Broom Racing HUFFLEPUFF vs. GRYFFINDOR - SPRING 2024

Image posted by the member
English | Parseltongue
interacting: @Piérre Marchonné
The newest lion was in high spirits despite getting knocked off his broom at the beginning. As they both lifted air—finally—Della found her spirits rising, too.

"That's just the way to think about it." She remarked to Pierré before setting her broom straight and aiming toward the course. It was never too late.
Image posted by the member
Credit to Xailah Alptraum
Action: as strategized
Stats: stamina: 6 9 | evasion: 15 18 | strength: 3 6 | wisdom: 9 12 | arcane power: 5 8 | accuracy: 10 13
Abilities: Evasive Maneuvers (10% auto-dodge) | Snake Spy: Unit 20 Vines
Broom: Silver Arrow (+3 all stats)
Top Speed: 5

sta 8 - eva 16 - str 5 - wis 11 - arc 5 - accuracy 13 |||| Parselmouth - Evasive Maneuvers - Beast Master
also Ruckus Weems | Quentin Gagné
Broom Racing HUFFLEPUFF vs. GRYFFINDOR - SPRING 2024
ROUND 3
A note to all players: The word count minimum is 50 words. The next deadline to post and submit strategy is 120 hours from the time this is posted. If you believe a mistake has been made in the calculations of this round, please reach out to a broom racing moderator (any of the team captains/cocaptains) ASAP so it can be addressed promptly.
Average Racer Stats for Obstacle DCs: 11 (accuracy), 9 (stamina), 5 (strength), 10 (wisdom)
Average Wisdom of Team Hufflepuff + 10: 21 (Cheating DC for Team Gryffindor)
Average Wisdom of Team Gryffindor + 10: 20 (Cheating DC for Team Hufflepuff)
DEFENSE
Xailah transforms into Linda!
50% chance for Hufflepuff attacks to be misdirected from real Linda!
Serena activates her Starsweeper's Speed-Dodge ability! Cool down in 3 rounds.
No attack spells are directed at Serena; she will auto-dodge the Cockatrice's attack by default.
ATTACKS
Dorion uses their Spell Spread ability to cast Relashio at Xailah and Fang's brooms!
Error: Both targets are further than one unit from each other. (Xailah's starting unit = 6, Fang's starting unit = 8 ) Only one target shall be picked for attack.
t!choose: Xailah
WDC: 20 (+2 Fang's LC) (+2 Spell Spread) = 24
Dorion's wisdom = 4 + 13 = 17 failure
Dorion fails to cast!
Simon attempts to blatch Fang
Simon's bright light acc + green sparks auto-fail (procs on 1, 2 & 3): 1 success
Simon fails to blatch Fang!
A quick, heartfelt swing of Pierre could be seen by Vale in the midst of seeing faulty attacks by the Hufflepuffs! Looks like the Hufflepuffs are going to have a bitter time now, with Dorion failing to even cast whatever they had planned. And Simon missed his target completely! Did he even look at where he was going? His eyes must've been truely out of sorts from the terrible sunlight that dared to burn all eyeballs.

"The Hufflepuffs bid a terrible struggle against their sworn enemies, but failed to meet the mark! Such a silly mistake on their end! Everyone knows you need an alibi prepared before you commit a murder! But what's this? Pierre takes a swinging dive forward! A brave move as he shrugs off the mortal dangers ahead of him!" Vale shrugged her shoulders, brushing off her words as commonplace. Prehaps they were when it came to such a death-seeking sport like broom racing.
Starting Line
Della
Alley-oop'd Pierre! Pierre will move an additional unit (5 + 1 = 6) with a 5% stacking auto-fail against obstacles! (Della's strength = 6 / 5 = 1 unit)
Della stays here.
Pierre starts here.
Unit 1 | Narrow Passageway [Easy] (ADC 16)
Pierre
5% alley-op autofail (procs on 1): 5 failure
Pierre's accuracy = 3 + 16 (-4 broom speed) = 15 failure
Pierre is damaged by 5 (bs) x 10 = 50
Unit 2 | Narrow Passageway [Moderate] (ADC 21)
Pierre
5% alley-op autofail (procs on 1): 9 failure
Pierre's accuracy = 14 + 16 (-4 broom speed) = 26 success
Reyna starts here.
...
Unit 4 | Empty
George and AF start here.
Unit 5 | Bright Light [Near-Impossible] (SDC 25)
Gryffs Ryffs
Pierre:
sta = 10 + 10 = 20fail
Pierre is affected by bright light 10% wis/acc autofail for (DC - check result; 25 - 20) 5 rounds
Huffles Duffles
Reyna:
sta = 16 + 11 = 27 pass
George:
sta = 5 + 10 = 15 fail
George is affected by bright light 10% wis/acc auto fail for (DC - check result; 25 - 15) 10 rounds
AngelFyre:
sta = 12 + 13 = 25 pass
And even more victims to the burning light! Despite his bravery, even Pierre would be burned at the stake like his fellow team mates and opponents. George would do the same. But what was pain without a touch of a charring burn?

"AngelFyre, George, and Pierre attempt to catch up into the lead! Oh? But it looks like only AngelFyre would be the victor of survival this time around, pushing through the blinding light that dare ensnares the grounds! Huh, wonder why nothing's on fire yet...I was sure the wood was dry enough today..."
Unit 6 | Heat [Moderate] (SDC 18)
Gryffs Ryffs
Pierre:
sta = 13 + 10 = 23 pass
Huffles Duffles
Reyna:
sta = 16 + 11 = 27 pass
AngelFyre:
sta = 18 + 13 = 31 pass
George:
sta = 15 + 10 = 19 pass
Pierre ends here.
Xailah and Serena start here.
A sigh escaped Vale's lips. Even more somehow avoid the sweating heat below them. Really, nothing was on fire so far. It made Vale scratch her head. Would people notice if she moved around to set a few things on fire? Pierre appears to break away from the heat with the various Hufflepuffs in line with him.

"Aaand more survive the burning heat. Man, is the wood damp or something? But no need to fear! They'll be in turn to experience the everlasting pain of the great Cockatrice! And would you...huh? Is that...Linda, storming through once more? Huh. Well, she's closing forward once more!"
UNIT 7 | Empty
Julia returned to her broom.
Dorion and Simon starts here.
Reyna ends here.
Xailah, George, AngelFyre and Serena continues onwards...
More racers started to mingle together. Finally! The onlooming danger was coming, to assure a fearsome fate! Vale was rather jealous.
UNIT 8 | Cockatrice
Gryffs Ryffs
Xailah:
wis = 10 + 19 = 29
29 > 25 -> Fire Breath
broom auto-hit (procs on 1): 4 failure
eva = 16 + 20 (-5 broom speed) = 31
31 > 25
Xailah dodges the Cockatrice's Fire Breath!
Huffles Duffles
Serena:
Serena auto-dodges the Cockatrice's attack due to her starsweeper broom ability!
wis = 18 + 18 = 36
36 > 25 -> Fire Breath
Serena auto-dodges the Cockatrice's fire breath!
Dorion:
wis = 11 + 13 = 24
24 < 25 -> Stare Down
Dorion is affected by Slowness for 3 rounds! (This round and the next 2 rounds).
-2 Accuracy, -2 Evasion, and -4 strength

George:
wis = 7 + 16 = 23
23 < 25 -> Stare Down
George is affected by Slowness for 3 rounds! (This round and the next 2 rounds).
-2 Accuracy, -2 Evasion, and -4 strength

Simon:
wis = 17 + 11 = 28
28 > 25 -> Fire Breath
green sparks auto-fail (procs on 1): 9 failure
eva = 1 + 13 (-3 broom speed) = 11
11 < 25
Simon is hit with the Cockatrice's Fire Breath!
Simon is damaged by 125 and experiences the sear effect (10% more damage) for the rest of the race!

AF:
wis = 3 + 12 = 15
15 < 25 -> Stare Down
AF is affected by Slowness for 3 rounds! (This round and the next 2 rounds).
-2 Accuracy, -2 Evasion, and -4 strength
Fang starts here.
Xailah, Serena, George, Simon, Dorion and AngelFyre continues onwards...
Even Vale was in awe in watching the infamous...Linda? Linda swift through the Cockatice's fire-y breath in such a clean manner. With Serena doing so as well. The rest of the Hufflepuffs, however, weren't as lucky as to avoid the judgemental stare of the giant beast.

"And so the Cockatrice dares to set its eyes upon the Hufflepuffs once more! But the Cockatrice takes Linda...Linda? Well, Linda and Serena through its fire-y breath! Hm, I sure wish I was a cockatrice. I'd just burn everything up without a second thought-! Oh! Simon receives the fire-y breath! And he's showing us a wonderful example as to why one shouldn't allow a Cockatrice to burn them alive! Uh...does anyone know where Xailah went?"
UNIT 9 | Trees [Easy] (ADC 12) // 3 rolls
Gryffs Ryffs
Xailah:
broom auto fail (procs on 1): 1, 6, 3 -> success, fail, fail
acc = 13, 16 +20 (-5 broom speed) = 28, 31 -> pass, pass
Xailah is damaged by 1 trees x (bs (6) x 10) = 60
Fang:
bright light auto fail (procs on 1): 9, 7, 4-> fail, fail, fail
acc = 19, 4, 4+ 14 (-4 broom speed) (-2 slowness) = 27, 12, 12 -> pass, pass, pass
Fang is damaged by 2 trees x (bs (5) x 10) = 100
Error: Fang passed all rolls due to a miscalculated number.
Huffles Duffles
Serena:
Overheat: +3 DC = 15
broom auto-fail + bright light acc auto fail (procs on 1 & 2): 10, 2, 2 -> fail, success, success
acc = 10 + 21 (-5 broom speed) = 26 pass
Serena is damaged by 2 trees x (bs (6) x 10) = 120
Dorion:
bright light auto fail (procs on 1): 6, 1, 5 -> fail, success, fail
acc = 9, 4 + 16 (-3 broom speed) (-2 slowness) = 20, 15 -> pass, pass
Dorion is damaged by 1 trees x (bs (4) x 10) = 40
George:
bright light auto fail (procs on 1): 3, 1, 3 -> fail, success, fail
acc = 11, 8 +16 (-4 broom speed) (-2 slowness) = 21, 18 -> pass, pass
George is damaged by 1 trees x (bs (5) x 10) = 50
Simon:
bright light + green sparks auto fail (procs on 1, 2, & 3): 6, 10, 5 -> fail, fail, fail
acc = 10, 3, 19 +11 (-3 broom speed) = 18, 11, 27 -> pass, fail, pass
Simon is damaged by 1 trees x (bs (4) x 10) = 40
Sear effect (10% more damage): 40(10%) = 4 -> 40 + 4 = 44

AF:
acc = 12, 14, 4 +12 (-4 broom speed)(-2 slowness) = 18, 20, 10 -> pass, pass, fail
AF is damaged by 1 trees x (bs (5) x 10) = 50
Error: AF passed all rolls due to a miscalculated number.
Dorion, George, Simon, AF, and Xailah end here.
Serena and Fang continues onwards...
UNIT 10 | Trees [Mod] (ADC 17) // 3 rolls
Linda removed her blindfold.
Serena:
Overheat: +3 DC = 20
broom auto-fail + bright light acc auto fail (procs on 1 & 2): 2, 7, 9 -> success, fail, fail
acc = 14, 12 + 21 (-5 broom speed) = 30, 28 -> pass, pass
Serena is damaged by 1 trees x (bs (6) x 10) = 60
Fang:
bright light auto fail (procs on 1): 9, 2, 1-> fail, fail, success
acc = 11, 20 + 14 (-4 broom speed) (-2 slowness) = 19, 28 -> pass, pass
Fang is damaged by 1 trees x (bs (5) x 10) = 50
"Wow! Looks like the trees were getting a beating as much as the racers going through them! Fang and Serena seem to be pushing through it all regardless! But they have a foreboding danger ahead of them! Just what might it be, folks? Take a guess! It burns all victims at even hotter temperatures than even a cockatrice! And look to the ground to see...Linda?! Uh...am I having a heat stroke? Well, erm...Linda appears to work her way through breaking the blindfold off of herself! Suppose she'll need to in the near ending of the race!"

