Slytherin VS Gryffindor

Racing started and rather than moving, Linda stayed at the beginning. Alley-oop was good. She guessed it was becoming easier to do it now. She didn't know what exactly she expected from today, but so far it was going not bad.
She sighed and looked at other teammates. And at that moment she heard Della and tried to see Pyce. This was definitely not good. She felt helpless but hoped that someone could help soon.
Stats: sta 10☆eva 9☆str 7☆wis 10☆arc 7☆acc 9
Stats with broom: sta 13☆eva 12☆str 10☆wis 13☆arc 10☆acc 12
Broom: Silver arrow
Trunk:Reducio
sta 10☆eva 9☆str 7☆wis 10☆arc 7☆acc 9
Fearless✿Comprehend Languages (Parselmouth)✿Healing Sage✿Ability 4✿Ability 5✿Ability 6✿Ability 7
Will is able to change even the lines on our palms
| ✮Célestine de la Croix-Valmer✮ - staff account | -ˏˋ ★ ˎˊ-Kaya Rose Bennett-ˏˋ ★ ˎˊ- - first iNPC account | Ryusei Ishikawa - new iNPC |
Slytherin VS Gryffindor

Colin was understandably proud of Blaize! The lad really seemed to take a liking for broom racing! He was clearly keen on learning more about the various obstacles and how to evade them! He even shouted at Colin to remind him that the race was about to start! Colin had a good feeling about the first year. He'd do just fine through his years at Hogwarts if he kept up that face-any-danger attitude. If he didn't die, of course, before his second year could even start.
Ah well.
Colin had known enough kids who died or disappeared early on. But enough of reminiscence for now. The race was on! "Gie us aa ye can laddie!" Colin shouted to Blaize as the other boy grabbed hold of Colin's shaft in preparation for the alley-oop. Colin felt his world spin around, out of his own control! As he revolved around, he could see most of the other racers flying ahead. Quite a few, though, seemed to have been given a sleeping fraught before the race and sat motionless. Odd that, Colin thought.
With a final grunt of effort from Blaize, Colin felt the momentary near weightlessness of being flung at super fast velocity! "OWOOOOOOOOOOOOOO!!" he cried out as Vaillerama passed by the beautiful Lion captain Della and eventually his sisters in snakitude, KitKaits and Lyss! Kait cheered as he passed by. As his broom slowed, he checked out the track ahead of him. Only one Lion had made it this far. He could practically reach out and set Graci on fire without any effort at all!
Twas just a matter of choosing between incendio, duo, or tria!

@Emily Shephard | @AngelFyre McCubbin | @Blaize Valerian | @Graci Laren
BROOM:
Vailerama: Silver Arrow (+3 to all stats, speed 5) Sweeeet! ABILITIES:
Werewolf Skills 1 | Evasive Maneuvers | Werewolf Skills 2 | Perfectionist | Werewolf Skills 3 STATS:
STAMINA: 7 | EVASION: 7
STRENGTH: 4 | WISDOM: 16
ARCANE POWER: 8 | ACCURACY: 13 ACTIONS:
Colin isn't looking for trouble.
He is trouble. Tracking a falling Della!
& he's coming for you!!
ReducioColin's Trunk
Race: Werewolf
Abilities:Stats:Werewolf Skills | Evasive Manoeuvres | Werewolf Skills | Perfectionist | Werewolf Skills | ---6--- | ---7---Spells known:Stamina: 7 | Evasion: 7 | Strength: 4 | Wisdom: 16 | Arcane Power: 9 | Accuracy: 13
This includes +1 to Arcane Power from Broom Racing win against Hufflepuff!
This includes +1 to Arcane Power from Broom Racing win against Ravenclaw!
This includes +1 to Wisdom from Broom Racing tie with Gryffindor!
This includes +1 to Accuracy from Izzi's Quidditch win!
This includes +1 to Evasion from Colin's Broom Racing win against Ravenclaw!
This includes +1 to Wisdom from Colin's Broom Racing win against Gryffindor!
Keep your mind in hell; and don't despair.
Cursa McCoire
Rigel McCoire
Slytherin VS Gryffindor
Interactions ❯❯ @ | @ | @
Mentions ❯❯ @Della Barfield | @Linda Ramirez | @Martyr Daeva-Lazarus | @Graci Laren | @Pyce Rotanski
❂《 ⌜ May 1, 2026 ▎ 13:00 ⌟▛▔▔▔▔▔▔▔▔▔▔Before anything else, before this game becomes unplayable, she took the chance to at least cast one spell, trying her non-existent luck at whoever she sees first. That or she’s just itching to use the new spells that she had learned. So with that in mind, Raizel fired the Knee-Reversal Hex on one of their opponents. Here comes the unfortunate part… it missed… and a stationary target at that. Seriously?
Now here comes another fun part… wait. She was expecting a quadruple Relashio or something like what those Ravens used in their previous race but… not a single one of it was fired from the very start? Are they actually gonna be able to play in a race properly this time? The Slytherin Team just gained a bit of her respect for that, more fun than the Ravenclaws right now. Just a bit since who knows if they change their minds in the future. In any case, it was a good start.
"THE LITTLE TWIGGY FUCKS ARE TRYING TO TAKE PYCE'S EYES!"
That is, before she heard that scream from Marty which immediately caught her attention. That sounded painful and horrible. Poor Pyce getting a rough start. “Oh what fun…” she uttered with a nervous chuckle. The first victim of this new obstacle. Getting your eyes taken doesn’t sound so safe though. Oh well, that’s Hogwarts for you.
