Quidditch Hufflepuff vs Slytherin - Spring 2024

Image posted by the member
───────────────────────────────────
As both teams take to the field, Avery slides into position and takes a moment to stretch her arms out and relieve some of the anxious energy that had been building up all day. Though the excitement was still there, she couldn't help but circle back to the understanding that this would be the last game she would get to play alongside Howard before he graduated, and the speech he gave before they took to the skies. She looks over towards their captain, offering him a nod and a bright smile as she tries to dispel those worries until later.

Pivoting in place to look over at one of her other fellow Hufflepuff captains, albeit for a different sport. Glancing towards the ref to make sure there was time to get back into position before the whistle, Avery hovers slightly closer toward Alyssea with a small, understanding smile. "This is what we've been training for, we've got this."
────────────────────────────────
Action: Doing As Strategized
Reducio
Stats:
STA - 9 { 12 }
EVA - 10 { 13 }
STR - 8 { 11 }
WIS - 5 { 8 }
ARC - 4 { 7 }
ACC - 9 { 12 }
==========
Broom:
Silver Arrow: +3 to all stats

Abilities:
Obnoxiously Strong: +15% strength
Muggle Condition: +3 accuracy on non-magical actions
Image posted by the member
Mentioning:
@Howard White
@Alyssea Brown

AveryNikolai
sta • 9 | eva • 15 | str • 14 | wis • 5 | arc • 4 | acc • 11
Quidditch Hufflepuff vs Slytherin - Spring 2024
Date: Saturday, 11 May 2024
Time: 16:00
Location: Quidditch Stadium
· · ─────── · 𖢨 · ─────── · ·
The afternoon sun brought a small smile to Koko's lips as the sixth year entered the Quidditch Stadium for the school year's final game. True to fashion, her hair was pulled back into a tight ponytail, and despite wearing her Keeper gear, she still donned her usual golden hoop earrings ─ what point was there in playing if she couldn't do it how she wanted to?

Her gear weighed a bit more heavily than usual on her shoulders as she surveyed the ground, the sky, the stands. Recently, the Slytherin team had gone through a bit of an overhaul, but she hoped it was for the better. Glancing at Percival, Remedy and Ulysses, she was certain this game would turn out well. They were all more than capable to wrap up the season with a lovely green-and-silver bow.

It seemed the Hufflepuffs were a bit intimidated, so much so that they had to make a slanderous cheer. Sure, the Slytherins were perhaps slimier and sneakier ─ but when had that ever been a bad thing? Koko's smile hardened into a smirk, and she let out a soft chuckle.

To the Slytherin Quidditch team, she said, 'We'll definitely be sneaky and slimy ─ sneaky and slimy enough to win this. Awesome job so far, everyone. We've just got to pull through now!'

She would glance at Erin. The seventh year, although intimidating, was crucial to the team, and Koko's smile faded slightly as the reality sunk her heart: Erin was graduating this year. She'd be off to whatever scary seventh years got up to after graduation, probably something good, but it was bittersweet nonetheless.

'Let's win this,' Koko said, her voice lower this time, and she wasn't quite sure if she was speaking to the team or to herself.

She mounted her broom as she always did, and her spirits lifted as she floated up in the air. As much as Koko could be self-conscious, this was the one place she truly felt comfortable in her own skin: in the sky, on a broom, surrounded by her teammates and their competition.
· · ─────── · 𖢨 · ─────── · ·
Action: As Strategised
HP: 2000/2000
Interactions: Slytherin Quidditch Team
Mod Info:
Reducio
Stats:
Abilities:
Stamina: 20
Evasion: 10 (14)
Strength: 3
Wisdom: 7
Arc Power: 5
Accuracy: 18 (22)
Alluring
Reducio
If a Part-Veela is being attacked there will be an urge to assist or protect them. Each round there is a 10% chance that an opponent in a duel or a moderated situation will decide to ally with the Part-Veela even against their own allies and attempt to protect them. This is not necessarily a romantic thing, but rather could be roleplayed as a fascination, a desire to not let something pretty be ruined, etc. This has nothing to do with sexual attraction unless as an RP'er that is what the user wishes to RP it as. This ability does not affect other Veela or Part-Veela. It will not stack if multiple Veela or Part-Veela are present.

