Gryffindor vs Ravenclaw

┏ ┓ The commentator's magnified voice echoed over the course, rippling all the way to where Pericles listened incredulously. Even Dee was backtracking to join in on an apparent snowball fight. His speed slowed as an involuntary laugh bubbled up, creasing the corners of his eyes, chest flooding with warmth. The flyer's confusion would skyrocket when he felt his mirth inexplicably replaced by a spike of fear. The start of a smirk froze, fractured into a grimace, and ended in wide-eyed scanning of the surrounding trees. First came the sense of being watched, then followed a sound: low, gravely, rumbling deep as a distant landslide only all too close. It almost sounded like his name. He followed the voice, though it could barely be called one, and locked eyes with all-too familiar silvers glinting in the murk. His stomach lurched as a hulking mass crawled from behind a trunk and gave chase.
When first Pericles faced his boggart, the little third-year had fled the room to hide his shame. The same instinct sparked in the back of his mind like lightning- get away from the track, get away from the spectators, get away while you still can. Horror clouded his judgment, casting its shadow over rationality like a dour shroud. It was worse than he remembered. Originally, the distorted father figure had looked like an experiment gone wrong, Pericles' wish to cure his father's vampirism instead warping him into a monster*. It again took the guise of a disfigured Isaac Dralt: chest swollen with muscle meant to accommodate winged arms, wherein his skin split and stretched between bony fingers to the point of translucence. Worse of all was its face, once regal features contorted into batlike defects. Its jaw hung slack as though the rows of jagged fangs within were oversized for its mouth. Ropes of saliva glinted at every gnash, as did its eyes, backlit by nothing save for indiscriminatory hunger. Rather than rattle off insults about Pericles' arrogance and inadequacy, this one wanted to sink its teeth and claws into the racer. Maybe the lack of psychological terrorism enabled him to outwit its intimidation. Maybe it was the pressure of being his team's front-runner. Whatever drove him, sensibility won out even as the draconic abomination's wings beat the air behind him, and the flyer's mortified expression dropped with defiantly bared teeth. He blurted "Piss off, big ugly bastard" before laying into his broom, not to flee the track, but to barrel towards the finish line. With any luck, he'd lose it in the fog. It wasn't his father. It was an echo of an idea, and Pericles refused to be kowtowed by his own imagination.┗ ┛
*(( ! light transformative body horror !))
Reducio
Art commissioned from Ackelb

Art commissioned from Ackelb
Reducio
BROOM
Starsweeper XXI: Provides +3 to every stat when in use
Speed-Dodge: auto-avoid attacks every 3 rounds
Includes a Compass
Speed-Dodge: auto-avoid attacks every 3 rounds
Includes a Compass
Game Master wrote: 18 Nov 2019, 02:30ABILITIESPerfectionist I & II, Keen Eye, Spell Spread, Animagus, Blindvision, WandlessReducioPerfectionist I & II
When you cast, you take your time doing so, enunciating incantations with care. You do not recklessly swish your wand about. Your spells don't backfire.
- Complete immunity to critical failure chances
Keen Eye
With a keen eye you notice things that others do not. You were always the first to find that lost item at home. Intuitive, logical, and perhaps a bit lucky.
- 10% chance of automatically noticing hidden attackers in Broom Racing
- 10% chance of automatically locating the snitch when playing Quidditch
- 25% chance of automatically finding a hidden object, compartment, etc.
Spell Spread
You go big or go home. Your spells tend to be grander in scale.
- Targets a second person with one cast. (+2 DC -2 ACC)
Animagus
A rare, learned skill that allows the practitioner to take the form of an animal.
- Allows Pericles to become a white-bellied sea-eagle (see Ministry file).
Blindvision
The ability to see without one's eyes.
- Immune to debuffs from vision-impairing spells or non-magical darkness
Wandless
Enables a wix to cast using only an incantation and physical gesture.
- Can cast even if disarmed (DC+5)
{ 𝔗𝔥𝔢𝔯𝔢 𝔴𝔞𝔰 𝔞 𝔟𝔬𝔶: 𝔞 𝔳𝔢𝔯𝔶 𝔰𝔱𝔯𝔞𝔫𝔤𝔢, 𝔢𝔫𝔠𝔥𝔞𝔫𝔱𝔢𝔡 𝔟𝔬𝔶. 𝔗𝔥𝔢𝔶 𝔰𝔞𝔶 𝔥𝔢 𝔴𝔞𝔫𝔡𝔢𝔯𝔢𝔡 𝔳𝔢𝔯𝔶 𝔣𝔞𝔯 𝔬𝔳𝔢𝔯 𝔩𝔞𝔫𝔡 𝔞𝔫𝔡 𝔰𝔢𝔞. }
(iNPC: Madhup Hexum)
Gryffindor vs Ravenclaw
Exhasperation was far too little a word. Spells ceased to land, though at least this time it actually worked. Unfortunately for Graci, retribution for Raizel was now a figment of imagination. How quaint, the thought was wry, near to the point of sarcasm, though that was undoubtedly what it was.
