Winter Race 2026 Gryffindor vs Ravenclaw

Image posted by the member
English | Parseltongue
interacting: @Pyce Rotanski
It had been a rough first race for their partially fresh-eyed team. But the younger players were now a little more seasoned—except the conditions for this race were probably much worse. It was freezing, and Ravenclaw had some experienced seventh-years on their side. Della was starting to feel the burden of the OWL exams on her shoulders—the stress was finally leaking into her one solace: racing. She was a captain and the eldest player on the team; if she could only stay on her broom long enough to make a difference in a race.

She tried to focus. She smiled at Pyce, "Nice broom, Rotanski. Let's break it in."
Image posted by the member
Credit to Xailah Alptraum
Action: as strategized
Stats: stamina: 8 11 | evasion: 16 19 | strength: 5 8 | wisdom: 11 14 | arcane power:5 8 | accuracy: 13 16
Abilities: Evasive Maneuvers (10% auto-dodge) & Snake Spy (owled)
Broom: Silver Arrow (+3 all stats)
Top Speed: 5
Reducio
Statistics & Abilities


stamina 8 | evasion 16 | strength 5 | wisdom 11 | arcane power 5 | accuracy 13
(+7 from Broom Racing wins (x, x, x, x, x, x, x); +1 from Quidditch win (x))

sta 8 - eva 16 - str 5 - wis 11 - arc 5 - accuracy 13 |||| Parselmouth - Evasive Maneuvers - Beast Master
also Ruckus Weems | Quentin Gagné

Winter Race 2026 Gryffindor vs Ravenclaw
Image posted by the member
STA. 6 · EVA. 6 · STR. 7 · WIS. 5 · ARCPOW. 4 · ACC. 7 (w/o broom)
mentions:| actions: as strategized! :>| broom: silver arrow (+3 to all stats) | abilities: N/A for now
Korinna shivered as she made her way onto the racing track, biting her lip nervously and hugging her sweater to her chest in a fruitless attempt to stay warm. Was she late? She wasn't late. The track looked notably horrifying from here, but surely not worse than the last race. Wonderful.

She hesitantly scanned the opposing team's red-clad group of racers before turning to her own team, people she now knew a little better since the last race. There were several things going on. The fistbumps, which she returned with a halfhearted smile. Expected pep talks. Some interactions with the opposing team - a less friendly atmosphere than the previous game, it seemed. And a butterbeer mention? Butterbeer sounded really good just about now. Assuming she wasn't frozen to death by the time the race ended...

The ravenclaw reluctantly gave a thumbs up and a small smile to her teammates as she mounted her broom, perhaps with a little more confidence than last race as she gazed dumbfoundedly at the track ahead. Ravenclaw had better win this.
Reducio
Korinna Nightshade
Spells
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Disarming Charm (Expelliarmus)
PREREQUISITE: YEAR 2. A charm that forces what an opponent is holding to fly out of their hand.
Fiery Script Charm (Flagrate)
A charm that allows one to write or draw in midair with fiery lines. The shape lingers for some time.
Opening Charm (Aberto)
A charm which opens doors.
Extinguishing Charm (Extinguo)
A charm that puts out fires.
Tongue-Tying Curse (Mimblewimble)
Also known as the "Tongue-Tying Spell", this is a curse that ties the target's tongue in a knot, preventing them from making coherent speech and accurately casting spells that require incantations.
Fire-Making Spell (Incendio)
A charm that can be used to conjure a jet of flame, thereby setting things alight.
Blindfolding Spell (Obscuro)
PREREQUISITE: YEAR 2. A transfiguration spell that conjures a blindfold over the eyes of a target, therefore obstructing their view of their surroundings.

Potions
Reducio
Cure for Boils
A potion that clears both magical and mundane boils and blemishes when ingested.
Herbicide Potion
A potion used in gardening that kills and damages plants.
Forgetfulness Potion
A potion that causes memory loss in the drinker.
Pompion Potion
A potion that turns your head into a pumpkin!

Brooms
Reducio
Silver Arrow
Handmade by Leonard Jewkes and can reach speeds of 68 mph.
[/quote]

ദ്ദി(ᵔᗜᵔ)
PC: Korinna Nightshade | iNPC: Xena Laurel

Aegean Echoes ⸜(。˃ ᵕ ˂ )⸝♡ Charybdis Creations

Winter Race 2026 Gryffindor vs Ravenclaw
Image posted by the member
Interactions ❯❯ @Dealla Prince | @ | @
Mentions ❯❯ @Della Barfield | @Linda Ramirez | @Martyr Daeva-Lazarus | @Graci Laren | @Pyce Rotanski
《 ⌜ January 29, 2026Morning
Alright, here they go again but boy, was it cold out. If she told her team she was backing out of the race just to go back inside and enjoy a hot cup of cocoa instead of fighting for her life during this race, would they forgive her? Well, perhaps not. They still have to win, cross that finish line but looking at the Ravenclaw team that’s kind of full of powerhouses… maybe giving up would’ve been better. It’ll save them their pride if they still have any because she surely doesn’t have it anymore.

A couple of familiar faces on the team, people that she knows, that she was close to yet right now, that connection seemed to have vanished. Either because they rarely see each other anymore or that it was her that was trying to avoid them. Despite that, Dealla Prince still gave her a wave like it was old times. See, she would’ve waved back but it was harder than she thought it would be, not when she immediately left after their last race, couldn’t even muster the courage to congratulate their win.

Still, she tried, raising her hand to return the interaction albeit awkwardly before lining up alongside the others. “Man, I want to go back already…” She uttered with a shake of her head.

⌜ Official Broom Race: Gryffindor vs. Ravenclaw| ⌜ WC: 220/50 ⌟
««««« Dialogue | #800000
INVENTORY
Outfit
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Something similar to this but with a close jacketImage posted by the member
Items
Reducio
Wand
Broom (Silver Arrow)
STATS AND ABILITIES
STA: 7 | EVA: 9 | STR: 3 | WIS: 12 | ARC: 10 | ACC: 10
Perfectionist | Fearless | Wandmaker | Terrible Presence

STATS WITH BROOM (SILVER ARROW)
STA: 7 10 | EVA: 9 12 | STR: 3 6 | WIS: 12 15 | ARC: 10 13 | ACC: 10 13
+3 to all stats | Top Speed 5
Action
🙏
Trunk
Reducio
Game Master wrote: 14 Feb 2023, 13:42
Image posted by the member
STA: 7 | EVA: 9 | STR: 3
WIS: 12 | ARC: 10 | ACC: 10
Y5 - TBA | Y6 - TBA | Y7 - TBA

