28 Oct 2022, 17:42
Slytherin vs Ravenclaw - Fall 2022

Dan was alright with the results so far. He had yet to see Jorah fall to his death, so that was disappointing. But, what he DID see was a glint of gold. the Snitch had revealed itself to its true master.
Out of the corner of his eye he saw Jorah wind up for a swing, and completely botch it. And Dan just... couldn't resist.
"Swing and a miss, Moussa. Nice one."
With an infuriating smirk, Dan took off after the snitch. Let's just wrap this up fast, eh?
Actions: Whatever I deem them to be.
28 Oct 2022, 17:44
Slytherin vs Ravenclaw - Fall 2022
Percival stared off as the game commenced. Unlike earlier games, Percival found it difficult to find much enjoyment in being there. He would have rather liked to just stay in his room. Even if Wyatt was also there. The boy turned to look at Avery with a scowl. His anger fluctuating upward at the mere thought of his old friend. The want to stand up and beat Avery with the handle of his broom was very strong. Percival tightened his grip on the broom as he fought for control over his impulses. The only thing that aided in his quest was the rememberable look of shock on Avery's face on the train. The boy gave Avery a wicked grin despite the the anger that coursed through his very bones. "Oh Chen I don't think you truly understand the consequences of your actions. Especially if you think Tone would ever be on your side." he said in an ominous tone. "Enjoy your new roommate Chen. Now stop talking to me." he snapped turning away from the other in a haughty manner.
| Stamina 9 | Evasion 6 | Strength 14 [+4] | Wisdom 8 | Arcane Power 8 | Accuracy 11 |
Foulplay | Lovely Creature | Beast Master | ReboundInteracting with: @Avery Chen, @Hanako ToneReducio1. In the role of Beater, if you hit an opponent with a bludger the bludger will then ricochet off that user and target a second opponent of choice (must be declared, if not declared the target will be random and can be an ally but not yourself).
2. In the role of Beater, if an ALLY dodges a bludger during the round, there is a 20% chance that you catch that bludger with your bat and you send it at a RANDOM enemy target.
"I doubt you'll remember me with a smile."
iNPC Mikael Halldorson
29 Oct 2022, 05:27
Slytherin vs Ravenclaw - Fall 2022
At first, Koko would have said the round was going great. After all, although Sylvain had gotten past her once, he had not scored another point, and Lucinia of the Cloud Cobras had exacted revenge on the tryhard ravens.
However, the good feelings would not last for long. Perhaps, so overcome with joy at being in the air again, Koko would not notice the Ravenclaws soaring towards her. Perhaps she was too engrossed in her role in the game, or perhaps she was merely watching someone else. Lavinia and Damion came barrelling through the air, and Koko didn't dodge nearly fast enough. With a swift thump, she listened to the whistling of the wind around her as she fell through the air.
Her fall was cushioned, however abruptly, by Tyranni's broom, and Koko inhaled quickly before thanking the co-captain. 'That was... Scary. Thank you."
She would comply with whatever Tyranni would do next round, but she did keep her gaze peeled. One near-falling experience was definitely more than enough for this game.
Action: as strategised
HP: 1600/1600
Interactions: @Tyranni Whitethorn
Other info: Sharing a broom with Tyranni
Mod Info:
Reducio
Stats: Abilities: Stamina: (15+1)
16
Evasion: (10+1)
11
Strength: (3+1)
4
Wisdom: (6+1)
7
Arc Power: (5+1)
6
Accuracy: (15+1)
16 Alluring - 10% chance opponent move is redirected against one of the opponent's allies
Evasive Maneuvers - 10% Auto-dodge
Scream: N/A
Calming Presence - Allies (which are SLYTHERIN) have 10% chance of auto-successBroom:Cleansweep 11 - +1 to all stats - Cleansweep 11 info:
ReducioExcels at catching falling allies as well as getting them back to their broom quickly.
