31 Jul 2024, 08:47
Ability Applications
Link to your encyclopedia thread: boop
Name of Ability that you Are Applying for: Components (Y2 Ability)
Describe why this fits your character: WC: 598
Reducio

Haven was a collector of many things. Socks, bandaids, stickers… you name it. It was only natural that she’d start picking up all sorts of interesting things when she went outside, usually for picking flowers.

“What’s this?” She held up a plant to her mother.

“I’m not sure,” she responded honestly. “Ask your father, maybe he knows.”

So Haven bounded off to go find him, but later discovered that he wasn’t sure what it was, either. However, that wasn’t off putting for the young Hufflepuff. She simply retrieved an old cereal box and put the plant in it, dubbing the collection “Cheerios’ Cool Plants Box”. Thus began the start of her newest collection.

One day, whilst at school, she was walking the grounds when she found a cool plant, picking it up and putting it in her pocket for later, humming a happy tune. She was perfectly content out with the plants, barefooted, surrounded by nature. Well, she was, until she bumped her toe on a particularly hard rock. Haven scolded the rock before turning back towards the castle, taking the rock as a cue that she had traveled far enough.

Upon returning to her dormitory, she pulled out the Cheerios box, now covered in an assortment of plant-based stickers. Her newest finding was set to find its home there, until something caught her eye.

Haven had opened her Herbology textbook on her bed earlier, to make it look like she was studying (there was never any studying going on in her dormitory), but that action would later prove to be useful. The page just so happened to have a diagram of the plant she had in her hand.

“Chamomile,” she read aloud. “Can be used for tea, blah blah blah… potion ingredient? Oh, cool!” Pleased with her new finding, she went to gently place the plant into her box, before curiosity got the best of her, dumping every plant she had collected out onto her bed, using her textbook to identify each one.

“Dried nettles… lavender… sage… bitterroot…” She put a name to them all. Maybe she had a knack for this. If she put in a bit more effort, she might be able to make something extraordinary. Despite that thought, she never did much with her collection, until she was having some hot tea in the common room one blustery fall evening.

“This tea is sort of… sad,” Haven commented. “It doesn’t match the fall mood at all. I should’ve gone with something different.”

“Yeah,” her companion agreed. “It at least needs something else… cinnamon, perhaps? We’ll have to keep it in mind for next time, it’s too late for us to try and get some now, and I really do not want to get another detention for being out of the common room after curfew.”

Haven nodded her agreement, before a memory struck her brain. “Cinnamon? Hey, wait, I think I have some of that under my bed!” She set her tea down on the table before dashing towards her dormitory.

“Hey-! Wait! What do you mean? Who keeps cinnamon under their bed?”

Apparently, Haven does. She pulled a different cereal box- Shreddies- out and dumped its contents on the floor, procuring a stick of cinnamon, as promised. She held it up triumphantly, only to be met with a bewildered look.

“Haven- what?” She walked over to Haven’s cereal boxes, rifling through their components. “You have so much stuff in here- these look like potion ingredients! You could use these for something!”

Haven simply shrugged. “Maybe! But I just like collecting things. Want a sticker?”
Status: Approved, Jake 31/07
Name of Ability that you Are Applying for: Muggle Condition (Y3 Ability)
Describe why this fits your character: WC: 549
Reducio

“You have to drift around the corners, Haven,” her mom instructed after watching her fall back two places.

“Don’t miss those mystery boxes!” her father shouted in encouragement. She rolled his eyes at him. She should probably listen to his advice, considering he’d beaten her for 23 consecutive games of Mario Kart, but she was a touch peeved at him. He couldn’t just let her win, once? Just once? Apparently not.

“Use the mushrooms!” he told her. “They’re your best bet to win!”

They were really just her only chance of not coming in last, considering just moments later, Hayden’s Luigi crossed the finish line on his final lap. Despite her efforts, Haven came in fifth.

“Maybe next time, kiddo.”

Haven stuck her tongue out at him.

“Alright, you two. How about we get some lunch going?”

