27 Jul 2024, 19:56
Ilvermorny-Koldovstoretz vs. Tenūsa-Durmstrang  summer broom race 
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Basil silently cursed himeself. His first match and he had froze, all the action had made it diffucult to remember what to do. Basil shook his head to clear it and leaned forward on his broomstick. He was going to move forward and help his team win. He didn't want to be dragging them down.
Action: as stratigized
Broom: Nimbus 1001 (+ 2 wisdom, +2 strength, + 1 evasion)
Stats: Stamina 6|Evasion 56|Strength 46|Wisdom 810|Arcane Power 5|Accuracy 7

PC Trunk
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Game Master wrote: 10 Dec 2023, 17:32
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STATS, ITEMS, & ABILITIES ╳

█ TALENT/RACE | Human

| 8 | STA █
| 6 | EVA █
| 1 | STR █
| 10 | WIS █
| 5 | ARC █
| 5 | ACC █
SPELLS KNOWN ╳
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Opening Charm • Aberto - Astronomy 1
Dancing-Feet Spell • Tarantallegra - Charms 1
Mending Charm • Reparo - Charms 1
Levitation Charm • Wingardium Leviosa - Charms 2
Green Sparks Charm • Verdimillious - DADA 1
Red Spark Charm • Periculum - DADA 1
Whistle to Watch • Tunc Sibilus - Transfiguration 1
Eyeglass Repair Charm • Oculus Reparo - HoM 1
Fire-Making Spell • Incendio - Herbology 2
Extinguishing Charm • Extinguo - Herbology 3
POTIONS KNOWN ╳
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Cure for Boils (First Lesson)
Herbicide Potion (First Lesson)
Forgetfulness Potion (First Lesson)
Pompion Potion (Herbology Second Lesson)
Abilities
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INCP Trunk
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Magdalena Wickham-Deakin wrote: 7 Apr 2024, 02:32
Is your character a Broom Racer? Yes
Is your character a Quidditch Player? No
Is your character a Duelist? No
Stats: Stamina 6|Evasion 5|Strength 4|Wisdom 8|Arcane Power 5|Accuracy 7
Abilities: Steady Flyer-
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Basil didn't really pick up the habit of flying until they moved. Moving was hard for him as he lost the friends he had made. Making friends was a little hard as Basil is an extrovert. When they moved Basil had been given a present by his parents, a book on flying! Basil had poured over it learning about the right way to mount a broom and the sports that use brooms. Basil had found a broom in the attic of his new house when checking to see if his parents had put his paint collection up there. His parents forbade him from using their old broom. Basil had been very annoyed about it. A few days after his parents had gone off to learn about his mum's new job with magical plants. Basil had gone into the attic and grabbed the broomstick. He had put his flying book in his satchel and grabbed his first aid kit just in case. Basil snuck into the forest and took the book out. Pushing away thoughts that without going to Hogwarts he would never be able to do anything with flying he set the book down and mounted his broomstick the way it told him too. Basil had then kicked his legs on the ground and flown into the air. Basil had been so shocked that he promptly fell off his broom.

A few days later he snuck out again and tried to bring the old broom. Basil had mounted it and then lightly kicked off. He hovered in the air. Confident he then tilted the broom slightly down... and slammed straight into a tree. He wasn't giving up though. He had tried again and again. After slamming into a rock and getting bucked off he called it a day.
Basil continued to sneak out and got steadily better before one day his sister Rose followed him.
"BASIL!" She had scolded me. Basil had flown straight at a tree from surprise. He managed to turn his broomstick so that he was flying to the ground. He had then leveled his broom and touched down.
"Rose, you distracted me!" He yelled. Rose had stormed off and told his parents. Basil had gotten in much trouble and banished from flying ever again. Basil had, of course, not even been close to listening. When summer rolled around he took the old broom and went out to more of the countryside and hills. He mounted his broom and flew around in a circle a few times. He then flew up and down, avoiding birds, people, and trees. His flying became steady and faster for the broom he had. His parents found out and for his 10th birthday they gave him a broomstick. He was surprised but they had a reason. They wanted him to have a safe broom if he was going to fly. Basil became a fast and steady flier though he kept out of sight of other people and still liked drawing and collecting and books.
WC=502

STA - 8 | EVA - 7 | STR - 3
WIS - 10 | AP - 6 | ACC - 7
STA - 6 | EVA - 5 | STR - 4
WIS - 8 | AP - 5 | ACC - 7
27 Jul 2024, 20:30
Ilvermorny-Koldovstoretz vs. Tenūsa-Durmstrang  summer broom race 
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And they were off. Like a bullet, Drew shot from the starting line, leaning against his broom to pick up speed. All the racers that left the starting line got through a bout of wind fairly easily, but a thicker patch of trees posed more of a challenge to some racers. Drew weaved through the trees expertly, leaving some opponents behind.

It wasn't until they got to a narrow passageway that Drew realized how ahead he was- the competitors nearest him were both from the other team, one next to him and the other ahead. With a quick glance over his shoulder, he realized most of his teammates were miles behind, three of them still seeming to be at the starting line. What were they doing?

The passageway was much harder than the trees, and Drew came out a little scraped up, but still alright. He probably should have slowed down a little to clear the passageway, but he decided the risk was worth it. He gripped his broom, speeding forward.
Broom: Nimbus 2001
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+3 to two separate stats of choice. Must be declared at the start of the game. (Evasion and Accuracy)

Stats:
Stamina: 14
Evasion: 9+3=12
Strength: 16
Wisdom: 5
Arcane Power: 14
Accuracy: 7+3=10
Paragon of Health ability boosts Myles (Paige Mallary) and Nikolai (Avery McCall)
Drew’s Trunk:
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Stamina: 14
Evasion: 9
Strength: 16
Wisdom: 5
Arcane Power: 14
Accuracy: 7
Total points: 65 (+5 due to dueling wins (x, x, x, x, x)
First Year Ability- Obnoxiously Strong
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Obnoxiously Strong
You have either lifted weights or possess favorable genetics because you are incredibly powerful.

Prerequisite: None

Effect: +10% strength.
Aplication-
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Drew is very obnoxiously strong. Like, I'm serious, this guy is strong. Not only does he have genetics from his father that make him stronger than the average person, but his father is almost obbsessive over being fit, and he works out at a nearby gym ever since he found out about it the "awesome muggle fitness place."
Drew, ever since he was really little, maybe five or six, sometimes went with him. At least once a month, Drew would follow his dad, and try to do everything his dad did. If his dad was lifting weights, Drew lifted weights, though they weren't as heavy as his dad's at first. If his dad was on a treadmill, Drew wanted to be on a treadmill, though his wasn't quite as fast. If his dad was doing crunches, Drew was doing crunches (or trying). As he grew older, Drew got stronger and stronger, and he began to catch up with his dad, though he might not ever be as strong as his dad.
So, for around seven years now, Drew has been going with his dad to the gym, twice to three times a month, and he is getting way better at it. He comes home sore but is always stronger the next time, and he enjoys the bonding time with his father. And every time, the nice lady at the desk named Janet gives him a lollipop, which he appreciates.
To only add to that, Drew is interested in sports. Not just Quidditch, but he does football and, in the summer, swim team. Every season, he does really well and has placed in the top three several times. Swimmers and football players are also famed for getting way stronger from doing the sport.
This has resulted in him having muscles, bigger than others but not, like, absolutely ripped biceps. He is taller than others, at 5'7". This has attracted many girls. Not only is his personality desirable, but since he is obnoxiously strong, he is not too shabby on the outside, either. Girls have asked him to date them, and once, even demanded him to date them. He has had a couple crushes, but hasn't thought to act on them quite yet.
So Drew has always been strong, stronger than most. Rose often asks him to open her bottles when the caps are on too tightly, as well as his friends at school. He could always open that door at school that got stuck all the time, and helped his team to victory in almost every tug-of-war.
WC: 426
Second Year Ability- Fearless
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Fearless

You do not scare easily. In fact they might even call you fearless.

Prerequisites: None

Effect: Fear effects such as a dhmpir's aura, the ability terrible presence, a lycanothrope's intimidation or certain charms, potions and jinxes that would normally cause a fear effect do not work on you as you are immune to them.
Application-
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Drew is, and always has been, the definition of confident. He is not fazed by any insults, though he will no doubt defend himself. He is not fazed by any sort of uncomfortable hanging in the air, or looking weird in front of other people. He takes risks, and is often reckless in his confidence- it has cost him sometimes, though, once he decided it would be fun to jump across a creek in the woods in his backyard, and slipped into the creek, coming out soaked and sporting a fractured hand. To only add to his recklessness, Drew's mother and father never discouraged him against taking a leap of faith, always encouraged him to take risks and be reckless- to find his own way in the world. To not be scared of anything, because that would restrict him from being who he wanted to be, and what he wanted to do, sometimes what he needed to do. If he was ever scared of doing something, they would encourage him (or sometimes force him) to do it anyway.
He went to muggle schools until he was accepted into Ilvermorny and tried out for the football team, and got in. He made reckless but amazing plays, and often got himself benched or doing penalties for trying something.
His grades might not have been the best in the class because of this, because he often simply didn't care if he didn't have good grades- it just wasn't important to him.
Drew was the kind of guy in class that would give an opinion writing on that subject, that touchy subject. He was the kind of guy that when guys who were older and bigger than him, approached his friends, or even innocent victims, he was not afraid to punch first. He was the kind of guy who would encourage his friends to do something fun but reckless, that guy who would sit with who he felt like, that guy who was not intimidated by teachers. He was the kind of guy who would approach that one kid everyone was scared of and ask them how their day was going, that one guy that then introduced said kid to his many friends. He was the kind of guy who stood up to people being bullied, not really caring if he was bullied himself. He was known at school for being that kind of guy, as well as the guy you could approach about just about anything. Drew was the kind of guy that was not scared of anything... you could call him fearless.
WC: 430
Third Year Ability- Charmer
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Charmer

You are just distracting. Distracting to look at perhaps. Maybe it is your wit or your charm, your grace or something else about you that is intangible but absolutely present.