It appeared while a couple racers were still caught in the midst of the trees, two were able to pop out further than the others. Serena, and Fang! Fang yet still takes the lead, pushing just by Serena with a harsh push!
UNIT 11 | Trees [Hard] (ADC 22) // 3 rolls + Ashwinder Eggs (WDC 20)
Serena:
Overheat (Ashwinder Eggs): +3 DC = 23
Does Serena see the Ashwinder Eggs?
wis = 20 + 18 = 31 > 23
Serena spots the Ashwinder Eggs! She passively casts Snowflake-Creating Spell and extinguished them.
Overheat (Trees): +3 DC = 25
broom auto-fail + bright light acc auto fail (procs on 1 & 2): 4, 3, 7 -> fail, fail, fail
acc = 20, 10, 7 + 21 (-5 broom speed) = 36, 26, 23 -> pass, pass, fail
Serena is damaged by 1 trees x (bs (6) x 10) = 60
Fang:
bright light auto fail (procs on 1): 4, 10, 2 -> fail, fail, fail
acc = 15, 13, 16 + 14 (-4 broom speed) (-4 slowness) = 21, 19, 22 -> pass, pass
Fang is damaged by 2 trees x (bs (5) x 10) = 100
Unit 12 | Empty
Serena ends here.
Fang continues onwards...
Unit 13 | Empty
Fang ends here.
Serena, with her endearing mercy to those around her, caught the secret ashwinder eggs and was able to get rid of them in time before they would burn the trees. Vale kicked her legs in anger. No victims to fire. Sigh.

"Well, nevermind folks. Looks like Serena doesn't like burning surprises and kept the ashwinder eggs cold. A helpful decision made that might be her folly, with Fang racing by with ease! Will Fang keep the lead in these possible last moments? Or will she be sent to an early grave along with her team? Or will the Hufflepuffs break through it all, proving themselves as victors once more in the biggest race yet?! Hold onto your seats folks!"
Round Outcome
Team Hufflepuff
@Dorion Anderson is in unit 9. [1420/1500] [posted] [posted] [posted] | 10% wis/acc auto-fail 4 rounds // slowness (-2 acc, -2 eva, -4 str) 3 rounds
@Serena Towers is in unit 12. [638/1300] [posted] [posted] [posted] | bleeding (49) // 10% wis/acc auto fail 8 rounds // overheated DC +3 rest of race
@Simon Kincaid is in unit 9. [981/1200] [posted] [posted] [posted] | 20% green spark auto fail 2 rounds // 10% wis/acc auto-fail 9 rounds // sear effect (10% more damage)
@George Henry is in unit 9. [1010/1000] [posted] [posted] [posted] | 10% wis/acc auto-fail 10 rounds // slowness (-2 acc, -2 eva, -4 str) 3 rounds
@Reyna Evergreen is in unit 7. [985/1100] [posted] [posted] [posted]
@AngelFyre McCubbin is in unit 9. [957/1300] [posted] [posted] [posted] | bleeding (35) // slowness (-2 acc, -2 eva, -4 str) 3 rounds
Team Gryffindor
@Xailah Alptraum is in unit 9. [1440/1500] [posted] [posted] [posted] | Transformed: Linda (50% misdirection)
@Della Barfield is in unit 0. [775/900] [posted] [posted] [posted]
@Fang Hui-Ying is in unit 13. [1000/1100] [posted] [posted] [posted] | 10% wis/acc auto-fail 5 rounds // slowness (-2 acc, -2 eva, -4 str) 2 rounds
@Julia Jenkins is in unit 7. [850/1000] [posted] [posted] [posted] | 10% wis/acc auto-fail 13 rounds
@Linda Ramirez is in unit 10. [275/900] [posted] [posted] [posted]
@Piérre Marchonné is in unit 6. [850/1000] [posted] [posted] [posted] | 10% wis/acc auto-fail 5 rounds
Submitted Plays
Reducio
Submitted Play from Team Hufflepuff
Serena: fly 6, speed dodge enabled
Dorion: fly 4, spell spread Relashio Xailah and Ying's brooms
George: fly 5; if Gryffindor has any cheating in their play, forgo flying to catch it with broom ability
Simon: fly 4, blatch Ying
Reyna: fly 5
AngelFyre: fly 5
Submitted Play from Team Gryffindor
Julia: return to broom
Linda: fly 4, cast snowflake spell in unit 11 OR if the captain chat rejects this, fly 0 and remove blindfold
Xai: mimics Linda's appearance, fly 6
Fang; fly 5
Della: Alley-oops Pierre
Pierre: fly 5

Edit 5/31: There was an accidental miscalculation on player rolls involving accuracy reduction due to the slowness effect. Health damages have been revised with some players passing specific obstacles. Edits done in this color.
Edit 6/3: AF's accuracy was incorrect; it is 12, not 14. Therefore, AF failed one tree roll in unit 9 (dmg = 50). Fang was checked for two trees instead of one in unit 11. (dmg = 50, not 100) Their health has been re-configured for the following damages instead.
Last edited by Vale Ashwood on 17 Jun 2024, 18:10, edited 4 times in total.
Broom Racing HUFFLEPUFF vs. GRYFFINDOR - SPRING 2024
Image posted by the member
English | Parseltongue
interacting: @Piérre Marchonné
Seeing the red and yellow blurs now far ahead of them, Della was growing worried that the badger's early move to ground her and Pierré was going to separate them from the pack, making the lions easier to pick off. She made a quick decision.

She wasn't very strong, and she didn't have as much experience throwing as she did being thrown, but Pierré had a wider array of spell knowledge—plus she didn't want him to miss too much of the action in his first race.

Della yelled to him as she spun him around her, "Break some legs!" Watching him rocket off into a considerable distance, she thought, Not bad, Barfield.
Image posted by the member
Credit to Xailah Alptraum
Action: as strategized
Stats: stamina: 6 9 | evasion: 15 18 | strength: 3 6 | wisdom: 9 12 | arcane power: 5 8 | accuracy: 10 13
Abilities: Evasive Maneuvers (10% auto-dodge) | Snake Spy: Unit 20 Vines
Broom: Silver Arrow (+3 all stats)
Top Speed: 5

sta 8 - eva 16 - str 5 - wis 11 - arc 5 - accuracy 13 |||| Parselmouth - Evasive Maneuvers - Beast Master
also Ruckus Weems | Quentin Gagné
Broom Racing HUFFLEPUFF vs. GRYFFINDOR - SPRING 2024
Image posted by the member

Linda didn't move this time along the way. Rather she removed blindfold and for some seconds she kept blinking as her surroundings were coming to her sight once again.

It felt like she spent too much without being able to see, but on the other hand it helped her with some obstacles. How long could she manage to move else? Her previous racing was rather easier on her. Now she could understand the other side of this sport.
Action: as agreed
Stats:
without broom: sta 6☆eva 7☆str 6☆wis 9☆arc 6☆acc 7
with broom: sta 9☆eva 10☆str 9☆wis 12☆arc 9☆acc 10
Broom: Silver arrow, +3 all stats
Trunk in reducio
Reducio
Image posted by the member

sta 6☆eva 7☆str 6☆wis 9☆arc 6☆acc 7

FearlessComprehend Languages (Parselmouth)✿Ability 3✿Ability 4✿Ability 5✿Ability 6✿Ability 7

╔═══━━━─── • ───━━━═══╗
🪄Spells🪄
╚═══━━━─── • ───━━━═══╝
˗ˏˋ ★ ˎˊ˗“Magic lies in challenging what seems impossible.”
– Carol Moseley Braun˗ˏˋ ★ ˎˊ˗
Reducio
╭────────.★..─╮
First year
╰─..★.────────╯
Dancing-Feet Spell • Tarantallegra - Charms 1
Mending Charm • Reparo - Charms 1
Levitation Charm • Wingardium Leviosa - Charms 2
Wand-Lighting Charm • Lumos - Charms 3
Wand-Extinguishing Charm • Nox - Charms 3
Locking Charm • Colloportus - Charms 4
Unlocking Charm • Alohomora - Charms 4
Umbrella Spell • Pluvia Velo - Charms 5
Whistle to Watch • Tunc Sibilus - Transfiguration 1
Snail to Teapot • Choclea Bibe - Transfiguration 2
Glass to Sand • Quarzicum - Transfiguration 2
Sauce-Making Spell • Condimentum - Transfiguration 3
Matchbox Transformation Spell • Flintifors - Transfiguration 4
Matchstick to Needle • Conmutocus - Transfiguration 4
Untransfiguration • Reparifarge - Transfiguration 5
Green Sparks Charm • Verdimillious - DADA 1
Red Spark Charm • Periculum - DADA 1
Curse of the Bogies • Mucus ad Nauseam - DADA 2
Knockback Jinx • Flipendo - DADA 3
Smokescreen Spell • Fumos - DADA 4
Eyeglass Repair Charm • Oculus Reparo - HoM 1
Sneezing Hex • Steleus - HoM 2
Bubble-Producing Charm • Bullarum Immortalem - HoM 3
Scouring Charm • Scourgify - HoM 3
Passage Opening Charm • Dissendium - HoM 4
Mice to Snuffboxes • Muspyxis - HoM 5
Opening Charm • Aberto - Astronomy 1
Take Root • Anathema Daphnis - Astronomy 2
Shooting Spell • Jaculor - Astronomy 3
Snowflake-Creating Spell • Nix Facitur - Astronomy 4
Bewitched Snowballs • Nive Percutio - Astronomy 5
Fire-Making Spell • Incendio - Herbology 2
Extinguishing Charm • Extinguo - Herbology 3
Four-Point Spell • Point Me - Flying 3
Knife to Paper Airplane • Cultrofors - DADA 5

╭────────༺♡༻──────────╮
Learnt upon graduation to Second Year
╰────────༺♡༻──────────╯
Severing Charm • Diffindo
Softening Charm • Spongify
Packing Charm • Pack
Tickling Charm • Rictusempra


╔═══━━━─── • ───━━━═══╗
⚗️Potions🧉
╚═══━━━─── • ───━━━═══╝
˗ˏˋ ★ ˎˊ˗“The magic of potions lies not in their ingredients, but in the intent behind their creation.”˗ˏˋ ★ ˎˊ˗
Reducio
╭────────.★..─╮
First year
╰─..★.────────╯
Cure for Boils (First Lesson)
Herbicide Potion (First Lesson)
Forgetfulness Potion (First Lesson)
Antidote to Common Poisons (Second Lesson)
Antidote to Uncommon Poisons (Second Lesson)
Bruise Removal Paste (Third Lesson)
Burn Healing Paste (Third Lesson)
Babbling Beverage (Fourth Lesson)
Confusing Concoction (Fourth Lesson)
Dizziness Draught (Fourth Lesson)
Muffling Draught (Fifth Lesson)
Dogbreath Potion (Fifth Lesson)
Pompion Potion (Herbology Second Lesson)

Will is able to change even the lines on our palms
✮Célestine de la Croix-Valmer✮
- staff account
-ˏˋ ★ ˎˊ-Kaya Rose Bennett-ˏˋ ★ ˎˊ-
- first iNPC account
Ryusei Ishikawa - new iNPC
Broom Racing HUFFLEPUFF vs. GRYFFINDOR - SPRING 2024
Image posted by the member
It was hot and disgusting and every part of her body was starting to hurt. The Hufflepuff (for not much longer) barely had time to register where she had been brutally attacked by tree branches but she was definitely bleeding, bruising and very warm. It almost seemed like she had developed a sudden fever, which maybe she had. Curses escaped her lip in a quiet mutter as she tried to blink the pain away. Blinking would help, right? She did not have much time to do anything else right now but fly, narrowly dodging whatever she could dodge.

