Ability applications
Link to your encyclopedia thread: Here
School Year or Adult Level: 2nd Year
Stat Changes:
- Graduation -
Old: stamina◦ 4 | evasion◦ 6 | strength◦ 1 | wisdom◦ 10 | arcane power◦ 6 | accuracy ◦ 8
New: stamina◦ 8 | evasion◦ 7 | strength◦ 1 | wisdom◦ 10 | arcane power◦ 6 | accuracy ◦ 8
(Sta +4 , Eva +1)
Name of Ability that you Are Applying for: Healing Sage
Describe why this fits your character (not why you the player want it):
Code:
Removed Spells&Potions; changed aethetics
PC: Novalie Moon
School Year or Adult Level: 2nd Year
Stat Changes:
- Graduation -
Old: stamina◦ 4 | evasion◦ 6 | strength◦ 1 | wisdom◦ 10 | arcane power◦ 6 | accuracy ◦ 8
New: stamina◦ 8 | evasion◦ 7 | strength◦ 1 | wisdom◦ 10 | arcane power◦ 6 | accuracy ◦ 8
(Sta +4 , Eva +1)
Name of Ability that you Are Applying for: Healing Sage
Describe why this fits your character (not why you the player want it):
Reducio
Still, after an entire year of attending this.. this..
Mint refused to call it a school. He hadn’t yet accepted that these crumbling ruins dared to claim they were some prestigious institution for mastering one’s knowledge. This place - that was the only term he could stomach without sounding outright insulting - hadn’t managed to teach him a single healing spell.
It was frustrating to the point that, more than once, Mint had seriously considered demanding his parents dismiss his current dukun and replace them with someone properly qualified in the field that mattered most to him.
Of course he had learned to set things on fire, to repair broken vases and to conjure snowflakes for the sake of cheap amazement, but none of it had quenched his burning need to heal. Again and again throughout the year, he had begged - insisted - that his dukun finally teach him how to cure illnesses, close bleeding wounds, and heal broken bones.
Every time however, they declined, always with the same infuriating explanations: that he had to master the basics first, that healing required balance - something about Yin and Yang - and that he needed to “think outside the box” and “become one with nature”.
If that good-for-nothing kept repeating the same loading screen advices, Mint was going to help them become one with nature by launching them straight into the ground with a knockback spell they've preferred to teach him instead of what he had wanted.
Everything about it gave Mint a headache so fierce he once lay flat on the floor, announcing that he would remain there until he rotted away unless his demands were met. To his absolute horror, his dukun shockingly just left him lying there. Eventually, after several hours, and after something decidedly unpleasant had crawled under his shirt, the Thai boy had to get up in utter defeat. He despised his dukun for denying him what he yearned for the most.
But his passion refused to die. It was a fire no amount of neglect could extinguish.
So, one day, he approached his dukun with a different strategy. He knew they favored potions, so perhaps that angle would finally yield results.
“Teach me a potion that can heal.”, Mint demanded.
For the briefest moment, he thought he saw something in the dukun’s usually carefree smile, a flicker of something almost resembling... pride.
From that day, his lessons began to include healing potions. He found them more difficult than he had expected, though he would never admit that out loud, of course, but the thought that he was at last moving toward the power to help others kept him determined.
On his very first attempt, he managed to brew Murtlap Essence under the guidance of his Dukun. They, visibly unsurprised by the outcome, tested the potion and declared it extraordinarily effective.
Mint had always believed he carried an innate drive to heal, though what he didn’t realize was that his dukun, from the very beginning, already knew he was destined to become a healer. That he would not back away if things didn't turn out the way he wanted. That he would heal, no matter in what way, and do it exceptionally well. That he would learn to embrace every part of healing magic, not just the most obvious.
That he would become a Healing Sage.
- WC: 561
Mint refused to call it a school. He hadn’t yet accepted that these crumbling ruins dared to claim they were some prestigious institution for mastering one’s knowledge. This place - that was the only term he could stomach without sounding outright insulting - hadn’t managed to teach him a single healing spell.
It was frustrating to the point that, more than once, Mint had seriously considered demanding his parents dismiss his current dukun and replace them with someone properly qualified in the field that mattered most to him.
Of course he had learned to set things on fire, to repair broken vases and to conjure snowflakes for the sake of cheap amazement, but none of it had quenched his burning need to heal. Again and again throughout the year, he had begged - insisted - that his dukun finally teach him how to cure illnesses, close bleeding wounds, and heal broken bones.
Every time however, they declined, always with the same infuriating explanations: that he had to master the basics first, that healing required balance - something about Yin and Yang - and that he needed to “think outside the box” and “become one with nature”.
If that good-for-nothing kept repeating the same loading screen advices, Mint was going to help them become one with nature by launching them straight into the ground with a knockback spell they've preferred to teach him instead of what he had wanted.
Everything about it gave Mint a headache so fierce he once lay flat on the floor, announcing that he would remain there until he rotted away unless his demands were met. To his absolute horror, his dukun shockingly just left him lying there. Eventually, after several hours, and after something decidedly unpleasant had crawled under his shirt, the Thai boy had to get up in utter defeat. He despised his dukun for denying him what he yearned for the most.
But his passion refused to die. It was a fire no amount of neglect could extinguish.
So, one day, he approached his dukun with a different strategy. He knew they favored potions, so perhaps that angle would finally yield results.
“Teach me a potion that can heal.”, Mint demanded.
For the briefest moment, he thought he saw something in the dukun’s usually carefree smile, a flicker of something almost resembling... pride.
From that day, his lessons began to include healing potions. He found them more difficult than he had expected, though he would never admit that out loud, of course, but the thought that he was at last moving toward the power to help others kept him determined.
On his very first attempt, he managed to brew Murtlap Essence under the guidance of his Dukun. They, visibly unsurprised by the outcome, tested the potion and declared it extraordinarily effective.
Mint had always believed he carried an innate drive to heal, though what he didn’t realize was that his dukun, from the very beginning, already knew he was destined to become a healer. That he would not back away if things didn't turn out the way he wanted. That he would heal, no matter in what way, and do it exceptionally well. That he would learn to embrace every part of healing magic, not just the most obvious.
That he would become a Healing Sage.
- WC: 561
Code:
Removed Spells&Potions; changed aethetics
Reducio
Approved
Code: Select all
[center][img]/images/upload/496ngr.webp[/img][/center]
[quote][b][i]STATS[/i][/b] | stamina◦ 4 | evasion◦ 6 | strength◦ 1 | wisdom◦ 10 | arcane power◦ 6 | accuracy ◦ 8
[center]X | X | X | [b][i]SPORT WINS[/i][/b] | X | X | X[/center]
[right][b][i]ABILITIES[/i][/b]
[i]Wandmaker[/i]
[reducio]Given his background, it was only natural that Mint’s parents did not hold back when it came to finding their son the best wand. And by best, they meant the flashiest, the most luxurious, the most expensive wand that money could buy.
They called upon esteemed wandmakers from around the globe, for a wand from a distant continent held an undeniable prestige. Some made the journey to the magnificent Chantharat mansion, while at other times, the family ventured out to meet them, always in pursuit of wands of unmatched elegance.
At first, there was no concern when the wands from some places like the United States and France failed to choose Mint. White River Monster Spine and Elderwood, despite their rarity, simply felt foreign in his grip. His parents, though slightly perplexed, remained patient, however as more and more wands continued to reject him, unease started to settle in.
"Rosewood...", his mother exhaled amazed, staring at the detailed carvings on the latest wand which was delivered directly from India, "Oh, how lovely! Just like my son."
That kind of flattery would normally puff up Mint's ego well, but not today. It might have been the exhaustion of what felt like endless rejections of literally objects, or maybe it was the sting of a previous wand that had burned his poor palm (which, in all honesty, had merely warmed uncomfortably). He glanced back to his father who was examining the wandmaker critically.
"Yes.", the person in charge explained, carefully showcasing the wand, "It is made from the finest, most well-preserved rosewood available, with a rare phoenix feather core. Exceptionally flexible and balanced in length. These engravings-"
"So captivating!", Mint’s mother interjected in joy.
"- are a tribute to the beauty of your family.", the wandmaker finished.
"Mint, dear, go try it!", his mother urged, "This is the one, I just know it!"
She showed a level of enthusiasm that was way above Mints', and honestly, he would have preferred it if she had taken the wand instead for herself, even though, he had to admit, it was equally as enticingly beautiful as the others. Stealing a glance at his father, who had now turned his attention back to him, Mint reached out for the wand. But right as his fingers were hovering in position to grab it, the wand suddennly seemed to sprang to life, rocketing out of the box and smacking his hand away before promptly hitting the floor! Mint gasped in disbelief, clutching his hand, his mother covered her mouth in shock.
"Ah!", Mint yelped dramatically, "Tha- That thing just tried to break my arm!"
"Oh, no no, I promise-", the wandmaker stuttered, but he quickly was cut off.
"Get this thing away from my son!", Mint’s father thundered,rising from his chair, "How dare you bring such a hazard into my home?!"
And like that, another wand was again banished from the Chantharat house. Mint’s mother, similar dramatic as her son, coddled his hand while her husband grumbled about pressing charges if this went on.
Neither from Europe, Asia, the United States nor any other place could provide a wand that had the quality or value adequate to please Mint (or to accept him). His father was torn between believing that this was proof that his son was truly so very special or that he might be just a little bit spoiled. As patience began to thin, another wandmaker stopped by their door. Unlike the other wandmakers, this man, whose origins could be traced to Phuket, did not approach them with a wand case under his arm.
After the usual exchange of pleasantries over a cup of tea, Mint's father finally decided to ask, "I noticed you arrived empty-handed. Have I not paid you in advance to craft a wand of the rarest, most luxurious materials?"
The man nodded, "Indeed, I received your generous payment."
"So where is the wand?"
"I have crafted many wands.", the man replied, "And my humble shop overflows with them. I do not believe I need to make one specifically for your son."
Mint’s father stiffened the cigar between his fingers, "What exactly are you suggesting? That my son isn’t worthy of a custom wand? What, exactly, did I pay you for then? Take your pre-made sticks and peddle them in a market for a few Baht."
"Tell me.", the wandmaker said calmly, "Is a child you adopt not your own, even if you did not create them?"
Mint’s father hesitated.
"It does not matter whether the wand was made beforehand or not.", the wandmaker continued, "If it is meant to be, it is meant to be. The magic within remains unchanged."
The father considered throwing the man out but, with his options to find a matching wand running thin, he reluctantly gestured toward the gardens.
"I’ll be here.", he muttered, exhaling smoke, "Go speak with him."
The wandmaker stepped onto the marble path, following its winding course through the estate’s exquisite garden. He passed tall lychee trees, an elegant birdbath, and even a swing, until at last, he spotted the young wizard kneeling beside a wooden box.
Inside, nestled among green leaves, was a small, unmoving bird.
"Hello, you must be Mint.", the man greeted, kneeling beside him, "What are you doing?"
Mint barely spared him a glance. "Where I come from, people introduce themselves first before sticking their nose into things that's not their business."
The man blinked, momentarily caught off guard. Then, with an amused smile, he inclined his head.
"You are right. My apologies. I go by Bear."
Mint finally turned his head towards him, eyeing him critically before scoffing, "Yeah, that name fits."
Bear chuckled, already seeing the sharp wit he was dealing with, "So... may I ask what you’re doing?"
Mint ran a careful finger over the bird’s head, its eyes fluttering shut as if not only accepting his touch, but also being soothed by it.
"You may.", he allowed before sighing, "It’s hurt. I found it lying in the grass, barely moving. Maybe its wing is broken or something. I tried using magic to heal it, but... it won’t work."
"I see.", Bear examined the bird, though to him, it appeared more old than injured, if he judged it well.
"My dad said to call a vet.", Mint continued, "But if I’m as gifted as they say, why can’t I heal it myself? Why can't I-"
Mint bit his lip, his frustration clearly visible upon his expression, "Why could I accidentaly m heal a cut when I brushed a throned rose but not make my moms coughing go away? Or help my grandfather who's in the hospital? Or help this bird that is clearly hurt?"
Bear could see him holding back tears.
"You see...", the wandmaker said gently, "Magic can do many great things, but not the impossible."
Mint scowled. "What’s that even supposed to mean? Don’t bother me with weird fortune cookie advice."
Bear chuckled but remained patient, "I mean that you can heal wounds and cure sickness, but even magic has limits. If your little friend here is near the end of its time, no spell can change that. But as for the rest.. you will learn with time."
Mint turned away, obviously upset, "I don’t want to spend years learning dumb spells. I want to heal people now! But no matter what I try, I feel like I can’t. I hate it. I still have-"
He cut off and Bear had the feeling that the boy had wanted to finish his sentence with 'so much to learn', but may have been to proud as to admit that, which is why he wasn't surprised to hear the following after a short pause,
"...some wands to try out so that I can finally make it work."
"You’ve accidentally healed yourself before?", Bear asked.
"Yeah. But… It just happened once. I’m not good at it…"
"And have you done other magic?"
"Of course. I made things fly around all the time when my toys were being brutally taken from me."
"I burned down an entire house when my mom made me mad."
"And I even flew on a broom already."
Bear listened without interruption, a faint smile tugging at his lips.
Then he said, "And yet, none of those things seem to frustrate you at all."
He tilted his head slightly, "But healing... that’s different, isn’t it?"
Mint stiffened. He didn’t want to agree with this random man - why in the world was he even in their garden, now that Mint thought about it?! - but he couldn’t deny the truth of it. Healing was what he wanted most and yet felt so miserable about it.