“Yes please!” Haven responded, jumping to her feet and running to the kitchen to help cook.

While her father went out to the garden to collect some fresh herbs for pizza sauce, her mum finished working on the crust. Haven was busy slicing some mushrooms when an idea popped into her head.

Use the mushrooms, her father had said. If they’re her best bet to win…

Haven slipped a mushroom into her pocket before going back to slicing, helping her family finish the perfect pizza as she hatched the perfect plan. She sliced and diced, dreaming of cooking her Da in Mario Kart later that evening. Honestly, she didn’t know how he got so good at it, considering that a) he didn’t learn how to drive until after Haven was born, b) she’d never seen him play Mario Kart outside of them playing together, and c) she was the half blood one, shouldn’t that count for something?? It was, in her opinion, totally unfair. Why didn’t she inherit his Mario Kart prowess?

Despite her frustration at not being able to win, Haven enjoyed the time with her family, sneaking up behind her father to get flour on his nose and secretly feeding the family cat a little slice of pizza once it was done. They all sat together at the kitchen table, blissfully unaware of the plan Haven had been hatching.

When they sat back down for another round of Moo Moo Meadows, Haven was prepared. Carefully, she pulled the mushroom out of her pocket, so Hayden wouldn’t see it.

Haven did her best to follow all the advice she had been given- she drifted around the corners, she collected all the mystery boxes, and now, there was just one thing left. As she crossed the line for her third and final lap, Haven raised the mushroom, throwing it directly at her father. After hitting him in the face, it bumped the controller out of his hands, allowing Haven just enough time to speed off ahead of him, keeping the lead as she crossed the finish line.

“HA! Take that!” she yelled to him as her Daisy took the trophy, finally usurping her father’s Dry Bones from his throne. Hayden couldn’t even be mad, seeing the smile that conquered Haven’s face.

“Just like you told me,” she said proudly. “I used the mushrooms.”

Hayden pulled her into a hug, ruffling her hair. “That’s your mother’s thinking, right there. Keep it up, kiddo.”
Status: Approved, Jake 31/07


Haven Bohannon



Kavi Kattimani


2 Aug 2024, 10:57
Ability Applications
Link to your encyclopedia thread: xoxo
Name of Ability that you Are Applying for: Foulplay
Describe why this fits your character (not why you the player want it):

Reducio
From a young age, Ula learned that the world can be your playground if you understood the rules of the game. She might look like she stepped out of a fashion magazine, always dressed in the latest trends, but there’s a sharp mind behind that pretty face and she’s not afraid to use it.

Ula’s keen gaze is a perfect tool for sniffing out other people’s hidden intentions and weaknesses; much like a shark sensing a drop of blood in the water. It allows her to plan several steps ahead, even if it means causing someone's downfall. Her manipulation isn't about cruelty—it's about maintaining an edge and staying in control. Control is Ula's comfort zone. She likes the predictability in her life and tends to like pulling the strings from behind the scenes, making sure everything goes her way. Whether it’s shifting focus, causing distractions, or subtly undermining a rival, Ula’s skill keeps her in the driver's seat.

Appearance is everything to Ula. She wants to look flawless and in control at all times. She likes staying calm, collected, and always one step ahead. Relying on wit and charm to navigate tricky situations, she believes in using the least amount of force necessary to achieve her goals. She used said skill in middle school, Burgess Hill Private School for Girls, when her first instance of magic resulted in a visit from the police officer. Ula managed to persuade the officer that the situation was over exaggerated which demonstrated her skill at manipulating outcomes in her favor. However, she’s not afraid to get her hands dirty in a more physical, direct approach which also shows in everyday situations. At summer camp of 2024, Ula used a sneaky trick to “secure” marshmallows that were running out. Ensuring she got ahead of the line, she tripped over a boy headed to the snack bar.

Her physical presence, combined with her sharp intellect, makes Ula a tough opponent. She doesn’t need to be the strongest in the room—just the smartest.