What pained her most was that the race had just started. Had they even crossed the half way point yet? She had no idea, it was kind of hard to judge whilst you were flying a stupidly high speed through the sky but the audience had a better viewpoint than she did. She was sure that her favourite part-giant was standing in the crowds judging her. Likely very angrily. He would be so mad when this was over unless she, somehow, turned this whole race around and pulled something miraculous out of the metaphorical bag!
ACTION: Whatever the captain wants!
Sta: 10 13 | Eva: 17 22 | Str: 3 6 | Wis: 15 18 | AP: 10 13 | Acc: 16 21
Broom: Starsweeper XXI +3 to stats [added above for ease] | Broom Compass attached
Relevant Abilities: Goblin Armour, Evasive Maneuvers, Paragon of Health
Goblin Armour: +2 Accuracy & +2 Evasion [added above for ease]
[Allies for Paragon of Health: George Henry and Reyna Evergreen]


Full Moderation Details Below:
Reducio
STATISTICS:
Stamina: 10 (+3) = 13
Evasion: 17 + 2* + (3) = 22
Strength: 3 + (3) = 6
Wisdom: 15 + (3) = 18
Arcane Power: 10 + (3) = 13
Accuracy: 16 + 2* + (3) =20

* From Goblin Armour [Fifth Year and Seventh Year]
BROOM:
Starsweeper XXI (with broom compass attached)
Racing broom, notably used by the USA team during the Quidditch World Cup.
Stats: +3 to every stat [Added above for ease]
Speed: Top Speed is 6, however when you reach a speed of 6 this increases to a 10% chance that you will auto miss (with anything requiring an accuracy roll) and you will be auto-hit (with anything requiring a dodge roll).
Ability: Special Ability: Speed-Dodge
Once every 3 rounds, the user auto-dodges an attack. Declare in your action post when using. This would not interrupt your actual intended move. If an opponent has an auto-hit ability or skill, if that goes off then roll the attack and dodge as per normal. May attach a compass.
Attachments: Broom Compass attached
ABILITIES:
Part-Goblin
1. Gobbledegook: N/A
2. Evasive Maneuvers: 10% Auto-Dodge
3. Wandless Magic
4. Beastmaster: N/A
5. Goblin Armour: 2 slots (listed above)
6. Paragon of Health: +10% temporary health points from your stamina (Allies are noted above)
7. Goblin Armour: 2 slots (listed above)
TRUNK:
Reducio
[ TRUNK POST ]


Statistics
Stamina: 10
Evasion: 17
Strength: 3
Wisdom: 15
Arcane Power: 10
Accuracy: 16

+4 for Third Year [Quidditch (1, 2, 3, 4)]
+3 for Fifth Year [Broom Racing (1, 2) | iNPC Quidditch (3)]
+3 for Sixth Year [Broom Racing (1, 2, 3)]
+1 for Seventh Year [Broom Racing (1)]
Spells Learnt
Reducio
FIRST YEAR
Dancing-Feet Spell • Tarantallegra - Charms 1
Mending Charm • Reparo - Charms 1
Levitation Charm • Wingardium Leviosa - Charms 2
Wand-Lighting Charm • Lumos - Charms 3
Wand-Extinguishing Charm • Nox - Charms 3
Locking Charm • Colloportus - Charms 4
Unlocking Charm • Alohomora - Charms 4
Umbrella Spell • Pluvia Velo - Charms 5
Whistle to Watch • Tunc Sibilus - Transfiguration 1
Snail to Teapot • Choclea Bibe - Transfiguration 2
Glass to Sand • Quarzicum - Transfiguration 2
Sauce-Making Spell • Condimentum - Transfiguration 3
Matchbox Transformation Spell • Flintifors - Transfiguration 4
Matchstick to Needle • Conmutocus - Transfiguration 4
Untransfiguration • Reparifarge - Transfiguration 5
Green Sparks Charm • Verdimillious - DADA 1
Red Spark Charm • Periculum - DADA 1
Curse of the Bogies • Mucus ad Nauseam - DADA 2
Knockback Jinx • Flipendo - DADA 3
Smokescreen Spell • Fumos - DADA 4
Eyeglass Repair Charm • Oculus Reparo - HoM 1
Sneezing Hex • Steleus - HoM 2
Bubble-Producing Charm • Bullarum Immortalem - HoM 3
Scouring Charm • Scourgify - HoM 3
Passage Opening Charm • Dissendium - HoM 4
Mice to Snuffboxes • Muspyxis - HoM 5
Opening Charm • Aberto - Astronomy 1
Take Root • Anathema Daphnis - Astronomy 2
Shooting Spell • Jaculor - Astronomy 3
Snowflake-Creating Spell • Nix Facitur - Astronomy 4
Bewitched Snowballs • Nive Percutio - Astronomy 5
Fire-Making Spell • Incendio - Herbology 2
Extinguishing Charm • Extinguo - Herbology 3
Four-Point Spell • Point Me - Flying 3

SECOND YEAR
Severing Charm • Diffindo
Softening Charm • Spongify
Packing Charm • Pack
Tickling Charm • Rictusempra
General Counter-Spell • Finite Incantatem - Charms 1
Freezing Charm • Immobulus - Charms 2
Revealing Charm • Revelio - Charms 3
Illegibility Charm • Illegibilus - Charms 3
Slowing Charm • Arresto Momentum - Charms 4
Engorgement Charm • Engorgio - Charms 5
Shrinking Charm • Reducio - Charms 5
Avifors Spell • Avifors - Transfiguration 1
Purple Firecrackers-Conjuration Charm • Violaceous - Transfiguration 2
Color-Changing Charm • Colorvaria - Transfiguration 3
Clothing Color-Changing Charm • Multicorfors - Transfiguration 3
Hair Color-Changing Charm • Crinus Muto - Transfiguration 3
Squiggle Quill Spell • Vermiculafors - Transfiguration 4
Gluing Spell • Epoximise - Transfiguration 5
Hardening Charm • Duro - Transfiguration 5
Blindfolding Spell • Obscuro - DADA 1
Tongue-Tying Spell • Mimblewimble - DADA 2
Disarming Charm • Expelliarmus - DADA 3
Bluebell Flames • Caeruleus Inflamarae - DADA 4
Cascading Jinx • Ingens Explosiones - Astronomy 1
Hot-Air Charm • Aer Calidus - Astronomy 2
Sun-Light Charm • Lumos Solem - Astronomy 3
Weather-modifying Charm • Metelojinx - Astronomy 4
Weather-modifying Countercharm • Meteolojinx Recanto - Astronomy 4
Weather-modifying Charm Variant • Meteolojinx - Astronomy 5
Atmospheric Charm • Caelum Muto - Astronomy 5
Blue Sparks Charm • Caerulimillious - Astronomy 5
Fire-Making Spell • Incendio Duo - Herbology 1
Slug-Vomiting Charm • Slugulus Eructo - Herbology 1
Flower-Conjuring Spell • Orchideous - Herbology 3
Slippery Jinx • Lubricus - Flying 1
Fiery Script Charm • Flagrate - HoM 1
Stairs-into-Slide Charm • Glisseo - HoM 2
Paper Mending Charm • Papyrus Reparo - HoM 3
Reviving Spell • Rennervate - HoM 4
Hive-conjuring spell • Cutem Uro - HoM 5
Flask-conjuration spell • Potiri Putine - HoM 5

THIRD YEAR
Ascension Spell • Alarte Ascendare
Descension Spell • Descendo
Bandaging Charm • Ferula - Charms 1
Wind Jinx • Ventus - Charms 2
Wand-Lighting Charm Duo • Lumos Duo - Charms 3
Radiant Wand-Lighting Charm • Lumos Maxima - Charms 3
Summoning Charm • Accio - Charms 4
Banishing Charm • Depulso - Charms 4
Singing Jinx • Cantis - Charms 5
Healing Charm • Reparifors - Transfiguration 1
Guinea Fowl to Guinea Pig • Avum Porcus - Transfiguration 2
Porcupine [or Hedgehog] to Pincushion • Hystrifors - Transfiguration 2
Teapot to Gerbil • Jerbollam - Transfiguration 3
Teapot to Rat • Ratollam - Transfiguration 3
Teapot to Ferret • Migaleollam - Transfiguration 3
Teapot to Tortoise • Terachelys - Transfiguration 3
Teacup to Tortoise • Tazachelys - Transfiguration 3
Tail-Growing Hex • Cauda Incrementum - Transfiguration 4
Fish Transformation Spell • Piscifors - Transfiguration 5
Fish to Flower • Piscimutatio - Transfiguration 5
Teddy Bear to Spider • Arachmutatio - Transfiguration 5
Boggart-Banishing Spell • Riddikulus - DADA 1
Revulsion Jinx • Relashio - DADA 2
Snake Summons Spell • Serpensortia - DADA 3
Snake-Vanishing Spell • Vipera Evanesca - DADA 3
Full Body-Bind Curse • Petrificus Totalus - DADA 4
Hovering Charm • Sublevo Brevis - Astronomy 1
Freezing Spell • Glacius - Astronomy 2
Knee-Reversal Hex • Retro Genibus - Astronomy 3
Rotation Charm • Circumrota - Astronomy 4
Window Shattering Spell • Finestra - Astronomy 5
Spider Conjuration Spell • Arachnos - CoMC 2
Hair Thickening Charm • Crassus - CoMC 3
Owl to Opera Glasses • Speculafors - CoMC 4
Water-Heating Spell • Aqua Fervens - Divination 1
Cracker Jinx • Nec Divinos Crepitus - Divination 2
Cheering Charm • Serenate - Divination 3
Bravery Charm • Animosus - Divination 4
Sealant Charm • Consigno - Divination 5
Jelly-Brain Jinx • Wibbli Cogitatus • Runes 1
Twitchy Ears Hex • Trementes Aures • Runes 3
Gripping Charm • Inhaeresco - Flying 1
Hurling Hex • Iacta - Flying 2
Vinegar to Wine • Acetum Reverto - HoM 1
Litterbox to Wildebeest • Arcacas Invacca - HoM 2
Water Repelling Charm • Impervius - HoM 3
Leg-growing Charm • Concalo Crura - HoM 4
Desk into Pig Spell • Corpus Porcus - HoM 5

FOURTH YEAR
Amplifying Charm • Sonorus - Charms 1
Quieting Charm • Quietus - Charms 1
Minor Healing Charm • Episkey - Charms 2
Blockage Clearing Spell • Anapneo - Charms 2
(Minor) Explosion Charm • Bombarda - Charms 3
Fog-Conjuring Charm • Nebulus - Charms 4
Smokescreen Spell Duo • Fumos Duo - Charms 4
Muffliato Charm • Muffliato - Charms 5
Animal Goblet Transformation • Vera Verto - Transfiguration 1
Mice Transformation Spell • Snufflifors - Transfiguration 2
Ducklifors Jinx • Ducklifors - Transfiguration 2
Rabbit Transformation Spell • Lapifors - Transfiguration 3
Rabbit Slippers • Lepus Calceus - Transfiguration 3
Cauldron to Sieve • Filtración - Transfiguration 4
Cauldron to Badger • Furificar - Transfiguration 4
Cauldron to Guitar • Afinar - Transfiguration 4
Ecto Spell • Ectomatic - Transfiguration 5
Skurge Charm • Skurge - Transfiguration 5
Bubblehead Charm • Aspira - DADA 1
Leg-Locker Curse • Locomotor Mortis - DADA 2
Spider Repelling Spell • Arania Exumai - DADA 3
Impediment Hex • Impedimenta - DADA 3
Shield Charm • Protego - DADA 4
Herbivicus Charm • Herbivicus - Herbology 1
Blackboard-writing Spell • Scripto - Divination 1
Teeth-straightening Spell • Recto dente - Divination 2
Siphoning Spell • Tergeo - Divination 3
Structure Building Charm • Erecto - Divination 4
Switching Spell • Viceversus - Divination 5
Anti-Cheating Charm • Esto Verax • Runes 1
Ink Revealing Charm • Aparecium • Runes 2
Age Line • Aetas Terminus • Runes 3
Broom Jinx • Indomitus - Flying 2
Mobiliarbus Charm • Mobiliarbus - Flying 3
Instant Scalping Hex • Trichaufero - Astronomy 1
Hair Loss Curse • Calvorio - Astronomy 1
Pressurized Water Charm • Aqua Eructo - Astronomy 2
Hair-Regrowing Spell • Capillus Incrementum - Astronomy 3
Star Shower Spell • Stella Cascadia - Astronomy 4
Bedazzling Hex • Indesmulo - Astronomy 5
Water-Making Spell • Aguamenti - Herbology 3
Beauty Spell • Pulchra - CoMC 1
Drone Jinx • Obstrepere - CoMC 2
Pepper Breath Hex • Draco Spiritus - CoMC 3
Washing Up Charm • Lavabit - CoMC 4
Vacuum Cleaner Spell • Lambent Lutum - CoMC 4
Somnambulist Charm • Somnambulus - HoM 1
Dinnerplate to Mushroom • Fungifors - HoM 2
Rock to Dog • Canifors - HoM 3
Steel Talons Transfiguration • Steelclaw - HoM 4
Stretching Jinx • Distringo - HoM 5

