16 Sep 2022, 21:39
Ilvermorny NPC  iNPC Registry 
Since I'm on quidditch now, could you put Hadrian in broomrace? viewtopic.php?f=314&t=16962

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AURELIA NOTRÉSVACE | new poem! | x
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“One can never be too careful,”
STM — 5 | EVA — 19 | STR — 5 | WSD — 12 | ARC — 5 | ACC — 9
Lovely Creature — Evasive Manoeuvres — Monster Hunter — Terrible Presence

20 Sep 2022, 14:58
Ilvermorny NPC  iNPC Registry 
Name: Andy Nicholas Menton
Link: AndyPedia
Year: Second Year
Stat: Stamina: 8 | Evasion: 8 | Strength: 6 | Wisdom: 6 | Arcane Power: 6 | Accuracy: 6
Abilities: Applying for a new ability: Paragon of Health
Reducio
Since a young age, Andy has developed a habit of caring for others and putting other people`s needs before his. His parents have told him that even though he is a pure-blood wizard with a dad who is an Auror in the American Magical Congress, he should never discriminate against other wizards and muggles that have different statuses and backgrounds from his. Instead, he should care for other people, try to help them when they are in need, and not be afraid of risking his life when it comes to helping people in need, whether they are related to him, or are complete strangers to him. Andy`s parents` decent education of him turned him into a small boy with a strong will and a kind heart, who is not afraid of difficulties, always reaches out his hand to help others, and is not afraid of risking his life to help when other wizards and muggles find themselves in difficulties and need for help.
There are loads of examples of Andy trying his best to help others in need, such as trying to heal his friends when they accidentally hurt themselves or feel sick by buying some medicine or quickly sending them to the hospital. One example of him trying to help others happened one-afternoon last year when he was walking back to his dorm with his friend after finishing his homework in the library. Unfortunately, they are chatting delightfully so his friend did not pay much attention to the road and accidentally fell and hurt his knees. At that time, most of the people at school are enjoying dinner or spending some time outside or in their dorm room, so there were not a lot of people on the street, and no one noticed them when this event happened. Andy did not bring any personal medicine with him, so he just took some water to clean the wounds from the nearby tap, and quickly took him to the school hospital to let the doctors there use some healing magic on the sound to let the wound heal. Luckily, the doctor was a quick healer, so they healed the wound quickly by magic immediately, just in a matter of seconds after Andy sent his friends to the hospital. The doctor also praised Andy for taking his friend to the hospital quickly before things might get worse. That small incident proves that Andy is a warm-hearted and thoughtful boy who is not afraid to help others in need and tries to heal people when they are sick or hurt themselves. (427 words)

Extra-curricular: Broom Racer
Content changes: N/A
Coding: No specific needs to change the coding, just put the new ability name and the details under the present one
Edit: I changed the application to a story when Andy helped his friend with a knee injury, I hope that is better.
Pending A minor inquiry regarding your incident with a twisted ankle with wizarding children in a wizarding community full of wizards... why didn't a parent (any parent) just heal them, as wizards there would be little to no reason for medicine, ice and days of healing. Also, why did the parents ignore an injured child and their panicked friends for the sake of their work, what sort of work would be so relevant?
PENDING September 26 - Owled to make edits by October 3rd. Please do not post this application again, just edit the above apply accordingly.

Edits needed: You talk about Andy helping a friend at school (Ilvermorny) and then taking him to the school hospital where they are told the injury will heal itself in a few days. Please make edits to indicate the doctors are healers and that the injury would've been immediately healed with magic considering they are at a magical school.
Edit: I explained the doctor is a quick healer and healed the wound quickly in a matter of seconds. I hope that helps. Sorry for causing extra hassle with the issue in my ability application.
APPROVED
Last edited by Rita Su on 25 Sep 2022, 07:19, edited 1 time in total.

Rita Su - Hufflepuff Andy Menton - Ilvermorny, Thunderbird
Color code: Rita: #560edd Andy: #c40e0e
Rita`s Ency Andy`s Ency Shop

20 Sep 2022, 15:45
Ilvermorny NPC  iNPC Registry 
NPC Name: Nick Iris
Link: :chocogrenouille:
Year: Second
Stats: Not changing
Abilities: not applying for one now, to hard to decide TnT
Extracurricular: changing from broom racing to quidditch player (seeker)
Content Changes: n/a
Trunk Coding:

Code: Select all

[quote][table]
[tr]
[td][quote][b]~ Sport ~[/b]
quidditch [revelio]Seeker[/revelio][/quote][/td]
[td][center][size=125][b]Stats[/b][/size]
[b]Stamina: 7 | Evasion: 7 | Strength: 8| Wisdom: 6
Arcane Power: 5| Accuracy: 7[/b][/center][/td]
[/tr]
[/table]
[quote][center]Year one ability [b]calming presence[/b]
[reducio]Nick has always made people calm. It may be because he can change the mood to a happy one, or the fact that he is normally always calm. Never angry or sad, at least he doesn't show it. Whenever he came around people who where stressed his presence calmed them. Another reason might have been the fact that he seamed very trust worthy, he simply didn't give off the vibes of a liar. He wasn't a liar, he was extremely trustworthy.