Bear’s smile widened just a fraction, "Young wizard, I believe I have the perfect wand for you."
The man had barely left the mansion a few minutes when he returned to the house carrying a blatantly long wooden box. It was obvious right from the start, even before he opened it, that this wand would be the longest that Mint and his parents had ever seen.
"I can’t believe we’re trying a premade wand...", Mint’s father sighed, shaking his head.
His mother, however, smiled, "Let’s give it a chance, hm? We have nothing to lose."
Mint was skeptical, but his eyes were glued to the box as the man slowly opened the lid. Inside was indeed a long, thin, delicate wand, the handle appeared made of glimmering silver and the design was filigree twisting and spiraling like frozen moonlight.The silver seamlessly transitioned into warm, polished wood, tapering into a fine, commanding point, almost as if eager to channel its wielder’s will with the slightest flick.
Mint stared, mesmerized by both its beauty and the aura it radiated.
Somewhere in the background, he vaguely heard his father's voice muttering about how plain and boring it looked compared to the expensive wands they have seen earlier. Meanwhile, his mother was looking back and forth between her husband and their son, uncertain how to react.
"Is it not to your liking, Mint?", she asked, placing a gentle hand on his shoulder, "Don’t be sad, sweetheart. We’ll find you another one, okay?"
"No… no.", Mint shook his head, barely able to form words as he reached out, hovering his hand just above the wand.
There was something different about this one. A feeling stirred deep in his chest - warm, exhilarating, almost like it was calling out to him. He wanted to take it.
The room became quiet when he made contact with the wood. A gentle glow pulsed from the wand, a pleasant light flickering for barely a heatbeat. The second he wrapped his fingers around it, something clicked into place like finding the missing piece of a puzzle. There was a feeling of connection, a bond, deeper than he had felt with the other wands. It just felt right.
"Willow wood.", the wandmaker explained, watching Mint study the wand with admiration, "Dittany stalk core, exactly 14 inches, and unyielding in it’s nature."
"Dittany stalk?", Mint’s father repeated, frowning, "I’ve never heard of that. Is it rare?"
"Oh, not at all. Uncommon as a wand core, perhaps, but..", Bear replied with an amused smile. "It’s actually a potion ingredient - considered quite cheap, in fact."
"Cheap?!", Mint’s father looked shocked, "My son is not going to carry a wand made of cheap materials!"
Bear smiled lightly, "A harsh prejudice against such a wonderful plant, isn’t it? Especially considering how effective it is in healing..."
Mint's mother turned toward her spouse, "Darling, when has our son not been fascinated by medicine? The wand makes him happy, let's focus on that and, not the price, hm?"
The head of the Chantharat looked at his son - at the way he held the wand with such reverence, as if he’d found something truly special, truly his.
With a deep sigh, he ran a hand through his hair, "Fine."
(2041 words)
──────────────────────꧂
Highlighting parts of the text that imply the wand fits Mint, because these references are scattered throughout the RP rather than contained in a single section:
Wood: Willow
[That kind of flattery would normally puff up Mint's ego well, but not today. It might have been the exhaustion of what felt like endless rejections of literally objects, or maybe it was the sting of a previous wand that had burned his poor palm (which, in all honesty, had merely warmed uncomfortably). He glanced back to his father who was examining the wandmaker critically.] - 65 words
["My dad said to call a vet.", Mint continued, "But if I’m as gifted as they say, why can’t I heal it myself? Why can't I-"
Mint bit his lip, his frustration clearly visible upon his expression, "Why could I accidentaly heal a cut when I brushed a throned rose but not make my moms coughing go away? Or help my grandfather who's in the hospital? Or help this bird that is clearly hurt?"
Bear could see him holding back tears.] - 82 words
Explanation:
"Said to carry the power of healing; often chooses owners who are unsure of themselves in some way."
Despite his outward display of confidence, Mint harbors deep insecurities. From the beginning, he was praised as a prodigy, a natural, someone so very special. While this inflated his pride and made him somewhat spoiled, it also left him plagued with self-doubt. Though he can sometimes cast magic spontaneously triggered by emotions, Mint has no actual control over his power or even whether he can cast magic at all, no matter how hard he tries.
In time of course, under the guidance of his Dukun, this will change. But as of now, he feels like an imposter within his own family, desperately trying to conceal his struggles.
The quoted scenes show how deeply failure affects Mint. Being rejected by several wands and not being able to heal even a small bird, when in his mind, he should already be capable of much more, chip away at his self-esteem, leaving him wrestling with self-doubt.
Core: Dittany Stalk
[Mint turned away, obviously upset, "I don’t want to spend years learning dumb spells. I want to heal people now! But no matter what I try, I feel like I can’t. I hate it. I still have-"
He cut off and Bear had the feeling that the boy had wanted to finish his sentence with 'so much to learn', but may have been to proud as to admit that, which is why he wasn't surprised to hear the following after a short pause,
"...some wands to try out so that I can finally make it work."] - 96 words
[Mint stared, mesmerized by both its beauty and the aura it radiated.
Somewhere in the background, he vaguely heard his father's voice muttering about how plain and boring it looked compared to the expensive wands they have seen earlier.] - 39 words
Explanation:
"These wands are often drawn to the most humble and humaine among wizards and serve as a faithful tool.
Mint comes across as distant and entitled, and he doesn’t deny that he enjoys the luxury his parents prize so dearly. One might assume that he shares their values and doesn’t even know the word 'humble', right? After all, he was raised in wealth, and several mannerisms are likely automatic for him, but, underneath it all, material value doesn’t mean much to him at all. What truly matters is the ability to help others, whether human or animal, a trait that comes to him instinctively.
As explained in the wood choice, Mint is well aware of his weaknesses.
In the quoted scenes, he openly acknowledges that his magical abilities, particularly healing, are lacking, something he wouldn’t usually admit in other areas. When he is handed a wand that was less than noteworthy compared to what he witnessed, and that had a core that most would consider to be made from 'cheap' material, he sees it completely differently. In his mind it is the most beautiful wand - not just because of how, in his mind, it looks beautiful, but because of its ability to heal, regardless of what others perceive it to be.
Length: 14 inches
[Mint gasped in disbelief, clutching his hand, his mother covered her mouth in shock.
"Ah!", Mint yelped dramatically, "Tha- That thing just tried to break my arm!"] - 27 words
["Of course. I made things fly around all the time when my toys were being brutally taken from me." (The truth: it had happened exactly once when he was a toddler and a toy, that belonged to another child, had been gently taken from his grasp.)
"I burned down an entire house when my mom made me mad." (He had accidentally set fire to a chocolate cake because it didn’t taste like rainbow.)
"And I even flew on a broom already." (Lie. That had happened in a particularly vivid dream.)] - 90 words
Explanation:
I... don't think an explanation is needed. - The quotes should be enough to show how dramatic he is.
Flexibility: Unyielding
["Hello, you must be Mint.", the man greeted, kneeling beside him, "What are you doing?"
Mint barely spared him a glance. "Where I come from, people introduce themselves first before sticking their nose into things that's not their business."] - 39 words
[Mint stiffened. He didn’t want to agree with this random man - why in the world was he even in their garden, now that Mint thought about it?! - but he couldn’t deny the truth of it. Healing was what he wanted most and yet felt so miserable about it.] - 50 words
Explanation:
Mint is committed to healing, and nothing, not even the urge to talk back out of spite, can shake this. It can truly be seen as unyielding.
Also, as shown in the first quote, Mint places a strong importance on manners. Mint would not have even had the conversation if Bear broke them. Certain things must follow a specific order, leaving little room for something else.[/reducio]
[i]Healing Sage[/i]
[reducio]Still, after an entire year of attending this.. this..
Mint refused to call it a school. He hadn’t yet accepted that these crumbling ruins dared to claim they were some prestigious institution for mastering one’s knowledge. This [i]place[/i] - that was the only term he could stomach without sounding outright insulting - hadn’t managed to teach him [i]a single healing spell[/i].
It was frustrating to the point that, more than once, Mint had seriously considered demanding his parents dismiss his current dukun and replace them with someone properly qualified in the field that mattered most to him.
Of course he had learned to set things on fire, to repair broken vases and to conjure snowflakes for the sake of cheap amazement, but none of it had quenched his burning need to heal. Again and again throughout the year, he had begged - [i]insisted[/i] - that his dukun finally teach him how to cure illnesses, close bleeding wounds, and heal broken bones.
Every time however, they declined, always with the same infuriating explanations: that he had to master the basics first, that healing required balance - something about Yin and Yang - and that he needed to “think outside the box” and “become one with nature”.
If that good-for-nothing kept repeating the same loading screen advices, Mint was going to help [i]them[/i] become one with nature by launching them straight into the ground with a knockback spell they've preferred to teach him instead of what he had wanted.
Everything about it gave Mint a headache so fierce he once lay flat on the floor, announcing that he would remain there until he rotted away unless his demands were met. To his absolute horror, his dukun shockingly just left him lying there. Eventually, after several hours, and after something decidedly unpleasant had crawled under his shirt, the Thai boy had to get up in utter defeat. He despised his dukun for denying him what he yearned for the most.
But his passion refused to die. It was a fire no amount of neglect could extinguish.
So, one day, he approached his dukun with a different strategy. He knew they favored potions, so perhaps that angle would finally yield results.
[i]“Teach me a potion that can heal.”[/i], Mint demanded.
For the briefest moment, he thought he saw something in the dukun’s usually carefree smile, a flicker of something almost resembling... pride.
From that day, his lessons began to include healing potions. He found them more difficult than he had expected, though he would never admit that out loud, of course, but the thought that he was at last moving toward the power to help others kept him determined.
On his very first attempt, he managed to brew Murtlap Essence under the guidance of his Dukun. They, visibly unsurprised by the outcome, tested the potion and declared it extraordinarily effective.
Mint had always believed he carried an innate drive to heal, though what he didn’t realize was that his dukun, from the very beginning, already knew he was destined to become a healer. That he would not back away if things didn't turn out the way he wanted. That he [i]would[/i] heal, no matter in what way, and do it exceptionally well. That he would learn to embrace every part of healing magic, not just the most obvious.
That he would become a Healing Sage.
- WC: 561[/reducio][/right][/quote][/reducio]
PC: Novalie Moon
Ability applications
Link to your encyclopedia thread: bam
School Year or Adult Level: 4th
Stat Changes: (+4 eva, +1 sta)
OLD: Stamina: 8 | Evasion: 11 | Strength: 7 | Wisdom: 8 | ArcPower: 5 | Accuracy: 10
NEW: Stamina: 9 | Evasion: 15 | Strength: 7 | Wisdom: 8 | ArcPower: 5 | Accuracy: 10
Name of Ability that you Are Applying for: Rapid Reviver
Describe why this fits your character (not why you the player want it): WC: 526
ReducioEven as a young boy, Botan had shown an interest in healing and medicine. Growing up in a pureblood family, his parents father was always pushing him to excel at everything. Starting at a young age, Botan was given a stack of complicated books from the manor’s library. His father wanted him to learn all about the economy and how the Ministry of Magic worked, but after his father selected Botan’s readings for the day, his grandmother would secretly swap a few out for different subjects such as medicine, sports, and other career paths. At first, Botan despised reading these books, and said that they were filled with dull facts about boring things. He would complete his required readings and then rush off to practice Quidditch or pull pranks on his cousin Akihiko. Slowly but surely, he began to like a few of the readings assigned to him, specifically the ones focusing on magical healing.
As soon as he began attending Mahoutokoro, and learned about their focus on healing, nature, and spirituality, he continued to dedicate himself to learning everything he could about healing. When he wasn’t busy with school work, Quidditch or spending time with his cousin, he would often end up in the library, reading.
In between summer camp and the time before his fourth year began, Botan’s father took him on a mountainous hike along the shores of Japan. While Botan spent plenty of time on his broom and was in decent shape, his father had spent hours behind a desk, working away. During their hike, Botan took an early lead, pulling away from his father. He continued along the path, stepping over rocks and tree roots partially buried in the ground. When he finally reached the top, Botan let out a big sigh and stared off into the distance. Once he caught his breath, he looked around the small gravel area at the top of the mountain. He was all alone except for someone lying at the base of a large Japanese cypress tree. He coughed, as the air was quite thin, due to the extreme elevation gain that occurred on the way up the trail. Botan enjoyed the view, waiting for his father to reach the top of the mountain.
After a few more long minutes of waiting, Botan decided to go sit on a rock near the older man, who he assumed was resting after the strenuous hike to the top. As he got closer, the man seemed to be struggling to breathe, so he rushed over. All of the healing and medicines Botan had read about flashed through his mind. He might have normally ignored the man, but a strong feeling in his gut drew him over. He gently set his hand on the man’s shoulder asking softly, “Are you okay?” Before he could finish speaking, the man’s eyes flew open, as he gasped for air. Botan jumped back, shocked. A moment passed before he repeated his question, “Are you okay?” The man nodded slowly and shakily sat up. Botan ensured he was okay before making his way down the mountain.
