Hufflepuff vs Ravenclaw: Match 2
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Pyxis gave himself a slap across the face before he stepped onto the piste. He might as well have been picking crust out of the corners of his eyes since he’d risen from his sheets only a few minutes ago. But the lad knew he needed to be awake for this duel. It wasn’t like a scrap between the lower years where the spells cast were mostly the same and the strategies used were ones he was familiar with because he’d used them himself. No. This was war between the seventh years… and a fifth year too, it seemed.
The Slytherin couldn’t say that this was going to be a totally different beast from the last match he refereed. The badgers and eagles were relentless a few months ago. He expected the same kind of fire here, but with deadlier spells. He silently chastised himself for not studying up on the Shield Charm in case he needed to protect himself from a wayward Confringo blast. But it was too late to worry about any of that now as his much-older-than-him duellists were taking their spots and stances.
“Welcome everyone to the second stage of the duelling championship! This morning we’ll be watching the Blazing Badgers face off against the Murder of Merlin,” Pyxis paused for effect, clearing his throat while the crowd cheered. “In this corner, we have seventh years Lea, Haven, and Jake from Hufflepuff! And in that corner, we have seventh years Damion and Cassius, and fifth year Anastasia from Ravenclaw!” He turned his attention to the duellists now. “You all know the rules, so BEGIN!”
Information
- You have 96 hours from the time of this post to write your entrance posts (50 words min).
- In the same time period, send me (Pyxis Hellebore) your team's actions per owl. Do not hint at your actions in your post.
- If you don't post in the allotted time frame, your action is void.
- I may mod early if all posts and actions are sent in before the allotted time frame has passed. If you do not want me to do this, please send an owl my way.
- Your stats, abilities, and spells were locked on February 16th and will remain in that state for the duration of this duel. Any trunk updates since then will not be included.
- If you haven't yet, please familiarize yourself with the system and our latest patch. The links can be found below.
- If you have any questions, don't hesitate to owl or DM me!
- Good luck, and have fun~
Locked TrunksReducioLeaReducioHavenTempest Jinx (Tempest)
Also known as "Tempest", this atmospheric jinx causes bolts of lightning to strike from a cloudy sky at the target.
Magical Theory
Because nothing can stop modernity.
Magical Drafts and Potions
Arsenius Jigger's work, along with his notes.
Fantastic Beasts and Where to Find Them
Newt Scamander's masterpiece, about magical creatures.
Hogwarts, A History
The infamous book of Garius Tomkink in its original edition from 1776.
The Dark Forces: A Guide to Self-Protection
Ideal for duels enthusiasts!
Book of Spells
Miranda Goshawk teaches you the basics so you can shine bright during Charms class.
A History of Magic
History, without the dust.
Disarming Charm (Expelliarmus)
PREREQUISITE: YEAR 2. A charm that forces what an opponent is holding to fly out of their hand.
Bluebell Flames (Caeruleus Inflamarae)
Also known as "Cold Fire," this charm creates magical blue flames that are waterproof and can be touched, penetrated or held without burning the holder.
Cascading Jinx (Ingens Explosiones)
A jinx used to attack multiple opponents. When cast, this spell erupts into an explosion, hitting everything within the range set by the caster.
Hot-Air Charm (Aer Calidus)
A charm that causes hot air to escape from the caster's wand. This air can quickly dry off soaked garments.
Sun-Light Charm (Lumos Solem)
Also known as the "Lumos Solem Spell," this charm produces a blinding flash of sunlight.
Weather-modifying Charm (Metelojinx)
A charm that creates a small, localised thunderstorm within an area.
Weather-modifying Countercharm (Meteolojinx Recanto)
A counter-charm for Weather-Modifying Charms such as the Atmospheric Charm or Meteolojinx.
Weather-modifying Charm Variant (Meteolojinx)
A Weather-Modifying Charms that causes a localized storm.
Atmospheric Charm (Caelum Muto)
A type of Weather-Modifying Charm used to create certain weather conditions indoors.
Blue Sparks Charm (Caerulimillious)
A charm that precipitates a jet of blue sparks from the tip of the wand. When produced in large quantities, it is difficult to see or breathe when in the vicinity.
Fire-Making Spell (Incendio Duo)
PREREQUISITE: INCENDIO & YEAR 2. A charm that conjures green flames. It is a stronger variation of the Fire-Making Spell, but not as strong as Incendio Tria.
Slug-Vomiting Charm (Slugulus Eructo)
A curse that forces the target to vomit slugs.
Severing Charm (Diffindo)
A charm used to precisely and accurately cut something. If used inappropriately, it could cause death or injury.
Flower-Conjuring Spell (Orchideous)
A transfiguration spell that conjures a bouquet of flowers from the tip of the caster's wand.
Slippery Jinx (Lubricus)
A jinx that makes an object slippery and difficult to hold.
Fiery Script Charm (Flagrate)
A charm that allows one to write or draw in midair with fiery lines. The shape lingers for some time.
Stairs-into-Slide Charm (Glisseo)
A Transfiguration spell that transforms a staircase into a smooth slide.
Softening Charm (Spongify)
A charm that softens objects, making them rubbery and bouncy.
Paper Mending Charm (Papyrus Reparo)
A charm used to mend torn pieces of paper.
Packing Charm (Pack)
A charm used to make items pack themselves into a trunk.
Reviving Spell (Rennervate)
A charm that awakens a living target from a state of unconsciousness.
Flask-conjuration spell (Potiri Putine)
A transfiguration spell that conjures a glass flask out of thin air.