▁▁▁▁▁▁▁▁▁▁▟⌜ Official Broom Race: Slytherin vs. Gryffindor| ⌜ WC: 218/50 ⌟
««««« Dialogue | #800000
INVENTORY
OutfitReducioSomething similar to this but with a close jacket ItemsReducioWand
Broom (Silver Arrow)
STATS AND ABILITIESSTA: 7 | EVA: 9 | STR: 3 | WIS: 12 | ARC: 10 | ACC: 10
Perfectionist | Fearless | Wandmaker | Terrible Presence
STATS WITH BROOM (SILVER ARROW)STA: 7 10 | EVA: 9 12 | STR: 3 6 | WIS: 12 15 | ARC: 10 13 | ACC: 10 13
+3 to all stats | Top Speed 5 Action
This was supposed to be posted 15 minutes before deadlineTrunkReducioGame Master wrote: 14 Feb 2023, 13:42Spells (Copied from Locked Trunk)STA: 7 | EVA: 9 | STR: 3WIS: 12 | ARC: 10 | ACC: 10Y5 - TBA | Y6 - TBA | Y7 - TBA
Sports Wins: (x | Sta)ReducioDisillusionment Charm , Shocking Area Spell, Impediment Hex , Shield Charm, Disarming Charm, Bluebell Flames, Cascading Jinx, Hot-Air Charm, Sun-Light Charm, Weather-Modifying Charm, Fire-Making Spell , Slug-Vomiting Charm, Severing Charm, Flower-Conjuring Spell , Slippery Jinx, Softening Charm, Reviving Spell, Ascension Spell , Ascension Spell , Bandaging Charm, Wind Jinx, Wand-Lighting Charm Duo, Healing Charm , Radiant Wand-Lighting Charm , Summoning Charm, Summoning Charm , Banishing Charm, Boggart-Banishing Spell , Revulsion Jinx, Full Body-Bind Curse, Freezing Spell , Knee-Reversal Hex, Descension Spell , Cracker Jinx, Shrinking Charm, Shrinking Charm , Shrinking Charm, Minor Healing Charm, Minor Explosion Charm, Herbivicus Charm, Red Sparks Charm , Extinguishing Charm , Dancing-Feet Spell , Tickling Charm, Tongue-Tying Spell , Bewitched Snowballs, Bubble-Producing Charm, Curse of the Bogies, Engorgement Charm, Engorgement Charm , Engorgement Charm, Fire-Making Spell Duo, Four-Point Spell, Green Sparks Charm, Knockback Jinx, Mending Charm, Scouring Charm , Shooting Spell , Smokescreen Spell , Sneezing Hex, Snowflake-Creating Spell , Umbrella Spell , Untransfiguration , Wand-Extinguishing Spell , Wand-Lighting Charm, Wand-Extinguishing Spell , Sonorous Charm , Blindfolding Spell , Freezing Charm, General Counter-Spell, Gluing Spell , Slowing Charm, Take Root, Take Root, Tempest Jinx
Potions (Copied from Locked Trunk)ReducioAntidote to Common Poisons, Antidote to Uncommon Poisons, Bruise Removal Paste, Burn Healing Paste, Drowsiness Draught, Murtlap Essence, Pepperup Potion, Black Fire Potion, Deflating Draught, Swelling Solution, Calming Draught, Gregory’s Unctuous, Erumpent Potion.
Oziel Toussaint | Miharu Goto
STA: 7| EVA: 12| STR: 3| WIS: 12| ARC: 10| ACC: 13
Perfectionist I | Fearless | Wandmaker | Terrible Presence
Slytherin VS Gryffindor
ROUND 2
A note to all players: The word count minimum is 50 words. The next deadline to post and submit strategy is 120 hours from the time this is posted. If you believe a mistake has been made in the calculations of this round, please reach out to a broom racing moderator (any of the team captains/cocaptains) ASAP so it can be addressed promptly.
"It seems like Gryffindor has decided to take a more protective strategy, both Raizel and Martyr healing Pyce and Graci respectively. Pyce is already looking a lot better now that they can actually see again! " Mylo commentated, kind of glad to see that some racers were taking health and safety seriously, or as seriously as you could in racing.Average Racer Stats for Obstacle DCs: 9 (accuracy), 8 (stamina), 5 (strength), 8 (wisdom)
Average Wisdom of Team Slytherin (10) + 10 = 20 (Cheating DC for Team Gryffindor)
Average Wisdom of Team Gryffindor (11) + 10 = 21 + 2 (Graci's sixth sense) = 23 (Cheating DC for Team Slytherin)
"And a take-root spell as well! Although Colin might not be able to be removed from his broom for a while he might struggle to manoeuvre through all the obstacles still to come." He stated, wondering if the pros of the spell outweighed the cons.HEALING
Raizel casts Episkey at Pyce: Wisdom DC 12 +2 (LC) = 14
Raizel Wisdom: [d20: 19] + 15 = 34 → Success!
Effect: Pyce doesn't suffer the 0 ACC and EVA debuff anymore, is healed from bleed, has a +1 Crit success range for the rest of the game and is healed for 15 x 13 = 195 HP.
Martyr is using the bruise removal paste on Graci
Effect: Graci is healed for 300 HP
"It seems like Wyatt and Kyra as still at the starting line, will we be seeing this grand plan they might have cooked up anytime soon or have they just not heard the start signal? Either way I don't think they'll be catching up very easily even if they do decide to start flying at full speed." He mentioned, hoping that it might wake the two up out of the day dreams they seemed to be in. "Linda also still seems to be stuck at the starting line, maybe she had a plan that didn't come to fruition. Or maybe she too has a grand plan that we're all just waiting on!"SUPPORT
Kaitlyn casts Take Root at Colin: Wisdom DC 12 +2 (LC) = 14
Kaitlyn Wisdom: [d20: 3] + 13 = 16 → Success!
Auto-miss chance (TP, procs 19 or 20): [d20: 12] → Doesn't proc!
Duration: [d2: 1] → 1 round
Effect: Colin is immune to KOB and has -2 EVA for 1 round
Linda Ally-oops Della: Linda hasn't cleared the unit 2 trees so this action is void.
"These trees managed to catch quite a lot of racers of guard last time round, and it seems like Blaize also wasn't quite expecting this many of them." Mylo winced as Blaize clipped two of the three trees, those hurt more than expected. "That looks painful, at least he got through them though!"Starting line
Linda, Wyatt and Kyra end here
Now that the Bowtruckles have revealed themselves it seems like the teams might have communicated it to each other, however only Della seems to get through them unhurt!" Watching as the lion easily evaded the thick tree trunks and made sure to not make herself a target of the vicious tree dwellers. "However Blaize and Raizel don't seem to be that lucky as both of them have been caught of guard by the trees, and the Bowtruckles seem to have it out for the Gryffindors as they don't even seem to notice Blaize rushing past them!"Unit 2 - Easy trees - Accuracy DC 10
Team Slytherin
- Blaize accuracy: [2d20: 4, 10, 2] + 7 - 4 (speed) = 7, 13, 5 → Fails two trees, taking 2(5 x 10) = 100 damage
Holding their breath as they watch the little monsters try and latch onto Raizel Mylo sighed a breath of relief as she managed to avoid any serious injury. "It looks like Raizel knew what to expect and has managed to avoid the same fate as Pyce, let's just hope they can keep this up!"
Unit 4 - Moderate trees with Bowtruckles - Accuracy DC 15, Evasion DC 15
Team SlytherinTeam Gryffindor
- Blaize accuracy: [2d20: 11, 19, 12] + 7 - 4 (speed) = 14, 22, 15 → Fails one tree taking (5 x 10) = 50 damage and can be targeted by the Bowtruckles
As multiple racers have failed trees in this unit one will be chosen at random to be targeted by the Bowtruckles
- Della accuracy [2d20: 5, 18, 19] + 16 - 4 (speed) = 17, 20, 31 → Passes all the trees
- Raizel accuracy: [3d20: 2, 6, 16] + 13 - 3 (speed) = 12, 16, 26 → Fails one tree taking (4 x 10) = 40 damage and can be targeted by the Bowtruckles
Raizel | Blaize → RaizelRaizel ends here
- Raizel evasion: [d20: 12] + 12 - 3 (speed) = 6 → Raizel evades the Bowtruckle!