Sports Wins: (x | Sta)
Spells (Copied from Locked Trunk)
Reducio
Disillusionment Charm (Celare Palam)
A charm that disguises a target as its surroundings by making the target take on the exact colour and texture of its environment, turning the target into a chameleon.
Impediment Hex (Impedimenta)
Also known as the "Impediment Hex", this jinx hinders the movement of a target, slowing the target down or stopping the target in its tracks.
Shield Charm (Protego)
PREREQUISITE: YEAR 4. A charm that protects the caster with an invisible shield that reflects spells and blocks physical entities.
Magical Theory
Because nothing can stop modernity.
Magical Drafts and Potions
Arsenius Jigger's work, along with his notes.
Fantastic Beasts and Where to Find Them
Newt Scamander's masterpiece, about magical creatures.
Hogwarts, A History
The infamous book of Garius Tomkink in its original edition from 1776.
The Dark Forces: A Guide to Self-Protection
Ideal for duels enthusiasts!
Book of Spells
Miranda Goshawk teaches you the basics so you can shine bright during Charms class.
A History of Magic
History, without the dust.
Disarming Charm (Expelliarmus)
PREREQUISITE: YEAR 2. A charm that forces what an opponent is holding to fly out of their hand.
Bluebell Flames (Caeruleus Inflamarae)
Also known as "Cold Fire," this charm creates magical blue flames that are waterproof and can be touched, penetrated or held without burning the holder.
Fur Growing Curse (Furrure Cresco)
A curse that causes a target to grow fur.
Cascading Jinx (Ingens Explosiones)
A jinx used to attack multiple opponents. When cast, this spell erupts into an explosion, hitting everything within the range set by the caster.
Hot-Air Charm (Aer Calidus)
A charm that causes hot air to escape from the caster's wand. This air can quickly dry off soaked garments.
Sun-Light Charm (Lumos Solem)
Also known as the "Lumos Solem Spell," this charm produces a blinding flash of sunlight.
Weather-modifying Charm (Metelojinx)
A charm that creates a small, localised thunderstorm within an area.
Weather-modifying Countercharm (Meteolojinx Recanto)
A counter-charm for Weather-Modifying Charms such as the Atmospheric Charm or Meteolojinx.
Weather-modifying Charm Variant (Meteolojinx)
A Weather-Modifying Charms that causes a localized storm.
Atmospheric Charm (Caelum Muto)
A type of Weather-Modifying Charm used to create certain weather conditions indoors.
Blue Sparks Charm (Caerulimillious)
A charm that precipitates a jet of blue sparks from the tip of the wand. When produced in large quantities, it is difficult to see or breathe when in the vicinity.
Fire-Making Spell (Incendio Duo)
PREREQUISITE: INCENDIO & YEAR 2. A charm that conjures green flames. It is a stronger variation of the Fire-Making Spell, but not as strong as Incendio Tria.
Slug-Vomiting Charm (Slugulus Eructo)
A curse that forces the target to vomit slugs.
Severing Charm (Diffindo)
A charm used to precisely and accurately cut something. If used inappropriately, it could cause death or injury.
Flower-Conjuring Spell (Orchideous)
A transfiguration spell that conjures a bouquet of flowers from the tip of the caster's wand.
Slippery Jinx (Lubricus)
A jinx that makes an object slippery and difficult to hold.
Fiery Script Charm (Flagrate)
A charm that allows one to write or draw in midair with fiery lines. The shape lingers for some time.
Stairs-into-Slide Charm (Glisseo)
A Transfiguration spell that transforms a staircase into a smooth slide.
Softening Charm (Spongify)
A charm that softens objects, making them rubbery and bouncy.
Paper Mending Charm (Papyrus Reparo)
A charm used to mend torn pieces of paper.
Packing Charm (Pack)
A charm used to make items pack themselves into a trunk.
Reviving Spell (Rennervate)
A charm that awakens a living target from a state of unconsciousness.
Flask-conjuration spell (Potiri Putine)
A transfiguration spell that conjures a glass flask out of thin air.
Ascension Spell (Alarte Ascendare)
A charm used to launch an object up into the air.
Bandaging Charm (Ferula)
A healing charm that conjures bandages and wraps, splinting any broken bones and easing pain.
Wind Jinx (Ventus)
PREREQUISITE: YEAR 3. A charm which shoots a jet of strong, spiralling wind from the tip of the wand.
Wand-Lighting Charm Duo (Lumos Duo)
PREREQUISITE: LUMOS. A variation of the Wand-Lighting Charm. It creates a focused beam of light from the end of the wand.
Healing Charm (Reparifors)
PREREQUISITE: YEAR 3. A healing charm that reverts minor magically-induced ailments, such as paralysis and poisoning.
Radiant Wand-Lighting Charm (Lumos Maxima)
PREREQUISITE: LUMOS DUO & LUMOS. A charm that produces a blinding flash of bright white light from the tip of the wand, a modified version of the Wand-Lighting Charm.
Summoning Charm (Accio)
PREREQUISITE: YEAR 2. A charm that summons an object toward the caster. It is able to summon objects by calling the object's name aloud after the incantation.
Banishing Charm (Depulso)
PREREQUISITE: YEAR 2. A charm that pushes an object away from the caster.
Singing Jinx (Cantis)
A charm used to make the target break out in song.
Boggart-Banishing Spell (Riddikulus)
A charm that is used to defeat a Boggart. This spell causes the boggart to assume a form that is humorous to the caster.
Revulsion Jinx (Relashio)
PREREQUISITE: YEAR 2. A jinx that forces the target to release its grip on whatever it was holding.
Full Body-Bind Curse (Petrificus Totalus)
Also known as the "Body Freezing Spell", this curse temporarily paralyses a target.
Glacius (Glacius)
Sometimes called the "Freezing Spell", this charm freezes a target with icy-cold air created from the tip of the wand.
Knee-Reversal Hex (Retro Genibus)
A hex that causes the victim's knees to reverse position from the front of their legs, where they were supposed to be located, to the back.
Window Shattering Spell (Finestra)
A charm that shatters glass.
Descension Spell (Descendo)
A charm that makes objects fall or move downward.
Cracker Jinx (Nec Divinos Crepitus)
PREREQUISITE: YEAR 3. A jinx that conjures exploding Wizard Crackers.
Purple Firecrackers-Conjuration Charm (Violaceous)
A charm used to emit purple firecrackers from the tip of one's wand.
Cheering Charm (Serenate)
A charm that makes the target feel elated. If overdone, a victim can be overcome with fits of hysterical laughter.
Shrinking Spell (Diminuendo)
A charm that causes an object to shrink.
Quieting Charm (Quietus)
A charm that is used to quiet sound.
Minor Healing Charm (Episkey)
PREREQUISITE: YEAR 4. A healing charm that heals relatively minor injuries such as broken noses, toes, and split lips.
Explosion Charm (Bombarda)
Also known as the "Bombardment Spell", this noisy charm detonates a target with a small explosion. This is powerful enough to blast open sealed doors or blow bars off of windows.
Herbivicus Charm (Herbivicus)
A charm used to rapidly increase the growth rate of plants and cause flowers to bloom.
Pressurized Water Charm (Aqua Eructo)
PREREQUISITE: YEAR 4. A charm that can be used to create a spout of water from the tip of the wand. The intensity of the water flow could be anything from a thin fountain to an immense and powerful jet.
Red Sparks Charm (Periculum)
A charm that allows the caster to shoot firework-like red sparks from their wand. Like a Muggle flare gun, Periculum is used to signal if one is in danger.
Opening Charm (Aberto)
A charm which opens doors.
Locking Charm (Colloportus)
A charm that closes and locks doors, making it so that they cannot be opened manually.
Extinguishing Charm (Extinguo)
A charm that puts out fires.
Dancing Feet Charm (Tarantallegra)
A charm that makes a target's legs spasm wildly out of control, making it appear as though they are dancing. It works on both living and inanimate targets, as long as the target has legs.
Shrinking Charm (Reducio)
A charm that causes an object to shrink.
Tickling Charm (Rictusempra)
A charm that causes the target to buckle with laughter, weakening them.
Tongue-Tying Curse (Mimblewimble)
Also known as the "Tongue-Tying Spell", this is a curse that ties the target's tongue in a knot, preventing them from making coherent speech and accurately casting spells that require incantations.
Bewitched Snowballs (Nive Percutio)
A charm that can bewitch snowballs so that they hone in on a designated target and continually plague them by throwing themselves at said target.
Bubble-Producing Charm (Bullarum Immortalem)
A transfiguration spell used to conjure a stream of bubbles from the tip of the wand.
Curse of the Bogies (Mucus ad Nauseam)
A curse that gives the recipient a nasty cold with a runny nose and sneezing. This curse could cause the victim to collapse if it were not treated.
Engorgement Charm (Engorgio)
Also known as "Growing Charm", Engorgio is a charm that causes the target to swell immensely.
Eyeglass Repair Charm (Oculus Reparo)
A charm that repairs broken eyeglasses. It is a variant of the Mending Charm.
Fire-Making Spell (Incendio)
A charm that can be used to conjure a jet of flame, thereby setting things alight.
Four-Point Spell (Point Me)
A spell that causes the caster's wand to behave as if it were a compass and point North.
Glass to Sand (Quarzicum)
A transfiguration spell that transforms glass into sand.
Green Sparks Charm (Verdimillious)
A charm that emits green sparks from the wand. These sparks could be used to reveal objects hidden by Dark Arts or offensively in a duel.
Knife to Paper Airplane (Cultrofors)
A transfiguration spell that turns a knife into a paper airplane/aeroplane.
Knockback Jinx (Flipendo)
A jinx that knocks a target backwards. While prominently used for duelling, Flipendo could also be used to push heavy objects.
Levitation Charm (Wingardium Leviosa)
The Levitation Charm is a charm used to make objects levitate.
Matchbox Transformation Spell (Flintifors)
A transfiguration spell that turns a target into a matchbox.
Matchstick to Needle (Conmutocus)
A transfiguration spell that transforms a match into a needle.
Mending Charm (Reparo)
A charm that can be used to seamlessly repair a broken or ripped object and works on most materials.
Mice to Snuffboxes (Muspyxis)
A transfiguration spell that transforms a mouse into a snuffbox.
Passage Opening Charm (Dissendium)
A charm used to open secret passageways, if there are secret passageways.
Sauce-Making Spell (Condimentum)
A transfiguration spell that produces sauce. Sauce is defined as something that has negligible nutritional value.
Scouring Charm (Scourgify)
A cleaning charm used for washing things. It could also be used to clean out smaller infestations of bundimun.
Shooting Spell (Jaculor)
A hex that causes a small explosion in a target and sounds like a gunshot.
Smokescreen Spell (Fumos)
A charm often used in duelling to create a defensive cloud of smoke from the wand that hinders visibility.
Snail to Teapot (Choclea Bibe)
A transfiguration spell that transforms a snail into a teapot.
Sneezing Hex (Steleus)
A hex that causes the victim to sneeze for a short period of time.
Snowflake-Creating Spell (Nix Facitur)
A Weather-Modifying Charm that creates snow.
Take Root (Anathema Daphnis)
A transfiguration spell that transforms a target into a rooted plant.
Umbrella Spell (Pluvia Velo)
A charm that creates a magical umbrella, shielding the caster from the rain.
Unlocking Charm (Alohomora)
Also known as "a thief's friend", this is a charm that unlocks objects such as doors or windows.
Untransfiguration (Reparifarge)
A type of counter-spell, which involves returning something to its proper form, reversing the effects of a transfiguration.
Wand Extinguishing Charm (Nox)
A charm that causes the light at the end of the caster's wand to be extinguished, acting as the counter to the Wand-Lighting Charm (Lumos).
Wand Lighting Charm (Lumos)
A charm that illuminates the tip of the caster's wand, allowing the caster to see in the dark. The charm could be used to reveal magically hidden things.
Whistle to Watch (Tunc Sibilus)
A transfiguration spell that can be used to transform a whistle into a watch.
Amplifying Charm (Sonorus)
A charm used to amplify a targeted sound such as a person's voice or a piece of equipment.
Avifors Spell (Avifors)
A transfiguration jinx that transforms a small object or creature into a bird.
Blindfolding Spell (Obscuro)
PREREQUISITE: YEAR 2. A transfiguration spell that conjures a blindfold over the eyes of a target, therefore obstructing their view of their surroundings.
Clothing Color-Changing Charm (Multicorfors)
A transfiguration spell that changes the colour and style of the target's outfit.
Color-Changing Charm (Colorvaria)
A transfiguration spell that changes the colour of a target.
Freezing Charm (Immobulus)
A charm that immobilises a target. It halts the movement of living or animated targets and stops the functioning of objects, such as Muggle alarms.
General Counter-Spell (Finite Incantatem)
A general counter-spell. It can be used in duels to counter or reverse minor damage, such as the effects of minor jinxes, hexes and curses.
Gluing Spell (Epoximise)
A transfiguration spell that bonds two objects together by transforming an object by conjuring a sticky substance.
Hair Color-Changing Charm (Crinus Muto)
A transfiguration spell that transforms the colour and style of the caster's hair.
Hardening Charm (Duro)
A charm used to change objects into stone.
Hive-Conjuring Spell (Cutem Uro)
A dark charm that causes painful hives to erupt on the victim's face.
Illegibility Charm (Illegibilus)
A charm that makes writing impossible to read.
Revelio Charm (Revelio)
A charm used to reveal concealed objects, messages, invisible things, passages, secretly written messages, hidden markings and reveal the true appearance of someone who changed their appearance with a spell.
Slowing Charm (Arresto Momentum)
Also known as the "Braking Charm", this charm can be used to slow the velocity of an object.
Squiggle Quill Spell (Vermiculafors)
A transfiguration spell that transforms a writing quill into a worm.

