Greenhouses description and rules

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Image posted by the member
greenhouses description x
[ INFORMATION ] — This thread contains the general description of the Greenhouses, as well as a more detailed description for each Greenhouse, what plants it contains and its biome. Please refer to the rules and informations section below before roleplaying in one of them! Don't hesitate to owl me if you have any questions or suggestions. Have fun!

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THE GREENHOUSES
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NOTE. the description of fungi and plants in greenhouse vi [fungi] and vii [dangerous plants] were written by the lovely adeline spinks.
Under the massive dome of the Main Greenhouse is found several other greenhouses, used in Herbology Classes. On the main floor can be found Greenhouse One, Two, Three and Five ; on the lower floor can be found Greenhouse Four and Six, and on the upper floor can be found Greenhouse Seven. Each Greenhouse houses different plants, flowers and fungi, and each have its specific biome, with different climate conditions.
Reducio
MAPS
MAIN FLOOR.
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GROUND FLOOR. — [zoomed in, all greenhouses are the same size]
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TOP FLOOR.
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RULES AND INFORMATION
☘︎ — You are welcome to roleplay in any of the Greenhouses, except for the Outskirts Greenhouses (ongoing project). The greenhouses are locked outside of classes, so if you want your character to roleplay inside of one, you can say Malaika authorized you and unlocked it for you. If you want any other IC addition, owl me!
☘︎ — Greenhouse Seven IC is restricted to students, so unless you are a Fifth Year and above, it is forbidden to your character. Fifth Years and Sixth Year must be accompanied by the Professor, or have her explicit permission. Third year are exceptionally allowed but only for the Mandrake Lesson, and only with the Professor.
☘︎ — If you truly wish to roleplay with a dangerous plant, or a plant found in Greenhouse Seven, then your character can break into this Greenhouse. This would require the Alohomora Charm, and would result in your character being auto-caught by Professor Omenuko and given detention. My permission is needed to roleplay your character breaking in, so please owl me if you want to be up to no good!
☘︎ — The plants found in each Greenhouse are described in the posts below. These are permanent residents, however we do have other plants that come and go depending on the season, so if you want your character to roleplay with another plant not featured in the list, you can! If it is a dangerous / rare plant, please owl me and we can discuss it. It would be great if you could respect each Greenhouse's biome while roleplaying with this new plant, but I won't chase you if you don't!
☘︎ — If you're confused about the layout, refer to the map!
☘︎ — Any questions or suggestions can be addressed in my owls or dms.

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GREENHOUS INDEX
LINKS AND BRIEF DESCRIPTION x ─────────────────────────────────────────────────────
I. GREENHOUSE ONEtemperate.
II. GREENHOUSE TWOmediterranean.
III. GREENHOUSE THREEtropical.
IV. GREENHOUSE FOURaquatic.
xxxxxxxxxxxxx V. GREENHOUSE FIVEdesertic.
VI. GREENHOUSE SIXfungi.
VII. GREENHOUSE SEVENdangerous plants.
VIII. OUTSKIRTS GREENHOUSEabandoned.
───────────────────────────────────────────────────── x LINKS AND BRIEF DESCRIPTION

❝ 𝐭𝐨 𝐥𝐨𝐯𝐞 𝐚𝐧𝐝 𝐥𝐨𝐬𝐞 𝐚𝐧𝐝 𝐬𝐭𝐢𝐥𝐥 𝐛𝐞 𝐤𝐢𝐧𝐝. ❞
☽ PC ; ᴇʟᴇɴᴀ ʀᴏꜱᴇᴍᴀʀʏ ᴄʟᴀʀᴋ

Greenhouses description and rules
GREENHOUSE ONE — temperate
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Greenhouse One is the Temperate Greenhouse. Its biome mimics the climate found in western europe and northern america, specifically in forests and woodlands. Its conditions include medium temperature, reaching mild heat in the summer and cold winters ; as well as regular precipitations and moderate humidity.

The First Greenhouse is traditional — on either side of the structure, work benches used to study plant samples outline large pots where those plants are found. Wooden stools are scattered throughout the room. Near the entrance and on the far end of the greenhouse can be found desks paired with chairs, for students who wish to study, read or write papers. Sinks are set up against the back wall, and shelves with various books, tools and other useful items are scattered throughout the room. Fertilizers and other plant food can be found in large buckets.