Evasive Maneuvers - 10% Auto-dodge
Scream: N/A
Calming Presence - Allies (SLYTHERIN) have 10% chance of auto-success
Keeper's Catch - Will be specified in actions sent
Reducio
10% chance to automatically block an attempt to score a goal as long as the Keeper is taking an action in the goal area.

If an attempt to score has been blocked through this effect, the Keeper may take one of the following three as a free action: hurl the quaffle at the opponent team in an attempt to injure a player of their choice, pass the quaffle to a teammate who is taking a quaffle-related action, or attempt to score on the opponent. This must be declared by the Keeper if any of these free actions are to be utilized, for example:
Keeper: Block [& Pass to x if Keeper's Catch goes off] - the pass recipient must be taking a quaffle related action
Keeper: Starfish and Stick [& Attack x if Keeper's Catch goes off] - the action will be equivalent to a bludger action
Keeper: Block [& Score if Keeper's Catch goes off]
Broom:
Oakshaft 79 - +4 to two stats (accuracy and evasion) - Oakshaft 79 info:
Reducio
In the role of Keeper when you attempt to block your goal, if your opponent somehow has advantage on attempting to score a goal, that is negated (they only have their normal single roll against you).
In the role of Keeper a critical success on an attempt to block a goal not only means that the Keeper caught the quaffle but they have also successfully passed the quaffle (without a chance of interception) to an allied target of their choice. A critical failure in this case cannot happen for a Keeper, they get to re-roll the attempt to block.

Note: Critical failure and critical success chances can be expanded with certain abilities and skills.
In the role of Keeper, if the Keeper effectively blocks an attempt to score rather than obtain possession of the quaffle they can kick the quaffle at the user who attempted to score. This must be declared at the time actions are submitted. This would have damage like a bludger using an accuracy roll to hit and the user's strength score to determine the amount of damage done. If the quaffle hits or misses the target, a quafflegrab the next round would be necessary to determine which team has possession of the quaffle again.
Has an increased capacity. May carry 3 people. May attach a compass.

[pc] koko riddle · 'pour yourself a drink, put on some lipstick, and pull yourself together.'
'it always starts and ends with birds.' · cyrus darsel [inpc]
Quidditch Hufflepuff vs Slytherin - Spring 2024
Image posted by the member

Dan had been waiting for this. There was only one thing that stood between Slytherin and the Quidditch Cup: Hufflepuff.
The little badgers would not be taking this from them. Not after they'd come so far. He would make sure.
He finished putting on his uniform and took his Firebolt. Barefooted as he always was, he prepared himself. He'd come a long way since his first year, but he was still an introvert, and that first moment of having the entire crowd watching him was still terrifying.

When they were announced, he and his team flew out into the pitch, their gorgeous Green and Silver colors streaking across the sky. And after the initial moment of terror, Dan was right at home again. Even doing a few tricks for the crowd.

As he finished his round around the pitch with his team, he heard someone crowing some kind of tune. He looked at the bench, and found that one of the benched Huff n Puffs was chanting something.
Dan raised an eyebrow. Did she actually just rip off the theme song to that Muggle show The Addams Family? He wondered how many hours she had spent coming up with that one.

Dan flew up to Erin, rather than the Huff n Puff benches. Too out of the way just to tell someone not to quit their day-job.

"Erin, lass. Been a real pleasure havin' ye on the team. Think ye can swing one last win fer us?"
Doing as strategized. Interacting with @Erin Ryan

STAMINA: 10

EVASION: 12

STRENGTH: 4

WISDOM: 20 (+4=24)

ARCANE POWER: 6

ACCURACY: 16

Evasive Maneuvers
Keen Eye
Lovely Creature (Slytherin team are allies, Hufflepuffs are enemies)
Fearless
Animagus
Evasive Maneuvers II

Broom: Firebolt (+4 to Wisdom)
In the role of Seeker, if an opponent attempts to Bludger or Blatch you, there is a 20% chance that you veer out of the way the last second and another enemy player at RANDOM is targeted instead.