STATUS: Approved, Emma, August 2, 2024

3 Aug 2024, 14:38
Ability Applications
Link to your encyclopedia thread: Tadam
Name of Ability that you Are Applying for: Calming presence
Describe why this fits your character (not why you the player want it):
Reducio
Fove is afraid of something, and she would like it to change, the void. Indeed, since she can walk, her father put her on a broomstick with only one idea in mind : his daughter will play Quidditch just like him. However, the little Irish girl didn't seem to like it, because the simple idea of going up higher than feet makes her stress.
Fortunatly, this was before her grandmother decided to make her granddaughter practice yoga a few years ago. At first, Dove was pretty reluctant, but over the years, she got used to it and became calmer and calmer. Of course, she still has a problem with the void, a phobia does not disappear like that. But now, she get the capacity to calm herself very easily by just breathe slowly, even if she doesn't need it often because except her vertigo, she is a very calm person. (her mother loves to say that to her friends when she talks about her daughter.)
Moreover, Dove noticed that when people around her get angry of just a little stressed, she likes to go towards them and then talk to them or simply sit near them, with a calm attitude and a smile. All this changed their attitude and they became less angry, more confident etc. At first, Dove didn't notice this at all, she thought that people only wanted to be kind with her or to please her because she was trying to appease them, but years after years, she didn't even need to talk or sit or smile, when she walked next to them, they will stop arguing or getting angry. Despite, Dove can easily be agressive when talking to someone she doesn't know, so why would people be calmer after that ?
When she finally noticed that, she thought it was something that every wizard had, so she decided to keep it for herself. After all, if everyone can do the same, why would she bother other people for something this insignificant ?
But something was strange. When it was Dove's turn to be stressed, (this mostly happens when she is too high from the ground), nobody, exept her, was able to calm her. After all, maybe she was the only one who could do that ? Or are there other people with this calming abilitie ?
Anyway, Dove has to get used to this "talent" ? And maybe she could meet some people with the same ability.


STATUS: Pending, Emma Wynn, August 5, 2024
-We do ask for a word count of 400 words. Currently your application is 390 words.
-Please explain this line a bit more:
"But something was strange, when Dove was angry or stressed, if someone walked next to her she would feel the same. After all, maybe she was the only one who can do that ? Or are there other people like her ?"
This makes it seem like she takes on the emotions of others, potentially calming them by taking on their angry emotions. This would be a bit more than what calming presence is meant to be.
STATUS: Approved, Emma Wynn, August 7, 2024
Last edited by Dove Cullen on 6 Aug 2024, 21:28, edited 2 times in total.

#1f2def
PC : Dove Cullen iNPC : Eflamm Fustec

4 Aug 2024, 14:55
Ability Applications
Link to Encyclopedia: Here.
Name of Ability that you are applying for: Statistically Relevant (+2 Accuracy)
Describe why this fits your character (not why you the player want it):
Reducio
«You lack creativity some say, to which I answer: you lack dedication»
Finnegan is an avid and talented football player. The mini-story below takes place during the summer of 2024 during which Finnegan attends a football bootcamp. This specific story is derived and rewritten from a scrapped, previously unpublished part of an ongoing solo that shows Finnegan's during and before the bootcamp.

Just to be perfectly clear, none of the prose below was previously published or used in any other way and the base text was adapted to fit this application. TLDR; I wanted to write the application as a story instead of some generic description. The idea here being that Finnegan attending football bootcamp is established IC and that by going to bootcamp, his accuracy would have been improved. Hope that makes sense!
When practice was done for the day, and most of their teammates had already disappeared into the changing rooms, Finnegan and Pedro lingered behind on the field.

Puffing his cheeks, Finnegan tousled his mop of dark hair with stubby fingers, and offered Pedro a little wave. The other boy's face lit up in recognition before he picked up a football, juggled it expertly on his knee and sent it flying toward Finnegan. Startled but determined, Finnegan closed the space between them with a lunge and caught the ball on his foot.

"Bien," Pedro said, giving a thumbs-up. He flashed that wide, easy-going smile of his.

