24 Jul 2025, 15:38
 Broom Racing  Interschool vs Mahoutokoro  Summer 2025 
OOC: Sorry for what might be a dismal post. I’m struggling with a fever of 38.5 C
Maria glided with ease around the opening obstacles including a fable fire breathing chicken. Ain’t no pyro poultry gonna stop Maria from getting to her mark. In fact she was quite pleased with her progress, her first major race and no opening foibles on her end. The only thing that annoyed her was that she wasn’t the only one making progress. Seems her team was content with letting just everyone through at once - especially a super speedy speedster that seemed put a whole new meaning to the term trailblazer, going almost twice her distance on the opening round!

Maria Leung de Almeida is the iNPC of Dennis Tumberton

24 Jul 2025, 17:09
 Broom Racing  Interschool vs Mahoutokoro  Summer 2025 
Image
Mentioning | Javier Aguilar, Chiaki Hiroi
English | French

@Javier Aguilar was extraordinary. Judging from the strength conveyed by the spin, it was probably one of the best alley-oops Maxi had ever seen, and he was speeding up in a way that made his heart thump with excitement. “Thanks bro!” Swiftly dodging an attack from a Mahoutokoro player, Maxi turned and called out to his Castelobruxo teammate, just in time to catch the glimpse of him falling off his broom. Gosh. He would love to lend a hand to return the favour, but at the moment all contributions he could do to the team was to continue flying.

Soon his vision was clear and Maxi shifted on his broomstick, slightly lost as he became the sole flyer. It felt kinda weird to be a front-runner being someone who was mostly placed on the support side. An unusual way to end his career. Yes, weird, but…good.

He zoomed through the snowfall easily, and maybe that success just went to his head. Before he could even notice he was completely lost in the fog, his head dizzy as he fought his way out. Maxi frowned, halting to take a breath.
Action: Doing as strategised.
Broom: Starsweeper XXI [+3 to all stats; top speed 6; special action speed-dodge] | Compass Attached
Stats: Stamina 10 (13) | Evasion 14 (17) | Strength 9 (12) | Wisdom 16 (19) | Arcane Power 8 (11) | Accuracy 14 (17)
Abilities: Lovely Creature | Perfectionist I & II | Spell Spread | Non-Human Enthusiast | Wandmaker [Horned Serpent Horn]

Maximilien de Fostoncy · Beauxbatons
"Just call me Maxi."
Hufflepuff · Lindsey Springhall
"Or, have some lemonade."

24 Jul 2025, 20:12
 Broom Racing  Interschool vs Mahoutokoro  Summer 2025 
Image
Thank you to @Maximilien de Fostoncy!
@The Interschool Team
Several people fell. Claire quickly chanced a glance back for a half a second. She thought a couple members of her team fell, and one from the other team. She hoped her team members got back up. But, she couldn't look back for long, because it wasn't safe to not look where you are flying. Claire gritted her teeth and kept going.

Action: As Strategized

Reducio
Stats:
  • STAMINA: 6
  • EVASION: 6
  • STRENGTH: 3
  • WISDOM: 7
  • ARCANE POWER: 6
  • ACCURACY: 7
Abilities:
  • Prodigal Charms Learner
Broom:
Nimbus 1700
Description: Fast and tough racing broom.
Prerequisite: 2nd year or later
Stats: +2 accuracy, +1 evasion, +1 wisdom, +1 strength
Speed: Top Speed is 6, however when you reach a speed of 6 this increases to a 10% chance that you will auto miss (with anything requiring an accuracy roll) and you will be auto-hit (with anything requiring a dodge roll).
Effect: None in racing. May attatch a compass.
Compass? yes/no Yes
Trunk:
Reducio
Game Master wrote: 18 Jun 2025, 21:23
Trunk


Stats:
STAMINA: 6
EVASION: 6
STRENGTH: 3
WISDOM: 7
ARCANE POWER: 6
ACCURACY: 7
Abilities:

Prodigal Charms Learner

Reducio
Claire is rich and a Pure-Blooded girl. Rich, Pure-Blood ladies are nearly royal in the wizarding world. And being royal means you are skilled at many things. Claire was often reminded that as a young girl, by her parents. Her family believed all wizards were equal, but they still couldn't help being a little proud of their money and status. "I was skilled at charms when I was young. Mabie you will be too?" her mère sometimes mentioned. "Come on honey, put that tutoring to good use when you get in that school. Make us proud!" her père occasionally said. After hearing that a few times a year, per parent, nine-year-old Claire really wanted to make her parents proud in some skill of magic. She wanted to show that she was a good girl. And she'll admit she was a teensy bit jealous of all the attention the twins were getting. She'll also admit that she didn't really like young babies. Sure, now that her brothers are older she has an inseparable relationship with them, but that wasn't always the case. So, she decided that she would hide in the family library studying ancient books of magic from The Family Of Ducasse. The family was dying out so the books would probably be hers someday. What would she learn? Defense of the Dark Arts? Too scary for a young child. Potions? No way a kid could learn it all from a book! Then, she realized that it was settled. Charms. Claire's mother was really good at it. The books were fairly easy to understand. When she was ready, she would just ask her parents to cast some spells and she would name them. Easy peasy! She sat in the library for most of the day for a couple months soaking in new knowledge and studying old knowledge. She didn't budge for outside time, games, or family chats. Only when her presence was required did she begrudgingly come. It sometimes got hard and boring, but Claire kept at it. She didn't let herself stop. Claire thought that she might have a talent for them just like her mother. Finally it was the big day. "Mère, Père do some charm spells. I can name them. Please?" said the nine-year-old girl. Her parents were amused, so they did, to humor her. They got more and more surprised as Claire named about fifty charms right ( and sometimes a little history behind the spell, or why the light was a certain color, ) after another with no rhyme or reason to what was cast or who cast it. After the last charm was fired her mother was in happy tears and her father was grinning like he had never seen his daughter that way before. Claire still happily carries that wonderful memory and that important knowledge with her today, as she studies to be an official witch .


