Broom Racing Durmstrang vs Castelobruxo Summer 2026

BROOM RACING - DURMSTRANG vs CASTELOBRUXO - SUMMER 2026
Date: August 29th | Time: Morning | Weather: Warm, sunny | Moderator: @Ruth Fairchild

ROUND ZERO
As one trudged onto the open field, they’d be met with a clean blue sky with little cloud in sight. The air was warm and still, carrying the fresh scent of cut grass and the slight tinge of flowers. It truly was a gorgeous day to be out, and truly the best day to begin the first race of the Summer.

Ruth’s excitement sent tremors down her skin and quickened the already rapid tapping of her wand against the palm of her hand as she watched the stands filling up gradually. It was a beautiful morning, early enough to feel as though there was all the time in the world, but late enough to have shaken off the lingering sleepiness. Nonetheless, Ruth’s job was to wake everyone to the thrills of broom racing, and she was going to do it right.

“Good day and good morning to everyone!” She beamed, raising her arms into the sky, fingertips outstretched as if they could reach the pale blue blanket. “I hope you’ve all been enjoying Hogwarts ’ summer camp. And what better way to end things off with one of wizarding’s greatest sports?

“Welcome to the first day of broom racing, where we welcome Durmstrang’s broom racers –the mighty Magnus Blackwood and Vasilius Nighthawk – and their opponents – Castelbruxo’s marvellous Jason Aguilar and Naiane Tomari – to kickstart the morning.”
The Hufflepuff took a breath as she waited for the cheers to subside.

“Without further ado,” the Hufflepuff swung her hands. “On your marks, get set, GO!”
MAP
START LINE
Unit 1
Unit 2
Unit 3 - Hard fog
Unit 4 - Moderate bright light
Unit 5
Unit 6 - Giant squid
Unit 7
Unit 8 - Moderate thorns
Unit 9
Unit 10 - Easy trees + easy glumbumble treacle
Unit 11
Unit 12
Unit 13
Unit 14
Unit 15 - Moderate heat
Unit 16 - Easy maze
Unit 17
Unit 18
Unit 19 - Hard devil’s snare
Unit 20
FINISH LINE
A note to all players: The word count minimum is 50 words. The next deadline to post and submit strategy is 120 hours from the time this is posted. You must include in your first post (and preferably all posts) any active abilities, your character's stats (without broom, you can also include the stats with broom but they must be clearly separated), and your character's chosen broom and its effects. Failure to include your chosen broom (that is also in your locked inventory) will have you automatically defaulted to a school broom. In your first post of the game, please include your trunk post quoted from your encyclopedia. Do not simply link it, it must be quoted completely for archive purposes.
Team Durmstrang
@Magnus Blackwood
@Vasilius Nighthawk
Team Castelobruxo
@Jason Aguilar
@Naiane Tomari
TRUNKS
Team Durmstrang
Reducio

Magnus Blackwood
Reducio
Spells
Reducio
Red Sparks Charm (Periculum)
A charm that allows the caster to shoot firework-like red sparks from their wand. Like a Muggle flare gun, Periculum is used to signal if one is in danger.
Opening Charm (Aberto)
A charm which opens doors.
Locking Charm (Colloportus)
A charm that closes and locks doors, making it so that they cannot be opened manually.
Extinguishing Charm (Extinguo)
A charm that puts out fires.
Dancing Feet Charm (Tarantallegra)
A charm that makes a target's legs spasm wildly out of control, making it appear as though they are dancing. It works on both living and inanimate targets, as long as the target has legs.
Bubble-Producing Charm (Bullarum Immortalem)
A transfiguration spell used to conjure a stream of bubbles from the tip of the wand.
Clothing Ignition Spell (Lacarnum Inflamari)
A charm used to ignite cloaks or other items of clothing worn by individuals.
Curse of the Bogies (Mucus ad Nauseam)
A curse that gives the recipient a nasty cold with a runny nose and sneezing. This curse could cause the victim to collapse if it were not treated.
Eyeglass Repair Charm (Oculus Reparo)
A charm that repairs broken eyeglasses. It is a variant of the Mending Charm.
Fire-Making Spell (Incendio)
A charm that can be used to conjure a jet of flame, thereby setting things alight.
Four-Point Spell (Point Me)
A spell that causes the caster's wand to behave as if it were a compass and point North.
Glass to Sand (Quarzicum)
A transfiguration spell that transforms glass into sand.
Green Sparks Charm (Verdimillious)
A charm that emits green sparks from the wand. These sparks could be used to reveal objects hidden by Dark Arts or offensively in a duel.
Knockback Jinx (Flipendo)
A jinx that knocks a target backwards. While prominently used for duelling, Flipendo could also be used to push heavy objects.
Levitation Charm (Wingardium Leviosa)
The Levitation Charm is a charm used to make objects levitate.
Matchbox Transformation Spell (Flintifors)
A transfiguration spell that turns a target into a matchbox.
Matchstick to Needle (Conmutocus)
A transfiguration spell that transforms a match into a needle.
Mending Charm (Reparo)
A charm that can be used to seamlessly repair a broken or ripped object and works on most materials.
Mice to Snuffboxes (Muspyxis)
A transfiguration spell that transforms a mouse into a snuffbox.
Passage Opening Charm (Dissendium)
A charm used to open secret passageways, if there are secret passageways.
Sauce-Making Spell (Condimentum)
A transfiguration spell that produces sauce. Sauce is defined as something that has negligible nutritional value.
Scouring Charm (Scourgify)
A cleaning charm used for washing things. It could also be used to clean out smaller infestations of bundimun.
Shooting Spell (Jaculor)
A hex that causes a small explosion in a target and sounds like a gunshot.
Snail to Teapot (Choclea Bibe)
A transfiguration spell that transforms a snail into a teapot.
Sneezing Hex (Steleus)
A hex that causes the victim to sneeze for a short period of time.
Snowflake-Creating Spell (Nix Facitur)
A Weather-Modifying Charm that creates snow.
Take Root (Anathema Daphnis)
A transfiguration spell that transforms a target into a rooted plant.
Umbrella Spell (Pluvia Velo)
A charm that creates a magical umbrella, shielding the caster from the rain.
Unlocking Charm (Alohomora)
Also known as "a thief's friend", this is a charm that unlocks objects such as doors or windows.
Untransfiguration (Reparifarge)
A type of counter-spell, which involves returning something to its proper form, reversing the effects of a transfiguration.
Wand Extinguishing Charm (Nox)
A charm that causes the light at the end of the caster's wand to be extinguished, acting as the counter to the Wand-Lighting Charm (Lumos).
Wand Lighting Charm (Lumos)
A charm that illuminates the tip of the caster's wand, allowing the caster to see in the dark. The charm could be used to reveal magically hidden things.
Whistle to Watch (Tunc Sibilus)
A transfiguration spell that can be used to transform a whistle into a watch.