Ascension Spell (Alarte Ascendare)
A charm used to launch an object up into the air.
Bandaging Charm (Ferula)
A healing charm that conjures bandages and wraps, splinting any broken bones and easing pain.
Wind Jinx (Ventus)
PREREQUISITE: YEAR 3. A charm which shoots a jet of strong, spiralling wind from the tip of the wand.
Guinea Fowl to Guinea Pig (Avum Porcus)
A transfiguration spell that transforms a guinea fowl into a guinea pig
Wand-Lighting Charm Duo (Lumos Duo)
PREREQUISITE: LUMOS. A variation of the Wand-Lighting Charm. It creates a focused beam of light from the end of the wand.
Healing Charm (Reparifors)
PREREQUISITE: YEAR 3. A healing charm that reverts minor magically-induced ailments, such as paralysis and poisoning.
Radiant Wand-Lighting Charm (Lumos Maxima)
PREREQUISITE: LUMOS DUO & LUMOS. A charm that produces a blinding flash of bright white light from the tip of the wand, a modified version of the Wand-Lighting Charm.
Summoning Charm (Accio)
PREREQUISITE: YEAR 2. A charm that summons an object toward the caster. It is able to summon objects by calling the object's name aloud after the incantation.
Banishing Charm (Depulso)
PREREQUISITE: YEAR 2. A charm that pushes an object away from the caster.
Singing Jinx (Cantis)
A charm used to make the target break out in song.
Porcupine or Hedgehog to Pincushion (Hystrifors)
A transfiguration spell that transforms a porcupine or hedgehog into a pincushion. If the spell is performed incorrectly, the creature could end up as a poppy seed instead.
Teapot to Gerbil (Jerbollam)
A transfiguration spell that transforms a teapot into a gerbil.
Teapot to Rat (Ratollam)
A transfiguration spell that transforms a teapot into a rat.
Teapot to Ferret (Migaleollam)
A transfiguration spell that transforms a teapot into a ferret.
Teapot to Tortoise (Terachelys)
A transfiguration spell that transforms a teapot into a tortoise.
Teacup to Tortoise (Tazachelys)
A transfiguration spell that transforms a teacup into a tortoise.
Tail-Growing Hex (Cauda Incrementum)
A hex that causes the target to grow a tail. The type of tail is dependent on the caster.
Fish Transformation Spell (Piscifors)
A transfiguration spell that transforms a target up to 5 kg (11 lbs) into a fish on the same mass.
Fish to Flower (Piscimutatio)
A transfiguration spell that transforms a fish into a flower.
Teddy Bear to Spider (Arachmutatio)
A transfiguration spell that transforms a teddy bear into a spider.
Boggart-Banishing Spell (Riddikulus)
A charm that is used to defeat a Boggart. This spell causes the boggart to assume a form that is humorous to the caster.
Revulsion Jinx (Relashio)
PREREQUISITE: YEAR 2. A jinx that forces the target to release its grip on whatever it was holding.
Snake Summons Spell (Serpensortia)
A transfiguration spell that conjures a live snake from the end of the wand. The counter-spell to this spell is the Snake-Vanishing Spell.
Snake-Vanishing Spell (Vipera Evanesca)
A transfiguration spell that vanishes snakes.
Full Body-Bind Curse (Petrificus Totalus)
Also known as the "Body Freezing Spell", this curse temporarily paralyses a target.
Hovering Charm (Sublevo Brevis)
A charm that makes a target hover in mid-air for a brief period of time. It is one of the many lesser variations of the Levitation Charm. This spell works on both objects and people.
Knee-Reversal Hex (Retro Genibus)
A hex that causes the victim's knees to reverse position from the front of their legs, where they were supposed to be located, to the back.
Rotation Charm (Circumrota)
A charm that can be used to turn or rotate objects.
Window Shattering Spell (Finestra)
A charm that shatters glass.
Descension Spell (Descendo)
A charm that makes objects fall or move downward.
Spider Conjuration Spell (Arachnos)
A transfiguration spell that conjures a spider from the tip of the caster's wand.
Hair Thickening Charm (Crassus)
A charm that causes the target's hair to grow longer and thicker very quickly.
Owl to Opera Glasses (Speculafors)
A transfiguration spell that transforms an owl into a pair of opera glasses.
Water-Heating Spell (Aqua Fervens)
A charm that instantly heats water.
Cracker Jinx (Nec Divinos Crepitus)
PREREQUISITE: YEAR 3. A jinx that conjures exploding Wizard Crackers.
Purple Firecrackers-Conjuration Charm (Violaceous)
A charm used to emit purple firecrackers from the tip of one's wand.
Cheering Charm (Serenate)
A charm that makes the target feel elated. If overdone, a victim can be overcome with fits of hysterical laughter.
Bravery Charm (Animosus)
A charm that enhances the performance of teammates when they are facing certain foes.
Sealant Charm (Consigno)
A charm that magically seals envelopes.
Jelly-Brain Jinx (Wibbli Cogitatus)
A jinx that reduces one's mental abilities.
Twitchy Ears Hex (Trementes Aures)
A hex that causes the victim's ears to twitch.
Gripping Charm (Inhaeresco)
A charm that makes a target easier to hold on to.
Hurling Hex (Iacta)
A hex applied to a broomstick that causes the broomstick to attempt to hurl its rider off.
Vinegar to Wine (Acetum Reverto)
A transfiguration spell that transforms vinegar to wine.
Litter Bin to Wildebeest (Arcacas Invacca)
A transfiguration spell used to transform a litter bin into a wildebeest.