Spells: Whistle to Watch, Red Sparks Charm, Green Sparks Charm, Glass to Sand, & Snail to Teapot, Eyeglass Repair Charm, Opening Charm, Sauce-making spell, Fire-making spell, Matchbox Transformation spell, Matchstick to Needle, Curse of the Bogies, Shooting spell, Snowflake-Creating Spell, Untransfiguration Spell, Bewitched Snowballs Spell Knockback Jinx, Extinguishing Charm,

Potions: Cure for Boils, Herbicide Potion, Forgetfulness Potion, Pompion potion, Antidote to Common Poisons, Antidote to Uncommon Poisons, Bruise Removal paste, Burn Healing paste, Babbling Beverage, Confusing Concoction, Dizziness Draught,

Don't be fooled by my looks, blood, and riches; I am actually really nice.
Visit Claire's Codes!
Lillian McMason

25 Jul 2025, 01:57
 Broom Racing  Interschool vs Mahoutokoro  Summer 2025 
Image
If there was something Katsuro knew is that luck sometimes needs a push to make itself appear and that it’s not just a bless. In this case it was literally a push as the Mahoutokoro young student bumped himself against his opponent, Javier.

He saw the oldest boy fall from his broom with a smirk in his face, saluting him in mockery as he kept pushing himself flying through the units ahead.
Broom|Silver Arrow
Effects: +3 to every stats
Speed: 5
Statistics and Abilities
Stamina: 7 10 | Evasion: 8 11 | Strength: 4 7 | Wisdom: 9 12 | ArcPower: 2 5 | Accuracy: 10 13
Cat's Grace | Foulplay
Trunk:
Reducio
Game Master wrote: 5 Mar 2025, 20:56
TRUNK
Is your character a Broom Racer? Yes
Is your character a Quidditch Player? No
Is your character a Duelist? No.
STATS:
Stamina: 7 | Evasion: 8 | Strength: 4 | Wisdom: 9 | Arc. Power: 2 | Accuracy: 10
ABILITIES:
Year 1: Cat's Grace
Reducio
Born into an old pure-blood family with aristocratic customs, Katsuro was raised and educated to become a graceful, gentle, and polite boy. His parents and relatives had high expectations of him and his siblings, so his upbringing was full of strict demands that he always had to meet in order to obtain his rewards and gratifications. As long as he played by the book, he would have everything he wanted, those were the rules.

He was the second son of Diogo Souto and Mizuna Goto. Osamu Souto was his older brother, a fifteen-year-old boy, and Ryota Souto was the youngest, at seven. With two other brothers, the competition was always evident and manifested itself in his relationships with the family and among the three of them.

At times, for the young Katsuro, his family and siblings were too overwhelming, and he found himself, more than once, wishing he could remain invisible or unnoticed for a while. And over time, this became a skill that actually began to come more naturally to him. He learned how to become more quiet, be more observant and learn how to subtly extract himself from the conversations and how to slowly walk away from the room.

It didn’t take long for him to discover that this newfound ability to remain silent and imperceptible would also come in handy whenever he felt the need to sneak around the house. On several occasions, he would use it to sneak into the kitchen and find delicious treats and snacks right under the chefs’ noses, without being noticed. Sometimes, it was useful to stay hidden while playing hide-and-seek and eventually outsmarting his brothers and cousins. It was fun to watch them search for him until they finally had to give up and deal with all his pretensions. He always made sure to show them his best and smuggest face, of course!

This was a skill that was born out of necessity, but it soon became a very welcome and effective tool. Blending into the background became a way to stay safe and find a place of reprieve, to maintain control. Over time, it became more than just a way to find peace, it became a quiet power. This also helped him to begin to notice things that others didn't, like whispered conversations, being able to listen and observe when others thought to be alone, the subtle looks, the silent messages…
wc: 401

Year 2: Foulplay
Reducio
At the age of 12, Katsuro has already developed a natural ability to be exceptionally good at breaking rules and creating his own on his own terms. His talent for deception and deceit is not just a random event of fate, it didn’t happen by mere chance. It stems from a combination of personality, acquired skills, and the natural need to survive in the environment in which he was forced to grow up.
Katsuro Souto was born in a highly competitive family, his brothers and cousins ​​were always elements of comparison and everyone was expected to have high expectations of doing their best and honoring the family name. Approval and praise from adults often came only with results, no matter the efforts taken to achieve it. Cheating was not seen as a moral failure, but as a tool to stay ahead and win the prize. Over time, he learned that being clever and winning mattered more than how he played the game, because the winner was always the one bringing the victory home not the one that played nicely. From a young age, he watched others stretch the truth or manipulate situations to their advantage, and instead of being taught to value fairness, he was told to admire their success instead.
It was also luck or destiny that endowed the second son of Diogo and Mizuna Souto with a sharp mind and made him an observant learner. These qualities helped him pay close attention to his surroundings, and the people around, allowing him to be able to think one, or several steps ahead. He observed and learned how the rules worked and were enforced, how to better find loopholes in them and adapt to the situations, how to notice when people stopped to pay the necessary attention and take the right opportunities for his benefit.
Another no less important characteristic that helps him pass unnoticed with his mischief and less noble plans, is his charisma and ability to act and pretend innocence. He understands how to deflect suspicion by acting confident, being friendly, and presenting himself as being helpful to others. He is a good and convincing liar and has no problem doing so, especially when it earns him more praise and gives him the opportunity to prove that he is better than his brothers or cousins.
It is extremely rewarding and exciting for young Katsuro to be able to outwit the system and his opponents, always finding the best ways to manipulate things in his favor, being able to shift the blame onto others and using his charm to avoid the bad consequences of his actions. A game doesn't necessarily have to be about winning, but it is definitely about not losing.
wc: 452
Mentioning: @Chiaki Hiroi | @Kiyoshi Sato | @Hikari Fujimoto | @Maria Leung de Almeida

PC name: Meyra Lancaster

25 Jul 2025, 03:07
 Broom Racing  Interschool vs Mahoutokoro  Summer 2025 
Reminder
There’s about 13 hours left until the deadline for posts and actions. I still need actions from Team Castelobruxo | Beauxbâtons | Uagadou.
Reducio
@Javier Aguilar
@Claire Ducasse
@Jason Aguilar
@Maximilien de Fostoncy
@Alemayehu Ngeni Bekele

29 Jul 2025, 00:31
 Broom Racing  Interschool vs Mahoutokoro  Summer 2025 
ROUND 2
A note to all players: The word count minimum is 50 words. The next deadline to post and submit strategy is 120 hours from the time this is posted. If you believe a mistake has been made in the calculations of this round, please reach out to a broom racing moderator (any of the team captains/cocaptains) ASAP so it can be addressed promptly.
Average Racer Stats for Obstacle DCs: 11 (accuracy), 7 (stamina), 6 (strength), 9 (wisdom)
Average Wisdom of Team Interschool (10) + 10: 20 (Cheating DC for Team Mahoutokoro)
Average Wisdom of Team Mahoutokoro (7) + 10: 17 (Cheating DC for Team Interschool)
ATTACK

Katsuro casting obscuro at Ale - WDC 15 + 2(LC) = 17
Katsuro wis: [d20 : 18] + 12 = 30 —> Success
Katsuro 10% auto-hit(CP), procs on 1: [d10 : 2] —> Does not proc
Katsuro 10% chance of going unnoticed (CG), procs on 1: [d10 : 6] —> Does not proc
Katsuro acc: [d20 : 13] + 13 - 3(speed) = 23
Ale eva: [d20 : 8] + 12 - 3(speed) = 17
23 > 17 —> hit, Ale’s acc & eva is equal to zero until the blindfold is removed.

