Hexwizard Task 1: Beauxbatons v Durmstrang
Hexcode= #967bb6
Interacting with: Durmstrang
Shoved out of the way, shot at, and still the enemy continued to run away; hiding behind one another like a gaggle of chickens being chased through the coop by a fox.
Nearly as a whole, they had refused to face her on the battlefield, rightly, like the dignity of warriors demanded of them. Instead it seemed as though they had begun taking steps backward to protect their precious Yefim while resorting to firing cheap shots at Roberta; who was too busy holding the line for the real victims of their attacks to properly defend herself.
[In English]"FACE ME!" she would scream across to them, utterly frustrated by their disrespect, her dignity and body having been wounded by their diffidence.
It was clear by now they could've taken her out too if they had wanted to, so why in Merlin's name were they going to drag this out any longer than was completely necessary? What did they have to gain by forcing Beauxbaton to fight down to the last wizard? That this kind of cruelty was going to prevail while she stood in defense of others was not only demoralizing, but dehumanizing.
[In French]"Scumbags."
Action: Doing as strategized
ReducioSTATS | sta: 10 | eva: 15 | str: 1 | wis: 10 | ap: 7 | acc: 10
ABILITIES |
-Evasive Maneuvers I & II- Harder to hit on average, 10% on auto-dodge chance that anything that targets this wizard automatically misses. This is rolled separate from the attack roll.
This ability can be acquired up to 2 times. When acquired twice, this stacks so when acquired a second time this becomes a 20% chance.
-Lovely Creature- You are very distracting to look at. This increases the Control DC of spells in duels and adventures by +2 as well as the DC for finding things in adventures or the DC for finding the snitch in a game of Quidditch. This ability does not stack.
-Fearless- Fear effects such as a dhampir's aura, the ability terrible presence, a lycanthrope's intimidation or certain charms, potions and jinxes that would normally cause a fear effect do not work on you as you are immune to them.
"Things are never so bad they can't be made worse." -Elim Garak
Hexwizard Task 1: Beauxbatons v Durmstrang

interacting with n/a
slightly mentioning Cielle As Maximilien "Maxi" de Fostoncy [x]
English · #586d9d | French · #056b68
And this NEARLY went wrong. Maxi was trying to do it again, for the glory of Beauxbatons, but a strange power made him fail. He could feel that, the thing wasn’t going the way it should have been, though he managed to stay still and kept himself from danger. He sighed, and when Amaury went down, he sighed even heavier. Gripping the rein, Maxi knew that he must focus next round. No mistakes allowed.
STATS. stamina 7 · evasion 11 · wisdom 13 · strength 3 · arcane power 7 · accuracy 11
ABILITIES. Lovely Creature, Perfectionist I+II, Spell Spread
ACTION. as strategised
Banner by Sylvain Wyllt.
Maximilien de Fostoncy · Beauxbatons "Just call me Maxi." |
Hufflepuff · Lindsey Springhall "Or, have some lemonade." |
Hexwizard Task 1: Beauxbatons v Durmstrang
threading as johannes cyprian sauer
interactions @Roberta Martin, Yefim (minorly), Valentin (minorly)
mentions Horntail Horde, @Andre Alaire, Romeo, Cielle, Hadrian
speaking in russian, unless specified otherwise
If not as a taunt, why else would Squirrelboy so aggressively seize Johann’s chosen square, only to promptly abandon it the very next moment? Slighted by the cowardly disrespect, Johannes was utterly unsurprised when even his pointed look of disappointment was ignored by the (literally) holier-than-thou Frenchman.
On the brighter side, he was not the only one dismissed by a moving Squirrelboy - far from it when the entire other team deigned it unnecessary to converse past what they needed to. Their morale was starting to splinter. Without the steady banter and fierce loyalty of Durmstrang, what did the Beauxbaton team have except mutual obligation? In dividing and conquering, the Horde was slowly chipping away at their resolve and Johannes was living for it. He’d always been one to taunt and tug the situation into further escalation, goading to a point, and this time was no exception. In fact, the life-sized chessboard was probably one of the best places to hook some bait considering cross-team interactions were practically being encouraged by both the crowd and his superiors’ staunch enthusiasm.
Taking his attention off of Cielle and Hadrian’s drama, Johannes swiped a card from his opponent team’s increasingly frustrated language skills. He, rocking on his heels with his left hand in an L upon his forehead, instead addressed his fellow (obviously inferior) bishop in English. “Why face you when we have to see your ugly mug so often to begin with?” An already incensed target was a hilariously impulsive one, and impulsivity was what drove Johannes’ morality.
Though tendrils of malcontent twisted themselves around the Beauxbaton team, the same could not be said of the Horntail Horde. Ever ready willing to hear those grand, encouraging (if a bit cheesy) speeches, Durmstrang’s glorious team leaders would find ready agreement from Johann. “Press on! Don’t worry - Herc and I will personally make sure we get out of here, one way or another.” The battered Horntails were doing awfully great work so far, they would just have to keep it up.
Action: As Strategised
Mod Information
==
Abilities: Foulplay, Charmer, Evasive Maneuvers, Rapid Reviver, Blindvision
Stats: Sta 10 | Eva 11 | Str 10 | Wis 8 | Arc 8 | Acc 12
Allies: Horntail Horde (Durmstrang Hexwizard Team), Orpheus (Astrea's cat)
Opponents: Beauxbatons Hexwizard Team, non-Durmstrang Chasers (Quidditch)
@Sylvian Wyllt, @Alec Mason
| astrea neptune . . . hogwarts wizardry. duellist | . . . johannes sauer durmstrang institute. horntail horde. |
Hexwizard Task 1: Beauxbatons v Durmstrang
Cassie knew it was coming: the killing blow that would knock her off her feet, forcing her out of the first task. There was nothing she could do. She stared at her opponent, who was calling out the words to a spell. She was ready for the end, as horrid as it was to be out of the competition this early - but the spell missed. Defying all odds, Cassie was still in the game - and there was still a game to be had, as Cassanora was concious as well. That was unexpected.