They were now getting into the territory where most of the racers had left off last round, all of them trying to avoid a solid wall that wouldn't budge for anyone. "Let's see how our racers are doing further down the track! It looks like the walls aren't as much of a difficulty as they were for Graci, everyone who's trying to get through seems to have gotten through unscathed! The question is if they can keep this up for the rest of the race!"Unit 5
Blaize ends here
Unit 6 - Easy narrow passageway - Accuracy DC 9
Team SlytherinTeam Gryffindor
- Kaitlyn accuracy: [d20: 2] + 12 - 3 (speed) + 3 (MC) = 14 → passes!
- Alyss accuracy: [d20: 4] + 12 - 4 (speed) = 12 → passes!
- Della accuracy [d20: 18] + 16 - 4 (speed) = 30 → Passes!
- Martyr accuracy [d20: 13] + 13 - 3 (speed) = 23 → Passes!
- Pyce accuracy [d20: 17] + 10 - 4 (speed) = 23 → Passes!
"Graci struggled with this heat, now will the rest have remembered to drink enough water? Or will they too suffer from the effects of the sun?" He hoped that it was the former, however hoping didn't seem to be enough. "It looks like only Alyss has managed to hydrate enough as to be able to comfortably pass through this heat, both Pyce and Colin will be feeling this for a while to come!"Unit 7
Della, Martyr and Kaitlyn end here
Realising that the racers were immediately going into a vicious unit Mylo felt bad for them, especially the ones who were still being affected by the heat they had just passed through, it would be a tough ride. "These thorns are vicious people, they're curved just right that if you get caught you will continue to bleed until you're healed. Let's hope our racers manage to avoid the worst of it!" Watching as the last of the four racers attempted to avoid the deceptively hard thorns. "And it looks like only half of our racers managed to avoid the thorns, one from each team in fact! Graci doesn't seem that bothered by the heat however she did have to work harder, but that's part of the game!"Unit 8 - Moderate heat - Stamina DC 17
Team GryffindorTeam Slytherin
- Pyce stamina [d20: 7] + 9 = 16 → Fails taking (9 x 5) = 45 damage and will suffer +3 to all DC's for the rest of the race
- Alyss stamina [d20: 17] + 10 = 27 → Succeeds!
- Colin stamina [d20: 6] + 10 = 16 → Fails taking (10 x 5) = 50 damage and will suffer +3 to all DC's for the rest of the race
Unit 9 - Hard thorns - Accuracy DC 18
Team GryffindorTeam Slytherin
- Pyce accuracy (+3 DC, heat) [d20: 10] + 10 - 4 (speeds) = 16 → Fails taking (5 / 100) x 900 = 45 bleed damage each round
- Graci 10% auto-miss chance (speed 6, procs 19 or 20) [d20: 13] → Doesn't proc
Graci accuracy (+3 DC, heat) [d20: 18] + 9 - 5 (speeds) = 22 → Succeeds!
- Alyss accuracy [d20: 8] + 12 - 4 (speed) = 16 → Fails taking (5 / 100) x 1000 = 50 bleed damage each round
- Colin accuracy (+3 DC, heat) [d20: 10] + 16 - 4 (speeds) = 22 → Succeeds!
"It looks like Pyce and Alyss have decided to stay back a bit and lick their wounds, perhaps it might help stop the bleeding! However Colin and Graci are still fighting to reach the finishline first, this is going to be a tense race!" He shouted, hoping that the two racers weren't too traumatised by the trees early on in the map. "They're entering familiar territory now as once again they find themselves surrounded by trees, Colin however doesn't seem to be bothered in the slightest as he avoids every single one!" Mylo watched as he easily dodged the trees, perhaps the harder ones had prepared him for these easier ones. "Graci however doesn't seem to have the same luck, two trunks having caught her off guard and dealing some serious damage. It doesn't seem to stop her however as she continues on!"Unit 10
Pyce and Alyss end here
"Once again Graci takes the lead! However she might be going too fast as she loses control and slams into the side of the passageway again! She's still on her broom though and doesn't look like she has any intention of slowing down!"Unit 11 - Easy trees - Accuracy DC 10
Team GryffindorTeam Slytherin
- Graci 10% auto-miss chance (speed 6, procs 19 or 20) [3d20: 16, 19, 1] → auto-fails one tree taking (6x10) = 60 damage
Graci accuracy (+3 DC, heat) [3d20: 20, 1] + 9 - 5 (speeds) = 24, 5 → Fails one tree, taking (6x10) = 60 damageColin ends here
- Colin accuracy (+3 DC, heat) [3d20: 9, 6, 2] + 16 - 4 (speed) = 21, 18, 14 → Passes all the trees!
Unit 13 - Hard narrow passageway - Accuracy DC 24
Team Gryffindor
- Graci 10% auto-miss chance (speed 6, procs 19 or 20) [d20: 20] → Auto-misses the passageway taking (6 x 10) = 60 damage
"We're nearing the end already! We will see if Graci can keep up the momentum she's made or if the rest of the race might knock her down." Mylo stated, very curious to see if the lion would be able to continue the path she had decided to take.Unit 14
Graci ends here
Round Outcome
Team Slytherin
[Captains: @Vale Ashwood & Alyss Gilmour
@Wyatt Starkey is at the starting line. [1400/1400] [not posted][not posted]
@Colin McCoire is in unit 11. [900/1000] [posted][posted]+3 DC
@Alyss Gilmour is in unit 10. [850/1000] [posted][posted]50 bleed
@Kyra Banuelos is at the starting line. [600/600] [not posted][not posted]
@Blaize Valerian is in unit 5. [650/800] [posted][posted]
@Kaitlyn Connor is in unit 7. [1000/1000] [posted][posted]
Team Gryffindor
[Captains: Della Barfield & Linda Ramirez]
@Della Barfield is in unit 7. [1100/1100] [posted][posted]
@Linda Ramirez is at the starting line. [1300/1300] [posted][posted]
@Raizel Voltrouz is in unit 4. [960/1000] [posted][posted]
@Martyr Daeva-Lazarus is in unit 7. [1300/1300] [posted][posted]
@Graci Laren is in unit 14. [485/700] [posted][posted]+3 DC
@Pyce Rotanski is in unit 10. [810/900] [posted][posted]+1 crit success+3 DC, 45 bleed
Submitted Plays
Reducio
Submitted Play from Team Slytherin
Wyatt: Fly 6
Colin: Fly 5, will not dodge Kaitlyn’s Take Root
Alyss: Fly 5
Kyra: Fly 5
Blaize: Fly 5
Kaitlyn: Fly 4, cast Take Root on Colin
Submitted Play from Team Gryffindor
Della flies 5
Linda alley-oops Della
Graci saves Della, flies 6
Raizel casts episkey on Pyce, flies 4
Martyr uses the bruise removal paste on Graci, flies 4
Pyce saves Graci, flies 5
| sta • 8 | eva • 7 | str • 5 You will grow strong wis • 10 | arc • 7 | acc • 8 | Perf. | Wand. | Calm. pres. In the softest way ability | ability | ability |
Slytherin VS Gryffindor
Interacting with: Slytherin Racers Outfit: Slytherin Racing Uniform Speech: #3cb371
Thoughts: italics
A smile formed on Kait’s lips as her spell was successful. Her Take Root spell hit Colin, helping with their match. Hopefully, it would make a difference. Yet, as much as checking on her teammate was important, she also needed to pay attention to flying! She shot forward and successfully through an easy, narrow passageway.