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PLANT LIST
Image posted by the member x ANJELICA — magical, non sentient.
Anjelica, unlike its cousin Angelica — extremely different names — is an herb with magical property. While its cousin is cultivated for its sweetly scented edible stems and roots, Anjelica is used in potion making.
Image posted by the member xx BLACK PEPPER — mundane, non sentient.
Black Pepper is a flowering vine cultivated for its fruit, which is dried then used as a seasoning, also known as pepper. It can be used in magical medicine, such as to heal a dragon of Squabbs Syndrome.
Image posted by the member . BUBOTUBER — magical, non sentient.
Bubotuber is a magical plant, its visible part resembling a thick, large and black slug with yellow dots — shiny protrusions. Upon squeezed, they squirt a thick yellow-green pus that smells like petrol. Bubotuber pus is a treatment for severe acne.
Image posted by the member xx BUTTERFLY WEED — mundane, non sentient.
Butterfly Weed is a species of flowering plants native to parts of north america. It is used in potion-making, such as in the Butterfly Weed Balm, a healing potion.
Image posted by the member x DAISY — mundane, non sentient.
Daisy is a common flower with characteristic white petals and a yellow core. It is used in potion making such as the Shrinking Solution or the Essence of Daisyroot. It can also be used in alcoholic beverages like the Daisyroot Draught.
Image posted by the member x DIRIGIBLE PLUM — magical, non sentient.
Dirigible Plum is an orange magical fruit that resembles a radish. It grows upside down on small bushes. It is edible, though an acquired taste, and can be used in potion making.
. Image posted by the member x. DITTANY — magical, non sentient.
Dittany is a magical plant used in potion making. It is a powerful healing herb. Dittany essence can be applied locally, while the raw plant needs to be consumed to heal shallow and moderate woods. If mixed with silver, it can cure werewolf bites from bleeding to death. Shredded Dittany is also used in the Wiggenweld Potion.
Image posted by the member . FLITTERBLOOM — magical, non sentient.
Flitterbloom is the inoffensive version of the Devil's Snare. It is a magical plant that has long, swaying tentacles, which are harvested when the plant is in full bloom and used for potions.
Image posted by the member x WORMWOOD — mundane, non sentient.
Wormwood is a bitter herb used in potion making since ancient times. It is featured in the Draught of Living Death, the Elixir to Induce Euphoria, the Shrinking Solution, and the Potion for Dreamless Sleep. Wormwood oil can be poisonous in large amounts.
Image posted by the member xxx VALERIAN— mundane, non sentient.
Valerian is an herb which can be used in potion making. It is featured in the Treacle Fudge, its roots are ingredient to the Draught of Living Death and the Draught of Peace, and sprigs of valerian to the Forgetfulness Potion, the Sleeping Draught and the Fire-Breathing Potion.

❝ 𝐭𝐨 𝐥𝐨𝐯𝐞 𝐚𝐧𝐝 𝐥𝐨𝐬𝐞 𝐚𝐧𝐝 𝐬𝐭𝐢𝐥𝐥 𝐛𝐞 𝐤𝐢𝐧𝐝. ❞
☽ PC ; ᴇʟᴇɴᴀ ʀᴏꜱᴇᴍᴀʀʏ ᴄʟᴀʀᴋ

Greenhouses description and rules
GREENHOUSE TWO — mediterranean
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Greenhouse Two is the Mediterranean Greenhouse. Its biome mimics the climate found in european countries, particularly the ones around the Mediterranean Sea. In the summer, the temperatures reaches high level, and the humidity level is dry. In the winter, the temperatures lower, becoming cooler, and the humidity becomes wetter.

Upon entering the greenhouse, students would find a few desks and chairs on either side, for those who wish to study texts, read or write assignments. In the center can be found the work benches, pots embedded in high wooden desks to be able to work on plants and correctly handle them. In between those surfaces are the plants contained in the greenhouse, in various sizes of pots. On either side of the greenhouse can be found shelves or desks with tools, books and other useful items. At the very end of it, are larger trees and plants, as well as vines climbing up to the ceiling. Sinks with clean water would also be easily accessible, as well as dirt and fertilizers.