│= | #00308F ency • cassie heather | =│ | breathe in, breathe through, breathe deep, breathe out Part-Veela • Alluring • Perfectionist • Scream • Sta 9 • Eva 9 • Stre 4 • Wis 10 • Arc 8 • Acc 9 | │ |
Hexwizard Task 1: Beauxbatons v Durmstrang
Interacts with: @Delilah Stewart (As Milo) and @Ivy Bellamy (As Cielle)
Cassanora and Cielle had entered a dance alright, but it was Milo that came and saved the round this time. Cutting Cielle off, Cassanora silently gasped for air as she witnessed the rook take another hit. "Merci, copain. Je vous dois!" "Thanks, friend. I owe you!" She exclaimed. Giving a quick kiss on the back of his head, before she left to find safety. She did not shy away from giving Cielle one last wink as she moved out of the way. "I'll see you soon, 'sweetheart'!"
There was no doubt in Cass' mind that they would meet on the field soon enough. She was after all playing the white bunny on the hunting grounds. At least Cielle was better to look at than some of the others fighting today.
PC Name: Hugh Lowe
Hexwizard Task 1: Beauxbatons v Durmstrang
xxxxxxxxxxxxxxxxxxxxxxxxx xx xxxxxxxxxxxxxxxxxxxxxxxxx xx xxxxxxxxxxxxxxxxxxxxxxxxx Interacts.
Felix═══════════════════xx EN #664d00, GR, RU #A57865
23/10/2022 | In casual wear [x]═══════════════════xx Mentions.
Amaury═══════════════════Another round, another defense. Whether Felix found his saving obnoxious or not—a sentiment that Lysander shared only for the fact that he wanted action—he could not deny that it was warranted. With the both of them wounded but Felix in a more powerful offensive position, the seventh-year would gladly play shield if it led Durmstrang to victory. «“Alright, Felix!”» he cheered, throwing a fist into the air as Amaury succumbed to his injuries. Terrible swimmer, really, but he had quite the aim.
STATS: STA 12; EVA 20; STR 13; WIS 5; ARC 0; ACC 15
ABILITIES: Evasive Maneuvers I, Evasive Maneuvers II, Charmer, Fearless ACTIONS:
N/A
@Winnie Harper
Hexwizard Task 1: Beauxbatons v Durmstrang
𝙾𝚄𝚃𝙵𝙸𝚃:Reducio│
│
│ ▪ 𝙴𝙽𝙲𝚈 ▪
▪ FELIX ▪ KOLBECK ▪
▪ DURMSTRANG iNPC ▪ FOURTH YEAR ▪│
│
│ 𝙸𝙽𝚃𝙴𝚁𝙰𝙲𝚃𝙸𝙾𝙽𝚂:
Reducio@Phaedra Stavrou as Lysander

Lysander claiming he allowed the girl to hit him was amusing to say the least, but Felix's head was ringing too hard to think of an appropriate comeback. "How gentlemanly." Was all the snark he could manage.
His focus would pay off when his attack finally hit the opposing Queen, bringing Amaury down with it. He blinked over at the fallen player, holy shit. Before he had time to properly register what had just happened, he heard Yefim's praise. His cheeks burned with colour momentarily. Even if he went down after this, no one could take this moment away from him. "I've got you, Yef."
Even pretty boy commented on his blow, which felt a bit surreal but hey-- Felix wouldn't reject his comment. "Guess it's a good thing I have a sturdy shield."
| │ │ |
|
Action: As strategized.
│ │ | │ │ | STA: 10 • EVA: 18 • STR: 8 WIS: 10 • ARC: 8 • ACC: 14 | │ │ | • Perfectionist • Impartial • Fearless • • Evasive Maneuvers • Evasive Maneuvers II • | │ │ | │ │ |
Hexwizard Task 1: Beauxbatons v Durmstrang
Mikael looked up slowly his head spinning slightly. It felt as if his head was wobbling slightly from left to right. As if someone had placed it on a seesaw. The cliffside sat in front of him, like an open maw that wished to consume his very being. He could not see over the side of the cliff but he knew what the cliff held. What it held just for him. The boy tried to shift his body but found his muscles refused to move. It was as if someone had turned him off. How desperately he wanted to move, and yet he could do nothing but stare straight ahead from his crumpled position on the ground. It took him a second to realize that his head was not held up against the rough rock a few inches from his face. Instead, something strong but soft held his head aloft from the cold ground. His brows furrowed in confusion when his gaze met a white expanding fabric that appeared to be a tunic wrapping a kneecap.
Reducio

The boy slowly but surely shifted his gaze back to look up at the being. His muscles pulled tightly as if they had not moved in centuries. Mikael's brows furrowed upward in concern as he tried to make his mouth work. His lips moved slightly, but no noise escaped his trembling lips. The being stared away from him. Keeping a tight hand wrapped around the side of his face. How had he not noticed that before? The cool hand pressed firmly into his very being. As if it were stroking his soul. Closing his eyes slightly he was unsure of how much time had passed. Though, the ever-growing feeling that something was wrong stuck with him. Tears slowly leaked out of his eyes as he gripped onto the being's tunic. "Am I dying?" he asked quietly. So quietly, he was not too sure if any words had actually escaped his throat. The being seemed to not pay any attention to him. Mikael began to suspect that he hadn't actually spoken at all. That was until the being finally responded to him.
