2025/26 Stae 3 Ravenclaw vs Slytherin: Match 1

Start
Ravenclaw:
100% HP (2900/2900)

Slytherin:
100% HP (2700/2700)
[ @Cassius Eden, Y7, Human ]
100% HP (1100/1000)
STA: 11 | EVA: 15 | STR: 0
WIS: 20 | ARC: 10 | ACC: 15

Advanced Casting
Perfectionist
Perfectionist II
Spell Spread
Wandmaker (Rougarou Hair)
Occlumency
Wandless Magic
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[ @Hanako Tone, Y7, Parselmouth ]
100% HP (1200/1200)
STA: 12 | EVA: 6 | STR: 3
WIS: 10 | ARC: 15 | ACC: 21

Perfectionist
Blindvision
Wandmaker (Rougarou Hair)
──────
&


&
[ @Edward Foxe, Y4, Human ]
100% HP (900/900)
STA: 9 | EVA: 9 | STR: 2
WIS: 13 | ARC: 9 | ACC: 10

Keen Eye
The Muggle Condition

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VS




[ @Jack Burnett, Y7, Human ]
100% HP (600/600)
STA: 6 | EVA: 10 | STR: 6
WIS: 25 | ARC: 10 | ACC: 10

Comprehend Languages
Binding Mark
Perfectionist I & II
Animagus
Wandless Magic
Spell Spread
──────
&


&
[ @Mylo Atkins, Y3, Parselmouth ]
100% HP (900/900)
STA: 9 | EVA: 7 | STR: 5
WIS: 10 | ARC: 7 | ACC: 8

Perfectionist
Wandmaker (Dragon Heartstring)
Calming Presence
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[ @Mahlioz Evethisawe, Y4, Human ]
100% HP (900/900)
STA: 9 | EVA: 1o | STR: 4
WIS: 11 | ARC: 10 | ACC: 11

Wandmaker
Perfectionist
Calming Presence
Spell Spread
──────
30th May 2026
Day 1 - Morning slot
It continued to be an honor to serve as a moderator for elder students when it came to dueling. While the first year had naturally assumed this would have been the case, the validation was nice. And it was important (and polite) to be humble, so this was an honor rather than a given. And so, as Gyle made his way atop the piste he did so with with pride.

"WELCOME, WELCOME!" A totally mature, newly twelve year old voice boomed out. "Our match will begin shortly, please find your seats, even if you don't intent to stay seated in them!" Gyle could totally hear the new age in his voice. As he gave a pause for students to find their places he mused about the octaves he'd dropped since his birthday a few weeks ago.

"TODAY YOU WILL WITNESS THE FINAL CLASH BETWEEN OUR DUELISTS THIS YEAR! Ravenclaw and Slytherin will cross talons with fangs atop our piste in just a few moments. And for some, this will be their last time atop our school's stage." A small pause for the last students to settle in before he resumed again.

"Cassius Eden, Edward Foxe, and Mylo Atkins represent the Murder of Merlin today! Across from them - Hanako Tone, Jack Burnett, Mahlioz Evethisawe head up the Viridian Vipers!" Cheers erupted from the crowd as the duelists were announced, which Gyle would let pass before wrapping up his opening statements. "Cassius, Hanako and Jack will be graduating soon enough, please congratulate them for their soon-to-be achievement. And all the blood they've spilled atop this piste." More cheers and another pause. Gyle would have joined in this time had he not needed to maintain a professional profile.

"With that! DUELISTS, to your places please." A large smile would creep across Gyle's lips as he watched the teams ready themselves. At the spectacle he was about to witness, and the power that rested in his next three words.