Prerequisites: None

Restriction: Cannot be taken by Dhampirs, Werewolves, Calming Presence or with the ability Terrible Presence.

Effect: -1 accuracy to all of your opponents (as defined at the start of the instance regardless of later betrayal). This ability does not stack.
In Dueling:
• All players that play against a player with Charmer will suffer –1 Accuracy in their Accuracy vs Evasion rolls.
• If there is more than one Charmer on the team, the effect is not stacked (Max: –1).
Application-
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Andrew Lycan is almost never caught in public without a grin on his face, and won't let people see him down. He seems to have the right thing to say to make you feel better about yourself, and jokes at his own expense and for others' gain. He is humorous and almost always seems to be joking around with others, and appreciates a good laugh. Even when he is embarrassed, which is quite inevitable when you're a teenage boy, he's smooth about it, like it doesn't really bother him that much. He has always had some kind of way to be smooth about the things he does, like they're easy. He sees life in a very simple way. He seems to always be upbeat about things and be optimistic about the future.

Everything he does makes you want to like him, even if you don't want to. The way he smiles at you, the way he talks to you, the jokes he makes and the way that he handles things. The way that he treats others and gives compliments, and the way that he acts in general. He is an upbeat and funny person, and he really seems to care about others and like the people he's with. It's just impossible to not like him. He's just easy to be friends with, and easy to be around, even if other people aren't.

As long as Drew or his parents can remember, the guy has been polite to others, and has a lot of friends. He always had people to hang out with at school and plenty of events to go to. He wasn't the overly-obnoxious kind of popular, but somebody that felt approachable to most people. He is still that way today. He has plenty of people that he knows, and finds it easy to make friends with people, whether he's sitting next to them in class, eating dinner next to them, or if he finds them a naturally interesting person that he wants to get to know better. He finds it easy to approach somebody and ask them about themselves and be friends with them.

It doesn't make him any less easy to like him with the fact that he isn't too bad on the eyes, either.

Drew is a gentleman, he's a little bit flirty, he's a little bit clever, and he's a very funny person. Overall, he's just... charming.
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Fourth Year Ability- Paragon of Health
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Paragon of Health:

You always keep an eye on your allies. Whenever you check in with your party you make sure to tend to their minor wounds and diseases. Causing your very presence to boost your allies’ resolve be it passively by a sort of aura (flavor) or by actual physical assistance (alternative flavor).

Prerequisite: None

Effects: Up to two allies (which must be defined at the start of the thread/upon entry) gain +10% temporary health points calculated from your stamina (not the person who used their ability on you). Temporary meaning for the duration of this thread. Also, any effects that are based on a percent of your health (such as an attack that does 10% of your maximum health) would be based on your natural maximum health score. Temporary hit points cannot be healed, so if you had 500 hit points and gained another 50 from your ally's Paragon of Health, your total becomes 550. If you take 100 damage from an attack, your health total is 450. If you friend heals you for a total of 100, your health will only rise to 500 (your natural health cap). You may not consider yourself to be an ally. This cannot stack.
Application-
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Even from a young age, Drew has put others above himself. He stood up for people on the playground even if he knew he was going to be criticized for it. He shook things off if they bothered him and checked on those around him to see if they were okay. He spent time with others so that they wouldn’t be alone or left out, even if other people saw them as weird and didn’t think they were worth hanging out with. Even if it was just a little thing that nobody saw and barely anyone cared about, he was always willing to do anything to help others or make their day. It is very important to Drew that the people around him are taken care of and that they aren’t hurt.

Drew has always been extremely aware of those around him and those he cares about. If people he cares about are hurting or in need of something, he finds it his responsibility to make them feel better or they’re okay. He prioritizes other people above himself, knowing that he will be able to find a way to recover, but also knowing that he won't be able to stop being guilty if there was something he could have or should have done to help a person that he didn't.

Sometimes this can be negative, as sometimes he is a little overprotective of people, keeping a careful watch on them when there might be some danger. Some might call this behavior selfless, but maybe it's the opposite. Maybe it comes from a place of selfishness in himself. Maybe it’s because he knows that he can’t lose that person. Either way, it all stems from his character- he would rather himself get hurt and others are safe than ever see somebody he cares about get hurt.

As a result of this, there can be a kind of feeling when you’re around Drew. Some might call it an aura. It's like you know you’re going to be taken care of and protected if anything happens. Like you just know that if something happened, Drew would help out. He always has an eye out for the people he cares about, checking constantly to see if there’s anything he can do, and he always is willing to help. This can bolster people's confidence sometimes and help them to find more strength in themselves than they would normally.
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Fifth Year Ability- Wandmaker
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Are you a wandmaker? No, not at all but someone in your life is or was. You have either come upon some big money and acquired a very particular wand or you have been gifted a wand, perhaps from a distant family member. You have a new wand, one that truly has chosen you. Or perhaps the wand that you first came across in Ollivander's has bonded with you deeply. Regardless of the reasoning, the link that you have with your wand is much stronger than that of a typical wizard.

Restriction: None

Effect: You get a new wand, this will be updated on your profile by an administrator (please contact a Head of House or the Headmaster once this ability has been approved) one and only one time with this ability. You cannot purchase this ability more than once and get multiple wands or derive the beneficial effect of more than one wand.

Wood Flavor/Effects:
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Flavor: Users of this wand when casting spells tend to instill less terror and more trust in their allies that right will be done by them. Enemies do not share this sentiment.

Core Flavor/Effects:
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Flavor: When their owner is passionate about something, the spells that successfully go off tend to be more dramatic. There is often audible explosions, brighter lights, whooshing sound effects. This is an example of this core's characteristic flamboyance.

Effects:
• Dragon Like Power: +3 to arcane power when casting spells with this wand.
• Accident Prone: 5% chance that the intended spell will rebound on the caster. Non-targeted spells such as counters, healing, and some utility spells that have no target or are self-targeting cannot rebound. This is not prevented by the Perfectionist ability.
Application
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Ever since his parents had been taken to Azkaban, Drew was determined to prove their innocence. His father worked for law enforcement, for goodness' sake- how could he do something so horrible to end up in Azkaban?

The only helpful thing that he was able to find was his father's journal, which he felt guilty reading. Thankfully, and helping him feel less guilty, it rarely had emotional entries- most were related to his job, or projects, or notes he jotted down. But in reading the many entries of the journal, he had just gotten to a part where his father mentioned "the box." According to the entries, the box was a gift from Drew's grandfather- his mother's father. It was long, narrow, and black, with golden accents and no information on how to open it.

Drew found this box intriguing, and scanned the journal for any mentions of it. Even if it didn't have anything to do with the search for his parents, it was interesting nevertheless.

Spell after spell, through all his father's research, and even potions on occasion, Alexander Lycan could not find out how to open the box.

Drew sat back in his seat. The box had to be in here somewhere. He put the journal down on the desk, and with the description in mind, started looking in all the drawers of his father's desk. He tried to leave everything where he found it, but if his father ever sat in this desk again, he would definitely know that Drew had gone through it- the blonde was not a careful or dainty type.

And then, he found it. It had to be the same box- it fit the description perfectly. A black wooden box with golden accents, long and narrow. Drew placed it on the desk, looking at it.

He squinted at the box. "What are you?" he asked.

Then, the box opened, the top half peeling back as if on hinges.

"That's your grandfather's wand," he heard a voice say.

Drew jumped, turning in his chair to see his grandmother. His relationship with his grandmother was slightly tense ever since she had kept from him that his parents were in Azkaban, but he refused to dwell on it too much, especially since he was so engrossed in his search for his parents. "What?" he asked.

She entered the room, standing next to him as they both looked at the box. She was right- a wand lay within the box. "It used to be your grandfather's. It was in his will to your father after he died, but Alexander could never figure out how to open it. How did you do it?" she asked, in awe.

"I... I didn't. I just found it and put it down."

"English Oak and Romanian Longhorn Dragon Heartstring," Lucianna said. "Twelve inches, and flexible. He had it personally made for him. English Oak favors the strong, loyal and courageous. It chooses casters with intuition and an affinity with creatures and plants. It must have chosen... you."

The wand did chose him. He picked it up, analyzing it.

English Oak favored the strong, brave, and loyal. Drew was strong, not only physically, but in his emotional capacity. He always stood up for a friend, even if it got him in trouble. Even his first instance of magic was protecting a friend from a bully. He was brave, almost to a fault, often diving headfirst into things, even when they were dangerous. (There were numerous times when broom racing that he probably should have slowed down to get past an obstacle, but was convinced he could get through. It probably wasn't the best idea at the time, but it definitely proved his bravery.) And though he never was the best at school, Herbology and Care of Magical Creatures were two of his favorite classes. He always thought it was because they were more hands-on classes than lecture classes, but now that he thought about it, he probably did have an affinity for the natural world. Not to mention his bond with his dog, Buddy.