This broom can carry multiple people. When someone uses the catch option to rescue a falling teammate, they can catch one additional teammate in a given round. If the user has the ability Catch then a user can catch an indefinite number of teammates in a round, but for each person they catch after the first there is a stacking 20% auto-failure chance.
On the next round, as a free action (meaning both users can make a normal action) the rider and ONE passenger (if there are multiple sharing the broom, it would cost both of their actions to return them to their broom also) can retrieve a single broom.
[pc] koko riddle · 'pour yourself a drink, put on some lipstick, and pull yourself together.'
'it always starts and ends with birds.' · cyrus darsel [inpc]
29 Oct 2022, 14:52
Slytherin vs Ravenclaw - Fall 2022
BANNER WORK IN PROGRESS
𝐻𝑒𝓍 𝒞𝑜𝒹𝑒
#4B0082 English
#800000 French
#006400 Latin
#008080 Spanish 𝐼𝓃𝓉𝑒𝓇𝒶𝒸𝓉 𝒲𝒾𝓉𝒽
N / A 𝑀𝑒𝓃𝓉𝒾𝑜𝓃(𝓈)
The game
in general 𝒯𝒽𝑒 𝒪𝓊𝓉𝒻𝒾𝓉𝓈Quidditch Uniform 𝐹𝓇𝒾𝒹𝒶𝓎,
𝒪𝒸𝓉𝑜𝒷𝑒𝓇 𝟣𝟦𝓉𝒽,
𝟤𝟢𝟤𝟤
As Cash waiting for the referee to blow the whistle signaling the game will come to a start soon, Cash paid close attention to Lucky. After their little kiss attempt at the other girl, for a bit moment, her cheeks turned red. Cash tried not to call out the reaction of Lucky instead they closed their eyes, basking in the Autumn air before all hell break loose.
The fascinating about Quidditch was the silence before the fray. That is the moment Cash loves the most other than winning the whole thing. One minute it was peace up in the air and the next thing was every player out for blood. Once the referee blow their whistle, Cash jumped into the action. Bludger, Golden Snitch, and Quaffle had been released.
Every active player that is the first-stringer each of their own had a role to play and as for the Cuban descendant, their green eyes follow where the iron ball of destruction flies erratically. They caught Dan's eyes before they begin to fly chasing the cannonball. Once the beater flies side-by-side with the Bludger, Cash straight up their sitting position on their broom and swings their bat.
With a resounding crack of their bat, Cash sends the Bludger toward one of the Ravenclaw's Beater. Cash had seen the boy in passing but never catch his name. Ravenclaw Quidditch players come and go during their time playing for their own team. It is hard to keep track of who was next to fill the Beater department for Ravenclaw.
The fourth year follows the Bludger and because of how hard they send the iron ball, it is true to their aim but it was not enough to send White to his doom. Cash then gritted their jaw when they saw White still remaining on his broom. Then the bludger somehow flies towards Moussa. Cash paid rapted attention to the ball.
Moussa is infamous for his broken broom shaft ability and Cash wanted him out of the game immediately. But it seems the odds were not in their favor, for now. "Seriously?!"They grumbled under their breath clearly annoyed that Moussa was out of both Cash and the bludger harm's way. "Unbelievable!"They shook their head.
From the corner of their eyes, they saw a blur of navy and silver fall out from their broom but Cash did not pay much attention to the detail. They had one goal in their mind which is to take down either the Eagle Beaters or their Seeker. One way or another, Cash will take down their opponent. No matter what it took. Eyes forward!