"Ready! set! CAST!
Information
  1. You have 96 hours from now to write your posts. A minimum word count of 50 is needed per post.
  2. In the same time period, send me (Gyle Lamont) your team's actions per owl. Do not hint at your actions in your post.
  3. Unless asked not to, if all actions have been submitted and posts made, I will (hopefully) be moderating before the deadline
  4. If you don't post in the allotted time frame, your action is void.
  5. Your Stats, Abilities, and Spells have been locked to what they are now for the duration of this duel.
  6. Please owl or message me if you have any questions or concerns!
  7. Best of luck, let's have some fun!
The spectator thread for this duel! Come cheer for your House and friends!
Locked Trunks
Reducio
Hanako Tone, Y7, Parselmouth
Reducio
S t a m i n a : 12
E v a s i o n : 6
S t r e n g t h : 3
W i s d o m : 10
A r c a n e : 15
A c c u r a c y : 21
  • Parselmouth (Adept, Pet Snake: Spy, Pet Snake: Attack, Dark Heritage)
  • Perfectionist
  • Blindvision
  • Wandmaker [ Rosewood with Rougarou Hair ]
Spells (In Trunk Order)
Reducio
Fulgari (Fulgari)
PREREQUISITE: YEAR 6. A charm that produces vicious, luminous cords that bind an opponent's arms. Emancipare acts as the Counter-spell.
Emancipare (Emancipare)
A charm that releases bindings. This spell acts as a counter-charm to Fulgari, Brachiabindo and the Incarcerous Spell.
Disarming Charm (Expelliarmus)
PREREQUISITE: YEAR 2. A charm that forces what an opponent is holding to fly out of their hand.
Bluebell Flames (Caeruleus Inflamarae)
Also known as "Cold Fire," this charm creates magical blue flames that are waterproof and can be touched, penetrated or held without burning the holder.
Fur Growing Curse (Furrure Cresco)
A curse that causes a target to grow fur.
Cascading Jinx (Ingens Explosiones)
A jinx used to attack multiple opponents. When cast, this spell erupts into an explosion, hitting everything within the range set by the caster.
Hot-Air Charm (Aer Calidus)
A charm that causes hot air to escape from the caster's wand. This air can quickly dry off soaked garments.
Sun-Light Charm (Lumos Solem)
Also known as the "Lumos Solem Spell," this charm produces a blinding flash of sunlight.
Weather-modifying Charm (Metelojinx)
A charm that creates a small, localised thunderstorm within an area.
Weather-modifying Countercharm (Meteolojinx Recanto)
A counter-charm for Weather-Modifying Charms such as the Atmospheric Charm or Meteolojinx.
Weather-modifying Charm Variant (Meteolojinx)
A Weather-Modifying Charms that causes a localized storm.
Atmospheric Charm (Caelum Muto)
A type of Weather-Modifying Charm used to create certain weather conditions indoors.
Blue Sparks Charm (Caerulimillious)
A charm that precipitates a jet of blue sparks from the tip of the wand. When produced in large quantities, it is difficult to see or breathe when in the vicinity.
Fire-Making Spell (Incendio Duo)
PREREQUISITE: INCENDIO & YEAR 2. A charm that conjures green flames. It is a stronger variation of the Fire-Making Spell, but not as strong as Incendio Tria.
Slug-Vomiting Charm (Slugulus Eructo)
A curse that forces the target to vomit slugs.
Severing Charm (Diffindo)
A charm used to precisely and accurately cut something. If used inappropriately, it could cause death or injury.
Flower-Conjuring Spell (Orchideous)
A transfiguration spell that conjures a bouquet of flowers from the tip of the caster's wand.
Worm-Conjuring Spell (Vermiculus)
A transfiguration jinx used to transform an object into a worm.
Butterfly-Conjuring Spell (Lepidterio)
A transfiguration spell used to conjure butterflies out of thin air.
Pumpkin-Head Jinx (Melofors)
A jinx that encases the victim's head in a pumpkin. To outsiders, it appears as if the victim's head is transformed into a pumpkin.
Slippery Jinx (Lubricus)
A jinx that makes an object slippery and difficult to hold.
Fiery Script Charm (Flagrate)
A charm that allows one to write or draw in midair with fiery lines. The shape lingers for some time.
Stairs-into-Slide Charm (Glisseo)
A Transfiguration spell that transforms a staircase into a smooth slide.
Softening Charm (Spongify)
A charm that softens objects, making them rubbery and bouncy.
Paper Mending Charm (Papyrus Reparo)
A charm used to mend torn pieces of paper.
Packing Charm (Pack)
A charm used to make items pack themselves into a trunk.
Reviving Spell (Rennervate)
A charm that awakens a living target from a state of unconsciousness.
Flask-conjuration spell (Potiri Putine)
A transfiguration spell that conjures a glass flask out of thin air.
Ascension Spell (Alarte Ascendare)
A charm used to launch an object up into the air.
Bandaging Charm (Ferula)
A healing charm that conjures bandages and wraps, splinting any broken bones and easing pain.
Wind Jinx (Ventus)
PREREQUISITE: YEAR 3. A charm which shoots a jet of strong, spiralling wind from the tip of the wand.
Guinea Fowl to Guinea Pig (Avum Porcus)
A transfiguration spell that transforms a guinea fowl into a guinea pig
Wand-Lighting Charm Duo (Lumos Duo)
PREREQUISITE: LUMOS. A variation of the Wand-Lighting Charm. It creates a focused beam of light from the end of the wand.
Healing Charm (Reparifors)
PREREQUISITE: YEAR 3. A healing charm that reverts minor magically-induced ailments, such as paralysis and poisoning.
Radiant Wand-Lighting Charm (Lumos Maxima)
PREREQUISITE: LUMOS DUO & LUMOS. A charm that produces a blinding flash of bright white light from the tip of the wand, a modified version of the Wand-Lighting Charm.
Summoning Charm (Accio)
PREREQUISITE: YEAR 2. A charm that summons an object toward the caster. It is able to summon objects by calling the object's name aloud after the incantation.
Banishing Charm (Depulso)
PREREQUISITE: YEAR 2. A charm that pushes an object away from the caster.
Singing Jinx (Cantis)
A charm used to make the target break out in song.
Porcupine or Hedgehog to Pincushion (Hystrifors)
A transfiguration spell that transforms a porcupine or hedgehog into a pincushion. If the spell is performed incorrectly, the creature could end up as a poppy seed instead.
Teapot to Gerbil (Jerbollam)
A transfiguration spell that transforms a teapot into a gerbil.
Teapot to Rat (Ratollam)
A transfiguration spell that transforms a teapot into a rat.
Teapot to Ferret (Migaleollam)
A transfiguration spell that transforms a teapot into a ferret.
Teapot to Tortoise (Terachelys)
A transfiguration spell that transforms a teapot into a tortoise.
Teacup to Tortoise (Tazachelys)
A transfiguration spell that transforms a teacup into a tortoise.
Tail-Growing Hex (Cauda Incrementum)
A hex that causes the target to grow a tail. The type of tail is dependent on the caster.
Fish Transformation Spell (Piscifors)
A transfiguration spell that transforms a target up to 5 kg (11 lbs) into a fish on the same mass.
Fish to Flower (Piscimutatio)
A transfiguration spell that transforms a fish into a flower.
Teddy Bear to Spider (Arachmutatio)
A transfiguration spell that transforms a teddy bear into a spider.
Boggart-Banishing Spell (Riddikulus)
A charm that is used to defeat a Boggart. This spell causes the boggart to assume a form that is humorous to the caster.
Revulsion Jinx (Relashio)
PREREQUISITE: YEAR 2. A jinx that forces the target to release its grip on whatever it was holding.
Snake Summons Spell (Serpensortia)
A transfiguration spell that conjures a live snake from the end of the wand. The counter-spell to this spell is the Snake-Vanishing Spell.
Snake-Vanishing Spell (Vipera Evanesca)
A transfiguration spell that vanishes snakes.
Full Body-Bind Curse (Petrificus Totalus)
Also known as the "Body Freezing Spell", this curse temporarily paralyses a target.
Teeth Growing Hex (Densaugeo)
A hex that causes the teeth to elongate at a grotesque, alarming rate.
Hovering Charm (Sublevo Brevis)
A charm that makes a target hover in mid-air for a brief period of time. It is one of the many lesser variations of the Levitation Charm. This spell works on both objects and people.
Glacius (Glacius)
Sometimes called the "Freezing Spell", this charm freezes a target with icy-cold air created from the tip of the wand.
Knee-Reversal Hex (Retro Genibus)
A hex that causes the victim's knees to reverse position from the front of their legs, where they were supposed to be located, to the back.
Rotation Charm (Circumrota)
A charm that can be used to turn or rotate objects.
Window Shattering Spell (Finestra)
A charm that shatters glass.
Descension Spell (Descendo)
A charm that makes objects fall or move downward.
Spider Conjuration Spell (Arachnos)
A transfiguration spell that conjures a spider from the tip of the caster's wand.
Hair Thickening Charm (Crassus)
A charm that causes the target's hair to grow longer and thicker very quickly.
Owl to Opera Glasses (Speculafors)
A transfiguration spell that transforms an owl into a pair of opera glasses.
Water-Heating Spell (Aqua Fervens)
A charm that instantly heats water.
Cracker Jinx (Nec Divinos Crepitus)
PREREQUISITE: YEAR 3. A jinx that conjures exploding Wizard Crackers.
Purple Firecrackers-Conjuration Charm (Violaceous)
A charm used to emit purple firecrackers from the tip of one's wand.
Cheering Charm (Serenate)
A charm that makes the target feel elated. If overdone, a victim can be overcome with fits of hysterical laughter.
Bravery Charm (Animosus)
A charm that enhances the performance of teammates when they are facing certain foes.
Sealant Charm (Consigno)
A charm that magically seals envelopes.
Jelly-Brain Jinx (Wibbli Cogitatus)
A jinx that reduces one's mental abilities.
Twitchy Ears Hex (Trementes Aures)
A hex that causes the victim's ears to twitch.
Gripping Charm (Inhaeresco)
A charm that makes a target easier to hold on to.
Hurling Hex (Iacta)
A hex applied to a broomstick that causes the broomstick to attempt to hurl its rider off.
Vinegar to Wine (Acetum Reverto)
A transfiguration spell that transforms vinegar to wine.
Litter Bin to Wildebeest (Arcacas Invacca)
A transfiguration spell used to transform a litter bin into a wildebeest.
Water Repelling Charm (Impervius)
A charm that makes an object repel water and mist. This could be used to allow someone better sight in bad weather conditions by preventing the rain from hitting their faces.
Leg-growing Charm (Concala Crura)
A charm used to grow legs on an object.
Desk into Pig Spell (Corpus Porcus)
A transfiguration spell that turns a desk into a pig.
Candle to Rabbit (Lucerna Lepus)
A transfiguration spell that turns a candle into a rabbit.
Ears to Kumquats (Aurisponica)
A transfiguration spell that turns the ears of a target into kumquats.
Rose Growth Spell (Herbivicus Rosa)
A charm that makes rosebushes grow at an unusually fast pace.
Blackboard-writing Spell (Scripto)
A charm that causes words or pictures (but not music scores) to appear on a blackboard.
Shrinking Spell (Diminuendo)
A charm that causes an object to shrink.
Quieting Charm (Quietus)
A charm that is used to quiet sound.
Minor Healing Charm (Episkey)
PREREQUISITE: YEAR 4. A healing charm that heals relatively minor injuries such as broken noses, toes, and split lips.
Blockage Clearing Spell (Anapneo)
A transfiguration spell that can clear a target's airway by vanishing a blockage.
Explosion Charm (Bombarda)
Also known as the "Bombardment Spell", this noisy charm detonates a target with a small explosion. This is powerful enough to blast open sealed doors or blow bars off of windows.
Fog-Conjuring Charm (Nebulus)
A charm that conjures fog from the tip of the wand.
Smokescreen Spell Duo (Fumos Duo)
PREREQUISITE: FUMOS. A charm that conjures fog from the tip of the wand. A more powerful version of Fumos.
Muffliato Charm (Muffliato)
A charm that fills the ears of any person in the vicinity of the caster with an unidentifiable buzzing sound so as to allow for conversation without being overheard, similar to the Imperturbable Charm.
Animal Goblet Transformation (Vera Verto)
A transfiguration spell used to transform an animal into a water goblet.
Mice Transformation Spell (Snufflifors)
A transfiguration spell used to transform an object into a mouse.
Ducklifors Jinx (Ducklifors)
A transfiguration jinx that transforms a target into a duck.
Rabbit Transformation Spell (Lapifors)
A transfiguration jinx that transforms a target into a rabbit.
Rabbit Slippers (Lepus Calceus)
A transfiguration spell that transforms a pair of rabbits into slippers.
Cauldron to Sieve (Filtración)
A transfiguration spell that transforms a cauldron into a sieve.
Cauldron to Badger (Furificar)
A transfiguration spell that transforms a cauldron into a badger.
Cauldron to Guitar (Afinar)
A transfiguration spell that transforms a cauldron into a guitar.
Ecto Spell (Ectomatic)
A spell that conjures blobs of ectoplasm, launching them in an arc to splash down on the ground. Conjured ectoplasm could be cleaned up by the Skurge Charm.
Skurge Charm (Skurge)
A charm that can be used to clean up ectoplasm created by passing ghosts. This spell can also be used to frighten spirits.
Bubblehead Charm (Aspira)
A charm that allows the caster to conjure a bubble around their head which contains a supply of fresh air.
Leg-Locker Curse (Locomotor Mortis)
Also known as the "Leg Locking Spell", this curse binds the legs of a target together.
Spider Repelling Spell (Arania Exumai)
A charm used to banish or blast away spiders and Acromantula.
Impediment Jinx (Impedimenta)
Also known as the "Impediment Hex", this jinx hinders the movement of a target, slowing the target down or stopping the target in its tracks.
Shield Charm (Protego)
PREREQUISITE: YEAR 4. A charm that protects the caster with an invisible shield that reflects spells and blocks physical entities.
Ear-Shriveling Curse (Repulsiva Auris)
A curse that causes the target's ears to shrivel up.
Herbivicus Charm (Herbivicus)
A charm used to rapidly increase the growth rate of plants and cause flowers to bloom.
Teeth-straightening Spell (Recto Dente)
A charm used to straighten crooked teeth.
Siphoning Spell (Tergeo)
A cleaning charm used to siphon liquids such as blood, dust or grease, and to clean objects.
Structure Building Charm (Erecto)
A cleaning charm that can erect any structure as long as the required materials are present.
Switching Spell (Viceversus)
A transfiguration spell used to switch the positions of two objects. By definition, it is the simultaneous transfiguration of two objects to make them look like each other.
Anti-Cheating Charm (Esto Verax)
A charm that prevents a person from cheating on a test or exam.
Ink Revealing Charm (Aparecium)
A charm that reveals secret messages written in Invisible Ink or any other hidden markings written using other means such as a concealing charm.
Age Line (Aetas Terminus)
A charm used to create a barrier that prevents people below or above a specified age depending on the intention from accessing a specific object or place.
Broom Jinx (Indomitus)
A jinx placed on broomsticks in an attempt to throw their riders off through a variety of means such as sudden lurches and violent swishing movements.
Hair Loss Curse (Calvorio)
A curse that removes the victim's hair or headdress.
Instant Scalping Hex (Trichaufero)
A hex that instantly scalps all the hair off of a target.
Mobiliarbus Charm (Mobiliarbus)
A charm that enables a witch or wizard to levitate a wooden target a few inches off of the ground and then move said object in any given direction.
Pressurized Water Charm (Aqua Eructo)
PREREQUISITE: YEAR 4. A charm that can be used to create a spout of water from the tip of the wand. The intensity of the water flow could be anything from a thin fountain to an immense and powerful jet.
Hair-Regrowing Spell (Capillus Incrementum)
A charm used to quickly regrow lost hair.
Star Shower Spell (Stella Cascadia)
A charm that creates a star shower.
Bedazzling Hex (Indesmulo)
A hex used to disguise things, effectively making them invisible.
Water-Making Spell (Aguamenti)
A charm that creates a jet of clear drinkable water that ejects from the tip of the caster's wand.
Drought Charm (Siccum lacus)
A charm used to dry up small bodies of water, such as puddles and ponds. It is not powerful enough to work on larger bodies of water, such as lakes.
Pus Squirting Hex (Suppurare)
A hex that causes pus to squirt from the victim's nose.
Beauty Spell (Pulchra)
A charm used to enhance the physical beauty of the caster.
Drone Jinx (Obstrepere)
A jinx that produces unpleasantly loud noises.
Pepper Breath Hex (Draco Spiritus)
A hex that inflicts fiery hot breath.
Washing Up Charm (Lavabit)
A charm that enchants dirty dishes to wash themselves.
Vacuum Cleaner Spell (Lambent Lutum)
A charm used to clean any object using the wand like a vacuum cleaner.
Somnambulist Charm (Somnambulus)
A charm that moves unconscious people by inducing somnambulism, or sleepwalking. This spell is generally used on the seriously deranged.
Dinnerplate to Mushroom (Fungifors)
A transfiguration charm that transforms a dinner plate into a mushroom.
Rock to Dog (Canifors)
A transfiguration charm that transforms a rock into a dog.
Steel Talons Transfiguration (Steelclaw)
A transfiguration charm that transforms an animal's claws into a steel talons.
Stretching Jinx (Distringo)
A jinx that stretches the target.
Arrow Shooting Spell (Sagitta)
A transfiguration spell that conjures a shooting arrow from the caster's wand.
Smoke to Daggers (Pluviae Acuta)
A transfiguration spell that transforms smoke into daggers that can be directed at a target.
The Bird Conjuring Charm (Avis)
PREREQUISITE: YEAR 5. A charm that conjures a flock of birds.
The Bridge Conjuring Spell (Pontem Appare)
A transfiguration spell that conjures a bridge out of thin air.
The Bridge Vanishing Spell (Pontem Discede)
A transfiguration spell that vanishes a bridge.
Human to Pig (Porcus)
A transfiguration spell that transforms a human into a pig.
Human to Chicken (Pullus)
A transfiguration spell that transforms a human into a chicken.
Human to Bat (Vespertilio)
A transfiguration spell that transforms a human into a bat.
Human to Ferret (Furritas)
A transfiguration spell that transforms a human into a ferret.
Charm to Cure Reluctant Reversers (Reveragain)
A charm used in broom care to improve the broom's ability to reverse.
Ascendio (Ascendio)
Also known as the "Ascension Charm", this charm flings the caster high into the air, even underwater.
Flashing Paint Charm (Cololumina)
A charm that causes paint to flash different colors.
Biting Jinx (Mordeo)
A jinx that causes an object targeted by this spell to bite anyone who attempts to use it.
Deprimo (Deprimo)
A charm used to blast holes in the ground. It is strong enough to shatter the floor of an entire room in a matter of seconds.
Toenail-Growing Hex (Cresco Unguibus)
A hex that causes the target's toenails to grow at an alarmingly fast rate.
Blasting Curse (Confringo)
PREREQUISITE: YEAR 5. A curse that causes a target to explode.
Flame-Freezing Charm (Flamduratus)
A charm that alters the effects of fire - instead of burning, the fire gives off a pleasant sensation, such as a warm summer breeze or a gentle tickling sensation.
Glacius Duo (Glacius Duo)
PREREQUISITE: GLACIUS. Sometimes called the "Freezing Spell Duo", this charm offensively freezes a target in ice. It is a more powerful version of Glacius, but this spell is not as powerful as Glacius Tria.
Reductor Curse (Reducto)
A curse that blasts solid objects to pieces.
Conjunctivitis Curse (Oculitumescere)
PREREQUISITE: YEAR 5. A curse that irritates the target's eyes, forcing them to swell shut, countered by the Oculus Potion.
Pimple Jinx (Furnunculus)
Classified as both a curse and a jinx, this spell is sometimes called the "Furnunculus Curse". This spell causes a target to break out in boils/pimples. The effects of this spell can be cleared with the Cure for Boils potion.
Bat-Bogey Hex (Vespertilifors)
A hex that transforms the target's bogeys into large bats that fly out of the victim's nose.
Salvio Hexia (Salvio Hexia)
A powerful protective charm able to protect a small area against most hexes.
Confundus Charm (Confundo)
A charm that confuses and misdirects the target. It works on living and inanimate things, as long as the target has a mind to be confused.
Head-Growing Curse (Cranium Inflatio)
A curse that causes the victim to grow extra heads.
Glacius Tria (Glacius Tria)
PREREQUISITE: GLACIUS & GLACIUS DUO. Sometimes called the "Freezing Spell Tria", this charm is used offensively to freeze a target enemy. It is the most effective version of Glacius, being more powerful than Glacius Duo.
Shocking Area Spell (Fulgurunda)
This charm that sends a shockwave in a radius around the caster that stuns opponents.
Freeze! Spell (Freeze)
A charm that causes ice to spread over limbs touching a hard surface, affixing them to this surface.
Projectile Jinx (Waddiwasi)
A jinx used to propel a small wad of material at high velocity.
Levitation Spell (Levioso)
A charm that levitates objects.
Obliteration Charm (Vestigia Deleo)
A charm used to remove footprints, including imprints or stains.
Rowboat Spell (Velifico)
A charm that is used to propel boats on bodies of water, making them row faster.
The Muggle Repelling Spell (Repello Muggletum)
A charm that prevents muggles from seeing or entering an area. Any non-magic person that gets close to the vicinity of the enchantment remembers that they have something urgent to do and then they leave.
Spell-detection Spell (Specialis Revelio)
A charm that reveals any spells performed on an object or potions. It is a variation of the Revelio Charm.
Buffalo Conjuration Spell (Sianto)
A transfiguration spell that conjures a buffalo.
Antler Growth Hex (Anteoculatia)
A hex that grows antlers on the head of the target.
Homing Spell (Sequi Me)
A spell that follows its target with a constant speed after being cast. This spell can cause significant damage to the target.
Beetle Buttons (Buttonfors)
A transfiguration spell that transforms a beetle into a coat button.
Placement Charm (Sede)
A charm that magically places an object somewhere without the wizard or witch having to do it physically.
Informous Spell (Informous)
A charm that adds a page with information regarding the charmed creature to the caster's Folio Bruti (book of beasts).
Herbivicus Duo (Herbivicus Duo)
PREREQUISITE: HERBIVICUS CHARM. A stronger variation of the Herbivicus Charm, a charm which causes radically accelerated growth in plants.
Fire-Making Spell Tria (Incendio Tria)
PREREQUISITE: INCENDIO & INCENDIO DUO. A charm that conjures blue flames. This charm is an improvement over both Incendio and Incendio Duo, and consequently creates larger flames than either spell.
Knitting Charm (Creo suturis)
A charm that bewitches knitting needles to perform their task autonomously.
Sonorous Charm (Fremit)
A charm that emits a magnified roar from the tip of the wand. This noise disrupts all in its path, and could even be used to harm opponents.
Human to Armchair (Essesella)
A transfiguration spell used to turn a human into an armchair.
Countercharm for Hiccoughs (Consingultus)
A counter-charm that cures the magical inducement of hiccoughs.
Badgering (Melifors)
A transfiguration spell that turns a target into a badger.
Splintering Unlocking Charm (Portaberto)
A charm that splinters a lock from a door to bypass a lock. Popular prior to the discovery of the Unlocking Charm but occasionally leaves a smoking hole where the key should have gone in the door.
Entrail-Expelling Curse (Exta Expurgo)
A curse that expels blockages from intestines.
Tracking Spell (Appare Vestigium)
A charm that reveals and illuminates traces of recent magical activity and shows magical footprints and track marks in an area.
Mobilicorpus (Mobilicorpus)
A charm used to move bodies (conscious or otherwise) by suspending them a few inches into the air. This spell is able to move people who are unable to walk.
Red Sparks Charm (Periculum)
A charm that allows the caster to shoot firework-like red sparks from their wand. Like a Muggle flare gun, Periculum is used to signal if one is in danger.
Opening Charm (Aberto)
A charm which opens doors.
Locking Charm (Colloportus)
A charm that closes and locks doors, making it so that they cannot be opened manually.
Extinguishing Charm (Extinguo)
A charm that puts out fires.
Dancing Feet Charm (Tarantallegra)
A charm that makes a target's legs spasm wildly out of control, making it appear as though they are dancing. It works on both living and inanimate targets, as long as the target has legs.
Shrinking Charm (Reducio)
A charm that causes an object to shrink.
Tickling Charm (Rictusempra)
A charm that causes the target to buckle with laughter, weakening them.
Tongue-Tying Curse (Mimblewimble)
Also known as the "Tongue-Tying Spell", this is a curse that ties the target's tongue in a knot, preventing them from making coherent speech and accurately casting spells that require incantations.