Water Repelling Charm (Impervius)
A charm that makes an object repel water and mist. This could be used to allow someone better sight in bad weather conditions by preventing the rain from hitting their faces.
Leg-growing Charm (Concala Crura)
A charm used to grow legs on an object.
Desk into Pig Spell (Corpus Porcus)
A transfiguration spell that turns a desk into a pig.
Ears to Kumquats (Aurisponica)
A transfiguration spell that turns the ears of a target into kumquats.
Blackboard-writing Spell (Scripto)
A charm that causes words or pictures (but not music scores) to appear on a blackboard.
Quieting Charm (Quietus)
A charm that is used to quiet sound.
Minor Healing Charm (Episkey)
PREREQUISITE: YEAR 4. A healing charm that heals relatively minor injuries such as broken noses, toes, and split lips.
Blockage Clearing Spell (Anapneo)
A transfiguration spell that can clear a target's airway by vanishing a blockage.
Explosion Charm (Bombarda)
Also known as the "Bombardment Spell", this noisy charm detonates a target with a small explosion. This is powerful enough to blast open sealed doors or blow bars off of windows.
Fog-Conjuring Charm (Nebulus)
A charm that conjures fog from the tip of the wand.
Smokescreen Spell Duo (Fumos Duo)
PREREQUISITE: FUMOS. A charm that conjures fog from the tip of the wand. A more powerful version of Fumos.
Muffliato Charm (Muffliato)
A charm that fills the ears of any person in the vicinity of the caster with an unidentifiable buzzing sound so as to allow for conversation without being overheard, similar to the Imperturbable Charm.
Animal Goblet Transformation (Vera Verto)
A transfiguration spell used to transform an animal into a water goblet.
Mice Transformation Spell (Snufflifors)
A transfiguration spell used to transform an object into a mouse.
Ducklifors Jinx (Ducklifors)
A transfiguration jinx that transforms a target into a duck.
Rabbit Transformation Spell (Lapifors)
A transfiguration jinx that transforms a target into a rabbit.
Rabbit Slippers (Lepus Calceus)
A transfiguration spell that transforms a pair of rabbits into slippers.
Cauldron to Sieve (Filtración)
A transfiguration spell that transforms a cauldron into a sieve.
Cauldron to Badger (Furificar)
A transfiguration spell that transforms a cauldron into a badger.
Cauldron to Guitar (Afinar)
A transfiguration spell that transforms a cauldron into a guitar.
Ecto Spell (Ectomatic)
A spell that conjures blobs of ectoplasm, launching them in an arc to splash down on the ground. Conjured ectoplasm could be cleaned up by the Skurge Charm.
Skurge Charm (Skurge)
A charm that can be used to clean up ectoplasm created by passing ghosts. This spell can also be used to frighten spirits.
Bubblehead Charm (Aspira)
A charm that allows the caster to conjure a bubble around their head which contains a supply of fresh air.
Leg-Locker Curse (Locomotor Mortis)
Also known as the "Leg Locking Spell", this curse binds the legs of a target together.
Spider Repelling Spell (Arania Exumai)
A charm used to banish or blast away spiders and Acromantula.
Impediment Jinx (Impedimenta)
Also known as the "Impediment Hex", this jinx hinders the movement of a target, slowing the target down or stopping the target in its tracks.
Shield Charm (Protego)
PREREQUISITE: YEAR 4. A charm that protects the caster with an invisible shield that reflects spells and blocks physical entities.
Herbivicus Charm (Herbivicus)
A charm used to rapidly increase the growth rate of plants and cause flowers to bloom.
Teeth-straightening Spell (Recto Dente)
A charm used to straighten crooked teeth.
Siphoning Spell (Tergeo)
A cleaning charm used to siphon liquids such as blood, dust or grease, and to clean objects.
Structure Building Charm (Erecto)
A cleaning charm that can erect any structure as long as the required materials are present.
Switching Spell (Viceversus)
A transfiguration spell used to switch the positions of two objects. By definition, it is the simultaneous transfiguration of two objects to make them look like each other.
Anti-Cheating Charm (Esto Verax)
A charm that prevents a person from cheating on a test or exam.
Ink Revealing Charm (Aparecium)
A charm that reveals secret messages written in Invisible Ink or any other hidden markings written using other means such as a concealing charm.
Age Line (Aetas Terminus)
A charm used to create a barrier that prevents people below or above a specified age depending on the intention from accessing a specific object or place.
Broom Jinx (Indomitus)
A jinx placed on broomsticks in an attempt to throw their riders off through a variety of means such as sudden lurches and violent swishing movements.
Hair Loss Curse (Calvorio)
A curse that removes the victim's hair or headdress.
Instant Scalping Hex (Trichaufero)
A hex that instantly scalps all the hair off of a target.
Mobiliarbus Charm (Mobiliarbus)
A charm that enables a witch or wizard to levitate a wooden target a few inches off of the ground and then move said object in any given direction.
Pressurized Water Charm (Aqua Eructo)
PREREQUISITE: YEAR 4. A charm that can be used to create a spout of water from the tip of the wand. The intensity of the water flow could be anything from a thin fountain to an immense and powerful jet.
Hair-Regrowing Spell (Capillus Incrementum)
A charm used to quickly regrow lost hair.
Star Shower Spell (Stella Cascadia)
A charm that creates a star shower.
Bedazzling Hex (Indesmulo)
A hex used to disguise things, effectively making them invisible.