As for Dragon Heartstring, which favored powerful wizards, Drew supposed this suited him much more than any other wand core. Unicorn Tail Hair wands were consistent, and Phoenix Feather wands produced a variety of spells, but Dragon Heartstring focused more on power. Drew, always more prone to large and impressive spells rather than complicated and specific ones, he cared much more about power than variety or consistency. That may have also been why he chose broom racing rather than dueling or Quidditch- dueling took too much variety of spells and consistency, and Quidditch had too many rules. He would much rather just get on a broom and use his strength and power. Romanian Longhorns were bold and stubborn, and those traits were reflected in Drew. Like his search for his parents, he refused to give up on anything he put his mind to, even if it meant doing horrendous things like researching.

It was longer for a wand, though not an absurd length. This also was appropriate for Drew- shorter wands favored the refined, and longer wands preferred the flamboyant and dramatic. Loving to joke around with his friends, over-exaggerating most situations for humor, and enjoying flamboyant shows of arcane power and strength, a longer wand made more sense for Drew. Perhaps more length held more power, as opposed to more concentrated power, or perhaps this was just one of the mysterious qualities of wands, but it felt good as he turned it over in his hand. The length made it the perfect length in his hand- as he held it, the balance point was perfect.

Though it didn't bend in his hand, it wasn't solid either- he would describe it as flexible. Drew tried to be a friendly and open-minded person, never wanting to be so set in his ways that he missed out or was seen as cruel, but he could also be quite stubborn when it came to things that he was determined about. So he supposed even the nature of flexibility of the wood suited him- not too bendy to be a doormat, not too rigid to never admit he was wrong.

"Well? Give it a swish," Drew's grandmother encouraged.

Drew glanced to her, and then back to the wand. "Maybe you should stand back a little?"

She did step back, though she didn't look scared in the slightest. Seeing as the wand had already seemed to have chosen him by allowing the enchanted box to open, she must have doubted that anything crazy would have happened by testing the wand out.

He gave it a swish, and the entire room seemed to light up from the wand, making a low humming sound. He even felt his feet lifting off the ground slightly. As the wand's reaction died down, he turned to his grandmother. "I suppose that means it did choose me. But... why didn't it open itself to my father? He's strong, and brave, and loyal, and everything you said."

His grandmother shrugged her shoulders. "I'm not sure. But as a very wise wizard once said, the wand chooses the wizard. You may keep it, if you like. Just be careful- it is quite powerful, and you may have bigger results than you originally hope for."

Drew nodded. "Thank you," he said, sitting back down in the office chair of his father, and admiring his new wand.

Word Count: 1244

Length: 12 inches/30.48cm (Word Count: 103)
Flexibility: Flexible (Word Count: 73)
Wood: English Oak (Word Count: 157)
Core: Dragon Heartstring - Romanian Longhorn (Word Count: 110)

OOC Note: His parents are not truly in Azkaban, this is just what he has been led to believe. The words included in the word count for each component of the wand are underlined.


Extracurricular: Broom Racer


Rose’s Trunk:
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Statistics, Abilities, and Items

Stats:
Stamina- 10
Evasion- 12
Strength- 5
Wisdom- 11
ArcPower- 11
Accuracy- 11
+5 due to dueling wins (x, x, x, x, x)

Abilities: Keen Eye (Y1)
Lovely Creature (Y2)
Healing Sage (Y3)
Calming Presence (Y4)
Animagus (Y5)

Items:
-Copper Scales
-Standard Size 2 Cauldron
-Glass Phials
-Magical Theory
-Magical Drafts and Potions
-Fantastic Beasts and Where to Find Them
-Hogwarts: a History
-Dark Forces: A Guide to Self-Protection
-Book of Spells
-A History of Magic
-Protective Gloves
-Plain Black Work Robe (3)
-A pointed hat
-Winter Cloak
-Remembrall
-Novels (9)
-a red hoodie that belonged to her father
Spells
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First Year
Dancing-Feet Spell • Tarantallegra - Charms 1
Mending Charm • Reparo - Charms 1
Levitation Charm • Wingardium Leviosa - Charms 2
Wand-Lighting Charm • Lumos - Charms 3
Wand-Extinguishing Charm • Nox - Charms 3
Locking Charm • Colloportus - Charms 4
Unlocking Charm • Alohomora - Charms 4
Umbrella Spell • Pluvia Velo - Charms 5
Whistle to Watch • Tunc Sibilus - Transfiguration 1
Snail to Teapot • Choclea Bibe - Transfiguration 2
Glass to Sand - Transfiguration 2
Sauce-Making Spell • Condimentum - Transfiguration 3
Matchbox Transformation Spell • Flintifors - Transfiguration 4
Matchstick to Needle • Conmutocus - Transfiguration 4
Untransfiguration • Reparifarge - Transfiguration 5
Green Sparks Charm • Verdimillious - DADA 1
Red Spark Charm • Periculum - DADA 1
Curse of the Bogies • Mucus ad Nauseam - DADA 2
Knockback Jinx • Flipendo - DADA 3
Smokescreen Spell • Fumos - DADA 4
Cleaning Charm • Scourgify - HoM 3
Snowflake-Creating Spell • Nix Facitur - Astronomy 3
Fire-Making Spell • Incendio - Herbology 2
Extinguishing Charm • Extinguo - Herbology 3
Four-Point Spell • Point Me - Flying 3
Severing Charm | Diffindo
Softening Charm | Spongify
Packing Charm | Pack
Tickling Charm | Rictusempra

Second Year
General Counter-Spell • Finite Incantatem - Charms 1
Freezing Charm • Immobulus - Charms 2
Revealing Charm • Revelio - Charms 3
Illegibility Charm • Illegibilus - Charms 3
Slowing Charm • Arresto Momentum - Charms 4
Engorgement Charm • Engorgio - Charms 5
Shrinking Charm • Reducio - Charms 5
Avifors Spell • Avifors - Transfiguration 1
Purple Firecrackers-Conjuration Charm • Violaceous - Transfiguration 2
Color-Changing Charm • Colorvaria - Transfiguration 3
Clothing Color-Changing Charm • Multicorfors - Transfiguration 3
Hair Color-Changing Charm • Crinus Muto - Transfiguration 3
Squiggle Quill Spell • Vermiculafors - Transfiguration 4
Gluing Spell • Epoximise - Transfiguration 5
Hardening Charm • Duro - Transfiguration 5
Blindfolding Spell • Obscuro - DADA 1
Tongue-Tying Spell • Mimblewimble - DADA 2
Disarming Charm • Expelliarmus - DADA 3
Bluebell Flames • Caeruleus Inflamarae - DADA 4
Hot-Air Charm • Aer Calidus - Astronomy 2
Sun-Light Charm • Lumos Solem - Astronomy 3
Weather-modifying Charm • Metelojinx - Astronomy 4
Weather-modifying Countercharm • Meteolojinx Recanto - Astronomy 4
Weather-modifying Charm Variant • Meteolojinx - Astronomy 5
Atmospheric Charm • Caelum Muto - Astronomy 5
Blue Sparks Charm • Caerulimillious - Astronomy 5
Fire-Making Spell • Incendio Duo - Herbology 1
Slug-Vomiting Charm • Slugulus Eructo - Herbology 1
Flower-Conjuring Spell • Orchideous - Herbology 3
Slippery-Jinx • Lubricus - Flying 1
Paper Mending Charm • Papyrus Reparo - HoM 3
Ascension Spell | Alarte Ascendare (Makes the target fly up high into the air.)
Descension Spell | Descendo (Causes the target to move downwards.)

Third Year
Bandaging Charm • Ferula - Charms 1
Wind Jinx • Ventus - Charms 2
Healing Charm • Reparifors - Transfiguration 1
Wand-Lighting Charm Duo • Lumos Duo - Charms 3
Radiant Wand-Lighting Charm • Lumos Maxima - Charms 3
Summoning Charm • Accio - Charms 4
Banishing Charm • Depulso - Charms 4
Singing Jinx • Cantis - Charms 5
Guinea Fowl to Guinea Pig • Avum Porcus - Transfiguration 2
Porcupine [or Hedgehog] to Pincushion • Hystrifors - Transfiguration 2
Teapot to Gerbil • Jerbollam - Transfiguration 3
Teapot to Rat • Ratollam - Transfiguration 3
Teapot to Ferret • Migaleollam - Transfiguration 3
Teapot to Tortoise • Terachelys - Transfiguration 3
Teacup to Tortoise • Tazachelys - Transfiguration 3
Tail-Growing Hex • Cauda Incrementum - Transfiguration 4
Fish Transformation Spell • Piscifors - Transfiguration 5
Fish to Flower • Piscimutatio - Transfiguration 5
Teddy Bear to Spider • Arachmutatio - Transfiguration 5
Boggart-Banishing Spell • Riddikulus - DADA 1
Revulsion Jinx • Relashio - DADA 2
Snake Summons Spell • Serpensortia - DADA 3
Snake-Vanishing Spell • Vipera Evanesca - DADA 3
Full Body-Bind Curse • Petrificus Totalus - DADA 4
Freezing Spell • Glacius - Astronomy 1
Hovering Charm • Sublevo Brevis - Astronomy 2
Spider Conjuration Spell • Arachnos - CoMC 2
Water-Heating Spell • Aqua Fervens - Divination 1
Cracker Jinx • Nec Divinos Crepitus - Divination 2
Cheering Charm • Serenate - Divination 3
Bravery Charm • Animosus - Divination 4
Sealant Charm • Consigno - Divination 5
Gripping Charm • Inhaeresco - Flying 1
Hurling Hex • Iacta - Flying 2
Water Repelling Charm • Impervius - HoM 3