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PLANT LIST
Image posted by the member xx ARNICA — mundane, non sentient.
Arnica is the genus of a plant species related to the sunflower, used in potion-making. It contains certain toxins that can be poisonous if ingested, and can cause irritation upon contact. The Syrup of Arnica can be used in poisons such as Potion No. 113. Arnica has large, yellow or orange flowers, and is endemic to North America and Eurasia.
Image posted by the member xx ASPHODEL — mundane, non sentient.
Asphodel is a member of the lily family, it exists sixteen known types of that plant. It has long and slender leaves, with white and pointed flowers. Asphodel can have both magical and mundane uses, the powdered root of asphodel can be used in Draught of the Living Death and the Wiggenweld Potion. Muggles used to believe it grew in the Underworld.
Image posted by the member xx BETONY — mundane, non sentient.
Betony belongs to the mint family. It has healing properties, is used in healing remedies. Dried betony used in treatment of mad dog bites. In medieval times, it was used as a protection against nightmares, unwanted visions and evil spirits, and promoted good fortune.
Image posted by the member xx BITTERROOT— mundane, non sentient.
Betony is a small perennial herb in the family Montiaceae. It has fleshy taproots, magenta flowers, and has the ability to regenerate from dry and seemingly dead roots. It is used in the Exstimulo Potion (in the Strong and Potent variant as well), and is presumably one of the ingredient used to brew the Burning Bitterroot Balm, a healing potion.
Image posted by the member xx BORAGE — mundane, non sentient.
Borage, also called starflower, is native to the Mediterranean region. Its flowers are mostly blue, although pink can sometimes be seen, and are star-shaped, with five narrow, triangular-pointed petals. It has magical properties and can be used in potion-making.
Image posted by the member xxx FLUXWEED — magical, non sentient.
Fluxweed is a magical plant, member of the mustard family. It is generally green, except for its purple flowers. If picked under a full moon, it can be used in the Polyjuice Potion. It is also believed to possess, alone, certain effects of the Polyjuice Potion.
.x Image posted by the member xx HONKING DAFFODIL — magical, sentient to unknown extent.
Honking Daffodils are cousin to their mundane version. They have existed in the Scottish Highland since at least the 1890s. They ressemble normal daffodils in every way — green stems and leaves, yellow flowers — except for the honking noise they make.
Image posted by the member xxx LEMON BALM — mundane, non sentient.
Lemon Balm is the genus of perennial herbs in the mint family. It is ovate or heart-shaped, and leaves with a lemony smell. It has healing properties, and is used in wizarding remedies. Dried balm leaves are used in treatment of mad dog bites.
.x Image posted by the member xxx NIFFLER'S FANCY — magical, non sentient.
The Niffler's Fancy is a rare plant with magical properties. It has gleaming copper-like leaves which some primitive wizards were known to use as coins, earning its name from the love of Nifflers for shiny objects. It is one of the constituents of the Potion of All Potentials.
Image posted by the member xx RUE — mundane, non sentient.
Rue is a plant with a distinctive bitter taste native to the Mediterranean, has green leaves and yellow flowers. It has healing properties and its essence is used to recover from poison, or in healing mad dog bites. Rue is also an ingredient to the potion Felix Felicis.

❝ 𝐭𝐨 𝐥𝐨𝐯𝐞 𝐚𝐧𝐝 𝐥𝐨𝐬𝐞 𝐚𝐧𝐝 𝐬𝐭𝐢𝐥𝐥 𝐛𝐞 𝐤𝐢𝐧𝐝. ❞
☽ PC ; ᴇʟᴇɴᴀ ʀᴏꜱᴇᴍᴀʀʏ ᴄʟᴀʀᴋ

Greenhouses description and rules
GREENHOUSE THREE — tropical
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Greenhouse Three is the Tropical Greenhouse. Its biome mimics the climate found in tropical forests. The temperature and humidity are high, the ceiling is covered in a dense foliage and the soil is fertile. Sprinkles imitates high annual precipitation, which are often abundant in tropical climates, with occasional seasonal dryness.

The Third Greenhouse has large plant pots on either side of the room, each filled with various species of tropical plant. Against each pot is lined several work benches, upon which students can work on and study. Fertilizers and other food are stacked directly on the left of the door, and in the center can be found counters with various tools useful for Herbology. At the very end of it are found the desks, as well as a sink and empty pots scattered.