𝐅𝐨𝐫 𝐌𝐨𝐝𝐞𝐫𝐚𝐭𝐢𝐨𝐧
𝐀𝐜𝐭𝐢𝐨𝐧
Doing as strategized 𝐁𝐫𝐨𝐨𝐦
Firebolt
+4 to one stat (strength) 𝐁𝐫𝐨𝐨𝐦 𝐄𝐟𝐟𝐞𝐜𝐭𝐬
ReducioIn the role of Beater, if you hit an opponent with a bludger the bludger will then ricochet off that user and target a second opponent of choice (must be declared, if not declared the target will be random and can be an ally but not yourself).In the role of Beater, if an ALLY dodges a bludger during the round, there is a 20% chance that you catch that bludger with your bat and you send it at a RANDOM enemy target.Note:
For the rules lawyers out there; you are not considered your own ally. 𝐏𝐨𝐬𝐢𝐭𝐢𝐨𝐧First - String Beater 𝐒𝐭𝐚𝐭𝐬
Stamina 7 ♠
Evasion 7 ♠
Strength 7 (12) ♠ Wisdom 6 ♠
Arcane Power 6 ♠ Accuracy 10
| sta • 10 | eva • 10 | str • 10 FROM ASHES WE RISE wis • 8 | arc • 8 | acc • 10 | PA | OS | PM Y3 THROUGH⠀THE⠀YEARS ability | PM Y5 | ability |
31 Oct 2022, 02:56
Slytherin vs Ravenclaw - Fall 2022
Outfit: Quidditch Uniform October 14, 2022XXXThe first game of the season. Oh, how Maggie had missed this—the hair whipping in her hair, streaking through the dark, soft strands that got messier and messier as she flew.
This was where she felt she belonged.
The cool wind was already nipping her nose, rendering her extremities rosy and frost bitten as she flew, and Maggie licked her lips to prevent from getting chapped. Of course, it likely was moot. Chapstick would probably do her better.
”Morning, adoring fans!” She cheered, gripping her broomstick and observing their crowd. Alright turnout.
STATS
ST: 7 (10) | EVA: 10 (13) | STR: 4 (7) | WIS: 4 (7) | ARC: 7 (10) | ACC: 9 (12)
BROOM: Silver Arrow {+3 to all stats} ABILITIES
Calming Presence
Allies Are Slytherin Team
WandmakerACTION
As announced INTERACTION
Interacting With:
Mentioning:
I really value when people use violence for me, it's actually one of my love languages.
31 Oct 2022, 05:57
Slytherin vs Ravenclaw - Fall 2022

Games could be played in a few different ways, and Ravenclaw was one of the teams that changed their play style frequently. Their captains were surely cunning indeed. One may even think they were members of Slytherin house. Perhaps the other houses were learning a thing or two from Slytherin house. The game would not be in action for long before Koko would take a hit, her body racing to the ground. There would be no falls this time if Tyr had any say. Racing off towards the falling flesh form that was Slytherins Keeper, this co-captain did fly, getting underneath her teammate and landing a save. Never one to prefer sharing a broom, it was always superior to having a player fall to their doom.
Abilities:
Seer
Effect: 10% auto-dodge & auto-hit
Lovely Creature
Effect: Affects the snitch search DC for the opponent team
Prophecy
Effect: 50% chance of vision during mods (not applicable to quidditch)
Stamina: 13 (16) Evasion: 11 (13) Strength: 7 (10) Wisdom: 4 (7) Broom: Silver Arrow | +3 to all stats as indicated by the bold numbers in (#) Arcane Power: 3 (6) Accuracy: 10 (13) Position: First-String Chaser
Action: Doing as strategized
Mentioning: Slytherin Team | Ravenclaw Team
Health: 1600/1600
Translations: None this round
31 Oct 2022, 10:30
Slytherin vs Ravenclaw - Fall 2022
Jack watched Flash discussing brooms with Avery, listening to the conversation in order to distract himself with something other than the game. It surprised him how intensely the players took everything so seriously, from their plays to the very brooms they rode. He also was surprised to see Flash smile which he didn't think he'd seen in quite some time. Maybe, in some ways, quidditch was good for him after all. Avery certainly seemed excited about it and Flash seemed to share in that excitement to some extent.
His peer watched the sky through binoculars, another sign of proof to Jack of how dear the game was to Flash. The reminder that Flash could only use one of his eyes so far only emphasized the urgency of burning the eye that Marion had previously replaced his own with and speaking a certain incantation. Only then would Flash be able to see with both eyes again. Hopefully Flash wouldn't have to play in this game and risk trying to fly around with only the sight of one eye, much less try to find the snitch. Again, though, Jack could only hope. He hadn't realized Flash would have been so desperate to play that he would have gone out on the pitch even with just one eye working.