Water-Making Spell (Aguamenti)
A charm that creates a jet of clear drinkable water that ejects from the tip of the caster's wand.
Drought Charm (Siccum lacus)
A charm used to dry up small bodies of water, such as puddles and ponds. It is not powerful enough to work on larger bodies of water, such as lakes.
Pus Squirting Hex (Suppurare)
A hex that causes pus to squirt from the victim's nose.
Beauty Spell (Pulchra)
A charm used to enhance the physical beauty of the caster.
Drone Jinx (Obstrepere)
A jinx that produces unpleasantly loud noises.
Pepper Breath Hex (Draco Spiritus)
A hex that inflicts fiery hot breath.
Washing Up Charm (Lavabit)
A charm that enchants dirty dishes to wash themselves.
Vacuum Cleaner Spell (Lambent Lutum)
A charm used to clean any object using the wand like a vacuum cleaner.
Somnambulist Charm (Somnambulus)
A charm that moves unconscious people by inducing somnambulism, or sleepwalking. This spell is generally used on the seriously deranged.
Dinnerplate to Mushroom (Fungifors)
A transfiguration charm that transforms a dinner plate into a mushroom.
Rock to Dog (Canifors)
A transfiguration charm that transforms a rock into a dog.
Steel Talons Transfiguration (Steelclaw)
A transfiguration charm that transforms an animal's claws into a steel talons.
Stretching Jinx (Distringo)
A jinx that stretches the target.
The Bird Conjuring Charm (Avis)
PREREQUISITE: YEAR 5. A charm that conjures a flock of birds.
Biting Jinx (Mordeo)
A jinx that causes an object targeted by this spell to bite anyone who attempts to use it.
Deprimo (Deprimo)
A charm used to blast holes in the ground. It is strong enough to shatter the floor of an entire room in a matter of seconds.
Blasting Curse (Confringo)
PREREQUISITE: YEAR 5. A curse that causes a target to explode.
Reductor Curse (Reducto)
A curse that blasts solid objects to pieces.
Conjunctivitis Curse (Oculitumescere)
PREREQUISITE: YEAR 5. A curse that irritates the target's eyes, forcing them to swell shut, countered by the Oculus Potion.
Bat-Bogey Hex (Vespertilifors)
A hex that transforms the target's bogeys into large bats that fly out of the victim's nose.
Salvio Hexia (Salvio Hexia)
A powerful protective charm able to protect a small area against most hexes.
Confundus Charm (Confundo)
A charm that confuses and misdirects the target. It works on living and inanimate things, as long as the target has a mind to be confused.
Shocking Area Spell (Fulgurunda)
This charm that sends a shockwave in a radius around the caster that stuns opponents.
Trip Jinx (Offendo)
PREREQUISITE: YEAR 6. A jinx that makes people trip and fall over.
Mobilicorpus (Mobilicorpus)
A charm used to move bodies (conscious or otherwise) by suspending them a few inches into the air. This spell is able to move people who are unable to walk.
Red Sparks Charm (Periculum)
A charm that allows the caster to shoot firework-like red sparks from their wand. Like a Muggle flare gun, Periculum is used to signal if one is in danger.
Opening Charm (Aberto)
A charm which opens doors.
Locking Charm (Colloportus)
A charm that closes and locks doors, making it so that they cannot be opened manually.
Extinguishing Charm (Extinguo)
A charm that puts out fires.
Dancing Feet Charm (Tarantallegra)
A charm that makes a target's legs spasm wildly out of control, making it appear as though they are dancing. It works on both living and inanimate targets, as long as the target has legs.
Shrinking Charm (Reducio)
A charm that causes an object to shrink.
Tickling Charm (Rictusempra)
A charm that causes the target to buckle with laughter, weakening them.
Tongue-Tying Curse (Mimblewimble)
Also known as the "Tongue-Tying Spell", this is a curse that ties the target's tongue in a knot, preventing them from making coherent speech and accurately casting spells that require incantations.
Bewitched Snowballs (Nive Percutio)
A charm that can bewitch snowballs so that they hone in on a designated target and continually plague them by throwing themselves at said target.
Bubble-Producing Charm (Bullarum Immortalem)
A transfiguration spell used to conjure a stream of bubbles from the tip of the wand.
Curse of the Bogies (Mucus ad Nauseam)
A curse that gives the recipient a nasty cold with a runny nose and sneezing. This curse could cause the victim to collapse if it were not treated.
Engorgement Charm (Engorgio)
Also known as "Growing Charm", Engorgio is a charm that causes the target to swell immensely.
Eyeglass Repair Charm (Oculus Reparo)
A charm that repairs broken eyeglasses. It is a variant of the Mending Charm.
Fire-Making Spell (Incendio)
A charm that can be used to conjure a jet of flame, thereby setting things alight.
Four-Point Spell (Point Me)
A spell that causes the caster's wand to behave as if it were a compass and point North.
Glass to Sand (Quarzicum)
A transfiguration spell that transforms glass into sand.
Green Sparks Charm (Verdimillious)
A charm that emits green sparks from the wand. These sparks could be used to reveal objects hidden by Dark Arts or offensively in a duel.
Knife to Paper Airplane (Cultrofors)
A transfiguration spell that turns a knife into a paper airplane/aeroplane.
Knockback Jinx (Flipendo)
A jinx that knocks a target backwards. While prominently used for duelling, Flipendo could also be used to push heavy objects.
Levitation Charm (Wingardium Leviosa)
The Levitation Charm is a charm used to make objects levitate.