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PLANT LIST
Image posted by the member x ALIHOTSY — magical, non sentient.
Alihotsy, or Hyena Tree is a specie of magical tree which leaves could induce hysteria and uncontrollable laughter. Finely chopped Alihotsy leaves were used in the Laughing Potion, in the Alihotsy Draught and in the Memory Potion.
Image posted by the member x.x BOUNCING BULB — magical, sentient.
Bouncing Bulbs are magical plants that jump around unless restrained. It is locomotive, and extremely difficult to pot. Mature ones can reach the size of doorways. It has long and green leaves with a bright purple stem. It is used as an ingredient in the Pompion Potion.
Image posted by the member . BOUNCING TENTACULA — mundane, sentient.
Bouncing Tentacula is a magical plant that emerged from the hybridisation of a Bouncing Bulb and a Venomous Tentacula. It has a green stem, tentacle-like roots, and a yellow-ish bulb. It is inoffensive to humans, but can project its bulbs at a high speed, causing occasional bruises, and the bulb's liquid can be toxic if ingested in large quantities.
Image posted by the member x.x CHENILLE PLANT — mundane, non sentient.
Chenille Plant is a flowering shrub, originating in tropical asia. It is dioecious — there are distinct male and female members of the species. It bears purple to bright red pistillate flowers, causing its nickname "red-hot cat tail", which grow all year long.
x Image posted by the member xx FLUTTERBY BUSH — magical, sentient.
Flutterby Bush is a magical plant which quivers and shakes, used in potion making. It produces blue flowers once in a century. Their scent is known to adapt themselves to their audience, in the objective of attracting the unwary.
Image posted by the member x. GINGER — mundane, non sentient.
Ginger is a flowering plant whose rhizome is used as a spice in cooking, folk medicine or healing and in potion making. Its roots are used in several potions such as the Wit-Sharpening Potion, the Beautification Potion.
Image posted by the member x LEMONGRASS — mundane, non sentient.
Lemongrass, also known as barbed wire grass, silky heads, fever grass and other nicknames, is a genus of tropical plants in the grass family. Some species are cultivated as culinary and medicinal herbs. It is also an ingredient in some magical hand lotions.
x Image posted by the member xxx MOONFLOWER — mundane, non sentient.
Moonflower, aslo known as evening glory or moonvine, is a specie of night-blooming morning glory. Its flowers, large and white, quickly open in the evening and last through the night until touched by morning dew.
Image posted by the member xx SURINAM CHERRY — mundane, non sentient.
Surniam Cherry, or Eugenia Uniflora, is a flowering plant native to tropical south america. It is also known as brazilian cherry, and other nicknames. It has four white-petaled flowers which produces small ribbed fruits.
Image posted by the member . UMBRELLA FLOWER — magical, non sentient.
Umbrella Flower is are giant plants which have the shape of an umbrella. Their petals are colorful ranging from yellow to red and pink, and its width can reach the size of a baby elephant. They are kept on the ceiling, dangling down.

❝ 𝐭𝐨 𝐥𝐨𝐯𝐞 𝐚𝐧𝐝 𝐥𝐨𝐬𝐞 𝐚𝐧𝐝 𝐬𝐭𝐢𝐥𝐥 𝐛𝐞 𝐤𝐢𝐧𝐝. ❞
☽ PC ; ᴇʟᴇɴᴀ ʀᴏꜱᴇᴍᴀʀʏ ᴄʟᴀʀᴋ

Greenhouses description and rules
GREENHOUSE FOUR — aquatic
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Greenhouse Four is the Aquatic Greenhouse. Its biome mimics the climate found in the heart of the ocean. The light is lowered and filtered, it is kept cool, humid, and the plants are plunged in deep basins of clear or salt water, depending on their needs. It is regularly changed to prevent stagnation, and filtered.

The Fourth Greenhouse has work benches, desks and other studying surfaces available as soon as one walks through the door, saving the deeper, darker corner for the plants. There are large basins found at the very end of the greenhouse and on either side, filled with aquatic plants. A pond is found in the middle, where students can work on their samples without disturbing the rest of the flora. All of the paper and books are waterproof, and the tools as well as other equipments are adapted specifically for this unique environment.