"Thanks," Finnegan replied, returning the ball with a careful kick.

Pedro stopped the ball with a simple tap, then dribbled it back toward Finnegan. When he got closer, he pointed between them and said, "Jugamos?"

"Play?" Finnegan asked, hopeful.

"Sí, play," Pedro confirmed, his eyes sparkling with enthusiasm.

They set up a small game, the goalposts made of their shoes. Pedro started with the ball, quick footwork danced around an imaginary defender before Pedro looked up to take a shot. Finnegan sprang into action, anticipating the trajectory and intercepting with a lunge. Grinning, he brough the ball back under control and tipped it just wide of the makeshift goal.

"¡Bien!"

Pedro retrieved the ball, whipped it up into the air, bounced it between his knees a few times, then lobbed it back to Finnegan. "Otra vez," Pedro called.

Jogging back a few paces, he caught the ball on the volley, sending it flying back through the improvised goal like a bludger. Pedro whistled sharply through his teeth and gave a quick thumbs-up before retrieving the ball again.

After a brief water break, Pedro gestured to the ball at Finnegan's feet, then mimed juggling. Finnegan nodded, understanding the challenge. He started with simple knee touches, then progressed to alternating feet, his tongue poking out in concentration. Pedro watched, then moved his leg in a circular motion.

"Really?" Finnegan knew exactly what the boy meant, but pulling off an around-the-world wasn't so easy. "Fine, OK, watch..."

Finnegan took a deep, steadying breath and focused on the ball at his feet. He could feel Pedro's eyes on him, expectant and curious. With a quick flick, he popped the ball up to knee height, bouncing it gently to get a feel for its rhythm.

"Watch," he grinned.

With a swift motion, he kicked the ball straight up, and in one fluid motion swung his leg around the ball, tracing a complete circle in the air before catching the ball back on his foot. "Now you," he said, motioning his chin toward Pedro before bouncing the ball his way.

STATUS: Approved, Emma Wynn, August 5, 2024

"He's a dweeby chocolate bar lip smacking nerd" - Evelynn Decipio

4 Aug 2024, 18:36
Ability Applications
Link to your encyclopedia thread: Dan
Name of Ability that you Are Applying for: Perfectionist
Describe why this fits your character (not why you the player want it):
Reducio
Perfectionist ability runs deep and quite appropriately so for Daniel Spector, given the background and personality coupled with the aspiration. Brought up by a family that didn't believe in excellence but insisted on it, this has bred an unremitting drive for perfection in every single aspect of life in Daniel. With a father like Eamon Spector, for example, a great Potion Master and Auror, and a mother like Selene Spector, herself a great Healer, the magical prowess and service example never lacked in his life. Bred into this environment, Daniel came to believe success happened through precision, hard work, and commitment to mastery.

Even in his childhood days, Daniel had shown an aptitude for magic that was truly remarkable. By five, he could do simple spells. This talent did not remain dormant, and so he laboriously became trained in many magical arts by his parents. This so early an exposure taught him to respect magic, along with all its complications and intricacies. Daniel learned it wasn't about raw power but control, finesse, and a fastidious path in every detail that makes magic exist. This understanding perfectly agrees with the Perfectionist ability, which puts forth that skills should be honed in as high a fashion as possible.

Daniel's personality is also a natural reason as to why he fits so well for the Perfectionist ability. He is naturally introspective and self-critical; he demands better of himself and never gives less than his best. Therein lays his strength—and a potential pitfall. On the other hand, this should give the drive the assurance that he is going to approach every task with a level of dedication and thoroughness few can match. The other side of this personal trait, at times, might also bring forth moments of frustration and self-doubt, mostly in those cases when he feels he has fallen short of his high standards. That puts this duality all wrapped up inside the Perfectionist ability, which gives Daniel an enhancement of his strong points but also a weakness when slipping in with his relentless pursuit of excellence.