Bewitched Snowballs (Nive Percutio)
A charm that can bewitch snowballs so that they hone in on a designated target and continually plague them by throwing themselves at said target.
Bubble-Producing Charm (Bullarum Immortalem)
A transfiguration spell used to conjure a stream of bubbles from the tip of the wand.
Clothing Ignition Spell (Lacarnum Inflamari)
A charm used to ignite cloaks or other items of clothing worn by individuals.
Curse of the Bogies (Mucus ad Nauseam)
A curse that gives the recipient a nasty cold with a runny nose and sneezing. This curse could cause the victim to collapse if it were not treated.
Engorgement Charm (Engorgio)
Also known as "Growing Charm", Engorgio is a charm that causes the target to swell immensely.
Eyeglass Repair Charm (Oculus Reparo)
A charm that repairs broken eyeglasses. It is a variant of the Mending Charm.
Fire-Making Spell (Incendio)
A charm that can be used to conjure a jet of flame, thereby setting things alight.
Four-Point Spell (Point Me)
A spell that causes the caster's wand to behave as if it were a compass and point North.
Glass to Sand (Quarzicum)
A transfiguration spell that transforms glass into sand.
Green Sparks Charm (Verdimillious)
A charm that emits green sparks from the wand. These sparks could be used to reveal objects hidden by Dark Arts or offensively in a duel.
Knife to Paper Airplane (Cultrofors)
A transfiguration spell that turns a knife into a paper airplane/aeroplane.
Knockback Jinx (Flipendo)
A jinx that knocks a target backwards. While prominently used for duelling, Flipendo could also be used to push heavy objects.
Levitation Charm (Wingardium Leviosa)
The Levitation Charm is a charm used to make objects levitate.
Matchbox Transformation Spell (Flintifors)
A transfiguration spell that turns a target into a matchbox.
Matchstick to Needle (Conmutocus)
A transfiguration spell that transforms a match into a needle.
Mending Charm (Reparo)
A charm that can be used to seamlessly repair a broken or ripped object and works on most materials.
Mice to Snuffboxes (Muspyxis)
A transfiguration spell that transforms a mouse into a snuffbox.
Passage Opening Charm (Dissendium)
A charm used to open secret passageways, if there are secret passageways.
Sauce-Making Spell (Condimentum)
A transfiguration spell that produces sauce. Sauce is defined as something that has negligible nutritional value.
Scouring Charm (Scourgify)
A cleaning charm used for washing things. It could also be used to clean out smaller infestations of bundimun.
Shooting Spell (Jaculor)
A hex that causes a small explosion in a target and sounds like a gunshot.
Smokescreen Spell (Fumos)
A charm often used in duelling to create a defensive cloud of smoke from the wand that hinders visibility.
Snail to Teapot (Choclea Bibe)
A transfiguration spell that transforms a snail into a teapot.
Sneezing Hex (Steleus)
A hex that causes the victim to sneeze for a short period of time.
Snowflake-Creating Spell (Nix Facitur)
A Weather-Modifying Charm that creates snow.
Take Root (Anathema Daphnis)
A transfiguration spell that transforms a target into a rooted plant.
Tickling Hex (Titillando)
Also known as the "Tickling Spell", this hex manifests ghostly purple hands that tickle the target.
Umbrella Spell (Pluvia Velo)
A charm that creates a magical umbrella, shielding the caster from the rain.
Unlocking Charm (Alohomora)
Also known as "a thief's friend", this is a charm that unlocks objects such as doors or windows.
Untransfiguration (Reparifarge)
A type of counter-spell, which involves returning something to its proper form, reversing the effects of a transfiguration.
Wand Extinguishing Charm (Nox)
A charm that causes the light at the end of the caster's wand to be extinguished, acting as the counter to the Wand-Lighting Charm (Lumos).
Wand Lighting Charm (Lumos)
A charm that illuminates the tip of the caster's wand, allowing the caster to see in the dark. The charm could be used to reveal magically hidden things.
Whistle to Watch (Tunc Sibilus)
A transfiguration spell that can be used to transform a whistle into a watch.
Amplifying Charm (Sonorus)
A charm used to amplify a targeted sound such as a person's voice or a piece of equipment.
Avifors Spell (Avifors)
A transfiguration jinx that transforms a small object or creature into a bird.
Blindfolding Spell (Obscuro)
PREREQUISITE: YEAR 2. A transfiguration spell that conjures a blindfold over the eyes of a target, therefore obstructing their view of their surroundings.
Clothing Color-Changing Charm (Multicorfors)
A transfiguration spell that changes the colour and style of the target's outfit.
Color-Changing Charm (Colorvaria)
A transfiguration spell that changes the colour of a target.
Freezing Charm (Immobulus)
A charm that immobilises a target. It halts the movement of living or animated targets and stops the functioning of objects, such as Muggle alarms.
General Counter-Spell (Finite Incantatem)
A general counter-spell. It can be used in duels to counter or reverse minor damage, such as the effects of minor jinxes, hexes and curses.
Gluing Spell (Epoximise)
A transfiguration spell that bonds two objects together by transforming an object by conjuring a sticky substance.
Hair Color-Changing Charm (Crinus Muto)
A transfiguration spell that transforms the colour and style of the caster's hair.
Hardening Charm (Duro)
A charm used to change objects into stone.
Hive-Conjuring Spell (Cutem Uro)
A dark charm that causes painful hives to erupt on the victim's face.
Illegibility Charm (Illegibilus)
A charm that makes writing impossible to read.
Revelio Charm (Revelio)
A charm used to reveal concealed objects, messages, invisible things, passages, secretly written messages, hidden markings and reveal the true appearance of someone who changed their appearance with a spell.
Slowing Charm (Arresto Momentum)
Also known as the "Braking Charm", this charm can be used to slow the velocity of an object.
Squiggle Quill Spell (Vermiculafors)
A transfiguration spell that transforms a writing quill into a worm.
Bubble Jinx (Ebublio)
A jinx that traps a target in a bubble.
Jack Burnett, Y7, Human
Reducio
Stamina - 6 | Evasion - 10 | Strength - 6 | Wisdom - 25 | Arcane Power - 10 | Accuracy - 10
  • Comprehend Languages - Parselmouth
  • Year 2: Binding Mark
  • Year 3: Perfectionist
  • Year 4: Perfectionist II
  • Year 5: Animagus
  • Year 6: Wandless Magic
  • Year 7: Spell Spread
Spells (Trunk Order)
Reducio
Disarming Charm (Expelliarmus)
PREREQUISITE: YEAR 2. A charm that forces what an opponent is holding to fly out of their hand.
Bluebell Flames (Caeruleus Inflamarae)
Also known as "Cold Fire," this charm creates magical blue flames that are waterproof and can be touched, penetrated or held without burning the holder.
Fur Growing Curse (Furrure Cresco)
A curse that causes a target to grow fur.
Cascading Jinx (Ingens Explosiones)
A jinx used to attack multiple opponents. When cast, this spell erupts into an explosion, hitting everything within the range set by the caster.
Hot-Air Charm (Aer Calidus)
A charm that causes hot air to escape from the caster's wand. This air can quickly dry off soaked garments.
Sun-Light Charm (Lumos Solem)
Also known as the "Lumos Solem Spell," this charm produces a blinding flash of sunlight.
Weather-modifying Charm (Metelojinx)
A charm that creates a small, localised thunderstorm within an area.
Weather-modifying Countercharm (Meteolojinx Recanto)
A counter-charm for Weather-Modifying Charms such as the Atmospheric Charm or Meteolojinx.
Weather-modifying Charm Variant (Meteolojinx)
A Weather-Modifying Charms that causes a localized storm.
Atmospheric Charm (Caelum Muto)
A type of Weather-Modifying Charm used to create certain weather conditions indoors.
Blue Sparks Charm (Caerulimillious)
A charm that precipitates a jet of blue sparks from the tip of the wand. When produced in large quantities, it is difficult to see or breathe when in the vicinity.
Fire-Making Spell (Incendio Duo)
PREREQUISITE: INCENDIO & YEAR 2. A charm that conjures green flames. It is a stronger variation of the Fire-Making Spell, but not as strong as Incendio Tria.
Slug-Vomiting Charm (Slugulus Eructo)
A curse that forces the target to vomit slugs.
Severing Charm (Diffindo)
A charm used to precisely and accurately cut something. If used inappropriately, it could cause death or injury.
Flower-Conjuring Spell (Orchideous)
A transfiguration spell that conjures a bouquet of flowers from the tip of the caster's wand.
Worm-Conjuring Spell (Vermiculus)
A transfiguration jinx used to transform an object into a worm.
Butterfly-Conjuring Spell (Lepidterio)
A transfiguration spell used to conjure butterflies out of thin air.
Pumpkin-Head Jinx (Melofors)
A jinx that encases the victim's head in a pumpkin. To outsiders, it appears as if the victim's head is transformed into a pumpkin.
Slippery Jinx (Lubricus)
A jinx that makes an object slippery and difficult to hold.
Fiery Script Charm (Flagrate)
A charm that allows one to write or draw in midair with fiery lines. The shape lingers for some time.
Stairs-into-Slide Charm (Glisseo)
A Transfiguration spell that transforms a staircase into a smooth slide.
Softening Charm (Spongify)
A charm that softens objects, making them rubbery and bouncy.
Paper Mending Charm (Papyrus Reparo)
A charm used to mend torn pieces of paper.
Packing Charm (Pack)
A charm used to make items pack themselves into a trunk.
Reviving Spell (Rennervate)
A charm that awakens a living target from a state of unconsciousness.
Flask-conjuration spell (Potiri Putine)
A transfiguration spell that conjures a glass flask out of thin air.
Ascension Spell (Alarte Ascendare)
A charm used to launch an object up into the air.
Bandaging Charm (Ferula)
A healing charm that conjures bandages and wraps, splinting any broken bones and easing pain.
Wind Jinx (Ventus)
PREREQUISITE: YEAR 3. A charm which shoots a jet of strong, spiralling wind from the tip of the wand.
Guinea Fowl to Guinea Pig (Avum Porcus)
A transfiguration spell that transforms a guinea fowl into a guinea pig
Wand-Lighting Charm Duo (Lumos Duo)
PREREQUISITE: LUMOS. A variation of the Wand-Lighting Charm. It creates a focused beam of light from the end of the wand.
Healing Charm (Reparifors)
PREREQUISITE: YEAR 3. A healing charm that reverts minor magically-induced ailments, such as paralysis and poisoning.
Radiant Wand-Lighting Charm (Lumos Maxima)
PREREQUISITE: LUMOS DUO & LUMOS. A charm that produces a blinding flash of bright white light from the tip of the wand, a modified version of the Wand-Lighting Charm.
Summoning Charm (Accio)
PREREQUISITE: YEAR 2. A charm that summons an object toward the caster. It is able to summon objects by calling the object's name aloud after the incantation.
Banishing Charm (Depulso)
PREREQUISITE: YEAR 2. A charm that pushes an object away from the caster.
Singing Jinx (Cantis)
A charm used to make the target break out in song.
Porcupine or Hedgehog to Pincushion (Hystrifors)
A transfiguration spell that transforms a porcupine or hedgehog into a pincushion. If the spell is performed incorrectly, the creature could end up as a poppy seed instead.
Teapot to Gerbil (Jerbollam)
A transfiguration spell that transforms a teapot into a gerbil.
Teapot to Rat (Ratollam)
A transfiguration spell that transforms a teapot into a rat.
Teapot to Ferret (Migaleollam)
A transfiguration spell that transforms a teapot into a ferret.
Teapot to Tortoise (Terachelys)
A transfiguration spell that transforms a teapot into a tortoise.
Teacup to Tortoise (Tazachelys)
A transfiguration spell that transforms a teacup into a tortoise.
Tail-Growing Hex (Cauda Incrementum)
A hex that causes the target to grow a tail. The type of tail is dependent on the caster.
Fish Transformation Spell (Piscifors)
A transfiguration spell that transforms a target up to 5 kg (11 lbs) into a fish on the same mass.
Fish to Flower (Piscimutatio)
A transfiguration spell that transforms a fish into a flower.
Teddy Bear to Spider (Arachmutatio)
A transfiguration spell that transforms a teddy bear into a spider.
Boggart-Banishing Spell (Riddikulus)
A charm that is used to defeat a Boggart. This spell causes the boggart to assume a form that is humorous to the caster.
Revulsion Jinx (Relashio)
PREREQUISITE: YEAR 2. A jinx that forces the target to release its grip on whatever it was holding.
Snake Summons Spell (Serpensortia)
A transfiguration spell that conjures a live snake from the end of the wand. The counter-spell to this spell is the Snake-Vanishing Spell.
Snake-Vanishing Spell (Vipera Evanesca)
A transfiguration spell that vanishes snakes.
Full Body-Bind Curse (Petrificus Totalus)
Also known as the "Body Freezing Spell", this curse temporarily paralyses a target.
Teeth Growing Hex (Densaugeo)
A hex that causes the teeth to elongate at a grotesque, alarming rate.
Hovering Charm (Sublevo Brevis)
A charm that makes a target hover in mid-air for a brief period of time. It is one of the many lesser variations of the Levitation Charm. This spell works on both objects and people.
Glacius (Glacius)
Sometimes called the "Freezing Spell", this charm freezes a target with icy-cold air created from the tip of the wand.
Knee-Reversal Hex (Retro Genibus)
A hex that causes the victim's knees to reverse position from the front of their legs, where they were supposed to be located, to the back.
Rotation Charm (Circumrota)
A charm that can be used to turn or rotate objects.
Window Shattering Spell (Finestra)
A charm that shatters glass.
Descension Spell (Descendo)
A charm that makes objects fall or move downward.
Spider Conjuration Spell (Arachnos)
A transfiguration spell that conjures a spider from the tip of the caster's wand.
Hair Thickening Charm (Crassus)
A charm that causes the target's hair to grow longer and thicker very quickly.
Owl to Opera Glasses (Speculafors)
A transfiguration spell that transforms an owl into a pair of opera glasses.
Water-Heating Spell (Aqua Fervens)
A charm that instantly heats water.
Cracker Jinx (Nec Divinos Crepitus)
PREREQUISITE: YEAR 3. A jinx that conjures exploding Wizard Crackers.
Purple Firecrackers-Conjuration Charm (Violaceous)
A charm used to emit purple firecrackers from the tip of one's wand.
Cheering Charm (Serenate)
A charm that makes the target feel elated. If overdone, a victim can be overcome with fits of hysterical laughter.
Bravery Charm (Animosus)
A charm that enhances the performance of teammates when they are facing certain foes.
Sealant Charm (Consigno)
A charm that magically seals envelopes.
Jelly-Brain Jinx (Wibbli Cogitatus)
A jinx that reduces one's mental abilities.
Twitchy Ears Hex (Trementes Aures)
A hex that causes the victim's ears to twitch.
Gripping Charm (Inhaeresco)
A charm that makes a target easier to hold on to.
Hurling Hex (Iacta)
A hex applied to a broomstick that causes the broomstick to attempt to hurl its rider off.
Vinegar to Wine (Acetum Reverto)
A transfiguration spell that transforms vinegar to wine.
Litter Bin to Wildebeest (Arcacas Invacca)
A transfiguration spell used to transform a litter bin into a wildebeest.
Water Repelling Charm (Impervius)
A charm that makes an object repel water and mist. This could be used to allow someone better sight in bad weather conditions by preventing the rain from hitting their faces.
Leg-growing Charm (Concala Crura)
A charm used to grow legs on an object.
Desk into Pig Spell (Corpus Porcus)
A transfiguration spell that turns a desk into a pig.
Candle to Rabbit (Lucerna Lepus)
A transfiguration spell that turns a candle into a rabbit.
Ears to Kumquats (Aurisponica)
A transfiguration spell that turns the ears of a target into kumquats.
Rose Growth Spell (Herbivicus Rosa)
A charm that makes rosebushes grow at an unusually fast pace.
Blackboard-writing Spell (Scripto)
A charm that causes words or pictures (but not music scores) to appear on a blackboard.
Shrinking Spell (Diminuendo)
A charm that causes an object to shrink.
Quieting Charm (Quietus)
A charm that is used to quiet sound.
Minor Healing Charm (Episkey)
PREREQUISITE: YEAR 4. A healing charm that heals relatively minor injuries such as broken noses, toes, and split lips.
Blockage Clearing Spell (Anapneo)
A transfiguration spell that can clear a target's airway by vanishing a blockage.
Explosion Charm (Bombarda)
Also known as the "Bombardment Spell", this noisy charm detonates a target with a small explosion. This is powerful enough to blast open sealed doors or blow bars off of windows.
Fog-Conjuring Charm (Nebulus)
A charm that conjures fog from the tip of the wand.
Smokescreen Spell Duo (Fumos Duo)
PREREQUISITE: FUMOS. A charm that conjures fog from the tip of the wand. A more powerful version of Fumos.
Muffliato Charm (Muffliato)
A charm that fills the ears of any person in the vicinity of the caster with an unidentifiable buzzing sound so as to allow for conversation without being overheard, similar to the Imperturbable Charm.
Animal Goblet Transformation (Vera Verto)
A transfiguration spell used to transform an animal into a water goblet.
Mice Transformation Spell (Snufflifors)
A transfiguration spell used to transform an object into a mouse.
Ducklifors Jinx (Ducklifors)
A transfiguration jinx that transforms a target into a duck.
Rabbit Transformation Spell (Lapifors)
A transfiguration jinx that transforms a target into a rabbit.
Rabbit Slippers (Lepus Calceus)
A transfiguration spell that transforms a pair of rabbits into slippers.
Cauldron to Sieve (Filtración)
A transfiguration spell that transforms a cauldron into a sieve.
Cauldron to Badger (Furificar)
A transfiguration spell that transforms a cauldron into a badger.
Cauldron to Guitar (Afinar)
A transfiguration spell that transforms a cauldron into a guitar.
Ecto Spell (Ectomatic)
A spell that conjures blobs of ectoplasm, launching them in an arc to splash down on the ground. Conjured ectoplasm could be cleaned up by the Skurge Charm.
Skurge Charm (Skurge)
A charm that can be used to clean up ectoplasm created by passing ghosts. This spell can also be used to frighten spirits.
Bubblehead Charm (Aspira)
A charm that allows the caster to conjure a bubble around their head which contains a supply of fresh air.
Leg-Locker Curse (Locomotor Mortis)
Also known as the "Leg Locking Spell", this curse binds the legs of a target together.
Spider Repelling Spell (Arania Exumai)
A charm used to banish or blast away spiders and Acromantula.
Impediment Jinx (Impedimenta)
Also known as the "Impediment Hex", this jinx hinders the movement of a target, slowing the target down or stopping the target in its tracks.
Shield Charm (Protego)
PREREQUISITE: YEAR 4. A charm that protects the caster with an invisible shield that reflects spells and blocks physical entities.
Ear-Shriveling Curse (Repulsiva Auris)
A curse that causes the target's ears to shrivel up.
Herbivicus Charm (Herbivicus)
A charm used to rapidly increase the growth rate of plants and cause flowers to bloom.
Teeth-straightening Spell (Recto Dente)
A charm used to straighten crooked teeth.
Siphoning Spell (Tergeo)
A cleaning charm used to siphon liquids such as blood, dust or grease, and to clean objects.
Structure Building Charm (Erecto)
A cleaning charm that can erect any structure as long as the required materials are present.
Switching Spell (Viceversus)
A transfiguration spell used to switch the positions of two objects. By definition, it is the simultaneous transfiguration of two objects to make them look like each other.
Anti-Cheating Charm (Esto Verax)
A charm that prevents a person from cheating on a test or exam.
Ink Revealing Charm (Aparecium)
A charm that reveals secret messages written in Invisible Ink or any other hidden markings written using other means such as a concealing charm.
Age Line (Aetas Terminus)
A charm used to create a barrier that prevents people below or above a specified age depending on the intention from accessing a specific object or place.
Broom Jinx (Indomitus)
A jinx placed on broomsticks in an attempt to throw their riders off through a variety of means such as sudden lurches and violent swishing movements.
Hair Loss Curse (Calvorio)
A curse that removes the victim's hair or headdress.
Instant Scalping Hex (Trichaufero)
A hex that instantly scalps all the hair off of a target.
Pressurized Water Charm (Aqua Eructo)
PREREQUISITE: YEAR 4. A charm that can be used to create a spout of water from the tip of the wand. The intensity of the water flow could be anything from a thin fountain to an immense and powerful jet.
Hair-Regrowing Spell (Capillus Incrementum)
A charm used to quickly regrow lost hair.
Star Shower Spell (Stella Cascadia)
A charm that creates a star shower.
Bedazzling Hex (Indesmulo)
A hex used to disguise things, effectively making them invisible.
Water-Making Spell (Aguamenti)
A charm that creates a jet of clear drinkable water that ejects from the tip of the caster's wand.
Drought Charm (Siccum lacus)
A charm used to dry up small bodies of water, such as puddles and ponds. It is not powerful enough to work on larger bodies of water, such as lakes.
Pus Squirting Hex (Suppurare)
A hex that causes pus to squirt from the victim's nose.
Beauty Spell (Pulchra)
A charm used to enhance the physical beauty of the caster.
Drone Jinx (Obstrepere)
A jinx that produces unpleasantly loud noises.
Pepper Breath Hex (Draco Spiritus)
A hex that inflicts fiery hot breath.
Washing Up Charm (Lavabit)
A charm that enchants dirty dishes to wash themselves.
Vacuum Cleaner Spell (Lambent Lutum)
A charm used to clean any object using the wand like a vacuum cleaner.
Somnambulist Charm (Somnambulus)
A charm that moves unconscious people by inducing somnambulism, or sleepwalking. This spell is generally used on the seriously deranged.
Dinnerplate to Mushroom (Fungifors)
A transfiguration charm that transforms a dinner plate into a mushroom.
Rock to Dog (Canifors)
A transfiguration charm that transforms a rock into a dog.
Steel Talons Transfiguration (Steelclaw)
A transfiguration charm that transforms an animal's claws into a steel talons.
Stretching Jinx (Distringo)
A jinx that stretches the target.
Arrow Shooting Spell (Sagitta)
A transfiguration spell that conjures a shooting arrow from the caster's wand.
Smoke to Daggers (Pluviae Acuta)
A transfiguration spell that transforms smoke into daggers that can be directed at a target.
The Bird Conjuring Charm (Avis)
PREREQUISITE: YEAR 5. A charm that conjures a flock of birds.
The Bridge Conjuring Spell (Pontem Appare)
A transfiguration spell that conjures a bridge out of thin air.
The Bridge Vanishing Spell (Pontem Discede)
A transfiguration spell that vanishes a bridge.
Human to Pig (Porcus)
A transfiguration spell that transforms a human into a pig.
Human to Chicken (Pullus)
A transfiguration spell that transforms a human into a chicken.
Human to Bat (Vespertilio)
A transfiguration spell that transforms a human into a bat.
Human to Ferret (Furritas)
A transfiguration spell that transforms a human into a ferret.
Charm to Cure Reluctant Reversers (Reveragain)
A charm used in broom care to improve the broom's ability to reverse.
Ascendio (Ascendio)
Also known as the "Ascension Charm", this charm flings the caster high into the air, even underwater.
Flashing Paint Charm (Cololumina)
A charm that causes paint to flash different colors.
Biting Jinx (Mordeo)
A jinx that causes an object targeted by this spell to bite anyone who attempts to use it.
Deprimo (Deprimo)
A charm used to blast holes in the ground. It is strong enough to shatter the floor of an entire room in a matter of seconds.
Toenail-Growing Hex (Cresco Unguibus)
A hex that causes the target's toenails to grow at an alarmingly fast rate.
Blasting Curse (Confringo)
PREREQUISITE: YEAR 5. A curse that causes a target to explode.
Flame-Freezing Charm (Flamduratus)
A charm that alters the effects of fire - instead of burning, the fire gives off a pleasant sensation, such as a warm summer breeze or a gentle tickling sensation.
Glacius Duo (Glacius Duo)
PREREQUISITE: GLACIUS. Sometimes called the "Freezing Spell Duo", this charm offensively freezes a target in ice. It is a more powerful version of Glacius, but this spell is not as powerful as Glacius Tria.
Reductor Curse (Reducto)
A curse that blasts solid objects to pieces.
Conjunctivitis Curse (Oculitumescere)
PREREQUISITE: YEAR 5. A curse that irritates the target's eyes, forcing them to swell shut, countered by the Oculus Potion.
Pimple Jinx (Furnunculus)
Classified as both a curse and a jinx, this spell is sometimes called the "Furnunculus Curse". This spell causes a target to break out in boils/pimples. The effects of this spell can be cleared with the Cure for Boils potion.
Bat-Bogey Hex (Vespertilifors)
A hex that transforms the target's bogeys into large bats that fly out of the victim's nose.
Salvio Hexia (Salvio Hexia)