Matchbox Transformation Spell (Flintifors)
A transfiguration spell that turns a target into a matchbox.
Matchstick to Needle (Conmutocus)
A transfiguration spell that transforms a match into a needle.
Mending Charm (Reparo)
A charm that can be used to seamlessly repair a broken or ripped object and works on most materials.
Mice to Snuffboxes (Muspyxis)
A transfiguration spell that transforms a mouse into a snuffbox.
Passage Opening Charm (Dissendium)
A charm used to open secret passageways, if there are secret passageways.
Sauce-Making Spell (Condimentum)
A transfiguration spell that produces sauce. Sauce is defined as something that has negligible nutritional value.
Scouring Charm (Scourgify)
A cleaning charm used for washing things. It could also be used to clean out smaller infestations of bundimun.
Shooting Spell (Jaculor)
A hex that causes a small explosion in a target and sounds like a gunshot.
Smokescreen Spell (Fumos)
A charm often used in duelling to create a defensive cloud of smoke from the wand that hinders visibility.
Snail to Teapot (Choclea Bibe)
A transfiguration spell that transforms a snail into a teapot.
Sneezing Hex (Steleus)
A hex that causes the victim to sneeze for a short period of time.
Snowflake-Creating Spell (Nix Facitur)
A Weather-Modifying Charm that creates snow.
Take Root (Anathema Daphnis)
A transfiguration spell that transforms a target into a rooted plant.
Umbrella Spell (Pluvia Velo)
A charm that creates a magical umbrella, shielding the caster from the rain.
Unlocking Charm (Alohomora)
Also known as "a thief's friend", this is a charm that unlocks objects such as doors or windows.
Untransfiguration (Reparifarge)
A type of counter-spell, which involves returning something to its proper form, reversing the effects of a transfiguration.
Wand Extinguishing Charm (Nox)
A charm that causes the light at the end of the caster's wand to be extinguished, acting as the counter to the Wand-Lighting Charm (Lumos).
Wand Lighting Charm (Lumos)
A charm that illuminates the tip of the caster's wand, allowing the caster to see in the dark. The charm could be used to reveal magically hidden things.
Whistle to Watch (Tunc Sibilus)
A transfiguration spell that can be used to transform a whistle into a watch.
Amplifying Charm (Sonorus)
A charm used to amplify a targeted sound such as a person's voice or a piece of equipment.
Avifors Spell (Avifors)
A transfiguration jinx that transforms a small object or creature into a bird.
Blindfolding Spell (Obscuro)
PREREQUISITE: YEAR 2. A transfiguration spell that conjures a blindfold over the eyes of a target, therefore obstructing their view of their surroundings.
Clothing Color-Changing Charm (Multicorfors)
A transfiguration spell that changes the colour and style of the target's outfit.
Color-Changing Charm (Colorvaria)
A transfiguration spell that changes the colour of a target.
Freezing Charm (Immobulus)
A charm that immobilises a target. It halts the movement of living or animated targets and stops the functioning of objects, such as Muggle alarms.
General Counter-Spell (Finite Incantatem)
A general counter-spell. It can be used in duels to counter or reverse minor damage, such as the effects of minor jinxes, hexes and curses.
Gluing Spell (Epoximise)
A transfiguration spell that bonds two objects together by transforming an object by conjuring a sticky substance.
Hair Color-Changing Charm (Crinus Muto)
A transfiguration spell that transforms the colour and style of the caster's hair.
Hardening Charm (Duro)
A charm used to change objects into stone.
Hive-Conjuring Spell (Cutem Uro)
A dark charm that causes painful hives to erupt on the victim's face.
Illegibility Charm (Illegibilus)
A charm that makes writing impossible to read.
Revelio Charm (Revelio)
A charm used to reveal concealed objects, messages, invisible things, passages, secretly written messages, hidden markings and reveal the true appearance of someone who changed their appearance with a spell.
Slowing Charm (Arresto Momentum)
Also known as the "Braking Charm", this charm can be used to slow the velocity of an object.
Squiggle Quill Spell (Vermiculafors)
A transfiguration spell that transforms a writing quill into a worm.
Bubble Jinx (Ebublio)
A jinx that traps a target in a bubble.ReducioJakeTrip Jinx (Offendo)
PREREQUISITE: YEAR 6. A jinx used to make people trip and fall over.
Squiggle Quill Spell (Vermiculafors)
A transfiguration spell that transforms a writing quill into a worm.
Magical Theory
Because nothing can stop modernity.
Magical Drafts and Potions
Arsenius Jigger's work, along with his notes.
Fantastic Beasts and Where to Find Them
Newt Scamander's masterpiece, about magical creatures.
Hogwarts, A History
The infamous book of Garius Tomkink in its original edition from 1776.
The Dark Forces: A Guide to Self-Protection
Ideal for duels enthusiasts!
Book of Spells
Miranda Goshawk teaches you the basics so you can shine bright during Charms class.
A History of Magic
History, without the dust.
Disarming Charm (Expelliarmus)
PREREQUISITE: YEAR 2. A charm that forces what an opponent is holding to fly out of their hand.
Bluebell Flames (Caeruleus Inflamarae)
Also known as "Cold Fire," this charm creates magical blue flames that are waterproof and can be touched, penetrated or held without burning the holder.
Fur Growing Curse (Furrure Cresco)
A curse that causes a target to grow fur.
Cascading Jinx (Ingens Explosiones)
A jinx used to attack multiple opponents. When cast, this spell erupts into an explosion, hitting everything within the range set by the caster.