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PLANT LIST
Image posted by the member x BULRUSH — mundane, non sentient.
Bulrush is an aquatic plant that looks like reed and grows in marshes but can be found in wet meadows, swamps, ponds and other muddy areas. It is the most ancient wetland food, with the most common eaten parts being the young shoots and the flowering cobs when green.
Image posted by the member x. CENTELLA ASIATICA — mundane, non sentient.
Centella Asiatica, also known as Indian Pennywort, Spadeleaf and other nicknames, is a herbaceous, perennial plant with green stems and large leaves. It is consumed as a culinary vegetable and used in traditional medicine.
Image posted by the member . DRAGON'S BREATH MACROALGAE — mundane, non sentient.
Dragon's Breath Macroalgae is a vibrant red algae with broad, flame-like leaves that grows in salty water. It is used in potion making.
Image posted by the member x.x FANWORT — mundane, non sentient.
Fanwort is a submerged plant in lakes and rivers that has fine leaves that grow on opposite sides of the stem, giving the plant a feather-like appearance. It is used in potion making.
Image posted by the member .x GILLYWEED — magical, non sentient.
Gillyweed is an aquatic plant that allow humans to breath underwater, and grow webbing between fingers and toes. There is debates around the time but in fresh water, it can last for over an hour. It is also used to make Gillywater.
xImage posted by the member x.x KELP — mundane, non sentient.
Kelp is a large brown algae or seaweed which grows from stalks close together in very dense areas like forests. When dried, it is used in potion-making as a fertilizer.
Image posted by the member x LUDWIGIA INCLINATA — mundane, non sentient.
Ludwigia Inclinata is an aquatic plant growing emerged or submersed on the beds of dried ponds or lakes. It is a fragile plant which is long, narrow and colorful. It grows at the bottom of the Great Lake and is used in potion making.
x Image posted by the member xxx SOPOPHOROUS PLANT — magical, non sentient.
Sophorous Plant is a rare magical plant that sprouts in gloomy marshland, especially if fertilised by Mooncalf dung. Its leaves are green with a red dish tint and it produces the Sopophorous Bean, which has powerful magical properties and is used in potion making.
Image posted by the member x. WATER HYACINTH — mundane, non sentient.
Water Hyacinth is an aquatic plant native to south america. It is often considered invasive outside of its native range, known as the "terror of bengal". Nonetheless, they can help clean dirty waters by removing chemicals and waste.
Image posted by the member .x WITCH'S GANGLION — magical, non sentient.
Witch's Ganglion is a rare magical plants native to the far east. It grows on ponds, its properties aren't well known but it is used in the Potion of All Potential.

❝ 𝐭𝐨 𝐥𝐨𝐯𝐞 𝐚𝐧𝐝 𝐥𝐨𝐬𝐞 𝐚𝐧𝐝 𝐬𝐭𝐢𝐥𝐥 𝐛𝐞 𝐤𝐢𝐧𝐝. ❞
☽ PC ; ᴇʟᴇɴᴀ ʀᴏꜱᴇᴍᴀʀʏ ᴄʟᴀʀᴋ

Greenhouses description and rules
GREENHOUSE FIVE — desertic
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Greenhouse Five is the Desertic Greenhouse. Its biome mimics the climate found in deserts such as northern africa or middle east. The conditions are arid, with temperatures rising to the extreme and low humidity. The greenhouse is enchanted to mimic droughts with unpredictable precipitations and high winds, though extremely rare.

The Fifth Greenhouse is characteristically the hottest of them all, though fans and cooling charms are provided by the Professor. Cacti and other desertic flora are scattered throughout the structure, with a large pot found at the end while a few others are scattered in between tables. The work benches are aligned in the center, and on either side is found various ressources such as books or herbology tools. The two sinks found inside the greenhouse are mainly for the students, as those plants do not really require constant flood.