"I'm not sulking," Jack grumbled, suddenly wondering self-consciously if that wasn't exactly what he was doing. And I chose to be on this team because of you, you nitwit, he didn't add aloud. "I'm just trying to figure out how anyone gets anything done with those bloody bludgers flying around."
He tried to follow his first-string teammates movements in the air, more or less figuring out what was going on. Another thing he found ridiculous was how much attention was paid to the central game with the chasers, quaffle, and keeper when it could all have been ended in an instant with the catching of the snitch. After all, didn't the game continue until the snitch was caught anyway? The number of quaffle goals one had to gain in order to beat the points one scored with the snitch was insane to Jack.
Flash's comment about their victories and failures being one as a team almost made Jack smirk. He himself had never really been a team player which was why he tended to avoid games like this. Still, if Flash was going to give it his all and the rest of the team was too, Jack supposed he could try to take everything a bit more seriously. He certainly wasn't there to let anyone down, second-string player or not.
His attention was drawn by Avery's exclamation in support of Flash's words. He tried to smile and hoped it didn't come out as more of a wince. "You've got so much enthusiasm, it seems like you make up for my lack of it several times over," he chuckled nervously. Jack had to swallow, though, when he heard what had happened to the boy who had previously had the position Jack now found himself in. "A few...only a few days, huh?" he tried to laugh, failing utterly. "Lucky you..."
Running a hand through his already-disheaveled hair, he asked, "So, uh...how'd that happen?" Not that he was sure he wanted to know, but at least he would have an idea of what to look out for if he didn't want history to repeat itself. Please don't let it have been those damn bloody bludgers... How any sane person had let those things become part of the game, Jack would never know.
Action: Trying to calm his nerves as he sits on the bench by talking to Flash and Avery
Interacting with: @Flash Holmwood & @Avery Chen
Health: 600/600
Stats: | Sta 6 | Eva 8 | Str 3 | Wis 15 | Arc P 9 | Acc 9 (+4 from Firebolt) |
Abilities: Prodigal Charms Learner, Binding Mark, Perfectionist, & Perfectionist II
Broom: Firebolt
Reducio- In the role of Keeper when you attempt to block your goal, if your opponent somehow has advantage on attempting to score a goal, that is negated (they only have their normal single roll against you).
- In the role of Keeper, if the Keeper effectively blocks an attempt to score rather than obtain possession of the quaffle they can kick the quaffle at the user who attempted to score. This must be declared at the time actions are submitted. This would have damage like a bludger using an accuracy roll to hit and the user's strength score to determine the amount of damage done. If the quaffle hits or misses the target, a quafflegrab the next round would be necessary to determine which team has possession of the quaffle again.
PC: Jack Burnett | iNPC: Ginyami Midorimori
1 Nov 2022, 02:32
Slytherin vs Ravenclaw - Fall 2022
Mod Note: I have completed my rolls and moderation, but I am waiting to have a couple things clarified before posting. Should have that up for you all tomorrow!
2 Nov 2022, 01:31
Slytherin vs Ravenclaw - Fall 2022
ROUND 2
A note to all players: The word count minimum is 50 words. The next deadline to post is 120 hours from the time this is posted. If you believe a mistake has been made in the calculations of this round, please reach out to a quidditch moderator (any of the team captains/cocaptains) ASAP so it can be addressed promptly.
Ravenclaw's Keeper, Aly, darted off from the hoops for mischievous purposes which left them unguarded! Dan and Maggie of Team Slytherin would take full advantage and dash for the Quaffle. One, two, three, four goals in a row! Something went a little funny on one of Maggie's attempts, but Slytherin would surge forward on the score board.Chasers & Keepers
"Forty points for Slytherin!" The referee's voice boomed across the pitch.