Fourth Year
Amplifying Charm • Sonorus - Charms 1
Quieting Charm • Quietus - Charms 1
Minor Healing Charm • Episkey - Charms 2
Blockage Clearing Spell • Anapneo - Charms 2
(Minor) Explosion Charm • Bombarda - Charms 3
Fog-Conjuring Charm • Nebulus - Charms 4
Smokescreen Spell Duo • Fumos Duo - Charms 4
Muffliato Charm • Muffliato - Charms 5
Animal Goblet Transformation • Vera Verto - Transfiguration 1
Mice Transformation Spell • Snufflifors - Transfiguration 2
Ducklifors Jinx • Ducklifors - Transfiguration 2
Rabbit Transformation Spell • Lapifors - Transfiguration 3
Rabbit Slippers • Lepus Calceus - Transfiguration 3
Cauldron to Sieve • Filtración - Transfiguration 4
Cauldron to Badger • Furificar - Transfiguration 4
Cauldron to Guitar • Afinar - Transfiguration 4
Ecto Spell • Ectomatic - Transfiguration 5
Skurge Charm • Skurge - Transfiguration 5
Bubblehead Charm • Aspira - DADA 1
Leg-Locker Curse • Locomotor Mortis - DADA 2
Spider Repelling Spell • Arania Exumai - DADA 3
Impediment Hex • Impedimenta - DADA 3
Shield Charm • Protego - DADA 4
Herbivicus Charm • Herbivicus - Herbology 1
Blackboard-writing Spell • Scripto - Divination 1
Teeth-straightening Spell • Recto dente - Divination 2
Siphoning Spell • Tergeo - Divination 3
Structure Building Charm • Erecto - Divination 4
Switching Spell • Viceversus - Divination 5
Anti-Cheating Charm • Esto Verax • Runes 1
Ink Revealing Charm • Aparecium • Runes 2
Age Line • Aetas Terminus • Runes 3
Broom Jinx • Indomitus - Flying 2
Mobiliarbus Charm • Mobiliarbus - Flying 3
Instant Scalping Hex • Trichaufero - Astronomy 1
Hair Loss Curse • Calvorio - Astronomy 1
Pressurized Water Charm • Aqua Eructo - Astronomy 2
Hair-Regrowing Spell • Capillus Incrementum - Astronomy 3
Star Shower Spell • Stella Cascadia - Astronomy 4
Bedazzling Hex • Indesmulo - Astronomy 5
Water-Making Spell • Aguamenti - Herbology 3
Beauty Spell • Pulchra - CoMC 1
Drone Jinx • Obstrepere - CoMC 2
Pepper Breath Hex • Draco Spiritus - CoMC 3
Washing Up Charm • Lavabit - CoMC 4
Vacuum Cleaner Spell • Lambent Lutum - CoMC 4
Somnambulist Charm • Somnambulus - HoM 1
Dinnerplate to Mushroom • Fungifors - HoM 2
Rock to Dog • Canifors - HoM 3
Steel Talons Transfiguration • Steelclaw - HoM 4
Stretching Jinx • Distringo - HoM 5


Potions
Reducio
First Year:
Cure for Boils (First Lesson)
Herbicide Potion (First Lesson)
Forgetfulness Potion (First Lesson)
Antidote to Common Poisons (Second Lesson)
Antidote to Uncommon Poisons (Second Lesson)
Bruise Removal Paste (Third Lesson)
Burn Healing Paste (Third Lesson)
Babbling Beverage (Fourth Lesson)
Confusing Concoction (Fourth Lesson)
Dizziness Draught (Fourth Lesson)
Muffling Draught (Fifth Lesson)
Dogbreath Potion (Fifth Lesson)
Pompion Potion (Herbology Second Lesson)

Second Year
Drowsiness Draught (First Lesson)
Sleeping Draught (First Lesson)
Valerian Sprigs (First Lesson)
Murtlap Essence (Second Lesson)
Pepperup Potion (Second Lesson)
Anti-Paralysis-Potion (Third Lesson)
Black-Fire-Potion (Third Lesson)

Third Year
Grand Pepperup Potion (First Lesson)
Mandrake Restorative Draught (Second Lesson)
Revive Potion (Second Lesson)
Befuddlement Draught (Third Lesson)
Laugh Inducing Potion (Third Lesson)
Bulgeye Potion (Fourth Lesson)
Fire Breathing Potion (Fourth Lesson)
Memory Potion (Fifth Lesson)
Scintillation Solution (Fifth Lesson)
Madam's Glossy Silver Polish (CoMC First Lesson)
Pet Tonic (CoMC Fifth Lesson)

Fourth Year:
Fatiguing Infusion (First Lesson)
Weakness Potion (First Lesson)
Skelegro (Second Lesson)
Wound Cleaning Potion (Second Lesson)
Blood Replenishing Potion (Third Lesson)
Essence of Dittany (Third Lesson)
Garroting Gas (Fourth Lesson)
Erumpent Potion (Fourth Lesson)
Baruffio’s Brain Elixir (Fifth Lesson)
Wit Sharpening Potion (Fifth Lesson)
Floating Potion (Flying First Lesson)
Turbo Farts Potion (CoMC Fifth Lesson)
Ministry of Magic File
1. Wizard Name: Rose Moon
2. Animal: American Domestic cat (Felis catus)
3. Description:
ImageImage

In her feline form, Rose has long fur in a calico pattern, with reddish and black splotches throughout most of her body, and a white underbelly and paws. She is slightly smaller for her breed, around 27 inches (68.6cm) from her nose to the tip of her tail (her tail makes up around 11 inches (27.9cm) of this length) and 9 inches (22.9cm) in height. She weighs around 8 pounds (3.6 kilos).
4. Distinctive Marking: One of Rose's most striking features in her human form are her bright green eyes. This is reflected in her cat form. Also, the ginger patches in her calico coat are the same shade as her hair in her human form.
Building Form
Size: small (1pt)
Skills: claws (1pt)
Skills: bite (1pt)
Stats: (7 points / 35 stat points)
Stamina: 7
Wisdom: 10
Strength: 3
Accuracy: 5
Evasion: 10
Total points: 10

Explanation: Since cats are fairly small animals, her strength is low. However, her evasion and wisdom are both high because of her observant and calculated nature, and cats' quick reflexes. Stamina and accuracy are both somewhere in the middle. Cats defend themselves and attack with their claws and their fangs, so these were added, too. I didn't think her claws would be big enough for claws 2, so I stuck with just claws.

Andrew Lycan

Rose Moon
29 Jul 2024, 02:08
Ilvermorny-Koldovstoretz vs. Tenūsa-Durmstrang  summer broom race 
FYODOR SAPOZHNIK
Koldovstoretz Broom Racer
Outfit: Racing Uniform
July 28, 2024
XXXFedya’s mind, for the last few months, had been so far up in the clouds he was shocked he hadn’t blasted off. By the time the beginning call sounded, his head whipped around in shock and awe. Started? Already? Couldn’t be.

Still, after gathering his bearings, gripping the shaft of the broomstick, Fedya lifted off—albeit a little behind.

A few seconds of confusion never hurt anyone.
STATS
ST: 9 | EVA: 5 | STR: 4 | WIS: 7 | ARC: 9 | ACC: 8
BROOM: Silver Arrow [+3 to all stats]
ABILITIES
N/A
ACTION
As strategized
INTERACTION
Interacting With:
Mentioning:
Last edited by Maggie Hawkins on 30 Jul 2024, 07:03, edited 1 time in total.