The Perfectionist ability shall be of help in his academic and extracurricular pursuits at Hogwarts. This passion for subjects such as Potions and Defense Against Dark Arts, both requiring a high degree of precision and control, will be further strengthened by an innate drive to perfect every spell, potion, or technique that he may come across. This will also be important in relating with peers and mentors, since most likely, Daniel will seize this opportunity to learn from the best and further refine his skills and knowledge toward becoming one of the best himself.

His long-term goals also blend very well with the Perfectionist ability. Whether he wants to follow in his father's footsteps and become an Auror, or find some other kind of niche in the wizarding world, the ability to work out skills until they are perfect is certainly going to come in very handy. He wants to do what is right by his family heritage while carving his own identity marked by unparalleled dedication and commitment to achieve the highest standards in everything he does.

The perfectionist ability adds to Daniel's strengths and puts a frame through which he can be improved as a person. It challenges him at all times to raise his sails to be the best he can, striving toward perfection not just for excellence but as a way of describing who he is and what she stands for. It is in this way that the Perfectionist ability becomes more than just a skill, hard-wired right into the personality of Daniel Spector—the very personality that will carry him through Hogwarts and beyond.

STATUS: Approved, Emma Wynn, August 5, 2024

D.Spector

4 Aug 2024, 18:42
Ability Applications
Link to your encyclopedia thread: Here!
Name of Ability that you Are Applying for: Prodigal Potions Learner
Describe why this fits your character (not why you the player want it): WC: 432

Reducio
The Hunt family has always been closed. What else can a traditional Slytherin pureblood family be? The Flock family wasn’t any different. Think of any Slytherin stereotype, you can freely apply them to both families. Now take both the families and combine them. Sara Flock and Corvus Hunt, products of those families are what you get.

Both wished to get away, go as far as they could. Could you blame them? They didn’t want the stereotypes, the expectations, the heavy weight of the status of a pureblood that came with their names. They rejected most things, moved away and cut contact. It didn’t matter, as long as they could be happy, as long as their own children would never have to go through any of what they had to.

Azrael grew up in a loving family, as much as his parents could show it of course. Gifts, attention, anything they could, they gave it to him. They shielded him from anything and everything they could, hid him away from the bad of the world. Of course, there’s only so much bad you can hide, so much you can protect from. Its not hard to loose sight of when the good starts, where there are the normal and essential experiences. Azrael ended up being brought up hidden from the world as a whole, not experiencing any of what he should. Magic was also almost hidden too, they avoided showing him much of it, avoided explaining most of what he asked about it.

That, for Azrael leads to a sort of problem. Wands, spells, those things just come with difficulty. Not to mention how he struggles with finding the patience to stay put to learn theory. He didn’t look forward much to any subject, not having any hopes of doing good in any of them. Still, he was curious, after all suddenly gaining knowledge of a world he didn’t previously have did fill him with a giddiness to learn more about it, as much as he could.

He stuck to Potions, a subject that was just instructions and little theory. Even with the theory, he didn’t mind it, for whatever reason, maybe the hope of doing well in something and of proving to be not any less than the rest. He read almost the whole textbook before the school year even started, even memorizing some of the potion instructions. It was kind of freeing, standing in front of the cauldron, knowing what to do, being able to do something without being limited by his parents, to be able to create, even if by instructions.
STATUS: Approved, Emma Wynn, August 5, 2024

Ency
Sta:4 Eva:8 Str:3
Wis:9 ArcPower:5 Acc:6
Store

5 Aug 2024, 00:50
Ability Applications
Link to your encyclopedia thread: link
Name of Ability that you Are Applying for: Evasive Manuvers
Describe why this fits your character (not why you the player want it):
Reducio
Zander had always been quick. Even against his muggle friends, he was the best at tag, mostly because he was small and fast. Many times, when he was near getting caught, he could dodge outstretched arms as he ran around the playground. He was also really good at avoiding balls thrown at him while playing dodgeball; he could see them coming quickly and evade the fast movements aimed in his direction. That didn't mean he was always able to avoid everything. He still had to do his homework, which was fine—he didn't mind much.