| (Stats with broom): stamina: 7 | evasion: 8 (9)| strength: 6 (7)| wisdom: 7 (8)| arcane power: 5 | accuracy: 7 (9) | ||| | Broom: Nimbus 1700, compass attatched Reducio Prerequisite: 2nd year or later Description: Fast and tough racing broom. Stats: +2 accuracy, +1 evasion, +1 wisdom, +1 strength Speed: Top Speed is 6, however when you reach a speed of 6 this increases to a 10% chance that you will auto miss (with anything requiring an accuracy roll) and you will be auto-hit (with anything requiring a dodge roll). Effect: None in racing. May attatch a compass. | ||| | Stats without broom: Stamina: 7 | Evasion: 8 | Strength: 6 | Wisdom: 7 | Arcane Power: 5 | Accuracy: 7 |
Reducio
Trunk:
Spells:
Potions:
Reducio

STATS | stamina ◦ 7 | evasion ◦ 8 | strength ◦ 6 | wisdom ◦ 7 | arcane power ◦ 5 | accuracy ◦ 7
X | X | X | SPORT WINS | X | X | X
Prodigal Charms | Sixth Sense | ability | ability | ability | ability | ability | ABILITIES
Spells:
Reducio
Bandaging Charm (Ferula)
A healing charm that conjures bandages and wraps, splinting any broken bones and easing pain.
Summoning Charm (Accio)
PREREQUISITE: YEAR 2. A charm that summons an object toward the caster. It is able to summon objects by calling the object's name aloud after the incantation.
Disarming Charm (Expelliarmus)
PREREQUISITE: YEAR 2. A charm that forces what an opponent is holding to fly out of their hand.
Bluebell Flames (Caeruleus Inflamarae)
Also known as "Cold Fire," this charm creates magical blue flames that are waterproof and can be touched, penetrated or held without burning the holder.
Fur Growing Curse (Furrure Cresco)
A curse that causes a target to grow fur.
Cascading Jinx (Ingens Explosiones)
A jinx used to attack multiple opponents. When cast, this spell erupts into an explosion, hitting everything within the range set by the caster.
Hot-Air Charm (Aer Calidus)
A charm that causes hot air to escape from the caster's wand. This air can quickly dry off soaked garments.
Sun-Light Charm (Lumos Solem)
Also known as the "Lumos Solem Spell," this charm produces a blinding flash of sunlight.
Weather-modifying Charm (Metelojinx)
A charm that creates a small, localised thunderstorm within an area.
Weather-modifying Countercharm (Meteolojinx Recanto)
A counter-charm for Weather-Modifying Charms such as the Atmospheric Charm or Meteolojinx.
Atmospheric Charm (Caelum Muto)
A type of Weather-Modifying Charm used to create certain weather conditions indoors.
Blue Sparks Charm (Caerulimillious)
A charm that precipitates a jet of blue sparks from the tip of the wand. When produced in large quantities, it is difficult to see or breathe when in the vicinity.
Fire-Making Spell (Incendio Duo)
PREREQUISITE: INCENDIO & YEAR 2. A charm that conjures green flames. It is a stronger variation of the Fire-Making Spell, but not as strong as Incendio Tria.
Slug-Vomiting Charm (Slugulus Eructo)
A curse that forces the target to vomit slugs.
Severing Charm (Diffindo)
A charm used to precisely and accurately cut something. If used inappropriately, it could cause death or injury.
Flower-Conjuring Spell (Orchideous)
A transfiguration spell that conjures a bouquet of flowers from the tip of the caster's wand.
Worm-Conjuring Spell (Vermiculus)
A transfiguration jinx used to transform an object into a worm.
Butterfly-Conjuring Spell (Lepidterio)
A transfiguration spell used to conjure butterflies out of thin air.
Pumpkin-Head Jinx (Melofors)
A jinx that encases the victim's head in a pumpkin. To outsiders, it appears as if the victim's head is transformed into a pumpkin.
Slippery Jinx (Lubricus)
A jinx that makes an object slippery and difficult to hold.
Fiery Script Charm (Flagrate)
A charm that allows one to write or draw in midair with fiery lines. The shape lingers for some time.
Stairs-into-Slide Charm (Glisseo)
A Transfiguration spell that transforms a staircase into a smooth slide.
Softening Charm (Spongify)
A charm that softens objects, making them rubbery and bouncy.
Paper Mending Charm (Papyrus Reparo)
A charm used to mend torn pieces of paper.
Packing Charm (Pack)
A charm used to make items pack themselves into a trunk.
Reviving Spell (Rennervate)
A charm that awakens a living target from a state of unconsciousness.
Flask-conjuration spell (Potiri Putine)
A transfiguration spell that conjures a glass flask out of thin air.
Purple Firecrackers-Conjuration Charm (Violaceous)
A charm used to emit purple firecrackers from the tip of one's wand.
Red Sparks Charm (Periculum)
A charm that allows the caster to shoot firework-like red sparks from their wand. Like a Muggle flare gun, Periculum is used to signal if one is in danger.
Opening Charm (Aberto)
A charm which opens doors.
Locking Charm (Colloportus)
A charm that closes and locks doors, making it so that they cannot be opened manually.
Extinguishing Charm (Extinguo)
A charm that puts out fires.