Once his older sister Emma she had an audition for a part in a play. She really wanted the part, she was extremely stressed about it. Nick saw this, he went over to her. He didn't know how he would help, but Emma was his sister and he wanted to try. Nick let his sister practice some lines on him, and she aced them! Nick had gone to see her in the play he sat first row with his parents grandparents and siblings to see his sister preform. She didn't miss a line.

Nick started to call this thing his 'superpower' naturally his parents didn't believe him when he said that he had a superpower as they only exist in comics. They kept saying that until they experienced it themselves. When Nick had shown his first instance of magic they freaked, Nick was calm and thought that his confetti burp was quite humorous. His parents noticed how calm there child was and calmed down a bit, not entirely but some. Probably because he didn't seem in pain. As his parents tried to comfort him, Nick was trying to comfort his parents.

Another example of his superpower was when one of his muggle friends had scraped there knee when they fell of a bike. Nick stayed calm, and never left his friends side. Doing so grandly helped stop his friends tears. Even if it was just a scraped knee. He stayed until an adult who had a first aid kit came and put a band aid on his friends knee. His friend was to scared to get back onto his bike. Nick saw this and helped his friend get back onto his bike, and in Nicks words "show the bike who was the boss" his friend got back on the bike.

His 'superpower' had never went away. It stayed for what will be forever! Nick loved his power as it helped him help out people.
WC: 406[/reducio][/center][/quote][/quote]
APPROVED

sta • 5 | eva • 4 | str • 6
Stats
wis • 7 | arc • 5 | acc • 7
⠀⠀⠀•• Quinn ••
“I regret nothing, ever.” – Jack Sparrow
⠀⠀⠀•• Nick ••
Metamorph | Wandmaker | ability
Abilities
ability | ability | ability

8 Mar 2023, 02:39
Ilvermorny NPC  iNPC Registry 
Name: Athena Addison
School: Ilvermorny
Year: 1st
Status: Pureblood
Appearance: Athena has Blondish Brown hair, she is tall and is fit. Usually, her hair is straight, and she has some freakles. She's a stunning girl, she rarely uses makeup, only for special occasions.
Reducio
Image
Image
Image

Personality: Athena, is very friendly, a loving person who is most of the time extroverted. She cares for anything, having a pure heart, she especially loves nature. Most of all, she loves reading and painting, but she loves music the most,
History: It was undeniable that the Addison family were a rich pureblood family, they cared much about keeping this name, marrying a muggle would undoubtedly get you banished out of the family, it was considered a disgrace. In the eyes of the master of the house, and the father of the Addisons, Seth Addison, no one would be foolish enough to turn away everything that they are gifted with. All children of the Addison family attended Ilvermorny School of Witchcraft and Wizardry, all are always sorted into the house called Horned Serpents. Athena was born on the morning September 11. Her mother, Alice Addison had 2 children, Athena "Thena" Addison and Aidan "Dan" Addison. Athena is courageous, but she's really friendly once you get too know her. But one thing you shouldn't do is get on the wrong foot with her because she can be quite hurtful and scary once she's aggravated. She's usually seen admiring nature and she loves painting, most of all however, she is playing music. She loves anything music, she knows a lot of musical instruments but her favorite are the violin and the guitar. She also likes reading novels on her spare time. Only recently has she started to learn how to figure skate and she s actually getting better at it. She was glad when she had her first instance of magic only a couple days after her birthday. She had been in her room all day finishing homework she forgot about. She was incredibly stressed and she became even more stressed when her pencil broke. At that moment, books and other objects around her room started falling onto the ground. Athena was shocked at this, but later on was happy when she realized this meant that she was a Witch. Athena is quite close with her brother. Aidan enjoys playing sports, but he's a tad bit arrogant. Either way, their close since they grew up together. Athena likes how life is as of the moment, but she can’t help thinkng about the future. She wants to be an Auror and be able to support her family, she also wishes that one day she may travel the world with her Brother

WC: 366
Is your character a Broom Racer? Yes
Is your character a Quidditch Player? No
Is your character a Duelist? No
Stats: STAMINA: 7 EVASION: 7 STRENGTH: 4 WISDOM: 5 ARCANE POWER: 6 ACCURACY: 6
Abilities: Calming Presence