A powerful protective charm able to protect a small area against most hexes.
Confundus Charm (Confundo)
A charm that confuses and misdirects the target. It works on living and inanimate things, as long as the target has a mind to be confused.
Head-Growing Curse (Cranium Inflatio)
A curse that causes the victim to grow extra heads.
Glacius Tria (Glacius Tria)
PREREQUISITE: GLACIUS & GLACIUS DUO. Sometimes called the "Freezing Spell Tria", this charm is used offensively to freeze a target enemy. It is the most effective version of Glacius, being more powerful than Glacius Duo.
Shocking Area Spell (Fulgurunda)
This charm that sends a shockwave in a radius around the caster that stuns opponents.
Freeze! Spell (Freeze)
A charm that causes ice to spread over limbs touching a hard surface, affixing them to this surface.
Projectile Jinx (Waddiwasi)
A jinx used to propel a small wad of material at high velocity.
Levitation Spell (Levioso)
A charm that levitates objects.
Obliteration Charm (Vestigia Deleo)
A charm used to remove footprints, including imprints or stains.
Rowboat Spell (Velifico)
A charm that is used to propel boats on bodies of water, making them row faster.
The Muggle Repelling Spell (Repello Muggletum)
A charm that prevents muggles from seeing or entering an area. Any non-magic person that gets close to the vicinity of the enchantment remembers that they have something urgent to do and then they leave.
Tracking Object Charm (Avensegium)
A charm that turns an object into a tracking device.
Spell-detection Spell (Specialis Revelio)
A charm that reveals any spells performed on an object or potions. It is a variation of the Revelio Charm.
Buffalo Conjuration Spell (Sianto)
A transfiguration spell that conjures a buffalo.
Antler Growth Hex (Anteoculatia)
A hex that grows antlers on the head of the target.
Homing Spell (Sequi Me)
A spell that follows its target with a constant speed after being cast. This spell can cause significant damage to the target.
Beetle Buttons (Buttonfors)
A transfiguration spell that transforms a beetle into a coat button.
Placement Charm (Sede)
A charm that magically places an object somewhere without the wizard or witch having to do it physically.
Informous Spell (Informous)
A charm that adds a page with information regarding the charmed creature to the caster's Folio Bruti (book of beasts).
Herbivicus Duo (Herbivicus Duo)
PREREQUISITE: HERBIVICUS CHARM. A stronger variation of the Herbivicus Charm, a charm which causes radically accelerated growth in plants.
Fire-Making Spell Tria (Incendio Tria)
PREREQUISITE: INCENDIO & INCENDIO DUO. A charm that conjures blue flames. This charm is an improvement over both Incendio and Incendio Duo, and consequently creates larger flames than either spell.
Knitting Charm (Creo suturis)
A charm that bewitches knitting needles to perform their task autonomously.
Sonorous Charm (Fremit)
A charm that emits a magnified roar from the tip of the wand. This noise disrupts all in its path, and could even be used to harm opponents.
Human to Armchair (Essesella)
A transfiguration spell used to turn a human into an armchair.
Countercharm for Hiccoughs (Consingultus)
A counter-charm that cures the magical inducement of hiccoughs.
Badgering (Melifors)
A transfiguration spell that turns a target into a badger.
Splintering Unlocking Charm (Portaberto)
A charm that splinters a lock from a door to bypass a lock. Popular prior to the discovery of the Unlocking Charm but occasionally leaves a smoking hole where the key should have gone in the door.
Entrail-Expelling Curse (Exta Expurgo)
A curse that expels blockages from intestines.
Trip Jinx (Offendo)
PREREQUISITE: YEAR 6. A jinx that makes people trip and fall over.
Langlock (Langlock)
A jinx that prevents someone from speaking or casting spells verbally by affixing their tongue to the roof of their mouth.
Intruder Charm (Monitus)
A charm that detects intruders and sounds an alarm. This is the magical-equivalent to a burglar alarm.
Protean Charm (Protean)
A charm that allows several objects to change simultaneously through a common purpose.
Tracking Spell (Appare Vestigium)
A charm that reveals and illuminates traces of recent magical activity and shows magical footprints and track marks in an area.
Old Violent Unlocking Charm (Open Sesame)
A charm used to rip doors from their hinges and tear them into firewood. Before Portaberto and Alohomora, this was the most popular unlocking spell.
Flipendo Maxima (Flipendo Maxima)
PREREQUISITE: FLIPENDO & YEAR 5. A more powerful variation of the Knockback Jinx, which throws the target back further and with greater force than the original spell.
Red Sparks Charm (Periculum)
A charm that allows the caster to shoot firework-like red sparks from their wand. Like a Muggle flare gun, Periculum is used to signal if one is in danger.
Opening Charm (Aberto)
A charm which opens doors.
Locking Charm (Colloportus)
A charm that closes and locks doors, making it so that they cannot be opened manually.
Extinguishing Charm (Extinguo)
A charm that puts out fires.
Dancing Feet Charm (Tarantallegra)
A charm that makes a target's legs spasm wildly out of control, making it appear as though they are dancing. It works on both living and inanimate targets, as long as the target has legs.
Shrinking Charm (Reducio)
A charm that causes an object to shrink.
Tickling Charm (Rictusempra)
A charm that causes the target to buckle with laughter, weakening them.
Tongue-Tying Curse (Mimblewimble)
Also known as the "Tongue-Tying Spell", this is a curse that ties the target's tongue in a knot, preventing them from making coherent speech and accurately casting spells that require incantations.
Bewitched Snowballs (Nive Percutio)
A charm that can bewitch snowballs so that they hone in on a designated target and continually plague them by throwing themselves at said target.
Bubble-Producing Charm (Bullarum Immortalem)
A transfiguration spell used to conjure a stream of bubbles from the tip of the wand.
Clothing Ignition Spell (Lacarnum Inflamari)
A charm used to ignite cloaks or other items of clothing worn by individuals.
Curse of the Bogies (Mucus ad Nauseam)
A curse that gives the recipient a nasty cold with a runny nose and sneezing. This curse could cause the victim to collapse if it were not treated.
Engorgement Charm (Engorgio)
Also known as "Growing Charm", Engorgio is a charm that causes the target to swell immensely.
Eyeglass Repair Charm (Oculus Reparo)
A charm that repairs broken eyeglasses. It is a variant of the Mending Charm.
Fire-Making Spell (Incendio)
A charm that can be used to conjure a jet of flame, thereby setting things alight.
Four-Point Spell (Point Me)
A spell that causes the caster's wand to behave as if it were a compass and point North.
Glass to Sand (Quarzicum)
A transfiguration spell that transforms glass into sand.
Green Sparks Charm (Verdimillious)
A charm that emits green sparks from the wand. These sparks could be used to reveal objects hidden by Dark Arts or offensively in a duel.
Knife to Paper Airplane (Cultrofors)
A transfiguration spell that turns a knife into a paper airplane/aeroplane.
Knockback Jinx (Flipendo)
A jinx that knocks a target backwards. While prominently used for duelling, Flipendo could also be used to push heavy objects.
Levitation Charm (Wingardium Leviosa)
The Levitation Charm is a charm used to make objects levitate.
Matchbox Transformation Spell (Flintifors)
A transfiguration spell that turns a target into a matchbox.
Matchstick to Needle (Conmutocus)
A transfiguration spell that transforms a match into a needle.
Mending Charm (Reparo)
A charm that can be used to seamlessly repair a broken or ripped object and works on most materials.
Mice to Snuffboxes (Muspyxis)
A transfiguration spell that transforms a mouse into a snuffbox.
Passage Opening Charm (Dissendium)
A charm used to open secret passageways, if there are secret passageways.
Sauce-Making Spell (Condimentum)
A transfiguration spell that produces sauce. Sauce is defined as something that has negligible nutritional value.
Scouring Charm (Scourgify)
A cleaning charm used for washing things. It could also be used to clean out smaller infestations of bundimun.
Shooting Spell (Jaculor)
A hex that causes a small explosion in a target and sounds like a gunshot.
Smokescreen Spell (Fumos)
A charm often used in duelling to create a defensive cloud of smoke from the wand that hinders visibility.
Snail to Teapot (Choclea Bibe)
A transfiguration spell that transforms a snail into a teapot.
Sneezing Hex (Steleus)
A hex that causes the victim to sneeze for a short period of time.
Snowflake-Creating Spell (Nix Facitur)
A Weather-Modifying Charm that creates snow.
Take Root (Anathema Daphnis)
A transfiguration spell that transforms a target into a rooted plant.
Tickling Hex (Titillando)
Also known as the "Tickling Spell", this hex manifests ghostly purple hands that tickle the target.
Umbrella Spell (Pluvia Velo)
A charm that creates a magical umbrella, shielding the caster from the rain.
Unlocking Charm (Alohomora)
Also known as "a thief's friend", this is a charm that unlocks objects such as doors or windows.
Untransfiguration (Reparifarge)
A type of counter-spell, which involves returning something to its proper form, reversing the effects of a transfiguration.
Wand Extinguishing Charm (Nox)
A charm that causes the light at the end of the caster's wand to be extinguished, acting as the counter to the Wand-Lighting Charm (Lumos).
Wand Lighting Charm (Lumos)
A charm that illuminates the tip of the caster's wand, allowing the caster to see in the dark. The charm could be used to reveal magically hidden things.
Whistle to Watch (Tunc Sibilus)
A transfiguration spell that can be used to transform a whistle into a watch.
Amplifying Charm (Sonorus)
A charm used to amplify a targeted sound such as a person's voice or a piece of equipment.
Avifors Spell (Avifors)
A transfiguration jinx that transforms a small object or creature into a bird.
Blindfolding Spell (Obscuro)
PREREQUISITE: YEAR 2. A transfiguration spell that conjures a blindfold over the eyes of a target, therefore obstructing their view of their surroundings.
Clothing Color-Changing Charm (Multicorfors)
A transfiguration spell that changes the colour and style of the target's outfit.
Color-Changing Charm (Colorvaria)
A transfiguration spell that changes the colour of a target.
Freezing Charm (Immobulus)
A charm that immobilises a target. It halts the movement of living or animated targets and stops the functioning of objects, such as Muggle alarms.
General Counter-Spell (Finite Incantatem)
A general counter-spell. It can be used in duels to counter or reverse minor damage, such as the effects of minor jinxes, hexes and curses.
Gluing Spell (Epoximise)
A transfiguration spell that bonds two objects together by transforming an object by conjuring a sticky substance.
Hair Color-Changing Charm (Crinus Muto)
A transfiguration spell that transforms the colour and style of the caster's hair.
Hardening Charm (Duro)
A charm used to change objects into stone.
Hive-Conjuring Spell (Cutem Uro)
A dark charm that causes painful hives to erupt on the victim's face.
Illegibility Charm (Illegibilus)
A charm that makes writing impossible to read.
Revelio Charm (Revelio)
A charm used to reveal concealed objects, messages, invisible things, passages, secretly written messages, hidden markings and reveal the true appearance of someone who changed their appearance with a spell.
Slowing Charm (Arresto Momentum)
Also known as the "Braking Charm", this charm can be used to slow the velocity of an object.
Squiggle Quill Spell (Vermiculafors)
A transfiguration spell that transforms a writing quill into a worm.
Bubble Jinx (Ebublio)
A jinx that traps a target in a bubble.
Mahlioz Evethisawe, Y4, Human
Reducio
Stamina: 9 | Evasion: 10 | Strength: 4 | Wisdom: 11 | Arcane power: 10 | Accuracy: 11
  • Wandmaker
  • Perfectionist
  • Calming Presence
  • Spell Spread
Spells (Trunk Order)
Reducio
Minor Healing Charm (Episkey)
PREREQUISITE: YEAR 4. A healing charm that heals relatively minor injuries such as broken noses, toes, and split lips.
Fog-Conjuring Charm (Nebulus)
A charm that conjures fog from the tip of the wand.
Shield Charm (Protego)
PREREQUISITE: YEAR 4. A charm that protects the caster with an invisible shield that reflects spells and blocks physical entities.
Summoning Charm (Accio)
PREREQUISITE: YEAR 2. A charm that summons an object toward the caster. It is able to summon objects by calling the object's name aloud after the incantation.
Banishing Charm (Depulso)
PREREQUISITE: YEAR 2. A charm that pushes an object away from the caster.
Singing Jinx (Cantis)
A charm used to make the target break out in song.
Revulsion Jinx (Relashio)
PREREQUISITE: YEAR 2. A jinx that forces the target to release its grip on whatever it was holding.
Glacius (Glacius)
Sometimes called the "Freezing Spell", this charm freezes a target with icy-cold air created from the tip of the wand.
Radiant Wand-Lighting Charm (Lumos Maxima)
PREREQUISITE: LUMOS DUO & LUMOS. A charm that produces a blinding flash of bright white light from the tip of the wand, a modified version of the Wand-Lighting Charm.
Disarming Charm (Expelliarmus)
PREREQUISITE: YEAR 2. A charm that forces what an opponent is holding to fly out of their hand.
Bluebell Flames (Caeruleus Inflamarae)
Also known as "Cold Fire," this charm creates magical blue flames that are waterproof and can be touched, penetrated or held without burning the holder.
Cascading Jinx (Ingens Explosiones)
A jinx used to attack multiple opponents. When cast, this spell erupts into an explosion, hitting everything within the range set by the caster.
Hot-Air Charm (Aer Calidus)
A charm that causes hot air to escape from the caster's wand. This air can quickly dry off soaked garments.
Sun-Light Charm (Lumos Solem)
Also known as the "Lumos Solem Spell," this charm produces a blinding flash of sunlight.
Weather-modifying Charm (Metelojinx)
A charm that creates a small, localised thunderstorm within an area.
Weather-modifying Countercharm (Meteolojinx Recanto)
A counter-charm for Weather-Modifying Charms such as the Atmospheric Charm or Meteolojinx.
Weather-modifying Charm Variant (Meteolojinx)
A Weather-Modifying Charms that causes a localized storm.
Atmospheric Charm (Caelum Muto)
A type of Weather-Modifying Charm used to create certain weather conditions indoors.
Blue Sparks Charm (Caerulimillious)
A charm that precipitates a jet of blue sparks from the tip of the wand. When produced in large quantities, it is difficult to see or breathe when in the vicinity.
Fire-Making Spell (Incendio Duo)
PREREQUISITE: INCENDIO & YEAR 2. A charm that conjures green flames. It is a stronger variation of the Fire-Making Spell, but not as strong as Incendio Tria.
Slug-Vomiting Charm (Slugulus Eructo)
A curse that forces the target to vomit slugs.
Severing Charm (Diffindo)
A charm used to precisely and accurately cut something. If used inappropriately, it could cause death or injury.
Flower-Conjuring Spell (Orchideous)
A transfiguration spell that conjures a bouquet of flowers from the tip of the caster's wand.
Slippery Jinx (Lubricus)
A jinx that makes an object slippery and difficult to hold.
Fiery Script Charm (Flagrate)
A charm that allows one to write or draw in midair with fiery lines. The shape lingers for some time.
Stairs-into-Slide Charm (Glisseo)
A Transfiguration spell that transforms a staircase into a smooth slide.
Softening Charm (Spongify)
A charm that softens objects, making them rubbery and bouncy.
Paper Mending Charm (Papyrus Reparo)
A charm used to mend torn pieces of paper.
Packing Charm (Pack)
A charm used to make items pack themselves into a trunk.
Reviving Spell (Rennervate)
A charm that awakens a living target from a state of unconsciousness.
Flask-conjuration spell (Potiri Putine)
A transfiguration spell that conjures a glass flask out of thin air.
Ascension Spell (Alarte Ascendare)
A charm used to launch an object up into the air.
Bandaging Charm (Ferula)
A healing charm that conjures bandages and wraps, splinting any broken bones and easing pain.
Wind Jinx (Ventus)
PREREQUISITE: YEAR 3. A charm which shoots a jet of strong, spiralling wind from the tip of the wand.
Guinea Fowl to Guinea Pig (Avum Porcus)
A transfiguration spell that transforms a guinea fowl into a guinea pig
Healing Charm (Reparifors)
PREREQUISITE: YEAR 3. A healing charm that reverts minor magically-induced ailments, such as paralysis and poisoning.
Porcupine or Hedgehog to Pincushion (Hystrifors)
A transfiguration spell that transforms a porcupine or hedgehog into a pincushion. If the spell is performed incorrectly, the creature could end up as a poppy seed instead.
Boggart-Banishing Spell (Riddikulus)
A charm that is used to defeat a Boggart. This spell causes the boggart to assume a form that is humorous to the caster.
Full Body-Bind Curse (Petrificus Totalus)
Also known as the "Body Freezing Spell", this curse temporarily paralyses a target.
Descension Spell (Descendo)
A charm that makes objects fall or move downward.
Cracker Jinx (Nec Divinos Crepitus)
PREREQUISITE: YEAR 3. A jinx that conjures exploding Wizard Crackers.
Purple Firecrackers-Conjuration Charm (Violaceous)
A charm used to emit purple firecrackers from the tip of one's wand.
Jelly-Brain Jinx (Wibbli Cogitatus)
A jinx that reduces one's mental abilities.
Bubblehead Charm (Aspira)
A charm that allows the caster to conjure a bubble around their head which contains a supply of fresh air.
Spider Repelling Spell (Arania Exumai)
A charm used to banish or blast away spiders and Acromantula.
Impediment Jinx (Impedimenta)
Also known as the "Impediment Hex", this jinx hinders the movement of a target, slowing the target down or stopping the target in its tracks.
Shield Charm (Protego)
PREREQUISITE: YEAR 4. A charm that protects the caster with an invisible shield that reflects spells and blocks physical entities.
Pressurized Water Charm (Aqua Eructo)
PREREQUISITE: YEAR 4. A charm that can be used to create a spout of water from the tip of the wand. The intensity of the water flow could be anything from a thin fountain to an immense and powerful jet.
Red Sparks Charm (Periculum)
A charm that allows the caster to shoot firework-like red sparks from their wand. Like a Muggle flare gun, Periculum is used to signal if one is in danger.
Opening Charm (Aberto)
A charm which opens doors.
Locking Charm (Colloportus)
A charm that closes and locks doors, making it so that they cannot be opened manually.
Extinguishing Charm (Extinguo)
A charm that puts out fires.
Dancing Feet Charm (Tarantallegra)
A charm that makes a target's legs spasm wildly out of control, making it appear as though they are dancing. It works on both living and inanimate targets, as long as the target has legs.
Shrinking Charm (Reducio)
A charm that causes an object to shrink.
Tickling Charm (Rictusempra)
A charm that causes the target to buckle with laughter, weakening them.
Tongue-Tying Curse (Mimblewimble)
Also known as the "Tongue-Tying Spell", this is a curse that ties the target's tongue in a knot, preventing them from making coherent speech and accurately casting spells that require incantations.
Bewitched Snowballs (Nive Percutio)
A charm that can bewitch snowballs so that they hone in on a designated target and continually plague them by throwing themselves at said target.
Bubble-Producing Charm (Bullarum Immortalem)
A transfiguration spell used to conjure a stream of bubbles from the tip of the wand.
Curse of the Bogies (Mucus ad Nauseam)
A curse that gives the recipient a nasty cold with a runny nose and sneezing. This curse could cause the victim to collapse if it were not treated.
Engorgement Charm (Engorgio)
Also known as "Growing Charm", Engorgio is a charm that causes the target to swell immensely.
Eyeglass Repair Charm (Oculus Reparo)
A charm that repairs broken eyeglasses. It is a variant of the Mending Charm.
Fire-Making Spell (Incendio)
A charm that can be used to conjure a jet of flame, thereby setting things alight.
Four-Point Spell (Point Me)
A spell that causes the caster's wand to behave as if it were a compass and point North.
Glass to Sand (Quarzicum)
A transfiguration spell that transforms glass into sand.
Green Sparks Charm (Verdimillious)
A charm that emits green sparks from the wand. These sparks could be used to reveal objects hidden by Dark Arts or offensively in a duel.
Knockback Jinx (Flipendo)
A jinx that knocks a target backwards. While prominently used for duelling, Flipendo could also be used to push heavy objects.
Levitation Charm (Wingardium Leviosa)
The Levitation Charm is a charm used to make objects levitate.
Matchbox Transformation Spell (Flintifors)
A transfiguration spell that turns a target into a matchbox.
Matchstick to Needle (Conmutocus)
A transfiguration spell that transforms a match into a needle.
Mending Charm (Reparo)
A charm that can be used to seamlessly repair a broken or ripped object and works on most materials.
Mice to Snuffboxes (Muspyxis)
A transfiguration spell that transforms a mouse into a snuffbox.
Passage Opening Charm (Dissendium)
A charm used to open secret passageways, if there are secret passageways.
Sauce-Making Spell (Condimentum)
A transfiguration spell that produces sauce. Sauce is defined as something that has negligible nutritional value.
Scouring Charm (Scourgify)
A cleaning charm used for washing things. It could also be used to clean out smaller infestations of bundimun.
Shooting Spell (Jaculor)
A hex that causes a small explosion in a target and sounds like a gunshot.
Smokescreen Spell (Fumos)
A charm often used in duelling to create a defensive cloud of smoke from the wand that hinders visibility.
Snail to Teapot (Choclea Bibe)
A transfiguration spell that transforms a snail into a teapot.
Sneezing Hex (Steleus)
A hex that causes the victim to sneeze for a short period of time.
Snowflake-Creating Spell (Nix Facitur)
A Weather-Modifying Charm that creates snow.
Take Root (Anathema Daphnis)
A transfiguration spell that transforms a target into a rooted plant.
Umbrella Spell (Pluvia Velo)
A charm that creates a magical umbrella, shielding the caster from the rain.
Unlocking Charm (Alohomora)
Also known as "a thief's friend", this is a charm that unlocks objects such as doors or windows.
Untransfiguration (Reparifarge)
A type of counter-spell, which involves returning something to its proper form, reversing the effects of a transfiguration.
Wand Extinguishing Charm (Nox)
A charm that causes the light at the end of the caster's wand to be extinguished, acting as the counter to the Wand-Lighting Charm (Lumos).
Wand Lighting Charm (Lumos)
A charm that illuminates the tip of the caster's wand, allowing the caster to see in the dark. The charm could be used to reveal magically hidden things.
Whistle to Watch (Tunc Sibilus)
A transfiguration spell that can be used to transform a whistle into a watch.
Avifors Spell (Avifors)
A transfiguration jinx that transforms a small object or creature into a bird.
Blindfolding Spell (Obscuro)
PREREQUISITE: YEAR 2. A transfiguration spell that conjures a blindfold over the eyes of a target, therefore obstructing their view of their surroundings.
Clothing Color-Changing Charm (Multicorfors)
A transfiguration spell that changes the colour and style of the target's outfit.
Color-Changing Charm (Colorvaria)
A transfiguration spell that changes the colour of a target.
Freezing Charm (Immobulus)
A charm that immobilises a target. It halts the movement of living or animated targets and stops the functioning of objects, such as Muggle alarms.
General Counter-Spell (Finite Incantatem)
A general counter-spell. It can be used in duels to counter or reverse minor damage, such as the effects of minor jinxes, hexes and curses.
Gluing Spell (Epoximise)
A transfiguration spell that bonds two objects together by transforming an object by conjuring a sticky substance.
Hair Color-Changing Charm (Crinus Muto)
A transfiguration spell that transforms the colour and style of the caster's hair.
Hardening Charm (Duro)
A charm used to change objects into stone.
Hive-Conjuring Spell (Cutem Uro)
A dark charm that causes painful hives to erupt on the victim's face.
Illegibility Charm (Illegibilus)
A charm that makes writing impossible to read.
Revelio Charm (Revelio)
A charm used to reveal concealed objects, messages, invisible things, passages, secretly written messages, hidden markings and reveal the true appearance of someone who changed their appearance with a spell.
Slowing Charm (Arresto Momentum)
Also known as the "Braking Charm", this charm can be used to slow the velocity of an object.
Squiggle Quill Spell (Vermiculafors)
A transfiguration spell that transforms a writing quill into a worm.
Mylo Atkins, Y3, Human
Reducio
sta • 9 | eva • 7 | str • 5 | wis • 10 | arc • 7 | acc • 8