Hot-Air Charm (Aer Calidus)
A charm that causes hot air to escape from the caster's wand. This air can quickly dry off soaked garments.
Sun-Light Charm (Lumos Solem)
Also known as the "Lumos Solem Spell," this charm produces a blinding flash of sunlight.
Weather-modifying Charm (Metelojinx)
A charm that creates a small, localised thunderstorm within an area.
Weather-modifying Countercharm (Meteolojinx Recanto)
A counter-charm for Weather-Modifying Charms such as the Atmospheric Charm or Meteolojinx.
Weather-modifying Charm Variant (Meteolojinx)
A Weather-Modifying Charms that causes a localized storm.
Atmospheric Charm (Caelum Muto)
A type of Weather-Modifying Charm used to create certain weather conditions indoors.
Blue Sparks Charm (Caerulimillious)
A charm that precipitates a jet of blue sparks from the tip of the wand. When produced in large quantities, it is difficult to see or breathe when in the vicinity.
Fire-Making Spell (Incendio Duo)
PREREQUISITE: INCENDIO & YEAR 2. A charm that conjures green flames. It is a stronger variation of the Fire-Making Spell, but not as strong as Incendio Tria.
Slug-Vomiting Charm (Slugulus Eructo)
A curse that forces the target to vomit slugs.
Flower-Conjuring Spell (Orchideous)
A transfiguration spell that conjures a bouquet of flowers from the tip of the caster's wand.
Worm-Conjuring Spell (Vermiculus)
A transfiguration jinx used to transform an object into a worm.
Butterfly-Conjuring Spell (Lepidterio)
A transfiguration spell used to conjure butterflies out of thin air.
Pumpkin-Head Jinx (Melofors)
A jinx that encases the victim's head in a pumpkin. To outsiders, it appears as if the victim's head is transformed into a pumpkin.
Slippery Jinx (Lubricus)
A jinx that makes an object slippery and difficult to hold.
Fiery Script Charm (Flagrate)
A charm that allows one to write or draw in midair with fiery lines. The shape lingers for some time.
Stairs-into-Slide Charm (Glisseo)
A Transfiguration spell that transforms a staircase into a smooth slide.
Paper Mending Charm (Papyrus Reparo)
A charm used to mend torn pieces of paper.
Packing Charm (Pack)
A charm used to make items pack themselves into a trunk.
Reviving Spell (Rennervate)
A charm that awakens a living target from a state of unconsciousness.
Flask-conjuration spell (Potiri Putine)
A transfiguration spell that conjures a glass flask out of thin air.
Ascension Spell (Alarte Ascendare)
A charm used to launch an object up into the air.
Bandaging Charm (Ferula)
A healing charm that conjures bandages and wraps, splinting any broken bones and easing pain.
Wind Jinx (Ventus)
PREREQUISITE: YEAR 3. A charm which shoots a jet of strong, spiralling wind from the tip of the wand.
Guinea Fowl to Guinea Pig (Avum Porcus)
A transfiguration spell that transforms a guinea fowl into a guinea pig
Wand-Lighting Charm Duo (Lumos Duo)
PREREQUISITE: LUMOS. A variation of the Wand-Lighting Charm. It creates a focused beam of light from the end of the wand.
Healing Charm (Reparifors)
PREREQUISITE: YEAR 3. A healing charm that reverts minor magically-induced ailments, such as paralysis and poisoning.
Radiant Wand-Lighting Charm (Lumos Maxima)
PREREQUISITE: LUMOS DUO & LUMOS. A charm that produces a blinding flash of bright white light from the tip of the wand, a modified version of the Wand-Lighting Charm.
Summoning Charm (Accio)
PREREQUISITE: YEAR 2. A charm that summons an object toward the caster. It is able to summon objects by calling the object's name aloud after the incantation.
Banishing Charm (Depulso)
PREREQUISITE: YEAR 2. A charm that pushes an object away from the caster.
Singing Jinx (Cantis)
A charm used to make the target break out in song.
Porcupine or Hedgehog to Pincushion (Hystrifors)
A transfiguration spell that transforms a porcupine or hedgehog into a pincushion. If the spell is performed incorrectly, the creature could end up as a poppy seed instead.
Teapot to Gerbil (Jerbollam)
A transfiguration spell that transforms a teapot into a gerbil.
Teapot to Rat (Ratollam)
A transfiguration spell that transforms a teapot into a rat.
Teapot to Ferret (Migaleollam)
A transfiguration spell that transforms a teapot into a ferret.
Teapot to Tortoise (Terachelys)
A transfiguration spell that transforms a teapot into a tortoise.
Teacup to Tortoise (Tazachelys)
A transfiguration spell that transforms a teacup into a tortoise.
Tail-Growing Hex (Cauda Incrementum)
A hex that causes the target to grow a tail. The type of tail is dependent on the caster.
Fish Transformation Spell (Piscifors)
A transfiguration spell that transforms a target up to 5 kg (11 lbs) into a fish on the same mass.
Fish to Flower (Piscimutatio)
A transfiguration spell that transforms a fish into a flower.
Teddy Bear to Spider (Arachmutatio)
A transfiguration spell that transforms a teddy bear into a spider.
Boggart-Banishing Spell (Riddikulus)
A charm that is used to defeat a Boggart. This spell causes the boggart to assume a form that is humorous to the caster.
Revulsion Jinx (Relashio)
PREREQUISITE: YEAR 2. A jinx that forces the target to release its grip on whatever it was holding.