Athena wasn't the type of person you would think would be comforting. It was probably because of her pureblood family, or her seemingly always serious look. But if you really spend time near her, most likely, you'd feel a sense of ease. You'd find yourself easily trusting Athena. Athena has a kind heart, even if it doesn't look like she does. If she can, she will help those who seek it. It was always a wonder on how in the worse of situations, she could calm others down. Even the chaotic kids that lived a few houses down from their mansion if they threw a tantrum. It was no doubt she was who everyone came to, if ever they had problems. She had a surprising amount of people come talk to her, even her maids and even her neighbors. It was undeniable that she gave an aura of calm, most people who came to her found it easy to trust her. She comforts whoever needs it, she has an encouraging voice in her head that makes her want to help out and comfort people. Usually, her company usually makes people calm, even if she doesn't even speak to them. A mere wave, or even just a smile, would put anyone at ease, she really had an aura of calm that was always with her, everywhere and anywhere she went, she always gave that aura. It was difficult to feel worried around her, and nearly impossible if she set her mind on comforting you. It was sort of a blessing for her. It was a cold, rainy night, the rain was heavy, every drop of water that hit the roof of the Addisons mansion were so distinct. Amidst the splatter of rain and the rumble of thunder, there was also the sound of arguing and shouting. Athena sat on her bed, when she heard this. "Ugh- Mom and dad again?" She mumbled to herself. It was not the first time that her parents had fought. She reluctantly stood up and left her room, heading towards the dinning room where they were. She saw many of the maids cleaning, some reading news papers but their eyes not moving, it was clear everyone was trying to eavesdrop. When the maids saw Athena some got startled and busied themselves with cleaning, others bustling off into the kitchen. She told the maid closest to her, "What's mother and father fighting about this time?" The maid seemed nervous. "Don't worry you won't get in trouble." She assured her. Immediately, the maid seemed more reluctant to tell her. "Uh- Your mom and dad's fighting about how much time they need to spend with family" she said, her voice speaking quickly but quietly. "I see" Athena said. She walked into the room where her parents reside, screaming at each other. "Can we all just- stop?" Athena shouted, immediately there was silence aside from the sound of many footsteps, the maids were eavesdropping again, but that was the least of her problems. "Can you stop shouting at each other? Handle the situation without shouting for God's sake!" She said to her parents. Her parents stood there frozen. "You guys need to calm down, talk about this in a more civilized manner. There's no point in shouting, if it wasn't raining the whole neighborhood would have you guys." She said. Her parents stood there. "I'm sorry dear, uh- we will." Said her mother. "Yes, just like what your mother said." Said her father. She let out a sigh before turning around, satisfied that they were no longer shouting at each other. If theres one thing for sure, its that Athena really does have a Calming Presence.

WC: 616
Pending - STAMINA: 5 EVASION: 5 STRENGTH: 3 WISDOM: 5 ARCANE POWER: 6 ACCURACY: 6

The total is 30. Your character (NPC) does not have a special race, so you are entitled to a total of 35.
Approved -Stat changes are made. Magdalena, 17 March 23
Last edited by Oliver Brown on 13 Mar 2023, 03:36, edited 2 times in total.

Metamorphagus | Ability | Ability
Sta 5 | Eva 6 | Str 9
Obnoxiously Strong | Ability | Ability | Ability
Oliver Brown

9 Mar 2023, 01:57
Ilvermorny NPC  iNPC Registry 
NPC Name: Stephen Nobler Schwartz
Link: Abra Cadabra
Year: 2nd
Stats:
OLD: Sta:8 || Eva:7 || Str:8 || Wis:8 || ArcP:5 || Acc:4]
NEW: Sta:8 || Eva:7 || Str:8 || Wis:8 || ArcP:5 || Acc:5
Abilities: N/A
Extracurricular: Broom racer
Content Changes: N/A
Trunk Coding: Could you please just add the one stat point win to Stephen's Acc AND delete the single bracket " ] " that appears after that particular stat?

Proof of her win is here:


Thank you!
Approved

12 Mar 2023, 05:22
Ilvermorny NPC  iNPC Registry 
Name: Mira Hawkins
School: Ilvermorny
Year: 1
Status: Pureblood
Appearance:
Image
Mira is a girl with blonde, short hair and blonde eyes(she loves blonde so she wears such contact lenses to change the colour!). She has pale skin and long thin arms and legs.
Personality: Mira is an outrovert. She is nearly always happy and excited. She is kind and friendly.
History:
Reducio
Mira Hawkins is from a rich family. Her parents--Miranda Hawkins and Marius Hawkins are both intelligent people. They achieved wonderful grades at school. So, at a young age, Mira receives well education from her parents.
Her family provides her a large garden to play in. She enjoys running around within the flowers. She shows a nice talent at drawing, she likes to sit in the garden and draw what she can see.
Perhaps because her mother always had sunbathes when she just had her, Mira likes everything related to the sun. Sunglasses, sunshine, sunflowers... This makes her a sunny girl too!
She had a brother, Marcus Hawkins, who is two years older than Mira. He went to Ilvermoney too. He is in the house of Thunderbird.
Personally, Mira longs to be in the Thunderbird house too! Because, she always thinks herself as a smart girl. In her youth, she loves to read in her family's large reading room made of marble. It has shelves full of books.
Her first instant of magic happens when she was five. She was accidentally hurt by a knife. However, the wound recovers in a speed able to see, and the pain went off as well! But other wounds didn't recover so fast...