WC:526
Updated trunk code for convenience:ReducioCode: Select all
[quote][img]/images/upload/9vvsz7.webp[/img][/quote] [quote][b]Is your character a Broom Racer?[/b] NO. [b]Is your character a Quidditch Player?[/b] YES. [b]Is your character a Duelist?[/b] NO. [b]Stats:[/b] Stamina: 9 | Evasion: 15 | Strength: 7 | Wisdom: 8 | ArcPower: 5 | Accuracy: 10 [right](+4 from quidditch wins [url=https://hogwarts.io/viewtopic.php?p=1003276#p1003276]i[/url], [url= https://hogwarts.io/viewtopic.php?p=1051670#p1051670]ii[/url], [url=https://hogwarts.io/viewtopic.php?p=1179773#p1179773]iii[/url], [url=https://hogwarts.io/viewtopic.php?t=38724&start=100#p1291123]iv[/url])[/right] [b]Abilities:[/b] Y1: Fearless [reducio]When Botan was five years old, he and his cousin Akihiko were outside, playing in the mud and his grandparents were watching him. Akihiko was trying to make the perfect pie, and Botan had challenged him to do so. Botan used mud and worms, lining the bottom with mud, adding a layer of worms, which he had found. Then he added a big scoop of mud on top, and called it finished. A few minutes later, Akihiko finished making his pie, which was an amazing pie that almost looked like a professional chef had made it. If pie’s were made of mud. Botan asked his grandparents which one they liked, and they looked at eachother and told him that [b]“they are both beautiful!”[/b] Botan was hesitant, but when Akihiko announced that he liked Bo’s better, a big grin spread across Botan’s face. Botan had beaten Akihiko! Just then, his grandparents turned and announced that he had won. Victory! Botan was amazed. He had won! Bo watched his cousin wink at his grandparents. That was it. [b]“Hey!”[/b] He shouted. [b]“That’s not fair!”[/b] He complained. “[b]You said you liked both of ours! I’m not scared!”[/b] He yelled. [b]“I don’t care if you like Akihiko’s better, but at least say it!”[/b] Botan continued to be brave throughout the time he was home. Working hard to complete pranks that other children would have backed out on, like sneaking into the kitchen and making breakfast for Akihiko, but injecting the fruit with food coloring. When the two boys would go out, Akihiko would always be the one everyone talked to. Botan made a group of friends, but they were all muggle. The group often found Akihiko tagging along, as he had nothing else to do. The group always pranked neighboring kids, and made mischief. One day when Botan was seven years old, he had a new idea for a prank. All he had to do was get one of his friends to buy a flower pot that matched his neighbors and plant different seeds in them. The pot was bought, and seeds were as well. They grew the seeds for a while, and when it was time to do the swap, Botan volunteered. No one else wanted to get caught. He wasn’t even afraid. Botan brought the seeds and the pot, and went up to the house and swapped the two pots. He even had the guts to sprinkle some of their leftover seeds on the flowerbed, and slip away unseen. Botan was their fearless leader after all. It was his job. [/reducio] Y2: Foulplay [reducio] Botan is an interesting boy. As a young child he was always pressured by his parents. They wanted him to be better than his charming cousin Akihiko. Akihiko always won over others. He was smarter, and in some situations, just better than Botan. What ever Botan did to one up Aki, just never worked. Until his father sat him down. [b]“Botan. You need to do better. Why is Akihiko always beating you at… everything?”[/b] [b]“I-”[/b] Botan stammered. What he meant to say was something along the lines of [i]I’m doing my best, but Akihiko is just better.[/i] Or maybe [i]I’ll do better.[/i] But no. Botan just sat there, stuttering at his father. [b]“Its because you don’t study. Don’t practice. Don’t put in any effort.”[/b] His father continued. [b] “Come on son, do better.”[/b] his father added. At this moment, Botan’s heart was completely crushed. Shattered into a million pieces like a piece of hard candy that has been stomped on. But two of his fathers words were stuck in his head. [i]Do better. Do better.[/i] Botan [i]was[/i] trying. He [i]was[/i] practicing. But it just wasn’t enough for his demanding family. From that day on, Botan knew he needed to find another way, even if it wasn’t right. His new way was cheating. Finding loopholes. Sneaking around. And for some horrible reason it actually sort of worked for him. About 25% of the time Botan would get away with it. And it pleased his dark and cold heart. Very few had peeled back the layers and reached the warm core that disagreed with his choices. If they saw him now, they would ask him why he was doing it. But Botan was getting away with it, so he continued. One day when Botan and Akihiko were home, the decided to play a round of a basic version of quidditch, with one hoop, and only the quaffle. They agreed on first to 100 would win, and the loser would have to give the winner a stack of chocolate frogs. Their grandparents were sitting outside, supervising the boys and making sure no one got hurt, and that it was an honest game. About halfway through, Botan was losing pretty hard to Akihiko, and Botan was determined to win. Not for the chocolate frogs, but mainly for the bragging rights. He just wanted to win one thing against Aki. During a round of play, Botan grabbed the quaffle and bumped Aki into their makeshift quidditch hoop. Aki yelped in pain and flew over to his grandmother. When his grandparents were inspecting Akihiko, Botan snuck over to the score board and took a huge risk but taking 20 points off of Aki’s scoreboard. It was a huge risk on his part, but his mother had told him, high risk, high reward. For something that the rest of the world frowned apon, Botan did not find it that terrible. Actually it was pretty useful. It brought victory, and Botan liked to win.[/reducio] Y3: Savior [reducio]Quidditch was always a big part of Botan's life. As a young boy he was quickly introduced to the sport by his father and uncle. Botan quickly grew in skill while pouring time and loads of effort into practice. When he was young, he was often encouraged to try out all of the positions, but because of his strong competitive side, he was drawn towards being a chaser. Botan’s cousin, who was like a brother to him, often played with him, the boys always rotated who played what position, but being a chaser was always what Botan wanted. Initially, when he made it to school at Mahoutokoro, of course he tried out for the Quidditch team. He barely made it, and so did his cousin, who ended up as their second string seeker, sitting on the bench. Botan was placed as one of the chasers on the team which brought him loads of joy. Every chance he got, Botan would rub it in, always striving to be the best and better than his cousin. Even though Botan was extremely competitive while playing Quidditch, he did have one fear. Falling. Any time anyone even got close to the edge of their broom or lost their balance, Botan would swoop in and drop the quaffle to make sure they did not fall off of their broom. This made Botan the team’s savior. This position seemed out of character for those who knew him, but began to make more and more sense to Botan, as he watched his teammates getting injured in the dangerous sport of Quidditch. Being a chaser-savior meant a lot for him and fit his style of play. Botan moved fast and was on the skinny side, able to swoop around and dive well. This allowed him to make it and successfully save some of his teammates from various attacks and falls. Botan usually paid attention, watching what was happening, keeping his eyes wide open for blunger attacks, quaffle passes and occasionally the snitch. Botan was also decent at avoiding hits and shoves, which also helped him be a good savior and overall better Quidditch player. During his second year, Botan began extensive training for this position, taking up hours of study time each day to instead practice Quidditch. He practiced all of the skills including turns, sharp turns, dives, and flying with others on the broom before he was ready to use his new skills in the game. He watched many games, paying attention to all of them, and pretending like he was in some of the situations that players faced, and watched other saviors diving to help others. After loads of practice and work, Botan was finally ready to be Mahoutokoro’s savior. [/reducio] Y4: Rapid Reviver [reducio]Even as a young boy, Botan had shown an interest in healing and medicine. Growing up in a pureblood family, his [s]parents[/s] father was always pushing him to excel at [i]everything[/i]. Starting at a young age, Botan was given a stack of complicated books from the manor’s library. His father wanted him to learn all about the economy and how the Ministry of Magic worked, but after his father selected Botan’s readings for the day, his grandmother would secretly swap a few out for different subjects such as medicine, sports, and other career paths. At first, Botan despised reading these books, and said that they were filled with dull facts about boring things. He would complete his required readings and then rush off to practice Quidditch or pull pranks on his cousin Akihiko. Slowly but surely, he began to like a few of the readings assigned to him, specifically the ones focusing on magical healing. As soon as he began attending Mahoutokoro, and learned about their focus on healing, nature, and spirituality, he continued to dedicate himself to learning everything he could about healing. When he wasn’t busy with school work, Quidditch or spending time with his cousin, he would often end up in the library, reading. In between summer camp and the time before his fourth year began, Botan’s father took him on a mountainous hike along the shores of Japan. While Botan spent plenty of time on his broom and was in decent shape, his father had spent hours behind a desk, working away. During their hike, Botan took an early lead, pulling away from his father. He continued along the path, stepping over rocks and tree roots partially buried in the ground. When he finally reached the top, Botan let out a big sigh and stared off into the distance. Once he caught his breath, he looked around the small gravel area at the top of the mountain. He was all alone except for someone lying at the base of a large Japanese cypress tree. He coughed, as the air was quite thin, due to the extreme elevation gain that occurred on the way up the trail. Botan enjoyed the view, waiting for his father to reach the top of the mountain. After a few more long minutes of waiting, Botan decided to go sit on a rock near the older man, who he assumed was resting after the strenuous hike to the top. As he got closer, the man seemed to be struggling to breathe, so he rushed over. All of the healing and medicines Botan had read about flashed through his mind. He might have normally ignored the man, but a strong feeling in his gut drew him over. He gently set his hand on the man’s shoulder asking softly,[b] “Are you okay?”[/b] Before he could finish speaking, the man’s eyes flew open, as he gasped for air. Botan jumped back, shocked. A moment passed before he repeated his question,[b] “Are you okay?”[/b] The man nodded slowly and shakily sat up. Botan ensured he was okay before making his way down the mountain. WC:526[/reducio] [/quote]
Approved
books = magic. | | shop | CHARLIE JACOBSEN |
Ability applications
Link to your encyclopedia thread: 
School Year or Adult Level: 5th
Stat Changes: +5 from graduation from 4th year to 5th year
Old: Sta-10 Eva-10 Str-7 Wis-7 Arc-7 Acc-15
New: Sta-10 Eva-10 Str-7 Wis-10 (+3) Arc-7 Acc-17 (+2)
Name of Ability that you Are Applying for: Fearless
Describe why this fits your character (not why you the player want it): 432/400
Trunk Code:
Approved
PC: Pax Zhang || iNPC: Chiaki Hiroi
School Year or Adult Level: 5th
Stat Changes: +5 from graduation from 4th year to 5th year
Old: Sta-10 Eva-10 Str-7 Wis-7 Arc-7 Acc-15
New: Sta-10 Eva-10 Str-7 Wis-10 (+3) Arc-7 Acc-17 (+2)
Name of Ability that you Are Applying for: Fearless
Describe why this fits your character (not why you the player want it): 432/400
Reducio
From the scared, timid kid she had used to be in her earlier years at Mahoutokoro, Chiaki had grown and matured a lot more in that time. The slight tremble in her voice whenever she spoke up had long since vanished, and she could confidently stand her ground against others that argued back. It may have been the small things, but anyone that had known Chiaki long enough couldn't deny the change in her demeanour from her childhood.
She'd spent so long feeling worried or scared of upsetting others, overthinking the consequences of what could have happened, that she had gotten lost in her own head too many times, and in all honesty, it was something she disliked strongly. This feeling, the anxiety, it kept her docile and quiet, and if she had learnt anything during her time at Mahoutokoro, it was that staying quiet often didn't help produce the same results as when you spoke up against any wrongs or injustice that you witnessed.
Of course, this want for some newfound bravery was much easier said than done. But Chiaki had always heard the saying 'fake it until you make it', and she had to internalise this. It had not been quick progress by any means - she had known this was a quality of hers that she had to keep working on, even if it would take her years to reach the end goal.
And it had taken years. Years of small yet momentous efforts, of not taking the easy decision to back away, run and hide, or lie to pacify a situation; these may have seemed insignificant to others, but to Chiaki, they had been a very big deal when she had made those choices. It marked a point of conscious change for her - she was not about to roll over and be docile once again. Wanting peace didn't mean she had to simply be walked over.
By her fifth year, Chiaki finally felt as if she could see the results of years of trying to put herself out there. The nerves were practically no longer an issue, and she felt no more anxiety towards anything or anyone - however formidable they seemed, she knew that she didn't have to be scared of them. There would still be times where the doubt would creep into her mind, but she had trained herself to ignore it, and persevere regardless. After all, overcoming any initial fear was the most difficult step, and even though it had taken some time, she had finally managed to do that, and her life was better for it.
She'd spent so long feeling worried or scared of upsetting others, overthinking the consequences of what could have happened, that she had gotten lost in her own head too many times, and in all honesty, it was something she disliked strongly. This feeling, the anxiety, it kept her docile and quiet, and if she had learnt anything during her time at Mahoutokoro, it was that staying quiet often didn't help produce the same results as when you spoke up against any wrongs or injustice that you witnessed.
Of course, this want for some newfound bravery was much easier said than done. But Chiaki had always heard the saying 'fake it until you make it', and she had to internalise this. It had not been quick progress by any means - she had known this was a quality of hers that she had to keep working on, even if it would take her years to reach the end goal.
And it had taken years. Years of small yet momentous efforts, of not taking the easy decision to back away, run and hide, or lie to pacify a situation; these may have seemed insignificant to others, but to Chiaki, they had been a very big deal when she had made those choices. It marked a point of conscious change for her - she was not about to roll over and be docile once again. Wanting peace didn't mean she had to simply be walked over.
By her fifth year, Chiaki finally felt as if she could see the results of years of trying to put herself out there. The nerves were practically no longer an issue, and she felt no more anxiety towards anything or anyone - however formidable they seemed, she knew that she didn't have to be scared of them. There would still be times where the doubt would creep into her mind, but she had trained herself to ignore it, and persevere regardless. After all, overcoming any initial fear was the most difficult step, and even though it had taken some time, she had finally managed to do that, and her life was better for it.