Maximilien casting the Broom Jinx using Spell Spread at Hikari and Maria - WDC 20 + 2(LC) + 2(SS) = 24

Maximilien wis: [d20 : 8] + 19 = 27 —> success

vs Hikari
To hit, Maximilien arc: [d20 : 15] + 11 = 26
To hit, Hikari str: [d20 : 20] + 6 = 26
26 = 26 —> reroll
To hit, Maximilien arc: [d20 : 8] + 11 = 19
To hit, Hikari str: [d20 : 4] + 6 = 10
19 > 10 —> Hit, Maximilien arc vs Hikari str will be rolled for either 5 rounds or until the spell takes effect.

vs Maria
To hit, Maximilien arc: [d20 : 8] + 11 = 19
To hit, Maria str: [d20 : 1] + 4 = 5
19 > 5 —> Hit, Maximilien arc vs Maria str will be rolled for either 5 rounds or until the spell takes effect.

Ale casting Alarte at Maximilien - WDC 15 + 2(LC) = 17
Ale wis: [d20 : 20] + 11 = 31 —> Critical success!
Maximilien is not dodging this attack. Due to the critical success, Maximilien will be unable to fly next round.
The last round had been filled with inaction when it came to spells, all racers seeming to prefer either their own elbows or their broom to give them the advantage. This time, however? Three— four? Spells went off in an instant, all of them hitting their targets.

Katsuro targeted Ale, and blindfolded his opponent. This happened simultaneously alongside Ale casting Alarte at his own teammate!! Exciting stuff! Maximilien seemingly made the decision not to dodge, as he saw it coming from his teammate. This may have been a mistake, as the Alarte was so amazing that Alyss wouldn’t have been surprised if it had adverse side effects. Lastly, Maximilien fired off the ever feared Broom Jinx, and someone managed to send this spell at both Hikari and Maria. While Maria was definitely hit, it seemed as if Hikari had nearly dodged to Jinx before finally hitting. Alyss’ eyes widened as the spells were cast in tandem, just trying to take in all the damage.

“And that, ladies, gentlemen, and anyone in between, is why racing is always a fun match. You never know what might occur.” Alyss found herself saying, mesmerized by the action. This chaos, this uncertainty— this was why she had fallen in love with racing.
SECONDARY EFFECTS

Maximilien Broom Jinx vs Hikari, Round 1 of bucking
Maximilien arc: [d20 : 9] + 11 = 20
Hikari str: [d20 : 2] + 6 = 8
20 > 8 —> Hikari is KOB

Maximilien Broom Jinx vs Maria, Round 1 of bucking
Maximilien arc: [d20 : 9] + 11 = 20
Maria str: [d20 : 12] + 4 = 16
20 > 16 —> Maria is KOB
STARTING LINE

Javier returns to broom here.
The Broom Jinx that Maximilien had cast seemed to work out rather quickly, with both Hikari and Maria taking tumbles from their brooms. Soon after all the fun stuff, Alyss glanced back at the starting line, taking in the sight of Javier collecting and remounting his broom. While it may be a late start, he was still in the game.
UNIT 2

Jason, Chiaki return to broom here.
UNIT 4

Katsuro ends here
UNIT 5

Hikari, Maria are KOB here.
UNIT 7 - EASY SNOWFALL - STA DC 10

Kiyoshi sta: [d20 : 17] + 6 = 23 —> pass

Ale sta: [d20 : 16] + 9 = 25 —> pass

Claire sta: [d20 : 7] + 6 = 13 —> pass
Ale, Kiyoshi end here.
Many, many racers had not flown nearly as far or fast as they would have liked, some returning to their brooms and recovering from the last round, whilst others were sent from their brooms by the outstanding cast Maximilien had. Perhaps it hadn’t gone according to plan, but what ever did, when racing? Three racers passed by the snowfall with ease, with Ale and Kiyoshi pausing in nearby spots, just beyond the snow.
UNIT 8 - HARD FOG - ACC DC 26

Claire acc: [d20 : 3, 14] + 8 - 4(speed) = 18 —> fail
Claire’s acc & eva will be halved for the next [d3 : 3] —> 3 rounds.
UNIT 9

Maximilien ends here.
UNIT 11 - NEAR IMPOSSIBLE THORNS - ACC DC 23

Claire acc: [d20 : 18] + 8 - 4(speed) = 22 —> fail
Claire takes (5(speed) ÷ 100) x 600(max health) = 30 damage and will bleed for 30 damage every round. Claire ends here.
Claire, the second year from Beauxbâtons, was killing it. She’d simply flown far and fast, however she did get a little shaken up by the fog, which was perhaps the same reason for her failure to make it through the bushes of thorns unscathed. Maximilien had not flown any farther, instead casting and being casted at, rising far above the track thanks to Ale’s spectacular Alarte.
Round Outcome
Team Castelobruxo | Beauxbâtons | Uagadou
@Javier Aguilar is at the starting line. [1000/1000] [posted]
@Claire Ducasse is in unit 11. [acc & eva halved for next 3 rounds] [bleed] [570/600] [posted][posted]
@Jason Aguilar is in unit 2. [937/1100] [posted][posted]
@Maximilien de Fostoncy is in unit 9. [Ascended] [cannot move next round] [1300/1300] [posted][posted]
@Alemayehu Ngeni Bekele is in unit 7.[900/900][blindfolded] [posted][posted]
Team Mahoutokoro
@Chiaki Hiroi is in unit 2. [1200/1300] [posted][posted]
@Kiyoshi Sato is in unit 7. [600/600] [posted][posted]
@Hikari Fujimoto is in unit 5. [KOB][600/600] [posted][posted]
@Maria Leung de Almeida is in unit 5. [KOB] [500/500] [posted][posted]
@Katsuro Souto is in unit 4. [1000/1000] [posted][posted]
Submitted Plays
Reducio
Submitted Play from Team Castelobruxo | Beauxbâtons | Uagadou
Maxi: Cast Broom Jinx Spell Spread at Hikari & Maria, do not dodge Ale’s Alarte Ascendare
Javier: Remount
Jason: Remount
Ale: Fly 4, cast Alarte Ascendare at Maxi
Claire: Save Ale or Fly 5
Submitted Play from Team Mahoutokoro
Maria fly 5
Hikari fly 5
Chi gets back to broom
Kiyoshi fly 5
Katsuro obscuro Bekele, fly 4

Edit 02/08: Removed the [KOB] tag from beside Javier, as he remounted his broom.
Edit 02/08: Rolled a second roll for Claire’s advantage against the fog due to an attacked compass, outcome did not change.