Note: The new target still gets their normal dodge attempt. This is not considered to be an auto-dodge, in fact this roll is done before any accuracy rolls are done.

In the role of Seeker, when using the search action if you critically fail on your search you get a re-roll in an attempt to find the snitch. In an attempt to grab the snitch, if you critically fail on your attempt to grab the snitch you get to re-roll your attempt to grab the snitch.
Quidditch Hufflepuff vs Slytherin - Spring 2024
Image posted by the member
Image posted by the member Image posted by the member Image posted by the member-————
slytherin benched beater-—-——
date. [ 05/11/24 ]word count. [ 189 ] ————

This had been something the eldest Drake had dreamed about since he was five years old and watched his very first Quidditch World Cup. He'd love the skies, feeling the speed while he rode his bewitched broom through the Drake manor, and now he through sheer luck had been a substitute beater for the Slytherin Quidditch team as a first year. There were a few other first years on the team, even Remedy joined (which felt weird?? but whatever, to each their own.)

He looked at his teammates, the range of ages of all of them and noticing that this was the Slytherin ace beater, Erin Ryan's final match with the team. She seemed diabolical on the pit in a way that excited the young asp. He had shown out pretty impressively during the unofficial quidditch match, but now this was a whole new level of play.

And yet, the fire raged on within him to use his new Firebolt out on the field. But, for now, he would bide his time and wait to see if the insane Slytherin Quidditch team would even needed him on the pitch.

chosen firebolt abilities
[ 01 ] In the role of Beater, if you hit an opponent with a bludger the bludger will then ricochet off that user and target a second opponent of choice (must be declared, if not declared the target will be random and can be an ally but not yourself).

[ 02 ] In the role of Beater, if an ALLY dodges a bludger during the round, there is a 20% chance that you catch that bludger with your bat and you send it at a RANDOM enemy target. Note: For the rules lawyers out there: you are not considered your own ally.


statistics.
Stamina: 09 | Evasion: 07 11 | Strength: 07
Wisdom: 02 | Arcane Power: 00 | Accuracy: 10
broomstick.
Firebolt [ +4 to Evasion ]
───────
abilities.
action.
as strategized.
ooc.
mentions. n/a
notes. n/a
Image posted by the member
Quidditch Hufflepuff vs Slytherin - Spring 2024
Image posted by the member

This was Erin's last game unless she failed senior year so that she could be a god of the quidditch pitch two years running. She was not going to have another chance to take Howard White head on and she wanted to hurt him one last time. She had mixed feelings about her impending graduation, unlike others she did not have any real plans or ambitions. She felt like she was approaching a wall at full speed. Who was she if she was not a student, a quidditch player? Her identity was invested in this school and this sport in its impending absence left only a void.

She let out a sigh, not saying a word to her teammates, her head was in other places. It was time to go.

Character Stats:
- - Stamina: 8
- - Evasion: 16
- - Strength: 20
- - Wisdom: 3
- - ArcPower: 3
- - Accuracy: 15[+4 firebolt]
Abilities:
- Part Veela
- Fearless
- Evasive Maneuvers
Broom: Firebolt

In the role of Beater, if you hit an opponent with a bludger the bludger will then ricochet off that user and target a second opponent of choice (must be declared, if not declared the target will be random and can be an ally but not yourself).

In the role of Beater, if an ALLY dodges a bludger during the round, there is a 20% chance that you catch that bludger with your bat and you send it at a RANDOM enemy target.

Note: For the rules lawyers out there: you are not considered your own ally.

Just a trick of the lighting they said...
Quidditch Hufflepuff vs Slytherin - Spring 2024
Image posted by the member
The warmth of the day cascaded over Ethen as he made his way onto the pitch... on his way to war! Well not really. It was truly only a game of Quidditch but that wasn't the mindset to have. Ethen needed to feel like he was going into battle. There was rarely a game where he didn't get assaulted by bludgers and he needed to be ready. He generally hoped that he would not end up battered to crashing through the air but he was ready to sacrifice himself for victory if that is what it would take.