FIFTH YEAR
Arrow Shooting Spell • Sagitta - Transfiguration 1
Smoke to Daggers • Pluviae Acuta - Transfiguration 2
The Bird Conjuring Charm • Avis- Transfiguration 3
The Bridge Conjuring Spell • Pontem Appare- Transfiguration 4
The Bridge Vanishing Spell • Pontem Discede- Transfiguration 4
Human to Pig • Porcus - Transfiguration 5
Human to Chicken • Pullus- Transfiguration 5
Human to Bat • Vespertilio- Transfiguration 5
Human to Ferret • Furritas- Transfiguration 5
Charm to Cure Reluctant Reversers • Reveragain - Flying 1
Ascendio • Ascendio - Flying 2
Flashing Paint Charm • Cololumina - Flying 3
Biting Jinx • Mordeo - Charms 1
Bubble Jinx • Ebublio - Charms 1
Deprimo • Deprimo - Charms 2
Toenail-Growing Hex • Cresco Unguibus - Charms 2
Blasting Curse • Confringo - Charms 3
Flame-Freezing Charm • Flamduratus - Charms 4
Glacius Duo • Glacius Duo - Charms 4
Reductor Curse • Reducto - Charms 5
Conjunctivitis Curse • Oculitumescere • DADA 1
Pimple Jinx • Furnunculus • DADA 2
Bat-Bogey Hex • Vespertilifors • DADA 3
Salvio Hexia • Salvio Hexia • DADA 3
Confundus Charm • Confundo - DADA 4
Freezing Spell Tria • Glacius Tria - Astronomy 1
Shocking Area Spell • Fulgurunda - Astronomy 2
Freeze! Spell - Astronomy 3
Projectile Jinx • Waddiwasi - Astronomy 4
Starry Sky Solution - Astronomy 5
Obliteration Charm • Vestigia Deleo • Divination 1
Rowboat Spell • Velifico • Divination 2
The Muggle Repelling Spell • Repello Muggletum • Divination 3
Tracking Object Charm • Avensegium • Divination 4
Spell-detection Spell • Specialis Revelio • Divination 5
Buffalo Conjuration Spell • Sianto • Runes 1
Antler Growth Hex • Anteoculatia • Runes 3
Homing Spell • Sequi Me - CoMC 1
Beetle Buttons • Buttonfors - CoMC 1
Placement Charm • Sede - CoMC 2
Informous Spell • Informous - CoMC 3
Herbivicus Charm II• Herbivicus Duo- Herbology 1
Fire-Making Spell III • Incendio Tria- Herbology 3
Human to Armchair • Essesella - HoM 1
Countercharm for Hiccoughs • Consingultus - HoM 2
Badgering • Melifors - HoM 3

SIXTH YEAR
Patronus Charm • Expecto Patronum • DADA 1
Protego Maxima • DADA 2
Fianto Duri • DADA 2
Stunning Spell • Stupefy • DADA 3
Scorching Charm • Hostis Ure • DADA 3
Hiding Spell • Cave inimicum • DADA 4
Silencing Charm • Silencio • CoMC 2
Sardine Spell • Sardinae ex Nasum • CoMC 3
Fairy Cake to Fairy • Faerifors • CoMC 4
Horn Growing Spell • Cornua Crescens • CoMC 5
Scarpin's Revelaspell • Partes Revelio • Potions 3
Gobstone to Skunk • Mephitifors • Transfiguration 1
Meddling Man to Monkey • Simia • Transfiguration 2
Caught! • Vincio • Transfiguration 2
Fulgari • Fulgari • Transfiguration 3
Emancipare • Emancipare • Transfiguration 3
Jelly-Legs Hex • Locomotor Wibbly • Transfiguration 4
Lovebird to LoveNote • Amoris Charta • Transfiguration 4
Fire Rope • Incendens Funis • Transfiguration 5
Fire to Snake • Ashwindem • Transfiguration 5
Jelly Fingers Curse • Digiti Wibbli • Flying 2
Supersensory Charm • Meliores Sensi - Flying 3
Anti-Alohomora Charm • Repugnat Reseratum • Divination 1
Bewitched Sleep Spell • Somnum Adduco • Divination 2
Imperturbable Charm • Imperturbatus • Divination 3
Silver Shield Charm • Argen Scutum • Divination 4
Ghostly Head Spell • Caput Immundus • Runes 3
Babbling Curse • Confusio Linguarum • Runes 4
Fountain of Wine • Effunde Vinum • Runes 5
Trip Jinx • Offendo • Charms 1
Langlock • Langlock • Charms 1
Intruder Charm • Monitus • Charms 1
Protean Charm • Protean • Charms 2
Tracking Spell • Appare Vestigium • Charms 3
Old Violent Unlocking Charm • Open Sesame • Charms 4
Flipendo Maxima • Flipendo Maxima • Charms 4
Candle Conjuration Spell • Fanale Appare - Divination 5
Feather-Light Spell • Agero Pondus • Herbology 2
Box Blasting Charm • Cistem Aperio • Herbology 2
Herbifors • Herbifors • Herbology 3
Vulnera Sanentur • Astronomy 1
Permanent Sticking Charm • Colloaeternum • Astronomy 2
Fixing Charm • Fixus • Astronomy 2
Limbo Mist • Vario Nebula - Astronomy 3
Limbo Mist Anticharm • Varia Nebulus - Astronomy 3
Bone Mending Spell • Brackium Emendo - Astronomy 4
Tempest Jinx • Tempest - Astronomy 5
Wind Jinx Duo • Ventus Duo - Astronomy 5
Potions Learnt
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FIRST YEAR
Cure for Boils (First Lesson)
Herbicide Potion (First Lesson)
Forgetfulness Potion (First Lesson)
Antidote to Common Poisons (Second Lesson)
Antidote to Uncommon Poisons (Second Lesson)
Bruise Removal Paste (Third Lesson)
Burn Healing Paste (Third Lesson)
Babbling Beverage (Fourth Lesson)
Confusing Concoction (Fourth Lesson)
Dizziness Draught (Fourth Lesson)
Muffling Draught (Fifth Lesson)
Dogbreath Potion (Fifth Lesson)
Pompion Potion (Herbology Second Lesson)

SECOND YEAR
Drowsiness Draught (First Lesson)
Sleeping Draught (First Lesson)
Murtlap Essence (Second Lesson)
Pepperup Potion (Second Lesson)
Anti-Paralysis-Potion (Third Lesson)
Black-Fire-Potion (Third Lesson)
Deflating Draught (Fourth Lesson)
Swelling Solution (Fourth Lesson)
Calming Draught (Fifth Lesson)
Gregory’s Unctuous Unction (Fifth Lesson)

THIRD YEAR
Grand Pepperup Potion (First Lesson)
Mandrake Restorative Draught (Second Lesson)
Revive Potion (Second Lesson)
Befuddlement Draught (Third Lesson)
Laugh Inducing Potion (Third Lesson)
Bulgeye Potion (Fourth Lesson)
Fire Breathing Potion (Fourth Lesson)
Memory Potion (Fifth Lesson)
Scintillation Solution (Fifth Lesson)
Madam's Glossy Silver Polish (CoMC First Lesson)
Pet Tonic (CoMC Fifth Lesson)

FOURTH YEAR
Fatiguing Infusion (First Lesson)
Weakness Potion (First Lesson)
Skelegro (Second Lesson)
Wound Cleaning Potion (Second Lesson)
Blood Replenishing Potion (Third Lesson)
Essence of Dittany (Third Lesson)
Garroting Gas (Fourth Lesson)
Erumpent Potion (Fourth Lesson)
Baruffio’s Brain Elixir (Fifth Lesson)
Wit Sharpening Potion (Fifth Lesson)
Floating Potion (Flying First Lesson)
Turbo Farts Potion (CoMC Fifth Lesson)

FIFTH YEAR
Alihotsy Draught (First Lesson)
Elixir to Induce Euphoria (First Lesson)
Dr. Ubbly’s Oblivious Unction (Second Lesson)
Wiggenweld Potion (Second Lesson)
Girding Potion (Third Lesson)
Vitamix Potion (Third Lesson)
Invisibility Potion (Fourth Lesson)
Shrinking Potion (Fourth Lesson)
Potion for Dreamless Sleep (Fifth Lesson)
Invigoration Draught (Fifth Lesson)
Oculus Potion (DADA First Lesson)
Doxycide (CoMC Fourth Lesson)
Snuffling Potion (CoMC Fifth Lesson)

SIXTH YEAR
Draught of Living Death (First Lesson)
Wideye Potion (First Lesson)
Cough Potion (Second Lesson)
Jaw Bind Potion (Second Lesson)
Hiccoughing Solution (Second Lesson)
Restoration Potion (Third Lesson)
Antidote to Veritaserum (Third Lesson)
Star Grass Salve (Fourth Lesson)
Devil's Sticky Balm (Fourth Lesson)
Cranberry Cleaner (Fourth Lesson)
Amortentia (Fifth Lesson)
Love Potion Antidote (Fifth Lesson)
Volubilis Potion (CoMC First Lesson)

PC: Serena Towers | iNPC: Arjan Oberoi | Other: Hjørdis Jensen & Xiomara Torres
Part-Goblin | Evasive Maneuvers | Beastmaster | Paragon of Health
Sta: 10 | Eva: 17 | Str: 3 | Wis: 15 | Arc Power: 10 | Acc: 15
Broom Racing HUFFLEPUFF vs. GRYFFINDOR - SPRING 2024
Image posted by the member
It always seemed that Hufflepuff had a pretty good handle when it came to the art of broom racing up until they played Gryffindor and then - well, it wasn't a lost hope by any means but it was definitely some competition. Even when they would know that and take extra precautions to have the upper hand it seemed as though certain things just didn't go in their favor when they played this particular team. And that was a shame.

One last race of the season. One last time for the badgers to prove themselves.
ACTION: As directed!
Sta: 9 12 | Eva: 10 13 | Str: 10 13 | Wis: 8 11 | AP: 6 9 | Acc: 8 11
Broom: Silver Arrow +3 to all stats [added above for ease] | Top Speed: 5
Relevant Abilities/Race:Dhampir - Fangs and Claws, Unsettling Aura TURNED OFF,
Healing Sage
Reducio