1 Aug 2025, 05:05
 Broom Racing  Interschool vs Mahoutokoro  Summer 2025 
Image
Japanese ~ English
Reducio
Word Count: 98
Mentions:
Date: August 23rd 2025
After the slight daze from being knocked from her broom, Chiaki dusted herself off and did a quick scan of the area, retrieving her broom her quickly after letting the initial anger fade away. She had to channel the frustration into making it ahead, and catching up with everyone else. She was even behind in her own team - and that stung a little more than it should have. As she returned to her broom, not even bothering to look at the opposing team around her, she clutched her broom even tighter to avoid the same thing happening again.
Action: As strategised
Reducio
Stats:
stamina-10 (13) | evasion-10 (13) | strength-7 (10) | wisdom-10 (13) | arcpower-7 (10) | accuracy-17 (20)

Abilities:
calming presence (allies: Kiyoshi Sato, Hikari Fujimoto, Katsuro Souto, Maria Leung de Almeida) | cat's grace | evasive manoeuvres | muggle condition | fearless

Broom:
silver arrow (+3 to all stats, top speed of 5)

Trunk:
Reducio
Game Master wrote: 31 May 2022, 01:13
🌸 TRUNK 🌸
💮 Extracurricular: 💮
Broom Racing
🌸 Stats: 🌸
Sta-10 Eva-10 Str-7 Wis-10 Arc-7 Acc-17

Pax Wins | I II III
I II III | Chiaki Wins

💮 Abilities: 💮
Calming Presence:
Reducio
With such a turbulent home life, Chiaki always longed for a sense of calm in her life, away from the shouts and yells of her seemingly always infuriated parents. Upon arriving at Mahoutokoro, she took it upon herself to never make anyone feel the way she did at home. Ever since she stepped foot in the school, knowing that she wouldn't be hearing her parents shouting and yelling, she felt instantly at ease.
When Chiaki started to make friends at Mahoutokoro, she portrayed a happy and bubbly, yet somewhat soothing or calming exterior so her brain would not stray to her parents' fighting. Each of Chiaki's friends reported that they instantly felt calmer when they were around her. Any anger or built up pressure beneath the surface of them was relieved when they would even be simply near her. This attracted many new friends to her. As she quickly befriended two Quidditch players and followed them around like a puppy to their practices, she would be reported to put the team at ease, epecially before a big match.
However, playing Quidditch was never much of Chiaki's interest. There was too much chaos, too many things happening at once. Broom racing was much more her style. There was only one clear objective, and that was to win. Even if that required a little bending of the rules. But before a race, they would never be so nervous as all the fliers that came before her would warn her about. Many would always around her before a race, trying to absorb some of the calm energy she released unknowingly. As soon as she would fly ahead, however, the calm they felt instantly begin to disappear.
However, it was only truly noticeable when Mahoutokoro was the host of a spectularly large fight between several students. Chiaki wasn't aware of the violence occuring in the grounds, so she observed through a window what all the fuss and bother was about. Instead, she was horrified by the brutal punches and kicks that were being thrown. However, as soon as she appeared in person, the fighting died down. Rage could still be seen in the fighters' eyes, but they were no longer fighting. And Chiaki had managed to stop it.
Everybody knew then that Chiaki's presence was... special. Something about the chaos and turbulence from her past meant that she was able to bring the sense of calm that was much needed by many students, and even some of the teachers on occasion.

Cat's Grace:
Reducio
Chiaki's ability to be stealthy came even before she was born. Her mother wasn't even aware she was pregnant with Chiaki until the second trimester, when she started showing symptoms. And then, even after birth, Chiaki had an innate ability to sneak around. She would regularly manage to escape the house when her parents were arguing, and arrive at her grandparents' via bus (that she had managed to sneak aboard). If her parents began to shout when she was in the room, she was easily able to sneak out (though due to the loud yelling it wasn't the most difficult).
After her grandparents' tragic passing in a car accident, Chiaki found that she was no longer able to escape to theirs when things became loud and violent at home. As a result, every time her parents fought for three weeks, she would climb from her bedroom window and run around her small seaside town, looking for a place to hide. And she managed to get pretty far several times. She could easily slip ino buildings or sites that she didn't realise she couldn't be in, and then be gone just as quickly before anybody noticed. Some of her favourite hiding spots were tucked away in overgrown corners of old or run down buildings that she had no business being in, but was also never caught in. There had been one occassion that she thought that she needed to run, but when the guards appraoched, somehow she managed to get away undetected. That was the closest she'd been to serious trouble, but it didn't stop her from returning to that spot.
This habit of sneaking about was just something that she couldn't shake when she arrived at Mahoutokoro. If noticed, people would comment how she skulked around like a cat in the background of almost every situation. Howeverhen she wasn't actively being her bubbly and cheerful self, she very easily blended into the background. Maybe it was because she was surprisingly short, or just wasn't the most noticeable when she wasn't speaking. This allowed her to get away with several midnight scrapes, especially when she would have her private midnight flying sessions with Hiro and Ayako and try to beat her own time of the fastest lap around the school on a broom. There was something soothing about the cold night air, and something thrilling about barely escaping serious trouble, whether it be at school or at the chaos which ought to be known as home.