Perfectionist | Wandmaker (Dragon Heartstring) | Calming Presence

Spells:
Reducio
Fog-Conjuring Charm (Nebulus)
A charm that conjures fog from the tip of the wand.
Impediment Hex (Impedimenta)
Also known as the "Impediment Hex", this jinx hinders the movement of a target, slowing the target down or stopping the target in its tracks.
Wind Jinx (Ventus)
PREREQUISITE: YEAR 3. A charm that shoots a jet of strong, spiralling wind from the tip of the wand.
Summoning Charm (Accio)
PREREQUISITE: YEAR 2. A charm that summons an object toward the caster. It is able to summon objects by calling the object's name aloud after the incantation.
Hot-Air Charm (Aer Calidus)
A charm that causes hot air to escape from the caster's wand. This air can quickly dry off soaked garments.
Disarming Charm (Expelliarmus)
PREREQUISITE: YEAR 2. A charm that forces what an opponent is holding to fly out of their hand.
Weather-modifying Charm (Metelojinx)
A charm that creates a small, localised thunderstorm within an area.
Weather-modifying Countercharm (Meteolojinx Recanto)
A counter-charm for Weather-Modifying Charms such as the Atmospheric Charm or Meteolojinx.
Fire-Making Spell (Incendio Duo)
PREREQUISITE: INCENDIO & YEAR 2. A charm that conjures green flames. It is a stronger variation of the Fire-Making Spell, but not as strong as Incendio Tria.
Slug-Vomiting Charm (Slugulus Eructo)
A curse that forces the target to vomit slugs.
Severing Charm (Diffindo)
A charm used to precisely and accurately cut something. If used inappropriately, it could cause death or injury.
Slippery Jinx (Lubricus)
A jinx that makes an object slippery and difficult to hold.
Fiery Script Charm (Flagrate)
A charm that allows one to write or draw in midair with fiery lines. The shape lingers for some time.
Softening Charm (Spongify)
A charm that softens objects, making them rubbery and bouncy.
Packing Charm (Pack)
A charm used to make items pack themselves into a trunk.
Ascension Spell (Alarte Ascendare)
A charm used to launch an object up into the air.
Healing Charm (Reparifors)
PREREQUISITE: YEAR 3. A healing charm that reverts minor magically-induced ailments, such as paralysis and poisoning.
Full Body-Bind Curse (Petrificus Totalus)
Also known as the "Body Freezing Spell", this curse temporarily paralyses a target.
Cracker Jinx (Nec Divinos Crepitus)
PREREQUISITE: YEAR 3. A jinx that conjures exploding Wizard Crackers.
Red Sparks Charm (Periculum)
A charm that allows the caster to shoot firework-like red sparks from their wand. Like a Muggle flare gun, Periculum is used to signal if one is in danger.
Opening Charm (Aberto)
A charm which opens doors.
Locking Charm (Colloportus)
A charm that closes and locks doors, making it so that they cannot be opened manually.
Extinguishing Charm (Extinguo)
A charm that puts out fires.
Dancing Feet Charm (Tarantallegra)
A charm that makes a target's legs spasm wildly out of control, making it appear as though they are dancing. It works on both living and inanimate targets, as long as the target has legs.
Tickling Charm (Rictusempra)
A charm that causes the target to buckle with laughter, weakening them.
Tongue-Tying Curse (Mimblewimble)
Also known as the "Tongue-Tying Spell", this is a curse that ties the target's tongue in a knot, preventing them from making coherent speech and accurately casting spells that require incantations.
Bewitched Snowballs (Nive Percutio)
A charm that can bewitch snowballs so that they hone in on a designated target and continually plague them by throwing themselves at said target.
Bubble-Producing Charm (Bullarum Immortalem)
A transfiguration spell used to conjure a stream of bubbles from the tip of the wand.
Clothing Ignition Spell (Lacarnum Inflamari)
A charm used to ignite cloaks or other items of clothing worn by individuals.
Curse of the Bogies (Mucus ad Nauseam)
A curse that gives the recipient a nasty cold with a runny nose and sneezing. This curse could cause the victim to collapse if it were not treated.
Eyeglass Repair Charm (Oculus Reparo)
A charm that repairs broken eyeglasses. It is a variant of the Mending Charm.
Fire-Making Spell (Incendio)
A charm that can be used to conjure a jet of flame, thereby setting things alight.
Four-Point Spell (Point Me)
A spell that causes the caster's wand to behave as if it were a compass and point North.
Glass to Sand (Quarzicum)
A transfiguration spell that transforms glass into sand.
Green Sparks Charm (Verdimillious)
A charm that emits green sparks from the wand. These sparks could be used to reveal objects hidden by Dark Arts or offensively in a duel.
Knife to Paper Airplane (Cultrofors)
A transfiguration spell that turns a knife into a paper airplane/aeroplane.
Knockback Jinx (Flipendo)
A jinx that knocks a target backwards. While prominently used for duelling, Flipendo could also be used to push heavy objects.
Levitation Charm (Wingardium Leviosa)
The Levitation Charm is a charm used to make objects levitate.
Matchbox Transformation Spell (Flintifors)
A transfiguration spell that turns a target into a matchbox.
Matchstick to Needle (Conmutocus)
A transfiguration spell that transforms a match into a needle.
Mending Charm (Reparo)
A charm that can be used to seamlessly repair a broken or ripped object and works on most materials.
Mice to Snuffboxes (Muspyxis)
A transfiguration spell that transforms a mouse into a snuffbox.
Sauce-Making Spell (Condimentum)
A transfiguration spell that produces sauce. Sauce is defined as something that has negligible nutritional value.
Scouring Charm (Scourgify)
A cleaning charm used for washing things. It could also be used to clean out smaller infestations of bundimun.
Shooting Spell (Jaculor)
A hex that causes a small explosion in a target and sounds like a gunshot.
Smokescreen Spell (Fumos)
A charm often used in duelling to create a defensive cloud of smoke from the wand that hinders visibility.
Snail to Teapot (Choclea Bibe)
A transfiguration spell that transforms a snail into a teapot.
Sneezing Hex (Steleus)
A hex that causes the victim to sneeze for a short period of time.
Snowflake-Creating Spell (Nix Facitur)
A Weather-Modifying Charm that creates snow.
Take Root (Anathema Daphnis)
A transfiguration spell that transforms a target into a rooted plant.
Tickling Hex (Titillando)
Also known as the "Tickling Spell", this hex manifests ghostly purple hands that tickle the target.
Umbrella Spell (Pluvia Velo)
A charm that creates a magical umbrella, shielding the caster from the rain.
Unlocking Charm (Alohomora)
Also known as "a thief's friend", this is a charm that unlocks objects such as doors or windows.
Untransfiguration (Reparifarge)
A type of counter-spell, which involves returning something to its proper form, reversing the effects of a transfiguration.
Wand Extinguishing Charm (Nox)
A charm that causes the light at the end of the caster's wand to be extinguished, acting as the counter to the Wand-Lighting Charm (Lumos).
Wand Lighting Charm (Lumos)
A charm that illuminates the tip of the caster's wand, allowing the caster to see in the dark. The charm could be used to reveal magically hidden things.
Whistle to Watch (Tunc Sibilus)
A transfiguration spell that can be used to transform a whistle into a watch.
Avifors Spell (Avifors)
A transfiguration jinx that transforms a small object or creature into a bird.
Blindfolding Spell (Obscuro)
PREREQUISITE: YEAR 2. A transfiguration spell that conjures a blindfold over the eyes of a target, therefore obstructing their view of their surroundings.
Freezing Charm (Immobulus)
A charm that immobilises a target. It halts the movement of living or animated targets and stops the functioning of objects, such as Muggle alarms.
General Counter-Spell (Finite Incantatem)
A general counter-spell. It can be used in duels to counter or reverse minor damage, such as the effects of minor jinxes, hexes and curses.
Slowing Charm (Arresto Momentum)
Also known as the "Braking Charm", this charm can be used to slow the velocity of an object.
Cassius Eden, Y7, Human
Reducio
Stamina 11 - Evasion 15 - Strength 0 - Wisdom 20 - ArcPower 10 - Accuracy 15

Advanced Casting
Perfectionist
Perfectionist II
Spell Spread
Wandmaker (Rougarou Hair)
Occlumency
Wandless Magic