Even as he got older, Zander was always smaller than his peers, which made him harder to hit than the average-sized person. He also had a keen sense when something was coming after him. This talent was a combination of his quick reflexes and his uncanny ability to anticipate danger, a skill that only became more honed as he grew. It wasn’t just a physical reaction; Zander had a knack for sensing the intentions of others, a subtle awareness that seemed almost magical. However, it was simply a heightened sense of awareness and quick thinking, traits that often set him apart in various situations.

One afternoon, Zander and his friends were playing a game of hide-and-seek in the neighborhood. As Zander crouched behind a tall hedge, he felt the familiar rush of excitement and alertness. He could hear his friend Reid counting down, his voice echoing through the street. Zander's heartbeat quickened, and he listened intently, every sense on high alert. He had chosen his hiding spot carefully, knowing it offered a quick escape route. As Reid got closer, Zander's mind raced through his options.

Just as Reid was about to discover him, Zander made a quick decision. He burst from his hiding spot, sprinting across the yard. Reid was fast, but Zander was faster. He zigzagged through the obstacle course of trees and bushes, his small frame darting effortlessly. Reid reached out, fingers just brushing the back of Zander's shirt, but Zander ducked and twisted away. His small size and agility gave him an edge, allowing him to maneuver through tight spaces that others couldn't.

After the game, as they all sat in the shade, catching their breath, Reid couldn't help but laugh. "Zander, you're like a ghost! How do you do that?" he asked, still amazed at how Zander had slipped away so easily. Zander just shrugged with a shy smile. He didn't know how to explain it; it was just something he could do. He felt things before they happened, sensed movement before it reached him. It was as if his body and mind were always a step ahead, calculating, predicting, and reacting.

Despite his agility and speed, Zander never boasted about his abilities. He enjoyed being quick and nimble, but he was more interested in having fun with his friends. Whether in sports, games, or everyday situations, his agility and keen senses served him well. He learned to appreciate his unique abilities, not just as a physical advantage but as a fascinating aspect of who he was.

STATUS: Approved, Emma Wynn, August 5, 2024
Name of Ability you are applying for (because I never applied as first year): Perfectionist
Describe why this fits your character (not why you the player want it):
Reducio
Zander dislikes being wrong. No, more than dislikes—he absolutely loathes it. If you think he's wrong, he'll argue passionately to prove he's right. When he receives a bad grade or performs something incorrectly, you might not see him for another week as he buries himself in his dormitory, relearning the entire subject. Despite his determination, Zander is shy around people he doesn't know well, which often makes it challenging for him to speak up in class or seek help when he needs it.

This was especially true when he received a P (Poor) in Defense Against the Dark Arts. Zander didn't argue with the teacher about the grade, even though he desperately wanted to. Instead, he retreated to his room, determined to understand what he'd done wrong. He pored over his notes and textbooks, practicing incantations and wand movements. The particular spell that had tripped him up was Incendio, a spell used to conjure fire. Zander had always struggled with performing magic under pressure, and this time was no different. His shyness and fear of failure made him nervous, which affected his performance.

Zander practiced the Incendio spell tirelessly, aiming at candles, pieces of parchment, and anything else he could safely burn. He knew that getting the spell right was crucial, not just for his grades but for his confidence. He could visualize the exact moment in class when he'd faltered, the quiet snickers from a few classmates echoing in his ears. That memory fueled his determination to improve.

As the week progressed, Zander's confidence slowly grew. He could feel the difference in his magic as he practiced; the incantation felt smoother, and the wand movements more precise. When he finally managed to cast Incendio correctly, lighting a candle with a small, controlled flame, he felt a rush of satisfaction. But Zander didn't stop there. He kept practicing, repeating the spell until he could perform it effortlessly. He wanted to ensure that the next time he faced this challenge, he wouldn't hesitate.

By the time Zander returned to class, he was prepared. He knew he wouldn't argue with the teacher if he got another low grade—he'd simply go back and practice more. But he was determined not to need that fallback. When it was his turn to demonstrate Incendio in front of the class, he took a deep breath and focused. The spell worked perfectly, a small flame igniting on the designated object. Zander felt a weight lift off his shoulders. He had proven to himself that he could overcome his mistakes and improve, even if it took a lot of effort.