Evasive Maneuvers:
Reducio
As Chiaki's third year at Mahoutokoro quickly approached, she had already gotten more involved with the school and its activities. Firstly, she'd managed to make her mark on the school's broom racing team, pushing her way forwards and making sure to further her abilities, especially when it came to ducking, weaving and dodging around objects as she pushed to fly at faster and faster speeds. Furthermore, she'd been working on bettering herself and abilities after the Hexwizard Tournament, realising just how out of her depth she had been when she had competed. Facing all of those older students had been absolutely terrifying, and she didn't enjoy feeling so unprepared.
Naturally stealthy and gifted with a feline-like ability to dodge and duck, it only took motivation and dedication for Chiaki to be able to improve her skills. On New Year, she made a promise to herself that by the end of the year, she would have worked on improving her abilities, especially when it came to dodging things, and that included people.
She'd use different exercises, employing her friends' help, such as having them throw pillows at her and have her dodge them, or tennis balls if she was on her broom. But that could only do so much. It wouldn't be the same as ducking branches or weaving through trees. So she made a schedule for herself, and pushed herself to stick to it. Every day, working on the smaller exercises, and twice a week, she would do a lap around the track. The repetition would help her, at least for now, with familiarising herself and allowing her prepare dodges and move out of the way, increasing her times as she shot around the racecourse.
At home during the holidays, she would also continue to work on this newfound talent that she was leaning into and continuously working to perfect. Slipping in and out, moving around things, she would work these exercises into her everyday routine, especially when she was just doing her standard chores. It allowed her to feel more accomplished as she worked on the menial tasks whilst her parents were out of the house.
Finally, she decided to test herself, to see if she was any closer to achieving her goal. She had her friends set up a course she could run through, setting a time in her head she wanted to complete it in. It began on the ground, to test her abilities normally, and then she would complete another on her broom, to make sure the abilities were evenly matched. Whilst her time wasn't as fast as she would've hoped, she had definitely improved, and her newly developed evasive skills were definitely something for her to be proud of.

Muggle Condition:
Reducio
Chiaki had always known her parents were both the sportier type of people, and they had often encouraged a healthy yet competitive spirit within her, which had led to quickly find sports at Mahoutokoro that she loved. However, it wasn't until they separated and she had begun going back and forth between their homes that she would truly realise the extent of this.

Her father had always been a bit of a sports fiend, and he had always encouraged Chiaki to play a sport, often regaling her with tales of his time as a competitive tennis player during his high school years. Whilst, as a muggle, he didn't fully understand the concept of wizarding world sports like broom racing or quidditch, he understood that she was competing, and that was enough for him to insist on keeping her skills sharp.

Every other day on the weeks she would stay with her father, he would drag her out to the public tennis courts at 8am sharp and make her play tennis with him. They'd always start out with simple exercises to test her accuracy, like trying to hit a tennis ball at a target, before moving on to playing an actual game. As much as she'd always grumble about the early morning starts, especially during her school holidays, she grew to enjoy the matches and treasured the time before it was over. The first time she had to switch to her mother's, her dad had only one request of her - to ensure she kept up her training, and she promised to do her very best to uphold that ask.

At her mother's house, Chiaki wasn't exactly sure how she was going to be able to keep up her promise to her father, but her problem luckily found a fairly easy solution through her mother, who had, after the divorce, seemingly taken an interest in the sport of archery. Whilst her mother would visit the local archery range, she would use the time to sneak out to local tennis courts and set up her own drills to keep up her abilities that she had carefully honed. It wasn't long before Chiaki's mother caught wind of this, however, and thus decided to bring her along to the range to pass along her newfound love of archery. Initially, archery was not one her strong suits, however after a year of practise when staying with her mother, Chiaki found that she had only gotten better with her aim, and, even more helpfully, these accuracy skills were transferable to her tennis matches with her father and for her sport at school.

The past year, when not at Mahoutokoro, Chiaki only found her fondness for muggle sports growing and growing as she spent more time at the tennis courts and the archery range, honing these newfound skills she had developed. Whilst they were not perfect just yet, she was confident in her abilities, and knew that this would all prove worth it in the end.

Fearless:
Reducio
From the scared, timid kid she had used to be in her earlier years at Mahoutokoro, Chiaki had grown and matured a lot more in that time. The slight tremble in her voice whenever she spoke up had long since vanished, and she could confidently stand her ground against others that argued back. It may have been the small things, but anyone that had known Chiaki long enough couldn't deny the change in her demeanour from her childhood.

She'd spent so long feeling worried or scared of upsetting others, overthinking the consequences of what could have happened, that she had gotten lost in her own head too many times, and in all honesty, it was something she disliked strongly. This feeling, the anxiety, it kept her docile and quiet, and if she had learnt anything during her time at Mahoutokoro, it was that staying quiet often didn't help produce the same results as when you spoke up against any wrongs or injustice that you witnessed.

Of course, this want for some newfound bravery was much easier said than done. But Chiaki had always heard the saying 'fake it until you make it', and she had to internalise this. It had not been quick progress by any means - she had known this was a quality of hers that she had to keep working on, even if it would take her years to reach the end goal.

And it had taken years. Years of small yet momentous efforts, of not taking the easy decision to back away, run and hide, or lie to pacify a situation; these may have seemed insignificant to others, but to Chiaki, they had been a very big deal when she had made those choices. It marked a point of conscious change for her - she was not about to roll over and be docile once again. Wanting peace didn't mean she had to simply be walked over.

By her fifth year, Chiaki finally felt as if she could see the results of years of trying to put herself out there. The nerves were practically no longer an issue, and she felt no more anxiety towards anything or anyone - however formidable they seemed, she knew that she didn't have to be scared of them. There would still be times where the doubt would creep into her mind, but she had trained herself to ignore it, and persevere regardless. After all, overcoming any initial fear was the most difficult step, and even though it had taken some time, she had finally managed to do that, and her life was better for it.


Spells and Potions:
(as copied from the accurate list in my ency)
spells
Reducio
First Year
Dancing-Feet Spell • Tarantallegra - Charms 1
Levitation Charm • Wingardium Leviosa - Charms 2
Wand-Lighting Charm • Lumos - Charms 3
Wand-Extinguishing Charm • Nox - Charms 3
Locking Charm • Colloportus - Charms 4
Unlocking Charm • Alohomora - Charms 4
Umbrella Spell • Pluvia Velo - Charms 5
Whistle to Watch • Tunc Sibilus - Transfiguration 1
Snail to Teapot • Choclea Bibe - Transfiguration 2
Glass to Sand • Quarzicum - Transfiguration 2
Sauce-Making Spell • Condimentum - Transfiguration 3
Matchbox Transformation Spell • Flintifors - Transfiguration 4
Matchstick to Needle • Conmutocus - Transfiguration 4
Untransfiguration • Reparifarge - Transfiguration 5
Green Sparks Charm • Verdimillious - DADA 1
Red Spark Charm • Periculum - DADA 1
Curse of the Bogies • Mucus ad Nauseam - DADA 2
Knockback Jinx • Flipendo - DADA 3
Smokescreen Spell • Fumos - DADA 4
Knife to Paper Airplane • Cultrofors - DADA 5
Eyeglass Repair Charm • Oculus Reparo - HoM 1
Sneezing Hex • Steleus - HoM 2
Bubble-Producing Charm • Bullarum Immortalem - HoM 3
Scouring Charm • Scourgify - HoM 3
Passage Opening Charm • Dissendium - HoM 4
Mice to Snuffboxes • Muspyxis - HoM 5
Opening Charm • Aberto - Astronomy 1
Take Root • Anathema Daphnis - Astronomy 2
Shooting Spell • Jaculor - Astronomy 3
Snowflake-Creating Spell • Nix Facitur - Astronomy 4
Bewitched Snowballs • Nive Percutio - Astronomy 5
Fire-Making Spell • Incendio - Herbology 2
Extinguishing Charm • Extinguo - Herbology 3
Clothing Ignition Spell • Lacarnum Inflamari - Herbology 4
Tickling Hex • Titillando - Herbology 5
Four-Point Spell • Point Me - Flying 3