Spells:
Reducio
Stunning Spell (Stupefy)
Also known as the "Stupefying Charm", or "Stunner" for short, this charm stuns the target, rendering them unconscious.
Trip Jinx (Offendo)
PREREQUISITE: YEAR 6. A jinx used to make people trip and fall over.
Dangling Jinx (Levicorpus)
A jinx that causes the target to be hoisted into the air by their ankle(s); the counter-jinx to this jinx is Liberacorpus.
Horn Tongue Hex (Rinoceros Lingua)
A hex that transforms the target's tongue into a horn.
Disarming Charm (Expelliarmus)
PREREQUISITE: YEAR 2. A charm that forces what an opponent is holding to fly out of their hand.
Bluebell Flames (Caeruleus Inflamarae)
Also known as "Cold Fire," this charm creates magical blue flames that are waterproof and can be touched, penetrated or held without burning the holder.
Fur Growing Curse (Furrure Cresco)
A curse that causes a target to grow fur.
Cascading Jinx (Ingens Explosiones)
A jinx used to attack multiple opponents. When cast, this spell erupts into an explosion, hitting everything within the range set by the caster.
Hot-Air Charm (Aer Calidus)
A charm that causes hot air to escape from the caster's wand. This air can quickly dry off soaked garments.
Sun-Light Charm (Lumos Solem)
Also known as the "Lumos Solem Spell," this charm produces a blinding flash of sunlight.
Weather-modifying Charm (Metelojinx)
A charm that creates a small, localised thunderstorm within an area.
Weather-modifying Countercharm (Meteolojinx Recanto)
A counter-charm for Weather-Modifying Charms such as the Atmospheric Charm or Meteolojinx.
Weather-modifying Charm Variant (Meteolojinx)
A Weather-Modifying Charms that causes a localized storm.
Atmospheric Charm (Caelum Muto)
A type of Weather-Modifying Charm used to create certain weather conditions indoors.
Blue Sparks Charm (Caerulimillious)
A charm that precipitates a jet of blue sparks from the tip of the wand. When produced in large quantities, it is difficult to see or breathe when in the vicinity.
Fire-Making Spell (Incendio Duo)
PREREQUISITE: INCENDIO & YEAR 2. A charm that conjures green flames. It is a stronger variation of the Fire-Making Spell, but not as strong as Incendio Tria.
Slug-Vomiting Charm (Slugulus Eructo)
A curse that forces the target to vomit slugs.
Severing Charm (Diffindo)
A charm used to precisely and accurately cut something. If used inappropriately, it could cause death or injury.
Flower-Conjuring Spell (Orchideous)
A transfiguration spell that conjures a bouquet of flowers from the tip of the caster's wand.
Worm-Conjuring Spell (Vermiculus)
A transfiguration jinx used to transform an object into a worm.
Butterfly-Conjuring Spell (Lepidterio)
A transfiguration spell used to conjure butterflies out of thin air.
Pumpkin-Head Jinx (Melofors)
A jinx that encases the victim's head in a pumpkin. To outsiders, it appears as if the victim's head is transformed into a pumpkin.
Slippery Jinx (Lubricus)
A jinx that makes an object slippery and difficult to hold.
Fiery Script Charm (Flagrate)
A charm that allows one to write or draw in midair with fiery lines. The shape lingers for some time.
Stairs-into-Slide Charm (Glisseo)
A Transfiguration spell that transforms a staircase into a smooth slide.
Softening Charm (Spongify)
A charm that softens objects, making them rubbery and bouncy.
Paper Mending Charm (Papyrus Reparo)
A charm used to mend torn pieces of paper.
Packing Charm (Pack)
A charm used to make items pack themselves into a trunk.
Reviving Spell (Rennervate)
A charm that awakens a living target from a state of unconsciousness.
Flask-conjuration spell (Potiri Putine)
A transfiguration spell that conjures a glass flask out of thin air.
Ascension Spell (Alarte Ascendare)
A charm used to launch an object up into the air.
Bandaging Charm (Ferula)
A healing charm that conjures bandages and wraps, splinting any broken bones and easing pain.
Wind Jinx (Ventus)
PREREQUISITE: YEAR 3. A charm which shoots a jet of strong, spiralling wind from the tip of the wand.
Guinea Fowl to Guinea Pig (Avum Porcus)
A transfiguration spell that transforms a guinea fowl into a guinea pig
Wand-Lighting Charm Duo (Lumos Duo)
PREREQUISITE: LUMOS. A variation of the Wand-Lighting Charm. It creates a focused beam of light from the end of the wand.
Healing Charm (Reparifors)
PREREQUISITE: YEAR 3. A healing charm that reverts minor magically-induced ailments, such as paralysis and poisoning.
Radiant Wand-Lighting Charm (Lumos Maxima)
PREREQUISITE: LUMOS DUO & LUMOS. A charm that produces a blinding flash of bright white light from the tip of the wand, a modified version of the Wand-Lighting Charm.
Summoning Charm (Accio)
PREREQUISITE: YEAR 2. A charm that summons an object toward the caster. It is able to summon objects by calling the object's name aloud after the incantation.
Banishing Charm (Depulso)
PREREQUISITE: YEAR 2. A charm that pushes an object away from the caster.
Singing Jinx (Cantis)
A charm used to make the target break out in song.
Porcupine or Hedgehog to Pincushion (Hystrifors)
A transfiguration spell that transforms a porcupine or hedgehog into a pincushion. If the spell is performed incorrectly, the creature could end up as a poppy seed instead.
Teapot to Gerbil (Jerbollam)
A transfiguration spell that transforms a teapot into a gerbil.
Teapot to Rat (Ratollam)
A transfiguration spell that transforms a teapot into a rat.
Teapot to Ferret (Migaleollam)
A transfiguration spell that transforms a teapot into a ferret.
Teapot to Tortoise (Terachelys)
A transfiguration spell that transforms a teapot into a tortoise.
Teacup to Tortoise (Tazachelys)
A transfiguration spell that transforms a teacup into a tortoise.
Tail-Growing Hex (Cauda Incrementum)
A hex that causes the target to grow a tail. The type of tail is dependent on the caster.
Fish Transformation Spell (Piscifors)
A transfiguration spell that transforms a target up to 5 kg (11 lbs) into a fish on the same mass.
Fish to Flower (Piscimutatio)
A transfiguration spell that transforms a fish into a flower.
Teddy Bear to Spider (Arachmutatio)
A transfiguration spell that transforms a teddy bear into a spider.
Boggart-Banishing Spell (Riddikulus)
A charm that is used to defeat a Boggart. This spell causes the boggart to assume a form that is humorous to the caster.
Revulsion Jinx (Relashio)
PREREQUISITE: YEAR 2. A jinx that forces the target to release its grip on whatever it was holding.
Snake Summons Spell (Serpensortia)
A transfiguration spell that conjures a live snake from the end of the wand. The counter-spell to this spell is the Snake-Vanishing Spell.
Snake-Vanishing Spell (Vipera Evanesca)
A transfiguration spell that vanishes snakes.
Full Body-Bind Curse (Petrificus Totalus)
Also known as the "Body Freezing Spell", this curse temporarily paralyses a target.
Teeth Growing Hex (Densaugeo)
A hex that causes the teeth to elongate at a grotesque, alarming rate.
Hovering Charm (Sublevo Brevis)
A charm that makes a target hover in mid-air for a brief period of time. It is one of the many lesser variations of the Levitation Charm. This spell works on both objects and people.
Glacius (Glacius)
Sometimes called the "Freezing Spell", this charm freezes a target with icy-cold air created from the tip of the wand.
Knee-Reversal Hex (Retro Genibus)
A hex that causes the victim's knees to reverse position from the front of their legs, where they were supposed to be located, to the back.
Rotation Charm (Circumrota)
A charm that can be used to turn or rotate objects.
Window Shattering Spell (Finestra)
A charm that shatters glass.
Descension Spell (Descendo)
A charm that makes objects fall or move downward.
Spider Conjuration Spell (Arachnos)
A transfiguration spell that conjures a spider from the tip of the caster's wand.
Hair Thickening Charm (Crassus)
A charm that causes the target's hair to grow longer and thicker very quickly.
Owl to Opera Glasses (Speculafors)
A transfiguration spell that transforms an owl into a pair of opera glasses.
Water-Heating Spell (Aqua Fervens)
A charm that instantly heats water.
Cracker Jinx (Nec Divinos Crepitus)
PREREQUISITE: YEAR 3. A jinx that conjures exploding Wizard Crackers.
Purple Firecrackers-Conjuration Charm (Violaceous)
A charm used to emit purple firecrackers from the tip of one's wand.
Cheering Charm (Serenate)
A charm that makes the target feel elated. If overdone, a victim can be overcome with fits of hysterical laughter.
Bravery Charm (Animosus)
A charm that enhances the performance of teammates when they are facing certain foes.
Sealant Charm (Consigno)
A charm that magically seals envelopes.
Jelly-Brain Jinx (Wibbli Cogitatus)
A jinx that reduces one's mental abilities.
Twitchy Ears Hex (Trementes Aures)
A hex that causes the victim's ears to twitch.
Gripping Charm (Inhaeresco)
A charm that makes a target easier to hold on to.
Hurling Hex (Iacta)
A hex applied to a broomstick that causes the broomstick to attempt to hurl its rider off.
Vinegar to Wine (Acetum Reverto)
A transfiguration spell that transforms vinegar to wine.
Litter Bin to Wildebeest (Arcacas Invacca)
A transfiguration spell used to transform a litter bin into a wildebeest.
Water Repelling Charm (Impervius)
A charm that makes an object repel water and mist. This could be used to allow someone better sight in bad weather conditions by preventing the rain from hitting their faces.
Leg-growing Charm (Concala Crura)
A charm used to grow legs on an object.
Desk into Pig Spell (Corpus Porcus)
A transfiguration spell that turns a desk into a pig.
Candle to Rabbit (Lucerna Lepus)
A transfiguration spell that turns a candle into a rabbit.
Ears to Kumquats (Aurisponica)
A transfiguration spell that turns the ears of a target into kumquats.
Rose Growth Spell (Herbivicus Rosa)
A charm that makes rosebushes grow at an unusually fast pace.
Blackboard-writing Spell (Scripto)
A charm that causes words or pictures (but not music scores) to appear on a blackboard.
Shrinking Spell (Diminuendo)
A charm that causes an object to shrink.
Quieting Charm (Quietus)
A charm that is used to quiet sound.
Minor Healing Charm (Episkey)
PREREQUISITE: YEAR 4. A healing charm that heals relatively minor injuries such as broken noses, toes, and split lips.
Blockage Clearing Spell (Anapneo)
A transfiguration spell that can clear a target's airway by vanishing a blockage.
Explosion Charm (Bombarda)
Also known as the "Bombardment Spell", this noisy charm detonates a target with a small explosion. This is powerful enough to blast open sealed doors or blow bars off of windows.
Fog-Conjuring Charm (Nebulus)
A charm that conjures fog from the tip of the wand.
Smokescreen Spell Duo (Fumos Duo)
PREREQUISITE: FUMOS. A charm that conjures fog from the tip of the wand. A more powerful version of Fumos.
Muffliato Charm (Muffliato)
A charm that fills the ears of any person in the vicinity of the caster with an unidentifiable buzzing sound so as to allow for conversation without being overheard, similar to the Imperturbable Charm.
Animal Goblet Transformation (Vera Verto)
A transfiguration spell used to transform an animal into a water goblet.
Mice Transformation Spell (Snufflifors)
A transfiguration spell used to transform an object into a mouse.
Ducklifors Jinx (Ducklifors)
A transfiguration jinx that transforms a target into a duck.
Rabbit Transformation Spell (Lapifors)
A transfiguration jinx that transforms a target into a rabbit.
Rabbit Slippers (Lepus Calceus)
A transfiguration spell that transforms a pair of rabbits into slippers.
Cauldron to Sieve (Filtración)
A transfiguration spell that transforms a cauldron into a sieve.
Cauldron to Badger (Furificar)
A transfiguration spell that transforms a cauldron into a badger.
Cauldron to Guitar (Afinar)
A transfiguration spell that transforms a cauldron into a guitar.
Ecto Spell (Ectomatic)
A spell that conjures blobs of ectoplasm, launching them in an arc to splash down on the ground. Conjured ectoplasm could be cleaned up by the Skurge Charm.
Skurge Charm (Skurge)
A charm that can be used to clean up ectoplasm created by passing ghosts. This spell can also be used to frighten spirits.
Bubblehead Charm (Aspira)
A charm that allows the caster to conjure a bubble around their head which contains a supply of fresh air.
Leg-Locker Curse (Locomotor Mortis)
Also known as the "Leg Locking Spell", this curse binds the legs of a target together.
Spider Repelling Spell (Arania Exumai)
A charm used to banish or blast away spiders and Acromantula.
Impediment Jinx (Impedimenta)
Also known as the "Impediment Hex", this jinx hinders the movement of a target, slowing the target down or stopping the target in its tracks.
Shield Charm (Protego)
PREREQUISITE: YEAR 4. A charm that protects the caster with an invisible shield that reflects spells and blocks physical entities.
Ear-Shriveling Curse (Repulsiva Auris)
A curse that causes the target's ears to shrivel up.
Herbivicus Charm (Herbivicus)
A charm used to rapidly increase the growth rate of plants and cause flowers to bloom.
Teeth-straightening Spell (Recto Dente)
A charm used to straighten crooked teeth.
Siphoning Spell (Tergeo)
A cleaning charm used to siphon liquids such as blood, dust or grease, and to clean objects.
Structure Building Charm (Erecto)
A cleaning charm that can erect any structure as long as the required materials are present.
Switching Spell (Viceversus)
A transfiguration spell used to switch the positions of two objects. By definition, it is the simultaneous transfiguration of two objects to make them look like each other.
Anti-Cheating Charm (Esto Verax)
A charm that prevents a person from cheating on a test or exam.
Ink Revealing Charm (Aparecium)
A charm that reveals secret messages written in Invisible Ink or any other hidden markings written using other means such as a concealing charm.
Age Line (Aetas Terminus)
A charm used to create a barrier that prevents people below or above a specified age depending on the intention from accessing a specific object or place.
Broom Jinx (Indomitus)
A jinx placed on broomsticks in an attempt to throw their riders off through a variety of means such as sudden lurches and violent swishing movements.
Hair Loss Curse (Calvorio)
A curse that removes the victim's hair or headdress.
Instant Scalping Hex (Trichaufero)
A hex that instantly scalps all the hair off of a target.
Mobiliarbus Charm (Mobiliarbus)
A charm that enables a witch or wizard to levitate a wooden target a few inches off of the ground and then move said object in any given direction.
Pressurized Water Charm (Aqua Eructo)
PREREQUISITE: YEAR 4. A charm that can be used to create a spout of water from the tip of the wand. The intensity of the water flow could be anything from a thin fountain to an immense and powerful jet.
Hair-Regrowing Spell (Capillus Incrementum)
A charm used to quickly regrow lost hair.
Star Shower Spell (Stella Cascadia)
A charm that creates a star shower.
Bedazzling Hex (Indesmulo)
A hex used to disguise things, effectively making them invisible.
Water-Making Spell (Aguamenti)
A charm that creates a jet of clear drinkable water that ejects from the tip of the caster's wand.
Pus Squirting Hex (Suppurare)
A hex that causes pus to squirt from the victim's nose.
Beauty Spell (Pulchra)
A charm used to enhance the physical beauty of the caster.
Drone Jinx (Obstrepere)
A jinx that produces unpleasantly loud noises.
Pepper Breath Hex (Draco Spiritus)
A hex that inflicts fiery hot breath.
Washing Up Charm (Lavabit)
A charm that enchants dirty dishes to wash themselves.
Vacuum Cleaner Spell (Lambent Lutum)
A charm used to clean any object using the wand like a vacuum cleaner.
Somnambulist Charm (Somnambulus)
A charm that moves unconscious people by inducing somnambulism, or sleepwalking. This spell is generally used on the seriously deranged.
Dinnerplate to Mushroom (Fungifors)
A transfiguration charm that transforms a dinner plate into a mushroom.
Rock to Dog (Canifors)
A transfiguration charm that transforms a rock into a dog.
Steel Talons Transfiguration (Steelclaw)
A transfiguration charm that transforms an animal's claws into a steel talons.
Stretching Jinx (Distringo)
A jinx that stretches the target.
Arrow Shooting Spell (Sagitta)
A transfiguration spell that conjures a shooting arrow from the caster's wand.
Smoke to Daggers (Pluviae Acuta)
A transfiguration spell that transforms smoke into daggers that can be directed at a target.
The Bird Conjuring Charm (Avis)
PREREQUISITE: YEAR 5. A charm that conjures a flock of birds.
The Bridge Conjuring Spell (Pontem Appare)
A transfiguration spell that conjures a bridge out of thin air.
The Bridge Vanishing Spell (Pontem Discede)
A transfiguration spell that vanishes a bridge.
Human to Pig (Porcus)
A transfiguration spell that transforms a human into a pig.
Human to Chicken (Pullus)
A transfiguration spell that transforms a human into a chicken.
Human to Bat (Vespertilio)
A transfiguration spell that transforms a human into a bat.
Human to Ferret (Furritas)
A transfiguration spell that transforms a human into a ferret.
Charm to Cure Reluctant Reversers (Reveragain)
A charm used in broom care to improve the broom's ability to reverse.
Ascendio (Ascendio)
Also known as the "Ascension Charm", this charm flings the caster high into the air, even underwater.
Flashing Paint Charm (Cololumina)
A charm that causes paint to flash different colors.
Biting Jinx (Mordeo)
A jinx that causes an object targeted by this spell to bite anyone who attempts to use it.
Deprimo (Deprimo)
A charm used to blast holes in the ground. It is strong enough to shatter the floor of an entire room in a matter of seconds.
Toenail-Growing Hex (Cresco Unguibus)
A hex that causes the target's toenails to grow at an alarmingly fast rate.
Blasting Curse (Confringo)
PREREQUISITE: YEAR 5. A curse that causes a target to explode.
Flame-Freezing Charm (Flamduratus)
A charm that alters the effects of fire - instead of burning, the fire gives off a pleasant sensation, such as a warm summer breeze or a gentle tickling sensation.
Glacius Duo (Glacius Duo)
PREREQUISITE: GLACIUS. Sometimes called the "Freezing Spell Duo", this charm offensively freezes a target in ice. It is a more powerful version of Glacius, but this spell is not as powerful as Glacius Tria.
Reductor Curse (Reducto)
A curse that blasts solid objects to pieces.
Conjunctivitis Curse (Oculitumescere)
PREREQUISITE: YEAR 5. A curse that irritates the target's eyes, forcing them to swell shut, countered by the Oculus Potion.
Pimple Jinx (Furnunculus)
Classified as both a curse and a jinx, this spell is sometimes called the "Furnunculus Curse". This spell causes a target to break out in boils/pimples. The effects of this spell can be cleared with the Cure for Boils potion.
Bat-Bogey Hex (Vespertilifors)
A hex that transforms the target's bogeys into large bats that fly out of the victim's nose.
Salvio Hexia (Salvio Hexia)
A powerful protective charm able to protect a small area against most hexes.
Confundus Charm (Confundo)
A charm that confuses and misdirects the target. It works on living and inanimate things, as long as the target has a mind to be confused.
Head-Growing Curse (Cranium Inflatio)
A curse that causes the victim to grow extra heads.
Glacius Tria (Glacius Tria)
PREREQUISITE: GLACIUS & GLACIUS DUO. Sometimes called the "Freezing Spell Tria", this charm is used offensively to freeze a target enemy. It is the most effective version of Glacius, being more powerful than Glacius Duo.
Shocking Area Spell (Fulgurunda)
This charm that sends a shockwave in a radius around the caster that stuns opponents.
Freeze! Spell (Freeze)
A charm that causes ice to spread over limbs touching a hard surface, affixing them to this surface.
Projectile Jinx (Waddiwasi)
A jinx used to propel a small wad of material at high velocity.
Levitation Spell (Levioso)
A charm that levitates objects.
Obliteration Charm (Vestigia Deleo)
A charm used to remove footprints, including imprints or stains.
Rowboat Spell (Velifico)
A charm that is used to propel boats on bodies of water, making them row faster.
The Muggle Repelling Spell (Repello Muggletum)
A charm that prevents muggles from seeing or entering an area. Any non-magic person that gets close to the vicinity of the enchantment remembers that they have something urgent to do and then they leave.
Tracking Object Charm (Avensegium)
A charm that turns an object into a tracking device.
Spell-detection Spell (Specialis Revelio)
A charm that reveals any spells performed on an object or potions. It is a variation of the Revelio Charm.
Buffalo Conjuration Spell (Sianto)
A transfiguration spell that conjures a buffalo.
Antler Growth Hex (Anteoculatia)
A hex that grows antlers on the head of the target.
Homing Spell (Sequi Me)
A spell that follows its target with a constant speed after being cast. This spell can cause significant damage to the target.
Beetle Buttons (Buttonfors)
A transfiguration spell that transforms a beetle into a coat button.
Placement Charm (Sede)
A charm that magically places an object somewhere without the wizard or witch having to do it physically.
Informous Spell (Informous)
A charm that adds a page with information regarding the charmed creature to the caster's Folio Bruti (book of beasts).
Herbivicus Duo (Herbivicus Duo)
PREREQUISITE: HERBIVICUS CHARM. A stronger variation of the Herbivicus Charm, a charm which causes radically accelerated growth in plants.
Fire-Making Spell Tria (Incendio Tria)
PREREQUISITE: INCENDIO & INCENDIO DUO. A charm that conjures blue flames. This charm is an improvement over both Incendio and Incendio Duo, and consequently creates larger flames than either spell.
Knitting Charm (Creo suturis)
A charm that bewitches knitting needles to perform their task autonomously.
Sonorous Charm (Fremit)
A charm that emits a magnified roar from the tip of the wand. This noise disrupts all in its path, and could even be used to harm opponents.
Human to Armchair (Essesella)
A transfiguration spell used to turn a human into an armchair.
Countercharm for Hiccoughs (Consingultus)
A counter-charm that cures the magical inducement of hiccoughs.
Badgering (Melifors)
A transfiguration spell that turns a target into a badger.
Splintering Unlocking Charm (Portaberto)
A charm that splinters a lock from a door to bypass a lock. Popular prior to the discovery of the Unlocking Charm but occasionally leaves a smoking hole where the key should have gone in the door.
Entrail-Expelling Curse (Exta Expurgo)
A curse that expels blockages from intestines.
Patronus Charm (Expecto Patronum)
A protective charm that evokes a partially-tangible positive energy force known as a Patronus. This spell protects against Dementors and Lethifolds.
Gobstone to Skunk (Mephitifors)
A transfiguration spell that transforms a gobstone into a skunk.
Meddling Man to Monkey (Simia)
A transfiguration spell that turns a human into a monkey.
Caught! (Vincio)
A transfiguration spell that causes a nearby object to transform into a restraint that could surround a caster's intended target causing them to be immobile.
Fulgari (Fulgari)
PREREQUISITE: YEAR 6. A charm that produces vicious, luminous cords that bind an opponent's arms. Emancipare acts as the Counter-spell.
Emancipare (Emancipare)
A charm that releases bindings. This spell acts as a counter-charm to Fulgari, Brachiabindo and the Incarcerous Spell.
Jelly-Legs Curse (Locomotor Wibbly)
Also known as the "Jelly-Legs Jinx", this dark charm causes the victim's legs to collapse as if they were turned to jelly.
Lovebird to Lovenote (Amoris Charta)
A transfiguration spell used to transform a lovebird (a small bird) into a love note (a written message meant to be given to others as a romantic gesture).
Fire Rope (Incendens Funis)
A transfiguration spell that conjures a long, thin flame from the tip of their wand. With this spell, they could bind, ensnare or harm a target with an action similar to that of an actual rope.
Fire to Snake (Ashwindem)
A transfiguration spell that transforms a source of fire, such as a fiery rope, into a large, black snake that would attack a target under the manipulation of the caster.
Vulnera Sanentur (Vulnera Sanentur)
This healing charm has a song-like incantation and is capable of healing deep wounds. This spell can be used as the counter-curse for the curse Sectumsempra.
Permanent Sticking Charm (Colloaeternum)
A charm that magically sticks one object to another indefinitely.
Fixing Charm (Fixus)
A charm that secures an object in place.
Limbo Mist (Vario Nebula)
A charm that creates a golden mist. Once inside this golden mist, the effects of gravity are reversed.
Limbo Mist Anticharm (Varia Nebulus)
A charm that serves as the counter-charm for Limbo Mist (Vario Nebula).
Bone Mending Spell (Brackium Emendo)
A healing charm used to mend broken bones, however it is also possible with this spell to remove bones also.
Tempest Jinx (Tempest)
Also known as "Tempest", this atmospheric jinx causes bolts of lightning to strike from a cloudy sky at the target.
Wind Jinx Duo (Ventus Duo)
PREREQUISITE: VENTUS. A stronger variant of the spell Ventus. Ventus is a spell that creates a jet of spiralling wind.
Deterioration Hex (Surpo Energia)
PREREQUISITE: YEAR 7. A hex that impairs foes and reduces their stamina.
Floating Eye Curse (Spectatoris Oculus)
A transfiguration spell that conjures a floating eye that hovers stationary over an area exuding a red aura. This spell prevents passage and causes damage to those who approach the floating eye.
Sponge Knees Curse (Genua Spongify)
PREREQUISITE: YEAR 7. A curse that makes the target's legs spongy, making it difficult for them to walk or stand.
Expulso Curse (Expulso)
A curse used to produce immense explosions, blasting the target apart with a burst of blue light; this spell has enough force to throw people into walls.
Red Sparks Charm (Periculum)
A charm that allows the caster to shoot firework-like red sparks from their wand. Like a Muggle flare gun, Periculum is used to signal if one is in danger.
Opening Charm (Aberto)
A charm which opens doors.
Locking Charm (Colloportus)
A charm that closes and locks doors, making it so that they cannot be opened manually.
Extinguishing Charm (Extinguo)
A charm that puts out fires.
Dancing Feet Charm (Tarantallegra)
A charm that makes a target's legs spasm wildly out of control, making it appear as though they are dancing. It works on both living and inanimate targets, as long as the target has legs.
Shrinking Charm (Reducio)
A charm that causes an object to shrink.
Tickling Charm (Rictusempra)
A charm that causes the target to buckle with laughter, weakening them.
Tongue-Tying Curse (Mimblewimble)
Also known as the "Tongue-Tying Spell", this is a curse that ties the target's tongue in a knot, preventing them from making coherent speech and accurately casting spells that require incantations.
Bewitched Snowballs (Nive Percutio)
A charm that can bewitch snowballs so that they hone in on a designated target and continually plague them by throwing themselves at said target.
Bubble-Producing Charm (Bullarum Immortalem)
A transfiguration spell used to conjure a stream of bubbles from the tip of the wand.
Clothing Ignition Spell (Lacarnum Inflamari)
A charm used to ignite cloaks or other items of clothing worn by individuals.
Curse of the Bogies (Mucus ad Nauseam)
A curse that gives the recipient a nasty cold with a runny nose and sneezing. This curse could cause the victim to collapse if it were not treated.
Engorgement Charm (Engorgio)
Also known as "Growing Charm", Engorgio is a charm that causes the target to swell immensely.
Eyeglass Repair Charm (Oculus Reparo)
A charm that repairs broken eyeglasses. It is a variant of the Mending Charm.
Fire-Making Spell (Incendio)
A charm that can be used to conjure a jet of flame, thereby setting things alight.
Four-Point Spell (Point Me)
A spell that causes the caster's wand to behave as if it were a compass and point North.
Glass to Sand (Quarzicum)
A transfiguration spell that transforms glass into sand.
Green Sparks Charm (Verdimillious)
A charm that emits green sparks from the wand. These sparks could be used to reveal objects hidden by Dark Arts or offensively in a duel.
Knife to Paper Airplane (Cultrofors)
A transfiguration spell that turns a knife into a paper airplane/aeroplane.
Knockback Jinx (Flipendo)
A jinx that knocks a target backwards. While prominently used for duelling, Flipendo could also be used to push heavy objects.
Levitation Charm (Wingardium Leviosa)
The Levitation Charm is a charm used to make objects levitate.
Matchbox Transformation Spell (Flintifors)
A transfiguration spell that turns a target into a matchbox.
Matchstick to Needle (Conmutocus)
A transfiguration spell that transforms a match into a needle.
Mending Charm (Reparo)
A charm that can be used to seamlessly repair a broken or ripped object and works on most materials.
Mice to Snuffboxes (Muspyxis)
A transfiguration spell that transforms a mouse into a snuffbox.
Passage Opening Charm (Dissendium)
A charm used to open secret passageways, if there are secret passageways.
Sauce-Making Spell (Condimentum)
A transfiguration spell that produces sauce. Sauce is defined as something that has negligible nutritional value.
Scouring Charm (Scourgify)
A cleaning charm used for washing things. It could also be used to clean out smaller infestations of bundimun.
Shooting Spell (Jaculor)
A hex that causes a small explosion in a target and sounds like a gunshot.
Smokescreen Spell (Fumos)
A charm often used in duelling to create a defensive cloud of smoke from the wand that hinders visibility.
Snail to Teapot (Choclea Bibe)
A transfiguration spell that transforms a snail into a teapot.
Sneezing Hex (Steleus)
A hex that causes the victim to sneeze for a short period of time.
Snowflake-Creating Spell (Nix Facitur)
A Weather-Modifying Charm that creates snow.
Take Root (Anathema Daphnis)
A transfiguration spell that transforms a target into a rooted plant.
Tickling Hex (Titillando)
Also known as the "Tickling Spell", this hex manifests ghostly purple hands that tickle the target.
Umbrella Spell (Pluvia Velo)
A charm that creates a magical umbrella, shielding the caster from the rain.
Unlocking Charm (Alohomora)
Also known as "a thief's friend", this is a charm that unlocks objects such as doors or windows.
Untransfiguration (Reparifarge)
A type of counter-spell, which involves returning something to its proper form, reversing the effects of a transfiguration.
Wand Extinguishing Charm (Nox)
A charm that causes the light at the end of the caster's wand to be extinguished, acting as the counter to the Wand-Lighting Charm (Lumos).
Wand Lighting Charm (Lumos)
A charm that illuminates the tip of the caster's wand, allowing the caster to see in the dark. The charm could be used to reveal magically hidden things.
Whistle to Watch (Tunc Sibilus)
A transfiguration spell that can be used to transform a whistle into a watch.
Amplifying Charm (Sonorus)
A charm used to amplify a targeted sound such as a person's voice or a piece of equipment.
Avifors Spell (Avifors)
A transfiguration jinx that transforms a small object or creature into a bird.
Blindfolding Spell (Obscuro)
PREREQUISITE: YEAR 2. A transfiguration spell that conjures a blindfold over the eyes of a target, therefore obstructing their view of their surroundings.
Clothing Color-Changing Charm (Multicorfors)
A transfiguration spell that changes the colour and style of the target's outfit.
Color-Changing Charm (Colorvaria)
A transfiguration spell that changes the colour of a target.
Freezing Charm (Immobulus)
A charm that immobilises a target. It halts the movement of living or animated targets and stops the functioning of objects, such as Muggle alarms.
General Counter-Spell (Finite Incantatem)
A general counter-spell. It can be used in duels to counter or reverse minor damage, such as the effects of minor jinxes, hexes and curses.
Gluing Spell (Epoximise)
A transfiguration spell that bonds two objects together by transforming an object by conjuring a sticky substance.
Hair Color-Changing Charm (Crinus Muto)
A transfiguration spell that transforms the colour and style of the caster's hair.
Hardening Charm (Duro)
A charm used to change objects into stone.
Hive-Conjuring Spell (Cutem Uro)
A dark charm that causes painful hives to erupt on the victim's face.
Illegibility Charm (Illegibilus)
A charm that makes writing impossible to read.
Revelio Charm (Revelio)
A charm used to reveal concealed objects, messages, invisible things, passages, secretly written messages, hidden markings and reveal the true appearance of someone who changed their appearance with a spell.
Slowing Charm (Arresto Momentum)
Also known as the "Braking Charm", this charm can be used to slow the velocity of an object.
Squiggle Quill Spell (Vermiculafors)
A transfiguration spell that transforms a writing quill into a worm.
Bubble Jinx (Ebublio)
A jinx that traps a target in a bubble.
Edward Foxe , Y4, Human
Reducio
Stamina: 9 | Evasion: 9 | Strength: 2 | Wisdom: 13 | Arcane Power: 9 | Accuracy: 10