Potions
Reducio
Cure for Boils
A potion that clears both magical and mundane boils and blemishes when ingested.
Herbicide Potion
A potion used in gardening that kills and damages plants.
Forgetfulness Potion
A potion that causes memory loss in the drinker.
Antidote to Common Poisons
A potion that serves as a cure for most ordinary poisons.
Antidote to Uncommon Poisons
A potion that serves as a cure for uncommon and peculiar poisons.
Bruise Removal Paste
A potion that resembles a thick yellow paste, guaranteed to remove a bruise within an hour.
Burn Healing Paste
A potion that resembles a thick orange paste, used to treat burns.
Babbling Beverage
A potion that can be ingested or placed topically on a target and renders the affected party unable to form a coherent sentence.
Confusing Concoction
A potion that when ingested, causes confusion and a heightened sense of paranoia in the affected person, making it difficult to tell friend from foe.
Dizziness Draught
A potion that causes the affected person to feel light-headed and lose their sense of balance.
Muffling Draught
A potion whose fumes causes the inhaler to lose their voice.
Dogbreath Potion
A potion that turns the drinker's breath into flame.
Pompion Potion
A potion that turns your head into a pumpkin!

Brooms
-

Vasilius Nighthawk
Reducio
Spells
Reducio
Red Sparks Charm (Periculum)
A charm that allows the caster to shoot firework-like red sparks from their wand. Like a Muggle flare gun, Periculum is used to signal if one is in danger.
Opening Charm (Aberto)
A charm which opens doors.
Locking Charm (Colloportus)
A charm that closes and locks doors, making it so that they cannot be opened manually.
Extinguishing Charm (Extinguo)
A charm that puts out fires.
Dancing Feet Charm (Tarantallegra)
A charm that makes a target's legs spasm wildly out of control, making it appear as though they are dancing. It works on both living and inanimate targets, as long as the target has legs.
Bewitched Snowballs (Nive Percutio)
A charm that can bewitch snowballs so that they hone in on a designated target and continually plague them by throwing themselves at said target.
Bubble-Producing Charm (Bullarum Immortalem)
A transfiguration spell used to conjure a stream of bubbles from the tip of the wand.
Clothing Ignition Spell (Lacarnum Inflamari)
A charm used to ignite cloaks or other items of clothing worn by individuals.
Curse of the Bogies (Mucus ad Nauseam)
A curse that gives the recipient a nasty cold with a runny nose and sneezing. This curse could cause the victim to collapse if it were not treated.
Eyeglass Repair Charm (Oculus Reparo)
A charm that repairs broken eyeglasses. It is a variant of the Mending Charm.
Fire-Making Spell (Incendio)
A charm that can be used to conjure a jet of flame, thereby setting things alight.
Four-Point Spell (Point Me)
A spell that causes the caster's wand to behave as if it were a compass and point North.
Glass to Sand (Quarzicum)
A transfiguration spell that transforms glass into sand.
Green Sparks Charm (Verdimillious)
A charm that emits green sparks from the wand. These sparks could be used to reveal objects hidden by Dark Arts or offensively in a duel.
Knife to Paper Airplane (Cultrofors)
A transfiguration spell that turns a knife into a paper airplane/aeroplane.
Knockback Jinx (Flipendo)
A jinx that knocks a target backwards. While prominently used for duelling, Flipendo could also be used to push heavy objects.
Levitation Charm (Wingardium Leviosa)
The Levitation Charm is a charm used to make objects levitate.
Matchbox Transformation Spell (Flintifors)
A transfiguration spell that turns a target into a matchbox.
Matchstick to Needle (Conmutocus)
A transfiguration spell that transforms a match into a needle.
Mending Charm (Reparo)
A charm that can be used to seamlessly repair a broken or ripped object and works on most materials.
Mice to Snuffboxes (Muspyxis)
A transfiguration spell that transforms a mouse into a snuffbox.
Passage Opening Charm (Dissendium)
A charm used to open secret passageways, if there are secret passageways.
Sauce-Making Spell (Condimentum)
A transfiguration spell that produces sauce. Sauce is defined as something that has negligible nutritional value.
Scouring Charm (Scourgify)
A cleaning charm used for washing things. It could also be used to clean out smaller infestations of bundimun.
Shooting Spell (Jaculor)
A hex that causes a small explosion in a target and sounds like a gunshot.
Smokescreen Spell (Fumos)
A charm often used in duelling to create a defensive cloud of smoke from the wand that hinders visibility.
Snail to Teapot (Choclea Bibe)
A transfiguration spell that transforms a snail into a teapot.
Sneezing Hex (Steleus)
A hex that causes the victim to sneeze for a short period of time.
Snowflake-Creating Spell (Nix Facitur)
A Weather-Modifying Charm that creates snow.
Take Root (Anathema Daphnis)
A transfiguration spell that transforms a target into a rooted plant.
Tickling Hex (Titillando)
Also known as the "Tickling Spell", this hex manifests ghostly purple hands that tickle the target.
Umbrella Spell (Pluvia Velo)
A charm that creates a magical umbrella, shielding the caster from the rain.
Unlocking Charm (Alohomora)
Also known as "a thief's friend", this is a charm that unlocks objects such as doors or windows.
Untransfiguration (Reparifarge)
A type of counter-spell, which involves returning something to its proper form, reversing the effects of a transfiguration.
Wand Extinguishing Charm (Nox)
A charm that causes the light at the end of the caster's wand to be extinguished, acting as the counter to the Wand-Lighting Charm (Lumos).
Wand Lighting Charm (Lumos)
A charm that illuminates the tip of the caster's wand, allowing the caster to see in the dark. The charm could be used to reveal magically hidden things.
Whistle to Watch (Tunc Sibilus)
A transfiguration spell that can be used to transform a whistle into a watch.

Potions
Reducio
Cure for Boils
A potion that clears both magical and mundane boils and blemishes when ingested.
Herbicide Potion
A potion used in gardening that kills and damages plants.
Forgetfulness Potion
A potion that causes memory loss in the drinker.
Antidote to Common Poisons
A potion that serves as a cure for most ordinary poisons.
Antidote to Uncommon Poisons
A potion that serves as a cure for uncommon and peculiar poisons.
Bruise Removal Paste
A potion that resembles a thick yellow paste, guaranteed to remove a bruise within an hour.
Burn Healing Paste
A potion that resembles a thick orange paste, used to treat burns.
Babbling Beverage
A potion that can be ingested or placed topically on a target and renders the affected party unable to form a coherent sentence.
Confusing Concoction
A potion that when ingested, causes confusion and a heightened sense of paranoia in the affected person, making it difficult to tell friend from foe.
Dizziness Draught
A potion that causes the affected person to feel light-headed and lose their sense of balance.
Muffling Draught
A potion whose fumes causes the inhaler to lose their voice.
Dogbreath Potion
A potion that turns the drinker's breath into flame.
Pompion Potion
A potion that turns your head into a pumpkin!