Second Year
Engorgement Charm • Engorgio - Charms 5
Shrinking Charm • Reducio - Charms 5
Purple Firecrackers-Conjuration Charm • Violaceous - Transfiguration 2
Tongue-Tying Spell • Mimblewimble - DADA 2
Disarming Charm • Expelliarmus - DADA 3
Bluebell Flames • Caeruleus Inflamarae - DADA 4
Fur Growing Spell • Furrure Cresco - DADA 5
Cascading Jinx • Ingens Explosiones - Astronomy 1
Hot-Air Charm • Aer Calidus - Astronomy 2
Sun-Light Charm • Lumos Solem - Astronomy 3
Weather-modifying Charm • Metelojinx - Astronomy 4
Weather-modifying Countercharm • Meteolojinx Recanto - Astronomy 4
Weather-modifying Charm Variant • Meteolojinx - Astronomy 5
Atmospheric Charm • Caelum Muto - Astronomy 5
Blue Sparks Charm • Caerulimillious - Astronomy 5
Fire-Making Spell • Incendio Duo - Herbology 1
Slug-Vomiting Charm • Slugulus Eructo - Herbology 1
Severing Charm • Diffindo - Herbology 2
Flower-Conjuring Spell • Orchideous - Herbology 3
Worm-Conjuring Spell • Vermiculus - Herbology 4
Butterfly-Conjuring Spell • Lepidterio - Herbology 4
Pumpkin-Head Jinx • Melofors - Herbology 5
Slippery Jinx • Lubricus - Flying 1
Fiery Script Charm • Flagrate - HoM 1
Stairs-into-Slide Charm • Glisseo - HoM 2
Softening Charm • Spongify - HoM 2
Paper Mending Charm • Papyrus Reparo - HoM 3
Packing Charm • Pack - HoM 3
Reviving Spell • Rennervate - HoM 4
Flask-conjuration spell • Potiri Putine - HoM 5

Third Year
Bandaging Charm • Ferula - Charms 1
Wind Jinx • Ventus - Charms 2
Wand-Lighting Charm Duo • Lumos Duo - Charms 3
Radiant Wand-Lighting Charm • Lumos Maxima - Charms 3
Summoning Charm • Accio - Charms 4
Banishing Charm • Depulso - Charms 4
Singing Jinx • Cantis - Charms 5
Healing Charm • Reparifors - Transfiguration 1
Guinea Fowl to Guinea Pig • Avum Porcus - Transfiguration 2
Porcupine [or Hedgehog] to Pincushion • Hystrifors - Transfiguration 2
Teapot to Gerbil • Jerbollam - Transfiguration 3
Teapot to Rat • Ratollam - Transfiguration 3
Teapot to Ferret • Migaleollam - Transfiguration 3
Teapot to Tortoise • Terachelys - Transfiguration 3
Teacup to Tortoise • Tazachelys - Transfiguration 3
Tail-Growing Hex • Cauda Incrementum - Transfiguration 4
Fish Transformation Spell • Piscifors - Transfiguration 5
Fish to Flower • Piscimutatio - Transfiguration 5
Teddy Bear to Spider • Arachmutatio - Transfiguration 5
Boggart-Banishing Spell • Riddikulus - DADA 1
Revulsion Jinx • Relashio - DADA 2
Snake Summons Spell • Serpensortia - DADA 3
Snake-Vanishing Spell • Vipera Evanesca - DADA 3
Full Body-Bind Curse • Petrificus Totalus - DADA 4
Teeth Growing Hex • Densaugeo - DADA 5
Hovering Charm • Sublevo Brevis - Astronomy 1
Freezing Spell • Glacius - Astronomy 2
Knee-Reversal Hex • Retro Genibus - Astronomy 3
Rotation Charm • Circumrota - Astronomy 4
Window Shattering Spell • Finestra - Astronomy 5
Descension Spell • Descendo - CoMC 1
Spider Conjuration Spell • Arachnos - CoMC 2
Hair Thickening Charm • Crassus - CoMC 3
Owl to Opera Glasses • Speculafors - CoMC 4
Water-Heating Spell • Aqua Fervens - Divination 1
Cracker Jinx • Nec Divinos Crepitus - Divination 2
Ascension Spell • Alarte Ascendare - Divination 2
Cheering Charm • Serenate - Divination 3
Bravery Charm • Animosus - Divination 4
Sealant Charm • Consigno - Divination 5
Jelly-Brain Jinx • Wibbli Cogitatus • Runes 1
Twitchy Ears Hex • Trementes Aures • Runes 3
Gripping Charm • Inhaeresco - Flying 1
Hurling Hex • Iacta - Flying 2
Vinegar to Wine • Acetum Reverto - HoM 1
Litterbox to Wildebeest • Arcacas Invacca - HoM 2
Water Repelling Charm • Impervius - HoM 3
Leg-growing Charm • Concalo Crura - HoM 4
Desk into Pig Spell • Corpus Porcus - HoM 5
Candle to Rabbit • Lucerna Lepus - Herbology 2
Ears to Kumquats • Aurisponica - Herbology 3
Rose Growth Spell • Herbivicus Rosa - Herbology 4
Shrinking Spell • Diminuendo - Herbology 5