Keen Eye (Y1) The Muggle Condition (Y2)

Spells:
Reducio
Fog-Conjuring Charm (Nebulus)
A charm that conjures fog from the tip of the wand.
Disarming Charm (Expelliarmus)
PREREQUISITE: YEAR 2. A charm that forces what an opponent is holding to fly out of their hand.
Bluebell Flames (Caeruleus Inflamarae)
Also known as "Cold Fire," this charm creates magical blue flames that are waterproof and can be touched, penetrated or held without burning the holder.
Fur Growing Curse (Furrure Cresco)
A curse that causes a target to grow fur.
Cascading Jinx (Ingens Explosiones)
A jinx used to attack multiple opponents. When cast, this spell erupts into an explosion, hitting everything within the range set by the caster.
Hot-Air Charm (Aer Calidus)
A charm that causes hot air to escape from the caster's wand. This air can quickly dry off soaked garments.
Sun-Light Charm (Lumos Solem)
Also known as the "Lumos Solem Spell," this charm produces a blinding flash of sunlight.
Weather-modifying Charm (Metelojinx)
A charm that creates a small, localised thunderstorm within an area.
Weather-modifying Countercharm (Meteolojinx Recanto)
A counter-charm for Weather-Modifying Charms such as the Atmospheric Charm or Meteolojinx.
Weather-modifying Charm Variant (Meteolojinx)
A Weather-Modifying Charms that causes a localized storm.
Atmospheric Charm (Caelum Muto)
A type of Weather-Modifying Charm used to create certain weather conditions indoors.
Blue Sparks Charm (Caerulimillious)
A charm that precipitates a jet of blue sparks from the tip of the wand. When produced in large quantities, it is difficult to see or breathe when in the vicinity.
Fire-Making Spell (Incendio Duo)
PREREQUISITE: INCENDIO & YEAR 2. A charm that conjures green flames. It is a stronger variation of the Fire-Making Spell, but not as strong as Incendio Tria.
Slug-Vomiting Charm (Slugulus Eructo)
A curse that forces the target to vomit slugs.
Severing Charm (Diffindo)
A charm used to precisely and accurately cut something. If used inappropriately, it could cause death or injury.
Flower-Conjuring Spell (Orchideous)
A transfiguration spell that conjures a bouquet of flowers from the tip of the caster's wand.
Worm-Conjuring Spell (Vermiculus)
A transfiguration jinx used to transform an object into a worm.
Butterfly-Conjuring Spell (Lepidterio)
A transfiguration spell used to conjure butterflies out of thin air.
Pumpkin-Head Jinx (Melofors)
A jinx that encases the victim's head in a pumpkin. To outsiders, it appears as if the victim's head is transformed into a pumpkin.
Slippery Jinx (Lubricus)
A jinx that makes an object slippery and difficult to hold.
Fiery Script Charm (Flagrate)
A charm that allows one to write or draw in midair with fiery lines. The shape lingers for some time.
Stairs-into-Slide Charm (Glisseo)
A Transfiguration spell that transforms a staircase into a smooth slide.
Softening Charm (Spongify)
A charm that softens objects, making them rubbery and bouncy.
Paper Mending Charm (Papyrus Reparo)
A charm used to mend torn pieces of paper.
Packing Charm (Pack)
A charm used to make items pack themselves into a trunk.
Reviving Spell (Rennervate)
A charm that awakens a living target from a state of unconsciousness.
Flask-conjuration spell (Potiri Putine)
A transfiguration spell that conjures a glass flask out of thin air.
Ascension Spell (Alarte Ascendare)
A charm used to launch an object up into the air.
Guinea Fowl to Guinea Pig (Avum Porcus)
A transfiguration spell that transforms a guinea fowl into a guinea pig
Healing Charm (Reparifors)
PREREQUISITE: YEAR 3. A healing charm that reverts minor magically-induced ailments, such as paralysis and poisoning.
Porcupine or Hedgehog to Pincushion (Hystrifors)
A transfiguration spell that transforms a porcupine or hedgehog into a pincushion. If the spell is performed incorrectly, the creature could end up as a poppy seed instead.
Teapot to Gerbil (Jerbollam)
A transfiguration spell that transforms a teapot into a gerbil.
Teapot to Rat (Ratollam)
A transfiguration spell that transforms a teapot into a rat.
Teapot to Ferret (Migaleollam)
A transfiguration spell that transforms a teapot into a ferret.
Teapot to Tortoise (Terachelys)
A transfiguration spell that transforms a teapot into a tortoise.
Teacup to Tortoise (Tazachelys)
A transfiguration spell that transforms a teacup into a tortoise.
Descension Spell (Descendo)
A charm that makes objects fall or move downward.
Cracker Jinx (Nec Divinos Crepitus)
PREREQUISITE: YEAR 3. A jinx that conjures exploding Wizard Crackers.
Purple Firecrackers-Conjuration Charm (Violaceous)
A charm used to emit purple firecrackers from the tip of one's wand.
Jelly-Brain Jinx (Wibbli Cogitatus)
A jinx that reduces one's mental abilities.
Animal Goblet Transformation (Vera Verto)
A transfiguration spell used to transform an animal into a water goblet.
Rabbit Transformation Spell (Lapifors)
A transfiguration jinx that transforms a target into a rabbit.
Rabbit Slippers (Lepus Calceus)
A transfiguration spell that transforms a pair of rabbits into slippers.
Cauldron to Sieve (Filtración)
A transfiguration spell that transforms a cauldron into a sieve.
Cauldron to Badger (Furificar)
A transfiguration spell that transforms a cauldron into a badger.
Cauldron to Guitar (Afinar)
A transfiguration spell that transforms a cauldron into a guitar.
Ecto Spell (Ectomatic)
A spell that conjures blobs of ectoplasm, launching them in an arc to splash down on the ground. Conjured ectoplasm could be cleaned up by the Skurge Charm.
Skurge Charm (Skurge)
A charm that can be used to clean up ectoplasm created by passing ghosts. This spell can also be used to frighten spirits.
Pressurized Water Charm (Aqua Eructo)
PREREQUISITE: YEAR 4. A charm that can be used to create a spout of water from the tip of the wand. The intensity of the water flow could be anything from a thin fountain to an immense and powerful jet.
Red Sparks Charm (Periculum)
A charm that allows the caster to shoot firework-like red sparks from their wand. Like a Muggle flare gun, Periculum is used to signal if one is in danger.
Opening Charm (Aberto)
A charm which opens doors.
Locking Charm (Colloportus)
A charm that closes and locks doors, making it so that they cannot be opened manually.
Extinguishing Charm (Extinguo)
A charm that puts out fires.
Dancing Feet Charm (Tarantallegra)
A charm that makes a target's legs spasm wildly out of control, making it appear as though they are dancing. It works on both living and inanimate targets, as long as the target has legs.
Shrinking Charm (Reducio)
A charm that causes an object to shrink.
Tickling Charm (Rictusempra)
A charm that causes the target to buckle with laughter, weakening them.
Tongue-Tying Curse (Mimblewimble)
Also known as the "Tongue-Tying Spell", this is a curse that ties the target's tongue in a knot, preventing them from making coherent speech and accurately casting spells that require incantations.
Bewitched Snowballs (Nive Percutio)
A charm that can bewitch snowballs so that they hone in on a designated target and continually plague them by throwing themselves at said target.
Bubble-Producing Charm (Bullarum Immortalem)
A transfiguration spell used to conjure a stream of bubbles from the tip of the wand.
Clothing Ignition Spell (Lacarnum Inflamari)
A charm used to ignite cloaks or other items of clothing worn by individuals.
Curse of the Bogies (Mucus ad Nauseam)
A curse that gives the recipient a nasty cold with a runny nose and sneezing. This curse could cause the victim to collapse if it were not treated.
Engorgement Charm (Engorgio)
Also known as "Growing Charm", Engorgio is a charm that causes the target to swell immensely.
Eyeglass Repair Charm (Oculus Reparo)
A charm that repairs broken eyeglasses. It is a variant of the Mending Charm.
Fire-Making Spell (Incendio)
A charm that can be used to conjure a jet of flame, thereby setting things alight.
Four-Point Spell (Point Me)
A spell that causes the caster's wand to behave as if it were a compass and point North.
Glass to Sand (Quarzicum)
A transfiguration spell that transforms glass into sand.
Green Sparks Charm (Verdimillious)
A charm that emits green sparks from the wand. These sparks could be used to reveal objects hidden by Dark Arts or offensively in a duel.
Knife to Paper Airplane (Cultrofors)
A transfiguration spell that turns a knife into a paper airplane/aeroplane.
Knockback Jinx (Flipendo)
A jinx that knocks a target backwards. While prominently used for duelling, Flipendo could also be used to push heavy objects.
Levitation Charm (Wingardium Leviosa)
The Levitation Charm is a charm used to make objects levitate.
Matchbox Transformation Spell (Flintifors)
A transfiguration spell that turns a target into a matchbox.
Matchstick to Needle (Conmutocus)
A transfiguration spell that transforms a match into a needle.
Mending Charm (Reparo)
A charm that can be used to seamlessly repair a broken or ripped object and works on most materials.
Mice to Snuffboxes (Muspyxis)
A transfiguration spell that transforms a mouse into a snuffbox.
Passage Opening Charm (Dissendium)
A charm used to open secret passageways, if there are secret passageways.
Sauce-Making Spell (Condimentum)
A transfiguration spell that produces sauce. Sauce is defined as something that has negligible nutritional value.
Scouring Charm (Scourgify)
A cleaning charm used for washing things. It could also be used to clean out smaller infestations of bundimun.
Shooting Spell (Jaculor)
A hex that causes a small explosion in a target and sounds like a gunshot.
Smokescreen Spell (Fumos)
A charm often used in duelling to create a defensive cloud of smoke from the wand that hinders visibility.
Snail to Teapot (Choclea Bibe)
A transfiguration spell that transforms a snail into a teapot.
Sneezing Hex (Steleus)
A hex that causes the victim to sneeze for a short period of time.
Snowflake-Creating Spell (Nix Facitur)
A Weather-Modifying Charm that creates snow.
Take Root (Anathema Daphnis)
A transfiguration spell that transforms a target into a rooted plant.
Tickling Hex (Titillando)
Also known as the "Tickling Spell", this hex manifests ghostly purple hands that tickle the target.
Umbrella Spell (Pluvia Velo)
A charm that creates a magical umbrella, shielding the caster from the rain.
Unlocking Charm (Alohomora)
Also known as "a thief's friend", this is a charm that unlocks objects such as doors or windows.
Untransfiguration (Reparifarge)
A type of counter-spell, which involves returning something to its proper form, reversing the effects of a transfiguration.
Wand Extinguishing Charm (Nox)
A charm that causes the light at the end of the caster's wand to be extinguished, acting as the counter to the Wand-Lighting Charm (Lumos).
Wand Lighting Charm (Lumos)
A charm that illuminates the tip of the caster's wand, allowing the caster to see in the dark. The charm could be used to reveal magically hidden things.
Whistle to Watch (Tunc Sibilus)
A transfiguration spell that can be used to transform a whistle into a watch.
Avifors Spell (Avifors)
A transfiguration jinx that transforms a small object or creature into a bird.
Blindfolding Spell (Obscuro)
PREREQUISITE: YEAR 2. A transfiguration spell that conjures a blindfold over the eyes of a target, therefore obstructing their view of their surroundings.
Clothing Color-Changing Charm (Multicorfors)
A transfiguration spell that changes the colour and style of the target's outfit.
Color-Changing Charm (Colorvaria)
A transfiguration spell that changes the colour of a target.
Freezing Charm (Immobulus)
A charm that immobilises a target. It halts the movement of living or animated targets and stops the functioning of objects, such as Muggle alarms.
General Counter-Spell (Finite Incantatem)
A general counter-spell. It can be used in duels to counter or reverse minor damage, such as the effects of minor jinxes, hexes and curses.
Gluing Spell (Epoximise)
A transfiguration spell that bonds two objects together by transforming an object by conjuring a sticky substance.
Hair Color-Changing Charm (Crinus Muto)
A transfiguration spell that transforms the colour and style of the caster's hair.
Hardening Charm (Duro)
A charm used to change objects into stone.
Hive-Conjuring Spell (Cutem Uro)
A dark charm that causes painful hives to erupt on the victim's face.
Illegibility Charm (Illegibilus)
A charm that makes writing impossible to read.
Revelio Charm (Revelio)
A charm used to reveal concealed objects, messages, invisible things, passages, secretly written messages, hidden markings and reveal the true appearance of someone who changed their appearance with a spell.
Slowing Charm (Arresto Momentum)
Also known as the "Braking Charm", this charm can be used to slow the velocity of an object.
Squiggle Quill Spell (Vermiculafors)
A transfiguration spell that transforms a writing quill into a worm.