STATUS: Approved, Emma Wynn, August 5, 2024

Zander's Chocolate Frog Trade | Ency
Stamina: 8 Evasion: 6 Strength: 8 Wisdom: 7 Arcane Power: 6 Accuracy: 5

5 Aug 2024, 06:06
Ability Applications
Link to your encyclopedia thread: viewtopic.php?t=33659
Name of Ability that you Are Applying for:Prodigal Charms Learner
Describe why this fits your character (not why you the player want it):
Reducio
Kenneth had always been fascinated by magical fantasy. he had especially been intrigued by the common everyday sort of spells which was also called utility spells in many books.He loved to imagine fake utility spells he made up himself and creatively think of 1001 ways to use it differently.He had actually imagined many common charms such as lumos, alohomora, reparo, etc. he had created a lot of worlds in which this was implemented(imaginary).
The happiness he had felt when he looked over the charm's textbook was felt by him extremely rarely, He had become euphoric and giddy, unable to sit down and extremely giddy, his parents had actually thought he had PTSD.
He had spent days poring over the textbook reading through the theory, effect etc of the spells. However he had felt actually felt a twinge of disappointment, when he had heard that his wand was more suited for transfiguration and couldn't be replaced from Ollivander, one of the premier wand makers. He knew that his Talent lay in Charms. While he had indeed read all the other textbooks thoroughly he had been mostly interested in potions and charms, he had afterwards given these books to his historian parents to read for their private chronicles. Afterward he had then began a detailed study of the textbooks. From the spell dancing feet to the umbrella charm he was entranced while learning all the theory, wand movements phrases, etc. required, he had also taken out his wand multiple times to check wand movements and everything else.However,he had only scratched the surface of what was possible, though it was tedious he had recorded everything, how to use wand movements in the most efficient way, what is the correct way to phrase a charm properly, all the prerequisites were fulfilled and he learned to excel once more, though this time in Magic. From the first headstart he had gradually gotten he started to explore outside syllabus charms, he was an excellent charms student and seemed to have a career in charms,He was especially fascinated by household and basic utility spells weird though as it may have seemed to others.He had wrote fake spell diagrams or anything according to the system of magic of the most recend read of his books.So, if he had read a book in which magic was defined as spells using diagrams, then he creates such a diagram for his personal imaginative us. He had begun a detailed analysis of lumos and first year syllabus portions.


WC=416
STATUS: Pending, Emma Wynn, August 5, 2024
-Your RP portion of the application should be 400 words, currently it is 371.
STATUS: Approved, Emma Wynn, August 7, 2024
new application.
Last edited by Kenneth Gordon on 6 Aug 2024, 15:25, edited 2 times in total.

