✿Comprehend Languages (Parselmouth)✿Healing Sage✿Ability 4✿Ability 5✿Ability 6✿Ability 7
Will is able to change even the lines on our palms
| ✮Célestine de la Croix-Valmer✮ - staff account | -ˏˋ ★ ˎˊ-Kaya Rose Bennett-ˏˋ ★ ˎˊ- - first iNPC account | Ryusei Ishikawa - new iNPC |
Slytherin VS Gryffindor
Vale groaned, watching Alyss take early swimming lessons for the upcoming summer season. Seriously, were they all getting too fearless on Vale's threats of bodily harm? And Colin! Well, he was doing a splendid job so far. His enthusiasm for arson is admirable, but unfortunately directing it upon himself during such a critical moment was an issue.Slytherin Broom Racing Captain
"Colin! Your arson skills are getting along well! But set everything else but yourself on fire next time! We need you still alive, for now! And Alyss! Take your bath later! You have a team of lions to make rugs out of!"
Slytherin VS Gryffindor
Interactions ❯❯ @ | @ | @
Mentions ❯❯ @Della Barfield | @Linda Ramirez | @Martyr Daeva-Lazarus | @Graci Laren | @Pyce Rotanski
❂《 ⌜ May 1, 2026 ▎ 13:00 ⌟▛▔▔▔▔▔▔▔▔▔▔She doesn't know what came over her when she suddenly went to a stop and looked over to the direction of where Colin was. Perhaps she was reminded that she haven't seen her cousin, Meyra for a while now even though they share the same room. She wondered about her, if she ever settled on her feelings about the revelation that they talked about that day, if she ever talked to Colin about it to confirm it. She wouldn't blame her if she haven't either. It wasn't something that she should rush. In any case, since she already had her sights on him, might as well.
"Bombarda!"An illegal spell, what in the world had gotten into her? Still, no luck, it didn't hit but at least she wasn't caught. "Slippery, aren't you." Just when she was about to make her move, she felt her broom get sweep away from under her. Good thing she was just hovering in place or that would've hurt, like a lot. She landed on her feet this time, only stumbling a bit forward but managed to catch herself before she could fall to the ground. Can't really have a race without her being knock off of her broom, can she?
▁▁▁▁▁▁▁▁▁▁▟⌜ Official Broom Race: Slytherin vs. Gryffindor| ⌜ WC: 206/50 ⌟
««««« Dialogue | #800000
INVENTORY
OutfitReducioSomething similar to this but with a close jacket ItemsReducioWand
Broom (Silver Arrow)
STATS AND ABILITIESSTA: 7 | EVA: 9 | STR: 3 | WIS: 12 | ARC: 10 | ACC: 10
Perfectionist | Fearless | Wandmaker | Terrible Presence
STATS WITH BROOM (SILVER ARROW)STA: 7 10 | EVA: 9 12 | STR: 3 6 | WIS: 12 15 | ARC: 10 13 | ACC: 10 13
+3 to all stats | Top Speed 5 Action
Internally screaming for the lack of more wordsTrunkReducioGame Master wrote: 14 Feb 2023, 13:42Spells (Copied from Locked Trunk)STA: 7 | EVA: 9 | STR: 3WIS: 12 | ARC: 10 | ACC: 10Y5 - TBA | Y6 - TBA | Y7 - TBA
Sports Wins: (x | Sta)ReducioDisillusionment Charm , Shocking Area Spell, Impediment Hex , Shield Charm, Disarming Charm, Bluebell Flames, Cascading Jinx, Hot-Air Charm, Sun-Light Charm, Weather-Modifying Charm, Fire-Making Spell , Slug-Vomiting Charm, Severing Charm, Flower-Conjuring Spell , Slippery Jinx, Softening Charm, Reviving Spell, Ascension Spell , Ascension Spell , Bandaging Charm, Wind Jinx, Wand-Lighting Charm Duo, Healing Charm , Radiant Wand-Lighting Charm , Summoning Charm, Summoning Charm , Banishing Charm, Boggart-Banishing Spell , Revulsion Jinx, Full Body-Bind Curse, Freezing Spell , Knee-Reversal Hex, Descension Spell , Cracker Jinx, Shrinking Charm, Shrinking Charm , Shrinking Charm, Minor Healing Charm, Minor Explosion Charm, Herbivicus Charm, Red Sparks Charm , Extinguishing Charm , Dancing-Feet Spell , Tickling Charm, Tongue-Tying Spell , Bewitched Snowballs, Bubble-Producing Charm, Curse of the Bogies, Engorgement Charm, Engorgement Charm , Engorgement Charm, Fire-Making Spell Duo, Four-Point Spell, Green Sparks Charm, Knockback Jinx, Mending Charm, Scouring Charm , Shooting Spell , Smokescreen Spell , Sneezing Hex, Snowflake-Creating Spell , Umbrella Spell , Untransfiguration , Wand-Extinguishing Spell , Wand-Lighting Charm, Wand-Extinguishing Spell , Sonorous Charm , Blindfolding Spell , Freezing Charm, General Counter-Spell, Gluing Spell , Slowing Charm, Take Root, Take Root, Tempest Jinx
Potions (Copied from Locked Trunk)ReducioAntidote to Common Poisons, Antidote to Uncommon Poisons, Bruise Removal Paste, Burn Healing Paste, Drowsiness Draught, Murtlap Essence, Pepperup Potion, Black Fire Potion, Deflating Draught, Swelling Solution, Calming Draught, Gregory’s Unctuous, Erumpent Potion.
Oziel Toussaint | Miharu Goto
STA: 7| EVA: 12| STR: 3| WIS: 12| ARC: 10| ACC: 13
Perfectionist I | Fearless | Wandmaker | Terrible Presence
Slytherin VS Gryffindor
English | Parseltongue
Both realizing that Colin McCoire was gaining on their younger teammate, Della and Raizel aimed their wands at him. Raizel's spell exploded the track, but missed the Slytherin. Della took that as her chance, sending a Cracker Jinx his way. It hit! Also Colin was fire. Did Della do that? The explosion? She had no time to ponder, but she hoped he would at least live to see another race.
Credit to Xailah Alptraum Action: as strategized
Stats: stamina: 8 11 | evasion: 16 19 | strength: 5 8 | wisdom: 11 14 | arcane power:5 8 | accuracy: 13 16
Abilities: Evasive Maneuvers (10% auto-dodge) & Snake Spy (owled)
Broom: Silver Arrow (+3 all stats)
Top Speed: 5
sta 8 - eva 16 - str 5 - wis 11 - arc 5 - accuracy 13 |||| Parselmouth - Evasive Maneuvers - Beast Master
also Ruckus Weems | Quentin Gagné