Brooms
Silver Arrow
Handmade by Leonard Jewkes and can reach speeds of 68 mph.

Team Castelobruxo
Reducio

Jason Aguilar
Reducio
Spells
Reducio
Disarming Charm (Expelliarmus)
PREREQUISITE: YEAR 2. A charm that forces what an opponent is holding to fly out of their hand.
Bluebell Flames (Caeruleus Inflamarae)
Also known as "Cold Fire," this charm creates magical blue flames that are waterproof and can be touched, penetrated or held without burning the holder.
Fur Growing Curse (Furrure Cresco)
A curse that causes a target to grow fur.
Cascading Jinx (Ingens Explosiones)
A jinx used to attack multiple opponents. When cast, this spell erupts into an explosion, hitting everything within the range set by the caster.
Hot-Air Charm (Aer Calidus)
A charm that causes hot air to escape from the caster's wand. This air can quickly dry off soaked garments.
Sun-Light Charm (Lumos Solem)
Also known as the "Lumos Solem Spell," this charm produces a blinding flash of sunlight.
Weather-modifying Charm (Metelojinx)
A charm that creates a small, localised thunderstorm within an area.
Weather-modifying Countercharm (Meteolojinx Recanto)
A counter-charm for Weather-Modifying Charms such as the Atmospheric Charm or Meteolojinx.
Weather-modifying Charm Variant (Meteolojinx)
A Weather-Modifying Charms that causes a localized storm.
Atmospheric Charm (Caelum Muto)
A type of Weather-Modifying Charm used to create certain weather conditions indoors.
Blue Sparks Charm (Caerulimillious)
A charm that precipitates a jet of blue sparks from the tip of the wand. When produced in large quantities, it is difficult to see or breathe when in the vicinity.
Fire-Making Spell (Incendio Duo)
PREREQUISITE: INCENDIO & YEAR 2. A charm that conjures green flames. It is a stronger variation of the Fire-Making Spell, but not as strong as Incendio Tria.
Slug-Vomiting Charm (Slugulus Eructo)
A curse that forces the target to vomit slugs.
Severing Charm (Diffindo)
A charm used to precisely and accurately cut something. If used inappropriately, it could cause death or injury.
Flower-Conjuring Spell (Orchideous)
A transfiguration spell that conjures a bouquet of flowers from the tip of the caster's wand.
Worm-Conjuring Spell (Vermiculus)
A transfiguration jinx used to transform an object into a worm.
Butterfly-Conjuring Spell (Lepidterio)
A transfiguration spell used to conjure butterflies out of thin air.
Pumpkin-Head Jinx (Melofors)
A jinx that encases the victim's head in a pumpkin. To outsiders, it appears as if the victim's head is transformed into a pumpkin.
Slippery Jinx (Lubricus)
A jinx that makes an object slippery and difficult to hold.
Fiery Script Charm (Flagrate)
A charm that allows one to write or draw in midair with fiery lines. The shape lingers for some time.
Stairs-into-Slide Charm (Glisseo)
A Transfiguration spell that transforms a staircase into a smooth slide.
Softening Charm (Spongify)
A charm that softens objects, making them rubbery and bouncy.
Paper Mending Charm (Papyrus Reparo)
A charm used to mend torn pieces of paper.
Packing Charm (Pack)
A charm used to make items pack themselves into a trunk.
Reviving Spell (Rennervate)
A charm that awakens a living target from a state of unconsciousness.
Flask-conjuration spell (Potiri Putine)
A transfiguration spell that conjures a glass flask out of thin air.
Ascension Spell (Alarte Ascendare)
A charm used to launch an object up into the air.
Bandaging Charm (Ferula)
A healing charm that conjures bandages and wraps, splinting any broken bones and easing pain.
Wind Jinx (Ventus)
PREREQUISITE: YEAR 3. A charm which shoots a jet of strong, spiralling wind from the tip of the wand.
Wand-Lighting Charm Duo (Lumos Duo)
PREREQUISITE: LUMOS. A variation of the Wand-Lighting Charm. It creates a focused beam of light from the end of the wand.
Healing Charm (Reparifors)
PREREQUISITE: YEAR 3. A healing charm that reverts minor magically-induced ailments, such as paralysis and poisoning.
Radiant Wand-Lighting Charm (Lumos Maxima)
PREREQUISITE: LUMOS DUO & LUMOS. A charm that produces a blinding flash of bright white light from the tip of the wand, a modified version of the Wand-Lighting Charm.
Summoning Charm (Accio)
PREREQUISITE: YEAR 2. A charm that summons an object toward the caster. It is able to summon objects by calling the object's name aloud after the incantation.
Banishing Charm (Depulso)
PREREQUISITE: YEAR 2. A charm that pushes an object away from the caster.
Boggart-Banishing Spell (Riddikulus)
A charm that is used to defeat a Boggart. This spell causes the boggart to assume a form that is humorous to the caster.
Revulsion Jinx (Relashio)
PREREQUISITE: YEAR 2. A jinx that forces the target to release its grip on whatever it was holding.
Full Body-Bind Curse (Petrificus Totalus)
Also known as the "Body Freezing Spell", this curse temporarily paralyses a target.
Glacius (Glacius)
Sometimes called the "Freezing Spell", this charm freezes a target with icy-cold air created from the tip of the wand.
Knee-Reversal Hex (Retro Genibus)
A hex that causes the victim's knees to reverse position from the front of their legs, where they were supposed to be located, to the back.
Descension Spell (Descendo)
A charm that makes objects fall or move downward.
Spider Conjuration Spell (Arachnos)
A transfiguration spell that conjures a spider from the tip of the caster's wand.
Cracker Jinx (Nec Divinos Crepitus)
PREREQUISITE: YEAR 3. A jinx that conjures exploding Wizard Crackers.
Purple Firecrackers-Conjuration Charm (Violaceous)
A charm used to emit purple firecrackers from the tip of one's wand.
Jelly-Brain Jinx (Wibbli Cogitatus)
A jinx that reduces one's mental abilities.
Gripping Charm (Inhaeresco)
A charm that makes a target easier to hold on to.
Hurling Hex (Iacta)
A hex applied to a broomstick that causes the broomstick to attempt to hurl its rider off.
Water Repelling Charm (Impervius)
A charm that makes an object repel water and mist. This could be used to allow someone better sight in bad weather conditions by preventing the rain from hitting their faces.
Leg-growing Charm (Concala Crura)
A charm used to grow legs on an object.
Leg-Locker Curse (Locomotor Mortis)
Also known as the "Leg Locking Spell", this curse binds the legs of a target together.
Spider Repelling Spell (Arania Exumai)
A charm used to banish or blast away spiders and Acromantula.
Impediment Jinx (Impedimenta)
Also known as the "Impediment Hex", this jinx hinders the movement of a target, slowing the target down or stopping the target in its tracks.
Shield Charm (Protego)
PREREQUISITE: YEAR 4. A charm that protects the caster with an invisible shield that reflects spells and blocks physical entities.
Drought Charm (Siccum lacus)
A charm used to dry up small bodies of water, such as puddles and ponds. It is not powerful enough to work on larger bodies of water, such as lakes.
Red Sparks Charm (Periculum)