I really value when people use violence for me, it's actually one of my love languages.
29 Jul 2024, 06:36
Ilvermorny-Koldovstoretz vs. Tenūsa-Durmstrang  summer broom race 
Approximately 15 hours until the deadline!
A friendly reminder to team IlvKo to send in strategy and to the following players to make their post:

@Becca Cross - Danica Strix, @Haley Rose - Nate Smirnow, @Violet Rohr - Ekachot Haru, @Elisa Shakestra - Vasilius Nighthawk, and @Percival Rainwood - Mikael Halldorson

Reducio
1. @Rose Moon - Andrew Lycan
2. @Paige Mallary - Myles Garrett
3. @Quinn Brook - Basil Venus Murphy
4. @Haley Rose - Nate Smirnow
5. @Maggie Hawkins - Fyodor "Fedya" Adrikovich Sapozhnik
6. @Avery McCall - Nikolai 'Kolya' Ryzhkov
7. @Noah Jupe - Edward Smith
Last edited by Della Barfield on 29 Jul 2024, 20:18, edited 1 time in total.

stamina 8 | evasion 16 | strength 5 | wisdom 11 | arcane power 5 | accuracy 13
Parselmouth | Evasive Maneuvers | Beast Master
29 Jul 2024, 14:39
Ilvermorny-Koldovstoretz vs. Tenūsa-Durmstrang  summer broom race 
Image
date: 28/07/2024
location: london quidditch stadium
Image
Unit four was easy on Ekachot, no surprises shocking him there. His mind was hazy, all he could think of was reaching the finish line. He was ready to risk everything to win this race, after all it was his very first international race. Ekachot accelerated forward, his adrenaline kicking in again.
Image
stats (with broom, nimbus 1700):
Reducio
Sta::7 Eva::7 Str::7 Wis::7 Arc::5 Acc::7
Game Master wrote: 6 Feb 2024, 06:42
TRUNK
STATS AND ABILITIES

Reducio
STATS:

× Sta: 8 |× Eva: 7 |× Str: 5 |× Wis: 6 |
× Arc: 6 |× Acc: 8


ABILITIES:

Lovely creature! | •
SPELLS KNOWN

Reducio
Dancing-Feet Spell • Tarantallegra
Mending Charm • Reparo
Levitation Charm • Wingardium Leviosa
Wand-Lighting Charm • Lumos
Wand-Extinguishing Charm • Nox
Locking Charm • Colloportus
Unlocking Charm • Alohomora
Umbrella Spell • Pluvia Velo
Whistle to Watch • Tunc Sibilus
Snail to Teapot • Choclea Bibe
Glass to Sand • Quarzicum
Sauce-Making Spell • Condimentum
Matchbox Transformation Spell • Flintifors
Matchstick to Needle • Conmutocus
Untransfiguration • Reparifarge
Green Sparks Charm • Verdimillious
Red Spark Charm • Periculum
Curse of the Bogies • Mucus ad Nauseam
Knockback Jinx • Flipendo
Smokescreen Spell • Fumos
Knife to Paper Airplane • Cultrofors
Eyeglass Repair Charm • Oculus Reparo
Sneezing Hex • Steleus
Bubble-Producing Charm • Bullarum Immortalem
Scouring Charm • Scourgify
Passage Opening Charm • Dissendium
Mice to Snuffboxes • Muspyxis
Opening Charm • Aberto
Take Root • Anathema Daphnis
Shooting Spell • Jaculor
Snowflake-Creating Spell • Nix Facitur
Bewitched Snowballs • Nive Percutio
Fire-Making Spell • Incendio
Extinguishing Charm • Extinguo
Clothing Ignition Spell • Lacarnum Inflamari
Tickling Hex • Titillando
Four-Point Spell • Point Me
Severing Charm • Diffindo
Softening Charm • Spongify
Packing Charm • Pack
Tickling Charm • Rictusempra
POTIONS KNOWN

Reducio
Cure for Boils
Herbicide Potion
Forgetfulness Potion
Antidote to Common Poisons
Antidote to Uncommon Poisons
Bruise Removal Paste
Burn Healing Paste
Babbling Beverage
Confusing Concoction
Dizziness Draught
Muffling Draught
Dogbreath Potion
Pompion Potion

And I'm a monster on the hill
29 Jul 2024, 16:14
Ilvermorny-Koldovstoretz vs. Tenūsa-Durmstrang  summer broom race 
Image
"English"
"Russian"
The moment the race started, Vasilius instantly went into character, his focus completely in the race to the fact that no one, not even Violet could distract but somehow the boy had failed to keep his guard up as he felt a spell hit him, due to the spell he could feel some pain in his eyes as he was left blinded temporarily, Vasilius was sure that this was a green spark spell but just couldn't find out where it came from, he didn't know where he was going, all the boy could do was hope for the best...
Stats:
Stamina: 7
Evasion: 7
Strength: 5
Wisdom: 6
ArcPower: 3
Accuracy: 7

Broom: Nimbus 1500

Actions: As strategized


PC trunk
Reducio
__________________________________________________________________
Image
{ Stats }
| Stamina:5 | Evasion:6 | Strength:6 | Wisdom:7 | ArcPower:4 |
Accuracy:7|
Abilites

Spells
Reducio
First Year
Dancing-Feet Spell • Tarantallegra - Charms 1
Mending Charm • Reparo - Charms 1
Levitation Charm • Wingardium Leviosa - Charms 2
Wand-Lighting Charm • Lumos - Charms 3
Wand-Extinguishing Charm • Nox - Charms 3
Locking Charm • Colloportus - Charms 4
Unlocking Charm • Alohomora - Charms 4
Umbrella Spell • Pluvia Velo - Charms 5
Whistle to Watch • Tunc Sibilus - Transfiguration 1
Snail to Teapot • Choclea Bibe - Transfiguration 2
Glass to Sand • Quarzicum - Transfiguration 2
Sauce-Making Spell • Condimentum - Transfiguration 3
Matchbox Transformation Spell • Flintifors - Transfiguration 4
Matchstick to Needle • Conmutocus - Transfiguration 4
Untransfiguration • Reparifarge - Transfiguration 5
Green Sparks Charm • Verdimillious - DADA 1
Red Spark Charm • Periculum - DADA 1
Curse of the Bogies • Mucus ad Nauseam - DADA 2
Knockback Jinx • Flipendo - DADA 3
Smokescreen Spell • Fumos - DADA 4
Knife to Paper Airplane • Cultrofors - DADA 5
Eyeglass Repair Charm • Oculus Reparo - HoM 1
Sneezing Hex • Steleus - HoM 2
Bubble-Producing Charm • Bullarum Immortalem - HoM 3
Scouring Charm • Scourgify - HoM 3
Passage Opening Charm • Dissendium - HoM 4
Mice to Snuffboxes • Muspyxis - HoM 5
Opening Charm • Aberto - Astronomy 1
Take Root • Anathema Daphnis - Astronomy 2
Shooting Spell • Jaculor - Astronomy 3
Snowflake-Creating Spell • Nix Facitur - Astronomy 4
Bewitched Snowballs • Nive Percutio - Astronomy 5
Fire-Making Spell • Incendio - Herbology 2
Extinguishing Charm • Extinguo - Herbology 3
Clothing Ignition Spell • Lacarnum Inflamari - Herbology 4
Tickling Hex • Titillando - Herbology 5
Four-Point Spell • Point Me - Flying 3
Severing Charm • Diffindo
Softening Charm • Spongify
Packing Charm • Pack
Tickling Charm • Rictusempra
Potions
Reducio
First Year:
Cure for Boils (First Lesson)
Herbicide Potion (First Lesson)
Forgetfulness Potion (First Lesson)
Antidote to Common Poisons (Second Lesson)
Antidote to Uncommon Poisons (Second Lesson)
Bruise Removal Paste (Third Lesson)
Burn Healing Paste (Third Lesson)
Babbling Beverage (Fourth Lesson)
Confusing Concoction (Fourth Lesson)
Dizziness Draught (Fourth Lesson)
Muffling Draught (Fifth Lesson)
Dogbreath Potion (Fifth Lesson)
Pompion Potion (Herbology Second Lesson)
__________________________________________________________________

Muah, The one and only Vasilius Nighthawk!
4 Aug 2024, 20:16
Ilvermorny-Koldovstoretz vs. Tenūsa-Durmstrang  summer broom race 
ROUND 2
A note to all players: The word count minimum is 50 words. The next deadline to post and submit strategy is 120 hours from the time this is posted. If you believe a mistake has been made in the calculations of this round, please reach out to a broom racing moderator (any of the team captains/co-captains) ASAP so it can be addressed promptly.
Average Racer Stats for Obstacle DCs: 8 (accuracy), 9 (stamina), 8 (strength), 6 (wisdom)
Average Wisdom of Team IlvKo + 10: 17 (Cheating DC for Team DurmTen)
Average Wisdom of Team DurmTen + 10: 15 (Cheating DC for Team IlvKo)
Note: First number listed is always the dice roll result.
The players were very trigger-wand-happy: the spells were still flying like mad and Della was having trouble following them all.

"So it's getting hostile on the track, but there were some great evasive moves by Ryzhkov, Garrett, Haru, and Jenssen. But Volosin has distracted Lycan successfully, and oof, Garrett knocks Shroeder out of the air. Our first grounded player! And—erm—I'm not sure what Smith was going for, but both he and Volosin have ascended high above the track. Interesting strategy!"
Hostile Actions
Ekachot casts the knockback jinx at Nikolai
Reducio
WDC 12
ekachot wis: 8+6=14
ekachot tp d10 autofail on 1: 6
ekachot acc: 12+7-3(speed)-1(charmer)=15
nikolai d10 auto evade on 10: 4
nikolai eva: 15+15-3(speed)=27

Nikolai evades!
Vasilius casts the dancing-feet spell at Myles
Reducio
WDC 12
vasilius d10 green sparks autofail on 1 or 2: 6
vasilius wis: 16+6=22
vasilius d10 greens parks autofail on 1 or 2: 3
vasilius tp d10 autofail on 1: 1

Myles evades!
Anichka casts the green sparks charm at Andrew
Reducio
anichka tp d10 autofail on 1: 9
anichka acc: 11+10-3(speed)-1(charmer)=17
andrew eva: 3+12-4(speed)=11

Hit! Andrew will have 20% autofail chance on all rounds for this round and the next.
Myles blatches Gellert
Reducio
myles tp d10 autofail on 1: 2
myles acc: 20+9-1(speed)-1(charmer)=27 tied ->14+9-1(speed)-1(charmer)=21
gellert d10 autoevade on 10: 9
gellert eva: 20+11-4(speed)=27 tied -> 3+11-4(speed)=10
str dc 30
myles str 6+8=14
Gellert takes fall damage: 5(speed)x25=125 (975/700)

HIT! Gellert KOB in unit 3!
Fyodor casts the descension spell at Ekachot
Reducio
WDC 15
fyodor wis: 19+10=29
fyodor tp d10 autofail on 1: 5
fyodor acc: 9+11-3(speed)-1(charmer)=16
ekachot eva: 15+7-3(speed)=19

Ekachot evades!
Nikolai casts the slowing charm at Hans
Reducio
WDC 15+2(lovely creature)=17
nikolai wis: 9+11=20
nikolai tp d10 autofail on 1: 7
nikolai acc: 4+13-3(speed)-1(charmer)=13
hans eva: 14+11-2(speed)=23

Hans evades!
Edward casts the descension spell at Anichka
Reducio
WDC 15
edward wis: 1+6=7

Critical failure! Both Anichka and Edward ascend above the track. They are unable to move this round.
"It seems Strix and Smirnow have taken up permanent residence on the starting line. Maybe they're planning on being on reserve? Like a second string? It is quite the crowded track!