Reducio
Rolls:
Quaffle Grab #1:
Maggie- Roll: 18 + 15 accuracy = 33
-UA: 7
-CP: 2
Dan- Roll: 10 + 11 accuracy = 21
-UA: 10 = negated by Fearless
-CP: 3
Maggie win grab #1*
Quaffle Grab #2:
Maggie - Roll: 14 + 15 accuracy = 29
-UA: 9
-CP: 2
Dan - Roll: 13 + 11 accuracy = 24
-UA: 1
-CP: 5
Maggie wins grab #2*
Quaffle Grab #3:
Maggie - Roll: 7 + 15 accuracy = 22
-UA: 8
-CP: 10 = auto grab!
Dan - Roll: 14 + 11 accuracy = 25
-UA: 10 = negated by Fearless
-CP: 8
Maggie win grab #3*
Quaffle Grab #4:
Maggie - Roll: 14 + 15 accuracy = 29
-UA: 1
-CP: 9
Dan - Roll: 11 + 11 accuracy = 22
-UA: 10 = negated by Fearless
-CP: 7
Maggie wins grab #4*
Quaffle Grab # 5:
Maggie - Roll: 2 + 15 accuracy = 17
-UA: 6
-CP: 7
Dan - Roll: 9 + 11 accuracy = 20
-UA: 1
-CP: 4
Dan wins grab #5*
Scoring Attempt #1: Aly is away from hoops, leaving them unguarded. No accuracy roll required, still rolling for Unsettling Aura and Calming Presence.
Maggie -
-UA: 7
-CP: 9
Maggie scores 10 points for Slytherin*
Scoring Attempt #2: Aly is away from hoops, leaving them unguarded. No accuracy roll required, still rolling for Unsettling Aura and Calming Presence.
Maggie -
-UA: 10 = auto fail
-CP: 7
Maggie fails to score*
Scoring Attempt #3: Aly is away from hoops, leaving them unguarded. No accuracy roll required, still rolling for Unsettling Aura and Calming Presence.
Maggie -
-UA: 6
-CP: 10 = auto score
Maggie scores 10 points for Slytherin*
Scoring Attempt #4: Aly is away from hoops, leaving them unguarded. No accuracy roll required, still rolling for Unsettling Aura and Calming Presence.
Maggie -
-UA: 4
-CP: 4
Maggie scores 10 points for Slytherin*
Scoring Attempt #5: Aly is away from hoops, leaving them unguarded. No accuracy roll required, still rolling for Unsettling Aura and Calming Presence.
Dan -
-UA: 3
-CP: 7
Dan scores 10 points for Slytherin*
Rolls:
Quaffle Grab #1:
Maggie- Roll: 18 + 15 accuracy = 33
-UA: 7
-CP: 2
Dan- Roll: 10 + 11 accuracy = 21
-UA: 10 = negated by Fearless
-CP: 3
Maggie win grab #1*
Quaffle Grab #2:
Maggie - Roll: 14 + 15 accuracy = 29
-UA: 9
-CP: 2
Dan - Roll: 13 + 11 accuracy = 24
-UA: 1
-CP: 5
Maggie wins grab #2*
Quaffle Grab #3:
Maggie - Roll: 7 + 15 accuracy = 22
-UA: 8
-CP: 10 = auto grab!
Dan - Roll: 14 + 11 accuracy = 25
-UA: 10 = negated by Fearless
-CP: 8
Maggie win grab #3*
Quaffle Grab #4:
Maggie - Roll: 14 + 15 accuracy = 29
-UA: 1
-CP: 9
Dan - Roll: 11 + 11 accuracy = 22
-UA: 10 = negated by Fearless
-CP: 7
Maggie wins grab #4*
Quaffle Grab # 5:
Maggie - Roll: 2 + 15 accuracy = 17
-UA: 6
-CP: 7
Dan - Roll: 9 + 11 accuracy = 20
-UA: 1
-CP: 4
Dan wins grab #5*
Scoring Attempt #1: Aly is away from hoops, leaving them unguarded. No accuracy roll required, still rolling for Unsettling Aura and Calming Presence.