Potions (Copied from Locked Trunk)
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Potato Peel
Once a mysterious potion, this has now become a potato peel. Feel free to sell back
Cure for Boils
A potion that clears both magical and mundane boils and blemishes when ingested.
Herbicide Potion
A potion used in gardening that kills and damages plants.
Forgetfulness Potion
A potion that causes memory loss in the drinker.
Antidote to Common Poisons
A potion that serves as a cure for most ordinary poisons.
Antidote to Uncommon Poisons
A potion that serves as a cure for uncommon and peculiar poisons.
Bruise Removal Paste
A potion that resembles a thick yellow paste, guaranteed to remove a bruise within an hour.
Burn Healing Paste
A potion that resembles a thick orange paste, used to treat burns.
Babbling Beverage
A potion that can be ingested or placed topically on a target and renders the affected party unable to form a coherent sentence.
Confusing Concoction
A potion that when ingested, causes confusion and a heightened sense of paranoia in the affected person, making it difficult to tell friend from foe.
Dizziness Draught
A potion that causes the affected person to feel light-headed and lose their sense of balance.
Muffling Draught
A potion whose fumes causes the inhaler to lose their voice.
Dogbreath Potion
A potion that turns the drinker's breath into flame.
Drowsiness Draught
A potion that creates fumes that induces physical fatigue, slows motor function and impairs the ability to focus in the target.
Sleeping Draught
A potion that causes the drinker to immediately fall into a deep, but temporary, sleep.
Murtlap Essence
A potion that heals and soothes cuts and abrasions.
Pepperup Potion
A potion that is the cure for non-magical flu-like illnesses.
Anti-Paralysis Potion
A potion that cures paralysis caused by spells, such as the full body-bind curse.
Black Fire Potion
A potion that makes one's blood like ice, rendering them immune to fire.
Deflating Draught
A potion that is an antidote to inflationary magic, such as the Swelling Solution, when applied topically.
Swelling Solution
A potion that causes items and body parts to inflate.
Calming Draught
A potion that is used to calm someone after an emotional shock or outburst.
Gregory’s Unctuous Unction
A potion that tricks the drinker into thinking the brewer is their best friend.
Grand Pepperup Potion
PREREQUISITE: PEPPERUP POTION. This potion is a stronger version of the Pepperup Potion that cures magical and mundane flu-like illnesses.
Memory Potion
A potion that this potion functions like a sort of introspective first-person pensieve, allowing near perfect recollection of focused memories.
Scintillation Solution
PREREQUISITE: YEAR 3. A potion that improves the drinker's banter but makes the user more prone to sarcasm.
Erumpent Potion
PREREQUISITE: YEAR 4. A potion that is very volatile, absolutely explosive when exposed to air.
Invisibility Potion
PREREQUISITE: YEAR 5. A potion that renders the user invisible.
Pompion Potion
A potion that turns your head into a pumpkin!
Replenishing Potion
A potion that replenishes non-magical liquids that come in contact with this potion; this potion does not replenish potions or magical liquids.