A charm that allows the caster to shoot firework-like red sparks from their wand. Like a Muggle flare gun, Periculum is used to signal if one is in danger.
Opening Charm (Aberto)
A charm which opens doors.
Locking Charm (Colloportus)
A charm that closes and locks doors, making it so that they cannot be opened manually.
Extinguishing Charm (Extinguo)
A charm that puts out fires.
Dancing Feet Charm (Tarantallegra)
A charm that makes a target's legs spasm wildly out of control, making it appear as though they are dancing. It works on both living and inanimate targets, as long as the target has legs.
Shrinking Charm (Reducio)
A charm that causes an object to shrink.
Tickling Charm (Rictusempra)
A charm that causes the target to buckle with laughter, weakening them.
Tongue-Tying Curse (Mimblewimble)
Also known as the "Tongue-Tying Spell", this is a curse that ties the target's tongue in a knot, preventing them from making coherent speech and accurately casting spells that require incantations.
Bewitched Snowballs (Nive Percutio)
A charm that can bewitch snowballs so that they hone in on a designated target and continually plague them by throwing themselves at said target.
Bubble-Producing Charm (Bullarum Immortalem)
A transfiguration spell used to conjure a stream of bubbles from the tip of the wand.
Clothing Ignition Spell (Lacarnum Inflamari)
A charm used to ignite cloaks or other items of clothing worn by individuals.
Curse of the Bogies (Mucus ad Nauseam)
A curse that gives the recipient a nasty cold with a runny nose and sneezing. This curse could cause the victim to collapse if it were not treated.
Engorgement Charm (Engorgio)
Also known as "Growing Charm", Engorgio is a charm that causes the target to swell immensely.
Eyeglass Repair Charm (Oculus Reparo)
A charm that repairs broken eyeglasses. It is a variant of the Mending Charm.
Fire-Making Spell (Incendio)
A charm that can be used to conjure a jet of flame, thereby setting things alight.
Four-Point Spell (Point Me)
A spell that causes the caster's wand to behave as if it were a compass and point North.
Glass to Sand (Quarzicum)
A transfiguration spell that transforms glass into sand.
Green Sparks Charm (Verdimillious)
A charm that emits green sparks from the wand. These sparks could be used to reveal objects hidden by Dark Arts or offensively in a duel.
Knife to Paper Airplane (Cultrofors)
A transfiguration spell that turns a knife into a paper airplane/aeroplane.
Knockback Jinx (Flipendo)
A jinx that knocks a target backwards. While prominently used for duelling, Flipendo could also be used to push heavy objects.
Levitation Charm (Wingardium Leviosa)
The Levitation Charm is a charm used to make objects levitate.
Matchbox Transformation Spell (Flintifors)
A transfiguration spell that turns a target into a matchbox.
Matchstick to Needle (Conmutocus)
A transfiguration spell that transforms a match into a needle.
Mending Charm (Reparo)
A charm that can be used to seamlessly repair a broken or ripped object and works on most materials.
Mice to Snuffboxes (Muspyxis)
A transfiguration spell that transforms a mouse into a snuffbox.
Passage Opening Charm (Dissendium)
A charm used to open secret passageways, if there are secret passageways.
Sauce-Making Spell (Condimentum)
A transfiguration spell that produces sauce. Sauce is defined as something that has negligible nutritional value.
Scouring Charm (Scourgify)
A cleaning charm used for washing things. It could also be used to clean out smaller infestations of bundimun.
Shooting Spell (Jaculor)
A hex that causes a small explosion in a target and sounds like a gunshot.
Smokescreen Spell (Fumos)
A charm often used in duelling to create a defensive cloud of smoke from the wand that hinders visibility.
Snail to Teapot (Choclea Bibe)
A transfiguration spell that transforms a snail into a teapot.
Sneezing Hex (Steleus)
A hex that causes the victim to sneeze for a short period of time.
Snowflake-Creating Spell (Nix Facitur)
A Weather-Modifying Charm that creates snow.
Take Root (Anathema Daphnis)
A transfiguration spell that transforms a target into a rooted plant.
Tickling Hex (Titillando)
Also known as the "Tickling Spell", this hex manifests ghostly purple hands that tickle the target.
Umbrella Spell (Pluvia Velo)
A charm that creates a magical umbrella, shielding the caster from the rain.
Unlocking Charm (Alohomora)
Also known as "a thief's friend", this is a charm that unlocks objects such as doors or windows.
Untransfiguration (Reparifarge)
A type of counter-spell, which involves returning something to its proper form, reversing the effects of a transfiguration.
Wand Extinguishing Charm (Nox)
A charm that causes the light at the end of the caster's wand to be extinguished, acting as the counter to the Wand-Lighting Charm (Lumos).
Wand Lighting Charm (Lumos)
A charm that illuminates the tip of the caster's wand, allowing the caster to see in the dark. The charm could be used to reveal magically hidden things.
Whistle to Watch (Tunc Sibilus)
A transfiguration spell that can be used to transform a whistle into a watch.
Avifors Spell (Avifors)
A transfiguration jinx that transforms a small object or creature into a bird.
Blindfolding Spell (Obscuro)
PREREQUISITE: YEAR 2. A transfiguration spell that conjures a blindfold over the eyes of a target, therefore obstructing their view of their surroundings.
Clothing Color-Changing Charm (Multicorfors)
A transfiguration spell that changes the colour and style of the target's outfit.
Color-Changing Charm (Colorvaria)
A transfiguration spell that changes the colour of a target.
Freezing Charm (Immobulus)
A charm that immobilises a target. It halts the movement of living or animated targets and stops the functioning of objects, such as Muggle alarms.
General Counter-Spell (Finite Incantatem)
A general counter-spell. It can be used in duels to counter or reverse minor damage, such as the effects of minor jinxes, hexes and curses.
Gluing Spell (Epoximise)
A transfiguration spell that bonds two objects together by transforming an object by conjuring a sticky substance.
Hair Color-Changing Charm (Crinus Muto)
A transfiguration spell that transforms the colour and style of the caster's hair.
Hardening Charm (Duro)
A charm used to change objects into stone.
Hive-Conjuring Spell (Cutem Uro)
A dark charm that causes painful hives to erupt on the victim's face.
Illegibility Charm (Illegibilus)
A charm that makes writing impossible to read.
Revelio Charm (Revelio)
A charm used to reveal concealed objects, messages, invisible things, passages, secretly written messages, hidden markings and reveal the true appearance of someone who changed their appearance with a spell.
Slowing Charm (Arresto Momentum)
Also known as the "Braking Charm", this charm can be used to slow the velocity of an object.
Squiggle Quill Spell (Vermiculafors)
A transfiguration spell that transforms a writing quill into a worm.