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PLANT LIST
Image posted by the member x AGAVE — mundane, non sentient.
Agave is native to the arid regions of the americas. It is edible — the flowers, the leaves, the stalks and the sap are eaten, a source of fiber, and agave syrup can be used in cooking.
Image posted by the member x.x ALOE VERA — mundane, non sentient.
Aloe vera is a widely distributed and renowned plant for its vast properties. It has been used for centuries as a topical treatment, in skin lotions, cosmetics, ointments and others. In the wizarding world, it is an ingredient of Lowdour, a magical fragrance-free brand of deodorant.
Image posted by the member xx DESERT SAGE — mundane, non sentient.
Desert sage is a herbaceous plant in the mint family. Its grey-green leaves emit a minty aroma when crushed, and its flowers are mauve to purple. It is a spicy aromatic as well as a medicinal plant, known for its cleansing and relaxing properties.
xx Image posted by the member xxx FAT CACTUS-LIKE PLANT — magical, sentient.
Fat Cactus-like Plant is a magical plant that very closely ressembles a cactus. It is sentient, and can talk in a feeble voice.
x Image posted by the member .x FIRE SEED BUSH — magical, non sentient.
The Fire Seed Bush, or Plant, is a magical plant known to burn as long as it lives. It is naturally found in caves, its roots and stem are a bright red. It produces fire seeds which were used in certain potions, and is known dragon eggs.
Image posted by the member x.x LARREA TRIDENTATA — mundane, non sentient.
Laerrea Tridentata, also called croeosote bush, greasewood, is a flowering plant whose name refers to its three-toothed leaves. Its flower are a bright yellow. Native Americans believed it treated many maladies such as tuberculosis.
Image posted by the member x. MIMBULUS MIMBLETONIA — magical, non sentient.
Mimbulus Mimbletonia is a very rare magical plant, supposed to have originated in Assyria. It is known for its pulsating and squirming nature, and the substance called Stinksap it squirts out form its boils. Once the plant is in full bloom, its boils are used in potion making.
Image posted by the member xx PRICKLY PEAR CACTUS — mundane, non sentient.
Prickly Pear Cactus is a cactus known for its flavorful fruit and showy flowers. It is also widely used in herbal medicine, healing properties and edible nature.

❝ 𝐭𝐨 𝐥𝐨𝐯𝐞 𝐚𝐧𝐝 𝐥𝐨𝐬𝐞 𝐚𝐧𝐝 𝐬𝐭𝐢𝐥𝐥 𝐛𝐞 𝐤𝐢𝐧𝐝. ❞
☽ PC ; ᴇʟᴇɴᴀ ʀᴏꜱᴇᴍᴀʀʏ ᴄʟᴀʀᴋ

Greenhouses description and rules
GREENHOUSE SIX — fungi
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Greenhouse Six is the Fungi Greenhouse. Its biome mimics the climate in which mushrooms are known to thrive. The chamber is kept warm, dark, and damp with high humidity. It adapts to what stage their stage and species.

The Sixth Greenhouse is the darkest, with light being kept as minimal as possible. The work benches circle — or rather, rectangle — each pot where various species of mushroom are planted. Masks and gloves are mandatory, and since certain species are poisonous, students are advised to be careful about contact and inhalation. Tools, soil and other food are available on either wall, paired with extensive bookshelves.

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PLANT LIST
Image posted by the member x BURSTING MUSHROOM — magical, semi sentient.
Bursting Mushroom is a fungus endemic to our very own Forbidden Forest. This explosive fungus is used in the making of the Fire Protection Potion. If disturbed, this mushroom will rapidly shrink before exploding forcefully enough to harm a human.
Image posted by the member . CEREBRUMOUS SPATTERGROIT — magical, non sentient.
Cerebrumous Spattergroit is a particularly powerful sub-strain of the fungus Spattergroit. In addition to purple pustules appearing on the skin, Cerebrumous Spattergroit also results in an intense episode of confusion and amnesiac memory loss.
Image posted by the member . DEADLYIUS — mundane, non sentient.
Deadlyius is a magical subspecies of mushroom used as a potion ingredient. As it stands, there is little currently known of the Deadlyius Mushroom. This fungus is used in potion brewing and is likely quite poisonous.
Image posted by the member x.x DEATH CAP — mundane, non sentient.
Death Cap is an European mushroom responsible for a large majority of mushroom-related poisonings worldwide. This mushroom has a deceptively common appearance, requiring a trained eye to identify. It is used in the making of the Death-Cap Draught.
Image posted by the member .x FAT RED TOADSTOOL — magical, potentially sentient.
Fat Red Toadstool is a bright fat, red mushroom that thrives in enchanted gardens. When observed from afar, they appear to speak to each other, but whether they are actually capable of speech has not yet been proven.
Image posted by the member x. FIELD MUSHROOM — mundane, non sentient.
Field Mushroom is the common name of Agaricus campestris, a large, white, edible mushroom. This species of mushroom can be found growing globally in grassy locations. Caution should be used when consuming, as dangerous fungi are often mistaken as harmless Field Mushrooms.
Image posted by the member . LEAPING TOADSTOOL — magical, sentient.
Leaping Toadstool is a fungus that can jump! It is used in the brewing of multiple potions, including Baruffio’s Brain Elixir and Invisibility Potion.
Image posted by the member . LICHEN — mundane, non sentient.
Lichens are a symbiosis of at least two organisms, one always being a fungus. The fungus combines with one or more photosynthetic organisms, commonly algae. It is a key ingredient of Lowdour, a magical deodorant.
Image posted by the member .. POISONOUS TOADSTOOL — mundane, non sentient.
Poisonous Toadstool is a deathly poisonous mushroom and is not fit for any means of consumption. In the classic tale Babbitty Rabbitty and her Cackling Stump by Beedle the Bard, Sabre, the most menacing hound of the Brigade of Witch-Hunters, died after consuming a fatal amount of this fungus.
Image posted by the member . STAGHORN — mundane, non sentient.
The Staghorn mushroom is a medicinal fungus well known for its healing nature, namely its reputation as a defense against tumors. This yellow, coral-like mushroom thrives in rotting wood and leaves, making it a common addition to damp forest floors.