Image posted by the member
Race: Dhampir
Statistics, Abilities, & Items
Stamina - 9 | Evasion - 10 | Strength - 10 | Wisdom - 8 | ArcPower - 6 | Accuracy - 8
+6 from Broom Racing Wins (x)(x)(x)(x)(x)(x)
Healing Sage
Spells Acquired
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Dancing-Feet Spell • Tarantallegra
Mending Charm • Reparo
Levitation Charm • Wingardium Leviosa
Wand-Lighting Charm • Lumos
Wand-Extinguishing Charm • Nox
Locking Charm • Colloportus
Unlocking Charm • Alohomora
Umbrella Spell • Pluvia Velo
Whistle to Watch • Tunc Sibilus
Snail to Teapot • Choclea Bibe
Glass to Sand • ???
Sauce-Making Spell • Condimentum
Matchbox Transformation Spell • Flintifors
Matchstick to Needle • Conmutocus
Untransfiguration • Reparifarge
Green Sparks Charm • Verdimillious
Red Spark Charm • Periculum
Curse of the Bogies • Mucus ad Nauseam
Knockback Jinx • Flipendo
Smokescreen Spell • Fumos
Cleaning Charm • Scourgify
Snowflake-Creating Spell • Nix Facitur
Fire-Making Spell • Incendio
Extinguishing Charm • Extinguo
Four-Point Spell • Point Me
General Counter-Spell • Finite Incantatem
Freezing Charm • Immobulus
Revealing Charm • Revelio
Illegibility Charm • Illegibilus
Slowing Charm • Arresto Momentum
Engorgement Charm • Engorgio
Shrinking Charm • Reducio
Avifors Spell • Avifors
Purple Firecrackers-Conjuration Charm • Violaceous
Color-Changing Charm • Colorvaria
Clothing Color-Changing Charm • Multicorfors
Hair Color-Changing Charm • Crinus Muto
Squiggle Quill Spell • Vermiculafors
Gluing Spell• Epoximise
Hardening Charm • Duro
Blindfolding Spell • Obscuro
Tongue-Tying Spell • Mimblewimble
Disarming Charm • Expelliarmus
Bluebell Flames • Caeruleus Inflamarae
Hot-Air Charm • Aer Calidus
Sun-Light Charm • Lumos Solem
Weather-modifying Charm • Metelojinx
Weather-modifying Countercharm • Meteolojinx Recanto
Weather-modifying Charm Variant • Meteolojinx
Atmospheric Charm • Caelum Muto
Blue Sparks Charm • Caerulimillious
Fire-Making Spell • Incendio Duo
Slug-Vomiting Charm • Slugulus Eructo
Flower-Conjuring Spell • Orchideous
Slippery-Jinx • Lubricus
Paper Mending Charm • Papyrus Reparo
Bandaging Spell • Ferula
Wind Jinx • Ventus
Wand-Lighting Charm Duo • Lumos Duo
Radiant Wand-Lighting Charm • Lumos Maxima
Summoning Charm • Accio
Banishing Charm • Depulso
Singing Jinx • Cantis
Severing Charm • Diffindo
Softening Charm • Spongify
Packing Charm • Pack
Tickling Charm • Rictusempra
Ascension Spell • Alarte Ascendare (makes the target fly up high into the air)
Descension Spell • Descendo (causes the target to move downwards)
Healing Charm • Reparifors
Guinea Fowl to Guinea Pig • Avum Porcus
Porcupine [or Hedgehog] to Pincusion • Hystrifors
Teapot to Gerbil • Jerbollam
Teapot to Rat • Ratollam
Teapot to Ferret • Migaleollam
Teapot to Tortoise • Terachelys
Teacup to Tortoise • Tazachelys
Tail-Growing Hex • Cauda Incrementum
Fish Transformation Spell • Piscifors
Fish to Flower • Piscimutatio
Teddy Bear to Spider • Arachmutatio
Boggart-Banishing Spell • Riddikulus
Revulsion Jinx • Relashio
Snake Summons Spell • Serpensortia
Snake-Vanishing Spell • Vipera Evanesca
Full Body-Bind Curse • Petrificus Totalus
Hovering Charm • Sublevo Brevis
Freezing Spell • Glacius
Knee-Reversal Hex • Retro Genibus
Rotation Charm • Circumrota
Window Shattering Spell • Finestra
Spider Conjuration Spell • Arachnos
Hair Thickening Charm • Crassus
Owl to Opera Glasses • Speculafors
Water-Heating Spell • Aqua Fervens
Cracker Jinix • Nec Divinos Crepitus
Cheering Charm • Serenate
Bravery Charm • Animosus
Sealant Charm • Consigno
Jelly-Brain Jinx • Wibbli Cogitatus
Twitchy Ears Hex • Trementes Aures
Gripping Charm • Inhaeresco
Hurling Hex • Iacta
Vinegar to Wine • Acetum Reverto
Litterbox to Wildebeast • Arcacas Invacca
Water Repelling Charm • Impervius
Leg-Growing Charm • Concalo Crura
Desk Into Pig Spell • Corpus Porcus
Potions Known
Reducio

Cure for Boils
Herbicide Potion
Forgetfulness Potion
Antidote to Common Poisons
Antidote to Uncommon Poisons
Bruise Removal Paste
Burn Healing Paste
Babbling Beverage
Confusing Concoction
Dizziness Draught
Muffling Draught
Dogbreath Potion
Pompion Potion
Drowsiness Draught
Sleeping Draught
Murtlap Essence
Pepperup Potion
Anti-Paralysis-Potion
Black-Fire-Potion
Deflating Draught
Swelling Solution
Calming Draught
Gregory's Unctuous Unction
Grand Pepperup Potion
Mandrake Restorative Draught
Revive Potion
Befuddlement Draught
Laugh Inducing Potion
Bulgeye Potion
Fire Breathing Potion
Memory Potion
Scintillation Solution
Madam's Glossy Silver Polish
Pet Tonic

Be kind to one another. (*iNPC is Miles Thatcher)
Broom Racing HUFFLEPUFF vs. GRYFFINDOR - SPRING 2024
────────────────────────────────────────────────────────────────
Round 0 | Round 1 | Round 2 | Round 3 | Round 4 | Round 5
────────────────────────────────────────────────────────────────Image posted by the member
Calming Presence in Effect:
Team Gryffindor, Figaro, & Vale Ashwood Affected
The thought seemed to come to both of them, and Piérre glanced to Della with a glitter in his green eyes. "Yeet me." He said with total seriousness before he grinned.

Taking one of her hands, he allowed himself to be spun about once... then twice...

"I'll do my best, captain!" He cried out with a salute as he rode forward on the broom and prepared himself for the upcoming trials.

Too late he had tried to tuck himself back down against the broom, and the first narrowing of the passage made him scrape his leg against the edge before he was able to finally right his trajectory and tightly corkscrew-spin using his own centrifugal force around the axis of his broom to neatly and easily thread the gap of the more intense narrowing. Letting out a pent-up breath, Piérre only fully inhaled again when he was finally clear of the passageway, 'standing' a bit on the broom and riding jockey-like on the Moontrimmer once more.

But alas, as he passed under an area where shade gave away into sheer light, the boy made the error of glancing for even a moment up at the sun, immediately regretting it and then shielding his eyes as spots danced before them like mischievous pockets of void. "Ah... shoot." He muttered to himself as he tried to blink quickly to clear his sights. It didn't seem to help, but it was maybe starting to improve ever so slightly? Under the heat of the sun and the radiating warmth of the ground Piérre continued on, just in time to watch as Xai... er... Linda, went darting off alongside those other Hufflepuffs further down the track.

"GET EM!" He shouted, shrugging off the rolling sensation of heat down his back and on his head and face. Those who thought heat could affect him had the wrong thought. Considering he had literally grown up next to the sea and the muggy weather that it offered to the Italian peninsula on a summerly basis (minimum). "I'm right behind you, promise!" He grinned, leaning so far forward he thought he might fall off with excited exuberance. Faster!

He wanted to go FASTER! "C'mon Luciana... C'monnnnn!" He couldn't stand the amount of adrenaline singing in his veins. He had to act on it, act on it quickly... he had to placate his own thirst for danger, for death and for walking upon and tripping over that thin silvery wire that separated life from death...

And to help others hold their breath with the same sensation as well--as eyes widened in shock or surprise, petrified of the moments that would come next.
────────────────────────────────────────────────────────────────
Image posted by the member
Image posted by the member
Action: Being Yote & Getting Blinded, Doing as Strategized
Stats: 850/1000 hp
Stamina 7 10 | Evasion 18 | Strength 5 | Wisdom 12 15 | Arcane Power 5 | Accuracy 16
Abilities:
Keen Eye, Calming Presence, Beast Master, Cat's Grace, Animagus
Broom & Top Speed: Moontrimmer, 5 Units
+3 to Two Stats [Stamina & Wisdom] & 10% Auto-Dodge
────────────────────────────────────────────────────────────────
Trunk Post
Reducio
Trunk Post:
Image posted by the member
♠️Full Human Statistics:♠️
Reducio
|π| Stamina 7 • Strength 5 • Evasion 18 |π|
|π| Wisdom 12 • Accuracy 16 • ArcPower 5 |π|
Extra Statistic Points Garnered From-
X § X § X § X § X
X § X § X
♦️Abilities:♦️
Descriptions:
Reducio
Keen Eye ~ I thought I spotted something out of place here
~ 10% chance to find the Snitch in a game of Quidditch
~ Find wand in 1 round if Expelliarmus'd in duel
~ 25% to find something in a moderated thread

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Calming Presence ~ A spark of adrenaline, an electrifying presence
Everyone of my choice gains a 10% Auto-hit rate as long as I am conscious.
*Defined at Start of Encounter*

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Beast Master ~ There is no stronger bond than a wizard and his familiar
Figaro: Cat
200 HP | Cat's Grace
2 Attacks/round: Bite & Claw | +10 Acc, 25 damage each
Messenger, Familiar, Combatant

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Cat's Grace ~ I'm just watching, don't mind me
25% Chance to Enter a Thread Unseen
+2 to Stealth Checks

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Animagus ~ The first hummingbird that is native to Europe
Ministry of Magic File:
Name: Piérre Luigi Marchonné
Animal: Marvelous Spatuletail Hummingbird (Loddigesia miribilis)
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Description:
Reducio
Native only to the remote Utcubamba Valley in northern Peru in which it is a year-round native, these multicolored hummingbirds were first discovered by bird collector Andrew Matthew Loddiges in 1835. The marvellous spatuletail hummingbird is one of the rarest species of hummingbird in the world and is currently an endangered species due to both illegal woodcutting resulting in deforestation and the males of the species being hunted for both their tail feathers (spatules) and their hearts (which are believed by natives to have aphrodisiac properties).

Marvelous Spatuletails are medium sized hummingbirds, averaging between the lengths of 10-15 cm (if including the male's spatules) and weighing 5 grams (because even for hummingbirds that 'bulk up' for the purpose of migration no hummingbird exceeds 30 grams due to their necessity to be lightweight for flight and high metabolism). Its body is described as being 'about the size of a fluffy ping-pong ball'. Its plumage is usually white and green on its underbelly, and bronzy on top. Males possess blue crest feathers, a turquoise throat patch, and a black line cutting down a white chest and abdomen, whose side feathers are green. Its call is of a high melodic frequency described as "a repeated high-pitched buzzy metallic note...'tzzz...tzzz...' during its aerial display". Its calls include "an upslurred high-pitched sweet note 'tswee'" and "a more strident 'tsik'".

The most distinguishing feature of the male marvellous spatuletails are of course his spatules; two outermost tail feathers which are long, raquet-shaped, and possess indigo or violet-blue discs (spatules) capable of being flicked about independently. These feathers are not fully developed in juveniles, but they can grow up to three or four times the length of the bird's own body. They are used in mating rituals in which the male will flick his spatules independently in front of the female during a dance in which he takes a twig and hops forwards and backwards at high speeds (up to 14 times in 7 seconds), all while making snapping sounds with his beak.

Like many hummingbirds, Marvellous Spatuletails feed on the nectar of flowering shrubs. Similarly to other species of hummingbird, they even go so far as to memorize a regular and well-established personal route of known plants and flowers, a phenomenon among the birds referred to as 'trap-lining'. Highly territorial, males establish feeding territories where they chase away other male spatuletails and bumblebees who encroach on their defined feeding grounds. They can be easily subdued by larger and more aggressive hummingbirds, however. When the weather is too cold or if they need to rest for the night, hummingbirds have the ability to enter into a state of hibernation called 'Torpor' in order to conserve energy. In torpor, the body temperature of the hummingbird can lower so drastically that it seems to match the temperature of the environment, their heartbeat lowers to a rate only between 50-250 beats per minute, and their feet lock out on the branch that they perched on so that even if they fall off the branch they are still able to hold on and do not fall out of the tree. After being in torpor for between 5 to 10 hours, it can take a hummingbird between 20 to 60 minutes to shiver themselves back into a wakeful and energetic state again.