M̶̡̻͛̓ẙ̴̖̱̀ ̶͊͝ͅb̸̳̉r̵͕̒̃͜o̸͔͑t̶̺͊͘ͅh̵̜̀e̵͍̝̔r̴̬̔ ̸̗̫̊͂w̴̙̆͂͜a̷͓̼̿͗ş̴̫̏̚ ̵͚͍͛͊a̷̘͈̋́n̴̳̗̈́ ̷͉̮̔e̷̩̯̍y̵͈̻͌e̶̺͓̒̑l̷̠̫̅̎ē̶̩̞̋s̸͍̳̚s̴͕̔ ̶̨̑à̷̖̙b̵̹̐͑o̷̖̓̃m̵̰̖̓̊í̵̪̠͛n̴̼͘͜a̶̳̲̅͝t̸̛͍͙́i̶̖̿o̸͐̀͜n̷̺̑ ̵̙̭͑w̸̫̩͊i̷͙̼͑̈́ṭ̸͓̅̊h̸̜͑ ̸̖̀s̴̗̕ͅé̴̼̈́v̶̝̓e̵̹̞̊n̶͚̐ ̷̩̘̆̍m̸̬̄ò̷͚u̴̝̲͂ť̶͚h̸͓̥͐ş̴̝̎.̴̝͉̓ (My brother was an eyeless abomination with seven mouths....)
Mikael's brows furrowed in confusion his mouth slightly ajar. It seemed almost uncharacteristic for the being to share something that personal with him. The idea that he was dying dashed through his mind, and dull acceptance overcame him. Numbing his body to the dull ache of reality. "I thought dying would be more involved." he said softly. His tone was slow and controlled as he tried to not betray the weird feeling that had made a home in his chest. Though the tears streaming down his face held a different story.
O̸̫̒ĥ̷͖̒ ̸̢̃̔M̷̲̾̀i̵̻͋͊k̸͔̖̒e̸̘̅͋l̸͈̻̈́̚.̵̘͕̑̕.̴̤̲̃̂.̸̨̘̏W̴̗̪̉̑h̴̥́͜a̷̻͒͜͠ť̴̫̬ ̸̨͍̀̽d̶̦̄i̸̖̋̌d̶̤̊͑ ̸̜̅y̶̙̒̌ͅo̵̼̮͑ū̶̦ ̸̣͘ŕ̶͚̘e̵͉̻̔a̸̜̕l̶̠̱͗l̷̦̪̔y̶̱̪̌̊ ̶̟̒e̸̼͝͠x̸̍̓͜p̷̟̙̈́e̸̟͔̓c̸̝̉͑t̴̹͓̍̌?̴̟͙́͒ (Oh Mikel...What did you really expect?)
"I don't know." he whispered. His voice barely made it out of his throat. The world was growing dimmer. Before he had been able to see out far into the distant sea, but now he could barely see a few inches in front of him.
Y̶̩̺̒ö̷̙́u̴̘̐̉ ̴̝́d̵̖̑o̸̼͚̾ ̵̹͝n̴̛̲̔ö̵̲̘͝t̶̖̏ ̶͙̩̀̄h̴͖̓ạ̵̾v̶̬͓͠e̵͔͊ ̴̠͊͌t̵̡̹̉̎o̸̭̿͜ ̷̧́l̶͖̕͠i̶̖͗̍ȇ̷̖͝ ̷̬͕̎t̸͎̃ö̶̖́ ̸̗̀m̶͈̂è̷̟̳.̵̪̚ ̵̟̙̌̏Ḯ̷͈̳ ̸̤̞͑k̸̜̓͜n̷̰̘͛o̶̬͛̇ẃ̴̰͓͌ ̶̻͗͑ŷ̴͔o̶̢̖̒̾u̶̡̝͝ ̴̹̗͒w̶͎͈͊̓î̵̹͚s̸͍̉͘ḫ̶̊͘é̴̥̲̊ḍ̸̢̄ ̵̝̊p̵͔̄e̵̹̊̇ö̵̙́͆p̸̥̽̂l̵̜̩̈́͛ė̶̘̚ ̶͖́͝ć̶͖̅a̶͕̞̔r̶̪̥̚e̸̦͒̑d̶͉̟̀̊ ̷̳̫̌̕ė̶͚̼̈́n̴̟̂̏ȏ̵̠u̷͓͘͠g̴̤̓̄ͅh̴̞͈̅ ̵̗̄͜ṱ̷̢̽o̴̩͂ ̶̖͔̄̍b̷̰͐e̵͕̎ ̷͇͙̽h̷̼̯́̕é̸̡r̶̝͒̕e̷̠͋̏.̵̟̃̊ (You do not have to lie to me. I know you wished people cared enough to be here.)
"Am I really that easy to read?" he asked quietly. Despite the lack of a reply he could sense the amusement wavering off the being. A smile pulled towards his lips as everything fell around him. No longer could he see or hear. It was peaceful...until it wasn't. The first thing that came back to him was the distinct feeling of pain that filled his very bones. A dull ache overtook every inch of him. Things that ached that he honestly could not say he had ever felt ached before. He wasn't too sure how much time he lay there aware of his body and its pains. Though it had been long enough for his hearing to return to him. The sounds of fighting and loud calls echoed throughout the area around him. Reasoning eluded him as he lay there clueless as to what was going on. A part of him did not want to wake. That part loudly cried out begging to go back to the cliffside. To remain in the arms of the being away from the pains and noise of wherever this was.