"But Sapozhnik and Murphy have woken up and easily fly over through the high winds. And well, that might be all the luck Murphy has left, as he runs into as many trees as possible. And he's bruised by the passage.

"No player is safe from the bundimun so far. Murphy, Haru, and Lycan are all burned. But Lycan surges ahead, and he passes Jenssen at the waterfall. Both players succeed, and oh! the bundimun seems to be neutralized. That's got to be a relief!

"The now-cleanly American enters the fog, and—hmm—he might be a little turned around in there. We'll see if he can maintain his small lead!"
Movement
Unit 0: Starting Line

Danica and Nate remain here.
Unit 1: Easy Winds DC 8
Reducio
fyodor str: 15+7=22
basil steady flyer d10 10% autosucceed on 10: 1
basil str: 9+6=15

Fyodor and Basil succeed!
Edward is above the track here.
Unit 2: Moderate Trees DC 14
Reducio
fyodor acc: [13,18,20]+11-3(speed)-1(charmer)=[20,25,27]
basil steady flyer d10 20% autosucceed on 9 or 10: 3
basil broom d10 autofail on 1: [5,6,10]
basil acc: [4,2,11]+7-5(speed)-1(charmer)=[5,3,12] 180 DAMAGE (420/600)

Fyodor hits no trees, but Basil hits all three.
Fyodor remains here.
Unit 3

Myles remains here. Gellert is KOB here.
Unit 4

Nikolai ends the round here. Anichka is above the track here.
Unit 5 Hard Narrow Passageway DC 23
Reducio
ekachot acc: 12+7-3(speed)-1(charmer)=15 40 damage (580/700)
vasilius green sparks d10 autofail on 1 or 2: 2 20 DAMAGE (560/700)
basil broom d10 autofail on 1: 9
basil acc: 10+7-5(speed)-1(charmer)=11 60 DAMAGE (360/600)

Ekachot, Vasilius, and Basil are bonked in the passage.
Vasilius ends the round here, and Mikael remains here.
Unit 6 Easy Trees DC 9; Bundimun wis DC 20 & eva DC 25
Reducio
ekachot acc: [4,8,10]+7-3(speed)-1(charmer)=[7,11,13] 40 DAMAGE (540/700)
ekachot wis: 7+6=13 [no advantage]
ekachot eva: 10+7-3(speed)=14 50 DAMAGE (490/700)
andrew d10 green sparks autofail on 1 or 2: [3,4,1] 50 DAMAGE (1300/1400)
andrew acc: [6,14]+10-4(speed)-1(charmer)=[11,19]
andrew d10 green sparks autofail on 1 or 2: 4
andrew wis: 17+5=22 Advantage!
andrew d10 green sparks autofail on 1 or 2: 8
andrew eva: 13+12-4(speed)=21 10+12-4(speed)=18 50 DAMAGE (1250/1300)
basil steady flyer 30% autosucceed d10 on 8 or 9 or 10: 6
basil broom d10 autofail on 1: [7,9,8]
basil acc: [3,17,12]+7-5(speed)-1(charmer)=[4,16,13] 60 DAMAGE (300/600)
basil wis: 7+10=17 [no advantage]
basil broom autofail on 1: 4
basil eva: 6+6-5(speed)=7 50 DAMAGE (250/600)

Ekachot, Andrew, and Basil all hit one tree. Andrew spots the bundimun, but no player is able to avoid it.
Basil and Ekachot remain here.
Unit 9 Moderate Waterfall DC 18
Reducio
hans str: 14+6=20
andrew d10 green sparks autofail on 1 or 2: 10
andrew str: 19+18=37

Hans and Andrew both succeed, and they wash away the bundimun.
Hans ends the round here.
Unit 10 Hard Fog DC 23
Reducio
andrew d10 green sparks autofail on 1 or 2: 9
andrew acc: 7+10-4(speed)-1(charmer)=12
fog round duration d3 = 3

Andrew is confused by the fog. Halved acc/eva for three more rounds.
Andrew ends the round here.
Round Outcome
Ilvermorny-Koldovstoretz
[Starting Line] @Haley Rose - Nate Smirnow (900/900) [didn't post][didn't post]
[Unit 1] @Noah Jupe - Edward Smith (800/800) [Ascended! Above track 0/10 units] [posted][posted]
[Unit 2] @Maggie Hawkins - Fyodor "Fedya" Adrikovich Sapozhnik (1200/1200) [didn't post][posted]
[Unit 3] @Paige Mallary - Myles Garrett (620/700) [posted][posted]
[Unit 4] @Avery McCall - Nikolai 'Kolya' Ryzhkov (1260/1300) [posted][posted]
[Unit 6] @Quinn Brook - Basil Venus Murphy (250/600) [Acid burns from bundimun! Corrosive damage 50 for 0/6 rounds.] [late post][posted]
[Unit 10] @Rose Moon - Andrew Lycan (1250/1400) [Blinded by the light! 20% autofail on all rolls for the next round.] [Confused by fog! Halved acc/eva for 0/3 rounds.] [posted][posted]
Tenũsa-Durmstrang
[Starting Line] @Becca Cross - Danica Strix (700/700) [didn't post][didn't post]
[Unit 3] @Tristan Theramin - Gellert Schroeder (975/1100) [KOB] [posted][posted]
[Unit 4] @Uri Davies - Anichka Volosin (780/900) [Ascended! Above track 0/10 units] [posted][posted]
[Unit 5] @Elisa Shakestra - Vasilius Nighthawk (580/700) [He can see! Green sparks effects have worn off!] [posted][posted]
[Unit 5] @Percival Rainwood - Mikael Halldorson (1100/1300) [Blindfolded!] [posted][didn't post]
[Unit 6] @Violet Rohr - Ekachot Haru (490/700) [Acid burns from bundimun! Corrosive damage 50 for 0/6 rounds.] [posted][posted]
[Unit 6] @Archer Duncan - Hans Jenssen (580/800) [Acid burns—takes additional 50 damage this round!] [Waterfall washed away the bundimun!] [posted][posted]
Submitted Plays
Reducio
Submitted Play from DurmTen

Ekachot: Fly speed 4 + flipendo on Nikolai
Danica: Fly speed 3
Mikael: Fly speed 4 + remove blindfold
Vasilius: Fly speed 2 + tarantallegra on Myles
Gallert: Fly speed 5
Anichka: Fly speed 4 + Verdimillious on Andrew
Hans: Fly speed 3
Submitted Play from IlvKo

Andrew: Fly 5
Myles: Blatch Gellert, Fly 2
Basil: Fly 6
Nate: Fly 5
Fedya: Descendo Ekachot, Fly 4
Nikolai: Arresto Momentum Hans, Fly 4
Edward: Descendo Anichka, Fly 2
Last edited by Della Barfield on 26 Aug 2024, 19:56, edited 3 times in total.

stamina 8 | evasion 16 | strength 5 | wisdom 11 | arcane power 5 | accuracy 13
Parselmouth | Evasive Maneuvers | Beast Master
4 Aug 2024, 21:24
Ilvermorny-Koldovstoretz vs. Tenūsa-Durmstrang  summer broom race 
Image
Roleplaying as Hans Jenssen

Evading the spell aimed at him without much of a sweat, Hans continued on the track, now in lead of his team, as well as most of the race, with only an older competitor an unit in front of him. Despite having been overtaken by the boy at the waterfall, Hans was glad that the acid that had been crippling at his stamina had been neutralised by the water. Barely able to see with the fog in front of him, he wondered what became of the boy through the haze.