Dancing Feet Charm (Tarantallegra)
A charm that makes a target's legs spasm wildly out of control, making it appear as though they are dancing. It works on both living and inanimate targets, as long as the target has legs.
Shrinking Charm (Reducio)
A charm that causes an object to shrink.
Tickling Charm (Rictusempra)
A charm that causes the target to buckle with laughter, weakening them.
Tongue-Tying Curse (Mimblewimble)
Also known as the "Tongue-Tying Spell", this is a curse that ties the target's tongue in a knot, preventing them from making coherent speech and accurately casting spells that require incantations.
Bewitched Snowballs (Nive Percutio)
A charm that can bewitch snowballs so that they hone in on a designated target and continually plague them by throwing themselves at said target.
Bubble-Producing Charm (Bullarum Immortalem)
A transfiguration spell used to conjure a stream of bubbles from the tip of the wand.
Clothing Ignition Spell (Lacarnum Inflamari)
A charm used to ignite cloaks or other items of clothing worn by individuals.
Curse of the Bogies (Mucus ad Nauseam)
A curse that gives the recipient a nasty cold with a runny nose and sneezing. This curse could cause the victim to collapse if it were not treated.
Engorgement Charm (Engorgio)
Also known as "Growing Charm", Engorgio is a charm that causes the target to swell immensely.
Eyeglass Repair Charm (Oculus Reparo)
A charm that repairs broken eyeglasses. It is a variant of the Mending Charm.
Fire-Making Spell (Incendio)
A charm that can be used to conjure a jet of flame, thereby setting things alight.
Glass to Sand (Quarzicum)
A transfiguration spell that transforms glass into sand.
Green Sparks Charm (Verdimillious)
A charm that emits green sparks from the wand. These sparks could be used to reveal objects hidden by Dark Arts or offensively in a duel.
Knife to Paper Airplane (Cultrofors)
A transfiguration spell that turns a knife into a paper airplane/aeroplane.
Knockback Jinx (Flipendo)
A jinx that knocks a target backwards. While prominently used for duelling, Flipendo could also be used to push heavy objects.
Levitation Charm (Wingardium Leviosa)
The Levitation Charm is a charm used to make objects levitate.
Matchbox Transformation Spell (Flintifors)
A transfiguration spell that turns a target into a matchbox.
Matchstick to Needle (Conmutocus)
A transfiguration spell that transforms a match into a needle.
Mending Charm (Reparo)
A charm that can be used to seamlessly repair a broken or ripped object and works on most materials.
Mice to Snuffboxes (Muspyxis)
A transfiguration spell that transforms a mouse into a snuffbox.
Passage Opening Charm (Dissendium)
A charm used to open secret passageways, if there are secret passageways.
Sauce-Making Spell (Condimentum)
A transfiguration spell that produces sauce. Sauce is defined as something that has negligible nutritional value.
Scouring Charm (Scourgify)
A cleaning charm used for washing things. It could also be used to clean out smaller infestations of bundimun.
Shooting Spell (Jaculor)
A hex that causes a small explosion in a target and sounds like a gunshot.
Smokescreen Spell (Fumos)
A charm often used in duelling to create a defensive cloud of smoke from the wand that hinders visibility.
Snail to Teapot (Choclea Bibe)
A transfiguration spell that transforms a snail into a teapot.
Sneezing Hex (Steleus)
A hex that causes the victim to sneeze for a short period of time.
Snowflake-Creating Spell (Nix Facitur)
A Weather-Modifying Charm that creates snow.
Take Root (Anathema Daphnis)
A transfiguration spell that transforms a target into a rooted plant.
Tickling Hex (Titillando)
Also known as the "Tickling Spell", this hex manifests ghostly purple hands that tickle the target.
Umbrella Spell (Pluvia Velo)
A charm that creates a magical umbrella, shielding the caster from the rain.
Unlocking Charm (Alohomora)
Also known as "a thief's friend", this is a charm that unlocks objects such as doors or windows.
Untransfiguration (Reparifarge)
A type of counter-spell, which involves returning something to its proper form, reversing the effects of a transfiguration.
Wand Extinguishing Charm (Nox)
A charm that causes the light at the end of the caster's wand to be extinguished, acting as the counter to the Wand-Lighting Charm (Lumos).
Wand Lighting Charm (Lumos)
A charm that illuminates the tip of the caster's wand, allowing the caster to see in the dark. The charm could be used to reveal magically hidden things.
Whistle To Watch (Tunc Sibilus)
A transfiguration spell that can be used to transform a whistle into a watch.
Avifors Spell (Avifors)
A transfiguration jinx that transforms a small object or creature into a bird.
Clothing Color-Changing Charm (Multicorfors)
A transfiguration spell that changes the colour and style of the target's outfit.
Color-Changing Charm (Colorvaria)
A transfiguration spell that changes the colour of a target.
Freezing Charm (Immobulus)
A charm that immobilises a target. It halts the movement of living or animated targets and stops the functioning of objects, such as Muggle alarms.
General Counter-Spell (Finite Incantatem)
A general counter-spell. It can be used in duels to counter or reverse minor damage, such as the effects of minor jinxes, hexes and curses.
Gluing Spell (Epoximise)
A transfiguration spell that bonds two objects together by transforming an object by conjuring a sticky substance.