Oziel Toussaint | Miharu Goto
STA: 7| EVA: 12| STR: 3| WIS: 12| ARC: 10| ACC: 13
Perfectionist I | Fearless | Wandmaker | Terrible Presence

Winter Race 2026 Gryffindor vs Ravenclaw
ROUND 1
A note to all players: The word count minimum is 50 words. The next deadline to post and submit strategy is 120 hours from the time this is posted. If you believe a mistake has been made in the calculations of this round, please reach out to a broom racing moderator (any of the team captains/cocaptains) ASAP so it can be addressed promptly.
Average Racer Stats for Obstacle DCs: 11 (accuracy), 8 (stamina), 5 (strength), 11 (wisdom)
Average Wisdom of Team Gryffindor (9) + 10: 19 + 2(Graci’s Sixth Sense) = 21 (Cheating DC for Team Ravenclaw)
Average Wisdom of Team Ravenclaw (14) + 10: 24 + 2(Beatrice’s Sixth Sense) = 26 (Cheating DC for Team Gryffindor)
“AND THEY’RE OFF!” Alyss exclaimed, eyes following the racers as they each moved to follow their respective strategies to a T. “It looks as though Della, Gryffindor Captain, is casting the general counter-spell upon herself right out of the gate—it seems she’s expecting something.” Alyss spoke, words tumbling out of her mouth as she spouted what she observed.
DEFENSE

Della casting the general counter-spell - WDC 12 + 2(LC) = 14
Della wisdom: [d20 : 17] + 14 = 31 —> success! There will be a contested arc power roll in the case of a spell being cast against Della.
Dealla is using her Starsweeper XXI auto-dodge
Dealla will automatically dodge an attack targeted at her. This is on cooldown for 3 rounds.
Pericles is using his Starsweeper XXI auto-dodge
Pericles will automatically dodge an attack targeted at him. This is on cooldown for 3 rounds.
“Raizel and Pericles will both be getting a gift of speed from their teammates! Will it be utilized?” Alyss questioned, watching Linda and Korinna sacrifice their own speed to give their teammates an alley-oop. Would the daring move pay off?
SUPPORT

Linda is alley-ooping Raizel
10 strength ÷ 5 —> Raizel will fly 2 additional units this round, will suffer 10% auto-miss/hit against obstacles this round.
Korinna is alley-ooping Pericles
10 strength ÷ 5 —> Pericles will fly 2 additional units this round, will suffer 10% auto-miss/hit against obstacles this round.
These racers were violent right out of the gate. The Ravenclaws had clearly coordinated a dangerous spell combination prior, and Gryffindor suffered the full force of the outstanding spell casters on ther opposition. “It seems Ravenclaw’s superior casting abilities are being utilized early, with Beatrice de-brooming Graci and Raizel with a quick ‘Relashio’, despite the incredible difficulty of such a move.” Alyss held her breath for a moment as Gryffindor seemed to fall from the sky. “My goodness, Dealla is executing the very same move against Della and Linda—Della clearly saw this coming, but her defensive spell was not enough! Four lions fall from their brooms early.” This was certainly exciting. Alyss felt some semblance of pity for the Gryffindor team, however it was part of the game. The question was, how could they counter?

Throughout the bloodbath at the beginning, Alyss missed the very illegal casting by Martyr, which seemed to miss on account of Dealla’s spectacular Starsweeper XXI broom. That sneaky lion.
ATTACKS

Beatrice is spell spreading relashio at Graci & Raizel’s brooms - WDC 20 + 2(Spell Spread) = 22
Beatrice wisdom: [d20 : 3] + 20 = 23 —> success!
Beatrice arc power: [d20 : 18] + 11 = 29
Graci strength: [d20 : 12] + 7 - 3(relashio) = 16
29 > 16 —> Graci is KOB at the starting line, takes (25 x 5) = 125 damage.
Raizel strength: [d20 : 14] + 6 - 3(relashio) = 17
29 > 17 —> Raizel is KOB at the starting line, takes (25 x 5) = 125 damage.
Dealla is spell spreading relashio at Della & Linda’s brooms - WDC 20 + 2(Spell Spread) = 22
Dealla wisdom: [d20 : 18] + 21 = 39 —> success
Della succeeded on her general counter-spell (defense), causing a contesting arc power roll between herself and the spell caster (Dealla)
Della arc power: [d20 : 2] + 8 = 10
Dealla arc power: [d20 : 11] + 13 = 24
24 > 10 —> Dealla’s spell does not automatically fail, and the contesting rolls for relashio will occur.
Dealla arc power: [d20 : 20] + 13 = 33
Della strength: [d20 : 10] + 8 - 3(relashio) = 15
33 > 15 —> Della is KOB at the starting line, takes (25 x 4) = 100 damage.
Linda strength: [d20 : 13] + 11 - 3(relashio) = 21
33 > 21 —> Linda is KOB at the starting line, takes (25 x 0) = 0 damage.
Martyr is casting the freezing charm at Dealla - WDC 12 + 2(LC) = 14
Martyr wisdom: [d20 : 13] + 8 = 21 —> success!
Dealla is using her Starsweeper XXI auto-dodge, contesting rolls will not occur as she automatically dodges the spell.
Martyr is casting an illegal spell - Cheating DC for Gryffindor is 26
Martyr wisdom: [d20 : 19] + 8 = 27 —> Martyr is undetected.
“That’s right folks, a difficult start for Gryffindor, four of their six racers are off their brooms at the starting line, with Martyr and Korinna opting not to shoot down the track.”
STARTING LINE

Korinna and Martyr end here. Graci, Raizel, Della, and Linda are KOB here.
UNIT 2

Beatrice ends here.
“There looks to be some strong winds here on the track, let’s see how everyone holds onto their brooms!” Alyss exclaimed, eyes narrowed at the track. “Pyce is down! That’s right, yet another Gryffindor looses their broom, and he is forced to stop due to this wind. Ravenclaw seems to have made it through unscathed, thought Pericles was remarkably close to suffering the same fate as the majority of the Gryffindor team.”
UNIT 3 - HARD HIGH WINDS + GLOWBUGS - STR DC 15 10 (glowbugs)

Team Gryffindor
  • Pyce strength: [d20 : 1] + 4 = 5 —> Fail. Pyce is KOB here and takes 5(speed) x 10 = 50 damage.
Team Ravenclaw
  • Dealla strength: [d20 : 14] + 7 = 22 —> Pass!
  • Ari strength: [d20 : 10] + 9 = 19 —> Pass!
  • Brookline strength: [d20 : 4] + 11 = 15 —> Pass!
  • Pericles strength: [d20 : 2] + 8 = 10 —> Pass!
Ari and Dealla end here. Pyce is KOB here.
“These trees are clearly gnarly, with neither Brookline nor Pericles escaping unscathed—but they’re on a mission.” Alyss spoke, voice lowering in pitch for the final sentence. She understood that feeling. The adrenaline running through your veins—you weren’t going to stop unless you were literally forced to.
UNIT 5 - MODERATE TREES - ACC DC 17