Mikael's eyes fluttered as he fought to open them against the harsh lights around him. His brows furrowed as he finally opened them to see the arena floor. Placing his left hand against the ground he forced his body upwards. His head felt like it was still swimming, and as he glanced down blood dripped from his face onto the ground. Mikael pulled himself upward into a standing position. His body remained hunched over as he fought for his standing ground like a dog that had been backed into a corner. Blood dripped from his nose slipping between his lips. Staining his teeth a bright ruby red as he grit his teeth in anger. No words could escape his throat as he gripped the reins in his hand tightly. The boy teetered forward slightly but he refused to succumb to the large gaping maw below him. He could not go under once more. He wouldn't forget their disappointment. Repeating it would be detrimental to his purpose. It only vaguely terrified him at the thought of not waking up again.
The boy coughed harshly his body jeering up in down. Causing him to wince at the pain that coughing inflicted upon him. His gaze moved slightly to the right. At a sudden movement, he quickly turned back to the left. He had almost thought that he had seen the being out in the real world. Though, when faced with empty space he did his best to ignore it. Besides, he had no real control over where the being wanted to be. With a soft grunt, the boy would look forward. Ready to continue in whatever was happening now.
| Stamina 10 | Evasion 8 | Strength 12 | Wisdom 6 | Arcane Power 6 | Accuracy 10 |Lovely Creature - Terrible Presense - Perfectionist - Fearless
PC: Percival Rainwood
Hexwizard Task 1: Beauxbatons v Durmstrang
rping as cielle johansen.
interacting with @cassanora browne.
mentioning amaury, roberta, johannes, and milo.Cielle's smile only widened as the pretty French champion responded, pleased to have been engaged in battle, although her cheeks would turn pink at the mention of her missed shots. Still, her tongue was still sharp and she carried on mouthing off, undeterred. Being a bitch was something that seemed to come naturally to her. [IN ENGLISH] "Dancing's the last thing on my mind, love," she said with a wry smile. She dodged the girl's attack (and two others - hell, Beauxbatons needed to take a chill pill) and delivered a solid blow to the rook who had dashed in to take Cassanora's place, although she could not help but sigh with irritation as the French girl darted out of her way. The Beauxbatons team was a pile of slippery snakes, that was for sure.
Amaury's KO would cheer her up, though, and Cielle would wink right back at Cassanora, brown eyes sparkling as she turned her horse to move away. "Let's hope not, for your own sake," she replied cheerfully. Some other French girl started yelling at them to face her or something like that. At Johannes' (absolutely hilarious) response, Cielle pressed her lips firmly together to contain her laughter, determined not to let her former best friend see her amused at his digs. Damn it. Even when she was mad at him, he could still make her laugh. What a dumbass.Action: as strategized
Paragon of health allies: Yefim and Mikael
Lovely creature opponents: Beauxbatons team
sta 11 | str 15 | eva 9 | wis 3 | arc 3 | acc 12
lovely creature, statistically relevant (eva), fearless, paragon of health
@hugh lowe
october 2007 - august 2023.
i know the end
i know the end
Hexwizard Task 1: Beauxbatons v Durmstrang
King
Meanwhile, Cassanora (@Hugh Lowe) made no move. She was behind a contingent of allies that served as a barrier between her and certain death. If she went down, all would be lost. Do nothing, Move nowhere, Don't die.
Rook
Milo (@Delilah Stewart) needed to protect... Roberta? Oddly enough, the Bishop indeed. Was it truly to protect the mouthy obvious red flag that was hopeful that she would be targeted by the bullheaded youths? Perhaps, she had been injured and she was barely on her feet. But there was also the all-important opening that moving Milo gave Beauxbatons. The white knight, now protected by Lysander was in Andre's range.
Bishop
Greta (Evelyn Decipio) had thought of something different. Generally spell spread was used to target additional enemy targets. This was true, but it also worked for other spells. Spells like Intercession. Something unique that she could do. Intercession would shield Yefim and Valentin both.
Roberta (@Sylvain Wylt), protected by Milo her brave, gallant and powerful protector would give her time and opportunity to bring Cassanora back to health. She was more than their King, she was their champion and all would be lost if she went down.
Knight
Yefim (@Flash Holmwood) would look over the bodies of his enemies Florian and Amaury. Perhaps soon she would be among them.
Cassie as going down, but she had one of those rare clear shots at an enemy target. Not the just target, but THE target, Yefim. The champion was always hidden, always defended but not this time. This might be her only chance. It was her only chance, a glint of his eye and she was going to go down!
She would perform a tit for tat.
Queen
Valentin (@Aida Mòrsgor-Ama Ellwood) would divert from routine and go on the offensive. Their regal aura bolstering both friend and foe alike, he would possibly in this moment curse his helpfulness.Reckless Barrage: The King is able to blast any piece adjacent to them with arcane energy. This scales with arcane power, the equation is as follows: 25*AP
The Niffler would attempt to cripple Maximilien with Reckless barrage. had there been others at his side, within melee of Valentin they would have been caught up in the attack as well but they were not. Thwarted by his energizing presence, a statement for once not coming from a place of hubris.Valentin performs Reckless Barrage on Maxi
Attack 3 + 15 (-1 charmer) Miss10% chance to auto-hit 71Evasion 5 + 11 (+3 King)
Meanwhile, Cassanora (@Hugh Lowe) made no move. She was behind a contingent of allies that served as a barrier between her and certain death. If she went down, all would be lost. Do nothing, Move nowhere, Don't die.