Potions
Reducio
Cure for Boils
A potion that clears both magical and mundane boils and blemishes when ingested.
Herbicide Potion
A potion used in gardening that kills and damages plants.
Forgetfulness Potion
A potion that causes memory loss in the drinker.
Antidote to Common Poisons
A potion that serves as a cure for most ordinary poisons.
Antidote to Uncommon Poisons
A potion that serves as a cure for uncommon and peculiar poisons.
Bruise Removal Paste
A potion that resembles a thick yellow paste, guaranteed to remove a bruise within an hour.
Burn Healing Paste
A potion that resembles a thick orange paste, used to treat burns.
Babbling Beverage
A potion that can be ingested or placed topically on a target and renders the affected party unable to form a coherent sentence.
Confusing Concoction
A potion that when ingested, causes confusion and a heightened sense of paranoia in the affected person, making it difficult to tell friend from foe.
Dizziness Draught
A potion that causes the affected person to feel light-headed and lose their sense of balance.
Muffling Draught
A potion whose fumes causes the inhaler to lose their voice.
Dogbreath Potion
A potion that turns the drinker's breath into flame.
Drowsiness Draught
A potion that creates fumes that induces physical fatigue, slows motor function and impairs the ability to focus in the target.
Sleeping Draught
A potion that causes the drinker to immediately fall into a deep, but temporary, sleep.
Murtlap Essence
A potion that heals and soothes cuts and abrasions.
Pepperup Potion
A potion that is the cure for non-magical flu-like illnesses.
Anti-Paralysis Potion
A potion that cures paralysis caused by spells, such as the full body-bind curse.
Black Fire Potion
A potion that makes one's blood like ice, rendering them immune to fire.
Deflating Draught
A potion that is an antidote to inflationary magic, such as the Swelling Solution, when applied topically.
Swelling Solution
A potion that causes items and body parts to inflate.
Calming Draught
A potion that is used to calm someone after an emotional shock or outburst.
Gregory’s Unctuous Unction
A potion that tricks the drinker into thinking the brewer is their best friend.
Grand Pepperup Potion
PREREQUISITE: PEPPERUP POTION. This potion is a stronger version of the Pepperup Potion that cures magical and mundane flu-like illnesses.
Mandrake Restorative Draught
A potion that restores those who have been cursed or transfigured back to their original form.
Revive Potion
This potion rouses an unconscious or sleeping individual back to consciousness when ingested.
Bulgeye Potion
A potion that causes the drinker's eyes to grow to proportions akin to a character in a Japanese animation.
Fire Breathing Potion
A potion that allows the drinker to breathe fire at will.
Fatiguing Infusion
PREREQUISITE: YEAR 4. A potions whose fumes cause fatigue, dull reflexes, and slowed thinking.
Weakness Potion
PREREQUISITE: YEAR 4. A potion that induces both physical and mental weakness in the drinker.
Garroting Gas
PREREQUISITE: YEAR 4. A potion that, when exposed to air, releases a colourless gas that chokes those exposed to it.
Erumpent Potion
PREREQUISITE: YEAR 4. A potion that is very volatile, absolutely explosive when exposed to air.
Pompion Potion
A potion that turns your head into a pumpkin!
Madame Glossy's Silver Polish
A potion that helps you get the finest shine on your armour or cutlery.
Replenishing Potion
A potion that replenishes non-magical liquids that come in contact with this potion; this potion does not replenish potions or magical liquids.

Brooms
Reducio
Silver Arrow
Handmade by Leonard Jewkes and can reach speeds of 68 mph.
Broom Compass
Attach it to your broom so that it can help you along long travels.