Team Ravenclaw
  • Brookline 10% auto-success (SF), procs on 1: [d10 : 10] —> does not proc.
    Brookline 10% auto-fail (TP), procs on 1: [d10 : 7] —> does not proc.
    Brookline accuracy: [3d20 : 5,9,18] + 10 - 4(speed) = 11, 15, 24 —> Brookline fails 2 trees, takes 2(5 x 10) = 100 damage.
  • Pericles 10% alley-oop auto-fail, procs on 1: [d10 : 6] —> does not proc.
    Pericles 10% TP auto-fail, procs on 1: [d10 : 2] —> does not proc
    Pericles accuracy: [3d20 : 4,18,1] + 18 - 5(speed) = 17, 31, 14 —> Pericles fails 1 tree, takes 1(6 x 10) = 60 damage.
Brookline ends here.
“And Pericles makes it through the snow with minor difficulties, not succumbing to the cold.”
UNIT 7 - EASY SNOWFALL - STA DC 11

Team Ravenclaw
  • Pericles stamina: [d20 : 4] + 13 = 17 —> pass!
UNIT 8

Pericles ends here.
“Ravenclaw with the early lead and sufficient spell-casting skill, out-witting Gryffindor and leaving all but one of their opposition off their broom. How will the vicious lions respond? Can Ravenclaw hold onto their lead?” Alyss asked the crowd, smile on her face. Racing was certainly an unpredictable sport.
Round Outcome
Team Gryffindor
[Captains: Della Barfield & Linda Ramirez]
@Della Barfield is KOB at the starting line. [1000/1100] [posted]
@Linda Ramirez is KOB at the starting line. [1300/1300] [posted]
@Raizel Voltrouz is KOB at the starting line. [875/1000] [posted]
@Martyr Daeva-Lazarus is at the starting line. [1300/1300] [posted]
@Graci Laren is KOB at the starting line. [575/700] [posted]
@Pyce Rotanski is KOB in unit 3. [850/900] [posted]
Team Ravenclaw
[Captains: Beatrice Forsyth & @Mylo Atkins
@Ari Gwild is in unit 3. [1400/1400] [posted]
@Pericles Dralt is in unit 8. [1240/1300] [posted] [Starsweeper auto-dodge cooldown for 3 rounds]
@Dealla Prince is in unit 3. [1000/1000] [posted] [Starsweeper auto-dodge cooldown for 3 rounds]
@Brookline Quinn is in unit 5. [1000/1100] [posted]
@Beatrice Forsyth is in unit 2. [1300/1300] [posted]
@Korinna Nightshade is at the starting line. [900/900] [posted]
Submitted Plays
Reducio
Submitted Play from Team Gryffindor
Della casts the general counter-spell, flies 4
Linda alley-oops Raizel
Raizel flies 5
Martyr casts the freezing charm at Dealla
Graci flies 5
Pyce flies 5
Submitted Play from Team Ravenclaw
Bea: Spell Spread Relashio @ Graci & Raizel's brooms, fly 4
Dee: Spell Spread Relashio @ Della & Linda's brooms, speed dodge, fly 6
Ari: Fly 3
Brooke: Fly 5
Peri: Fly 6, speed dodge, get alley ooped
Kori: Alley oop Peri
Edit log:
2/10: added Pericles use of Starsweeper XXI auto-dodge to the defense moves and the round outcome.
2/11: fixed incorrect stats for Della and Linda, fixed Spell Spread WDC, added KOB damage for those relashio’d.
Last edited by Alyss Gilmour on 11 Feb 2026, 11:14, edited 1 time in total.

Winter Race 2026 Gryffindor vs Ravenclaw
Image posted by the member
Pericles took to the windshield role well, cutting an odd sight at the starting light as he loomed over Dee while slamming down twenty grapes. "Nothing lucky about nineteen," he had muttered while holding them beyond her reach, as though that clarified today's ritual. The last fruit disappeared in time to catch one of @Ari Gwild's fist-bumps, which Pericles also considered fortune-inducing in their own right. He must have been on to something. As the racers took off, the seventh-year rocketed ahead, leaving his friend on offensive duty. @Korinna Nightshade had kicked off alongside him, so the mage reached for her with a beckoning wave. A clasp of hands, a sudden stop, and he was launched ahead of the pack. Pericles laid low, a lanky shape stretched along his broom to rocket ahead like a crossbow bolt. He shot through the wind with only a precarious wobble in momentum. Though he was struck by a branch while weaving through trees, the snow which followed wrapped him in a comfortable numbness. The cold sank into his armor and dulled his senses. He wasn't thinking about the carnage behind him, or the great unfairness they upperclassmen had done to the Gryffindor team, nor the throbbing ache where a branch had slapped his side. @Dealla Prince could handle the casting. All Pericles was focused on was flying as fast as his Starsweeper could carry him.
Reducio
BROOM
Starsweeper XXI: Provides +3 to every stat when in use
Speed-Dodge: auto-avoid attacks every 3 rounds
Includes a Compass
Game Master wrote: 18 Nov 2019, 02:30
Image posted by the member
STATS
﴾Stamina- 10 | Evasion- 15 | Strength- 5 | Wisdom- 20 | ArcP- 10 | Accuracy- 15﴿
10 sport wins: (75 total)
ABILITIES
Perfectionist I & II, Keen Eye, Spell Spread, Animagus, Blindvision, Wandless
Reducio
Perfectionist I & II
When you cast, you take your time doing so, enunciating incantations with care. You do not recklessly swish your wand about. Your spells don't backfire.
  • Complete immunity to critical failure chances
Keen Eye
With a keen eye you notice things that others do not. You were always the first to find that lost item at home. Intuitive, logical, and perhaps a bit lucky.
  • 10% chance of automatically noticing hidden attackers in Broom Racing
  • 10% chance of automatically locating the snitch when playing Quidditch
  • 25% chance of automatically finding a hidden object, compartment, etc.
Spell Spread
You go big or go home. Your spells tend to be grander in scale.
  • Targets a second person with one cast. (+2 DC -2 ACC)
Animagus
A rare, learned skill that allows the practitioner to take the form of an animal.
  • Allows Pericles to become a white-bellied sea-eagle (see Ministry file).
Blindvision
The ability to see without one's eyes.
  • Immune to debuffs from vision-impairing spells or non-magical darkness
Wandless
Enables a wix to cast using only an incantation and physical gesture.
  • Can cast even if disarmed (DC+5)

{ 𝔗𝔥𝔢𝔯𝔢 𝔴𝔞𝔰 𝔞 𝔟𝔬𝔶: 𝔞 𝔳𝔢𝔯𝔶 𝔰𝔱𝔯𝔞𝔫𝔤𝔢, 𝔢𝔫𝔠𝔥𝔞𝔫𝔱𝔢𝔡 𝔟𝔬𝔶. 𝔗𝔥𝔢𝔶 𝔰𝔞𝔶 𝔥𝔢 𝔴𝔞𝔫𝔡𝔢𝔯𝔢𝔡 𝔳𝔢𝔯𝔶 𝔣𝔞𝔯 𝔬𝔳𝔢𝔯 𝔩𝔞𝔫𝔡 𝔞𝔫𝔡 𝔰𝔢𝔞. }
(iNPC: Madhup Hexum)