Trunk Code:
Reducio
Code: Select all
[quote][center][b][u]🌸 TRUNK 🌸[/u][/b][/center][/quote]
[quote][center][u][b]💮 Extracurricular: 💮[/b][/u]
Broom Racing[/center][/quote]
[quote][center][u][b]🌸 Stats: 🌸[/b][/u]
Sta-10 Eva-10 Str-7 Wis-10 Arc-7 Acc-17
[left]Pax Wins | [url=https://hogwarts.io/viewtopic.php?t=21161&start=70#p452628]I[/url] [url=https://hogwarts.io/viewtopic.php?p=863901#p863401]II[/url] [url=https://hogwarts.io/viewtopic.php?t=34750&start=100#p1128899]III[/url][/left][right][url=https://hogwarts.io/viewtopic.php?p=463143#p463143]I[/url] [url=https://hogwarts.io/viewtopic.php?p=811035#p811035]II[/url] [url=https://hogwarts.io/viewtopic.php?p=1043432#p1043432]III[/url] | Chiaki Wins[/right]
[/center][/quote]
[quote][center][u][b]💮 Abilities: 💮[/b][/u]
[u][i]Calming Presence:[/i][/u]
[reducio]With such a turbulent home life, Chiaki always longed for a sense of calm in her life, away from the shouts and yells of her seemingly always infuriated parents. Upon arriving at Mahoutokoro, she took it upon herself to never make anyone feel the way she did at home. Ever since she stepped foot in the school, knowing that she wouldn't be hearing her parents shouting and yelling, she felt instantly at ease.
When Chiaki started to make friends at Mahoutokoro, she portrayed a happy and bubbly, yet somewhat soothing or calming exterior so her brain would not stray to her parents' fighting. Each of Chiaki's friends reported that they instantly felt calmer when they were around her. Any anger or built up pressure beneath the surface of them was relieved when they would even be simply near her. This attracted many new friends to her. As she quickly befriended two Quidditch players and followed them around like a puppy to their practices, she would be reported to put the team at ease, epecially before a big match.
However, playing Quidditch was never much of Chiaki's interest. There was too much chaos, too many things happening at once. Broom racing was much more her style. There was only one clear objective, and that was to win. Even if that required a little bending of the rules. But before a race, they would never be so nervous as all the fliers that came before her would warn her about. Many would always around her before a race, trying to absorb some of the calm energy she released unknowingly. As soon as she would fly ahead, however, the calm they felt instantly begin to disappear.
However, it was only truly noticeable when Mahoutokoro was the host of a spectularly large fight between several students. Chiaki wasn't aware of the violence occuring in the grounds, so she observed through a window what all the fuss and bother was about. Instead, she was horrified by the brutal punches and kicks that were being thrown. However, as soon as she appeared in person, the fighting died down. Rage could still be seen in the fighters' eyes, but they were no longer fighting. And Chiaki had managed to stop it.
Everybody knew then that Chiaki's presence was... special. Something about the chaos and turbulence from her past meant that she was able to bring the sense of calm that was much needed by many students, and even some of the teachers on occasion.[/reducio]
[i][u]Cat's Grace:[/u][/i]
[reducio]Chiaki's ability to be stealthy came even before she was born. Her mother wasn't even aware she was pregnant with Chiaki until the second trimester, when she started showing symptoms. And then, even after birth, Chiaki had an innate ability to sneak around. She would regularly manage to escape the house when her parents were arguing, and arrive at her grandparents' via bus (that she had managed to sneak aboard). If her parents began to shout when she was in the room, she was easily able to sneak out (though due to the loud yelling it wasn't the most difficult).
After her grandparents' tragic passing in a car accident, Chiaki found that she was no longer able to escape to theirs when things became loud and violent at home. As a result, every time her parents fought for three weeks, she would climb from her bedroom window and run around her small seaside town, looking for a place to hide. And she managed to get pretty far several times. She could easily slip ino buildings or sites that she didn't realise she couldn't be in, and then be gone just as quickly before anybody noticed. Some of her favourite hiding spots were tucked away in overgrown corners of old or run down buildings that she had no business being in, but was also never caught in. There had been one occassion that she thought that she needed to run, but when the guards appraoched, somehow she managed to get away undetected. That was the closest she'd been to serious trouble, but it didn't stop her from returning to that spot.
This habit of sneaking about was just something that she couldn't shake when she arrived at Mahoutokoro. If noticed, people would comment how she skulked around like a cat in the background of almost every situation. Howeverhen she wasn't actively being her bubbly and cheerful self, she very easily blended into the background. Maybe it was because she was surprisingly short, or just wasn't the most noticeable when she wasn't speaking. This allowed her to get away with several midnight scrapes, especially when she would have her private midnight flying sessions with Hiro and Ayako and try to beat her own time of the fastest lap around the school on a broom. There was something soothing about the cold night air, and something thrilling about barely escaping serious trouble, whether it be at school or at the chaos which ought to be known as home.[/reducio]
[u][i]Evasive Maneuvers:[/i][/u]
[reducio]As Chiaki's third year at Mahoutokoro quickly approached, she had already gotten more involved with the school and its activities. Firstly, she'd managed to make her mark on the school's broom racing team, pushing her way forwards and making sure to further her abilities, especially when it came to ducking, weaving and dodging around objects as she pushed to fly at faster and faster speeds. Furthermore, she'd been working on bettering herself and abilities after the Hexwizard Tournament, realising just how out of her depth she had been when she had competed. Facing all of those older students had been absolutely terrifying, and she didn't enjoy feeling so unprepared.
Naturally stealthy and gifted with a feline-like ability to dodge and duck, it only took motivation and dedication for Chiaki to be able to improve her skills. On New Year, she made a promise to herself that by the end of the year, she would have worked on improving her abilities, especially when it came to dodging things, and that included people.
She'd use different exercises, employing her friends' help, such as having them throw pillows at her and have her dodge them, or tennis balls if she was on her broom. But that could only do so much. It wouldn't be the same as ducking branches or weaving through trees. So she made a schedule for herself, and pushed herself to stick to it. Every day, working on the smaller exercises, and twice a week, she would do a lap around the track. The repetition would help her, at least for now, with familiarising herself and allowing her prepare dodges and move out of the way, increasing her times as she shot around the racecourse.
At home during the holidays, she would also continue to work on this newfound talent that she was leaning into and continuously working to perfect. Slipping in and out, moving around things, she would work these exercises into her everyday routine, especially when she was just doing her standard chores. It allowed her to feel more accomplished as she worked on the menial tasks whilst her parents were out of the house.
Finally, she decided to test herself, to see if she was any closer to achieving her goal. She had her friends set up a course she could run through, setting a time in her head she wanted to complete it in. It began on the ground, to test her abilities normally, and then she would complete another on her broom, to make sure the abilities were evenly matched. Whilst her time wasn't as fast as she would've hoped, she had definitely improved, and her newly developed evasive skills were definitely something for her to be proud of. [/reducio]
[i][u]Muggle Condition:[/u][/i]
[reducio]Chiaki had always known her parents were both the sportier type of people, and they had often encouraged a healthy yet competitive spirit within her, which had led to quickly find sports at Mahoutokoro that she loved. However, it wasn't until they separated and she had begun going back and forth between their homes that she would truly realise the extent of this.
Her father had always been a bit of a sports fiend, and he had always encouraged Chiaki to play a sport, often regaling her with tales of his time as a competitive tennis player during his high school years. Whilst, as a muggle, he didn't fully understand the concept of wizarding world sports like broom racing or quidditch, he understood that she was competing, and that was enough for him to insist on keeping her skills sharp.
Every other day on the weeks she would stay with her father, he would drag her out to the public tennis courts at 8am sharp and make her play tennis with him. They'd always start out with simple exercises to test her accuracy, like trying to hit a tennis ball at a target, before moving on to playing an actual game. As much as she'd always grumble about the early morning starts, especially during her school holidays, she grew to enjoy the matches and treasured the time before it was over. The first time she had to switch to her mother's, her dad had only one request of her - to ensure she kept up her training, and she promised to do her very best to uphold that ask.
At her mother's house, Chiaki wasn't exactly sure how she was going to be able to keep up her promise to her father, but her problem luckily found a fairly easy solution through her mother, who had, after the divorce, seemingly taken an interest in the sport of archery. Whilst her mother would visit the local archery range, she would use the time to sneak out to local tennis courts and set up her own drills to keep up her abilities that she had carefully honed. It wasn't long before Chiaki's mother caught wind of this, however, and thus decided to bring her along to the range to pass along her newfound love of archery. Initially, archery was not one her strong suits, however after a year of practise when staying with her mother, Chiaki found that she had only gotten better with her aim, and, even more helpfully, these accuracy skills were transferable to her tennis matches with her father and for her sport at school.
The past year, when not at Mahoutokoro, Chiaki only found her fondness for muggle sports growing and growing as she spent more time at the tennis courts and the archery range, honing these newfound skills she had developed. Whilst they were not perfect just yet, she was confident in her abilities, and knew that this would all prove worth it in the end.[/reducio]
[i][u]Fearless:[/u][/i]
[reducio]From the scared, timid kid she had used to be in her earlier years at Mahoutokoro, Chiaki had grown and matured a lot more in that time. The slight tremble in her voice whenever she spoke up had long since vanished, and she could confidently stand her ground against others that argued back. It may have been the small things, but anyone that had known Chiaki long enough couldn't deny the change in her demeanour from her childhood.
She'd spent so long feeling worried or scared of upsetting others, overthinking the consequences of what could have happened, that she had gotten lost in her own head too many times, and in all honesty, it was something she disliked strongly. This feeling, the anxiety, it kept her docile and quiet, and if she had learnt anything during her time at Mahoutokoro, it was that staying quiet often didn't help produce the same results as when you spoke up against any wrongs or injustice that you witnessed.
Of course, this want for some newfound bravery was much easier said than done. But Chiaki had always heard the saying 'fake it until you make it', and she had to internalise this. It had not been quick progress by any means - she had known this was a quality of hers that she had to keep working on, even if it would take her years to reach the end goal.
And it had taken years. Years of small yet momentous efforts, of not taking the easy decision to back away, run and hide, or lie to pacify a situation; these may have seemed insignificant to others, but to Chiaki, they had been a very big deal when she had made those choices. It marked a point of conscious change for her - she was not about to roll over and be docile once again. Wanting peace didn't mean she had to simply be walked over.
By her fifth year, Chiaki finally felt as if she could see the results of years of trying to put herself out there. The nerves were practically no longer an issue, and she felt no more anxiety towards anything or anyone - however formidable they seemed, she knew that she didn't have to be scared of them. There would still be times where the doubt would creep into her mind, but she had trained herself to ignore it, and persevere regardless. After all, overcoming any initial fear was the most difficult step, and even though it had taken some time, she had finally managed to do that, and her life was better for it.
[/reducio]
[/quote]
Approved
PC: Pax Zhang || iNPC: Chiaki Hiroi
Ability applications
Link to your encyclopedia thread: Link
School Year or Adult Level: First year
Stat Changes: N/A
Name of Ability that you Are Applying for: Foulplay
Describe why this fits your character (not why you the player want it):
Approved
School Year or Adult Level: First year
Stat Changes: N/A
Name of Ability that you Are Applying for: Foulplay
Describe why this fits your character (not why you the player want it):
Reducio
Quidditch was an ancient and noble sport, that had been played by wizards for many more years than Sayaka had been alive. Growing up an Ito and a Pureblood, she had played many a game of backyard quidditch in her youth. One of the advantages of having two older siblings and two younger cousins was that you practically had half a team in the house ready to go at all times. Other Pureblood children who lived in the area would boost numbers until they had two functional teams ready to go, and then the epic match would commence. Each of them had a speciality: Honami was an excellent keeper who could block even the most determined young child from scoring a goal, while Takuto was a menace at flying so fast it was difficult to snatch the quaffle from his hands. Minato was a surprisingly competent beater for her young age and small stature, although Sayaka suspected that most of the shots she scored were at least in part pity ones from the older kids. Although it didn't really count as a talent, no one wanted to knock Takashi off his broom. He was barely old enough to sit on one at the time after all.
Sayaka's preferred play was an unusual one, contrasting with her normal perfectionist personality. Cheating. To be clear, her opinions were that the rules of quidditch were sacred ones, not to be trifled with. Anything with the risk of a penalty lap however, was perfectly within the rules. It was just another play, just one with consequences to getting caught. Well timed cheating could win your team the game, although of course she would never do anything with risk of disqualification. She stuck to her domain of leaving her hand on the quaffle as it went through the hoop, sticking her elbows out as she passed other players, and general against-the-rulebook action. Many a sniffling spoiled pureblood child was left on the ground with Sayaka standing over them, telling them to "Improve" after she blatched them off their broom. Their parents tended to agree with her, although maybe it part due to not wanting to start a blood feud.
With enough experience, one can improve on anything. Sayaka didn't just get better at cheating over the years, she got better at doing it with stealth. She had flown hundreds of penalty laps, and as time went on, the per week number began to dwindle. It was a bit useless among her siblings, who knew her habits well. But what mattered was that they couldn't prove it was her if they hadn't seen her, and she could get away with it.
Sayaka's preferred play was an unusual one, contrasting with her normal perfectionist personality. Cheating. To be clear, her opinions were that the rules of quidditch were sacred ones, not to be trifled with. Anything with the risk of a penalty lap however, was perfectly within the rules. It was just another play, just one with consequences to getting caught. Well timed cheating could win your team the game, although of course she would never do anything with risk of disqualification. She stuck to her domain of leaving her hand on the quaffle as it went through the hoop, sticking her elbows out as she passed other players, and general against-the-rulebook action. Many a sniffling spoiled pureblood child was left on the ground with Sayaka standing over them, telling them to "Improve" after she blatched them off their broom. Their parents tended to agree with her, although maybe it part due to not wanting to start a blood feud.