Snake Summons Spell (Serpensortia)
A transfiguration spell that conjures a live snake from the end of the wand. The counter-spell to this spell is the Snake-Vanishing Spell.
Snake-Vanishing Spell (Vipera Evanesca)
A transfiguration spell that vanishes snakes.
Full Body-Bind Curse (Petrificus Totalus)
Also known as the "Body Freezing Spell", this curse temporarily paralyses a target.
Teeth Growing Hex (Densaugeo)
A hex that causes the teeth to elongate at a grotesque, alarming rate.
Hovering Charm (Sublevo Brevis)
A charm that makes a target hover in mid-air for a brief period of time. It is one of the many lesser variations of the Levitation Charm. This spell works on both objects and people.
Glacius (Glacius)
Sometimes called the "Freezing Spell", this charm freezes a target with icy-cold air created from the tip of the wand.
Knee-Reversal Hex (Retro Genibus)
A hex that causes the victim's knees to reverse position from the front of their legs, where they were supposed to be located, to the back.
Rotation Charm (Circumrota)
A charm that can be used to turn or rotate objects.
Window Shattering Spell (Finestra)
A charm that shatters glass.
Descension Spell (Descendo)
A charm that makes objects fall or move downward.
Spider Conjuration Spell (Arachnos)
A transfiguration spell that conjures a spider from the tip of the caster's wand.
Hair Thickening Charm (Crassus)
A charm that causes the target's hair to grow longer and thicker very quickly.
Owl to Opera Glasses (Speculafors)
A transfiguration spell that transforms an owl into a pair of opera glasses.
Water-Heating Spell (Aqua Fervens)
A charm that instantly heats water.
Cracker Jinx (Nec Divinos Crepitus)
PREREQUISITE: YEAR 3. A jinx that conjures exploding Wizard Crackers.
Purple Firecrackers-Conjuration Charm (Violaceous)
A charm used to emit purple firecrackers from the tip of one's wand.
Cheering Charm (Serenate)
A charm that makes the target feel elated. If overdone, a victim can be overcome with fits of hysterical laughter.
Bravery Charm (Animosus)
A charm that enhances the performance of teammates when they are facing certain foes.
Sealant Charm (Consigno)
A charm that magically seals envelopes.
Jelly-Brain Jinx (Wibbli Cogitatus)
A jinx that reduces one's mental abilities.
Twitchy Ears Hex (Trementes Aures)
A hex that causes the victim's ears to twitch.
Gripping Charm (Inhaeresco)
A charm that makes a target easier to hold on to.
Hurling Hex (Iacta)
A hex applied to a broomstick that causes the broomstick to attempt to hurl its rider off.
Vinegar to Wine (Acetum Reverto)
A transfiguration spell that transforms vinegar to wine.
Litter Bin to Wildebeest (Arcacas Invacca)
A transfiguration spell used to transform a litter bin into a wildebeest.
Water Repelling Charm (Impervius)
A charm that makes an object repel water and mist. This could be used to allow someone better sight in bad weather conditions by preventing the rain from hitting their faces.
Leg-growing Charm (Concala Crura)
A charm used to grow legs on an object.
Desk into Pig Spell (Corpus Porcus)
A transfiguration spell that turns a desk into a pig.
Candle to Rabbit (Lucerna Lepus)
A transfiguration spell that turns a candle into a rabbit.
Ears to Kumquats (Aurisponica)
A transfiguration spell that turns the ears of a target into kumquats.
Rose Growth Spell (Herbivicus Rosa)
A charm that makes rosebushes grow at an unusually fast pace.
Blackboard-writing Spell (Scripto)
A charm that causes words or pictures (but not music scores) to appear on a blackboard.
Shrinking Spell (Diminuendo)
A charm that causes an object to shrink.
Quieting Charm (Quietus)
A charm that is used to quiet sound.
Minor Healing Charm (Episkey)
PREREQUISITE: YEAR 4. A healing charm that heals relatively minor injuries such as broken noses, toes, and split lips.
Blockage Clearing Spell (Anapneo)
A transfiguration spell that can clear a target's airway by vanishing a blockage.
Explosion Charm (Bombarda)
Also known as the "Bombardment Spell", this noisy charm detonates a target with a small explosion. This is powerful enough to blast open sealed doors or blow bars off of windows.
Fog-Conjuring Charm (Nebulus)
A charm that conjures fog from the tip of the wand.
Smokescreen Spell Duo (Fumos Duo)
PREREQUISITE: FUMOS. A charm that conjures fog from the tip of the wand. A more powerful version of Fumos.
Muffliato Charm (Muffliato)
A charm that fills the ears of any person in the vicinity of the caster with an unidentifiable buzzing sound so as to allow for conversation without being overheard, similar to the Imperturbable Charm.
Animal Goblet Transformation (Vera Verto)
A transfiguration spell used to transform an animal into a water goblet.
Mice Transformation Spell (Snufflifors)
A transfiguration spell used to transform an object into a mouse.
Ducklifors Jinx (Ducklifors)
A transfiguration jinx that transforms a target into a duck.
Rabbit Transformation Spell (Lapifors)
A transfiguration jinx that transforms a target into a rabbit.
Rabbit Slippers (Lepus Calceus)
A transfiguration spell that transforms a pair of rabbits into slippers.
Cauldron to Sieve (Filtración)
A transfiguration spell that transforms a cauldron into a sieve.
Cauldron to Badger (Furificar)
A transfiguration spell that transforms a cauldron into a badger.
Cauldron to Guitar (Afinar)
A transfiguration spell that transforms a cauldron into a guitar.