Winter Race 2026 Gryffindor vs Ravenclaw
Image posted by the member
Graci had slightly waved back to Brookline, but there wasn't much time for pleasantries before they started and all semblance of pleasant vanished. Genuinely what the frick. Graci had known they weren't going to win, and that was a fact considering Ravenclaw's more experienced members, but she had not expected a massacre this bad. Four all at once... that's gotta be some sort of record. Then again, not from the same spell, so perhaps not that impressive. Graci was one to be easily impressed, though, so she was both astonished and irritated all the same.
"We should just start a snowball fight at this rate," Graci mumbled, her voice almost inaudible. "Then we might have some chance of winning."
(Stats with broom):
stamina: 7 | evasion: 8 (9)| strength: 6 (7)| wisdom: 7 (8)| arcane power: 5 | accuracy: 7 (9)
|||
Broom: Nimbus 1700, compass attatched
Reducio
Prerequisite: 2nd year or later
Description: Fast and tough racing broom.
Stats: +2 accuracy, +1 evasion, +1 wisdom, +1 strength
Speed: Top Speed is 6, however when you reach a speed of 6 this increases to a 10% chance that you will auto miss (with anything requiring an accuracy roll) and you will be auto-hit (with anything requiring a dodge roll).
Effect: None in racing. May attatch a compass.
|||
Stats without broom:
Stamina: 7 | Evasion: 8 | Strength: 6 | Wisdom: 7 | Arcane Power: 5 | Accuracy: 7
Reducio
Trunk:
Reducio
Image posted by the member
STATS | stamina ◦ 7 | evasion ◦ 8 | strength ◦ 6 | wisdom ◦ 7 | arcane power ◦ 5 | accuracy ◦ 7

X | X | X | SPORT WINS | X | X | X

Prodigal Charms | Sixth Sense | ability | ability | ability | ability | ability | ABILITIES

Spells:
Reducio
Bandaging Charm (Ferula)
A healing charm that conjures bandages and wraps, splinting any broken bones and easing pain.

Summoning Charm (Accio)
PREREQUISITE: YEAR 2. A charm that summons an object toward the caster. It is able to summon objects by calling the object's name aloud after the incantation.

Disarming Charm (Expelliarmus)
PREREQUISITE: YEAR 2. A charm that forces what an opponent is holding to fly out of their hand.

Bluebell Flames (Caeruleus Inflamarae)
Also known as "Cold Fire," this charm creates magical blue flames that are waterproof and can be touched, penetrated or held without burning the holder.

Fur Growing Curse (Furrure Cresco)
A curse that causes a target to grow fur.

Cascading Jinx (Ingens Explosiones)
A jinx used to attack multiple opponents. When cast, this spell erupts into an explosion, hitting everything within the range set by the caster.

Hot-Air Charm (Aer Calidus)
A charm that causes hot air to escape from the caster's wand. This air can quickly dry off soaked garments.

Sun-Light Charm (Lumos Solem)
Also known as the "Lumos Solem Spell," this charm produces a blinding flash of sunlight.

Weather-modifying Charm (Metelojinx)
A charm that creates a small, localised thunderstorm within an area.

Weather-modifying Countercharm (Meteolojinx Recanto)
A counter-charm for Weather-Modifying Charms such as the Atmospheric Charm or Meteolojinx.

Atmospheric Charm (Caelum Muto)
A type of Weather-Modifying Charm used to create certain weather conditions indoors.

Blue Sparks Charm (Caerulimillious)
A charm that precipitates a jet of blue sparks from the tip of the wand. When produced in large quantities, it is difficult to see or breathe when in the vicinity.

Fire-Making Spell (Incendio Duo)
PREREQUISITE: INCENDIO & YEAR 2. A charm that conjures green flames. It is a stronger variation of the Fire-Making Spell, but not as strong as Incendio Tria.

Slug-Vomiting Charm (Slugulus Eructo)
A curse that forces the target to vomit slugs.

Severing Charm (Diffindo)
A charm used to precisely and accurately cut something. If used inappropriately, it could cause death or injury.

Flower-Conjuring Spell (Orchideous)
A transfiguration spell that conjures a bouquet of flowers from the tip of the caster's wand.

Worm-Conjuring Spell (Vermiculus)
A transfiguration jinx used to transform an object into a worm.

Butterfly-Conjuring Spell (Lepidterio)
A transfiguration spell used to conjure butterflies out of thin air.

Pumpkin-Head Jinx (Melofors)
A jinx that encases the victim's head in a pumpkin. To outsiders, it appears as if the victim's head is transformed into a pumpkin.

Slippery Jinx (Lubricus)
A jinx that makes an object slippery and difficult to hold.

Fiery Script Charm (Flagrate)
A charm that allows one to write or draw in midair with fiery lines. The shape lingers for some time.

Stairs-into-Slide Charm (Glisseo)
A Transfiguration spell that transforms a staircase into a smooth slide.

Softening Charm (Spongify)
A charm that softens objects, making them rubbery and bouncy.

Paper Mending Charm (Papyrus Reparo)
A charm used to mend torn pieces of paper.

Packing Charm (Pack)
A charm used to make items pack themselves into a trunk.

Reviving Spell (Rennervate)
A charm that awakens a living target from a state of unconsciousness.

Flask-conjuration spell (Potiri Putine)
A transfiguration spell that conjures a glass flask out of thin air.

Purple Firecrackers-Conjuration Charm (Violaceous)
A charm used to emit purple firecrackers from the tip of one's wand.

Red Sparks Charm (Periculum)
A charm that allows the caster to shoot firework-like red sparks from their wand. Like a Muggle flare gun, Periculum is used to signal if one is in danger.

Opening Charm (Aberto)
A charm which opens doors.

Locking Charm (Colloportus)
A charm that closes and locks doors, making it so that they cannot be opened manually.

Extinguishing Charm (Extinguo)
A charm that puts out fires.

Dancing Feet Charm (Tarantallegra)
A charm that makes a target's legs spasm wildly out of control, making it appear as though they are dancing. It works on both living and inanimate targets, as long as the target has legs.

Shrinking Charm (Reducio)
A charm that causes an object to shrink.

Tickling Charm (Rictusempra)
A charm that causes the target to buckle with laughter, weakening them.

Tongue-Tying Curse (Mimblewimble)
Also known as the "Tongue-Tying Spell", this is a curse that ties the target's tongue in a knot, preventing them from making coherent speech and accurately casting spells that require incantations.

Bewitched Snowballs (Nive Percutio)
A charm that can bewitch snowballs so that they hone in on a designated target and continually plague them by throwing themselves at said target.

Bubble-Producing Charm (Bullarum Immortalem)
A transfiguration spell used to conjure a stream of bubbles from the tip of the wand.

Clothing Ignition Spell (Lacarnum Inflamari)
A charm used to ignite cloaks or other items of clothing worn by individuals.

Curse of the Bogies (Mucus ad Nauseam)
A curse that gives the recipient a nasty cold with a runny nose and sneezing. This curse could cause the victim to collapse if it were not treated.

Engorgement Charm (Engorgio)
Also known as "Growing Charm", Engorgio is a charm that causes the target to swell immensely.

Eyeglass Repair Charm (Oculus Reparo)
A charm that repairs broken eyeglasses. It is a variant of the Mending Charm.

Fire-Making Spell (Incendio)
A charm that can be used to conjure a jet of flame, thereby setting things alight.

Glass to Sand (Quarzicum)
A transfiguration spell that transforms glass into sand.

Green Sparks Charm (Verdimillious)
A charm that emits green sparks from the wand. These sparks could be used to reveal objects hidden by Dark Arts or offensively in a duel.