Hair Color-Changing Charm (Crinus Muto)
A transfiguration spell that transforms the colour and style of the caster's hair.
Hardening Charm (Duro)
A charm used to change objects into stone.
Hive-Conjuring Spell (Cutem Uro)
A dark charm that causes painful hives to erupt on the victim's face.
Illegibility Charm (Illegibilus)
A charm that makes writing impossible to read.
Revelio Charm (Revelio)
A charm used to reveal concealed objects, messages, invisible things, passages, secretly written messages, hidden markings and reveal the true appearance of someone who changed their appearance with a spell.
Slowing Charm (Arresto Momentum)
Also known as the "Braking Charm", this charm can be used to slow the velocity of an object.
Squiggle Quill Spell (Vermiculafors)
A transfiguration spell that transforms a writing quill into a worm.
A healing charm that conjures bandages and wraps, splinting any broken bones and easing pain.
Summoning Charm (Accio)
PREREQUISITE: YEAR 2. A charm that summons an object toward the caster. It is able to summon objects by calling the object's name aloud after the incantation.
Disarming Charm (Expelliarmus)
PREREQUISITE: YEAR 2. A charm that forces what an opponent is holding to fly out of their hand.
Bluebell Flames (Caeruleus Inflamarae)
Also known as "Cold Fire," this charm creates magical blue flames that are waterproof and can be touched, penetrated or held without burning the holder.
Fur Growing Curse (Furrure Cresco)
A curse that causes a target to grow fur.
Cascading Jinx (Ingens Explosiones)
A jinx used to attack multiple opponents. When cast, this spell erupts into an explosion, hitting everything within the range set by the caster.
Hot-Air Charm (Aer Calidus)
A charm that causes hot air to escape from the caster's wand. This air can quickly dry off soaked garments.
Sun-Light Charm (Lumos Solem)
Also known as the "Lumos Solem Spell," this charm produces a blinding flash of sunlight.
Weather-modifying Charm (Metelojinx)
A charm that creates a small, localised thunderstorm within an area.
Weather-modifying Countercharm (Meteolojinx Recanto)
A counter-charm for Weather-Modifying Charms such as the Atmospheric Charm or Meteolojinx.
Atmospheric Charm (Caelum Muto)
A type of Weather-Modifying Charm used to create certain weather conditions indoors.
Blue Sparks Charm (Caerulimillious)
A charm that precipitates a jet of blue sparks from the tip of the wand. When produced in large quantities, it is difficult to see or breathe when in the vicinity.
Fire-Making Spell (Incendio Duo)
PREREQUISITE: INCENDIO & YEAR 2. A charm that conjures green flames. It is a stronger variation of the Fire-Making Spell, but not as strong as Incendio Tria.
Slug-Vomiting Charm (Slugulus Eructo)
A curse that forces the target to vomit slugs.
Severing Charm (Diffindo)
A charm used to precisely and accurately cut something. If used inappropriately, it could cause death or injury.
Flower-Conjuring Spell (Orchideous)
A transfiguration spell that conjures a bouquet of flowers from the tip of the caster's wand.
Worm-Conjuring Spell (Vermiculus)
A transfiguration jinx used to transform an object into a worm.
Butterfly-Conjuring Spell (Lepidterio)
A transfiguration spell used to conjure butterflies out of thin air.
Pumpkin-Head Jinx (Melofors)
A jinx that encases the victim's head in a pumpkin. To outsiders, it appears as if the victim's head is transformed into a pumpkin.
Slippery Jinx (Lubricus)
A jinx that makes an object slippery and difficult to hold.
Fiery Script Charm (Flagrate)
A charm that allows one to write or draw in midair with fiery lines. The shape lingers for some time.
Stairs-into-Slide Charm (Glisseo)
A Transfiguration spell that transforms a staircase into a smooth slide.
Softening Charm (Spongify)
A charm that softens objects, making them rubbery and bouncy.
Paper Mending Charm (Papyrus Reparo)
A charm used to mend torn pieces of paper.
Packing Charm (Pack)
A charm used to make items pack themselves into a trunk.
Reviving Spell (Rennervate)
A charm that awakens a living target from a state of unconsciousness.
Flask-conjuration spell (Potiri Putine)
A transfiguration spell that conjures a glass flask out of thin air.
Purple Firecrackers-Conjuration Charm (Violaceous)
A charm used to emit purple firecrackers from the tip of one's wand.
Red Sparks Charm (Periculum)
A charm that allows the caster to shoot firework-like red sparks from their wand. Like a Muggle flare gun, Periculum is used to signal if one is in danger.
Opening Charm (Aberto)
A charm which opens doors.
Locking Charm (Colloportus)
A charm that closes and locks doors, making it so that they cannot be opened manually.
Extinguishing Charm (Extinguo)
A charm that puts out fires.
Dancing Feet Charm (Tarantallegra)
A charm that makes a target's legs spasm wildly out of control, making it appear as though they are dancing. It works on both living and inanimate targets, as long as the target has legs.
Shrinking Charm (Reducio)
A charm that causes an object to shrink.
Tickling Charm (Rictusempra)
A charm that causes the target to buckle with laughter, weakening them.