Rook
Lysander (@Phaedra Stavrou) was hard to put down. Agile, powerful and durable, by standing between Cielle and whoever meant them harm he would assure that they lasted another round.Rapid Defense: They defend another allied piece as their primary action. This action takes place before the movement phase and takes priority in the action phase over attacks made against a specified piece. Similar to defending in Quidditch where a user blocks an oncoming attack made by a specific target, attacks made against this piece would be relegated to this piece (regardless of the direction of attack). If another piece attempts to land in the space that the defender chose (a specific, declared space adjacent to the chosen target), a strength check is rolled. This piece has advantage on this roll. This action does not consume the pieces movement for the round, they can still move, but their movement is considered to be the last movement in the round according to the action stack.
It was in part a diversion. Mik (@Percival Rainwood) was to be revived. Once revived the newly resurrected Durmstrang teens would have to move quickly and prepare to fight or he would just go back down again. He would not return 'right' however, his skin was ashen, his eyes like a pair of unlit pieces of coal. Life came back to him with a staggering wheeze.Lysander performed Rapid Defense on Cielle (no movement)
Milo (@Delilah Stewart) needed to protect... Roberta? Oddly enough, the Bishop indeed. Was it truly to protect the mouthy obvious red flag that was hopeful that she would be targeted by the bullheaded youths? Perhaps, she had been injured and she was barely on her feet. But there was also the all-important opening that moving Milo gave Beauxbatons. The white knight, now protected by Lysander was in Andre's range.
Bishop
Benediction: Using their Stamina they are able to bestow healing upon an allied target. Stamina x 20. The target must be adjacent and on a diagonal.
Invocation: Capable of blasting a target at a distance. This can move through allied (but not enemy) spaces on a diagonal. Arcane Power x 25.
Johannes (@Astrea Soleil Neptune) would put into motion their plan to bring Mikael back. Felled, he was still unmoving. Johannes would resurrect the boy. But he would not seem 'right'. It was some sort of dark magic that gripped him, with life came intense pain. A deep pain in his bones. His skin leathery and dry, cold to the touch and the color of ash and stone. Life would spring forth with a whistling wheeze and a shudder.Intercession: Using their Wisdom, they are able to shield a single target against an attack. The shielded target must be adjacent. They would protect the target for Wisdom x 10. This would take priority over any other attacks done. Remains on a target until it is exhausted. Can be maintained on more than one target. Does not stack.
Greta (Evelyn Decipio) had thought of something different. Generally spell spread was used to target additional enemy targets. This was true, but it also worked for other spells. Spells like Intercession. Something unique that she could do. Intercession would shield Yefim and Valentin both.
A two for one.Greta uses Intercession on both Yefim and Valentin.Shielded for: 10 (+3 King) * 10 = 130
Roberta (@Sylvain Wylt), protected by Milo her brave, gallant and powerful protector would give her time and opportunity to bring Cassanora back to health. She was more than their King, she was their champion and all would be lost if she went down.
Andre (@Alec Mason) could have attacked Cielle, well before Lysander got in the way. Andre could have chosen violence but he did not. He would rather focus on Cassanora, she needed to be protected and while Roberta was helping her regain her health - bruises and abrasions would start to fade, he would shield her from further harm.Roberta casts Benediction on CassanoraHealing Done: 10 (+3 King) * 20 = 260
A dark shimmer enveloping the girl, she was protected. If something came through, broke the protective barrier... maybe she would survive.Andre performs Intercession on CassanoraShielded For: 11 (+3 King) * 10 = 140
Knight
Cielle (@Ivy Bellamy) was looking to hurt someone. She had three enemies in range: cassie, Andre and Maxi. Her heart was set on Maxi. He had already taken one solid hit from her ally, a second and she would likely take him down. Unfortunately for her, that was not in the cards.Eagle Eye: Capable of targeting someone either on the diagonal or in a straight line up to 3 squares. Cannot target through enemy or allied squares. 50 x Stamina.
Bloodied, the girl would unleash her attack. One which if it hit, would take the teen out. Maxi would have nothing left. He was devastatingly near the Durmstrang champion and he only needed to get one solid blow and then the match might be over. One hit. He would make a final move and try to take Durmstrang's queen down. The girl would hit and would take the last of what Maxi had with her. Maxi would be hurled into sea of regret. Of things he should of said but left unsaid. Of people he failed, disappointed. He was never going to meet their standard. He would fail them, hurt them... it would be all his fault in the end. These waves taste like tears...cielle performs Eagle Eye on Maxi.Attack 12 + 12 (-1 charmer) Hit10% chance to auto-hit 31Evasion 5 (+ 3 King) + 11Damage Done: 50 * 11 = 550 10% less damage done. 495
Maxi is KO
Yefim (@Flash Holmwood) would look over the bodies of his enemies Florian and Amaury. Perhaps soon she would be among them.