Is your character a Broom Racer? Yes
Is your character a Quidditch Player? No
Is your character a Duelist? No
Stats: Stamina:6
Evasion:5
Strength:5
Wisdom:10
Arcane Power:4
Accuracy:5
Abilities: To be accepted they must be written out fully and approved. This is a full application.
Pending - this is a minor one at least. Blonde (yellow) eyes do not make sense, this is not a normal human trait. Please either explain this somehow or edit the color to something else (such as amber).
Pending - I can see you have used invisible glasses as the explanation. Can you please clarify whether these are magically enchanted to be invisible (something we cannot approve due to rarity of invisible objects) or simply clear. Alternatively, please change it to contact lenses rather than glasses. I would recommend the latter for ease. Magdalena, 17 March 2023
Approved Mags 17/03/2023

Wisdom in the mind, Charm in the spirit.
iNPC: Mira Hawkins|Charmer

choco froggies buy&sell Wisdom Ball

15 Mar 2023, 05:17
Ilvermorny NPC  iNPC Registry 
NPC Name: Andrew (Andy) Nicholas Menton
Link: in signture
Year: 2nd
Stats: Sta 8 Eva 8 Str 6 (7) Wis 6 Arc 6 Acc 6 (7)
Proof: Increasing strength from 6 to 7 and accuracy from 6 to 7 from Quidditch wins found here and here.
Extracurricular: Broom Racer
Content Changes: N/A
Approved

Rita Su - Hufflepuff Andy Menton - Ilvermorny, Thunderbird
Color code: Rita: #560edd Andy: #c40e0e
Rita`s Ency Andy`s Ency Shop

17 Mar 2023, 00:09
Ilvermorny NPC  iNPC Registry 
Name: Eva Fitzgerald
School: Ilvermony
Year: First
Status: Wizard born
Appearance: Tall for her age, Eva is 5ft, has a willowy form and slight build. She has brown eyes and blonde hair, which is often put back into a braid. Her style outside of school is very sophisticated, and she often wears silver jewelry with white dress shirts and beige blazers and skirts.

Image

Personality: Fun-loving and extremely social, Eva is also a bit of a perfectionist. Her dream is to work in The Magical Congress of the United States of America, which she knows a lot about. Her ambition can sometimes get in the way of her very sociable personality, and Eva often struggles with separating the two. Her hobbies include debating, writing, fencing, social clubs and painting.

History: Eva was born February 3rd, 2011, to Ewan and Joyce Fitzgerald. Her younger twin brothers, Xavier and Ivan, were born a year later. After the birth of her brothers, Eva’s family moved to Berlin, New Hampshire.

While both of her parents claim to be purebloods, they know they're lying, so Eva simply goes as Wizardborn. Her brothers, on the other hand, go as pureblood anyways. Eva’s parents tried convincing her to change her mind, but Eva wasn’t comfortable with lying. Eventually, her parents gave up, but they’d always resented her because of it.

Xavier and Ivan were named after her parents' fathers, while Eva was named after her father’s mother. This was all fine for a while until her grandma wrote her father out of her will, replacing him with Eva. Eva’s grandmother was very rich and died the following year. The money was locked away until Eva reached adulthood, but her parents are always needling her to give it up.

Because of these two things, and many other reasons, her brothers were always favourited. This led to Eva practically raising herself and growing up to be much more mature than her peers. Some nights, her parents wouldn’t even come home, expecting Eva to feed her siblings.

For her whole life, Eva has strived to impress her parents, but it all came to nothing. On Eva’s 8th birthday, her parents took her siblings to the zoo, leaving her at home. They said it was to give her more “maturity” on her birthday, but Eva didn’t care. As they drove away, Eva glared at the tires, willing them to stop. Miraculously, one did. It popped, and Eva’s parents were forced to replace it before heading out. Even though she still had to stay home alone, Eva reveled in what she’s accomplished.

Is your character a Broom Racer? NO.
Is your character a Quidditch Player? NO.
Is your character a Duelist? NO.

Stats:
Stamina: 6
Evasion: 5
Strength: 5
Wisdom: 6
ArcPower: 6
Accuracy: 7

-cant be accepted because I have a another, I just want to keep it up-

"Serpentes saltare!" - a Latin translation of a fabulous phrase

26 Mar 2023, 02:56
Ilvermorny NPC  iNPC Registry 
NPC Name: Phylicia Stanwood
Link: Here!
Year: 5th (IC 4th)
Stats: +1 evasion (duelling win)
Abilities: no change
Extracurricular: no change
Content Changes: updated year and age because those were out of date, and changed height from 5'6" to 5'7"
Trunk Coding:
Reducio

Code: Select all

[quote][center][size=125][b]Trunk[/b][/size][/center]
[b]Stats:[/b]
- Stamina: 14
- Evasion: 11
- Strength: 12
- Wisdom: 9
- Arcane Power: 5
- Accuracy: 15
[right]+9 stat points from wins | [[url=https://www.hogwarts.io/viewtopic.php?f=40&t=8714&start=50#p149357]x[/url]][[url=https://www.hogwarts.io/viewtopic.php?f=16&t=13818&p=221038#p220798]x[/url]][[url=https://hogwarts.io/viewtopic.php?f=16&t=15254&p=243297#p243249]x[/url]][[url=https://hogwarts.io/viewtopic.php?f=16&t=16317&p=262149#p262116]x[/url]][[url=https://hogwarts.io/viewtopic.php?p=294534#p294534]x[/url]][[url=https://hogwarts.io/viewtopic.php?p=317191#p316921]x[/url]][[url=https://hogwarts.io/viewtopic.php?p=357116#p354933]x[/url]][[url=https://hogwarts.io/viewtopic.php?t=20754&start=30#p424177]x[/url]][[url=https://hogwarts.io/viewtopic.php?p=576988#p576988]x[/url]][/right]