Banner by the absolutely fantastic Winnie Harper

Action: as strategised | Stats: Sta: 8 | Eva: 10 | Str: 5 | Wis: 5 | ArcP: 2 | Acc: 10
Stats w/ broom (Nimbus 1700): Sta: 8 | Eva: 11 (+1) | Str: 6 (+1) | Wis: 6 (+1) | ArcP: 2 | Acc: 12 (+2)
Abilities: Fearless + Charmer (opponents defined as Ilvermorny and Koldovstoretz) | Hp:580/800
Reducio
Game Master wrote: 9 Mar 2024, 08:48
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ARCHER DUNCAN’s TRUNK
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stamina. 8 | evasion. 7 | strength. 1 | wisdom. 9 | arcpower. 8 | accuracy. 7 (+2)
Statistically Relevant (+2 ACC) | year II | year III | year IV | year V | year VI | year VII
spells learnt - a talented spellsman, who would benefit from improved confidence
Reducio
Green Sparks Charm | Verdimillious
Red Sparks Charma | Periculum
Mending Charm | Reparo
Dancing Feet Spell | Tarantallegra
Levitation Charm | Wingardium Leviosa
Wand-Lighting Charm | Lumos
Wand-Extinguishing Charm | Nox
Locking Charm | Colloportus
Unlocking Charm | Alohomora
Umbrella Charm | Pluvia Velo
Whistle to Watch | Tunc Sibilus
Glass to Sand | Quarzicum
Snail to Teapot | Choclea Bibe
Sauce-Making Spell | Condimentum
Matchbox Transformation Spell | Flintifors
Matchstick to Needle | Conmutocus
Untransfiguration | Reparifarge
Curse of the Bogies | Mucus ad Nauseam
Knockback Jinx | Flipendo
Smokescreen Spell | Fumos
Knife to Paper Aeroplane | Cultrofors
Eyeglass Repair Charm | Oculus Reparo
Sneezing Hex | Steleus
Bubble Producing Charm | Bullarum Immortalem
Scouring Charm | Scourgify
Passage Opening Charm | Dissendium
Mice to Snuffboxes | Muspyxis
Opening Charm | Aberto
Take Root | Anathema Daphnis
Shooting Spell | Jaculor
Snowflake-Creating Spell | Nix Facitur
Bewitched Snowballs | Nive Percutio
Fire-Making Spell | Incendio
Extinguishing Charm | Extinguo
Clothing-Ignition Spell | Lacarnum Inflamari
Tickling Hex | Titillando
Four-Point Spell | Point Me
a gifted alchemist, precise in his measurements and use of ingredients - acquired potions
Reducio
Muffling Draught | Physcial
Dogsbreath Potion | Physical
Babbling Beverage | Mental
Confusing Concoction | Mental
Dizziness Draught | Mental
Bruise Removal Paste | Physical
Burn Healing Paste | Physcial
Cure for Boils | Physical
Herbicide Potion | Environmental
Forgetfulness Potion | Mental
Pompion Potion | Physical
Antidote for Common Potions | Physical
Antidote for Uncommon Potions | Physical

I am not even singed. My wings are untouched. You use them for everything, except flight.
Liliya Starkova| Anthonie Engelbrecht
5 Aug 2024, 02:08
Ilvermorny-Koldovstoretz vs. Tenūsa-Durmstrang  summer broom race 
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Broom Racing: Ilvermorny-Koldovstoretz vs Tenūsa-Durmstrang | iNPC: Myles Garrett
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Myles was proud of how well the round went. He had successfully managed to evade a spell cast by the opposing team. Nice try! But not only that, he had also managed to actually knock someone off their broom. It didn't feel real! Although he did feel some sympathy for the player, he knew it was all part of broom racing.
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⋆ ACTION: as strategised ⋆
Reducio
Stats:
STA - 7
EVA - 6
STR - 7
WIS - 8
ARC - 5
ACC - 7
Broom:
Nimbus 1700

Extras:
Broom Compass

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Image
Mentioning:
-
PC Trunk
Reducio
➵ T R U N K
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Paige Mallary ✮‧₊˚in the end, it doesn't even matter❞ ˚₊‧✮ Myles Garrett
5 Aug 2024, 14:04
Ilvermorny-Koldovstoretz vs. Tenūsa-Durmstrang  summer broom race 
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He aimed his wand... "Descendo!"

Well.. that descension spell did not go as he thought it would. He desperately hoped that Koldov and its partnering school would win despite his incompetence. The boy was slewn into the air, high above the racing track.

He couldn't help but wonder what it was that he flubbed up.
PC Trunk (spells)
Link to Pc
Reducio
Game Master wrote: 6 May 2021, 03:53
Image
Sta 8 | Eva 10 | Str 2 | Wis 12 | Arc 10 | Acc 14
Perfectionist -_- Healing Sage -_- Beast Master -_- Wandmaker (Hawthorn, White River Monster Spine, 35,56 cm, Pliant) -_- Foulplay
-_-_-_-_-_-_-
iNPC Quid Win Summer 2022
Spells
Reducio
First Year
Dancing-Feet Spell • Tarantallegra - Charms 1
Mending Charm • Reparo - Charms 1
Levitation Charm • Wingardium Leviosa - Charms 2
Wand-Lighting Charm • Lumos - Charms 3
Wand-Extinguishing Charm • Nox - Charms 3
Locking Charm • Colloportus - Charms 4
Unlocking Charm • Alohomora - Charms 4
Umbrella Spell • Pluvia Velo - Charms 5
Whistle to Watch • Tunc Sibilus - Transfiguration 1
Snail to Teapot • Choclea Bibe - Transfiguration 2
Glass to Sand • Quarzicum - Transfiguration 2
Sauce-Making Spell • Condimentum - Transfiguration 3
Matchbox Transformation Spell • Flintifors - Transfiguration 4
Matchstick to Needle • Conmutocus - Transfiguration 4
Untransfiguration • Reparifarge - Transfiguration 5
Green Sparks Charm • Verdimillious - DADA 1
Red Spark Charm • Periculum - DADA 1
Curse of the Bogies • Mucus ad Nauseam - DADA 2
Knockback Jinx • Flipendo - DADA 3
Smokescreen Spell • Fumos - DADA 4
Eyeglass Repair Charm • Oculus Reparo - HoM 1
Sneezing Hex • Steleus - HoM 2
Bubble-Producing Charm • Bullarum Immortalem - HoM 3
Scouring Charm • Scourgify - HoM 3
Passage Opening Charm • Dissendium - HoM 4
Mice to Snuffboxes • Muspyxis - HoM 5
Opening Charm • Aberto - Astronomy 1
Take Root • Anathema Daphnis - Astronomy 2
Shooting Spell • Jaculor - Astronomy 3
Snowflake-Creating Spell • Nix Facitur - Astronomy 4
Bewitched Snowballs • Nive Percutio - Astronomy 5
Fire-Making Spell • Incendio - Herbology 2
Extinguishing Charm • Extinguo - Herbology 3
Four-Point Spell • Point Me - Flying 3
Knife to Paper Airplane • Cultrofors - DADA 5
Clothing Ignition Spell • Lacarnum Inflamari - Herbology 4

Learnt upon graduation to Second Year
Severing Charm • Diffindo
Softening Charm • Spongify
Packing Charm • Pack
Tickling Charm • Rictusempra

Second Year
General Counter-Spell • Finite Incantatem - Charms 1
Freezing Charm • Immobulus - Charms 2
Revelio Charm • Revelio - Charms 3
Illegibility Charm • Illegibilus - Charms 3
Slowing Charm • Arresto Momentum - Charms 4
Engorgement Charm • Engorgio - Charms 5
Shrinking Charm • Reducio - Charms 5
Avifors Spell • Avifors - Transfiguration 1
Purple Firecrackers-Conjuration Charm • Violaceous - Transfiguration 2
Color-Changing Charm • Colorvaria - Transfiguration 3
Clothing Color-Changing Charm • Multicorfors - Transfiguration 3
Hair Color-Changing Charm • Crinus Muto - Transfiguration 3
Squiggle Quill Spell • Vermiculafors - Transfiguration 4
Gluing Spell • Epoximise - Transfiguration 5
Hardening Charm • Duro - Transfiguration 5
Blindfolding Spell • Obscuro - DADA 1
Tongue-Tying Spell • Mimblewimble - DADA 2
Disarming Charm • Expelliarmus - DADA 3
Bluebell Flames • Caeruleus Inflamarae - DADA 4
Cascading Jinx • Ingens Explosiones - Astronomy 1
Hot-Air Charm • Aer Calidus - Astronomy 2
Sun-Light Charm • Lumos Solem - Astronomy 3
Weather-modifying Charm • Metelojinx - Astronomy 4
Weather-modifying Countercharm • Meteolojinx Recanto - Astronomy 4
Weather-modifying Charm Variant • Meteolojinx - Astronomy 5
Atmospheric Charm • Caelum Muto - Astronomy 5
Blue Sparks Charm • Caerulimillious - Astronomy 5
Fire-Making Spell • Incendio Duo - Herbology 1
Slug-Vomiting Charm • Slugulus Eructo - Herbology 1
Flower-Conjuring Spell • Orchideous - Herbology 3
Slippery Jinx • Lubricus - Flying 1
Fiery Script Charm • Flagrate - HoM 1
Stairs-into-Slide Charm • Glisseo - HoM 2
Paper Mending Charm • Papyrus Reparo - HoM 3
Reviving Spell • Rennervate - HoM 4
Hive-conjuring spell • Cutem Uro - HoM 5
Flask-conjuration spell • Potiri Putine - HoM 5
Fur Growing Spell • Furrure Cresco - DADA 5

Learnt upon graduation to Third Year
Ascension Spell • Alarte Ascendare
Descension Spell • Descendo