Tongue-Tying Curse (Mimblewimble)
Also known as the "Tongue-Tying Spell", this is a curse that ties the target's tongue in a knot, preventing them from making coherent speech and accurately casting spells that require incantations.
Bewitched Snowballs (Nive Percutio)
A charm that can bewitch snowballs so that they hone in on a designated target and continually plague them by throwing themselves at said target.
Bubble-Producing Charm (Bullarum Immortalem)
A transfiguration spell used to conjure a stream of bubbles from the tip of the wand.
Clothing Ignition Spell (Lacarnum Inflamari)
A charm used to ignite cloaks or other items of clothing worn by individuals.
Curse of the Bogies (Mucus ad Nauseam)
A curse that gives the recipient a nasty cold with a runny nose and sneezing. This curse could cause the victim to collapse if it were not treated.
Engorgement Charm (Engorgio)
Also known as "Growing Charm", Engorgio is a charm that causes the target to swell immensely.
Eyeglass Repair Charm (Oculus Reparo)
A charm that repairs broken eyeglasses. It is a variant of the Mending Charm.
Fire-Making Spell (Incendio)
A charm that can be used to conjure a jet of flame, thereby setting things alight.
Glass to Sand (Quarzicum)
A transfiguration spell that transforms glass into sand.
Green Sparks Charm (Verdimillious)
A charm that emits green sparks from the wand. These sparks could be used to reveal objects hidden by Dark Arts or offensively in a duel.
Knife to Paper Airplane (Cultrofors)
A transfiguration spell that turns a knife into a paper airplane/aeroplane.
Knockback Jinx (Flipendo)
A jinx that knocks a target backwards. While prominently used for duelling, Flipendo could also be used to push heavy objects.
Levitation Charm (Wingardium Leviosa)
The Levitation Charm is a charm used to make objects levitate.
Matchbox Transformation Spell (Flintifors)
A transfiguration spell that turns a target into a matchbox.
Matchstick to Needle (Conmutocus)
A transfiguration spell that transforms a match into a needle.
Mending Charm (Reparo)
A charm that can be used to seamlessly repair a broken or ripped object and works on most materials.
Mice to Snuffboxes (Muspyxis)
A transfiguration spell that transforms a mouse into a snuffbox.
Passage Opening Charm (Dissendium)
A charm used to open secret passageways, if there are secret passageways.
Sauce-Making Spell (Condimentum)
A transfiguration spell that produces sauce. Sauce is defined as something that has negligible nutritional value.
Scouring Charm (Scourgify)
A cleaning charm used for washing things. It could also be used to clean out smaller infestations of bundimun.
Shooting Spell (Jaculor)
A hex that causes a small explosion in a target and sounds like a gunshot.
Smokescreen Spell (Fumos)
A charm often used in duelling to create a defensive cloud of smoke from the wand that hinders visibility.
Snail to Teapot (Choclea Bibe)
A transfiguration spell that transforms a snail into a teapot.
Sneezing Hex (Steleus)
A hex that causes the victim to sneeze for a short period of time.
Snowflake-Creating Spell (Nix Facitur)
A Weather-Modifying Charm that creates snow.
Take Root (Anathema Daphnis)
A transfiguration spell that transforms a target into a rooted plant.
Tickling Hex (Titillando)
Also known as the "Tickling Spell", this hex manifests ghostly purple hands that tickle the target.
Umbrella Spell (Pluvia Velo)
A charm that creates a magical umbrella, shielding the caster from the rain.
Unlocking Charm (Alohomora)
Also known as "a thief's friend", this is a charm that unlocks objects such as doors or windows.
Untransfiguration (Reparifarge)
A type of counter-spell, which involves returning something to its proper form, reversing the effects of a transfiguration.
Wand Extinguishing Charm (Nox)
A charm that causes the light at the end of the caster's wand to be extinguished, acting as the counter to the Wand-Lighting Charm (Lumos).
Wand Lighting Charm (Lumos)
A charm that illuminates the tip of the caster's wand, allowing the caster to see in the dark. The charm could be used to reveal magically hidden things.
Whistle To Watch (Tunc Sibilus)
A transfiguration spell that can be used to transform a whistle into a watch.
Avifors Spell (Avifors)
A transfiguration jinx that transforms a small object or creature into a bird.
Clothing Color-Changing Charm (Multicorfors)
A transfiguration spell that changes the colour and style of the target's outfit.
Color-Changing Charm (Colorvaria)
A transfiguration spell that changes the colour of a target.
Freezing Charm (Immobulus)
A charm that immobilises a target. It halts the movement of living or animated targets and stops the functioning of objects, such as Muggle alarms.
General Counter-Spell (Finite Incantatem)
A general counter-spell. It can be used in duels to counter or reverse minor damage, such as the effects of minor jinxes, hexes and curses.
Gluing Spell (Epoximise)
A transfiguration spell that bonds two objects together by transforming an object by conjuring a sticky substance.
Hair Color-Changing Charm (Crinus Muto)
A transfiguration spell that transforms the colour and style of the caster's hair.
Hardening Charm (Duro)
A charm used to change objects into stone.
Hive-Conjuring Spell (Cutem Uro)
A dark charm that causes painful hives to erupt on the victim's face.