Maggie -
-UA: 7
-CP: 9
Maggie scores 10 points for Slytherin*
Scoring Attempt #2: Aly is away from hoops, leaving them unguarded. No accuracy roll required, still rolling for Unsettling Aura and Calming Presence.
Maggie -
-UA: 10 = auto fail
-CP: 7
Maggie fails to score*
Scoring Attempt #3: Aly is away from hoops, leaving them unguarded. No accuracy roll required, still rolling for Unsettling Aura and Calming Presence.
Maggie -
-UA: 6
-CP: 10 = auto score
Maggie scores 10 points for Slytherin*
Scoring Attempt #4: Aly is away from hoops, leaving them unguarded. No accuracy roll required, still rolling for Unsettling Aura and Calming Presence.
Maggie -
-UA: 4
-CP: 4
Maggie scores 10 points for Slytherin*
Scoring Attempt #5: Aly is away from hoops, leaving them unguarded. No accuracy roll required, still rolling for Unsettling Aura and Calming Presence.
Dan -
-UA: 3
-CP: 7
Dan scores 10 points for Slytherin*
Team Ravenclaw would be at it again as their Keeper, Aly, tore off through the skies with deadly aim directed at Tyranni and Koko of Team Slytherin. However, it would seem that the Cloud Cobras were not going to be caught off guard this round! With a swift duck and a spin the pari would evade Aly's latch attempt.Beaters & Cheaters
"Penalty lap, Aly! Not on my watch!" Though the referee had been duped before this time they kept a more watchful eye.
The blonde terror of Team Slytherin they call Erin Ryan wouldn't hesitate a moment as the call came from their captain. With a resounding crack of the Beater bat a blunger would sail towards the trio of Ravenclaws. Damion had proven themselves a savior the round before, but they would not see the bludger in time to evade. One, two, three they fell to the ground below. Sylvain would rush to aid their teammates, but only in time to save River from splatting like an eagle with a broken wing. As if the scene was dismal enough, the trick shot from Erin would ricochet back towards River for a second blow! However, this time Sylvain would shoulder the blow and maintain their broom...for now.
Reducio
Rolls:
Roll for Initiative: Aly, Jorah & Erin. Jorah failed to post, but rolling anyways for paper trail.
Aly - 88
Jorah - 57
Erin - 16
* Aly 1st | Jorah 2nd | Erin 3rd *
Aly attempts to Blatch Tyranni|Koko:
Aly - Roll: 6 + 14 accuracy = 20
-UA: 3
-CP: 8
Tyranni|Koko - Roll: 8 + ( average accuracy - 13 + 16 / 2 = 14.5 ) = 22.5
-Seer Auto Dodge: 2
-Alluring: 1
-EM: 9
*Tyranni|Koko dodge the Blatch. Aly to serve penalty lap*
Jorah attempts to Backbeat Dan: Jorah failed to post. Action forfeited.
Erin attempts to Backbeat Damion|River|Lavinia:
Erin - Roll: 1 + 15 accuracy + 5 backbeat = 21
-UA: 2
-CP: 4
Damion|River|Lavinia - Roll: 1 + ( average evasion - 11 + 10 + 13 / 3 = 11.3 ) = 12.3
-EM: 8
*Erin successfully Backbeats*
Damage - 50 x 15 Erin's strength = 750. Damion HP: 650 - 750 = -100.
*Damion|River|Lavinia are KOB. Sylvain is on save duty, priority River. River is caught by Sylvain*
*Erin's Firebolt causes ricochet towards River.*
Erin - Roll: 10 + 15 accuracy = 25
Sylvain|River - Roll: 6 + ( average evasion 13 + 10 / 2 = 11.5 ) = 17.5
*Sylvain|River is hit*
Damage - 50 x 15 Erin's strength = 750. Sylvain HP: 1000 - 750 = 250. Remains on broom.