With enough experience, one can improve on anything. Sayaka didn't just get better at cheating over the years, she got better at doing it with stealth. She had flown hundreds of penalty laps, and as time went on, the per week number began to dwindle. It was a bit useless among her siblings, who knew her habits well. But what mattered was that they couldn't prove it was her if they hadn't seen her, and she could get away with it.
Approved
Ability applications
Link to your encyclopedia thread: viewtopic.php?f=169&t=17006
School Year or Adult Level: 7
Stat Changes: Graduation: plus five to WIS (formerly 20) = 25
Name of Ability that you Are Applying for: Legilimency
Describe why this fits your character:
Following the earth-shattering events of the Pyre at Hogsmeade and then the near destruction of Valentin’s dear friend and blood brother, Nikolai Vol’ka, the White Seeker of Durmstrang began to obsess over the obscure possibility of developing legilimency. In coordination with his friend Eugenia Karageorgiadi, he began to borrow heritage tomes and practice on her, consensually, benefiting from her family’s wisdom. He also hoped to use such newfound power to help keep her and her sister safe and therefore ultimately able to reach their fullest potential.
Fuelled with conviction to reach past the scab-like mental walls caused by trauma, interactions with Nikolai were a primary motivator for Valentin. Indeed, it was because of Vol'ka that the seeker concluded that mental blocks can create a terrible form of incarceration. When words, actions, and even music failed, Valentin would be the sword to cut through the noise of despair and tumult sucking people down into an endless quagmire of the mind and soul.
Once, Valya was a boy consumed by thrill-seeking urges and a need for attention, ever in search of opportunities for spectacular derring-do. Now, Valentin has matured into a man whose burning compassion compels him into acts of leadership and love. After years of forging coping mechanisms to endure his own pain, Valentin reached a new level of being able to shoulder the burdens of others. Experiencing mass trauma, Valentin yearned to connect with the strife and torments of others to help channel the resulting energy into productive directions. Kim Sato was also important in this, forming a key focal point for Valentin as they sculpted positive transformations, made possible by love and healing.
Then there were the Marchonné brothers. With Romeo recently succumbing to a lycanthropic attack, Valentin needed more than ever to reach beyond what he himself could understand about his co-captain’s newly animalic state. Valya was convinced that normal human interactions could not suffice, especially after so many years of feeling far too separated. Just as Valentin hoped to use legilimency to strengthen his connection with Romeo despite his werewolf transformation, he also needed it for Romeo’s brother, Piérre. After both had become so dear to him and yet endured so much pain, Valentin needed to bridge the gap between them somehow – and so Piérre, too, fueled the champion’s late-night studies of reaching into another’s core. The captain saw so much potential in the jester, so much agonized energy that simply needed to find its transcendental application. He wanted to see Piérre use this pain to drive the fulfillment of a great dream, but it was not trivial to provide the needed guidance — not without a profound connection. Valentin believed that legilimency would get them there.
Similarly, the dark spiral that threatened to drown old friend Mikael Halldorson had never been resolvable through the normal methods of comradery, and so Valentin hoped to do better by reaching into the other's shattered mind. Valentin could not accept a barrier that would block them from finding the way out of Mikael's labyrinth of confusion. No, he desired to find a crack to slip in through and become like a light cutting through the dark, After all, the murky and secret suffering of Johannes Cyprian Sauer still haunted Valentin, who was perpetually frustrated with his inability to understand and alleviate the other’s dilemma.
Within the greater whole of Durmstrang, Valentin forever yearned to heal and to guide those laying battered in the ashes of life's destructions. Thus, he would use legilimency to bond deeper with every one who would allow him. To have been chosen as Hexiwizard champion for Durmstrang was not some game to him, but a sacred acceptance of responsibility. At that moment, Valentin stopped being just another rambunctious troublemaker in the institute's halls. It was then that he let go of his own selfish priorities so that he could give all of himself to the collective. Legilimency, he believed, would fulfill this rite of turning him into a source of power for Durmstrang's ascension, without limits.
Valentin's adoration for others grew whenever someone at his institute – or even outside of it – entrusted him with the wounds in their souls. To sum up, legilimency became the seeker's strategic ability to help people recover from trauma and pursue their greatest dreams, even if the process of opening up was challenging, thorny, or even temporarily painful.Mentioning: @Matthew Campbell (Nikolai), @Eugenia Karageorgiadi, @Kim Sato, @Piérre Marchonné (the Marchonnés), @Johannes Sauer, @Ginyami MidorimoriTo my best understanding, everyone mentioned is on the same page as what is written above, which refers to events that have already been occurring over a long period of time.
STATUS: Pending, Aiko, July 14
-Confirming with mentioned characters listed above.
STATUS: Pending, Aiko, July 14
-Stats approved, awaiting three more individuals response to the above.
Approved - Esmeralda, July 23
Ability applications
Link to your encyclopedia thread: 

School Year or Adult Level: Third Year
Stat Changes: +5 from Graduation (+2 WIS, +2 ACC, +1 EVA)
Stamina 8 — Evasion 9 — Strength 3 — Wisdom 9 — Arcane Power 6 — Accuracy 11
Name of Ability that you Are Applying for: Spell Spread
Describe why this fits your character (not why you the player want it): WC: 630/400
Code:
School Year or Adult Level: Third Year
Stat Changes: +5 from Graduation (+2 WIS, +2 ACC, +1 EVA)
Stamina 8 — Evasion 9 — Strength 3 — Wisdom 9 — Arcane Power 6 — Accuracy 11
Name of Ability that you Are Applying for: Spell Spread
Describe why this fits your character (not why you the player want it): WC: 630/400
Reducio
When Irina’s third year rolled around, the girl was hollow. All her pride and youthfulness was gone and despite all her rigid and systematic efforts, she was never enough. From a happy and carefree child, she now strived to be the perfect heir, should her brother fall from grace.
She never considered the Lebedevs, the side of her mother, her true family. With then, she felt strained; her smile was forced and the respect was never genuine. But if they wanted her perfect, she would become perfect. And what better way to prove her dominance than through her duelling skills. The ultimate show of magical prowess, where you soundly defeat the enemy team. The duelling room was like a second home for her. She’d do her classes, so her homework, and go to the duelling club non stop, often skipping meals and hours to sleep. When there were too many people, she’d roam the Koldovstoretz grounds, not batting an eye at the cold, trying to find a dark, quiet spot to turn lively with her spell work.
She considered them no family, but desperately sought their praise. Their recognition. And what better way than to prove that handling one target wasn’t enough. She wanted to hit two. And thus began her endless strive to make her spells spread.
Violence was her language, dramatics pictured her grief and obsession. Her mayhaw wand swished and pointed, vibrant lights showering the duelling room with extreme precision. Her spells did not usually backfire, and even if they were weak, they’d succeed (perfectionist ability). But in all her second year, she simply could not do it. She was ashamed of walking on that stage and seeing others having mastered this technique, their spells flaring. But a fire burned inside her, one of no incendio, but one of a string of pride that was there. She would do it. No questions attached.
By June, Iriliya was drowning in a mix of theory, hand movement practice and self discipline. This rigorous practice of hers was paying off. One day, she was duelling Olya (npc), her old duelling partner of the year before when her brother joined in. But this time, she put on a cold smile and locked her gaze. “Prepare for humiliation.” He just laughed. But when she cast a wonderful mimblewimble, she saw its blue light hit not just Daniil, but split, hitting Olya as well.
Inside, she wanted to scream of happiness. Her brother’s face became an odd grimace, watching her cast while he could only dodge. She cracked a cold laugh and her soft brown eyes formed two icy pillars, locking to her wand now instead.
She won the duel. She split the spell. One small victory wouldn’t mean winning the war though. She locked her schedule again, making the split controllable. She noticed that her accuracy was indeed sabotaged when she casted to a second target, but was a worthy sacrifice. She’d practice more and more, trying to avoid the recent increase in backfires she had and make her success rate higher. She now asked older students to actively help her, whereas in the past she simply observed them. With their help and guidance, the second year, who now graduated into third year, could split all her spells into two whenever she wanted to.
Going back to her home and flooing to the Lebedev manor was a nightmare for her. But the look of surprise and admiration on her elders’ faces when she showed them her feat captured by a wizard camera made it worthy. She could now hit two people and when she was asked go big or go home, she’d always go big. She had to keep an image steady.
But what life did that cost her after all this?
She never considered the Lebedevs, the side of her mother, her true family. With then, she felt strained; her smile was forced and the respect was never genuine. But if they wanted her perfect, she would become perfect. And what better way to prove her dominance than through her duelling skills. The ultimate show of magical prowess, where you soundly defeat the enemy team. The duelling room was like a second home for her. She’d do her classes, so her homework, and go to the duelling club non stop, often skipping meals and hours to sleep. When there were too many people, she’d roam the Koldovstoretz grounds, not batting an eye at the cold, trying to find a dark, quiet spot to turn lively with her spell work.
She considered them no family, but desperately sought their praise. Their recognition. And what better way than to prove that handling one target wasn’t enough. She wanted to hit two. And thus began her endless strive to make her spells spread.
Violence was her language, dramatics pictured her grief and obsession. Her mayhaw wand swished and pointed, vibrant lights showering the duelling room with extreme precision. Her spells did not usually backfire, and even if they were weak, they’d succeed (perfectionist ability). But in all her second year, she simply could not do it. She was ashamed of walking on that stage and seeing others having mastered this technique, their spells flaring. But a fire burned inside her, one of no incendio, but one of a string of pride that was there. She would do it. No questions attached.
By June, Iriliya was drowning in a mix of theory, hand movement practice and self discipline. This rigorous practice of hers was paying off. One day, she was duelling Olya (npc), her old duelling partner of the year before when her brother joined in. But this time, she put on a cold smile and locked her gaze. “Prepare for humiliation.” He just laughed. But when she cast a wonderful mimblewimble, she saw its blue light hit not just Daniil, but split, hitting Olya as well.
Inside, she wanted to scream of happiness. Her brother’s face became an odd grimace, watching her cast while he could only dodge. She cracked a cold laugh and her soft brown eyes formed two icy pillars, locking to her wand now instead.
She won the duel. She split the spell. One small victory wouldn’t mean winning the war though. She locked her schedule again, making the split controllable. She noticed that her accuracy was indeed sabotaged when she casted to a second target, but was a worthy sacrifice. She’d practice more and more, trying to avoid the recent increase in backfires she had and make her success rate higher. She now asked older students to actively help her, whereas in the past she simply observed them. With their help and guidance, the second year, who now graduated into third year, could split all her spells into two whenever she wanted to.
Going back to her home and flooing to the Lebedev manor was a nightmare for her. But the look of surprise and admiration on her elders’ faces when she showed them her feat captured by a wizard camera made it worthy. She could now hit two people and when she was asked go big or go home, she’d always go big. She had to keep an image steady.
But what life did that cost her after all this?
Code:
Code: Select all
[quote][/quote][center] [img]/images/upload/9azol9.webp[/img]
[b]——————————✮——✬——✧——☽༓☾——✮——✬——✧——————————[/b][/center][quote][center][size=130][b][i]Statistics & Abilities: [/i][/b][/size]
[b]——————————————————[/b]
[i]Stamina 8 — Evasion 9 — Strength 3 — Wisdom 9 — Arcane Power 6 — Accuracy 11
iNPC duel: [[url=https://hogwarts.io/viewtopic.php?p=1067918#p1067918]xxx[/url]][/i]
[b]——————————————————[/b]
[b][i]Year 1 — Fearless:[/i][/b][reducio] [justify]It all started with her home. Yes, her home. Coming from a muggle-born and a pure-blood, she experienced the reality of both worlds. Both the good and the bad. Since she was really young, Iriliya wasn’t scared that easily. Her mother would tell her creepy stories of the past of wizard kind late at night, to make fall asleep. Iriliya wasn’t scared. In fact, she liked scary stories. Her dreams were joyful, and the occasional nightmare would barely frighten her. Somehow, she knew it wasn’t real. She would have forgotten it by the time she woke up.
Though, it wasn’t just the chills of magic that she liked. Her father would often teach her older brother how to fight, fight like a muggle man. Well, despite the boy being a promising young wizard. Irina would watch them, dreaming off also joining in the fight. Her mother wanted her to be a nice little lady, but the girly things weren’t always for her. She liked the action. And one day, she asked to join.
You see, her father, a very logical man, refused to fight with her. Why would he? He didn’t want to break the little girl’s bones. Though her brother… Oh he’d accept the challenge. Once or twice, the two kids fought. They’d never make it past the first few punches before they were discovered by their parents. Off course, they would be scolded, the two of them shouting ‘sorry’ at their parents and then promising they’d never do it again.
Yeah, right. They’d do it again.
The thing is, Iriliya wasn’t afraid of punches, of kicks, of pain. She wasn’t afraid of being scolded or anything. She wasn’t afraid of being caught, breaking rules, doing something dangerous. She was forced, since a young age, to do the things she was supposed to like a lady. No crazy yells or shouts. Be polite, be sweet. Despite her feverish desire to do these things, she only showed a cold, reserved exterior. Children would consider whether her life was bland, if she was a bad person.
No. She just hid her true self. She had been ‘forced’ in doing so. “Be a good girl”, “girls don’t fight like that”, “these are totally preposterous things you are doing”. No no. They were Awesome!