Naiane Tomari
Reducio
Spells
Reducio

General Counter-Spell (Finite Incantatem)
A general counter-spell. It can be used in duels to counter or reverse minor damage, such as the effects of minor jinxes, hexes and curses.
Bluebell Flames (Caeruleus Inflamarae)
Also known as "Cold Fire," this charm creates magical blue flames that are waterproof and can be touched, penetrated or held without burning the holder.
Slippery Jinx (Lubricus)
A jinx that makes an object slippery and difficult to hold.
Umbrella Spell (Pluvia Velo)
A charm that creates a magical umbrella, shielding the caster from the rain.
Fire-Making Spell (Incendio Duo)
PREREQUISITE: INCENDIO & YEAR 2. A charm that conjures green flames. It is a stronger variation of the Fire-Making Spell, but not as strong as Incendio Tria.
Slug-Vomiting Charm (Slugulus Eructo)
A curse that forces the target to vomit slugs.
Red Sparks Charm (Periculum)
A charm that allows the caster to shoot firework-like red sparks from their wand. Like a Muggle flare gun, Periculum is used to signal if one is in danger.
Opening Charm (Aberto)
A charm which opens doors.
Extinguishing Charm (Extinguo)
A charm that puts out fires.
Dancing Feet Charm (Tarantallegra)
A charm that makes a target's legs spasm wildly out of control, making it appear as though they are dancing. It works on both living and inanimate targets, as long as the target has legs.
Tongue-Tying Curse (Mimblewimble)
Also known as the "Tongue-Tying Spell", this is a curse that ties the target's tongue in a knot, preventing them from making coherent speech and accurately casting spells that require incantations.
Bewitched Snowballs (Nive Percutio)
A charm that can bewitch snowballs so that they hone in on a designated target and continually plague them by throwing themselves at said target.
Bubble-Producing Charm (Bullarum Immortalem)
A transfiguration spell used to conjure a stream of bubbles from the tip of the wand.
Clothing Ignition Spell (Lacarnum Inflamari)
A charm used to ignite cloaks or other items of clothing worn by individuals.
Curse of the Bogies (Mucus ad Nauseam)
A curse that gives the recipient a nasty cold with a runny nose and sneezing. This curse could cause the victim to collapse if it were not treated.
Eyeglass Repair Charm (Oculus Reparo)
A charm that repairs broken eyeglasses. It is a variant of the Mending Charm.
Fire-Making Spell (Incendio)
A charm that can be used to conjure a jet of flame, thereby setting things alight.
Glass to Sand (Quarzicum)
A transfiguration spell that transforms glass into sand.
Green Sparks Charm (Verdimillious)
A charm that emits green sparks from the wand. These sparks could be used to reveal objects hidden by Dark Arts or offensively in a duel.
Knife to Paper Airplane (Cultrofors)
A transfiguration spell that turns a knife into a paper airplane/aeroplane.
Knockback Jinx (Flipendo)
A jinx that knocks a target backwards. While prominently used for duelling, Flipendo could also be used to push heavy objects.
Matchbox Transformation Spell (Flintifors)
A transfiguration spell that turns a target into a matchbox.
Matchstick to Needle (Conmutocus)
A transfiguration spell that transforms a match into a needle.
Mending Charm (Reparo)
A charm that can be used to seamlessly repair a broken or ripped object and works on most materials.
Mice to Snuffboxes (Muspyxis)
A transfiguration spell that transforms a mouse into a snuffbox.
Passage Opening Charm (Dissendium)
A charm used to open secret passageways, if there are secret passageways.
Sauce-Making Spell (Condimentum)
A transfiguration spell that produces sauce. Sauce is defined as something that has negligible nutritional value.
Scouring Charm (Scourgify)
A cleaning charm used for washing things. It could also be used to clean out smaller infestations of bundimun.
Shooting Spell (Jaculor)
A hex that causes a small explosion in a target and sounds like a gunshot.
Smokescreen Spell (Fumos)
A charm often used in duelling to create a defensive cloud of smoke from the wand that hinders visibility.
Snail to Teapot (Choclea Bibe)
A transfiguration spell that transforms a snail into a teapot.
Sneezing Hex (Steleus)
A hex that causes the victim to sneeze for a short period of time.
Snowflake-Creating Spell (Nix Facitur)
A Weather-Modifying Charm that creates snow.
Take Root (Anathema Daphnis)
A transfiguration spell that transforms a target into a rooted plant.
Tickling Hex (Titillando)
Also known as the "Tickling Spell", this hex manifests ghostly purple hands that tickle the target.
Untransfiguration (Reparifarge)
A type of counter-spell, which involves returning something to its proper form, reversing the effects of a transfiguration.
Whistle to Watch (Tunc Sibilus)
A transfiguration spell that can be used to transform a whistle into a watch.

Potions
Reducio

Cure for Boils
A potion that clears both magical and mundane boils and blemishes when ingested.
Herbicide Potion
A potion used in gardening that kills and damages plants.
Forgetfulness Potion
A potion that causes memory loss in the drinker.
Antidote to Common Poisons
A potion that serves as a cure for most ordinary poisons.
Antidote to Uncommon Poisons
A potion that serves as a cure for uncommon and peculiar poisons.
Bruise Removal Paste
A potion that resembles a thick yellow paste, guaranteed to remove a bruise within an hour.
Burn Healing Paste
A potion that resembles a thick orange paste, used to treat burns.
Babbling Beverage
A potion that can be ingested or placed topically on a target and renders the affected party unable to form a coherent sentence.
Confusing Concoction
A potion that when ingested, causes confusion and a heightened sense of paranoia in the affected person, making it difficult to tell friend from foe.
Dizziness Draught
A potion that causes the affected person to feel light-headed and lose their sense of balance.
Muffling Draught
A potion whose fumes causes the inhaler to lose their voice.
Dogbreath Potion
A potion that turns the drinker's breath into flame.
Pompion Potion
A potion that turns your head into a pumpkin!

Brooms
Silver Arrow
Handmade by Leonard Jewkes and can reach speeds of 68 mph.
Note: Spells, Potions and Brooms were locked on August 13th (3 days prior to the race) and will remain in this state for the entire race. Any future updates to racers' inventories will not be taken into consideration.

ALMOST EVERYTHING
𝐓he sun rises for everyone, not just those who chase it.

Broom Racing Durmstrang vs Castelobruxo Summer 2026
Image posted by the member
( crafted by esme hestridge )
The warmth of the summer sun embraced Naiane and eased any lingering fatigue. Her nose tingled slightly; perhaps the grassy scent did not agree with her. Still, the beautiful weather elicited the faintest smile from her. For the first time in forever, Naiane felt a tinge of excitement. This was it; her first ever broom race!

The terrain ahead seemed unfamiliar compared to their usual training grounds, but that did not unsettle her. For the air felt lighter in this part of the world and she would fly alongside one of the more experienced racers from Castelobruxo.

Naiane still had much to learn, no doubt, but she was ready to give it her all. Before the race began, she turned to the older boy and called out: “Boa sorte!*”

mention: @Jason Aguilar / translation: good luck

action: as strategised

Reducio
broom: silver arrow
broom effect: +3 to all stats
statistics: stamina 5 ; evasion 9 ; strength 3 ; wisdom 8 ; arcane power 1 ; accuracy 9
ability: intuition (10% auto-evasion & auto-hit when in combat)

Fear is a choice you embrace.

Broom Racing Durmstrang vs Castelobruxo Summer 2026
Image posted by the member
mentioning ; @Vasilius Nighthawk
wordcount ; 347
29th August, 2026 ; date
any notes or observation here ;
[The Beast Within Us]
Department of Magical Creatures.
Russian/French
⚔︎
MAGNUS BLACKWOOD
───────── xx CODED BY ELENA CLARK
⚔︎
Magnus Couldn’t believe how distracted he has gotten, he usually was so on top of dates and other stuff but lately he’s been kind of forgetting things. He couldn’t tell if it was due to the fact that his home felt empty now after his parents divorce and he felt lonelier than ever or the fact his mind was focus on one thing all the time now. Vasilius Nighthawk. He didn’t know what it was but after the wonderland waltz with him and he realized his feelings for him were romantic he couldn’t unsee it. He spent most of the summer grappling with these feeling as he felt closer to Vasilius more and more every day.