Illegibility Charm (Illegibilus)
A charm that makes writing impossible to read.
Revelio Charm (Revelio)
A charm used to reveal concealed objects, messages, invisible things, passages, secretly written messages, hidden markings and reveal the true appearance of someone who changed their appearance with a spell.
Slowing Charm (Arresto Momentum)
Also known as the "Braking Charm", this charm can be used to slow the velocity of an object.
Squiggle Quill Spell (Vermiculafors)
A transfiguration spell that transforms a writing quill into a worm.
Potions:
Reducio
Cure for Boils
A potion that clears both magical and mundane boils and blemishes when ingested.
Herbicide Potion
A potion used in gardening that kills and damages plants.
Forgetfulness Potion
A potion that causes memory loss in the drinker.
Bruise Removal Paste
A potion that resembles a thick yellow paste, guaranteed to remove a bruise within an hour.
Burn Healing Paste
A potion that resembles a thick orange paste, used to treat burns.
Muffling Draught
A potion whose fumes causes the inhaler to lose their voice.
Dogbreath Potion
A potion that turns the drinker's breath into flame.
Drowsiness Draught
A potion that creates fumes that induces physical fatigue, slows motor function and impairs the ability to focus in the target.
Sleeping Draught
A potion that causes the drinker to immediately fall into a deep, but temporary, sleep.
Murtlap Essence
A potion that heals and soothes cuts and abrasions.
Pepperup Potion
A potion that is the cure for non-magical flu-like illnesses.
Anti-Paralysis Potion
A potion that cures paralysis caused by spells, such as the full body-bind curse.
Black Fire Potion
A potion that makes one's blood like ice, rendering them immune to fire.
Deflating Draught
A potion that is an antidote to inflationary magic, such as the Swelling Solution, when applied topically.
Swelling Solution
A potion that causes items and body parts to inflate.
Calming Draught
A potion that is used to calm someone after an emotional shock or outburst.
Gregory’s Unctuous Unction
A potion that tricks the drinker into thinking the brewer is their best friend.
Pompion Potion
A potion that turns your head into a pumpkin!
A potion that clears both magical and mundane boils and blemishes when ingested.
Herbicide Potion
A potion used in gardening that kills and damages plants.
Forgetfulness Potion
A potion that causes memory loss in the drinker.
Bruise Removal Paste
A potion that resembles a thick yellow paste, guaranteed to remove a bruise within an hour.
Burn Healing Paste
A potion that resembles a thick orange paste, used to treat burns.
Muffling Draught
A potion whose fumes causes the inhaler to lose their voice.
Dogbreath Potion
A potion that turns the drinker's breath into flame.
Drowsiness Draught
A potion that creates fumes that induces physical fatigue, slows motor function and impairs the ability to focus in the target.
Sleeping Draught
A potion that causes the drinker to immediately fall into a deep, but temporary, sleep.
Murtlap Essence
A potion that heals and soothes cuts and abrasions.
Pepperup Potion
A potion that is the cure for non-magical flu-like illnesses.
Anti-Paralysis Potion
A potion that cures paralysis caused by spells, such as the full body-bind curse.
Black Fire Potion
A potion that makes one's blood like ice, rendering them immune to fire.
Deflating Draught
A potion that is an antidote to inflationary magic, such as the Swelling Solution, when applied topically.
Swelling Solution
A potion that causes items and body parts to inflate.
Calming Draught
A potion that is used to calm someone after an emotional shock or outburst.
Gregory’s Unctuous Unction
A potion that tricks the drinker into thinking the brewer is their best friend.
Pompion Potion
A potion that turns your head into a pumpkin!
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Gryffindor vs Ravenclaw
The snowball fight was completely unexpected, but Pyce leaned into it. Since they weren't at the starting line with everyone else, there was some distance, and Pyce hoped that it would make it easier to dodge any snowballs sent their way.
They quickly scrambled to scoop up more snow, and maybe a rock or two- But that was completely on accident if it did happen. They swear it. Either way, Pyce lobbed a snowball at their team still at the starting line. And it landed! Pyce cheered before getting hit by another snowball. This one knocked their glasses askew, but it was of little problem, considering at all their opponents were farther rather than closer.
A few more frozen snowballs managed to hit Pyce, and they were pretty sure there was snow sticking to their glasses. That was an issue for later. There was a battle that needed to be fought! Pyce balanced their glasses on their broom and immediately started making more snowballs. It was harder to actually see in front of them, but again, no one was that close. The issue was just making sure they didn't lose track of any snowballs they made ahead of time.