All these experiences, along with just her natural “I’m not afraid of you” attitude, made her a girl that doesn’t scare. It was all a fun challenge, no reason to hold back.
It all came crashing down. It came crashing down when her father died. “Dead on impact”, “he was horribly injured”. For once, the girl was frightened of her own shadow. It made her desoldé into madness. Why had he not come with them? He could have lived. Been with them now. Deep down though, she knew it was a lament without reason. He wouldn’t come back. The “fearless” girl was afraid of facing reality. Death. Pain. Was she really anything?
Yes. She would live on while he soared up high. And she had to let her fears go instead of letting them gnaw her soul. She became herself again. Iriliya. And she realised how it had shaped her into a girl who’s truly fearless.
[537 words][/justify][/reducio][b][i]Year 2 — Perfectionist[/i][/b][reducio][justify]The young Russian girl, who had arrived at Koldovstoretz last year, really had seemed to get the hang of magic. Iriliya was no pure-blood though. She had seen, magic, but she hadn’t lived in a world where it was her only option. A half-blood as she was, the muggle way had always been the easy way. Tradition. Enjoyment.
Then why had she taken such a liking towards magic? Hmm. Great question. But wasn’t magic just impressive? It was awesome! Why waste your time making a fire when it can leaf from your wand? It was a dream come true. She felt like she was finally following her destiny, being in a school of magic. So she had to do well. Really well.
Iriliya begin practising. A lot. Even when she was tired, ready to sleep, she’d go on practicing. She had to be perfect to fulfil her expectations. Get straight O’s, follow her parents legacy. Her brother barely passed his classes and she heard mother shout at him. She wanted, instead, to be perfect. So that no one would ever think of doing that. Punishing her for bad grades? No. Would never happen. She wouldn’t give them a chance to do so, after all.
After some time, Irina’s obsession with perfection went far beyond just grades. After one point, the girl began enjoying duelling more than she had ever. And when she could demonstrate enough spells to make the team, she applied, and she became a duellist. Now, this wasn’t just going to be her reality for her homework, but for the piste too. Unrelenting practice began being enforced there too. The little strain of witch pride in her would come out. She didn’t just want to learn. She wanted to perfect.
So, Iriliya also took it to the books. Books, theory, learning it all by heart. A lot of socialisation was missed. But she didn’t care. She’d sacrifice almost everything in pursuit of perfection. Possible friends, her health, food, sleep, free time, sometimes her happiness even. She’d cry alone at night because she was tired from all the sleeplessness. Of all the things she had missed. Her brother would look at her ashamed. “You are not a machine and nor am I. Why do you want to make me feel embarrassed? Studying like a maniac? You want to be better than me don’t you? Hmph.” She became even more closed, her brother’s words echoing in her ears, his deep voice talking to her in Ukrainian. His language choice made it even worse. Why? Why?…
And when her father died… Well, she was almost over with it. For the first time, she chose not to strive for perfection just a day. She missed home. Him. He wouldn’t come back. But what he did want was to see his kids succeed. He had told her that all her life. And she’d stick to it. In his memory. Her father’s death did change her. But her study habits? Towards the better. She became more determined. In his memory.
Books were constantly open on her desk. She’d frequent the duelling club outside practice hours to send spells flying at dummies. She had to succeed. It was the only way she could ever win. And make them proud. All the causes behind her hunger to be perfect merged. For one reason or the other, she had to do it. From just a pursuit, it became a total necessity.
And she won. She learned them the best an amateur duellist and sorcerer could. By her standards, it was close to perfect. And she loved it. She had done it.
For her mother. For her late father. To show that she shines. To she that she has a worth. But not just to win and be the image of perfection she wanted to be.
She had done it for herself. And she was, finally happy. Yes, happy.
Because she had achieved a relative balance, perfection.
[558 words][/justify][/reducio]
[b][i]Year 3 — Spell Spead:[/i][/b][reducio][justify] When Irina’s third year rolled around, the girl was hollow. All her pride and youthfulness was gone and despite all her rigid and systematic efforts, she was never enough. From a happy and carefree child, she now strived to be the perfect heir, should her brother fall from grace.
She never considered the Lebedevs, the side of her mother, her true family. With then, she felt strained; her smile was forced and the respect was never genuine. But if they wanted her perfect, she would become perfect. And what better way to prove her dominance than through her duelling skills. The ultimate show of magical prowess, where you soundly defeat the enemy team. The duelling room was like a second home for her. She’d do her classes, so her homework, and go to the duelling club non stop, often skipping meals and hours to sleep. When there were too many people, she’d roam the Koldovstoretz grounds, not batting an eye at the cold, trying to find a dark, quiet spot to turn lively with her spell work.
She considered them no family, but desperately sought their praise. Their recognition. And what better way than to prove that handling one target wasn’t enough. She wanted to hit two. And thus began her endless strive to make her spells spread.
Violence was her language, dramatics pictured her grief and obsession. Her mayhaw wand swished and pointed, vibrant lights showering the duelling room with extreme precision. Her spells did not usually backfire, and even if they were weak, they’d succeed (perfectionist ability). But in all her second year, she simply could not do it. She was ashamed of walking on that stage and seeing others having mastered this technique, their spells flaring. But a fire burned inside her, one of no incendio, but one of a string of pride that was there. She would do it. No questions attached.
By June, Iriliya was drowning in a mix of theory, hand movement practice and self discipline. This rigorous practice of hers was paying off. One day, she was duelling Olya (npc), her old duelling partner of the year before when her brother joined in. But this time, she put on a cold smile and locked her gaze. [b]“Prepare for humiliation.”[/b] He just laughed. But when she cast a wonderful mimblewimble, she saw its blue light hit not just Daniil, but split, hitting Olya as well.
Inside, she wanted to scream of happiness. Her brother’s face became an odd grimace, watching her cast while he could only dodge. She cracked a cold laugh and her soft brown eyes formed two icy pillars, locking to her wand now instead.
She won the duel. She split the spell. One small victory wouldn’t mean winning the war though. She locked her schedule again, making the split controllable. She noticed that her accuracy was indeed sabotaged when she casted to a second target, but was a worthy sacrifice. She’d practice more and more, trying to avoid the recent increase in backfires she had and make her success rate higher. She now asked older students to actively help her, whereas in the past she simply observed them. With their help and guidance, the second year, who now graduated into third year, could split all her spells into two whenever she wanted to.
Going back to her home and flooing to the Lebedev manor was a nightmare for her. But the look of surprise and admiration on her elders’ faces when she showed them her feat captured by a wizard camera made it worthy. She could now hit two people and when she was asked go big or go home, she’d always go big. She had to keep an image steady.
But what life did that cost her after all this?
[630 words][/justify][/reducio][/center][/quote][center] [b]——————————✮——✬——✧——☽༓☾——✮——✬——✧——————————[/b][/center]
[quote][/quote]
[quote][center][i][b]Is your Character a Broom Racer?[/b] No
[b]Is your Character a Quidditch Player? [/b]No
[b]Is your Character a Duellist?[/b] Yes [/i][/center][/quote]STATUS: Pending, Aiko, July 14
-Please remove the color from your trunk code.
Updated - July 18 Lear
Last edited by Irina Liliya Zvereva on 15 Jul 2025, 07:39, edited 2 times in total.
Ability applications
Link to your encyclopedia thread: Here
School Year or Adult Level: Second Year
Stat Changes: None
Name of Ability that you Are Applying for: Muggle Condition
Describe why this fits your character (not why you the player want it):
Approved
School Year or Adult Level: Second Year
Stat Changes: None
Name of Ability that you Are Applying for: Muggle Condition
Describe why this fits your character (not why you the player want it):
Reducio
Sometimes, in a magical environment, it was not always easy to discern one’s origin. That is, one who grew up away from the wonders of a magical life. Over time, those who grew up muggle would assimilate into the magical world.
This was not true for Akerrah Koné. Despite a centuries old magic that had laid dormant in her family, Akerrah knew nothing of it. Nothing at all.
Her only experience of the last twelve years had been perfectly ordinary, save the struggles of immigration and late-stage capitalism. She’d run through the streets of the 19th arrondissement and learned to cook Attieke with her mother all by hand. There were no brooms, no wands. There wasn’t even a bus most days. The only thing remotely close to awe-inspiring was the taxi cab her father drove at night.
So, the arrival of the knowledge that she could attend a private school—a magical private school—shook her deeply. No one in the family understood it. But any school was better than what they could afford, so she went.
And it was during that first year at Beauxbatons and the subsequent visits to Hogwarts that Akerrah seemed to wear a deer-in-the-headlights expression plastered on her face. Every single thing that happened to her was the first time: new, unsettling, powerful and terrifying all at once. From the basics of holding a wand correctly to these odd flashes she had in her vision, everything was strange and she wondered if she’d ever understand any of it the way magic seemed to come so easily to her peers.
Speaking of her peers, that wasn’t easy either. Many of them already seemed to have a language and culture of magic that they understood. It was a kind of inside joke she felt distinctly separate from. The very words themselves were foreign to her, something made even more pronounced on the Hogwarts visits when these magical words shifted again into English.
Without this cultural understanding, she has found it difficult to make friends. Even friendly students seem unapproachable at times because they know things she does not. They play gobstones and exploding snap while she sits and weaves seashells into jewelry with her hands and her hands alone.
One might have thought that acceptance onto a broom sport might help with all this, but all it has done is exacerbate the situation. Being a seeker on the Beauxbatons Quidditch team has only made Akerrah more self-conscious about how much she does not know about the magical world. How do you fly well? How do you catch this tiny ball? How is the ball flying in the first place? As she’s been trying to answer these questions, only more seem to appear.
From the timid way she grips her wand to deep of not being accepted, Akerrah is the embodiment of not only muggle culture, but of the muggle experience being thrown into a world she doesn’t understand—and perhaps never completely will.
This was not true for Akerrah Koné. Despite a centuries old magic that had laid dormant in her family, Akerrah knew nothing of it. Nothing at all.
Her only experience of the last twelve years had been perfectly ordinary, save the struggles of immigration and late-stage capitalism. She’d run through the streets of the 19th arrondissement and learned to cook Attieke with her mother all by hand. There were no brooms, no wands. There wasn’t even a bus most days. The only thing remotely close to awe-inspiring was the taxi cab her father drove at night.
So, the arrival of the knowledge that she could attend a private school—a magical private school—shook her deeply. No one in the family understood it. But any school was better than what they could afford, so she went.
And it was during that first year at Beauxbatons and the subsequent visits to Hogwarts that Akerrah seemed to wear a deer-in-the-headlights expression plastered on her face. Every single thing that happened to her was the first time: new, unsettling, powerful and terrifying all at once. From the basics of holding a wand correctly to these odd flashes she had in her vision, everything was strange and she wondered if she’d ever understand any of it the way magic seemed to come so easily to her peers.
Speaking of her peers, that wasn’t easy either. Many of them already seemed to have a language and culture of magic that they understood. It was a kind of inside joke she felt distinctly separate from. The very words themselves were foreign to her, something made even more pronounced on the Hogwarts visits when these magical words shifted again into English.
Without this cultural understanding, she has found it difficult to make friends. Even friendly students seem unapproachable at times because they know things she does not. They play gobstones and exploding snap while she sits and weaves seashells into jewelry with her hands and her hands alone.
One might have thought that acceptance onto a broom sport might help with all this, but all it has done is exacerbate the situation. Being a seeker on the Beauxbatons Quidditch team has only made Akerrah more self-conscious about how much she does not know about the magical world. How do you fly well? How do you catch this tiny ball? How is the ball flying in the first place? As she’s been trying to answer these questions, only more seem to appear.
From the timid way she grips her wand to deep of not being accepted, Akerrah is the embodiment of not only muggle culture, but of the muggle experience being thrown into a world she doesn’t understand—and perhaps never completely will.
Approved
|
|
Ability applications
Link to your encyclopedia thread: boop
School Year or Adult Level: 4th
Stat Changes: +5 from graduation
Sta: 8, Eva: 8, Str: 8, Wis: 7, Arc: 7, Acc: 8
Sta: 9, Eva: 9, Str: 9, Wis: 8, Arc: 7, Acc: 9
Name of Ability that you Are Applying for: Chaser's Interception (3rd year) and Foulplay (4th year)
Describe why this fits your character (not why you the player want it):
Chaser's Interception
ReducioFor Amber, her third year was full of surprises. First, the fact that when she had come home from school for the whole year, her parents had not even greeted. She knew they were stressed and busy with Finn also going to school, the same school she was in. But that did not explain their behavior and why she suddenly felt like she was all alone and hated. And second was her nightmares. She saw trees and monsters where she would essentially be kidnapped repeatedly. So she resorted to the only other things that made her happy. Adventures with her best friend and Quidditch. She spent ages working on Quidditch and teaching others as well. She could always be seen carrying her Silver Arrow around. Some people noticed her grades were dropping and she was spending a lot of time outside in the air but it was her cleansing and way of dealing with her frustration.
Others noticed her improvement in practice as a Chaser. She was really embracing Quidditch. The other thing that motivated her was how bad her team had lost last year in the Summer games. That had motivated her to get much better, so she would not make the same mistakes she made last time, again. She received some concerns from her best friend Kaya many times, and she tried to make an effort to be happier at least for her. She didn't want to worry her. Except that only lasted so long. Once Kaya followed her into the woods, when she attempted to figure out what was happening in her dreams, she became more open with what she was feeling. And of course Finn knew and he was very caring and supportive.