In this currently aged Animagus form (15 years old as of 2023), Piérre would be a petite 4 cm long (not including his juvenile tail feathers--as he is a male--which adds only an additional 8 cm), and a near weightless 4g.
Distinctive Marking(s):
Reducio
  1. Unlike the typical blue crest and violet spatules of a mundane Marvellous Spatuletail, the spatules and crest color of Mr. Marchonné's animagus form instead carry a structural coloration that varies all over the spectrum; resulting in his color being of all chromatic hues dependent on the way the light hits his feathers (in such a way that while he possesses the Marvellous Spatuletail body, he also expresses the Fiery Throated Hummingbird's various iridescent colorations).
  2. The head crest feathers of Mr. Marchonné's animagus form are slightly longer than an average Marvellous Spatuletail's and they seem to possess a slight curl like his human hair. This results in the formation of what can only be described as an ahoge of feathers that curls forwards over its head as if aiming towards the bill.
Building Hummingchonné: 10 points total (5th year)
Reducio
Size & Traits: 4/10 points
Size: Very Small (2)
Abilities: Flight (2)
Rationale:
Since this species of hummingbird's actual body is only a few centimeters long and its weight is nearly non-existent, it only makes sense that the size should be very small. A fast metabolism and a heart which beats about 1,260 times per minute and beats its wings 1,200-1,800 times per minute (for an amazing flight speed of 25mph/40kmh) requires a small body and LOTS of calories (which to me implies that Piérre would start squirreling away/keeping on him sugar water or soda if he changes form for extended periods of time). Hummingbirds are also flying animals, but with a special flight pattern; that of a figure 8 pattern, the importance of which will be explained in the statistics explanation.
Statistics: 6/10 points --> 30 total
Stamina 1 | Strength 1 | Evasion 18
Wisdom 1 | Accuracy 9
Rationale:
While Hummingbirds are not strong or stalwart, I like to imagine that such a small bird would need a little stamina to act as a cushion in case it flies into something (like a window or a tree). In addition to this, being small and high-energy implies that the bird has an incredible aptitude for evasion and avoidance. Because hummingbirds have their signature figure 8 flapping pattern (the sound of which results in the humming sound we know and love), hummingbirds have the ability to be highly mobile and able to change directions on a dime, resulting on high evasion and accuracy for dipping and dodging. This combined with a good accuracy will make it easier for Hummingchonné to avoid hitting things mid-flight and then reverting back into his human form to take potential overflow damage.

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6th Year

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7th Year

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Adult I
♣️Spells Known:♣️
Reducio
First Year---------------------------------------------------------------------------
Bewitched Snowballs • Nive Percutio
Bubble-Producing Charm • Bullarum Immortalem
Curse of the Bogies • Mucus ad Nauseam
Dancing-Feet Spell • Tarantallegra
Extinguishing Charm • Extinguo
Eyeglass Repair Charm • Oculus Reparo
Fire-Making Spell • Incendio
Four-Point Spell • Point Me
Glass to Sand • Quarzicum
Green Sparks Charm • Verdimillious
Knife to Paper Airplane • Cultrofors
Knockback Jinx • Flipendo
Levitation Charm • Wingardium Leviosa
Locking Charm • Colloportus
Matchbox Transformation Spell • Flintifors
Matchstick to Needle • Conmutocus
Mending Charm • Reparo
Mice to Snuffboxes • Muspyxis
Opening Charm • Aberto
Packing Charm • Pack
Passage Opening Charm • Dissendium
Red Spark Charm • Periculum
Sauce-Making Spell • Condimentum
Scouring Charm • Scourgify
Severing Charm • Diffindo
Shooting Spell • Jaculor
Smokescreen Spell • Fumos
Snail to Teapot • Choclea Bibe
Sneezing Hex • Steleus
Snowflake-Creating Spell • Nix Facitur
Softening Charm • Spongify
Take Root • Anathema Daphnis
Tickling Charm • Rictusempra
Umbrella Spell • Pluvia Velo
Unlocking Charm • Alohomora
Untransfiguration • Reparifarge
Wand-Extinguishing Charm • Nox
Wand-Lighting Charm • Lumos
Whistle to Watch • Tunc Sibilus
Second Year------------------------------------------------------------------------
Ascension Spell • Alarte Ascendare
Atmospheric Charm • Caelum Muto
Avifors Spell • Avifors
Blindfolding Spell • Obscuro
Blue Sparks Charm • Caerulimillious
Bluebell Flames • Caeruleus Inflamarae
Cascading Jinx • Ingens Explosiones
Clothing Color-Changing Charm • Multicorfors
Color-Changing Charm • Colorvaria
Descension Spell • Descendo
Disarming Charm • Expelliarmus
Engorgement Charm • Engorgio
Fiery Script Charm • Flagrate
Fire-Making Spell • Incendio Duo
Flask-conjuration spell • Potiri Putine
Flower-Conjuring Spell • Orchideous
Freezing Charm • Immobulus
General Counter-Spell • Finite Incantatem
Gluing Spell • Epoximise
Hair Color-Changing Charm • Crinus Muto
Hardening Charm • Duro
Hive-conjuring spell • Cutem Uro
Hot-Air Charm • Aer Calidus
Illegibility Charm • Illegibilus
Paper Mending Charm • Papyrus Reparo
Purple Firecrackers-Conjuration Charm • Violaceous
Revealing Charm • Revelio
Reviving Spell • Rennervate
Shrinking Charm • Reducio
Slippery Jinx • Lubricus
Slowing Charm • Arresto Momentum
Slug-Vomiting Charm • Slugulus Eructo
Squiggle Quill Spell • Vermiculafors
Stairs-into-Slide Charm • Glisseo
Sun-Light Charm • Lumos Solem
Tongue-Tying Spell • Mimblewimble
Weather-modifying Charm Variant • Meteolojinx
Weather-modifying Charm • Metelojinx
Weather-modifying Countercharm • Meteolojinx Recanto
Third Year--------------------------------------------------------------------------
Bandaging Charm • Ferula
Banishing Charm • Depulso
Boggart-Banishing Spell • Riddikulus
Bravery Charm • Animosus
Cheering Charm • Serenate
Cracker Jinx • Nec Divinos Crepitus
Desk into Pig Spell • Corpus Porcus
Fish to Flower • Piscimutatio
Fish Transformation Spell • Piscifors
Freezing Spell • Glacius
Full Body-Bind Curse • Petrificus Totalus
Gripping Charm • Inhaeresco
Guinea Fowl to Guinea Pig • Avum Porcus
Hair Thickening Charm • Crassus
Healing Charm • Reparifors
Hovering Charm • Sublevo Brevis
Hurling Hex • Iacta
Jelly-Brain Jinx • Wibbli Cogitatus
Knee-Reversal Hex • Retro Genibus
Leg-growing Charm • Concalo Crura
Litterbox to Wildebeest • Arcacas Invacca
Owl to Opera Glasses • Speculafors
Porcupine [or Hedgehog] to Pincushion • Hystrifors
Radiant Wand-Lighting Charm • Lumos Maxima
Revulsion Jinx • Relashio
Rotation Charm • Circumrota
Sealant Charm • Consigno
Singing Jinx • Cantis
Snake Summons Spell • Serpensortia
Snake-Vanishing Spell • Vipera Evanesca
Spider Conjuration Spell • Arachnos
Summoning Charm • Accio
Tail-Growing Hex • Cauda Incrementum
Teacup to Tortoise • Tazachelys
Teapot to Ferret • Migaleollam
Teapot to Gerbil • Jerbollam
Teapot to Rat • Ratollam
Teapot to Tortoise • Terachelys
Teddy Bear to Spider • Arachmutatio
Twitchy Ears Hex • Trementes Aures
Vinegar to Wine • Acetum Reverto
Wand-Lighting Charm Duo • Lumos Duo
Water Repelling Charm • Impervius
Water-Heating Spell • Aqua Fervens
Wind Jinx • Ventus
Window Shattering Spell • Finestra
Fourth Year------------------------------------------------------------------------
Age Line • Aetas Terminus
Amplifying Charm • Sonorus
Animal Goblet Transformation • Vera Verto
Anti-Cheating Charm • Esto Verax
Beauty Spell • Pulchra
Bedazzling Hex • Indesmulo
Blackboard-writing Spell • Scripto
Blockage Clearing Spell • Anapneo
Broom Jinx • Indomitus
Bubblehead Charm • Aspira
Cauldron to Badger • Furificar
Cauldron to Guitar • Afinar
Cauldron to Sieve • Filtración
Dinnerplate to Mushroom • Fungifors
Drone Jinx • Obstrepere
Ducklifors Jinx • Ducklifors
Ecto Spell • Ectomatic
Fog-Conjuring Charm • Nebulus
Hair Loss Curse • Calvorio
Hair-Regrowing Spell • Capillus Incrementum
Herbivicus Charm • Herbivicus
Impediment Hex • Impedimenta
Ink Revealing Charm • Aparecium
Instant Scalping Hex • Trichaufero
Leg-Locker Curse • Locomotor Mortis
Mice Transformation Spell • Snufflifors
Minor Explosion Charm • Bombarda
Minor Healing Charm • Episkey
Mobiliarbus Charm • Mobiliarbus
Muffliato Charm • Muffliato
Pepper Breath Hex • Draco Spiritus
Pressurized Water Charm • Aqua Eructo
Quieting Charm • Quietus
Rabbit Slippers • Lepus Calceus
Rabbit Transformation Spell • Lapifors
Rock to Dog • Canifors
Shield Charm • Protego
Siphoning Spell • Tergeo
Skurge Charm • Skurge
Smokescreen Spell Duo • Fumos Duo
Somnambulist Charm • Somnambulus
Spider Repelling Spell • Arania Exumai
Star Shower Spell • Stella Cascadia
Steel Talons Transfiguration • Steelclaw
Stretching Jinx • Distringo
Structure Building Charm • Erecto
Switching Spell • Viceversus
Teeth-straightening Spell • Recto dente
Vacuum Cleaner Spell • Lambent Lutum
Washing Up Charm • Lavabit
Water-Making Spell • Aguamenti
Fifth Year---------------------------------------------------------------------------

Arrow Shooting Spell • Sagitta
Conjunctivitis Curse • Oculitumescere
Sixth Year--------------------------------------------------------------------------
Seventh Year-----------------------------------------------------------------------
♥️Potions Known:♥️
Reducio
First Year---------------------------------------------------------------------------
Antidote to Common Poisons
Antidote to Uncommon Poisons
Babbling Beverage
Bruise Removal Paste
Burn Healing Paste
Confusing Concoction
Cure for Boils
Dizziness Draught
Dogbreath Potion
Forgetfulness Potion
Herbicide Potion
Muffling Draught
Pompion Potion
Second Year------------------------------------------------------------------------
Anti-Paralysis-Potion
Black-Fire-Potion
Calming Draught
Deflating Draught
Drowsiness Draught
Gregory’s Unctuous Unction
Murtlap Essence
Pepperup Potion
Sleeping Draught
Swelling Solution
Third Year--------------------------------------------------------------------------
Befuddlement Draught
Bulgeye Potion
Fire Breathing Potion
Grand Pepperup Potion
Laugh Inducing Potion
Madam's Glossy Silver Polish
Mandrake Restorative Draught
Memory Potion
Pet Tonic
Revive Potion
Scintillation Solution
Fourth Year------------------------------------------------------------------------
Baruffio’s Brain Elixir
Blood Replenishing Potion
Erumpent Potion
Essence of Dittany
Fatiguing Infusion
Floating Potion
Garroting Gas
Skelegro
Turbo Farts Potion
Weakness Potion
Wit Sharpening Potion
Wound Cleaning Potion
Fifth Year---------------------------------------------------------------------------
Oculus Potion
Sixth Year--------------------------------------------------------------------------
Seventh Year-----------------------------------------------------------------------


@Della Barfield, @Fang Hui-Ying, @Julia Jenkins,
@Linda Ramirez & @Xailah Alptraum
Last edited by Piérre Marchonné on 17 Jun 2024, 20:16, edited 2 times in total.

Jesters do oft prove prophets. 𓀚
I am the brother account to Romeo Marchonné & Zyva Hel Fae Skógrwight
Broom Racing HUFFLEPUFF vs. GRYFFINDOR - SPRING 2024
Image posted by the member
Word Count: 72/50
Date: 06/05/24
Outfit: hufflepuff broom racing clothes

Reyna had gotten back into the game. And she was ready to help her team win. She was on track. She hadn't been stopped by anything so far now. Maybe this was a change? She hoped so. She really did. She had to end her season strong. She wanted to. She wished to. And she would. She believed in herself.
And so she pushed on, with her broom, determination in the air.


Action: as strategized
Stats: STA 8 (11) • EVA 7 (10) • STR 6 (9) • WIS 8 (11) • ARC 6 (9)• ACC 7 (10)
Abilities: Calming Presence • Perfectionist
Broom: Silver Arrow + Broom Compass (+3 to every stat) | Top Speed is 5.