Cassie would take a direct hit. She was barely standing, battered over the course of this display. A nightmare would encroach upon her psyche. A deep, stabbing pain in her head and an overwhelming sense of embarrassment and regret. She had failed, she was not good enough. They needed her and she did not step up. Now she was falling and there was nobody there to catch her.Yefim performs Eagle Eye on CassieAttak 10 + 14 (-1 charmer) (+3 King) Hit10% auto hit 61Evasion 11 + 11Damage Done: 10 (+3 King) * 50 = 650. 10% less damage done = 585
Maxi was going down, there was no countering that. The queen had inflicted the felling blow on the boy. But, he was going to try to take someone down with him. He would cast a glance in Felix's direction. The sour-faced teen had been slowly picking them off thanks to that devastating ranged attack.cassie is KO
Maxi would fall, but so would Felix. His sacrifice meant the loss of the Durmstrang Queen. Felix's mind would fill with horrors and the last thing that he would see was the damned Beauxbaton's face. Then the illusion would take over, a sweeping wave of destruction and he would see all his friends reduced to ash and bone.Maxi performs Eagle eye on Felix.Attack 12 + 11 (-1 charmer) (+3 King) HIT10% auto-hit 92Evasion 7 + 8
10% auto-miss 17Damage Done: 7 (+3 King) * 50 = 500. 10% less damage done. 450 damage
Cassie as going down, but she had one of those rare clear shots at an enemy target. Not the just target, but THE target, Yefim. The champion was always hidden, always defended but not this time. This might be her only chance. It was her only chance, a glint of his eye and she was going to go down!
She would perform a tit for tat.
She would miss and fall in line with her friends. Yefim was both fortunate and flexible as he basked in Valentin's regal aura.cassie performs Eagle eye on Yefim.
Attack 10 + 1110% chance to auto-hit 41Evasion 15 + 7 (+3 King)
Queen
Felix's attack on Maxi would transpire before cielle's near felling blow that she would ultimately miss. Maxi was perilously close to the teen and he woud soon regret it as he tried to bonk Maxi on the head with his staff.Skull Bash: Just like it says, you bash someone's head in with your queenly scepter. You must be adjacent and the equation is Strength x 50.
Felix's final act would be a direct blow on maxi. It was not enough to take him down. That dang smirk would be the last thing Felix saw...Felix performs Skull Bash Maxi
Attack 17 + 8 (-1 accuracy) (+3 King) HIT = 28
10% chance to autohit 41
Evasion 12 + 11 (+3 King) = 26Damage Done: 8 (+3 King) * 50 = 550. 10% less damage done = 495
KingValentin performed Reckless Barrage Maxi, missedRooks
Cassanora made no actionLysander performed Rapid Defense Cielle (no movement)Bishop
Mik is KO, but soon to "live" again.
Milo performed Rapid Defense on Roberta to C4Johannes performed Rapid Revive on Mikael, he lives againKnight
Greta performed Intercession on Yefim, using spell spread to Valentin, shielded for 130
Roberta performed Benediction on Cassanora, healing her for 260
Andre performed Intercession on Cassanora, shielding her for 140Cielle performed Eagle Eye on Maxi, hit. 295 damage. KOQueen
Yefim performed Eagle Eye on Cassie, hit. 585 damage. KO
Maxi performed Eagle Eye on Felix, hit. 450 damage. KO
Cassie performed Eagle Eye on Yefim, missed.Felix performed Skull Bash on Maxi, hit. 495 damage.
KingValentin moves from E5 to E4Rook
Cassanora made no movementLysander: Rapid Defense Cielle (no movement), then moved from C7 to A7Bishop
Mik (newly revived) moves from C3 to C7
Milo performed Rapid Defense to Roberta at C4, then moved from C4 to C6Johannes moved from D2 to E3Knight
Greta moved from E3 to D3, impossible as they only move on a diagonal. As Johannes moved to E3, random assignment for Greta, F4.
Roberta made no movement
Andre moved from A5 to C7, lost the strength roll so is at B6Strength Check with Mik
Andre 1 + 6
Mik 5 + 12Cielle moved from D8 to B7Queen
Yefim moved from F6 to D4
Maxi is KO
Cassie is KOFelix is KO
Durmstrang
Valentin "Niffler" Schnell
Health: 800 ==> 417 [+130 Shielded]
*White King -
*Stats:
Sta: 8 | Eva: 14 | Str: 2 | Wis: 15 | Arc: 1 | Acc: 15 (-1 Charmer)
Evasive Maneuvers | Keen Eye | Charmer | Fearless
10% auto-dodge
Immune to fear effects
The duration of Crippling Blows done by the opponent team is reduced by 1 round. Damaging attacks done (Reckless Barrage; Shield Bash; Skull Bash; Mistress/Master's Wrath; Invocation; Slayer; Eagle Eye) do 10% less damage to the whole team (this is before any damage reduction is calculated).
10% chance to auto-hit their chosen target.
Felix Kolbeck
Health: 700 ==> 45 [-450] -405 KO
*White Queen -
*Stats:
Sta: 7 | Eva: 8 | Str: 8 | Wis: 9 | Arc: 8 | Acc: 8 (-1 Charmer)
Evasive Manuevers | Keen Eye | Charmer | Fearless
Immune to alluring and lovely creature
-1 critical failure chance
Immune to fear effects
The duration of Crippling Blows done by the opponent team is reduced by 1 round. Damaging attacks done (Reckless Barrage; Shield Bash; Skull Bash; Mistress/Master's Wrath; Invocation; Slayer; Eagle Eye) do 10% less damage to the whole team (this is before any 270damage reduction is calculated).
10% chance to auto-hit their chosen target.
Mikael Halldorson
Health: 1000==> -205 ==> 1 (Revived)
*White Rook -
*Stats:
Sta: 10 | Eva: 8 | Str: 12 | Wis: 6 | Arc: 6 | Acc: 10 (-1 Charmer)
Lovely Creature | Terrible Presence | Perfectionist | Fearless
The duration of Crippling Blows done by the opponent team is reduced by 1 round. Damaging attacks done (Reckless Barrage; Shield Bash; Skull Bash; Mistress/Master's Wrath; Invocation; Slayer; Eagle Eye) do 10% less damage to the whole team (this is before any damage reduction is calculated).