Positioning himself on his broom, Ethen kicked up and made his way up with his team. They had recent success and he hoped he could keep the momentum going. He owed it to his team to do all he could to ensure their victory. He was feeling loose and honed in. Despite the bright rays of the dastardly sun, Ethen's eyes were keen and ready to pick out the faintest glint. "BADGERS! Victory shall be ours soon enough! We fly as one! EEEEEYAAAAAHH!" Ethen shrieked as he made his way into position. He could not begin a game without giving at least a quick war cry.
Action: Doing as Strategized
Reducio
Stats without Broom: STA: 7 | EVA: 9 | STR: 5 | WIS: 20 | ARCP: 6 | ACC: 15
Stats with Broom: STA: 10 | EVA: 12 | STR: 8 | WIS: 23 | ARCP: 9 | ACC: 18
Abilities: Calming Presence (Affecting all Hufflepuffs) | Keen Eye
Broom: Silver Arrow ( + 3 to all stats )

Stamina: 7/ Evasion: 7 / Strength: 5/ Wisdom: 13 / ArcPower: 6 / Accuracy: 8
Broom: Silver Arrow
Quidditch Hufflepuff vs Slytherin - Spring 2024
Image posted by the member
Atlas was looking forward to this Quidditch match since, as the last game showed, his team was performing admirably. The other teams they played against were reduced to eating dust while they were dominating. He sincerely thought that today would be the day of victory. It was a Badgers vs. Snakes game, and since snakes are lethal and never let their victims live, this meant that all Hufflepuffs would lose.

"Another day, another win," the young Slytherin Prefect said to himself while taking a seat.
Broom: Comet 180 ( +2 accuracy, +1 evasion, +1 stamina)
Statistics : | sta • 8(9) | eva • 9 (10)| str • 0 | wis • 6 | arc • 4 | acc • 9 (10)
Action: Benched.
Ping-pong @Remedy Norden
Quidditch Hufflepuff vs Slytherin - Spring 2024
Image posted by the member
Atlas was thankful they wouldn't be playing in inclement weather for once. While playing in the cold and rain was fun, it did make everything a bit more challenging. She felt locked in to the task at hand. She had allowed too many points during the season and wanted to prove to herself that it had been a fluke. Atlas had been forcing herself to run through as many drills as she could think of to hone her abilities. She was ready. The usual nerves were absent as she confidently took up her position.

Brushing a stray strand of hair out of her face, Atlas took in the warmth of the day. The lull before the game began was usually tense but she felt somewhat relaxed. The bellowing warcry that hit the pitch could only have come from her boyfriend and Atlas shook her head with a grin. It was never challenging to know where Ethen was on the pitch.

Slytherin was a tough opponent and had some legitimately talented players. But it wouldn't matter. Atlas had faith in every member of her team. Together they would not be stopped. Even if it wasn't as clean of a game as their last outing, she knew the result would be the same. This time, however, she would not allow her posts to be sieged by the flying snakes. Slowly exhaling and clutching her broom, Atlas waited for the game to begin.
Action: Doing as Strategized
Reducio
Name: Atlas Reid
Position: First String Keeper
Stats:
Stamina: 11
Evasion: 16
Strength: 4
Wisdom: 10
Arc. Power: 7
Accuracy: 16
Stats With Broom:
Stamina: 11+3= 14
Evasion: 16+3= 19
Strength: 4+3= 7
Wisdom: 10+3= 13
Arc. Power: 7+3= 10
Accuracy: 16+3= 19
Abilities:
Fearless
Fear effects such as a dhampir's aura, the ability terrible presence, a lycanothrope's intimidation or certain charms, potions and jinxes that would normally cause a fear effect do not work on you as you are immune to them.

Keepers Catch
10% chance to automatically block an attempt to score a goal as long as the Keeper is in the goal area. If an attempt to score has been blocked through this effect, the Keeper may as a free action hurl the quaffle at the opponent team in an attempt to injure a player of their choice (it would be recovered with a quaffle grab action) and treated like a bludger or pass the quaffle to a team mate. This must be declared by the Keeper if either of these free actions are to be utilized.