Since her nightmares ruined her sleep, she didn't get much sleep and instead spent that time flying past curfew. She knew she was a troublemaker. That would never stop. Late at night she would practice trying to grab the quaffle and grabbing it so fast before anyone else would be able to get it. She would pour all her anger into her speed. She was surprised sometimes how she was still functioning. She guessed that without Quidditch she would not be surviving. She relied on Quidditch to not go mentally insane. And this was why she improved so much and developed this natural ability to steal the quaffle, because of her lightning speed on her broom and the effort and time she put in becoming a good chaser.
415/400
Foulplay
ReducioMaybe it was her nightmares that made her more aggressive, or maybe it was the fact that she was constantly jealous and had low self-esteem. Or maybe it was all of the above. It probably was. Even with her friends, she was less nice, and much more aggressive. She spent a lot more time breaking the rules, and breaking curfew, which was essentially a regular now.
She felt as if basically no one cared what she was doing, who she was, how she lived her life. And while that was not true, it sure as hell felt like it. Parents who'd ignore her, friends who left her, and even her own brother who barely spent time with her. Her best friend Kaya was still there, but she didn't face any of the troubles Amber faced. Kaya had no problem finding herself a lover, and going to all of the balls with him. Not that she minded. Amber on the other hand, who would want to love her? No one. Yup. That was right.
And so that's why she became reckless, and foul. Her kind smile, was taken over by a piercing glare, to anyone who dared to come close. And other times, she just full on ignored conversation. Her rare smile was saved only for Kaya, and Finn. And maybe Miles, Casey, or Basil. Others noticed she had very little friends who were girls. They weren't wrong. They were completely right for that matter. It was just simply because the girls in her class didn't understand her need for adventure, her desire to sometimes just punch something, or someone. Except maybe Kaya. She had yet to find someone else who truly understood her. Although, she didn't even understand herself.
Even her alone time, her peace, her sleep was not safe anymore. With nightmares haunting her every minute and voices screaming in her head, she was not sure she was even sane anymore. How could she be sane?! She hadn't had a good night sleep for weeks! Maybe it was months.
And she couldn't even get herself started on how much she relied on Quidditch to survive. She was a nasty thing in the air. Snatching the quaffle from others. Getting away with some dirty moves. Her team loved it. Most of the time. Sometimes they probably thought she was a bit much. But hey if she failed school, which at this right she probably was going to, at least she had a back up option that made her happy. Quidditch. It may also make her foul, and she may also not be the best person in the air. But she was good. And that was all that mattered.
448/400
Code:
Reducio
Stats:Sta: 9, Eva: 9, Str: 9, Wis: 8, Arc: 7, Acc: 9
+1 from quidditch match.Broom Racer?: YES/NO.
Quidditch Player?: YES/NO. (Chaser)
Duelist?: YES/NO.Year 1 Ability: Charmer
ReducioAmber loved to impress people and also loved to be the center of attention. She worked hard to impress others and to be charming.
When she was younger she used to be called Charming all the time but never gave this any thought at all. Anyways, she did love to be the center of attention so that made a lot of sense that she would be charming.
It was true. Amber was stunning and charming. She knew what to say, when to say it and how to make others feel good. She was athletic and decently smart at the same time, something that others looked up to her for. All of this was natural to her and sometimes Amber was a bit of a show off.
For example when she was 4 she began to sing in the streets. She did this because she liked to sing. Singing was a hobby of hers when she was younger and she wanted to display her singing in front of other people. She wanted to have other people compliment her. And that did happen. People complimented that she had a great voice and that she was a really great singer at a young age. One person even called her charming. That was the first incident when someone had called her charming. Eventually, her mother, who she was with at the time, forced her to stop as they had to go and Amber was sad.
A similar incident like this happened when she was 6. She was at a birthday party. She had just entered the room and wished her friend ‘happy birthday’. Amber was dressed pretty fancy for this occasion as she wore a dress with heels. Amber was complimented for the fact that she was beautiful and wore beautiful clothes. A bunch of people called her charming. She loved those compliments. Some of the beauty just came naturally but she worked hard to stay the center of attention and to impress others.
Finally when she was 8, almost 9 the charming compliments came almost every day. She enjoyed these compliments but began to wonder if maybe she was actually charming. It seemed as if she was and she loved it.
When she moved to Toronto, Canada she started to feel as if this was all natural. Being charming, the center of attention and impressing people was just natural. Compliments of the fact that she was charming were a regular now and she didn’t think much of it any longer.
Word count: 417/400
Year 2 Ability: Fearless
ReducioAmber loved to go on adventures and get into trouble. Starting from a young age, she never had feared the wilderness, spiders, or getting in trouble with teachers. Her friends screamed when they saw snakes, were so afraid of going camping because of bears and ran away when they saw the principal heading towards them.
Amber did none of those things. Amber had never felt afraid before and that just felt natural. After moving to Toronto, Canada and meeting her bestie Kaya, Amber began to go on lots of adventures and never felt scared. Many people including her parents asked her how she could just go out anywhere, anytime and see anything even if it was scary. But it wasn’t scary to her but it was scary to them. To Amber, things were different. She felt as if she wasn’t afraid of anything and maybe that was true.
Amber wasn’t afraid of spiders and snakes and creepy crawly creatures like her brother. They were just some tiny creature. And plus, she was bigger than them! She wasn’t afraid of being shunned out like her father. She would have a place to fit in. She just had to make one for herself. She wasn’t afraid of losing someone who she most loved like her mother. She loved her family but she wasn’t afraid of this. Everyone dies anyway, was what she thought.
Amber never put much thought into this until she grew older and her parents and friends started to comment about how she was practically fearless. First, it started out when she had climbed to the tallest tree in the neighborhood. Everyone had been scared of this and when she had done this, they called her fearless. Next, a snake was roaming around Amber's house and her family was scared. But Amber had not been scared. She put the snake around her hand and made sure it was out of the yard and into the wild. All of her family had called her fearless for doing that. Soon it became a regular thing.
When she put some thought into this she realized that it was kind of true. Others had many things they were afraid of but she couldn’t think of anything. Amber was intrigued by this and wondered if this was common or not.
Amber wondered whether other people were fearless but soon she discovered that her best friend Kaya was also fearless. She was glad of this and didn’t put much thought into it any longer.
Word count: 418/400
Year 3 Ability: Chaser's Interception
ReducioFor Amber, her third year was full of surprises. First, the fact that when she had come home from school for the whole year, her parents had not even greeted. She knew they were stressed and busy with Finn also going to school, the same school she was in. But that did not explain their behavior and why she suddenly felt like she was all alone and hated. And second was her nightmares. She saw trees and monsters where she would essentially be kidnapped repeatedly. So she resorted to the only other things that made her happy. Adventures with her best friend and Quidditch. She spent ages working on Quidditch and teaching others as well. She could always be seen carrying her Silver Arrow around. Some people noticed her grades were dropping and she was spending a lot of time outside in the air but it was her cleansing and way of dealing with her frustration.
Others noticed her improvement in practice as a Chaser. She was really embracing Quidditch. The other thing that motivated her was how bad her team had lost last year in the Summer games. That had motivated her to get much better, so she would not make the same mistakes she made last time, again. She received some concerns from her best friend Kaya many times, and she tried to make an effort to be happier at least for her. She didn't want to worry her. Except that only lasted so long. Once Kaya followed her into the woods, when she attempted to figure out what was happening in her dreams, she became more open with what she was feeling. And of course Finn knew and he was very caring and supportive.
Since her nightmares ruined her sleep, she didn't get much sleep and instead spent that time flying past curfew. She knew she was a troublemaker. That would never stop. Late at night she would practice trying to grab the quaffle and grabbing it so fast before anyone else would be able to get it. She would pour all her anger into her speed. She was surprised sometimes how she was still functioning. She guessed that without Quidditch she would not be surviving. She relied on Quidditch to not go mentally insane. And this was why she improved so much and developed this natural ability to steal the quaffle, because of her lightning speed on her broom and the effort and time she put in becoming a good chaser.
415/400
Year 4 Ability: Foulplay
ReducioMaybe it was her nightmares that made her more aggressive, or maybe it was the fact that she was constantly jealous and had low self-esteem. Or maybe it was all of the above. It probably was. Even with her friends, she was less nice, and much more aggressive. She spent a lot more time breaking the rules, and breaking curfew, which was essentially a regular now.
She felt as if basically no one cared what she was doing, who she was, how she lived her life. And while that was not true, it sure as hell felt like it. Parents who'd ignore her, friends who left her, and even her own brother who barely spent time with her. Her best friend Kaya was still there, but she didn't face any of the troubles Amber faced. Kaya had no problem finding herself a lover, and going to all of the balls with him. Not that she minded. Amber on the other hand, who would want to love her? No one. Yup. That was right.
And so that's why she became reckless, and foul. Her kind smile, was taken over by a piercing glare, to anyone who dared to come close. And other times, she just full on ignored conversation. Her rare smile was saved only for Kaya, and Finn. And maybe Miles, Casey, or Basil. Others noticed she had very little friends who were girls. They weren't wrong. They were completely right for that matter. It was just simply because the girls in her class didn't understand her need for adventure, her desire to sometimes just punch something, or someone. Except maybe Kaya. She had yet to find someone else who truly understood her. Although, she didn't even understand herself.
Even her alone time, her peace, her sleep was not safe anymore. With nightmares haunting her every minute and voices screaming in her head, she was not sure she was even sane anymore. How could she be sane?! She hadn't had a good night sleep for weeks! Maybe it was months.
And she couldn't even get herself started on how much she relied on Quidditch to survive. She was a nasty thing in the air. Snatching the quaffle from others. Getting away with some dirty moves. Her team loved it. Most of the time. Sometimes they probably thought she was a bit much. But hey if she failed school, which at this right she probably was going to, at least she had a back up option that made her happy. Quidditch. It may also make her foul, and she may also not be the best person in the air. But she was good. And that was all that mattered.
448/400
Got permission from Linda Ramirez to use her character Kaya Bennet in this ency.
ApprovedPending - Lear July 18
You have a coded encyclopedia. Please provide the code you want us to use for your encyclopedia.
Last edited by Amber Frost Hart on 21 Jul 2025, 21:40, edited 2 times in total.
Reyna Evergreen's inpc
Ability applications
Link to your encyclopedia thread: here!
School Year or Adult Level: 6th Year
Stat Changes: Stamina: 11 | Evasion: 13 | Strength: 13 | Wisdom: 4 | Arcane Power: 0 | Accuracy: 20
+ 2 sta, +2 eva, +1 str (Graduation)
New Stats:
Stamina: 13 | Evasion: 15 | Strength: 14 | Wisdom: 4 | Arcane Power: 0 | Accuracy: 20
Name of Ability that you Are Applying for: Fearless
Describe why this fits your character (not why you the player want it): WC: 496
ReducioQuidditch was a team game, a focus that Kit took seriously as she kept an eye out on her teammates in keeping them up in the air and able to play as well as they could. But sometimes helping out the team meant helping out oneself- from games in the past, the teen had learned that some other students scared her. Enough to pause mid-air, hesitate in protecting her teammates or grabbing the quaffle, enough to lose an advantage everyone worked hard to achieve. She wasn't the only one to have these falterings, but that didn't make it better- as a Sixth Year, shouldn't she be the role model for her younger teammates?
Getting rid of fear was no easy task, logic not playing a part in these emotions (not that Kit often relied on logic or mind games). She had never viewed any of her teammates as particularly friendly, but a few of her classmates put her on edge. Cautious glances were sent their way but they had never actually done anything harmful, so why was there the concern? The redhead was already pretty friendly with most, so deciding to chat with the last couple of unfamiliar faces would be good practice. It would start with silently recited introductions while spacing out in class, then finding those words in the right order once she convinced herself that approaching would do little harm. If Kit could get herself locked into a conversation, well it would be rude to leave suddenly, right? There were those who shut her down quick, but those that entertained the Sixth Year ended up being fascinating people. Adrenaline rushes from talking was new, but Kit took it as a positive sign.
Now other teams could be scary for a reason- especially so if they were Beaters. A nasty role, knocking the lights out of people for your team. But fear wasn't the problem, Kit decided, rather it was the reaction to fear. As long as she could still do her job, namely keeping people from their falling fates while not getting knocked out herself, then how imposing a person was didn't matter. It was like those quotes about doing it scared (except actually throwing herself in danger sometimes)- she knew what she signed up for from day one, the hospital wing a second bed to her. Saying such mantras was different from acting, but it was a start. In practice, she'd try for riskier plays and dismiss any thoughts from her mind- the worst outcome was the same if she panicked or not. There was something to releasing those thoughts, finding new friends and keeping her team safe with them gone. Other aspects struggled- her schoolwork, her injuries- but those had never been a priority as long as she had fun people to talk to and could continue to be a Chaser. She was a teenager, wasn't now the best time to make stupid decisions without letting anything hold her back?