Apud Sapientem, Cognitum Unguibus Corvus confidimus

5 Aug 2024, 18:26
Ability Applications
First Year
Link to your encyclopedia thread: Here
Name of Ability that you Are Applying for: Keen Eye
Describe why this fits your character (not why you the player want it):
Reducio
Jacob developed a keen eye early in his life and seemed to have spotted a glint in the form of a galleon on the ground. He went after it while in Diagon Alley, at another point in the 2014 Quidditch World Cup. He seemed to have spotted the Golden Snitch; as it zoomed right past his eyes, he knew he could become a seeker for his team at some point in whatever house he was put in. Today, he will have the opportunity to spot the Golden Snitch again, as he is currently at a Quidditch Match between The Chuddly Cannons, his favorite Quidditch Team of all time. And Puddlemere United. As the game was about to begin, he could hear the names of the team members of the Chuddly Cannons first. This time, the Announcer was once a Quidditch Announcer at Hogwarts School of Witchcraft and Wizardry. And at some point, he seemed to become an announcer for the England Quidditch Cup. So now it was time for the members of Puddlemere United to be announced. And so when the balls were released, he saw a glimmer of the Golden Snitch zooming past them. As the game continued, he couldn't spot the Golden Snitch, but he watched for any sign of it. As the game continued, it was ninty to thirty; the Chuddly Cannons needed to get on their A-Game fast; otherwise, Puddlemere United might score a win, which they do a lot. As the game went on and on it seemed to be as expected the Chuddly Cannons were outmatched by the Puddlmere United players in terms of skill and talent. But then Jacob spotted a flash of gold; it was the Golden Snitch, determined to win the game on his own terms. The Chuddly Cannons Seeker raced toward the snitch at break-neck speed, spotting it as fast as Jacob could. As both seekers raced toward the Snitch, it seemed to Jacob that the Chuddly Cannons Seeker was the best part about this game; he wasn't even on a broomstick. He was just that agile in the air. In an instant, the game was over as the Chuddly Cannons Seeker caught the snitch for the Chuddly Cannons, with the final score being Puddlemere United at a hundred-ninety to the Chuddly Cannons at a hundred-thirty. He felt sorry for the Chuddly Cannons, but they put up a good show with their seeker, who was fantastic throughout the game. But at least Jacob saw a nice game of Quidditch.


Word Count: 419
STATUS: Approved, Emma Wynn, August 5, 2024

"Do not pity the dead... pity the living. And above all those who live without love." Albus Dumbledore -
Jacob Harman
INPC: Tina Parker

6 Aug 2024, 02:56
Ability Applications
Sixth Year
Link to your encyclopedia thread: Here
Name of Ability that you Are Applying for: Apparition
Describe why this fits your character (not why you the player want it):
Reducio
Jacob learned how to apparate in the Wizarding World when he turned of age. To do this feat of magic, he had to take the apparition test made by the Ministry of Magic to qualify to perform this dangerous feat of magic.

He studied long and hard for his test due to the many classes he had to take before going to his apparition test during his sixth year when he would be of age in the Wizarding World. During his studies, he learned that he would have to focus hard on where he wanted to go before even going to that location, and he also collected the knowledge that he could splinch himself, meaning he could leave a piece of himself behind. When it came time for his Sixth Year at Hogwarts, he decided to take the test during this time. Thankfully, he would be able to finish it. It took a long time and a lot of practice; in the third session, there was some progress; he focused his mind on where he wanted to go. To go from point A to point B. The day finally came when he would take his final exam.

When he could focus on going from point A to point B to apparate, he had foregone breakfast so that Jacob wouldn't throw up when Jacob apparated in case he blew it. The instructor gave him a target, and Jacob cleared his mind and focused on getting from point A, where he was, to point B, which was a relief because it felt like six hours in the next six seconds. Jacob focused and visualized his target. Finally, CRACK, in an instant, disapparated, but he knew it had worked as nothing was missing. Not this time. He was able to get his license to apparate. He knew that he would apparate to where he needed to. It was terrific, much better than a broomstick. To pop anywhere. He walked out the door of his final exam and showed his friends his license. He did feel a bit winded after that apparition test, but he knew he had to go to class at some point, and he knew there were some places that the apparating could not go. Like the Hogwarts grounds he read about it in Hogwarts, A History. Which his grandfather contributed to during his time.

STATUS: Pending, Tristan Theramin, August 6, 2024
“Even though it was his sixth year, because his birthday was on September 28th, to do this feat of magic, he had to take his apparition test that was made by the Ministry of Magic to qualify to perform this dangerous feat of magic.” - Just a quick little change before I can approve this application, this makes it sound as if he turned of age he would not need to take the test, but all wizards and witches are required to take this test and get a license to Apparate, so either way you will have classes either in the Great Hall or over the summer in the Ministry to learn how to Apparate and have to take the test. In addition, these classes are for those who have completed fifth year so you would not be practicing Apparition during fifth year as you wrote in your Roleplay.
STATUS: Approved, Tristan Theramin, 06 August 2024

"Do not pity the dead... pity the living. And above all those who live without love." Albus Dumbledore -
Jacob Harman
INPC: Tina Parker