[b]Abilities:[/b]
- Calming Presence
[reducio]Phyllis, even though she didn't realize it, had a presence about her that set people at ease. Despite her reputation, which wasn't the best and would normally lead someone to be unsettled when first meeting her, she just had this easy-going nature that lent others a sense of calm. Yes, her family had associations with Dark Magic, and, yes, she was known as a troublemaker, but be it her smile, relaxed posture, or something else, perhaps intangible, she had a calming presence.

The presence first became apparent when she was four. Her family, being wealthy Pure-bloods, had a number of house elves working for them. On that day another family high in status was visiting and one of the house elves spilled tea on one of the guest's dress. Naturally, he was kicked from the room and told to go punish himself. Phyllis, feeling badly for the creature, followed. She couldn't stop him from banging his head repeatedly against the wall, but she was successful in calming the poor elf down.

Such instances came up throughout her childhood in similar manners. When she moved with her mother to Canada, Phyllis became the peacemaker in the ring of friends she found in a magical urban area. The kids she hung around were far from well-mannered and had a tendency to get into fights even amongst themselves. Phyllis was the one to break those fights up and help everyone calm down.

And in situations where Phyllis and a friend were setting up a prank, she made it easy to relax. Sure, they were in the middle of doing something that could get them into trouble, which could be a bit stressful, or one might be overly excited, but with Phyllis around they were able to execute their prank without blowing their cover.

The same carried over to Quidditch. As a first year, Phyllis hadn't made the team but even just when playing for fun her teammates found it easier to play. Even when they were down, the girl was unflappable, never getting frustrated or giving up. In her mind, so long as you kept trying there was always a chance of coming back, of winning. They just had to focus and around her doing just that was much easier.

Even without each and every situation that made it clear her presence had an effect on people, her personality alone lent itself to helping others relax. Phyllis could be intense when she wanted to, but most of the time the redhead was laid-back, carefree. Grades weren't a concern; in fact, not achieving top marks aided her goal of irritating her mother. Plus, the way she saw it, things just [i]happened[/i]. You couldn't always do anything about it, so why not just go where things took you?

To those she cared about, Phyllis was solid, unchangeably loyal. In every other aspect of her life she was unpredictable, but when it came down to her friends counting on her she wouldn't let them down for anything. It was another aspect of her that helped her friends, her allies, not worry and instead focus there energy on succeeding.

It was true that Phyllis wasn't the smartest, hence the reason she hadn't identified the aura of calm she possessed. But she didn't have to know about it for it to be there. Without a doubt, Phyllis had a calming presence.[/reducio]- Fearless
[reducio]No one was truly fearless. It simply wasn't possible for a human to not be afraid of [i]something[/i], be it spiders, the dark, losing a loved one, or one of the other numerous things there were to be scared of. All that considered, Phyllis was as close as you could get to fearless.

Growing up the way she did, Phyllis [i]had[/i] to be fearless. It was that or be scared out of her wits of what her mother might do with all her Dark Magic next. Not letting anything get to her was probably not all that smart, but Phyllis wasn't exactly known for sharp intellect. Her sometimes reckless bravery led to many a not-so-great circumstance. For instance, climbing a tree too high without checking if the branches could hold her weight. That had been a painful day, what with tumbling to the ground when the branch under her snapped and breaking her arm. It was a good thing indeed that she'd grown up with magic to fix such accidents. Or, another time when she'd jumped into an icy lake to save one of her friends even though she had no clue how to swim. She'd been awfully lucky to survive that.

Still, not being scared of just about anything had its benefits. She didn't dread big occasions, didn't have to deal with stage fright, and wasn't afraid of just walking over to someone and striking up a conversation. In relation to that calming presence she possessed, the fact she wasn't scared made it that much easier for the people around her to relax.

When the Ilvermorny students had been invited to Hogwarts and fights had broken out at the Masked Ball, she'd charged straight into them. It was far from the smart thing to do, especially since she had next to no spells under her belt and all, but that didn't mean it hadn't been proof of her lack of fear. Maybe it was just the sort of bull-headed bravery you'd expect out of Gryffindors. Maybe it would get her killed someday. It wasn't as though she were scared of the potential repercussions, so what did it matter?