Fourth Year
Amplifying Charm • Sonorus - Charms 1
Quieting Charm • Quietus - Charms 1
Minor Healing Charm • Episkey - Charms 2
Blockage Clearing Spell • Anapneo - Charms 2
Muffliato Charm • Muffliato - Charms 5
Mice Transformation Spell • Snufflifors - Transfiguration 2
Ducklifors Jinx • Ducklifors - Transfiguration 2
Bubblehead Charm • Aspira - DADA 1
Somnambulist Charm • Somnambulus - HoM 1
Instant Scalping Hex • Trichaufero - Astronomy 1
Hair Loss Curse • Calvorio - Astronomy 1
Pepper Breath Hex • Draco Spiritus - CoMC 3
Teeth-straightening Spell • Recto dente - Divination 2
Structure Building Charm • Erecto - Divination 4
Broom Jinx • Indomitus - Flying 2
Mobiliarbus Charm • Mobiliarbus - Flying 3


potions
Reducio
Year 2
Drowsiness Draught (First Lesson)
Sleeping Draught (First Lesson)
Murtlap Essence (Second Lesson)
Pepperup Potion (Second Lesson)
Anti-Paralysis-Potion (Third Lesson)
Black-Fire-Potion (Third Lesson)
Deflating Draught (Fourth Lesson)
Swelling Solution (Fourth Lesson)
Calming Draught (Fifth Lesson)
Gregory’s Unctuous Unction (Fifth Lesson)

Year 3
Grand Pepperup Potion (First Lesson)
Mandrake Restorative Draught (Second Lesson)
Revive Potion (Second Lesson)
Befuddlement Draught (Third Lesson)
Laugh Inducing Potion (Third Lesson)
Bulgeye Potion (Fourth Lesson)
Fire Breathing Potion (Fourth Lesson)
Memory Potion (Fifth Lesson)
Scintillation Solution (Fifth Lesson)
Madam's Glossy Silver Polish (CoMC First Lesson)
Pet Tonic (CoMC Fifth Lesson)
Replenishing Potion (Astronomy Third Lesson)

Year 4
Fatiguing Infusion (First Lesson)
Weakness Potion (First Lesson)
Garroting Gas (Fourth Lesson)
Erumpent Potion (Fourth Lesson)

Last edited by Chiaki Hiroi on 2 Aug 2025, 05:29, edited 1 time in total.

PC: Pax Zhang || iNPC: Chiaki Hiroi

1 Aug 2025, 05:47
 Broom Racing  Interschool vs Mahoutokoro  Summer 2025 
Image
Made by Maximilien de Fostoncy
Date : August 23rd, 2025
Color code : Written|Thought|Said
With one strong swing of his body, Jason returned on to his broom. There was no other action he could take in this situation except of remount. He could see the person from the opposing team that he had blatched earlier did the same thing. He didn't know what was happening there in front of him, but from the moderator's words, there might be occurrence of something unexpected. Whatever it was, he had already locked his action for the next round.
WC : 81/50
Action : As strategized
Interacting with : The Interschool Team.
Broom : Silver Arrow (+3 to all stats)
Stats without broom : STA 8| EVA 10 | STR 7 | WIS 10 | ARC 2 | ACC 11
Stats with broom : STA 11| EVA 13 | STR 10 | WIS 13 | ARC 5 | ACC 14
Reducio
- JASON'S TRUNK -
Statistics
STA 8| EVA 10 | STR 7
WIS 10 | ARC 2 | ACC 11
Spells Known
Reducio
FIRST YEAR

Charms
The Dancing Feet Spell - Tarantallegra
The Mending Charm - Reparo
The Levitation Charm - Wingardium Leviosa
The Wand-Lighting Charm - Lumos
The Wand-Extinguishing Charm - Nox
The Locking Charm - Colloportus
The Unlocking Charm - Alohomora
The Umbrella Spell - Pluvia Velo

Transfiguration
Whistle to Watch - Tunc Sibilus
Snail to Teapot - Choclea Bibe
Glass to Sand - Quarzicum
Sauce-Making Spell - Condimentum
Matchbox Transformation Spell - Flintifors
Matchstick to Needle - Conmutocus
Untransfiguration - Reparifarge

Defense Against the Dark Arts
Red Sparks Charm - Periculum
Green Sparks Charm - Verdimillious
Curse of the Bogies - Mucus ad Nauseam
The Knockback Jinx - Flipendo
Smokescreen Spell - Fumos
Knife to Paper Airplane - Cultrofors

History of Magic
The Eyeglass Repair Charm - Oculus Reparo
The Sneezing Hex - Steleus
The Bubble-Producing Charm - Bullarum Immortalem
The Scouring Charm - Scourgify
Passage Opening Charm - Dissendium
Mice to Snuffboxes - Muspyxis

Astronomy
Opening Charm - Aberto
Take Root - Anathema Daphnis
The Shooting Spell - Jaculor
Snow Flake Creating Charm - Nix Facitur
Bewitched Snowballs - Nive Percutio

Herbology
The Fire Making Spell - Incendio
The Extinguishing Spell - Extinguo
The Clothing Ignition Spell - Lacarnum Inflamari
Tickling Hex - Titillando

Flying
The Four-Point Spell - Point Me


SECOND YEAR

Charms
General Counter-Spell - Finite Incantatem
Freezing Charm - Immobulus
Revelio Charm - Revelio
Illegibility Charm - Illegibilus
Slowing Charm - Arresto Momentum
Engorgement Charm - Engorgio
Shrinking Charm - Reducio

Transfiguration
Avifors Spell - Avifors
Purple Firecrackers-Conjuration Charm - Violaceous
Color-Changing Charm - Colorvaria
Clothing Color-Changing Charm - Multicorfors
Hair Color-Changing Charm - Crinus Muto
Squiggle Quill Spell - Vermiculafors
Gluing Spell - Epoximise
Hardening Charm - Duro

Defense Against the Dark Arts
Blindfolding Spell - Obscuro
Tongue-Tying Spell - Mimblewimble
Disarming Charm - Expelliarmus
Bluebell Flames - Caeruleus Inflamarae
Fur Growing Spell - Furrure Cresco

History of Magic
Fiery Script Charm - Flagrate
Stairs-into-Slide Charm - Glisseo
Softening Charm - Spongify
Paper Mending Charm - Papyrus Reparo
Packing Charm - Pack
Reviving Spell - Rennervate
Hive-conjuring spell - Cutem Uro
Flask-conjuration spell - Potiri Putine

Astronomy
Cascading Jinx - Ingens Explosiones
Hot-Air Charm - Aer Calidus
Sun-Light Charm - Lumos Solem
Weather-modifying Charm - Metelojinx
Weather-modifying Countercharm - Meteolojinx Recanto
Weather-modifying Charm Variant - Meteolojinx
Atmospheric Charm - Caelum Muto
Blue Sparks Charm - Caerulimillious

Herbology
Fire-Making Spell - Incendio Duo
Slug-Vomiting Charm - Slugulus Eructo
Severing Charm - Diffindo
Flower-Conjuring Spell - Orchideous
Worm-Conjuring Spell - Vermiculus
Butterfly-Conjuring Spell - Lepidterio
Pumpkin-Head Jinx - Melofors
Tickling Charm - Rictusempra