Players in threads with a character with this ability (friend or foe) would have a +1 critical failure chance (or is they roll a 1 or a 2 they would critically fail) which can be countered Perfectionist and a Seer's Fifth Year Skill indiscriminate knowledge as well as -10% damages done by the opponent which is not considered to be damage reduction, but simply less damage done by everyone in the thread regardless of the target except the user of this ability and 10% auto-miss chance for everyone in the thread besides the user.
Immune to fear effects
10% chance to auto-hit their chosen target.
Lysander Stavrou
Health: 1200 ==> 300
*White Rook -
*Stats:
Sta: 12 | Eva: 20 | Str: 13 | Wis: 5 | Arc: 0 | Acc: 15 (-1 Charmer)
Evasive Maneuvers I | Evasive Maneuvers II | Charmer | Fearless
20% auto-dodge
Immune to fear effects
The duration of Crippling Blows done by the opponent team is reduced by 1 round. Damaging attacks done (Reckless Barrage; Shield Bash; Skull Bash; Mistress/Master's Wrath; Invocation; Slayer; Eagle Eye) do 10% less damage to the whole team (this is before any damage reduction is calculated).
10% chance to auto-hit their chosen target.
Johannes Ambroży
Health: 1000 ==> 324
*White Bishop -
*Stats:
Sta: 10 | Eva: 11 | Str: 10 | Wis: 8 | Arc: 8 | Acc: 12 (-1 Charmer)
Foulplay | Evasive Maneuvers | Charmer | Rapid Reviver | Blindvision
10% auto-dodge
+1 critical failure chance
-10% damages done by the opponent which is not considered to be damage reduction, but simply less damage done
10% auto-miss chance
The duration of Crippling Blows done by the opponent team is reduced by 1 round. Damaging attacks done (Reckless Barrage; Shield Bash; Skull Bash; Mistress/Master's Wrath; Invocation; Slayer; Eagle Eye) do 10% less damage to the whole team (this is before any damage reduction is calculated).
10% chance to auto-hit their chosen target.
Margarethe "Greta" Fransson
Health: 400 [110 shield Intercession]
*White Bishop -
*Stats:
Sta: 4 | Eva: 1 | Str: 15 | Wis: 10 | Arc: 12 | Acc: 15 (-1 Charmer)
Calming Presence | Perfectionist | Spell Spread | Wandmaker [Thunderbird Tail Feather | Larch | 28.6 cm | Springy]
10% auto-dodge
+1 critical failure chance; negated by Perfectionist. Normal crit range.
-10% damages done by the opponent which is not considered to be damage reduction, but simply less damage done
10% auto-miss chance
The duration of Crippling Blows done by the opponent team is reduced by 1 round. Damaging attacks done (Reckless Barrage; Shield Bash; Skull Bash; Mistress/Master's Wrath; Invocation; Slayer; Eagle Eye) do 10% less damage to the whole team (this is before any damage reduction is calculated).
Can elect to reduce the accuracy of your spell by -2, increase the DC by 2 and the critical failure range by +1 to target a second user with your spell.
Once you reach 30% of your max HP, you gain +2 Arc, +2 Eva, and +2 Acc. If healed above 30%, these bonuses are lost.
Cielle Posey Johansen
Health: 1100 ==> 462 [-14 Bleed][-14 Bleed] 434
*White Knight -
*Stats:
Sta: 11 | Eva:9 | Str: 15 | Wis: 3 | Arc: 3 | Acc: 12 (-1 Charmer)
Lovely Creature | Statistically Relevant (Evasion) | Paragon of Health | Fearless
Immune to fear effects
The duration of Crippling Blows done by the opponent team is reduced by 1 round. Damaging attacks done (Reckless Barrage; Shield Bash; Skull Bash; Mistress/Master's Wrath; Invocation; Slayer; Eagle Eye) do 10% less damage to the whole team (this is before any damage reduction is calculated).
10% chance to auto-hit their chosen target.
Paragon of Health: Yefim and Mikael
14 damage per round for 3 rounds from bleed.
[/quote]Yefim Rumyantsev
Health: 1000 [+100 Paragon of Health] [130 shield] ==> 865
*White Knight -
*Stats:
Sta: 10 | Eva: 7 | Str: 15 (+2 Obnoxious Strength) | Wis: 3 | Arc: 4 | Acc: 14 (-1 Charmer)
Martial Artist | Terrible Presence | Obnoxiously Strong | Fearless
Immune to fear effects
The duration of Crippling Blows done by the opponent team is reduced by 1 round. Damaging attacks done (Reckless Barrage; Shield Bash; Skull Bash; Mistress/Master's Wrath; Invocation; Slayer; Eagle Eye) do 10% less damage to the whole team (this is before any damage reduction is calculated).
10% chance to auto-hit their chosen target.
Beauxbatons
Florian LeRoy
Health: 700 ==> -470 KO
*Black Rook -
*Stats:
Sta: 7 | Eva: 9 | Str: 5 | Wis: 10 | Arc: 5 | Acc: 12 (-1 Charmer)
Foulplay | Evasive Maneuvers | Fearless
Immune to fear effects
10% auto-dodgeCassie Heather McGregor-Martin
Health: 1000 ==> 125 [- 585] -460 KO
*Black Knight -
*Stats:
Sta: 10 | Eva: 11 | Str: 10 | Wis: 7 | Arc: 4 | Acc: 11
Sixth Sense | Muggle Condition | Fearless | Impartial
Immune to fear effects
Immune to alluring and lovely creature
Immune to charmer
The duration of Crippling Blows done by the opponent team is reduced by 1 round. Damaging attacks done (Reckless Barrage; Shield Bash; Skull Bash; Mistress/Master's Wrath; Invocation; Slayer; Eagle Eye) do 10% less damage to the whole team (this is before any damage reduction is calculated).