Unfortunately, she didn’t last long and came to a stop after the passageway. But Kait was not alone. Two Gryffindor girls were with her. Kaitlyn flashed a kind smile. She watched Colin go for longer than her. Yet, Graci was still in the lead! Hopefully, the Basilisks could make up for this!
Word Count: 107 wordsBroom: Silver Arrow (+3 to all stats, top speed = 5), compass attached
Abilities: Muggle Condition | Lovely Creature | Prodigal Herbology Learner
Base Stats: Stamina: 7 | Evasion: 9 | Strength: 5 | Wisdom: 10 | ArcPower: 7 | Accuracy: 9
Stats with Broom: Stamina: 10 | Evasion: 12 | Strength: 8 | Wisdom: 13 | ArcPower: 10 | Accuracy: 12
Action: as strategizedKaitlyn's Trunk
ReducioKaitlyn's TrunkStatisticsStamina: 7 | Evasion: 9 | Strength: 5 | Wisdom: 10 | ArcPower: 7 | Accuracy: 9
Slytherin VS Gryffindor
"Oh man, now that's fucked up." Coming from a household of ritualistic dhampirs, Martyr had seen her fair share of gore. She could stomach it with no issue, she recognized it as a part of their lifestyle. Yet, there was something so indescribably demented about getting maimed by little forest creatures. Bowtruckles suddenly weren't as cute as the magical creature care guides made them out to be. Martyr winced at Pyce shaking off the bowtruckles from their face and glasses, beads of blood trickling from the small scratches the tiny ent-like critters inflicted. She crimped her lips into a sour-looking pucker, as if she had sucked on lemon pith, and turned her gaze to the skyline, leaving her teammate to their fate.
Sacrifice one so the many could have a chance, right? Or however the saying went. Graci maintained her lead, but she wasn't looking so hot. In a rare moment of quick thinking, Marty flipped open the top of a small pouch attached at the leg of her racing suit, and began rummaging through it. Her pallid, black-tipped fingers wrapped around a cylindrical jar containing some bruise removal paste. Certain she was close enough to Graci to hand it off to her, the dhampir called for the girl before throwing it her way with an underhand toss. "Hey Graci, catch!"
𝔇𝔅
Model:Silver Arrow
Effects:+3 to all stats.
Speed:5
──────────────────────────────────────────
Stam- 13Eva- 13Str- 3Wis- 8Arc- 3Acc- 13
In a crucifixation ecstasy, lying cross-chequed in agony...
Stamina: 10 × Evasion: 15 × Strength: 0 × Wisdom: 5 × Arcane Power: 0 × Accuracy: 11
Adult Account: Xailah Alptraum-Leveret
Slytherin VS Gryffindor
hex: #1f3b4d
Wyatt had been psyching himself out all week leading up to his final race at Hogwarts. Was broom racing truly what he wanted for his future, or was it all he knew? Was he any good, or was it just a lucky streak following the Basilisks' famous drought? He hadn't spoken all day, and felt like he was watching himself walk up to the starting line with his broom. He hardly noticed as his fellow Basilisks flew past him. It was only when they were nearly small as ants from his view at the start that he came to. His blood ran cold. Had he really missed so much?
In a graceless haste, he jumped on his broom and kicked. What a way to end his time at Hogwarts. Ah, well. He could only try to support his team as much as possible from here.
Reducio
Modified Stats: Sta: 17 | Eva: 19 | Str: 7 | Wis: 12 | Arc: 12 | Acc: 14
Broom: Starsweeper XXI (+3 all stats | Top speed 6 | Special Action: Speed-Dodge | Compass attached)
Abilities: Parselmouth | Prodigal DADA | Fearless | Snake Spy (Parsel) | Muggle Condition | Dark Heritage (Parsel)
Wearing: Slytherin broom racing uniform
Trunk: link
ReducioABILITIES/TALENTSFirst Year:
Parselmouth
Second Year:
Prodigal DADA
Fourth Year
Fearless
Sixth Year
The Muggle Condition
sorrysorrysorrysorrysorrysorrysorry much love always
| “If you ever need anything please don't hesitate to ask someone else first.” - Kurt Cobain. |
Sta: 15 | Eva: 20 | Str: 6 | Wis: 9 | Arc: 9 | Acc: 11 Parselmouth | Prodigal DADA | Fearless | Muggle Condition |
Slytherin VS Gryffindor

As Colin zipped along, for some reason he began to feel warm. Really, really warm! Like the Sun decided to concentrate all her heat right down onto the race track! Colin never really liked heat, especially when it turned oppressive like this. And once he felt KitKaits's take root spell go to work on his feet and legs, he understood sort of how AngelFyre felt last race. Colin smirked. At least he wasn't rooted to the ground! Colin wiggled his broom about. Nope. No way to fall off now! He began sweating and felt overheated! He undid the buttons of his shirt, try and get some kind of refreshing breeze onto his body! Only thing about that spell, Colin realised: he couldn't adjust his position. He and Vailerama were literally one! "Hah! What do ye make of that, ye auld besom?" he said to his broom.
Hmf.
Vailerama kept silent, but at least she keep whizzing along a good rate of speed! As Colin put more of the track behind him than in front, he observed the cruel thorns up ahead. He wondered if it had been a mistake to unbutton his shirt! The thought of misjudging and smashing right into a load of angry thorns absolutely unprotected was not one he relished! He calmed himself. "We can do this lassie," he cooed to his broom. With luck, Vailerama had no more intention to get all scratched up than Colin himself did! With kilt and shirt flapping in the still somewhat warm breeze, Colin shot through the thorns entirely unscathed, and even wiggle-waggled through all the trees! A muffled sound from team Gryffindorque alerted Colin that Graci had kissed at least one tree!