Roll for Initiative: Aly, Jorah & Erin. Jorah failed to post, but rolling anyways for paper trail.
Aly - 88
Jorah - 57
Erin - 16
* Aly 1st | Jorah 2nd | Erin 3rd *
Aly attempts to Blatch Tyranni|Koko:
Aly - Roll: 6 + 14 accuracy = 20
-UA: 3
-CP: 8
Tyranni|Koko - Roll: 8 + ( average accuracy - 13 + 16 / 2 = 14.5 ) = 22.5
-Seer Auto Dodge: 2
-Alluring: 1
-EM: 9
*Tyranni|Koko dodge the Blatch. Aly to serve penalty lap*
Jorah attempts to Backbeat Dan: Jorah failed to post. Action forfeited.
Erin attempts to Backbeat Damion|River|Lavinia:
Erin - Roll: 1 + 15 accuracy + 5 backbeat = 21
-UA: 2
-CP: 4
Damion|River|Lavinia - Roll: 1 + ( average evasion - 11 + 10 + 13 / 3 = 11.3 ) = 12.3
-EM: 8
*Erin successfully Backbeats*
Damage - 50 x 15 Erin's strength = 750. Damion HP: 650 - 750 = -100.
*Damion|River|Lavinia are KOB. Sylvain is on save duty, priority River. River is caught by Sylvain*
*Erin's Firebolt causes ricochet towards River.*
Erin - Roll: 10 + 15 accuracy = 25
Sylvain|River - Roll: 6 + ( average evasion 13 + 10 / 2 = 11.5 ) = 17.5
*Sylvain|River is hit*
Damage - 50 x 15 Erin's strength = 750. Sylvain HP: 1000 - 750 = 250. Remains on broom.
Though Dan would have success in spotting the Snitch, they would take a detour to attempt some scoring before tearing off after that pesky, golden orb with wings. Will they have what it takes to catch the little bugger? Or would they remain empty handed?Seekers
Having narrowing escaped many attacks it would be River's chance now to return to their search. Would it be in time to catch up with their Slytherin counterpart? Perhaps only Merlin knows...
Reducio
Rolls:
Wisdom DC for spotting the Snitch: 30 (Lowest Seeker's Wisdom - 15 + 15 = 30)
Both teams have a Lovely Creature which raises the DC + 2
Final Wisdom DC for Spotting the Snitch: 32
Accuracy DC for catching Snitch: 15 + ( Lowest Seeker's Accuracy - 11 ) = 26
*Dan finishes the chase round*
*River is caught by Sylvain and returned to Broom, cannot attempt search for Snitch*
Wisdom DC for spotting the Snitch: 30 (Lowest Seeker's Wisdom - 15 + 15 = 30)
Both teams have a Lovely Creature which raises the DC + 2
Final Wisdom DC for Spotting the Snitch: 32
Accuracy DC for catching Snitch: 15 + ( Lowest Seeker's Accuracy - 11 ) = 26
*Dan finishes the chase round*
*River is caught by Sylvain and returned to Broom, cannot attempt search for Snitch*
Outcome
Reducio
-Maggie and Dan score 40 points for Slytherin.
-Aly attempts to Blatch Tyranni|Koko, but fails. Must serve penalty lap.
-Jorah's action is forfeit due to failure to post.
-Erin successfully backbeats Damion|River|Lavinia. They are KOB.
-Sylvain is on save duty, priority River. They catch River.
-Erin's Backbeat ricochets back at River. Sylvain is carrying River and is hit, but does not fall.
-Cecily fulfills their penalty lap.
-Tyranni returns Koko to their broom.
-Maggie and Dan score 40 points for Slytherin.
-Aly attempts to Blatch Tyranni|Koko, but fails. Must serve penalty lap.
-Jorah's action is forfeit due to failure to post.
-Erin successfully backbeats Damion|River|Lavinia. They are KOB.
-Sylvain is on save duty, priority River. They catch River.
-Erin's Backbeat ricochets back at River. Sylvain is carrying River and is hit, but does not fall.