Broom:Model: Moontrimmer
Top Speed: 5
Effects: +3 to two stats, 10% auto-dodge
Stats with Broom: ✧ Stamina: 6 9 ✧ Evasion: 8 ✧ Strength: 4 ✧ Wisdom: 6 ✧ ArcPower: 4 ✧ Accuracy: 7 10 ✧Trunk:ReducioStats: ✧ Stamina: 6 ✧ Evasion: 8 ✧ Strength: 4 ✧ Wisdom: 6 ✧ ArcPower: 4 ✧ Accuracy: 7 ✧
Abilities: Comprehend Languages (Parselmouth)
Spells:ReducioPotionsDancing-Feet Spell • Tarantallegra - Charms 1
Mending Charm • Reparo - Charms 1
Levitation Charm • Wingardium Leviosa - Charms 2
Wand-Lighting Charm • Lumos - Charms 3
Wand-Extinguishing Charm • Nox - Charms 3
Whistle to Watch • Tunc Sibilus - Transfiguration 1
Snail to Teapot • Choclea Bibe - Transfiguration 2
Glass to Sand • Quarzicum - Transfiguration 2
Sauce-Making Spell • Condimentum - Transfiguration 3
Green Sparks Charm • Verdimillious - DADA 1
Red Spark Charm • Periculum - DADA 1
Curse of the Bogies • Mucus ad Nauseam - DADA 2
Knockback Jinx • Flipendo - DADA 3
Eyeglass Repair Charm • Oculus Reparo - HoM 1
Sneezing Hex • Steleus - HoM 2
Fire-Making Spell • Incendio - Herbology 2
Extinguishing Charm • Extinguo - Herbology 3
Clothing Ignition Spell • Lacarnum Inflamari - Herbology 4
Opening Charm • Aberto - Astronomy 1
Take Root • Anathema Daphnis - Astronomy 2
Shooting Spell • Jaculor - Astronomy 3ReducioPompion Potion - Herbology 2
Cure for Boils - Potions 1
Herbicide Potion - Potions 1
Forgetfulness Potion - Potions 1
Antidote to Common Poisons - Potions 2
Antidote to Uncommon Poisons - Potions 2
Bruise Removal Paste - Potions 3
Burn Healing Paste - Potions 3
"The only thing stopping me from having a dragon living in my backyard is the law. Absolutely nothing else."
Gryffindor vs Ravenclaw

A quick squint ahead and a look behind were enough to confirm that this race was all but decided; and clearly the Gryffindors agreed, judging from the cold slush running down the back of Dee's neck. Giggling as she watched her team mates - and the Gryffindors - subjected to similar assaults, Dee brought her broom to a stop... and then shrugged, and reversed on the track. Not even her usual competitive drive was enough for her to pretend there was any reason she still had to race. Instead, she flicked her wand at Bea and Pyce, and got a surge of smug satisfaction when all three of her snowballs hit their mark spot on. "Hope you're prepared to be annihilated in this snowball fight!" she hollered at the Gryffindor team. Or her own. It was hard to tell.
Sta 7 | Eva 16 | Str 4 | Wis 18 | Arc 10 | Acc 22
Evasive Maneuvers | Charmer | Perfectionist
Spell Spread | Perfectionist II | Restricted Potions Section | Apparition
Charmer Opponents | Gryffindor team
Broom | Starsweeper XXI [+3 on all stats, speed-dodge action, top speed 6], compass attached
"One can never consent to creep when one feels an impulse to soar."
Gryffindor vs Ravenclaw

Smile was staying on her face like never before. It felt great for the first time in so long to just stop caring about the race. What could be better at this moment today?
Such unusual fun before later she would go to comment racing for other two houses. She'll be full of snow, but at least her mood would be great. Happier than she could ever expected. Perhaps, it was just what they all needed. Just taking time to play with snow. Though she definitely didn't know what their new head of house would think. However, it didn't matter now.
Stats: sta 10☆eva 9☆str 7☆wis 10☆arc 7☆acc 9
Stats with broom: sta 13☆eva 12☆str 10☆wis 13☆arc 10☆acc 12
Broom: Silver arrow
Trunk:Reducio
sta 10☆eva 9☆str 7☆wis 10☆arc 7☆acc 9
Fearless✿Comprehend Languages (Parselmouth)✿Healing Sage✿Ability 4✿Ability 5✿Ability 6✿Ability 7
Will is able to change even the lines on our palms
| ✮Célestine de la Croix-Valmer✮ - staff account | -ˏˋ ★ ˎˊ-Kaya Rose Bennett-ˏˋ ★ ˎˊ- - first iNPC account | Ryusei Ishikawa - new iNPC |
Gryffindor vs Ravenclaw
not on my phone so going to put in code tomorrow
Brookline felt a snowball hit her straight in her back, and she winced. The cold, freezing, enchanted ball stung her, within her robe. It didn’t help that she was already throbbing from unclosed wounds. It seemed quite unfair as Alyss started to comment that the racers were getting in on this infamous snowball fight, even on their teammates!
Probably the first snowball fight in history of a broom race, the Ravenclaw thought as a grim smirk came upon her face. Brookline snapped her head back and started to fly backwards, her wand poised to strike. As she went back, she got scraped by the thorns again. She groaned, and held up her wand to shoot some snowballs at her teammates when fear flashed across her face.
She lowered her arm, and didn’t cast the spell. At least Brookline was still in the air. The girl was probably going to chastise herself when she got off this track for not casting a spell, but at this point she didn’t care. The young girl wanted off this track. At least, Peri was going to win this race for Ravenclaw.
Brookline felt a snowball hit her straight in her back, and she winced. The cold, freezing, enchanted ball stung her, within her robe. It didn’t help that she was already throbbing from unclosed wounds. It seemed quite unfair as Alyss started to comment that the racers were getting in on this infamous snowball fight, even on their teammates!