@Emily Shephard | @AngelFyre McCubbin | @Blaize Valerian | @Graci Laren
BROOM:
Vailerama: Silver Arrow (+3 to all stats, speed 5) Sweeeet! ABILITIES:
Werewolf Skills 1 | Evasive Maneuvers | Werewolf Skills 2 | Perfectionist | Werewolf Skills 3 STATS:
STAMINA: 7 | EVASION: 7
STRENGTH: 4 | WISDOM: 16
ARCANE POWER: 8 | ACCURACY: 13 ACTIONS:
Colin isn't looking for trouble.
He is trouble. Tracking a falling Della!
& he's coming for you!!
ReducioColin's Trunk
Race: Werewolf
Abilities:Stats:Werewolf Skills | Evasive Manoeuvres | Werewolf Skills | Perfectionist | Werewolf Skills | ---6--- | ---7---Spells known:Stamina: 7 | Evasion: 7 | Strength: 4 | Wisdom: 16 | Arcane Power: 9 | Accuracy: 13
This includes +1 to Arcane Power from Broom Racing win against Hufflepuff!
This includes +1 to Arcane Power from Broom Racing win against Ravenclaw!
This includes +1 to Wisdom from Broom Racing tie with Gryffindor!
This includes +1 to Accuracy from Izzi's Quidditch win!
This includes +1 to Evasion from Colin's Broom Racing win against Ravenclaw!
This includes +1 to Wisdom from Colin's Broom Racing win against Gryffindor!
Keep your mind in hell; and don't despair.
Cursa McCoire
Rigel McCoire
Slytherin VS Gryffindor
Graci had reached the point in the race, like the last two, where she was wondering why signing up for broom racing had called to her so. At that point it'd be better to get bludgered and done with it. But nooooo, she just had to keep going. Almost as if she stopped there might be no chance of continuing.
Her attention was caught by Martyr calling out to her. Admittedly out of the team Martyr and Linda she knew the least. Raizel too, if she thought about it. The chances of her catching whatever Martyr was throwing were... quite low. It's mid race, what does she expect?
| (Stats with broom): stamina: 7 | evasion: 8 (9)| strength: 6 (7)| wisdom: 7 (8)| arcane power: 5 | accuracy: 7 (9) | ||| | Broom: Nimbus 1700, compass attatched Reducio Prerequisite: 2nd year or later Description: Fast and tough racing broom. Stats: +2 accuracy, +1 evasion, +1 wisdom, +1 strength Speed: Top Speed is 6, however when you reach a speed of 6 this increases to a 10% chance that you will auto miss (with anything requiring an accuracy roll) and you will be auto-hit (with anything requiring a dodge roll). Effect: None in racing. May attatch a compass. | ||| | Stats without broom: Stamina: 7 | Evasion: 8 | Strength: 6 | Wisdom: 7 | Arcane Power: 5 | Accuracy: 7 |
Reducio
Trunk:
Spells:
Potions:
Reducio

STATS | stamina ◦ 7 | evasion ◦ 8 | strength ◦ 6 | wisdom ◦ 7 | arcane power ◦ 5 | accuracy ◦ 7
X | X | X | SPORT WINS | X | X | X
Prodigal Charms | Sixth Sense | ability | ability | ability | ability | ability | ABILITIES
Spells:
Reducio
Bandaging Charm (Ferula)
A healing charm that conjures bandages and wraps, splinting any broken bones and easing pain.
Summoning Charm (Accio)
PREREQUISITE: YEAR 2. A charm that summons an object toward the caster. It is able to summon objects by calling the object's name aloud after the incantation.
Disarming Charm (Expelliarmus)
PREREQUISITE: YEAR 2. A charm that forces what an opponent is holding to fly out of their hand.
Bluebell Flames (Caeruleus Inflamarae)
Also known as "Cold Fire," this charm creates magical blue flames that are waterproof and can be touched, penetrated or held without burning the holder.
Fur Growing Curse (Furrure Cresco)
A curse that causes a target to grow fur.
Cascading Jinx (Ingens Explosiones)
A jinx used to attack multiple opponents. When cast, this spell erupts into an explosion, hitting everything within the range set by the caster.
Hot-Air Charm (Aer Calidus)
A charm that causes hot air to escape from the caster's wand. This air can quickly dry off soaked garments.
Sun-Light Charm (Lumos Solem)
Also known as the "Lumos Solem Spell," this charm produces a blinding flash of sunlight.
Weather-modifying Charm (Metelojinx)
A charm that creates a small, localised thunderstorm within an area.
Weather-modifying Countercharm (Meteolojinx Recanto)
A counter-charm for Weather-Modifying Charms such as the Atmospheric Charm or Meteolojinx.
Atmospheric Charm (Caelum Muto)
A type of Weather-Modifying Charm used to create certain weather conditions indoors.
Blue Sparks Charm (Caerulimillious)
A charm that precipitates a jet of blue sparks from the tip of the wand. When produced in large quantities, it is difficult to see or breathe when in the vicinity.
Fire-Making Spell (Incendio Duo)
PREREQUISITE: INCENDIO & YEAR 2. A charm that conjures green flames. It is a stronger variation of the Fire-Making Spell, but not as strong as Incendio Tria.
Slug-Vomiting Charm (Slugulus Eructo)
A curse that forces the target to vomit slugs.
Severing Charm (Diffindo)
A charm used to precisely and accurately cut something. If used inappropriately, it could cause death or injury.
Flower-Conjuring Spell (Orchideous)
A transfiguration spell that conjures a bouquet of flowers from the tip of the caster's wand.
Worm-Conjuring Spell (Vermiculus)
A transfiguration jinx used to transform an object into a worm.
Butterfly-Conjuring Spell (Lepidterio)
A transfiguration spell used to conjure butterflies out of thin air.
Pumpkin-Head Jinx (Melofors)
A jinx that encases the victim's head in a pumpkin. To outsiders, it appears as if the victim's head is transformed into a pumpkin.
Slippery Jinx (Lubricus)
A jinx that makes an object slippery and difficult to hold.
Fiery Script Charm (Flagrate)
A charm that allows one to write or draw in midair with fiery lines. The shape lingers for some time.
Stairs-into-Slide Charm (Glisseo)
A Transfiguration spell that transforms a staircase into a smooth slide.
Softening Charm (Spongify)
A charm that softens objects, making them rubbery and bouncy.
Paper Mending Charm (Papyrus Reparo)
A charm used to mend torn pieces of paper.
Packing Charm (Pack)
A charm used to make items pack themselves into a trunk.
Reviving Spell (Rennervate)
A charm that awakens a living target from a state of unconsciousness.
Flask-conjuration spell (Potiri Putine)
A transfiguration spell that conjures a glass flask out of thin air.
Purple Firecrackers-Conjuration Charm (Violaceous)
A charm used to emit purple firecrackers from the tip of one's wand.
Red Sparks Charm (Periculum)
A charm that allows the caster to shoot firework-like red sparks from their wand. Like a Muggle flare gun, Periculum is used to signal if one is in danger.
Opening Charm (Aberto)
A charm which opens doors.