❝ 𝐭𝐨 𝐥𝐨𝐯𝐞 𝐚𝐧𝐝 𝐥𝐨𝐬𝐞 𝐚𝐧𝐝 𝐬𝐭𝐢𝐥𝐥 𝐛𝐞 𝐤𝐢𝐧𝐝. ❞
☽ PC ; ᴇʟᴇɴᴀ ʀᴏꜱᴇᴍᴀʀʏ ᴄʟᴀʀᴋ

Greenhouses description and rules
GREENHOUSE SEVEN — dangerous plants
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Greenhouse Seven is the Dangerous Plants Greenhouse. Its biome mimics no particular climat, as it is specially design to house all kinds of plants and flora, and adapts to their required conditions. Its singularity resides in the fact that death awaits you at every step you take — these plants are not here to be messed with.

The Seventh Greenhouse is kept under lock and key, to prevent unwary students from making their way straight into a Fanged Geranium's mouth. The work benches and special pots designed to tend to samples are kept in the middle, while the plants occupy the rest of the room. On either corner of the door are dead trees and roots which can serve as food for some of the plants, as well as tools and other protective gear.

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PLANT LIST
Image posted by the member .x ACONITE — mundane, non sentient.
Aconite refers to a genus of poisonous perennial plants; common examples being Wolfsbane and Monks Hood. It is a key ingredient of the Wolfsbane Potion and the Wideye Potion.
Image posted by the member CHINESE CHOMPING CABBAGES — magical, sentient.
Chinese Chomping Cabbages, as the name suggests, is both native to China, and prone to chomping with its surprisingly sharp teeth. It is a crucial component of the potion Skele-Gro.
Image posted by the member x COBRA LILY — mundane, sentient.
Cobra Lilies are known for their unnerving appearance and bite. In place of blooms, one will encounter the heads of countless botanical cobras.
Image posted by the member . DEVIL'S SNARE— magical, semi sentient.
Devil's Snare is a magical plant that will entangle and suffocate anyone or anything unlucky enough touch it. If entangled, it can be countered by fire or light, or by relaxing.
Image posted by the member x FANGED GERANIUM — magical, sentient.
Fanged Geranium is a magical flower with sharp teeth. Its are commonly used in cooking as well as the brewing of multiple potions, including the Strength Potion and the Skele-Gro Potion.
Image posted by the member MANDRAKE — magical, sentient.
Mandrake is a plant which roots resembles a wrinkly baby, and cries when uprooted, which can be fatal if matured. The key ingredient in Mandrake Restorative Potion.
.Image posted by the member xx MISTLETOE — mundane, non sentient.
Mistletoe is a parasitic plant that is highly toxic. The berries, which can range from pearl to pale pink, are known ingredients in the Antidote to Common Poison and the Forgetfulness Potion.
Image posted by the member . SELF-FERTILIZING SHRUB — magical, sentient.
Self-Fertilizing shrub is a magical plant that feeds on flesh, and is able to produce its own fertilizer from it. The Self-Fertilizing Shrub thrives in conditions similar to dark damp caves.
Image posted by the member . SHRIVELFIG — magical, non sentient.
Shrivelfig is a magical plant which bright purple fruits have powerful altering properties, used in the Shrinking Solution, the Elixir to Induce Euphoria and the Thunderbrew.
Image posted by the member . SNARGALUFF — magical, sentient.
Snargaluff first appears as any old stump, but when approached it will lash out with thorned tentacles in an attempt to consume. The plant is carnivorous and prefers to be fed venison.
xImage posted by the member xxx SPIKY BUSHES — magical, semi sentient.
Spiky Bushes are dangerous bushes capable of shooting large spike shaped projectiles at nearby targets. Spiky Bushes can be destroyed using the fire making spell.
Image posted by the member x. VAMPIRIC VEGETATION — magical, semi sentient.
Vampiric Vegetation refers to a group of dangerous magical plants possessing vampire-like teeth. with care, these plants are able to be defanged, making them slightly more manageable to cultivate.
Image posted by the member . VENOMOUS TENTACULA — magical, sentient to unknown degree.
Venomous Tentacula is a highly dangerous plant. Poison, projectiles, and purple skin are all things you may encounter upon angering it. Despite this, Venomous Tentacula leaves are highly valuable, and its essence is used in the Poisonous Potion N.07.