10% chance to auto-hit their chosen target.Roberta Martin
Health: 1000 ==> 730
*Black Bishop -
*Stats:
Sta: 10 | Eva: 15 | Str: 1 | Wis: 10 | Arc: 7 | Acc: 10 (-1 Charmer)
Evasive Maneuvers I |Evasive Maneuvers II | Lovely Creature | Fearless
Immune to fear effects
20% auto-dodge
The duration of Crippling Blows done by the opponent team is reduced by 1 round. Damaging attacks done (Reckless Barrage; Shield Bash; Skull Bash; Mistress/Master's Wrath; Invocation; Slayer; Eagle Eye) do 10% less damage to the whole team (this is before any damage reduction is calculated).
10% chance to auto-hit their chosen target.Amaury Favreau
Health: 700 ==> -290 KO
*Black Queen -
*Stats:
Sta: 7 | Eva: 14 | Str: 1 | Wis: 12 | Arc: 14 | Acc: 16 (-1 Charmer)
Charmer |Evasive Maneuvers | Lovely Creature | Perfectionist
10% auto-dodge
The duration of Crippling Blows done by the opponent team is reduced by 1 round. Damaging attacks done (Reckless Barrage; Shield Bash; Skull Bash; Mistress/Master's Wrath; Invocation; Slayer; Eagle Eye) do 10% less damage to the whole team (this is before any damage reduction is calculated).
10% chance to auto-hit their chosen target.
+1 critical failure chance; negated by Perfectionist. Normal crit range.
-10% damages done by the opponent which is not considered to be damage reduction, but simply less damage done
10% auto-miss chanceCassanora Browne
Health: 700 ==> 75 [+260 Healed] [140 shielded] 335
*Black King
*Stats:
Sta: 7 | Eva: 8 | Str: 4 | Wis: 15 (+2 Comprehend Language) | Arc: 10 | Acc: 10
Comprehend Language | Non-human Enthusiast | Poison Resistance | Impartial
Immune to Charmer
The duration of Crippling Blows done by the opponent team is reduced by 1 round. Damaging attacks done (Reckless Barrage; Shield Bash; Skull Bash; Mistress/Master's Wrath; Invocation; Slayer; Eagle Eye) do 10% less damage to the whole team (this is before any damage reduction is calculated).
10% chance to auto-hit their chosen target.
+1 critical failure chance
-10% damages done by the opponent which is not considered to be damage reduction, but simply less damage done
10% auto-miss chanceAndré Alarie
Health: 800
*Black Bishop -
*Stats:
Sta: 8 | Eva: 12 | Str: 6 | Wis: 11 | Arc: 10 | Acc: 8 (-1 Charmer)
Perfectionist | Charmer | Healing Sage | Rapid Reviver
The duration of Crippling Blows done by the opponent team is reduced by 1 round. Damaging attacks done (Reckless Barrage; Shield Bash; Skull Bash; Mistress/Master's Wrath; Invocation; Slayer; Eagle Eye) do 10% less damage to the whole team (this is before any damage reduction is calculated).
10% chance to auto-hit their chosen target.
+1 critical failure chance; negated by Perfectionist for a normal critical raange
-10% damages done by the opponent which is not considered to be damage reduction, but simply less damage done
10% auto-miss chance
30% improved healing
Can revive a single adjacent user as an actionMaximilien de Fostoncy
Health: 700 [-495][-495] -290 KO
*Black Knight -
*Stats:
Sta: 7 | Eva: 11 | Str: 3 | Wis: 13 | Arc: 7 | Acc: 11 (-1 Charmer)
Perfectionist | Perfectionist II | Lovely Creature | Spell Spread
The duration of Crippling Blows done by the opponent team is reduced by 1 round. Damaging attacks done (Reckless Barrage; Shield Bash; Skull Bash; Mistress/Master's Wrath; Invocation; Slayer; Eagle Eye) do 10% less damage to the whole team (this is before any damage reduction is calculated).
10% chance to auto-hit their chosen target.
Immune to critical failure
-10% damages done by the opponent which is not considered to be damage reduction, but simply less damage done
10% auto-miss chance
30% improved healing
Can revive a single adjacent user as an action
Can elect to reduce the accuracy of your spell by -2, increase the DC by 2 and the critical failure range by +1 to target a second user with your spell.
Milo Durand
Health: 1300 ==> 390 [-81 bleed] (81 damage from Bleeding starting next round) 309
*Rook*
Sta: 13 | Eva: 12 | Str: 13 | Wis: 6 (6.6 ==> 7 Language) | Arc: 9 | Acc: 13 (-1 Charmer)
Fearless | charmer | comprehend language: Fearless | lovely creature | Broken Broomshaft | Rebound
Immune to fear effects (Fearless)
The duration of Crippling Blows done by the opponent team is reduced by 1 round. Damaging attacks done (Reckless Barrage; Shield Bash; Skull Bash; Mistress/Master's Wrath; Invocation; Slayer; Eagle Eye) do 10% less damage to the whole team (this is before any damage reduction is calculated).
10% chance to auto-hit their chosen target.
Immune to critical failure
There is something about ambition, how it not only propels you but also defines you.