There were, of course, the things she was scared of. Being in the dark alone, for instance. Her childhood had taught her full well the horrors that hid in the shadows. Water, too--when she'd tried to save her friend, she'd learned just how terrifying it felt to drown. Neither of those fears would stop her from anything, though. Phyllis would still plunge into the shadows, still jump into water if it meant saving a friend or if it needed to be done. Perhaps that was the most important thing about her, more important than being mostly fearless in the first place: when she did get scared, she faced her fears anyways. Between the fearlessness and the bravery, Phyllis would not be stopped by fright.[/reducio]- Statistically Relevant [+2 Stamina]
[reducio]Phylicia Stanwood was tough. It was apparent even when she was a toddler; if she fell down, she was going to get back up. Throughout a childhood full of often reckless pursuits of excitement, scrapes, bruises, and the occasionally broken bone were common. She was quite the adventurous little thing, and when she played, she played hard. She was always outside, running around, climbing trees, doing cartwheels, flying her toy broom, and generally looking for any way to have fun.

Over time, her outdoor activities strayed away from simple playing and more into improving her physical abilities. Her endurance was possibly the only thing she admired about her family; Stanwoods were known for never giving up. Granted, the things her parents worked at until they got what they wanted were hardly admirable, but she was going to be different. Better. And that started by being the best broom flier out there.

Zipping around the grounds surrounding her family's manor brought a whole new set of dangers. See, when Phyllis flew, she only had one speed: fast. The little girl didn't know how to go slow; she was in it for the rush of adrenaline, the feeling having the wind streak past you. Instead of the occasional tumble out of a tree, now she was running straight into them, along with boulders and the occasional fence. Perhaps the resulting head trauma caused her to become even more reckless and stupid, but she never once cried. Instead, she always got back up, grabbed her broom, and walked back to the house to get fixed up.

This resilience wasn't just physical, though. Sure, she could take her fair share of hits and keep going, but getting up required a mental aspect. She knew how to shake things off. She chose to be optimistic, to believe even through growing up with parents that mostly ignored her that things could and [i]would[/i] get better. And if she believed there was always a light at the end of the tunnel, it was easier to get back up.

In addition, over the course of her first year she took to running in the morning. It wasn't as amazing of a feeling as zipping through the air on her broom, but it still felt good, feet pounding on the ground, propelling her forward. By the end of the year she could go a pretty long time without having to stop or slow down. She felt ready to face whatever came her way. Felt ready to keep pushing through.[/reducio]- Catch
[reducio]Phyllis loved sports, and broom sports in particular. She loved winning, and even just playing, flying; the feel of wind in her hair and pushing her broom faster and faster still. But here was the thing: things like broom racing and Quidditch? They were brutal. You were playing one minute and the next you were plummeting to the ground below. A lot of the time, you didn't get back up after that. The brutality itself wasn't really Phyllis' problem with it; Merlin knew she got a little too excited to roughhouse. No, what she didn't like was losing a teammate. It happened, but no one wanted to see a teammate sprawled on the grass. No one wanted to win and then watch a teammate grapple with the delivery of the news and the fact they hadn't been able to finish the game out, and of course it was only worse when it was a loss to report. The redhead's philosophy, not that she was entirely sure what philosophy meant, was that no one should get left behind.

She lived it. In her first broom race, despite the buzz of nerves and itch to speed ahead, she hung back because her friend and teammate had a slower broom and she wasn't going to leave him in the dust. When things had gone wrong at that first Masquerade Ball, the thought of leaving without her friends never once crossed her mind. She'd never let a prank partner take the fall; either they both got out of there or they took their punishment together. Simple as that.

Maybe that was why she ended up leaving the broom racing team. It was too individual of a sport. Yes, you had a team, but the whole point was for someone to race out ahead to cross the finish line first, not so much to work together. If someone was attacked, too bad, let them be targeted so you could slip by. Combine that with the fact she'd been in love with Quidditch since she knew what it was and she had her mind made up.

As she took to the skies in a different sport, she had a new way to keep up her code. If ever a teammate was to be knocked off their broom and it was remotely possible, she'd swoop down, getting a little faster in her rapid decline each time, and tug them out of their fall. It was a lot of fun riding together, anyhow; you could hear each others' jokes that way! The team was what counted to her, rain or shine, win or lose. No one left to fall.[/reducio]- Wandmaker [Snallygaster Heartstring | Dogwood | 33 cm | Quite Flexible]
[reducio]Distant was probably the best word to describe Phyllis' relationship with her father. It was true, more or less, even before her parents split, with him so often caught up at work. Always work. Maybe that was why he didn't fight for Phyllis to stay with him, why he seemed content with only the handful of times they saw each other a year and the letters. And Phyllis was fine with that. Life held too many good things to get snagged on wishes her father wasn't so distant, literally and emotionally. She had more than enough amazing friends to make up for it.

So when one of his letters strayed from the usual, surface-level discussion of what they'd been up to, Phyllis was surprised. He wanted to see her face-to-face, to spend a few days over the summer together? They hadn't spent that kind of time, just the two of them with no social function attached, in... well, in forever. So why now?

(Phyllis knew why. It was because she'd been asked to be a part of Ilvermorny's Hexiwizard team. There'd been congratulations when she'd joined the Quidditch team, but this was different. This was enough to catch genuine attention, maybe even pride. But it hurt to think that only this was finally good enough, so she was going to keep on pretending it was just out-of-the-blue.)