❝ 𝐭𝐨 𝐥𝐨𝐯𝐞 𝐚𝐧𝐝 𝐥𝐨𝐬𝐞 𝐚𝐧𝐝 𝐬𝐭𝐢𝐥𝐥 𝐛𝐞 𝐤𝐢𝐧𝐝. ❞
☽ PC ; ᴇʟᴇɴᴀ ʀᴏꜱᴇᴍᴀʀʏ ᴄʟᴀʀᴋ

Greenhouses description and rules
OUTSKIRTS GREENHOUSE — abandoned
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History says it was once a greenhouse where any plants could thrive regardless of their native habitats. It was created by an unidentified Herbology Professor near the 1980s, and was meant to become the jewel of Hogwarts's Greenhouses. Those looked after the Outskirts Greenhouse were called the Outskirts Greenhouse Caretakers, and tending to its well-being was a full time-task, as it required a steady presence. Plants would only thrive if cared for by a skilled hand — someone who had the capacities, heart and commitment to make them fully blossom. Albus Dumbledore once evoked that the Outskirts Greenhouses had many secrets to share with its caretaker, and, like the plants that grew there, those secrets would blossom with time and care.

Throughout its history, several Professors or students had taken a keen interest in this Greenhouse, but time and time again it fell into disuse, abandoned once its caretaker had left the school grounds.

Nowadays, it proudly stands just behind the Main Greenhouse, brushed by the rays of the sun under the winds of Hogwarts's Grounds. Nature has once more conquered manmade structures, and plants have begun to slowly cover it in a dense green foliage, trees, vines and bushes merging with the faded glass of its walls. From the outside, it could be the remnants of an ancient city long forgotten, abandoned to the whims of nature. The glass has began to crackle at some places, and the entrance is completely buried under thick layers of invasive flora.

The door has been carefully locked by previous Professors, preventing anyone from stepping foot inside of its precarious structure. The ceiling could crumble at all times, and some vile magical plants have found a refuge in its darkened center, including a particularly nasty devil's snare, that covers half of the front door. Other things lurk beneath its roof, rumors claim to have seen moving shadows and loud knocks.

Despite its unappealing appearance, Malaika has taken an interest in the disused Greenhouse, and have several projects to, perhaps one day, restore it to its full glory. Until then, it remains a mythical figure of the Herbology Grounds, partially hidden behind vegetation and a never ending source of terrifying stories.
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❝ 𝐭𝐨 𝐥𝐨𝐯𝐞 𝐚𝐧𝐝 𝐥𝐨𝐬𝐞 𝐚𝐧𝐝 𝐬𝐭𝐢𝐥𝐥 𝐛𝐞 𝐤𝐢𝐧𝐝. ❞
☽ PC ; ᴇʟᴇɴᴀ ʀᴏꜱᴇᴍᴀʀʏ ᴄʟᴀʀᴋ