Locking Charm (Colloportus)
A charm that closes and locks doors, making it so that they cannot be opened manually.
Extinguishing Charm (Extinguo)
A charm that puts out fires.
Dancing Feet Charm (Tarantallegra)
A charm that makes a target's legs spasm wildly out of control, making it appear as though they are dancing. It works on both living and inanimate targets, as long as the target has legs.
Shrinking Charm (Reducio)
A charm that causes an object to shrink.
Tickling Charm (Rictusempra)
A charm that causes the target to buckle with laughter, weakening them.
Tongue-Tying Curse (Mimblewimble)
Also known as the "Tongue-Tying Spell", this is a curse that ties the target's tongue in a knot, preventing them from making coherent speech and accurately casting spells that require incantations.
Bewitched Snowballs (Nive Percutio)
A charm that can bewitch snowballs so that they hone in on a designated target and continually plague them by throwing themselves at said target.
Bubble-Producing Charm (Bullarum Immortalem)
A transfiguration spell used to conjure a stream of bubbles from the tip of the wand.
Clothing Ignition Spell (Lacarnum Inflamari)
A charm used to ignite cloaks or other items of clothing worn by individuals.
Curse of the Bogies (Mucus ad Nauseam)
A curse that gives the recipient a nasty cold with a runny nose and sneezing. This curse could cause the victim to collapse if it were not treated.
Engorgement Charm (Engorgio)
Also known as "Growing Charm", Engorgio is a charm that causes the target to swell immensely.
Eyeglass Repair Charm (Oculus Reparo)
A charm that repairs broken eyeglasses. It is a variant of the Mending Charm.
Fire-Making Spell (Incendio)
A charm that can be used to conjure a jet of flame, thereby setting things alight.
Glass to Sand (Quarzicum)
A transfiguration spell that transforms glass into sand.
Green Sparks Charm (Verdimillious)
A charm that emits green sparks from the wand. These sparks could be used to reveal objects hidden by Dark Arts or offensively in a duel.
Knife to Paper Airplane (Cultrofors)
A transfiguration spell that turns a knife into a paper airplane/aeroplane.
Knockback Jinx (Flipendo)
A jinx that knocks a target backwards. While prominently used for duelling, Flipendo could also be used to push heavy objects.
Levitation Charm (Wingardium Leviosa)
The Levitation Charm is a charm used to make objects levitate.
Matchbox Transformation Spell (Flintifors)
A transfiguration spell that turns a target into a matchbox.
Matchstick to Needle (Conmutocus)
A transfiguration spell that transforms a match into a needle.
Mending Charm (Reparo)
A charm that can be used to seamlessly repair a broken or ripped object and works on most materials.
Mice to Snuffboxes (Muspyxis)
A transfiguration spell that transforms a mouse into a snuffbox.
Passage Opening Charm (Dissendium)
A charm used to open secret passageways, if there are secret passageways.
Sauce-Making Spell (Condimentum)
A transfiguration spell that produces sauce. Sauce is defined as something that has negligible nutritional value.
Scouring Charm (Scourgify)
A cleaning charm used for washing things. It could also be used to clean out smaller infestations of bundimun.
Shooting Spell (Jaculor)
A hex that causes a small explosion in a target and sounds like a gunshot.
Smokescreen Spell (Fumos)
A charm often used in duelling to create a defensive cloud of smoke from the wand that hinders visibility.
Snail to Teapot (Choclea Bibe)
A transfiguration spell that transforms a snail into a teapot.
Sneezing Hex (Steleus)
A hex that causes the victim to sneeze for a short period of time.
Snowflake-Creating Spell (Nix Facitur)
A Weather-Modifying Charm that creates snow.
Take Root (Anathema Daphnis)
A transfiguration spell that transforms a target into a rooted plant.
Tickling Hex (Titillando)
Also known as the "Tickling Spell", this hex manifests ghostly purple hands that tickle the target.
Umbrella Spell (Pluvia Velo)
A charm that creates a magical umbrella, shielding the caster from the rain.
Unlocking Charm (Alohomora)
Also known as "a thief's friend", this is a charm that unlocks objects such as doors or windows.
Untransfiguration (Reparifarge)
A type of counter-spell, which involves returning something to its proper form, reversing the effects of a transfiguration.
Wand Extinguishing Charm (Nox)
A charm that causes the light at the end of the caster's wand to be extinguished, acting as the counter to the Wand-Lighting Charm (Lumos).
Wand Lighting Charm (Lumos)
A charm that illuminates the tip of the caster's wand, allowing the caster to see in the dark. The charm could be used to reveal magically hidden things.
Whistle To Watch (Tunc Sibilus)
A transfiguration spell that can be used to transform a whistle into a watch.
Avifors Spell (Avifors)
A transfiguration jinx that transforms a small object or creature into a bird.
Clothing Color-Changing Charm (Multicorfors)
A transfiguration spell that changes the colour and style of the target's outfit.
Color-Changing Charm (Colorvaria)
A transfiguration spell that changes the colour of a target.
Freezing Charm (Immobulus)
A charm that immobilises a target. It halts the movement of living or animated targets and stops the functioning of objects, such as Muggle alarms.
General Counter-Spell (Finite Incantatem)
A general counter-spell. It can be used in duels to counter or reverse minor damage, such as the effects of minor jinxes, hexes and curses.
Gluing Spell (Epoximise)
A transfiguration spell that bonds two objects together by transforming an object by conjuring a sticky substance.
Hair Color-Changing Charm (Crinus Muto)
A transfiguration spell that transforms the colour and style of the caster's hair.
Hardening Charm (Duro)
A charm used to change objects into stone.
Hive-Conjuring Spell (Cutem Uro)
A dark charm that causes painful hives to erupt on the victim's face.
Illegibility Charm (Illegibilus)
A charm that makes writing impossible to read.
Revelio Charm (Revelio)
A charm used to reveal concealed objects, messages, invisible things, passages, secretly written messages, hidden markings and reveal the true appearance of someone who changed their appearance with a spell.
Slowing Charm (Arresto Momentum)
Also known as the "Braking Charm", this charm can be used to slow the velocity of an object.
Squiggle Quill Spell (Vermiculafors)
A transfiguration spell that transforms a writing quill into a worm.
A healing charm that conjures bandages and wraps, splinting any broken bones and easing pain.
Summoning Charm (Accio)
PREREQUISITE: YEAR 2. A charm that summons an object toward the caster. It is able to summon objects by calling the object's name aloud after the incantation.
Disarming Charm (Expelliarmus)
PREREQUISITE: YEAR 2. A charm that forces what an opponent is holding to fly out of their hand.
Bluebell Flames (Caeruleus Inflamarae)
Also known as "Cold Fire," this charm creates magical blue flames that are waterproof and can be touched, penetrated or held without burning the holder.