Probably the first snowball fight in history of a broom race, the Ravenclaw thought as a grim smirk came upon her face. Brookline snapped her head back and started to fly backwards, her wand poised to strike. As she went back, she got scraped by the thorns again. She groaned, and held up her wand to shoot some snowballs at her teammates when fear flashed across her face.
She lowered her arm, and didn’t cast the spell. At least Brookline was still in the air. The girl was probably going to chastise herself when she got off this track for not casting a spell, but at this point she didn’t care. The young girl wanted off this track. At least, Peri was going to win this race for Ravenclaw.
Gryffindor vs Ravenclaw
Backwards? That was a first.
Ari had thought he'd heard the commentary wrong, but sure enough, Brookline zipped past him as he entered the narrow passageway. It was just enough to distract him, and he bumped his head against the stoney top. Hopefully it wasn't going to leave too much of a mark tomorrow.
Everyone else was far behind now, going back to the near start of the track to engage in a snowball fight. While Ari would not have minded getting back at who nailed him in the arm earlier, he didn't feel like risking going through the trees again. One near miss was good enough for him to keep moving forward. He passed through the thorns and another patch of snow with ease. This race was in the bag, just a little further to go...
ACTION: As strategized
BROOM:
SILVER ARROW
+3 to all stats
GAME STATS:
Sta: 14 | Eva: 14 | Str: 9 | Wis: 15 | Arc: 12 | Acc: 15
| Inveniam viam aut faciam | Sta: 12 | Eva: 12 | Str: 7 | Wis: 14 | Arc: 10 | Acc: 13 |
Gryffindor vs Ravenclaw

Date: 29thJanuary | Time: | Mention:
┍━━━━ ──────────── ☽ ☼ ☾ ───────────── ━━━━┑
xo Bea giggled as the snowballs went flying from her wand. What the heck were the all doing? This was supposed to be a race. Well, at least Peri was continuing. Most of her team had decided to join in, but Peri seemed to continue for the win. She shook her head. This was not exactly how she had imagined this race when she got up this morning.xo
┕━━━━ ──────────── ☽ ☼ ☾ ───────────── ━━━━┙Sta 10 | Eva 10 | Str 4 | Wis 17 | Arc 8 | Acc 10
Sixth Sense | Perfectionist | Spell Spread | Impartial | Nonverbal Magic
Silver Arrow Broom
Gryffindor vs Ravenclaw
@Raizel Voltrouz
Raizel was way too quick and clever to be meddling in the rookie ranks... or maybe Martyr was just that situationally unaware.
The snowball for Linda was looser than the one for Rai, with the intention of it being a quick demonstration of the dhampir's self-proclaimed aiming prowess. No sooner had she turned her attention from Raizel, did the older lioness turn her wand on the little bat. Friendly fire was enabled. Martyr was too late to notice, having been more focused on her pathetic attempt to slug Linda. The snowball missed. Raizel's spell, however, very much did not. "C'mon, you saw that! She mov- AH-"
An invisible force pulled Martyr off of her broom and straight into the cold earth below, face-first. She half-hit the ground with a wet plop, followed by the thud of her upper body tumbling after her head like a cooked spaghetti noodle. "OW!"
"WHAT THE FUCK WAS THAT FOR?!" Her voice was shrill as she peeled her twiggy frame from the ground. Her eyes blinked rapidly, in an attempt to free her lids from the icy sludge caked around her kohl-lined lashes, and unblur her vision. When she found her balance on her broom again, she gave Raizel a strange, squinty stare. She wasn't sure if she was supposed to be angry, impressed, or amused- or if she still had something in her eye. Stupid snow.
𝔇𝔅
Model:Silver Arrow
Effects:+3 to all stats.
Speed:5
──────────────────────────────────────────
Stam- 13Eva- 13Str- 3Wis- 8Arc- 3Acc- 13
In a crucifixation ecstasy, lying cross-chequed in agony...
Stamina: 10 × Evasion: 15 × Strength: 0 × Wisdom: 5 × Arcane Power: 0 × Accuracy: 11
Adult Account: Xailah Alptraum-Leveret
Gryffindor vs Ravenclaw
English | Parseltongue
mentioning: the Gryffindor team
Despite herself, Della was genuinely laughing. This was fun! Who cares about the race they were having, homework, grades, school, expectations, the future—it all didn't matter now. The others seemed to be in the same mindset, and even a few of the eagles were throwing snowballs from above.
Della saw Raziel point her wand at Marty, no doubt to bring her closer to the party, so she pelted the underclassman with three more snowballs, almost hitting her mark every time.
Credit to Xailah Alptraum Action: as strategized
Stats: stamina: 8 11 | evasion: 16 19 | strength: 5 8 | wisdom: 11 14 | arcane power:5 8 | accuracy: 13 16
Abilities: Evasive Maneuvers (10% auto-dodge) & Snake Spy (owled)
Broom: Silver Arrow (+3 all stats)
Top Speed: 5
sta 8 - eva 16 - str 5 - wis 11 - arc 5 - accuracy 13 |||| Parselmouth - Evasive Maneuvers - Beast Master
also Ruckus Weems | Quentin Gagné