TRUNK:

Reducio
TRUNK

Image posted by the member

sta 8 • eva 7 • str 6 • wis 8 • arc 6 • acc 7
+1 to stamina from broomracing vs. Beauxbatons
+1 to accuracy from broomracing vs. Slytherin

ABILITIES💥:
Reducio

🌸🌸🌸🌸🌸🌸🌸🌸🌸Year 1: Calming Presence🌸🌸🌸🌸🌸🌸🌸🌸 🌸
🌻🌻🌻🌻🌻🌻🌻🌻🌻🌻 Year 2: Perfectionist 🌻🌻🌻🌻🌻🌻🌻🌻🌻🌻
Year 3: TBA
Year 4: TBA
Year 5: TBA
Year 6: TBA
Year 7: TBA


SPELLS🪄:
Reducio
First Year Spells:
Dancing-Feet Spell • Tarantallegra - Charms 1
Mending Charm • Reparo - Charms 1
Levitation Charm • Wingardium Leviosa - Charms 2
Wand-Lighting Charm • Lumos - Charms 3
Wand-Extinguishing Charm • Nox - Charms 3
Locking Charm • Colloportus - Charms 4
Unlocking Charm • Alohomora - Charms 4
Umbrella Spell • Pluvia Velo - Charms 5
Whistle to Watch • Tunc Sibilus - Transfiguration 1
Snail to Teapot • Choclea Bibe - Transfiguration 2
Glass to Sand • Quarzicum - Transfiguration 2
Sauce-Making Spell • Condimentum - Transfiguration 3
Matchbox Transformation Spell • Flintifors - Transfiguration 4
Matchstick to Needle • Conmutocus - Transfiguration 4
Untransfiguration • Reparifarge - Transfiguration 5
Green Sparks Charm • Verdimillious - DADA 1
Red Spark Charm • Periculum - DADA 1
Curse of the Bogies • Mucus ad Nauseam - DADA 2
Knockback Jinx • Flipendo - DADA 3
Smokescreen Spell • Fumos - DADA 4
Eyeglass Repair Charm • Oculus Reparo - HoM 1
Sneezing Hex • Steleus - HoM 2
Bubble-Producing Charm • Bullarum Immortalem - HoM 3
Scouring Charm • Scourgify - HoM 3
Passage Opening Charm • Dissendium - HoM 4
Mice to Snuffboxes • Muspyxis - HoM 5
Opening Charm • Aberto - Astronomy 1
Take Root • Anathema Daphnis - Astronomy 2
Shooting Spell • Jaculor - Astronomy 3
Snowflake-Creating Spell • Nix Facitur - Astronomy 4
Bewitched Snowballs • Nive Percutio - Astronomy 5
Fire-Making Spell • Incendio - Herbology 2
Extinguishing Charm • Extinguo - Herbology 3
Four-Point Spell • Point Me - Flying 3
Knife to Paper Airplane • Cultrofors - DADA 5
Severing Charm • Diffindo
Softening Charm • Spongify
Packing Charm • Pack
Tickling Charm • Rictusempra

Second Year:
Cascading Jinx • Ingens Explosiones - Astronomy 1
Hot-Air Charm • Aer Calidus - Astronomy 2
Sun-Light Charm • Lumos Solem - Astronomy 3
Weather-modifying Charm • Metelojinx - Astronomy 4
Weather-modifying Countercharm • Meteolojinx Recanto - Astronomy 4
Weather-modifying Charm Variant • Meteolojinx - Astronomy 5
Atmospheric Charm • Caelum Muto - Astronomy 5
Blue Sparks Charm • Caerulimillious - Astronomy 5
Avifors Spell • Avifors - Transfiguration 1
Fire-Making Spell • Incendio Duo - Herbology 1
Slug-Vomiting Charm • Slugulus Eructo - Herbology 1


POTIONS🧪:
Reducio
First Year:
Cure for Boils (First Lesson)
Herbicide Potion (First Lesson)
Forgetfulness Potion (First Lesson)
Antidote to Common Poisons (Second Lesson)
Antidote to Uncommon Poisons (Second Lesson)
Bruise Removal Paste (Third Lesson)
Burn Healing Paste (Third Lesson)
Babbling Beverage (Fourth Lesson)
Confusing Concoction (Fourth Lesson)
Dizziness Draught (Fourth Lesson)
Muffling Draught (Fifth Lesson)
Dogbreath Potion (Fifth Lesson)
Pompion Potion (Herbology Second Lesson)

S H O P |Kind heart ♡, brave soul ꩜ , fierce mind. ☆

E N C Y | sta 10 • eva 10 • str 9 • wis 10 • arc 7 • acc 10 | I N P C
Broom Racing HUFFLEPUFF vs. GRYFFINDOR - SPRING 2024
Image posted by the member

S t a t s
Stamina: 10 13 || Evasion: 8 11 || Strength: 2 5 || Wisdom: 9 12 || Arcane Power: 6 9 || Accuracy: 9 12
Broom: Silver Arrow - adds (+3) to all stats; Top Speed is 5
Action: Just here to follow my marching orders!
A b i l i t i e s
Year 1 – Seer 1 (Auto Hit/Dodge) || Year 2 – Fearless
Year 3 – Seer 2 (Prophecy)
------- ----------- -------
6 May, 2024

Concerted focus on anything but her pain was going to have to be enough to get her through. Hurt though it did, she hunched over and just flew. She had no choice. She somehow managed to avoid the Bright Lights and immediately worried about Simon. Nothing about the race so far seemed to favor her dhampir, but those were the breaks and they had to make due.

Most everyone was now ahead of her so it was catch up time. Things were going fairly well... if you did not take into consideration the fact that she had an arrow lodged in her back... right up until she came across the Cockatrice. Maybe if not in so much pain she would have been quicker to look away and evade the Stare Down, but she would never know because when she met its eyes, she was done for.

Did she blink first? Could it even blink? Kind of an unfair advantage if it never blinked. Come to think of it, could she blink now? She tried. Hard. Maybe she did. She was not entirely sure of much of anything anymore but as she was thinking about blinking, she came upon trees. The thought of branches bouncing along the wooden shaft in her back made her break out into a cold sweat.

How much more torture was still ahead of her? Was this ever going to end?

Just keep it together for a little while longer, AF.



Reducio
------- ----------- -------

T R U N K

Image posted by the member
S t a t s
Stamina: 10 || Evasion: 8 || Strength: 2 || Wisdom: 9 || Arcane Power: 6 || Accuracy: 9

(+3) from Dueling wins: 1 | 2 | 3 and
(+1) from Broom Racing win: 1
A b i l i t i e s

Year 1 – Seer 1 (Auto Hit/Dodge) || Year 2 – Fearless || Year 3 – Seer 2 (Prophecy)

Reducio
Year 1 – SEER 1
EFFECTS: Seer 1 (10% auto-dodge chance and 10% auto-hit chance)
Reducio
When the Hogwarts professor showed up at AngelFyre’s door with the letter on the occasion of her 11th birthday, she could say in all honesty that as a Muggle, she knew nothing of magic. Literally nothing, except what she had read in Muggle literature or seen in Muggle cinema, and those both offer poor comparisons to the real thing. It would be fair to say that based on the reactions of her family to the news of her acceptance to Hogwarts, they were as unaware of magic in their lives as she was. So many students here grew up with magic in some fashion and they take for granted that magic is part of who they are. AngelFyre has felt, justifiably so, behind the curve in simply fitting in here, let alone understanding much of what is spoken of or goes on around these hallowed halls. There is still not a day that goes by in which she does not question whether this is just a vivid dream she has fashioned and one from which she will soon awaken, back home in her own room.

Because of these feelings and her newfound magical abilities, she and her family have wanted to know who they are, really are, and where her magic comes from. To that end, her mother and maternal grandmother have been doing a full court genealogical press on their family tree. They wanted to know if there were other instances of magic in their background, and they appear to have found some answers.

On her father’s side, it has been discovered that in 1658, John Iain McCubbin, along with his wife, Maeve Lyall McCubbin, emigrated from Scotland to the shores of the colonies in the new world, later to become the United States. They eventually made their home in Salem, Massachusetts sometime around 1673. It appears that for many years, they lived without incident, raising a family of two daughters and one son on their meager homestead.

A year or so before the Salem Witch Trials raged through the population in 1692, the McCubbins had packed up all of their belongings and had already started over again in Maryland. This timing is important because journal entries made by Maeve have been found in a family history museum in Australia. In the 2-3 years leading up to the witch hunts, there were passages in which she recounted conversations with her husband. She often implored him to have them sell what they could and move on as she had been “struck with visions” of friends and neighbors, accused of practicing witchcraft, hanged or drowned for their sins of witchcraft. Maeve’s visions had been taken seriously in her family for years, and noted by her neighbors, as they often had been able to avoid starvation on their cabbage farm as she would often “forecast” a plague or early frost while her neighbors were not so fortunate.

On her maternal side, going back six generations, her great(x4)grandmother, Essie Wilhelms Godshall (nee Gantry), had some minor notoriety as a healer in and around the breadbasket area of the Midwest. She married Crawford Ingram Godshall, an infamous, but affable, gambler she met on a river boat trip on the Mississippi river. Crawford was lucky... very lucky. He was often accused of cheating, but no one could ever catch him doing so. Many times he escaped what would surely have been certain death at the hands of infuriated fellow gamblers, but he always managed to just dodge or duck flying bullets and knives. AngelFyre’s Grandma Ruth Godshall has recognized what she thought was just a decorative item but which she now believes to be an actual magical wand that belonged to Crawford Ingram Godshall. It has been passed down through the years to the men of the family. She has it now because it belonged to her husband, Ezra Simpson Godshall.

What has not yet been revealed in the genealogical study is why the magic on both sides was quieted or disappeared. Maybe there will be answers to that and maybe there will not be, but it seems clear that the magic has reappeared with AngelFyre. Things that no one in the family thought much of prior to AngelFyre’s 11th birthday have now taken on a new color. Her ability to “see” is infrequent and subtle. As a young child, her mother recounts seeing AngelFyre walking by their barn with her best friend Ainsley. Ainsley was walking closest to the barn, and for no rhyme or reason, AngelFyre took her best friend’s arm and casually directed her to AngelFyre’s other side, while continuing to walk. Just a few seconds later, their horse, Goliath, kicked out that portion of the barn where Ainsley would have been standing and likely would have been severely injured. When asked about it, AngelFyre just shrugged her shoulders and said she “Did not want Ainsley to get hurt,” but could not elaborate further on how she knew Ainsley would have been hurt but for her moving her out of the way.

The Seer’s ability is a tricky one to pinpoint because so many people have gut feelings or intuition about things. One thing AngelFyre has long been aware of is how she does seem to have a strong sense sometimes about little things like what material will be on a quiz or exam, or knowing when someone will knock on their door when they are not expecting anyone, or even gathering candles for unexpected power outages. These things do not happen often, and it never would have occurred to her that it comes from a place of magic, but it now seems likely to her that it does.

A Seer is completely human, so there is nothing to change right now as a first year in terms of AngelFyre’s physical appearance. The only physical manifestations that a Seer undergoes is that the eyes will cloud over, completely white, when visions occur, rendering the Seer temporarily immobile. This may begin some time around her third year at Hogwarts. Also, a Seer’s hair pre-maturely turns gray or white, usually in later teenage years. Because she is still so young, AngelFyre’s hair has not yet started to turn white or gray. That will likely begin to manifest in her 6th or 7th year.

Year 2 – FEARLESS
EFFECTS: Fearless -- Dhampir's Aura, the ability Terrible Presence, a Lycanothrope's Intimidation OR certain charms, potions and jinxes that would normally cause a fear effect do not work on you as you are immune to them.