Flying
Slippery Jinx - Lubricus


THIRD YEAR


Potions Known
Reducio
FIRST YEAR

Potions
Cure for Boils
Herbicide Potion
Forgetfulness Potion
Antidote to Common Poisons
Antidote to Uncommon Poisons
Bruise Removal Paste
Burn Healing Paste
Babbling Beverage
Confusing Concoction
Dizziness Draught
Muffling Draught
Dogsbreath Potion

Herbology
Pompion Potion


SECOND YEAR

Potions
Drowsiness Draught
Sleeping Draught
Murtlap Essence
Pepperup Potion
Anti-Paralysis Potion
Black-Fire-Potion
Deflating Draught
Swelling Solution
Calming Draught
Gregory’s Unctuous Unction


THIRD YEAR



"Be the main character of your own life."
Sere Nade | Jason Aguilar

1 Aug 2025, 15:44
 Broom Racing  Interschool vs Mahoutokoro  Summer 2025 
Image
August 23rd 2025
Mentions: @Kiyoshi Sato, @Katsuro Souto, @Chiaki Hiroi, @Maria Leung de Almeida
Japanese -English - Thoughts

For a while, he had actually felt in control of himself. But then the broom had dipped, swivelling sideways and Hikari dropped from it before he could even register what had happened. It was probably a matter of five seconds, but for a brief moment, time seemed to slow. He had been suspended in air, weightless, with only enough time to think, Well, that’s unfortunate.

The ground arrived soon after. He winced as he landed on the ground with an unceremonious thump, limbs sprawled out in all directions. Right. That went well. He stood up with a sigh, dedicating himself to finding his broom, hoping that the others hadn’t gone down as spectacularly as he just had.
Action:
As Strategized

Broom:
Nimbus 1001 - + 2 wisdom, +2 strength, + 1 evasion, Top Speed 6

Stats:
Sta: 6 | Eva:7(8) | Str: 4(6) | Wis: 8(10) | Arc: 3 | Acc: 7

Abilities:
Metamorphmagus (Skilled Transfigurer) | Keen Eye

Reducio
Game Master wrote: 30 Apr 2025, 15:58
✦•······················•✦TRUNK✦•······················•✦
✦•······················•✦•······················•✦
STATISTICS AND ABILITIES
Statistics:

Stamina: 6
Evasion: 7
Strength: 4
Wisdom: 8
ArcPower: 3
Accuracy: 7
Abilities:


Special Race: Metamorphmagus
Year 1: Minor Appearance Shift. Skilled Transfigurer.
Year 2: Keen Eye
Reducio
When growing up with a younger brother who seemed to have trouble following him around everywhere, one often learnt to avoid potential catastrophes in the nick of time. A flower pot about to fall, a dirt mark on the floor that hadn't been there the previous day, Hayato stealing his food.

Besides Hikari had been an observer since he was a child. Less talking, more listening, looking, watching; all of these had been ingrained in him as the oldest son of the Fujimoto family.

And he noticed things.

And it was not in the "he has good instincts" kind of manner. No, he really noticed, and often, he found himself studying it all. His father's crooked tie after returning from work, the quill on the professor's desk, angled a few degrees off the remaining, a book which had been placed with the wrong series. He had an eye trained like a lens, sharp, precise and observing.

Then, of course, came his art.

Hikari saw the world in brushstrokes. People looked and moved on, but Hikari stayed, lingered, because in painting, everything was details. Six years of painting had trained him, sharpened him to look, to study, to remember. To paint well, one had to look closely. The soft colors, the hidden shadows, to spot the pink behind the clouds or the various shades of orange and red of the sun.

Now, it had become a habit.

His eyes were always moving, analyzing, every perfection, every imperfection, shapes, lines, colors, textures. The world was a canvas, full of flaws and beauty. And there was always something worth recording. Hidden details which were often overlooked by an untrained eye but Hikari never missed them: The slight asymmetry in a person's eyes or smile, fabric folds around knees, elbows or collars, different shades of shadows besides black and grey, purples, pinks, blues and even reds.

This little developed skill helped Hikari quite often. One of the best things about it was that he rarely misplaced his things. Even in the rare occasions where he did not feel like cleaning after himself, his room was more of an organised mess compared to his brother who could never find anything in his room when he needed to.

There was a kind of safety in that, he thought. The world was forever shifting, living. But as long as he kept watching, really watching, nothing could catch him by surprise.

Year 3:
Year 4:
Year 5:
Year 6:
Year 7:

1 Aug 2025, 17:12
 Broom Racing  Interschool vs Mahoutokoro  Summer 2025 
Image
Mentioning | Hikari Fujimoto, Maria Leung de Almeida, Alemayehu Ngeni Bekele
English | French

Taking a short break before he resumed his flight was tempting, especially when he had an idea of what to do. Just a flicker of his wrist, and Maxi stepped back into his comfort zone. He watched the Broom Jinx satisfactorily split into two and veered towards their respective targets, hitting them and causing those brooms to buck. He was a bit astonished to spot both younger players falling off their brooms. Uh-huh. Didn’t expect that to take effect that soon.

Out of the corner of his eye, he saw @Alemayehu Ngeni Bekele cast a spell aimed at him, presumably Alarte Ascendare. Maxi willingly accepted the aid, not attempting to dodge. He levitated above the track, grinning back at Alemayehu, dreaming merrily of a smooth ride from now on… Wait. He sensed something wrong. Something that usually wouldn’t happen when one was elevated. Alemayehu’s spell was…simply perfect. A textbook example, which, unfortunately, brought out the aggressive side of the spell.

“Ale,” he said, faintly, unconsciously opting for the diminutive of the Uagadou boy’s name. “My dear Alemayehu…” Maxi gripped the handle, helplessly shaking his broom, only to confirm that he was really stuck high up in the air. “I mean, thanks a lot, but I think it’s a little over the top…”
Action: Doing as strategised.
Broom: Starsweeper XXI [+3 to all stats; top speed 6; special action speed-dodge] | Compass Attached
Stats: Stamina 10 (13) | Evasion 14 (17) | Strength 9 (12) | Wisdom 16 (19) | Arcane Power 8 (11) | Accuracy 14 (17)
Abilities: Lovely Creature | Perfectionist I & II | Spell Spread | Non-Human Enthusiast | Wandmaker [Horned Serpent Horn]

Maximilien de Fostoncy · Beauxbatons
"Just call me Maxi."
Hufflepuff · Lindsey Springhall
"Or, have some lemonade."