Fur Growing Curse (Furrure Cresco)
A curse that causes a target to grow fur.
Cascading Jinx (Ingens Explosiones)
A jinx used to attack multiple opponents. When cast, this spell erupts into an explosion, hitting everything within the range set by the caster.
Hot-Air Charm (Aer Calidus)
A charm that causes hot air to escape from the caster's wand. This air can quickly dry off soaked garments.
Sun-Light Charm (Lumos Solem)
Also known as the "Lumos Solem Spell," this charm produces a blinding flash of sunlight.
Weather-modifying Charm (Metelojinx)
A charm that creates a small, localised thunderstorm within an area.
Weather-modifying Countercharm (Meteolojinx Recanto)
A counter-charm for Weather-Modifying Charms such as the Atmospheric Charm or Meteolojinx.
Atmospheric Charm (Caelum Muto)
A type of Weather-Modifying Charm used to create certain weather conditions indoors.
Blue Sparks Charm (Caerulimillious)
A charm that precipitates a jet of blue sparks from the tip of the wand. When produced in large quantities, it is difficult to see or breathe when in the vicinity.
Fire-Making Spell (Incendio Duo)
PREREQUISITE: INCENDIO & YEAR 2. A charm that conjures green flames. It is a stronger variation of the Fire-Making Spell, but not as strong as Incendio Tria.
Slug-Vomiting Charm (Slugulus Eructo)
A curse that forces the target to vomit slugs.
Severing Charm (Diffindo)
A charm used to precisely and accurately cut something. If used inappropriately, it could cause death or injury.
Flower-Conjuring Spell (Orchideous)
A transfiguration spell that conjures a bouquet of flowers from the tip of the caster's wand.
Worm-Conjuring Spell (Vermiculus)
A transfiguration jinx used to transform an object into a worm.
Butterfly-Conjuring Spell (Lepidterio)
A transfiguration spell used to conjure butterflies out of thin air.
Pumpkin-Head Jinx (Melofors)
A jinx that encases the victim's head in a pumpkin. To outsiders, it appears as if the victim's head is transformed into a pumpkin.
Slippery Jinx (Lubricus)
A jinx that makes an object slippery and difficult to hold.
Fiery Script Charm (Flagrate)
A charm that allows one to write or draw in midair with fiery lines. The shape lingers for some time.
Stairs-into-Slide Charm (Glisseo)
A Transfiguration spell that transforms a staircase into a smooth slide.
Softening Charm (Spongify)
A charm that softens objects, making them rubbery and bouncy.
Paper Mending Charm (Papyrus Reparo)
A charm used to mend torn pieces of paper.
Packing Charm (Pack)
A charm used to make items pack themselves into a trunk.
Reviving Spell (Rennervate)
A charm that awakens a living target from a state of unconsciousness.
Flask-conjuration spell (Potiri Putine)
A transfiguration spell that conjures a glass flask out of thin air.
Purple Firecrackers-Conjuration Charm (Violaceous)
A charm used to emit purple firecrackers from the tip of one's wand.
Red Sparks Charm (Periculum)
A charm that allows the caster to shoot firework-like red sparks from their wand. Like a Muggle flare gun, Periculum is used to signal if one is in danger.
Opening Charm (Aberto)
A charm which opens doors.
Locking Charm (Colloportus)
A charm that closes and locks doors, making it so that they cannot be opened manually.
Extinguishing Charm (Extinguo)
A charm that puts out fires.
Dancing Feet Charm (Tarantallegra)
A charm that makes a target's legs spasm wildly out of control, making it appear as though they are dancing. It works on both living and inanimate targets, as long as the target has legs.
Shrinking Charm (Reducio)
A charm that causes an object to shrink.
Tickling Charm (Rictusempra)
A charm that causes the target to buckle with laughter, weakening them.
Tongue-Tying Curse (Mimblewimble)
Also known as the "Tongue-Tying Spell", this is a curse that ties the target's tongue in a knot, preventing them from making coherent speech and accurately casting spells that require incantations.
Bewitched Snowballs (Nive Percutio)
A charm that can bewitch snowballs so that they hone in on a designated target and continually plague them by throwing themselves at said target.
Bubble-Producing Charm (Bullarum Immortalem)
A transfiguration spell used to conjure a stream of bubbles from the tip of the wand.
Clothing Ignition Spell (Lacarnum Inflamari)
A charm used to ignite cloaks or other items of clothing worn by individuals.
Curse of the Bogies (Mucus ad Nauseam)
A curse that gives the recipient a nasty cold with a runny nose and sneezing. This curse could cause the victim to collapse if it were not treated.
Engorgement Charm (Engorgio)
Also known as "Growing Charm", Engorgio is a charm that causes the target to swell immensely.
Eyeglass Repair Charm (Oculus Reparo)
A charm that repairs broken eyeglasses. It is a variant of the Mending Charm.
Fire-Making Spell (Incendio)
A charm that can be used to conjure a jet of flame, thereby setting things alight.
Glass to Sand (Quarzicum)
A transfiguration spell that transforms glass into sand.
Green Sparks Charm (Verdimillious)
A charm that emits green sparks from the wand. These sparks could be used to reveal objects hidden by Dark Arts or offensively in a duel.
Knife to Paper Airplane (Cultrofors)
A transfiguration spell that turns a knife into a paper airplane/aeroplane.
Knockback Jinx (Flipendo)
A jinx that knocks a target backwards. While prominently used for duelling, Flipendo could also be used to push heavy objects.
Levitation Charm (Wingardium Leviosa)
The Levitation Charm is a charm used to make objects levitate.
Matchbox Transformation Spell (Flintifors)
A transfiguration spell that turns a target into a matchbox.
Matchstick to Needle (Conmutocus)
A transfiguration spell that transforms a match into a needle.
Mending Charm (Reparo)
A charm that can be used to seamlessly repair a broken or ripped object and works on most materials.
Mice to Snuffboxes (Muspyxis)
A transfiguration spell that transforms a mouse into a snuffbox.
Passage Opening Charm (Dissendium)
A charm used to open secret passageways, if there are secret passageways.
Sauce-Making Spell (Condimentum)
A transfiguration spell that produces sauce. Sauce is defined as something that has negligible nutritional value.
Scouring Charm (Scourgify)
A cleaning charm used for washing things. It could also be used to clean out smaller infestations of bundimun.
Shooting Spell (Jaculor)
A hex that causes a small explosion in a target and sounds like a gunshot.
Smokescreen Spell (Fumos)
A charm often used in duelling to create a defensive cloud of smoke from the wand that hinders visibility.
Snail to Teapot (Choclea Bibe)
A transfiguration spell that transforms a snail into a teapot.
Sneezing Hex (Steleus)
A hex that causes the victim to sneeze for a short period of time.
Snowflake-Creating Spell (Nix Facitur)
A Weather-Modifying Charm that creates snow.