Knife to Paper Airplane (Cultrofors)
A transfiguration spell that turns a knife into a paper airplane/aeroplane.

Knockback Jinx (Flipendo)
A jinx that knocks a target backwards. While prominently used for duelling, Flipendo could also be used to push heavy objects.

Levitation Charm (Wingardium Leviosa)
The Levitation Charm is a charm used to make objects levitate.

Matchbox Transformation Spell (Flintifors)
A transfiguration spell that turns a target into a matchbox.

Matchstick to Needle (Conmutocus)
A transfiguration spell that transforms a match into a needle.

Mending Charm (Reparo)
A charm that can be used to seamlessly repair a broken or ripped object and works on most materials.

Mice to Snuffboxes (Muspyxis)
A transfiguration spell that transforms a mouse into a snuffbox.

Passage Opening Charm (Dissendium)
A charm used to open secret passageways, if there are secret passageways.

Sauce-Making Spell (Condimentum)
A transfiguration spell that produces sauce. Sauce is defined as something that has negligible nutritional value.

Scouring Charm (Scourgify)
A cleaning charm used for washing things. It could also be used to clean out smaller infestations of bundimun.

Shooting Spell (Jaculor)
A hex that causes a small explosion in a target and sounds like a gunshot.

Smokescreen Spell (Fumos)
A charm often used in duelling to create a defensive cloud of smoke from the wand that hinders visibility.

Snail to Teapot (Choclea Bibe)
A transfiguration spell that transforms a snail into a teapot.

Sneezing Hex (Steleus)
A hex that causes the victim to sneeze for a short period of time.

Snowflake-Creating Spell (Nix Facitur)
A Weather-Modifying Charm that creates snow.

Take Root (Anathema Daphnis)
A transfiguration spell that transforms a target into a rooted plant.

Tickling Hex (Titillando)
Also known as the "Tickling Spell", this hex manifests ghostly purple hands that tickle the target.

Umbrella Spell (Pluvia Velo)
A charm that creates a magical umbrella, shielding the caster from the rain.

Unlocking Charm (Alohomora)
Also known as "a thief's friend", this is a charm that unlocks objects such as doors or windows.

Untransfiguration (Reparifarge)
A type of counter-spell, which involves returning something to its proper form, reversing the effects of a transfiguration.

Wand Extinguishing Charm (Nox)
A charm that causes the light at the end of the caster's wand to be extinguished, acting as the counter to the Wand-Lighting Charm (Lumos).

Wand Lighting Charm (Lumos)
A charm that illuminates the tip of the caster's wand, allowing the caster to see in the dark. The charm could be used to reveal magically hidden things.

Whistle To Watch (Tunc Sibilus)
A transfiguration spell that can be used to transform a whistle into a watch.

Avifors Spell (Avifors)
A transfiguration jinx that transforms a small object or creature into a bird.

Clothing Color-Changing Charm (Multicorfors)
A transfiguration spell that changes the colour and style of the target's outfit.

Color-Changing Charm (Colorvaria)
A transfiguration spell that changes the colour of a target.

Freezing Charm (Immobulus)
A charm that immobilises a target. It halts the movement of living or animated targets and stops the functioning of objects, such as Muggle alarms.

General Counter-Spell (Finite Incantatem)
A general counter-spell. It can be used in duels to counter or reverse minor damage, such as the effects of minor jinxes, hexes and curses.

Gluing Spell (Epoximise)
A transfiguration spell that bonds two objects together by transforming an object by conjuring a sticky substance.

Hair Color-Changing Charm (Crinus Muto)
A transfiguration spell that transforms the colour and style of the caster's hair.

Hardening Charm (Duro)
A charm used to change objects into stone.

Hive-Conjuring Spell (Cutem Uro)
A dark charm that causes painful hives to erupt on the victim's face.

Illegibility Charm (Illegibilus)
A charm that makes writing impossible to read.

Revelio Charm (Revelio)
A charm used to reveal concealed objects, messages, invisible things, passages, secretly written messages, hidden markings and reveal the true appearance of someone who changed their appearance with a spell.

Slowing Charm (Arresto Momentum)
Also known as the "Braking Charm", this charm can be used to slow the velocity of an object.

Squiggle Quill Spell (Vermiculafors)
A transfiguration spell that transforms a writing quill into a worm.

Potions:
Reducio
Cure for Boils
A potion that clears both magical and mundane boils and blemishes when ingested.

Herbicide Potion
A potion used in gardening that kills and damages plants.

Forgetfulness Potion
A potion that causes memory loss in the drinker.

Bruise Removal Paste
A potion that resembles a thick yellow paste, guaranteed to remove a bruise within an hour.

Burn Healing Paste
A potion that resembles a thick orange paste, used to treat burns.

Muffling Draught
A potion whose fumes causes the inhaler to lose their voice.

Dogbreath Potion
A potion that turns the drinker's breath into flame.

Drowsiness Draught
A potion that creates fumes that induces physical fatigue, slows motor function and impairs the ability to focus in the target.

Sleeping Draught
A potion that causes the drinker to immediately fall into a deep, but temporary, sleep.

Murtlap Essence
A potion that heals and soothes cuts and abrasions.

Pepperup Potion
A potion that is the cure for non-magical flu-like illnesses.

Anti-Paralysis Potion
A potion that cures paralysis caused by spells, such as the full body-bind curse.

Black Fire Potion
A potion that makes one's blood like ice, rendering them immune to fire.

Deflating Draught
A potion that is an antidote to inflationary magic, such as the Swelling Solution, when applied topically.

Swelling Solution
A potion that causes items and body parts to inflate.

Calming Draught
A potion that is used to calm someone after an emotional shock or outburst.

Gregory’s Unctuous Unction
A potion that tricks the drinker into thinking the brewer is their best friend.

Pompion Potion
A potion that turns your head into a pumpkin!

STA - 7 | EVA - 8 | STR - 6
WIS - 7 | AP - 5 | ACC - 7
STA - 7 | EVA - 8 | STR - 5
WIS - 4 | AP - 3 | ACC - 8

Winter Race 2026 Gryffindor vs Ravenclaw
Image posted by the member

Did she expect something else? Sigh. Linda didn't even start yet but already got her broom away from her. What was even worse, was that most of the team was still on the starting line. Experiencing same fate as she did.

What was the point of doing it? Linda felt sad. This wasn't fair. She looked around at her teammates. How nice it would be to be able to win again. However, when the game started so awful like this, she didn't have any hope left.
Stats: sta 10☆eva 9☆str 7☆wis 10☆arc 7☆acc 9
Stats with broom: sta 13☆eva 12☆str 10☆wis 13☆arc 10☆acc 12
Broom: Silver arrow
Trunk:
Reducio
Image posted by the member

sta 10☆eva 9☆str 7☆wis 10☆arc 7☆acc 9


FearlessComprehend Languages (Parselmouth)Healing Sage✿Ability 4✿Ability 5✿Ability 6✿Ability 7

Will is able to change even the lines on our palms
✮Célestine de la Croix-Valmer✮
- staff account
-ˏˋ ★ ˎˊ-Kaya Rose Bennett-ˏˋ ★ ˎˊ-
- first iNPC account
Ryusei Ishikawa - new iNPC

Winter Race 2026 Gryffindor vs Ravenclaw
Image posted by the member
Pyce probably should have accounted for the wind. If being on the ground was cold, being in the air was so much worse. The freezing wind nipped at their face, and there was only so much they could do about it now that they were actually in the air.