Evasive Maneuvers
Harder to hit on average, 10% on auto-dodge chance that anything that targets this wizard automatically misses. This is rolled separately from the attack roll.
Broom: Silver Arrow (+3 to all stats)

Stamina: 15 / Evasion: 18 / Strength: 4 / Wisdom: 10 / ArcPower: 7 / Accuracy: 22
Broom: Varapidos
Quidditch Hufflepuff vs Slytherin - Spring 2024
Image posted by the member
Image posted by the member
Quidditch - Hufflepuff vs Slytherin, 11th of May 2024 at the Quidditch Stadium, Hogwarts
Marble Borders by Ulysses Drake

THE GIRL HAD NOT but a singular notion regarding how it was that she weaseled her way onto the Cloud Cobras

following at least three-quarters of the year denouncing the sport, no less. Flying was nothing short of a mawkish poor man's way to travel, Remedy had often dispassionately retorted during monotonous Flying classes; yet, never did she feel freer until the Vipress found herself on the back of a Firebolt subsequent to that solemn Christmas break. Remedy frenzied for the taste of exhilaration again and again, chasing the euphoria of being untethered and weightless.

Her penchant for flight didn't truly take off until aspiring Broom Racer, @Astra Norrick, crossed paths with the Norden progeny. Her red-haired classmate piloted Remedy's potency on the Silver Arrow, coaching the Viper to newfangled speeds not yet known. Akin to Astra, Remedy would have made for a potently lethal Broom Racer; and yet, here the First Year was slinking at the rear of the coterie of her fellow Cobras. There remained no qualms or regrets for the abrupt shift from the art of the duel to the newfound thrill of ascension. This sudden opportunity boasted much promise; surrounded by skilled upperclassmen and both former and current Prefects, there remained a variety of connections to be established.

The girl donned her Quidditch uniform with pride, wearing a small, passive smile as she met the glances of Koko, Dan and Ulysses. Remedy tightly clutched her Silver Arrow with a trembling hand before settling upon the bench, exhausting a confident countenance to hide the jitters.

"Another day, another win," boasted the Prefect beside her. Remedy chuckled in half-hearted agreeance to his quip, though wouldn't have questioned otherwise even if she had a single notion of Quidditch statistics. Not only was this her first real game, but also her first exposure to the sport outside of recent practices.

"It's a shame this 'Howard' fellow's last game will end in a loss," Remedy tauntingly jested in return, "Retirement shall suit him well."
Broom: Silver Arrow (+3 to all stats)
Stats: Stamina 4 (7) | Evasion 12 (15) | Strength 0 (3) | Wisdom 8 (11) | Arcane Power 3 (6) | Accuracy 10 (13)
Abilities: Statistically Relevant (+2 Evasion).
Action: Benched with @Atlas Anderson

Image posted by the member

Alphonse Toussaint
Quidditch Hufflepuff vs Slytherin - Spring 2024
Image posted by the member
Percival swallowed thickly as he looked to the sky. It seemed so strange, his Uncle has always been so skeptical of his abilities in Quidditch. Yet here he was a starter for goodness sakes. Cold comfort that wrapped him thoroughly in a gauzy wonder. Hardly feeling as good as he has once thought it ought to be. Now he had pressure. One wrong move and his Uncle would surely bare down on him. A sore spot of the family name. A thing to be controlled and shoved into a small box. The boy huffed as he mounted his broom. Holding his bat in hand, he needed to get some anger out.

| Stamina 10 | Evasion 8 | Strength 12 | Wisdom 10 | Arcane Power 8 | Accuracy 13 [+4] 17 |
Foulplay | Lovely Creature | Beast Master | Rebound | Nonverbal
Reducio
1. In the role of Beater, if you hit an opponent with a bludger the bludger will then ricochet off that user and target a second opponent of choice (must be declared, if not declared the target will be random and can be an ally but not yourself).

2. In the role of Beater, if an ALLY dodges a bludger during the round, there is a 20% chance that you catch that bludger with your bat and you send it at a RANDOM enemy target.

"I doubt you'll remember me with a smile."
iNPC Mikael Halldorson