Take Root (Anathema Daphnis)
A transfiguration spell that transforms a target into a rooted plant.
Tickling Hex (Titillando)
Also known as the "Tickling Spell", this hex manifests ghostly purple hands that tickle the target.
Umbrella Spell (Pluvia Velo)
A charm that creates a magical umbrella, shielding the caster from the rain.
Unlocking Charm (Alohomora)
Also known as "a thief's friend", this is a charm that unlocks objects such as doors or windows.
Untransfiguration (Reparifarge)
A type of counter-spell, which involves returning something to its proper form, reversing the effects of a transfiguration.
Wand Extinguishing Charm (Nox)
A charm that causes the light at the end of the caster's wand to be extinguished, acting as the counter to the Wand-Lighting Charm (Lumos).
Wand Lighting Charm (Lumos)
A charm that illuminates the tip of the caster's wand, allowing the caster to see in the dark. The charm could be used to reveal magically hidden things.
Whistle To Watch (Tunc Sibilus)
A transfiguration spell that can be used to transform a whistle into a watch.
Avifors Spell (Avifors)
A transfiguration jinx that transforms a small object or creature into a bird.
Clothing Color-Changing Charm (Multicorfors)
A transfiguration spell that changes the colour and style of the target's outfit.
Color-Changing Charm (Colorvaria)
A transfiguration spell that changes the colour of a target.
Freezing Charm (Immobulus)
A charm that immobilises a target. It halts the movement of living or animated targets and stops the functioning of objects, such as Muggle alarms.
General Counter-Spell (Finite Incantatem)
A general counter-spell. It can be used in duels to counter or reverse minor damage, such as the effects of minor jinxes, hexes and curses.
Gluing Spell (Epoximise)
A transfiguration spell that bonds two objects together by transforming an object by conjuring a sticky substance.
Hair Color-Changing Charm (Crinus Muto)
A transfiguration spell that transforms the colour and style of the caster's hair.
Hardening Charm (Duro)
A charm used to change objects into stone.
Hive-Conjuring Spell (Cutem Uro)
A dark charm that causes painful hives to erupt on the victim's face.
Illegibility Charm (Illegibilus)
A charm that makes writing impossible to read.
Revelio Charm (Revelio)
A charm used to reveal concealed objects, messages, invisible things, passages, secretly written messages, hidden markings and reveal the true appearance of someone who changed their appearance with a spell.
Slowing Charm (Arresto Momentum)
Also known as the "Braking Charm", this charm can be used to slow the velocity of an object.
Squiggle Quill Spell (Vermiculafors)
A transfiguration spell that transforms a writing quill into a worm.
Potions:
Reducio
Cure for Boils
A potion that clears both magical and mundane boils and blemishes when ingested.
Herbicide Potion
A potion used in gardening that kills and damages plants.
Forgetfulness Potion
A potion that causes memory loss in the drinker.
Bruise Removal Paste
A potion that resembles a thick yellow paste, guaranteed to remove a bruise within an hour.
Burn Healing Paste
A potion that resembles a thick orange paste, used to treat burns.
Muffling Draught
A potion whose fumes causes the inhaler to lose their voice.
Dogbreath Potion
A potion that turns the drinker's breath into flame.
Drowsiness Draught
A potion that creates fumes that induces physical fatigue, slows motor function and impairs the ability to focus in the target.
Sleeping Draught
A potion that causes the drinker to immediately fall into a deep, but temporary, sleep.
Murtlap Essence
A potion that heals and soothes cuts and abrasions.
Pepperup Potion
A potion that is the cure for non-magical flu-like illnesses.
Anti-Paralysis Potion
A potion that cures paralysis caused by spells, such as the full body-bind curse.
Black Fire Potion
A potion that makes one's blood like ice, rendering them immune to fire.
Deflating Draught
A potion that is an antidote to inflationary magic, such as the Swelling Solution, when applied topically.
Swelling Solution
A potion that causes items and body parts to inflate.
Calming Draught
A potion that is used to calm someone after an emotional shock or outburst.
Gregory’s Unctuous Unction
A potion that tricks the drinker into thinking the brewer is their best friend.
Pompion Potion
A potion that turns your head into a pumpkin!
A potion that clears both magical and mundane boils and blemishes when ingested.
Herbicide Potion
A potion used in gardening that kills and damages plants.
Forgetfulness Potion
A potion that causes memory loss in the drinker.
Bruise Removal Paste
A potion that resembles a thick yellow paste, guaranteed to remove a bruise within an hour.
Burn Healing Paste
A potion that resembles a thick orange paste, used to treat burns.
Muffling Draught
A potion whose fumes causes the inhaler to lose their voice.
Dogbreath Potion
A potion that turns the drinker's breath into flame.
Drowsiness Draught
A potion that creates fumes that induces physical fatigue, slows motor function and impairs the ability to focus in the target.
Sleeping Draught
A potion that causes the drinker to immediately fall into a deep, but temporary, sleep.
Murtlap Essence
A potion that heals and soothes cuts and abrasions.
Pepperup Potion
A potion that is the cure for non-magical flu-like illnesses.
Anti-Paralysis Potion
A potion that cures paralysis caused by spells, such as the full body-bind curse.
Black Fire Potion
A potion that makes one's blood like ice, rendering them immune to fire.
Deflating Draught
A potion that is an antidote to inflationary magic, such as the Swelling Solution, when applied topically.
Swelling Solution
A potion that causes items and body parts to inflate.
Calming Draught
A potion that is used to calm someone after an emotional shock or outburst.
Gregory’s Unctuous Unction
A potion that tricks the drinker into thinking the brewer is their best friend.
Pompion Potion
A potion that turns your head into a pumpkin!
|
|
Slytherin VS Gryffindor

Staying at the beginning of the line was somehow more safe than moving. She thought about this racing. Hopefully her teammates are having more luck this time. She sighed. She already knew that Reyna wasn't in racing anymore.
Returning her thoughts to the current racing, she was glad that she seemed to be of no interest to others. That gave her a chance to stay safe finally. There was just a tiny hope that this time could be better.
Stats: sta 10☆eva 9☆str 7☆wis 10☆arc 7☆acc 9
Stats with broom: sta 13☆eva 12☆str 10☆wis 13☆arc 10☆acc 12
Broom: Silver arrow
Trunk:Reducio
sta 10☆eva 9☆str 7☆wis 10☆arc 7☆acc 9
Fearless✿Comprehend Languages (Parselmouth)✿Healing Sage✿Ability 4✿Ability 5✿Ability 6✿Ability 7
Will is able to change even the lines on our palms
| ✮Célestine de la Croix-Valmer✮ - staff account | -ˏˋ ★ ˎˊ-Kaya Rose Bennett-ˏˋ ★ ˎˊ- - first iNPC account | Ryusei Ishikawa - new iNPC |