Their new broom did fly much better than the school broom they had last race though! So Pyce was feeling much better about how much they could actually do this time!

Until they were thrown from their broom by the wind. Of course. Pyce landed in the snow, chilling them more than they already had been. Pyce had never fallen from that high before. Their head was spinning and it took way too much effort to straighten themself out. Looking up, though, the air was filled with glowbugs. They were pretty.

Pyce then looked behind them and whatever hope they had for this race shattered into a million pieces. Should- What was the plan now? Pyce stood up and kicked at the snow. They should probably get their broom.
Broom:
Model: Moontrimmer
Top Speed: 5
Effects: +3 to two stats, 10% auto-dodge
Stats with Broom: ✧ Stamina: 6 9 ✧ Evasion: 8 ✧ Strength: 4 ✧ Wisdom: 6 ✧ ArcPower: 4 ✧ Accuracy: 7 10
Trunk:
Reducio
Stats: ✧ Stamina: 6 ✧ Evasion: 8 ✧ Strength: 4 ✧ Wisdom: 6 ✧ ArcPower: 4 ✧ Accuracy: 7
Abilities: Comprehend Languages (Parselmouth)

Spells:
Reducio
Dancing-Feet Spell • Tarantallegra - Charms 1
Mending Charm • Reparo - Charms 1
Levitation Charm • Wingardium Leviosa - Charms 2
Wand-Lighting Charm • Lumos - Charms 3
Wand-Extinguishing Charm • Nox - Charms 3
Whistle to Watch • Tunc Sibilus - Transfiguration 1
Snail to Teapot • Choclea Bibe - Transfiguration 2
Glass to Sand • Quarzicum - Transfiguration 2
Sauce-Making Spell • Condimentum - Transfiguration 3
Green Sparks Charm • Verdimillious - DADA 1
Red Spark Charm • Periculum - DADA 1
Curse of the Bogies • Mucus ad Nauseam - DADA 2
Knockback Jinx • Flipendo - DADA 3
Eyeglass Repair Charm • Oculus Reparo - HoM 1
Sneezing Hex • Steleus - HoM 2
Fire-Making Spell • Incendio - Herbology 2
Extinguishing Charm • Extinguo - Herbology 3
Clothing Ignition Spell • Lacarnum Inflamari - Herbology 4
Opening Charm • Aberto - Astronomy 1
Take Root • Anathema Daphnis - Astronomy 2
Shooting Spell • Jaculor - Astronomy 3
Potions
Reducio
Pompion Potion - Herbology 2
Cure for Boils - Potions 1
Herbicide Potion - Potions 1
Forgetfulness Potion - Potions 1
Antidote to Common Poisons - Potions 2
Antidote to Uncommon Poisons - Potions 2
Bruise Removal Paste - Potions 3
Burn Healing Paste - Potions 3

"The only thing stopping me from having a dragon living in my backyard is the law. Absolutely nothing else."

Winter Race 2026 Gryffindor vs Ravenclaw
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january twenty-nine, 2026
xx
xxxrookline felt a smile curve her lips when Graci waved back, and the Ravenclaw had noticed for the first time that half of the Gryffindor team was first and second years. Easier to win, she mused, her hands slightly fidgeting. Already doing the math in her head full of thoughts, Brookline counted on small fingers.

Once Alyss, the Snakes’ racing captain and today’s moderator, announced it was finally time to start the race, Brookline tightened white knuckles. At the exclaim, she hurried to push her Sliver Arrow to start, and go faster. Her old broom, the Nimbus 1700, could be significantly quicker, yet her beloved Sliver Arrow was a much better broom and was highly-expensive. She ached for the blissful times when she could just raced on, into the horizion, always much quicker than her current broom. Brookline was still quite happy with the sleeker feel and it provided her greatly.

Oh, Merlin! This wind! Brookline thought as she urged her broom forward. The cold air bit her cheeks, fingers, and small brunette tresses slipped out of her braids, whipping at her pink face. Trembling, she lifted a hand and tucked hair behind her hair. As soon as that was done, her hand went right back to gripping the broom. This wind and those annoying glowbugs weren't going to halt her! Though, it took a Gryffindor, and Brookline grimaced, feeling bad for them. She had shared the pain, her second race she was KOB as well, and it made her feel as though she let her team down.

Yet the wince was completely wiped off her face when the broom racer crashed into two trees. A small hiss escaped her. Brookline felt little blood trickle in wounds she didn't know where to locate. The hard bark and ferocious dead and evergreen leaves and branches whipping her arms and legs. Most likely, later, she'll find those crackling, dry leaves in her mess of hair, robes, and probably elsewhere. The Ravenclaw took the dare to glance back quickly, and noticed that her teammates had succeeded in debrooming the Lions. A note to self, Brookline thought, get some spell tips from Dee and Bea.

A look ahead had told Brookline that Peri had, indeed, secured a place up front, and secured a good chance of Ravenclaw finshing this race. Before anything else, the determined girl tried to focus on the task at hand.
xx
400.50 | action as strategized
mod
broom sliver arrow (+3 all stats, top speed 5)
abilities lovely creature, healing sage, steady flier
stats sta eight × eva nine × str eight × wis eleven × arc power four × acc seven
broom stats sta eleven × eva twelve × str eleven × wis fourteen × arc power seven × acc ten
Reducio
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♔ .STATS & ABILITIES. ♔
abilitieslovely creature × healing sage x steady flyer
stats • stamina eight × evasion nine × strength eight × wisdom eleven × arcane power four × accuracy seven
♔ .SPORT WINS. ♔
x, x
banner is by the amazing mylo atkins!

brookline quinn | peter smith
is it female rage or am i just my father’s daughter?

Winter Race 2026 Gryffindor vs Ravenclaw
Image posted by the member
When the race began, Dee had to abandon the makeshift windbreak offered by Peri's wider shoulders. Goggles covering her eyes and gloves on her hands, she kicked off into the icy rain. Disgusting. The weather really didn't encourage flying at high speeds, it would just make the sleet that much more uncomfortable. So instead of speeding ahead, Dee turned around first, slipping her wand from its holster and readying their signature delaying tactics. You could never go wrong with knocking a few opponents off their brooms, after all.

She supposed she shouldn't be surprised to see a few wands aimed her way in return. Really, the attention was flattering. The attempt to counterspell her Revulsion Jinx was like an uncomfortable itch in the back of her mind, overpowered with a quick flex of her magic, and a moment later, she got to watch the two Gryffindor girls let go off their broom handles as if they had burnt themselves, tumbling towards the cold, wet ground alongside Raizel and her team mate. A quick grin, and she turned forwards, ready to speed off despite the biting wind - and only just managed to dodge the incoming Freezing Charm thanks to the extraordinary nimbleness off her Starsweeper. (She did love that broom.) Getting immobilised mid-air would not bode well for keeping up her track record of finishing races unharmed.

Saluting the plummeting Gryffindors, Dee finally started racing off, following most of her team mates. She could barely make out Peri on the head, a decent distance ahead from the rest of them. Catching up with Ari, she gave him a tight smile and a thumbsup. Hopefully Peri would finish this race in record time. That butterbeer was sounding really good right about now.
Sta 7 | Eva 16 | Str 4 | Wis 18 | Arc 10 | Acc 22
Evasive Maneuvers | Charmer | Perfectionist
Spell Spread | Perfectionist II | Restricted Potions Section | Apparition
Charmer Opponents | Gryffindor team
Broom | Starsweeper XXI [+3 on all stats, speed-dodge action, top speed 6], compass attached

"One can never consent to creep when one feels an impulse to soar."