Her father inquired specifically about her wand--Was she attached? Did it work well?--with an offer to take her wand shopping at the special place he'd gotten his, if she wanted. Once upon a time, he had promised a small Phyllis admiring his wand with bright, wide eyes that he would go with her to get her wand, and that hadn't happened. She'd forgotten about that. Phyllis was not hung up about this promise he was a good three years late on; she hadn't even thought about it until the letter knocked it loose from the dusty recesses of her brain. She couldn't say she even cared for these sticks wizards so treasured, for spell-casting at all. 

Actually... that wasn't true, actually. Phyllis did care, she saw things like Maxi hitting two people with one incantation and thought that was [i]so cool[/i], wanted to do it herself. But she was used to being passing, at best, with a wand, really a downright disappointment for a pureblood. So she made her identity friends and flying, instead, using magic only where she needed to. Cool things like splitting spells just weren't in the cards for Phyllis.

But maybe, just maybe, she could be better with a new wand. It couldn't be any [i]worse[/i]; there existed very little connection between her and her current wand. Something had sparked enough for it to pair with her in the first place, but something--Phyllis' lack of effort, just not meshing--had made the length of wood feel like little more than a stick. And maybe the time with her father would be nice. Somewhere inside, there was a little girl who [i]had[/i] cared, confused and missing her father, who did want that promised wand outing.

So over the summer, Phyllis would spend several days with her father back in England. On one of those days, he would take her to this wand shop. He spoke of it highly, and from what Phyllis gathered, it was prestigious, expensive. High-end was probably the right word. Thus commenced the hunt for the right wand, her father hovering excitedly at her shoulder and finding combinations for her to try. Whether to be annoyed or endeared by the interest, Phyllis wasn't sure. Some of that energy did seem to rub off on her, though, hope that perhaps she could find a new, better wand breaking through her lack of enthusiasm.

[b]Wood: Dogwood[/b]
First impressions were important, and it wasn't uncommon for people to come away from meeting Phyllis with the word [i]loud[/i] in mind. This was especially true when she was younger, the little redhead always having things to say and the projection to make sure people heard her. When she arrived at Ilvermorny, she got a bit better at managing her voice level and not talking [i]nearly[/i] so much, because she realized people found that annoying. Still, loud was a word people might think about her, and if not, extroverted, sociable, and enthusiastic certainly were.

She was talking when she picked up the wand that would become hers, making some idle joke to her father because it would be much too boring to do this in silence, and perhaps that was half of the battle in winning the wood's allegiance.

[b]Core: Snallygaster Heartstring[/b]
The wands being funneled her way were primarily of the strongest cores. It was a very intentional thing, so that even Phyllis, with her limited knowledge of wand components, could notice. That was hardly a surprise, she was sure her father would be happiest if she came out with what was the best possible wand on paper. But she felt nothing with those--she didn't really think she had the necessary power, or whatever--and eventually their search expanded, which is how she ended up with a wand of Snallygaster Heartstring in hand. Did Phyllis even know what a Snallygaster was? Not really.

But it was this core that chose her, and if she had known the traits this core typically bonded with, she wouldn't have been surprised. She had that physical aspect, speed and grace shining through when she spun through the air on a broom. She had the warmness, optimism and openness being how she carried herself and aggression something very rarely expressed. And she had the self-awareness, in touch with how she felt about things and remarkably cool-headed for someone who appeared so expressive. The wand knew what it was looking for in a good match, even if Phyllis didn't.

[b]Length: 33 cm[/b]
Phyllis barely even noticed the lengths of the wands she tried out, but a short wand was just never going to fit. She was loud, expressive, humorous. [i]Dramatic[/i] was not something she typically was, unless it was sarcasm, but otherwise she fit the bill of a longer wand perfectly. Phyllis had a bigger presence, and so would her wand. Plus, it just felt right in her hand.

[b]Flexibility: Quite Flexible[/b]
Beyond preferring her wand to bounce a little when she swished it, a more flexible wand was only fitting. Where many might get nervous to try something new, for Phyllis there was only excitement as she chased the adrenaline of novelty. Constantly she was pushing her limits on a broom, and she was fine dropping plans to do something else with friends last-minute. Going with the flow seemed to her to be the best way to live.