2025/26 Stae 3 Ravenclaw vs Slytherin: Match 1
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Interacting with @Edward Foxe | @Cassius Eden Date - 30/05/26
WC 188/50 Color Legend - Mylo | BSL | Thoughts
Looking over at the opposing team Mylo felt a sense of dread come over them, they knew that although they had practised and practised and practised a little bit more it would likely not be enough. As the youngest on the piste the older years would likely be able to dodge their spells without much effort, if they even managed to get their spells off in the first place.

At least there was a familiar face on the opposing side, as Mahlioz came into view. Giving them a small wave and a good luck Mylo turned back to his teammates, discussing what they wanted to do before the duel started.

As they were introduced Mylo pushed down all doubts and fears, knowing that letting them run rampant wouldn't do them any good. Losing would give him valuable practise, and a look into the spells the older years would use, allowing him to see spells he had only read about in action.

Wishing his teammates good luck Mylo turned to the Slytherins in front of them, ready to give it his all no matter what the outcome might be.
ABILITIES | STATS
Action: As strategised
Perfectionist | Wandmaker [Dragonheart, Elm wood] | Calming presence [Active]
sta • 9 | eva • 7 | str • 5 | wis • 10 | arc • 7 | acc • 8
Stats with dragonheart

sta • 9 | eva • 7 | str • 5 | wis • 10 | arc • 10 | acc • 8
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Code by Ara Villa

sta • 8 | eva • 7 | str • 5
You will grow strong
wis • 10 | arc • 7 | acc • 8
⠀⠀⠀Mylo Atkins
⠀⠀⠀E N C Y C L O P E D I A
⠀⠀⠀Jamie Carville
Perf. | Wand. | Calm. pres.
In the softest way
ability | ability | ability

2025/26 Stae 3 Ravenclaw vs Slytherin: Match 1
Image posted by the member
aWESsome awesome banner by Prat
"Couldn't stay away from us too long, could you?" He teases Mahlioz, whom once again returned to this team, making the bold decision to ruffle their hair briefly before getting into position. Meh- it was his last duel. He should do whatever he wanted. Speaking of whatever he wanted ....

He glanced at Jack quietly pondering how red his face would be if Hanako suggested they should kiss for good luck. " We should kiss for good luck. haha just kidding" . He imagined himself saying casually in his head, thankful that apart from the telepathy thing they had - Jack couldn't really hear his thoughts. Oh how much fun that would be to rile him up this early in the duel. Unfortunately, he feared the end of jack's confringo would be pointed towards him instead of Ravens, so he kept quiet.

Did the moderator just called them old? Wow. He loved being reminded that time was running out. Which might've contributed to his more quieter mode today. He just wanted to get this over with - especially with such sucky opponents. Who even were these kids? Poor dudes. Hanako allowed himself to feel a sense of sympathy for them at least for this minute. .... Never a minute, it lasted a long 5 seconds before Hanako remembered all the times the ravens annihilated him.
@Jack Burnett@Mahlioz Evethisawe

ꜱᴀʀᴀ ᴋᴏʜᴀɴᴀ 🐶
ʜᴀɴᴀᴋᴏ ᴛᴏɴᴇ 🐍
Mahoutokoro Headmaster I , Kotoka Sako

2025/26 Stae 3 Ravenclaw vs Slytherin: Match 1
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Jack had always had a great respect for the students who moderated the official duels, especially the younger ones. He was still trying to get the hang of how dueling worked and he was a seventh year already somehow. So when Gyle began to speak, commanding the attention of everyone within earshot, Jack immediately granted him all of his.

It would be nice to win at least the last of the duels he'd had a chance to be a part of during his last Hogwarts year, but considering how little he'd thought to build up his stamina over the course of his student career, he didn't want to get his hopes up. Even if the odds were in their favor as two seventh years and a fourth year went up against a seventh year, a fourth year, and a third year, Jack didn't dare get complacent or underestimate the other team. They were Ravenclaws, after all. Slytherins might have been known for their cunning and cleverness, but Ravenclaws were known for their intelligence and that was not something the trickster-lover took lightly. And since it was Cassius' last year and last official duel as well, he might have been just as desperate to win as Jack was which made him that much more dangerous.

Ironic that they call themselves the 'Murder of Merlin' when Merlin was a Slytherin, Jack thought with grim amusement. He doubted the Ravenclaws had named themselves that with that particular fact about Merlin in mind, but the redhead still didn't think it boded well. He had to be on his toes.

"Thanks, Lamont," the Welsh teen said when the Gryffindor finished introducing the duelists, heading to his designated place once they were told to. At the very least, he wanted to make this last duel a duel to remember.
@Gyle Lamont, @Hanako Tone, @Mahlioz Evethisawe, @Edward Foxe, @Mylo Atkins, & @Cassius Eden

2025/26 Stae 3 Ravenclaw vs Slytherin: Match 1
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End of 2025-2026 Year
Interactions: @Edward Foxe @Mylo Atkins
Mentions: n/a
"Gentlemen."

The comment was offered in greeting to his teammates as Cassius stepped onto the duelling piste. It was his final duel at Hogwarts and possibly the last formal duel in his lifetime. If he had to duel again, it would certainly be for higher stakes than the house championship. A possibility that was best avoided as the prospect of duelling to the death was far less enticing than simply for the glory of Ravenclaw.

Rolling his shoulders, Cassius looked over his two teammates. Both were students he had not had the pleasure of duelling with before and he looked forward to the change-up. Despite the year difference, he had zero doubts as to their ability. If they were on the duelling roster, they had more than proven themselves as more than deserving to be on the piste.

"Like Saint Michael, shall we slay some serpents?"
Action:
As strategized.
WANDMAKER (ROUGAROU HAIR)
Reducio
• 10% of the damage done by a "dark" spell is done to a target that was successfully hit by a dark spell every round for the duration of the thread. This is considered to be "bleeding" and can be countered with the bandaging charm.
• In Duelling: This bleeding effect is limited to 4 rounds. If hit by another dark spell in the meantime, the bleeding effect is replaced with the new one.
• On a critical success with a "dark" spell, a second target (only if defined by the caster before this has been rolled) can be targeted, if no secondary target is declared then nothing happens.
• -10% damage done with non-dark spells.

2025/26 Stae 3 Ravenclaw vs Slytherin: Match 1
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It felt like just yesterday Mahlioz had left the piste victorious, but in reality it had been over four months. It was, at least, a very nice break from all the drowning in studying she had been doing. And she was back with Hanako, and Jack! While her disappointment in once again missing out on duelling with Ara was great, their seniors were about to take part in the last duel they would ever compete in at Hogwarts. So she could forgive them. (Though they would never admit it to Ara, they were going to miss them.)

They laughed back at Hanako's joke - "I'm sure you're very grateful not to be hearing Ara's insults." - and lifted a hand at Jack in greeting, before waving at Mylo on the other side of the piste (it was nice to see another familiar face! Though always nerve-wracking when they could have to fight them). It had been a while since they'd felt so giddy; it always happened right before duels. And the Vipers would have their work cut out for them this match - sure, being on the team with two seventh years was great, but Cassius looked downright terrifying. Not to mention the biblical references, damn. Let the match begin!
may 30th 2026 | morning slot
banner by prat pass (ofc)
Reducio
@hanako tone, @jack burnett, @ara villa
Reducio
action: as strategized
Image posted by the member
english | french | thoughts
gif by ava winchect
Reducio
outfit = this but more green because it's Mahl, of course it's green (also house pride :fire:)
Reducio
sta 9 | eva 10 | str 4 | wis 11 | arc 10 | acc 11
wandmaker (5% auto-dodge) | perfectionist | calming presence (allies: hanako and jack) | spell spread

2025/26 Stae 3 Ravenclaw vs Slytherin: Match 1
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Another day, another duel. Edward was exited. After their last win he da's looking forward to this duel but he was also a bit busy with some last Minute homework and hoped that his concentration was not affected. He prepared for the first action. What was in for them this time. Hopefully something good.

54 words
Stamina: 9 | Evasion: 9 | Strength: 2 | Wisdom: 13 | Arcane Power: 9 | Accuracy: 10
Duelling win: 1, 2

Keen eye
Muggle condition
Image posted by the member

Edward Foxe
#863B14
Lumos Insignium - Twinkling Trophies
Alemayehu Ngeni Bekele
#208020

2025/26 Stae 3 Ravenclaw vs Slytherin: Match 1
Round 1:
Ravenclaw:
80.86% HP (2345/2900)

Slytherin:
92.59% HP (2500/2700)
[ @Cassius Eden, Y7, Human ]
95% HP (1045/1100)
STA: 11 | EVA: 15 | STR: 0
WIS: 20 | ARC: 10 | ACC: 15

Advanced Casting
Perfectionist
Perfectionist II
Spell Spread
Wandmaker (Rougarou Hair)
Occlumency
Wandless Magic
──────
AFC 30% (Spell Spread)
Paralysed, DC13 STR [2]
-5HP Bleed [4]








[ @Hanako Tone, Y7, Parselmouth ]
83.33% HP (1000/1200)
STA: 12 | EVA: 6 | STR: 3
WIS: 10 | ARC: 15 | ACC: 21

Perfectionist
Blindvision
Wandmaker (Rougarou Hair)
──────
-6 WIS, -6 ACC [4]
-4 EVA [1]
&


&
[ @Edward Foxe, Y4, Human ]
72.22% HP (650/900)
STA: 9 | EVA: 9 | STR: 2
WIS: 13 | ARC: 9 | ACC: 10

Keen Eye
The Muggle Condition

──────




VS




[ @Jack Burnett, Y7, Human ]
100% HP (600/600)
STA: 6 | EVA: 10 | STR: 6
WIS: 25 | ARC: 10 | ACC: 10

Comprehend Languages
Binding Mark
Perfectionist I & II
Animagus
Wandless Magic
Spell Spread
──────
-6 WIS, -6 ACC [4]
&


&
[ @Mylo Atkins, Y3, Human ]
72.22% HP (650/900)
STA: 9 | EVA: 7 | STR: 5
WIS: 10 | ARC: 7 | ACC: 8

Perfectionist
Wandmaker (Dragon Heartstring)
Calming Presence
──────








[ @Mahlioz Evethisawe, Y4, Human ]
100% HP (900/900)
STA: 9 | EVA: 1o | STR: 4
WIS: 11 | ARC: 10 | ACC: 11

Wandmaker (Horned Serpent Horn)
Perfectionist
Calming Presence
Spell Spread
──────
AFC 30% (Spell Spread)
Cassius vs Hanako and Jack
Reducio
Cassius Eden spell spreads Limbo Mist at Hanako Tone and Jack Burnett
Wisdom DC: 15 + 2 [SS] = 17
Wisdom Check: [d20: 20] + 20 = 40 > 17 → Crit. Success
Duration: [d3: 3] → 4 rounds (1-2: 1 round, 3: 2 rounds + 2 round (10/5 ARC))
Effects:
- Targets suffers -6 Wisdom, -6 Accuracy for duration. (Crit. Success) /reducio]
Edward
Reducio
Edward Foxe does Nothing
Late post
Mylo vs Hanako
Reducio
Mylo Atkins cast Ventus at Hanako Tone
Wisdom DC: 11
Wisdom Check: [d20: 18] + 10 = 28 > 11 → Success
Rebound Check: [d20: 7] < 20 → No rebound (Target's DS Wand core)
Split Check: [d20: 6] < 19 → No Split
Accuracy Check: [d20: 16] + 8 =
Evasion Check: [d20: 5] + 6 =
> →
Damage: 50 + (7 + 3) ARC × 15 = 200
Duration: [d3: 1] → 1 round (1-2: 1 round, 3: 2 rounds)
Effects:
- Target suffers -4 EVA for duration
Hanako vs Cassius
Reducio
Hanako Tone cast Petrificus Totalus at Cassius Eden
Wisdom DC: 14
Wisdom Check: [d20: 5] + 10 = 15 > 14 → Success
Auto-hit Check: [d20: 16] < 19 → No Auto-hit
Accuracy Check: [d20: 16] + 21 + 1 [DH] = 38
Evasion Check: [d20: 20] + 15 = 35
38 > 35 → Hit
Damage: 50 + 5 [DH] = 55
Duration: [d3: 2] → 2 rounds (1-2: 1, 3: 2 + 1 (15ARC))
Effects:
- The target is paralysed and falls down, unable to move and cast. They cannot be actively targeted by opponents in a match as the usage of targeted spells is illegal
- Breakout DC is 13 (10 + 15ARC/5)
- 5hp bleed for 4 rounds
Jack
Reducio
Jack Burnett actively dodges
Dodge Bonus: = 5 + (10/4) = 8
Effects:
- +8 EVA for this round
Mahlioz vs Edward and Mylo
Reducio
Mahlioz Evethisawe spell spreads Flipendo at Edward Foxe and Mylo Atkins
Wisdom DC: 9 + 2 [SS] = 11
Wisdom Check: [d20: 2] + 11 = 13 > 11 → Success (Perf. saves from crit. fail)
Accuracy Check 1: [d20: 15] + 11 - 2 [SS] = 24
Edward Evasion Check: [d20: 3] + 9 = 12
24 > 12 → Hit
Accuracy Check 2: [d20: 4] + 11 - 2 [SS] = 13
Mylo Evasion Check: [d20: 3] + 7 = 10
13 > 10 → Hit
Damage: 100 + 10 ARC × 15= 250
30th May 2026
Day 1 - Morning slot
Before anyone could blink the duel begun. Or maybe Edward blinked.

Spells and incantations filled the air as each duelist made their first move. Cassius led the Ravenclaws with a gorgeous split limbo mist. He must have practiced it a lot to get such perfect pronunciation. Mylo would add his own (not too shabby) ventus to the team's mix. Edward was still blinking. Jack, however, was certainly not blinking at all. It seemed he primed himself to dodge any incoming spells. Hanako would work up a petrificus totalus by the skin of his teeth. And Mahlioz would split a flipendo, letting the Ravenclaw's know they weren't alone in their spell duplicating talent.

As spells went flying Jack's ready feet would be left disappointed as no dodge-able magic was aimed his way. In an instant Hanako and him would be surrounded by a stunningly golden mist. The sparkles would float from nose to lungs and send their heads spinning towards the ceiling. But Hanako would have his own revenge. With pinpoint precision he would ace Cassius. Aim so true it seemed there was no possible way for the bird to flap out of the way. While Hanako's head was reeling from the mist, Mylo's ventus would crash into him, kicking the mist into a golden vortex as the wind coiled around the snake. It seemed no spell would go without a victim this bout, as Mahlioz's split flipendo slammed into the younger birds, Edward and Mylo.

With the first exchanged settled it seemed the snakes had begun to coil around the birds. Would the Raven be able to fly high? Or would it fall further into the Snake's crush.
Information
  1. You have 96 hours from now to write your posts. A minimum word count of 50 is needed per post.
  2. In the same time period, send me (Gyle Lamont) your team's actions per owl. Do not hint at your actions in your post.
  3. Unless asked not to, if all actions have been submitted and posts made, I will (hopefully) be moderating before the deadline
  4. If you don't post in the allotted time frame, your action is void.
  5. Your Stats, Abilities, and Spells have been locked to what they are now for the duration of this duel.
  6. Please owl or message me if you have any questions or concerns!
  7. Best of luck, let's have some fun!
The spectator thread for this duel! Come cheer for your House and friends!

2025/26 Stae 3 Ravenclaw vs Slytherin: Match 1
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Interacting with @Edward Foxe | @Cassius Eden Date - 30/05/26
WC 174/50 Color Legend - Mylo | BSL | Thoughts
Everything happened so fast.

One moment Mylo was wishing his teammates good luck, the next Cassius was paralysed on the floor and Edward and Mylo had the wind knocked out of them with a well placed Flipendo.

On the bright side though they had also managed to get in a few good hits, Cassius getting off his Limbo Mist just before getting hit himself and creating quite the beautiful shimmer to appear in front of their opponents. Mylo knew looks could be quite deceiving however as the effects of this mist were anything but beautiful, not that he minded though as this might be the edge they needed.

Even Mylo's own spell managed to hit home, after they multiple casting disasters in the last game his hopes for success hadn't been too high. However as the spell not only left his wand without too many issues but also hit the 7th year Mylo felt a sense of pride, even if this was the only thing they managed to do this game they were happy.
ABILITIES | STATS
Action: As strategised
Perfectionist | Wandmaker [Dragonheart, Elm wood] | Calming presence [Active]
sta • 9 | eva • 7 | str • 5 | wis • 10 | arc • 7 | acc • 8
Stats with dragonheart

sta • 9 | eva • 7 | str • 5 | wis • 10 | arc • 10 | acc • 8
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Code by Ara Villa

sta • 8 | eva • 7 | str • 5
You will grow strong
wis • 10 | arc • 7 | acc • 8
⠀⠀⠀Mylo Atkins
⠀⠀⠀E N C Y C L O P E D I A
⠀⠀⠀Jamie Carville
Perf. | Wand. | Calm. pres.
In the softest way
ability | ability | ability

2025/26 Stae 3 Ravenclaw vs Slytherin: Match 1
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The duel began before Edward was fully prepared and his attempt to do anything useful failed as he was then hit by a nasty Flipendo. Ouch, that hurt! But at least it woke him from his thoughts and brought him right into the duel. This next time, he would not be lost in thoughts. He looked left and right to his team mates who also seemed to have been hit. Not a good start. He tried to make eye contact to them to apologise for not being prepared as he should have been but there was no time to lose. They had to look forward. Nothing was lost yet.

109 words
Stamina: 9 | Evasion: 9 | Strength: 2 | Wisdom: 13 | Arcane Power: 9 | Accuracy: 10
Duelling win: 1, 2

Keen eye
Muggle condition
Image posted by the member

Edward Foxe
#863B14
Lumos Insignium - Twinkling Trophies
Alemayehu Ngeni Bekele
#208020