It almost was sickening as it made Magnus do stuff he wouldn’t do, like for example forget to grab the silver arrow he was suppose to be using, so instead he got stuck with a school broom which was much more embarrassing. As he made his way onto the course he just looked around not in a very happy mood, sure it was mostly do to his embarrassing and humiliating this was currently but he also didn’t see Vasilius at the moment and he would rather be beside him right now then dealing with any of this.

He couldn’t even take a moment for a smoke break as their was a crowd and he truly did not want deal with hearing people pass judgment onto him.
⚔︎
“LET THE STREETS RUN RED WITH THEIR BLOOD!” ⚔︎ ──────────────────── ⚔︎ sta 3 ; eva 6 ; str 8 ; wis 8 ; arc 2 ; acc 8
⚔︎
Image posted by the member
. ⚔︎
Do not envy my immortality until you have lived long enough to lose everything.
⚔︎
Image posted by the member
. ⚔︎⚔︎⚔︎⚔︎⚔︎⚔︎⚔︎⚔︎⚔︎⚔︎⚔︎⚔︎⚔︎⚔︎⚔︎
abilities.
Y1. dhampir | sunlight sensitivity, claws, fangs, magical menaceY2. martial artist — Y3. ability year three.

actions.
actions or description here
Last edited by Magnus Blackwood on 22 Aug 2026, 14:15, edited 1 time in total.

STA - 5 | EVA - 5 | STR - 5
WIS - 5 | AP - 5 | ACC - 10
STA - 3 | EVA - 6 | STR - 8
WIS - 8 | AP - 2 | ACC - 8

Broom Racing Durmstrang vs Castelobruxo Summer 2026
banner tba

Vasilius groaned as he walked under the morning sky. Was he tired? Yes. But was he gonna skip the match? No. Broom Racing had been something he'd been looking forward to during his whole summer, well, maybe when he had no other entertainment to entertain himself with during his vacation time in France. The country was splendid with its weather and attractions, to the point that Vasilius had found himself strolling around Art Galleries more than he did on normal trips to some other corners of the world.

As he made his way, his hand was tight against his silver arrow, something he'd forgotten he even owned until it somehow graced his sight in his room while packing for the impending camp. As he reached the pitch, he didn't see many familiar faces; sure, there was Magnus, a certain someone with whom he'd been exchanging plenty of letters throughout the holidays; something about the boy was special, in a way that made a certain feeling rise in him.

He slowly mounted his broom as he prepared for the impending race.
Reducio
Broom: Silver Arrow
Effect:+3 to all stats
Stats:
STA: 11 | EVA: 12 | STR: 11 | WIS: 12 | ARC: 6 | ACC: 16

Muah, the one and only Elisa Shakestra!

Broom Racing Durmstrang vs Castelobruxo Summer 2026
Image posted by the member
Date : August 29th, 2026
Color code :Written|Thought|Said
This year's race was held at the end of Summer Camp. Jason wasn't sure why, but he immediately made a judgment as he saw the roster list: Lack of participants, huh?

The more the merrier also applied in Broom Racing, but there was nothing Jason could do even if he would only be facing a pair from Durmstrang. "Igualmente," "You too," he replied shortly to his teammate.

"This is gonna be an easy win." The boy showed a crooked smile, climbing onto his broom, mentally ready to grab another victory.
WC : 88/50
Action : As strategized
Interacting with : @Naiane Tomari
Broom : Silver Arrow (+3 to all stats)
Stats without broom : STA 9 | EVA 10 | STR 7 | WIS 12 | ARC 2 | ACC 14
Stats with broom : STA 12 | EVA 13 | STR 10 | WIS 15 | ARC 5 | ACC 17
Abilities : Steady Flyer | Attacker Awareness | Evasive Maneuvers

"Be the main character of your own life."
Sere Nade | Jason Aguilar

Broom Racing Durmstrang vs Castelobruxo Summer 2026
For archive purposes, all trunk posts quoted from the racers' encyclopedia have been posted. Please remember to post your trunk posts in the first post of the race in future competitions.
Team Durmstrang
Reducio

Magnus Blackwood
Reducio
Game Master wrote: 20 Jun 2025, 15:45 TRUNK
Dhampir

Stats
Reducio
Stamina: 3
Evasion: 6
Strength: 8
Wisdom: 8
ArcPower: 2
Accuracy: 8


Abilities
Y1 : Sunlight Sensitivity, Fangs, Claws, Magical Menace.
Y2 :Martial Artist

Vasilius Nighthawk
Reducio
Game Master wrote: 22 Apr 2026, 06:51 Image posted by the member
STA: 8 | EVA: 9 | STR: 8 | WIS: 9 | ARC: 3 | ACC: 13
Image posted by the member
ABILITIES: -

Team Castelobruxo
Reducio
Jason Aguilar
Reducio
Game Master wrote: 20 Jun 2024, 23:58
Is Your Character A Broom Racer? YES
Is Your Character A Quidditch Player? no
Is Your Character A Duellist? no

Stats
STA : 9
EVA : 10
STR : 7
WIS : 12
ARC : 2
ACC : 14

Sport Wins:

Abilities
Year 1 : Steady Flyer
Year 2 : Attacker Awareness
Year 3 : Evasive Maneuvers
Year 4 : soon

Naiane Tomari
Reducio
Game Master wrote: 30 May 2026, 16:07
REGIMEN

Stamina 5 ; evasion 9 ; strength 3 ; wisdom 8 ; arcane power 1 ; accuracy 9

Seer

ALMOST EVERYTHING
𝐓he sun rises for everyone, not just those who chase it.

Broom Racing Durmstrang vs Castelobruxo Summer 2026
ROUND 1
A note to all players: The word count minimum is 50 words. The next deadline to post and submit strategy is 120 hours from the time this is posted. If you believe a mistake has been made in the calculations of this round, please reach out to a broom racing moderator (any of the team captains/cocaptains) ASAP so it can be addressed promptly.
Average Racer Stats for Obstacle DCs: 11 (accuracy), 6 (stamina), 7 (strength), 9 (wisdom)
Average Wisdom of Team Durmstrang 9 + 10: 19 (Cheating DC for Team Castelobruxo)
Average Wisdom of Team Castelobruxo 10 + 10: 20 (Cheating DC for Team Durmstrang)
Fairchild let out a whoop of exhilaration as all four contestants flew up into the sky. Despite being one of the many rooted on the ground watching, the rush of adrenaline that she felt may have just been the same whether or not she was in the air. How could one not be stimulated by it all?