In Dueling
• In a duel with a Year 3+ Dhampir (with activated aura), or a player with Terrible Presence, a Fearless player won't suffer from their debuffs (10% auto-fail, 10% auto-miss, +1 Critical Failure range, –10% spell damage).
Reducio
AngelFyre, if asked, would be hard-pressed to tell anyone what scared her because she just did not scare easily. Like anyone with a heart and the capacity to love, what most scared her was not fear for her own physical safety, but rather, fear of the loss of loved ones, whether that be her boyfriend, family, friends, or her animal pals. Raised in a muggle home that appreciated muggle horror movies, she surprised her parents at a very young age when they caught her up long past her bedtime watching ‘The Creature from the Black Lagoon’ alone, in the dark, and laughing. The idea that such silly things as monsters existing amused her 6 year old self. As she grew older and the scales began to fall from her eyes, she could look at the world and find that, indeed, monsters did exist; they just looked a lot more like her than Frankenstein’s monster or the Mummy.

Well, that was what she believed anyway, at least until she found her way to Hogwarts. Even still, she found that the half breeds who roamed these hallowed halls alongside her were not something to automatically run from, screaming like a whipped puppy and hiding and trembling in some dark corner, hoping to not be discovered. Was she glad to know they existed? Yes. Information is always power. Better to know than walk amongst them and be completely unprepared on the off chance… the very off chance… that something bad might happen. But truth be told, most of the nastiness and vile behaviors she witnessed this past year came from the human race, provoking the others, whether that be physically or in written articles to rile up a student population quite needlessly.

Part of being fearless had less to do with bravery, so to speak, and much more to do with preparedness and confidence in herself and in the guardrails that were naturally imposed on society in any number of ways to minimize the idea of risk. Everything was all a numbers game, figured out in some actuarial table somewhere by some bean counter. Was there risk in everything? Of course! One could conceivably drown drinking a glass of pumpkin juice, but that did not mean she would allow herself to be afraid to drink it. AngelFyre was not at all interested in the ‘What If” game. Everyday was filled with risk, but one had to turn over a certain amount of faith in other people to do their jobs, and to do them competently, to keep her, as well as themselves, safe. Because it was a numbers game, the odds generally heavily favored her. She can, and will choose to sky dive when she turns 16 because, while the jump might be intimidating and just a little nerve racking at first, it will also be a huge thrill. At heart, AngelFyre is an adventurer. It seems unlikely that one could be both and adventurer and scared of one’s own shadow. She has never been scared of shadows.

She was not, and is not, a reckless girl, usually. Everyone has their stupid moments. She was no exception. She knew risk was something to deal with and manage. And that was the crux of how she approached the idea of fear in everything she did. She simply tried to prepare herself to the best of her ability as her first line of defense. AngelFyre wants to experience life; not sit back and simply read about it or watch others living it. She wants to suck the marrow out of every moment allotted to her in the blink of an eye that she will reside on terra firma. That means getting out and meeting the world head on, come what may. In the past when the world bit back upon such head on meetings, it was wisely chalked up to a lesson learned, and one hopefully not to be repeated. In the future it will be much the same. She has seen no reason to change her way of thinking or feeling about it now.

Fear?

She will continue to meet it head on and likely come out on the other side breathing, and most probably even laughing.

Year 3 – SEER 2
EFFECTS: Prophecy -- In moderated situations, the moderator has a 50% chance of offering you some tidbit of information or some sort of vision that is semi-relevant to the situation. It might be very important or it could be something very useless (think That's So Raven). Can only use this skill once per thread.
S p e l l s
Reducio
1st year

- Fire-Making Spell --*-- Incendio --*-- Herbology 2
- Extinguishing Charm --*-- Extinguo --*-- Herbology 3
- Dancing-Feet Spell --*-- Tarantallegra --*-- Charms 1
- Mending Charm --*--Reparo --*--Charms 1
- Levitation Charm --*--Wingardium Leviosa --*--Charms 2
- Wand-Lighting Charm --*--Lumos--*--Charms 3
- Wand-Extinguishing Charm --*--Nox - Charms 3
- Locking Charm --*--Colloportus --*--Charms 4
- Unlocking Charm--*-- Alohomora --*--Charms 4
- Umbrella Spell--*--Pluvia Velo --*--Charms 5
- Green Sparks Charm --*--Verdimillious --*--DADA 1
- Red Sparks Charm --*--Periculum --*--DADA 1
- Curse of the Bogies --*--Mucus ad Nauseam --*--DADA 2
- Knockback Jinx --*--Flipendo--*--DADA 3
- Smokescreen Spell --*--Fumos--*--DADA 4

- Whistle to Watch --*--Tunc Sibilus --*--Transfiguration 1
- Snail to Teapot --*--Choclea Bibe --*--Transfiguration 2
- Glass to Sand --*--incantation (unknown) --*--Transfiguration 2
- Sauce-Making Spell --*--Condimentum --*--Transfiguration 3
- Matchbox Transformation Spell --*--Flintifors --*--Transfiguration 4
- Matchstick to Needle ---*---Conmutocus ---*---Transfiguration 4
- Untransfiguration--*--Reparifarge --*--Transfiguration 5
- Sneezing Hex---*---Steleus ---*---HOM 1
- -Bubble-Producing Charm--*-- Bullarum Immortalem --*-- HOM 1
- Eyeglass Repair Charm --*-- Oculus Reparo --*-- HOM 1
- Cleaning Charm --*-- Scourgify--*--HoM 3
- Four-Point Spell --*-- Point Me --*-- Flying 3
- Snowflake-Creating Spell --*-- Nix Facitur - Astronomy 3
- Severing Charm--*-- Diffindo--*-- Upon Graduation
- Softening Charm --*-- Spongify --*--Upon Graduation
- Packing Charm --*-- Pack --*--Upon Graduation
- Tickling Charm--*-- Rictusempra --*-- Upon Graduation

2nd Year

- General Counter Spell ---*--- Finite Incantatem ---*--- Charms 1
- Slowing Charm ---*--- Arresto Momentum ---*--- Charms 4
- Slippery Jinx ---*--- Lubricus ---*--- Flying 1
- Blindfolding Spell ---*--- Obscuro ---*--- DADA 1
- Revealing Charm ---*--- Revelio ---*--- Charms 3
- Illegibility Charm ---*--- Illegibilus ---*--- Charms 3
- Engorgement Charm ---*--- Engorgio ---*--- Charms 5
- Shrinking Charm ---*--- Reducio ---*--- Charms 5
- Avifors Spell ---*--- Avifors ---*--- Transfiguration 1
- Purple Firecrackers-Conjuration Charm ---*--- Violaceous ---*--- Transfiguration 2
- Color-Changing Charm ---*--- Colorvaria ---*--- Transfiguration 3
- Clothing Color-Changing Charm ---*--- Multicorfors ---*--- Transfiguration 3
- Hair Color-Changing Charm ---*--- Crinus Muto ---*--- Transfiguration 3
- Squiggle Quill Spell ---*--- Vermiculafors ---*--- Transfiguration 4
- Gluing Spell ---*--- Epoximise ---*--- Transfiguration 5
- Hardening Charm ---*--- Duro ---*--- Transfiguration 5
- Tongue-Tying Spell ---*--- Mimblewimble ---*--- DADA 2
- Disarming Charm ---*--- Expelliarmus ---*--- DADA 3
- Bluebell Flames ---*--- Caeruleus Inflamarae ---*--- DADA 4
- Cascading Jinx ---*--- Ingens Explosiones ---*--- Astronomy 1
- Hot-Air Charm ---*--- Aer Calidus ---*--- Astronomy 2
- Sun-Light Charm ---*--- Lumos Solem ---*--- Astronomy 3
- Weather-modifying Charm ---*--- Metelojinx ---*---Astronomy 4
- Weather-modifying Countercharm ---*--- Meteolojinx Recanto ---*--- Astronomy 4
- Weather-modifying Charm Variant ---*--- Meteolojinx ---*--- Astronomy 5
- Atmospheric Charm ---*--- Caelum Muto ---*--- Astronomy 5
- Blue Sparks Charm ---*--- Caerulimillious ---*--- Astronomy 5
- Fire-Making Spell ---*--- Incendio Duo ---*--- Herbology 1
- Slug-Vomiting Charm ---*--- Slugulus Eructo ---*--- Herbology 1
- Flower-Conjuring Spell ---*--- Orchideous ---*--- Herbology 3
- Fiery Script Charm ---*--- Flagrate ---*--- HoM 1
- Stairs-into-Slide Charm ---*--- Glisseo ---*--- HoM 2
- Paper Mending Charm ---*--- Papyrus Reparo ---*--- HoM 3
- Reviving Spell ---*--- Rennervate ---*--- HoM 4
- Hive-conjuring spell ---*--- Cutem Uro ---*--- HoM 5
- Flask-conjuration spell ---*--- Potiri Putine ---*--- HoM 5
- Ascension Spell ---*--- Alarte Ascendare ---*--- Upon Graduation
- Descension Spell ---*--- Descendo ---*--- Upon Graduation
3rd Year
P o t i o n s
Reducio
1st Year

- Cure for Boils ---*- --Potions 1
- Herbicide Potion ---*-- -Potions 1
- Forgetfulness Potion --*-- Potions 1
- Antidote to Common Poisons ---*--- Potions 2
- Antidote to Uncommon Poisons --*---Potions 2
- Bruise Removal Paste ---*--- Potions 3
- Burn Healing Paste ---*--- Potions 3
- Babbling Beverage ---*--- Potions 4
- Confusing Concoction ---*--- Potions 4
- Dizziness Draught ---*--- Potions 4
- Muffling Draught ---*--- Potions 5
- Dogbreath Potion ---*--- Potions 5
- Pompion Potion ---*--- Herbology 2

2nd Year

Drowsiness Draught ---*--- Potions 1
Sleeping Draught ---*--- Potions 1
Murtlap Essence ---*--- Potions 2
Pepperup Potion ---*--- Potions 2
Anti-Paralysis-Potion ---*--- Potions 3
Black-Fire-Potion ---*--- Potions 3
Deflating Draught ---*--- Potions 4
Swelling Solution ---*--- Potions 4
Calming Draught ---*--- Potions 5
Gregory’s Unctuous Unction ---*--- Potions 5

3rd Year

Pet Tonic ---*--- CoMC 5



@Linda Ramirez @Piérre Marchonné @Simon Kincaid
Broom Racing HUFFLEPUFF vs. GRYFFINDOR - SPRING 2024
Image posted by the member
Cat's Grace || Blindvision
If there was one constant in broom racing, it was the sports ability to push the limits of participants and onlookers alike. The often barbaric nature of these races tested the will of spectators and how long they could stomach remaining as a spectator. As for the racers, the obstacles they would encounter as they sped along the track, challenged what they knew of themselves. Could they handle the heat? Could they bite the bullets launched at them? Just how much of themselves were they willing to sacrifice for a chance at victory?

Much. They'd eagerly give up much. Racing was widely known as a blood sport for a reason, after all.

Accustomed to the game of risk and gain Xailah was already weighing what she could lay on the table. Gryffindor found themselves stuck in a strange spot: leading- but just barely- some hanging in the game by a fraying thread. The elder lioness' thoughts kept going back to Linda, who was visibly wearing thin by the second. She'd be an easy target soon; quick to pick off. Hoping to provide some aid (and relief from the onslaught of spells and physical attacks) to her fellow Gryffindor, Xailah would undergo a few changes as she wove in and out of trees: Her hair shortened and took on the vibrant red hue of Linda's own pretty locks, and her stature shrank a little in turn.

Replicating the appearance of another had always been a challenge for the woman- not because she was incapable, but because she was unwilling. The metamorphic nature of the Alptraum's had always been reactionary- perhaps even beastly at the worst of times. In the family, it was believed that fully and willingly altering one's appearance into that of another was an indirect insult to those that bore them, and a betrayal of oneself. They were considered ungrateful for their own flesh. The alteration undergone by the Gryffindor changeling was far from a full one, but it would do. At a glance- flying at such high speeds- she would pass for Linda. And that was all she needed to do. Pass. To fool at least one badger and buy the real Linda some more time.
Delta
Image posted by the member
Model: Starsweeper XXI
Effects: +3 to all stats. Auto-dodge attacks every three rounds.
Speed: 6
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Stam- 15 Eva- 20 Str- 5 Wis- 19 Arc- 7 Acc- 20

Before me, you rightly tremble. But, fear is not what you owe me. You owe me awe....
Stamina: 12 ~ Evasion: 17 ~ Strength: 2 ~ Wisdom: 16 ~ Arcane Power: 4 ~ Accuracy: 17
Student Account: Martyr Daeva-Lazarus