Approved - Lear July 18
You did not provide coding so I entered it as is since you did not have fancy coding.
| Katherine 'Kit' Felix - Beauxbatons Quidditch Sta: 13 | Eva: 15 | Str: 14 | Wis: 4 | Pow: 0 | Acc: 20 |
Sta: 7 | Eva: 17 | Str: 0 | Wis: 12 | Pow: 10 | Acc: 15 Hufflepuff Duelling - Lea Hirsch |
Ability applications
Link to your encyclopedia thread: Yasha
School Year or Adult Level: Fourth
Stat Changes: +5 for Graduation
OLD: Stamina: 13 | Evasion: 13 | Strength: 3 | Wisdom: 4 | ArcPower: 3 | Accuracy: 13
NEW: Stamina: 14 (+1) | Evasion: 15 (+2) | Strength: 3 | Wisdom: 4 | ArcPower: 3 | Accuracy: 15 (+2)
Name of Ability that you Are Applying for: Evasive Maneuvers
Describe why this fits your character (not why you the player want it):
Trunk Code:
Approved
School Year or Adult Level: Fourth
Stat Changes: +5 for Graduation
OLD: Stamina: 13 | Evasion: 13 | Strength: 3 | Wisdom: 4 | ArcPower: 3 | Accuracy: 13
NEW: Stamina: 14 (+1) | Evasion: 15 (+2) | Strength: 3 | Wisdom: 4 | ArcPower: 3 | Accuracy: 15 (+2)
Name of Ability that you Are Applying for: Evasive Maneuvers
Describe why this fits your character (not why you the player want it):
Reducio
WC: 409
There is something about a person who has grown up living in the woods with more cousins than one can count, especially in the farther north of the planet that just makes one resilient and fast.
The Volkov children thrive outside. If they aren't working and doing chores, they are playing some kind of outside game varying from simple tag to Quidditch. Some of the children even found out about the American game Quodpot, figured out how to play, and showed the others. Though... they seem to enjoy the quod exploding in their face, or even just throwing the thing as it's about to explode at another player much more than the thrill of trying to get it in the potion to stop it.
With Yasha growing like a weed everyday, becoming stronger, faster, and getting real close to being as tall as his father already, you would think that he would have trouble with his speed, but all the time outside and playing games with his cousins seems to have honed his body in remarkable ways.
Yasha has always been a master of hiding in plain sight and avoiding anyone who wants to find him or anyone who is chasing after him and it seems the older her gets, even the taller he gets, the harder it is for anyone to catch him. The lean youth seems to be able to hide in any shadow and slip through the tiniest crack between trees, walls and people in order to evade anyone pursuing him, be that on his home land or on the Quidditch field. It seems that somehow the forest air and the activity have made him more efficient rather than the kind of clumsy usually associated with tall, lanky teenagers.
As frustrating as this can be for any family member trying to out do him, it is even more frustrating for those competing against him in school sports. Many opponents are endlessly frustrated by his ability to seemingly see the bludger or a player from miles away and avoid even the quickest attacks that come his way, then quickly, almost impossibly maneuver himself and his broom away from danger and towards the person trying to score a goal by taking advantage of what proves to be a fruitless distraction. Yasha is easily able to twist himself out of harms way and save a quaffle from the hoops before his opponents can even hope to score a goal.
There is something about a person who has grown up living in the woods with more cousins than one can count, especially in the farther north of the planet that just makes one resilient and fast.
The Volkov children thrive outside. If they aren't working and doing chores, they are playing some kind of outside game varying from simple tag to Quidditch. Some of the children even found out about the American game Quodpot, figured out how to play, and showed the others. Though... they seem to enjoy the quod exploding in their face, or even just throwing the thing as it's about to explode at another player much more than the thrill of trying to get it in the potion to stop it.
With Yasha growing like a weed everyday, becoming stronger, faster, and getting real close to being as tall as his father already, you would think that he would have trouble with his speed, but all the time outside and playing games with his cousins seems to have honed his body in remarkable ways.
Yasha has always been a master of hiding in plain sight and avoiding anyone who wants to find him or anyone who is chasing after him and it seems the older her gets, even the taller he gets, the harder it is for anyone to catch him. The lean youth seems to be able to hide in any shadow and slip through the tiniest crack between trees, walls and people in order to evade anyone pursuing him, be that on his home land or on the Quidditch field. It seems that somehow the forest air and the activity have made him more efficient rather than the kind of clumsy usually associated with tall, lanky teenagers.
As frustrating as this can be for any family member trying to out do him, it is even more frustrating for those competing against him in school sports. Many opponents are endlessly frustrated by his ability to seemingly see the bludger or a player from miles away and avoid even the quickest attacks that come his way, then quickly, almost impossibly maneuver himself and his broom away from danger and towards the person trying to score a goal by taking advantage of what proves to be a fruitless distraction. Yasha is easily able to twist himself out of harms way and save a quaffle from the hoops before his opponents can even hope to score a goal.
Trunk Code:
Reducio
Code: Select all
[img]/images/upload/kio1u3.webp[/img]
[quote][center][size=125][b][u]Trunk[/u][/b][/size]
Stamina: 14 | Evasion: 15 | Strength: 3 | Wisdom: 4 | ArcPower: 3 | Accuracy: 15
+3 from EmmaLee dueling wins: [url=https://hogwarts.io/viewtopic.php?p=850156#p850156]1[/url], [url=https://hogwarts.io/viewtopic.php?p=953996#p953996]2[/url], [url=https://hogwarts.io/viewtopic.php?t=36927&start=30#p1175988] 3[/url]
+1 from Yasha quidditch wins: [url=https://hogwarts.io/viewtopic.php?t=33495&start=20#p1043432]1[/url]
[/center][/quote]
[quote][center][size=125][b][u]Extracurricular[/u][/b][/size]
Quidditch Player: Keeper
[/center][/quote]
[quote][center][size=125][b][u]Abilities[/u][/b][/size][/center]
[center]Keeper's Catch | Perfectionist 1 | Perfectionist 2 | Evasive Maneuvers[/center]
[reducio]
[center][b]Ability Applications[/b][/center]
[b]Keeper's Catch[/b]
[reducio][b] WC: 502[/b]
One of the good things about having a lot of cousins all living in the same place was that all of the Volkov children got to play together and playing together meant Quidditch. Whenever there was a good day and nothing to do, the Volkov children would run outside to play Quidditch together. The Volkov children were the best team in the world, well, according to them. That is, unless you were talking about the other Volkov children, because they were the best by far. It was a cousin rivalry to last the ages. Every single cousin was in on it, even if it was just to bring water and tell the parents that the official game had started.
At the general insistence of the children, the Volkov’s had built a downsized version of a quidditch practice grounds near the back of the Dacha for them to play on. Olexei, Yasha’s father, and his siblings had convinced their father that they weren’t using the back field for anything besides picnics and outside lessons anyway, so why not use it for sports. The family eventually had enough children for them to consistently have two teams to play with and there was many a game between them all, especially during the holidays when everyone was home.
Yasha’s father had been on Koldovstoretz’ team as a beater during his time there and he was highly supportive of the whole family playing quidditch. He had bought practice dummies, actual brooms, and a magical device that would shoot quaffles at Yasha so that he could practice when he was alone. Because of all this, a fair amount of Yasha’s free time was spent on the family pitch. Even when all of the other children were at Koldovstoretz, Yasha would practice his Keeper skills and strategies.
Yasha was always keeper for the red team. Being the tallest, oldest, and fastest of the Volkov children had many advantages on and off the field. One of the best things about being the oldest and the tallest was that he had the longest reach and therefore could intercept the quaffle easier than everyone else. All he had to do most of the time was sit in the middle and reach out a long, slender arm to bat the ball away from the goal posts.
Being the oldest also meant that he was the fastest, had been playing the longest, and had had more time to practice, so he was better at being keeper than everyone else. He could easily snatch the ball out of the air and throw it a significant distance across the pitch to his own chasers. He was also skilled and a little bit ruthless enough to snatch the ball and peg the blue team's chaser with it. He’d practiced it enough times to where the ball would hit them squarely in the chest or the side, dazing them a bit, bounce off their bodies, and go soring through the air to be caught by his own chaser.[/reducio]
[b]Perfectionist 1[/b]
[reducio][b] WC: 409[/b]
For any person of a certain social status, for any pureblood wizard of a certain social status especially, being the first son of the first son of a high-ranking family comes with a certain expectation of perfection. A high expectation of perfection, which Yasha seems to achieve flawlessly, much to the annoyance of his cousins, who are constantly compared to Olexei's brilliant sun spot.
For his entire childhood, Yasha was under the weight of this expectation of perfection, and he was taught that it was his job to show the world that the Volkovs are a superior family and that his are superior parents. Anything he chooses to do could reflect on his family, so he must show perfect manners, perfect poise, perfect hygiene and style, perfect social skills, and perfect grades. It is a thing that Yasha takes great pride in and loathes in equal measures.
From the moment he could walk and talk, not one expense was spared for his political, social, or magical education. He had various tutors who taught him in various subjects, including languages, mathematics, politics, manners, and etiquette, and Yasha would learn and practice until he had mastered each and every one of his lessons. There was no room for less than one hundred and ten percent.
While Yasha seems to achieve the perfection his parents desire flawlessly, it isn't exactly a breeze behind closed doors. No one, not even his parents, know which areas Yasha struggles in because Yasha refuses to let it show.
Yasha is perfectly obedient, perfectly polite, perfectly well kept, and perfectly social when he is expected to be. His grades at Koldovstoretz are high and his magic is precise, as is expected of Olexei's oldest son. As far as Yasha is concerned, there is no room for error when it comes to his parents expectations, so he works especially hard to maintain those perfect expectations, whether his cousins, parents, and acquaintances see this work or not.
This means that if he is struggling with something: a potion, a spell, an interaction, he works hard to no longer struggle and even master that thing and then presents as if it was effortless. He has spent long hours combing through books and techniques and lessons in order to do the things he is expected to flawlessly. No room for error, no room for less than, no room but to be the very best at everything he puts his hands on.
[/reducio]
[b]Perfectionist 2[/b]
[reducio][b] WC: 435[/b]
Yasha is the perfect son. His father's shining sun and his mother's pride and joy. From the outside, Yasha Olexeievich Volkov is everything every parent could dream of: perfect manners, perfect obedience, perfect grades. He is able to navigate his parents political and social world flawlessly, and he is skilled in everything he puts his hands on because he put in the work to be skilled in everything he puts his hands on until he masters it.
His parents' political friends fawn over the handsome and well-bred, intelligent boy Olexei and Alonya have and how any family would be proud to have him as their son and proud to have him as their son-in-law. This last bit said with a fair amount of implication and polite laughter all around; he is becoming a man after all.
What his parents and all of their flashy friends don't see is Yasha's mischievous side, his couldn't-care-less-about-the-social-games side, his let's-get-this-over-with-and-go-home side. A secret side, which he maintains with as much attention to detail as his perfect son persona.
This mirror Yasha is like a shadow son. Just like Olexei's shining son, each word and conversation is precisely chosen for a gain or a benefit, but to Yasha's benefit. Each action is decided based on carefully but quickly thought-out pros and cons. Will this be fun for him? Will this give him some kind of advantage over someone else? Will this interaction bite him in the butt in the end? No room for error, no room for less than. If his interaction isn't perfectly to his benefit or someone's detriment, then it is not worth having.
This Yasha is intensely perceptive from watching his parents play the political game. He is a practiced judge of character and motive, and he has become very good at reading people. He sees his life at this point as a perfect chess game, and each movement is perfectly calculated for him to win in the end.
This shadow Yasha is still a product of his parents teachings, but a less visible product. Olexei is a shrewd man who has brought his family far by playing the Russian political game well; why wouldn't his son be the same?
It is a delicate balance to maintain who Yasha is and who Yasha displays himself to be, but he does so with a practiced precision that only a perfectionist can achieve. If he wasn't careful of every move he and everyone around him were making, he might slip and ruin his perfect son reputation, and that would mean he couldn't do what he wanted behind the scenes. [/reducio]
[b]Evasive Maneuvers[/b]
[reducio][b] WC: 409[/b]
There is something about a person who has grown up living in the woods with more cousins than one can count, especially in the farther north of the planet that just makes one resilient and fast.
The Volkov children thrive outside. If they aren't working and doing chores, they are playing some kind of outside game varying from simple tag to Quidditch. Some of the children even found out about the American game Quodpot, figured out how to play, and showed the others. Though... they seem to enjoy the quod exploding in their face, or even just throwing the thing as it's about to explode at another player much more than the thrill of trying to get it in the potion to stop it.
With Yasha growing like a weed everyday, becoming stronger, faster, and getting real close to being as tall as his father already, you would think that he would have trouble with his speed, but all the time outside and playing games with his cousins seems to have honed his body in remarkable ways.
Yasha has always been a master of hiding in plain sight and avoiding anyone who wants to find him or anyone who is chasing after him and it seems the older her gets, even the taller he gets, the harder it is for anyone to catch him. The lean youth seems to be able to hide in any shadow and slip through the tiniest crack between trees, walls and people in order to evade anyone pursuing him, be that on his home land or on the Quidditch field. It seems that somehow the forest air and the activity have made him more efficient rather than the kind of clumsy usually associated with tall, lanky teenagers.
As frustrating as this can be for any family member trying to out do him, it is even more frustrating for those competing against him in school sports. Many opponents are endlessly frustrated by his ability to seemingly see the bludger or a player from miles away and avoid even the quickest attacks that come his way, then quickly, almost impossibly maneuver himself and his broom away from danger and towards the person trying to score a goal by taking advantage of what proves to be a fruitless distraction. Yasha is easily able to twist himself out of harms way and save a quaffle from the hoops before his opponents can even hope to score a goal. [/reducio][/reducio][/quote]Approved
Keeper's Catch | Perfectionist 1 | Y. V. | Perfectionist 2
ST: 13 | EV: 13 | STR: 3 | WI: 4 | ARC: 3 | ACC: 13
Caretaker: A. P. Finch | PC: E.L.
ST: 13 | EV: 13 | STR: 3 | WI: 4 | ARC: 3 | ACC: 13
Caretaker: A. P. Finch | PC: E.L.