-Cecily fulfills their penalty lap.
-Tyranni returns Koko to their broom.
Current Score
Slytherin - 50 vs Ranvenclaw - 10
Submitted Plays
Reducio
Submitted Play from Team Slytherin
-Cash defends Dan
-Erin backbeats Damion, ricochet River
-Tyranni returns Koko to broom
-Maggie quaffle grab
-Dan quaffle grab
-Lucinia on save, priority: Dan | Erin | Cash | Koko
Submitted Play from Team Ravenclaw
-Damion | River | Lavinia return to their brooms
-Cecily on penalty lap
-Sylvain on save, priority: River | Lavinia | Damion
-Aly blatch Tyranni|Koko
-Jorah backbeat Dan
Health and Post Tracker
Reducio
Team Slytherin
Keeper: @Koko Riddle [HP: 1600][Returned to Broom][posted 1 | 2]
Benched Keeper: @Jack Burnett [HP: 600] [posted 1 | 2]
Chaser 1: @Tyranni Whitehorn [HP: 1600][Returns Koko to Broom] [posted 1 | 2]
Chaser 2: @Maggie Hawkins [HP: 1000] [posted 1 | 2]
Chaser 3: @Lucinia Thawin [HP: 1200] [posted 1 | 2]
Benched Chaser: @Avery Chen [HP: 1100] [posted 1 | 2]
Beater 1: @Erin Ryan [HP: 1200] [posted 1 | 2]
Beater 2: @Cassandra Ironwood [HP: 700] [posted 1 | 2]
Benched Beater: @Percival Rainwood [HP: 900] [posted 1 | 2]
Seeker: @Dan Palmer [HP: 900] [posted 1 | 2]
Benched Seeker: @Flash Holmwood [HP: 800] [posted 1 | 2]
Team Ravenclaw
Keeper: @Aly Salinger [HP: 1200] [posted 1 | 2]
Benched Keeper: @Edme Achillian [HP: 1000] [posted 1 | failed 2]
Chaser 1: @Cecily Quinn [HP: 1000] [posted 1 | 2]
Chaser 2: @Sylvain Wyllt [HP: 1000 - 750 = 250] [posted 1 | 2]
Chaser 3: @Lavinia Cloven [HP: 1200][KOB] [posted 1 | 2]
Benched Chaser: @Winnie Harper [HP: 1300] [posted 1 | 2]
Beater 1: @Jorah Moussa [HP: 1300 + PoH = 1400] [posted 1 | failed 2]
Beater 2: @Damion White [HP: 1300 - 650 = 650][KOB] [posted 1 | 2]
Benched Beater: @Ebony Vetra [HP: 500] [posted 1 | 2]
Seeker : @River Dewlight [HP: 1] [posted 1 | 2]
Benched Seeker: @Judith Cohen [HP: 900] [posted 1 | 2]
3 Nov 2022, 15:46
Slytherin vs Ravenclaw - Fall 2022
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She had been wrong before, thank Merlin for that, but there was no mistaking it this time; her team mates had fallen and now she would have to take her place in the sky. She wasn’t nervous about it, mostly worried for her fallen friends, but she would be lying if she said falling over the summer hadn’t messed with her confidence a bit. Ugh.
STATS:Action: As strategized.
Sta: 10 13 | Eva: 8 11 | Str: 8 11 | Wis: 7 10 | Arc: 7 10 | Acc: 8 11
Abilities: Healing Sage | Muggle Condition (+3 to acc on non-magic) | Paragon of Health
Heath: 1300/1300
Broom: Silver Arrow (+3 to all stats)
PARAGON OF HEALTH: Winnie is boosting Lavinia and Cecily, giving them an extra 10% of health.
│ │ | │ │ | STA: 15 • EVA: 18 • STR: 8 WIS: 11 • ARC: 7 • ACC: 17 | │ │ | • Healing Sage • Muggle Condition • Paragon of Health • • Poison Resistance • Animagus • Wandmaker • Lovely Creature • | │ │ | │ │ |