Third Year
Bandaging Charm • Ferula - Charms 1
Wind Jinx • Ventus - Charms 2
Wand-Lighting Charm Duo • Lumos Duo - Charms 3
Radiant Wand-Lighting Charm • Lumos Maxima - Charms 3
Summoning Charm • Accio - Charms 4
Banishing Charm • Depulso - Charms 4
Singing Jinx • Cantis - Charms 5
Healing Charm • Reparifors - Transfiguration 1
Guinea Fowl to Guinea Pig • Avum Porcus - Transfiguration 2
Porcupine [or Hedgehog] to Pincushion • Hystrifors - Transfiguration 2
Teapot to Gerbil • Jerbollam - Transfiguration 3
Teapot to Rat • Ratollam - Transfiguration 3
Teapot to Ferret • Migaleollam - Transfiguration 3
Teapot to Tortoise • Terachelys - Transfiguration 3
Teacup to Tortoise • Tazachelys - Transfiguration 3
Tail-Growing Hex • Cauda Incrementum - Transfiguration 4
Fish Transformation Spell • Piscifors - Transfiguration 5
Fish to Flower • Piscimutatio - Transfiguration 5
Teddy Bear to Spider • Arachmutatio - Transfiguration 5
Boggart-Banishing Spell • Riddikulus - DADA 1
Revulsion Jinx • Relashio - DADA 2
Snake Summons Spell • Serpensortia - DADA 3
Snake-Vanishing Spell • Vipera Evanesca - DADA 3
Full Body-Bind Curse • Petrificus Totalus - DADA 4
Teeth Growing Hex • Densaugeo - DADA 5
Hovering Charm • Sublevo Brevis - Astronomy 1
Freezing Spell • Glacius - Astronomy 2
Knee-Reversal Hex • Retro Genibus - Astronomy 3
Rotation Charm • Circumrota - Astronomy 4
Window Shattering Spell • Finestra - Astronomy 5
Spider Conjuration Spell • Arachnos - CoMC 2
Hair Thickening Charm • Crassus - CoMC 3
Owl to Opera Glasses • Speculafors - CoMC 4
Water-Heating Spell • Aqua Fervens - Divination 1
Cracker Jinx • Nec Divinos Crepitus - Divination 2
Cheering Charm • Serenate - Divination 3
Bravery Charm • Animosus - Divination 4
Sealant Charm • Consigno - Divination 5
Jelly-Brain Jinx • Wibbli Cogitatus • Runes 1
Twitchy Ears Hex • Trementes Aures • Runes 3
Gripping Charm • Inhaeresco - Flying 1
Hurling Hex • Iacta - Flying 2
Vinegar to Wine • Acetum Reverto - HoM 1
Litterbox to Wildebeest • Arcacas Invacca - HoM 2
Water Repelling Charm • Impervius - HoM 3
Leg-growing Charm • Concalo Crura - HoM 4
Desk into Pig Spell • Corpus Porcus - HoM 5
Candle to Rabbit • Lucerna Lepus - Herbology 2
Ears to Kumquats • Aurisponica - Herbology 3
Rose Growth Spell • Herbivicus Rosa - Herbology 4

Fourth Year
Amplifying Charm • Sonorus - Charms 1
Quieting Charm • Quietus - Charms 1
Minor Healing Charm • Episkey - Charms 2
Blockage Clearing Spell • Anapneo - Charms 2
(Minor) Explosion Charm • Bombarda - Charms 3
Fog-Conjuring Charm • Nebulus - Charms 4
Smokescreen Spell Duo • Fumos Duo - Charms 4
Muffliato Charm • Muffliato - Charms 5
Animal Goblet Transformation • Vera Verto - Transfiguration 1
Mice Transformation Spell • Snufflifors - Transfiguration 2
Ducklifors Jinx • Ducklifors - Transfiguration 2
Rabbit Transformation Spell • Lapifors - Transfiguration 3
Rabbit Slippers • Lepus Calceus - Transfiguration 3
Cauldron to Sieve • Filtración - Transfiguration 4
Cauldron to Badger • Furificar - Transfiguration 4
Cauldron to Guitar • Afinar - Transfiguration 4
Ecto Spell • Ectomatic - Transfiguration 5
Skurge Charm • Skurge - Transfiguration 5
Bubblehead Charm • Aspira - DADA 1
Leg-Locker Curse • Locomotor Mortis - DADA 2
Spider Repelling Spell • Arania Exumai - DADA 3
Impediment Hex • Impedimenta - DADA 3
Shield Charm • Protego - DADA 4
Ear-Shriveling Curse • Repulsiva Auris - DADA 5
Herbivicus Charm • Herbivicus - Herbology 1
Blackboard-writing Spell • Scripto - Divination 1
Teeth-straightening Spell • Recto dente - Divination 2
Siphoning Spell • Tergeo - Divination 3
Structure Building Charm • Erecto - Divination 4
Switching Spell • Viceversus - Divination 5
Anti-Cheating Charm • Esto Verax • Runes 1
Ink Revealing Charm • Aparecium • Runes 2
Age Line • Aetas Terminus • Runes 3
Broom Jinx • Indomitus - Flying 2
Mobiliarbus Charm • Mobiliarbus - Flying 3
Instant Scalping Hex • Trichaufero - Astronomy 1
Hair Loss Curse • Calvorio - Astronomy 1
Pressurized Water Charm • Aqua Eructo - Astronomy 2
Hair-Regrowing Spell • Capillus Incrementum - Astronomy 3
Star Shower Spell • Stella Cascadia - Astronomy 4
Bedazzling Hex • Indesmulo - Astronomy 5
Water-Making Spell • Aguamenti - Herbology 3
Drought Charm • Siccum lacus - Herbology 4
Pus Squirting Hex • Suppurare - Herbology 5
Beauty Spell • Pulchra - CoMC 1
Drone Jinx • Obstrepere - CoMC 2
Pepper Breath Hex • Draco Spiritus - CoMC 3
Washing Up Charm • Lavabit - CoMC 4
Vacuum Cleaner Spell • Lambent Lutum - CoMC 4
Somnambulist Charm • Somnambulus - HoM 1
Dinnerplate to Mushroom • Fungifors - HoM 2
Rock to Dog • Canifors - HoM 3
Steel Talons Transfiguration • Steelclaw - HoM 4
Stretching Jinx • Distringo - HoM 5
Potions
Reducio
First Year:
Cure for Boils (First Lesson)
Herbicide Potion (First Lesson)
Forgetfulness Potion (First Lesson)
Antidote to Common Poisons (Second Lesson)
Antidote to Uncommon Poisons (Second Lesson)
Bruise Removal Paste (Third Lesson)
Burn Healing Paste (Third Lesson)
Babbling Beverage (Fourth Lesson)
Confusing Concoction (Fourth Lesson)
Dizziness Draught (Fourth Lesson)
Muffling Draught (Fifth Lesson)
Dogbreath Potion (Fifth Lesson)
Pompion Potion (Herbology Second Lesson)

Second Year
Drowsiness Draught (First Lesson)
Sleeping Draught (First Lesson)
Murtlap Essence (Second Lesson)
Pepperup Potion (Second Lesson)
Anti-Paralysis-Potion (Third Lesson)
Black-Fire-Potion (Third Lesson)
Deflating Draught (Fourth Lesson)
Swelling Solution (Fourth Lesson)
Calming Draught (Fifth Lesson)
Gregory’s Unctuous Unction (Fifth Lesson)

Third Year:
Grand Pepperup Potion (First Lesson)
Mandrake Restorative Draught (Second Lesson)
Revive Potion (Second Lesson)
Befuddlement Draught (Third Lesson)
Laugh Inducing Potion (Third Lesson)
Bulgeye Potion (Fourth Lesson)
Fire Breathing Potion (Fourth Lesson)
Memory Potion (Fifth Lesson)
Scintillation Solution (Fifth Lesson)
Madam's Glossy Silver Polish (CoMC First Lesson)
Pet Tonic (CoMC Fifth Lesson)

Fourth Year:
Fatiguing Infusion (First Lesson)
Weakness Potion (First Lesson)
Skelegro (Second Lesson)
Wound Cleaning Potion (Second Lesson)
Blood Replenishing Potion (Third Lesson)
Essence of Dittany (Third Lesson)
Garroting Gas (Fourth Lesson)
Erumpent Potion (Fourth Lesson)
Baruffio’s Brain Elixir (Fifth Lesson)
Wit Sharpening Potion (Fifth Lesson)
Floating Potion (Flying First Lesson)
Turbo Farts Potion (CoMC Fifth Lesson)
iNPC Stats and All
Link to Ency
Reducio
Stamina: 8
Evasion: 20
Strength: 12
Wisdom: 6
ArcPower: 5
Accuracy: 5
Broom
School Broom
Stats: N/A
Speed: Top Speed is 3
Effect: N/A
With School Broom
There's no change.
Stamina: 8
Evasion: 20
Strength: 12
Wisdom: 6
ArcPower: 5
Accuracy: 5
Abilities

Keeper's Catch - N/A
Broken Broomshaft - Successful hits on improvised projectiles and critical hits on [Attack] spells made by racers with this ability have a 25% chance to also break a rider's broom.
Wandmaker - Hungarian Horntail (Dragon's Heartstring): +3 AP / 5% rebound chance
• When casting a Charm (see Duelling Spells) with this wand, the spell's WDC is decreased by 2 and the caster receives +1 on their Accuracy roll.
Fearless - Players with this ability are immune to a dhampir's aura, terrible presence, a werewolf's intimidation, a Boggart's fear effect, and any future fear effects from potions and spells.
Impartial - Immune to lovely creature and a Veela's alluring.
Action
Owled

"I wish nothing but the best for you." - Adele