"Well, won't you look at that?" She hooted through the uproar. "It seems that each team has their own goals set!" Sure enough, the Castelobruxo and Durmstrang racers had different tactics in mind. While the latter duo was spurred by victory within the distance, Castelobruxo's racers had other plans.
HOSTILE ACTIONS

Jason throws improvised projectile at Magnus
Jason Accuracy: [d20: 11] + 17 - 3 [speed] = 25
Magnus Evasion: [d20: 6] + 6 - 1 [speed] = 11, 25 > 11 Fail, takes 10 * 25 = 250 damage (50/300HP)

Naiane throws improvised projectile at Magnus
Seer Yr 1 Ability, 10% auto hit, proc on 1: [d10:4], Did not proc, roll as normal
Naiane Accuracy: [d20: 16] + 12 - 1 [speed] = 27
Magnus Evasion: [d20: 17] + 6 - 1 [speed] = 22, 27 > 22 Fail, takes 6*25 = 150 damage (-100/300HP), KO
"Oh, ow." A collective wave of groans accompanied Ruth's grimace as the third-year Durmstrang racer fell to the ground, already unconscious despite having just started. While it was unfair towards the lad, Ruth had to admit that it was a great strategy to take out one opponent before the other. Or, the two Castelobruxo students just had it out for him. "As if one projectile wasn't enough, two were sent spiralling towards Magnus, and down he goes," Ruth brought herself to say, eyes resting on Blackwood's figure for a moment before flicking back up to the remaining racers. "Despite the downfall of his teammate, Vasilius has not yet given up!" Nighthawk, left unscathed, now raced ahead of them all, heading towards the first few obstacles.
Starting Line

Magnus ends here.
Unit 1

Naiane ends here.
Unit 2

Jason ends here.
It looked as though the projectile had impacted the momentum and speed Aguilar and Tomari had originally gotten off on. While they sure had a start, the temporary victory had been followed by other consequences. In the end, it was all about getting to the end of the race. This was the sole goal Durmstang probably had in mind, and it was a good goal to have.
Unit 3 - Hard Fog, Accuracy DC 26 to succeed

- Vasilius Accuracy: [d20: 18] + 16 - 3 [speed] = 31, 31 > 26 Succeeds
The fog that settled within the small section of the track that Nighthawk had zoomed into was thick enough that Ruth had to squint to make out the figure. It was silent for a moment. Then, without batting an eye, out came Nighthawk, as clearheaded as ever. "Vasilius enters the foggy area of the track and doesn't fall into disorientation! Simply impressive!" She pumped a fist in encouragement, keenly watching as he sped towards the next obstacle.
Unit 4 - Moderate Bright Light, Stamina DC 14 to succeed

- Vasilius Stamina: [d20: 16] + 11 = 27, 27 > 14, Succeeds
In all honesty, Ruth wasn't the biggest fan of the bright rays that posed as obstacles. She despised how she was unable to avoid the light when it hit her eyes just right, causing them to water and burn slightly. It was an obstacle she was hoping to overcome through extra training, though she hadn't gotten any practice doing so. Perhaps she could ask Nighthawk for some advice, since he cleared that obstacle just as easily as he had the fog. "Neither the fog nor the light deters Vasilius as he moves on, meaning that Durmstrang is now leading the race!" At the rate he was going, there was a chance he could battle through it all.
Round Outcome
Team Durmstrang
@Magnus Blackwood is at starting line. [0/300] [KO] [posted]
@Vasilius Nighthawk is in unit 4. [1100/1100] [posted]
Team Castelobruxo
@Jason Aguilar is in unit 2. [1200/1200] [posted]
@Naiane Tomari is in unit 1. [800/800] [posted]
Submitted Plays
Reducio
Submitted Play from Team Durmstrang
Vasilius: Fly Speed 4
Magnus: Fly Speed 2
Submitted Play from Team Castelobruxo
Jason: Fly 4, improvised projectile @ Magnus,
Naiane: Fly 2, improvised projectile @ Magnus

ALMOST EVERYTHING
𝐓he sun rises for everyone, not just those who chase it.

Broom Racing Durmstrang vs Castelobruxo Summer 2026
banner tba

The moment the match started, Vas found himself gliding through the air, strands of hair coming off at the speed of the broom. He loved the feeling of racing, the adrenaline behind it. As he moved past, he saw Magnus get hit by not one but two projectiles, taking him down before the game even started. Vasilius groaned at the irony of the situation; the last thing he was looking forward to was going through a whole match all alone.

Maybe it was the frustration behind it that led him as he easily flew past the fog, his balance on his broom barely affected by the thick air. Then came the bright lights, which were low-key annoying, but somehow he persisted despite his hatred towards any form of bright light. Maybe the days of practice were really paying off?
Reducio
Broom: Silver Arrow
Effect:+3 to all stats
Stats:
STA: 11 | EVA: 12 | STR: 11 | WIS: 12 | ARC: 6 | ACC: 16

Muah, the one and only Elisa Shakestra!

Broom Racing Durmstrang vs Castelobruxo Summer 2026
Something about Jason’s confidence when he spoke stirred hope within Naiane, prompting her to mirror his smile before they began. Perhaps that was what helped her garner enough courage to boldly target the older boy. It wasn’t personal; it rarely was with Naiane. She simply did what she needed to. Even when the boy went down, she did not waste time on so much as a brief celebration. She would not feel content until they had crossed that finish line. Still, she gave credit where it was due.

“Nice one!” she called out to her teammate.

Reducio

mention: @Jason Aguilar
action: as strategised
broom: silver arrow
broom effect: +3 to all stats
statistics: stamina 5 ; evasion 9 ; strength 3 ; wisdom 8 ; arcane power 1 ; accuracy 9
ability: intuition (10% auto-evasion & auto-hit when in combat)

Fear is a choice you embrace.

Broom Racing Durmstrang vs Castelobruxo Summer 2026
Image posted by the member
Date : August 29th, 2026
Color code :Written|Thought|Said
Something about one of the Durmstrang racer made him uncomfortable. Was it about his pale skin? Or the look in his eyes? Jason didn't know. He just followed his instinct to throw some improvised projectiles at him.

Oops, he's out.

Jason noticed his partner doing the same thing. "Yeah, that was a good one," he responded to Naiane, "but we're behind the other one. Let's keep focus!" he said, locking an action for the next round.
WC : 76/50
Action : As strategized
Interacting with : @Naiane Tomari
Broom : Silver Arrow (+3 to all stats)
Stats without broom : STA 9 | EVA 10 | STR 7 | WIS 12 | ARC 2 | ACC 14
Stats with broom : STA 12 | EVA 13 | STR 10 | WIS 15 | ARC 5 | ACC 17
Abilities : Steady Flyer | Attacker Awareness | Evasive Maneuvers

"Be the main character of your own life."
Sere Nade | Jason Aguilar