Phyllis was not, however, a pushover. She had defined lines on certain things; she wouldn't be cruel, or exclusive, or follow through with ideas that were nothing but bad. That kept her laid-back approach to life in check. Most things didn't hold too much weight to her, but she would hold firm on those that did.[/reducio]
[b]Extracurricular:[/b]
Is your character a Broom Racer? No
Is your character a Quidditch Player? Yes - Keeper
Is your character a Duellist? No[/quote]

Pending Just a minor need, can you please add to the trunk code your wins with the additional points earned because we need those in trunks for papertrails. This is our only need, otherwise this looks good.
Bridget note: edited

Phylicia Stanwood (iNPC) • Aislin Darragh (2nd gen)
STA 14 • EVA 15 • STR 8 • WIS 18 • ARC 12 • ACC 19
Sixth Sense • Evasive Maneuvers • Prodigal DADA • Perfectionist • Impartial • Nonverbal Magic • Restricted DADA

2 Apr 2023, 18:20
Ilvermorny NPC  iNPC Registry 
NPC Name: Estelle Hughes
Link: Estelle-Pedia
Year: first year
Stats: no change
Abilities: Applying for Terrible Presence
Reducio
Estelle had a goal to make others feel bad. If it was something small, or big, she could make you regret you ever said or did that thing. But she wasn't always too bad, it was when her parents left each other that made her have a certain distaste for seeing people happy. Every morning since she was eight, she'd see kids being dropped and picked up from school by both their parents. Or atleast they all talked like both their parents live with them. Whilst Estelle, stayed with her mother and her father was very absent from her life, and when Paul moved in, something occurred to her; it wasn't fair that people got to laugh while she had to deal with Paul and Charlotte at home. It wasn't fair. From then on, it was Es's life mission to be rude to people. At school, kids didn't even approach her anymore, because they learnt well to leave Estelle Hughes alone.

Estelle knew her purpose and she knew she didn't like people. Was it because of her parents divorce that she was unhappy with her life, really? Yes, partially. Because the few occasions the small girl tried to make friends, she was shunned out. She wasn't a cool kid. Even the teachers didn't like her. The young redhead who sat in the back of the class, who never bothered to answer any questions in class. The young redhead who sat by herself at lunch. But did she care? Not the slightest- but for a while, she wondered why she had such a sharp tongue, why she always pushed people away. Why, whenever someone approached her, the first thing she does is make the person leave her alone, and they left her alone alright, they left in tears.

It wasn't just her peers she was rude to. It was also her family. Austin (her father) was the only person Estelle had ever felt close to. And he wasn't there. Even her mother, Estelle talked rudely, acted like she cared about nothing in the world. Estelle couldn't be ruder to Paul and Charlotte, she hated the pair. The day they moved in, even Charlotte knew that she wouldn't manage to be friends with Estelle, just from the aura the young girl radiated when she walked around the house.

Over time, Estelle got used to the fact that her presence was so intimidating, as matter of fact, she liked it. As long as people stayed away and she got to have things her way, things didn't turn ugly.

Extracurricular: none
Content Changes: none
Trunk Coding:
Reducio

Code: Select all

[quote][img]/images/upload/352aib.webp[/img]
[quote][center]
[size=150][b]☆S T A T S ☆[/b][/size]
[size=125][i]○Stamina: 6○  ●Evasion: 7● ○Strength: 5○ ●Wisdom: 8● ○Arcane Power: 4○ ●Accuracy: 5●[/i][/size][/center][/quote]
[quote][center][size=150]☆A B I L I T I E S☆[/size][/center]
[left][size=125][i]~Terrible Presence~[/i][/size]
[reducio][size=75]Estelle had a goal to make others feel bad. If it was something small, or big, she could make you regret you ever said or did that thing. But she wasn't always too bad, it was when her parents left each other that made her have a certain distaste for seeing people happy. Every morning since she was eight, she'd see kids being dropped and picked up from school by [i]both[/i] their parents. Or atleast they all talked like both their parents live with them. Whilst Estelle, stayed with her mother and her father was very absent from her life, and when Paul moved in, something occurred to her; it wasn't fair that people got to laugh while she had to deal with Paul and Charlotte at home. It wasn't fair. From then on, it was Es's life mission to be rude to people. At school, kids didn't even approach her anymore, because they learnt well to leave Estelle Hughes alone.

Estelle knew her purpose and she knew she didn't like people. Was it because of her parents divorce that she was unhappy with her life, really? Yes, partially. Because the few occasions the small girl tried to make friends, she was shunned out. She wasn't a cool kid. Even the teachers didn't like her. The young redhead who sat in the back of the class, who never bothered to answer any questions in class. The young redhead who sat by herself at lunch. But did she care? Not the slightest- but for a while, she wondered why she had such a sharp tongue, why she always pushed people away. Why, whenever someone approached her, the first thing she does is make the person leave her alone, and they left her alone alright, they left in tears.

It wasn't just her peers she was rude to. It was also her family. Austin (her father) was the only person Estelle had ever felt close to. And he wasn't there. Even her mother, Estelle talked rudely, acted like she cared about nothing in the world. Estelle couldn't be ruder to Paul and Charlotte, she hated the pair. The day they moved in, even Charlotte knew that she wouldn't manage to be friends with Estelle, just from the aura the young girl radiated when she walked around the house.

Over time, Estelle got used to the fact that her presence was so intimidating, as matter of fact, she [i]liked[/i] it. As long as people stayed away and she got to have things her way, things didn't turn ugly.[/size][/reducio][/left][/quote][/quote]
Approved

'S T A R'
‘‘Sometimes I wish I was an octopus,
so I could slap eight people at once.’’
'F L O W E R'
‘‘Art doesn’t transform.
It just plain forms.’’
•estelle•