Ecto Spell (Ectomatic)
A spell that conjures blobs of ectoplasm, launching them in an arc to splash down on the ground. Conjured ectoplasm could be cleaned up by the Skurge Charm.
Skurge Charm (Skurge)
A charm that can be used to clean up ectoplasm created by passing ghosts. This spell can also be used to frighten spirits.
Bubblehead Charm (Aspira)
A charm that allows the caster to conjure a bubble around their head which contains a supply of fresh air.
Leg-Locker Curse (Locomotor Mortis)
Also known as the "Leg Locking Spell", this curse binds the legs of a target together.
Spider Repelling Spell (Arania Exumai)
A charm used to banish or blast away spiders and Acromantula.
Impediment Jinx (Impedimenta)
Also known as the "Impediment Hex", this jinx hinders the movement of a target, slowing the target down or stopping the target in its tracks.
Shield Charm (Protego)
PREREQUISITE: YEAR 4. A charm that protects the caster with an invisible shield that reflects spells and blocks physical entities.
Ear-Shriveling Curse (Repulsiva Auris)
A curse that causes the target's ears to shrivel up.
Herbivicus Charm (Herbivicus)
A charm used to rapidly increase the growth rate of plants and cause flowers to bloom.
Teeth-straightening Spell (Recto Dente)
A charm used to straighten crooked teeth.
Siphoning Spell (Tergeo)
A cleaning charm used to siphon liquids such as blood, dust or grease, and to clean objects.
Structure Building Charm (Erecto)
A cleaning charm that can erect any structure as long as the required materials are present.
Switching Spell (Viceversus)
A transfiguration spell used to switch the positions of two objects. By definition, it is the simultaneous transfiguration of two objects to make them look like each other.
Anti-Cheating Charm (Esto Verax)
A charm that prevents a person from cheating on a test or exam.
Ink Revealing Charm (Aparecium)
A charm that reveals secret messages written in Invisible Ink or any other hidden markings written using other means such as a concealing charm.
Age Line (Aetas Terminus)
A charm used to create a barrier that prevents people below or above a specified age depending on the intention from accessing a specific object or place.
Broom Jinx (Indomitus)
A jinx placed on broomsticks in an attempt to throw their riders off through a variety of means such as sudden lurches and violent swishing movements.
Hair Loss Curse (Calvorio)
A curse that removes the victim's hair or headdress.
Instant Scalping Hex (Trichaufero)
A hex that instantly scalps all the hair off of a target.
Mobiliarbus Charm (Mobiliarbus)
A charm that enables a witch or wizard to levitate a wooden target a few inches off of the ground and then move said object in any given direction.
Pressurized Water Charm (Aqua Eructo)
PREREQUISITE: YEAR 4. A charm that can be used to create a spout of water from the tip of the wand. The intensity of the water flow could be anything from a thin fountain to an immense and powerful jet.
Hair-Regrowing Spell (Capillus Incrementum)
A charm used to quickly regrow lost hair.
Star Shower Spell (Stella Cascadia)
A charm that creates a star shower.
Bedazzling Hex (Indesmulo)
A hex used to disguise things, effectively making them invisible.
Water-Making Spell (Aguamenti)
A charm that creates a jet of clear drinkable water that ejects from the tip of the caster's wand.
Drought Charm (Siccum lacus)
A charm used to dry up small bodies of water, such as puddles and ponds. It is not powerful enough to work on larger bodies of water, such as lakes.
Pus Squirting Hex (Suppurare)
A hex that causes pus to squirt from the victim's nose.
Beauty Spell (Pulchra)
A charm used to enhance the physical beauty of the caster.
Drone Jinx (Obstrepere)
A jinx that produces unpleasantly loud noises.
Pepper Breath Hex (Draco Spiritus)
A hex that inflicts fiery hot breath.
Washing Up Charm (Lavabit)
A charm that enchants dirty dishes to wash themselves.
Vacuum Cleaner Spell (Lambent Lutum)
A charm used to clean any object using the wand like a vacuum cleaner.
Somnambulist Charm (Somnambulus)
A charm that moves unconscious people by inducing somnambulism, or sleepwalking. This spell is generally used on the seriously deranged.
Dinnerplate to Mushroom (Fungifors)
A transfiguration charm that transforms a dinner plate into a mushroom.
Rock to Dog (Canifors)
A transfiguration charm that transforms a rock into a dog.
Steel Talons Transfiguration (Steelclaw)
A transfiguration charm that transforms an animal's claws into a steel talons.
Stretching Jinx (Distringo)
A jinx that stretches the target.
Arrow Shooting Spell (Sagitta)
A transfiguration spell that conjures a shooting arrow from the caster's wand.
Smoke to Daggers (Pluviae Acuta)
A transfiguration spell that transforms smoke into daggers that can be directed at a target.
The Bird Conjuring Charm (Avis)
PREREQUISITE: YEAR 5. A charm that conjures a flock of birds.
The Bridge Conjuring Spell (Pontem Appare)
A transfiguration spell that conjures a bridge out of thin air.
The Bridge Vanishing Spell (Pontem Discede)
A transfiguration spell that vanishes a bridge.
Human to Pig (Porcus)
A transfiguration spell that transforms a human into a pig.
Human to Chicken (Pullus)
A transfiguration spell that transforms a human into a chicken.
Human to Bat (Vespertilio)
A transfiguration spell that transforms a human into a bat.
Human to Ferret (Furritas)
A transfiguration spell that transforms a human into a ferret.
Charm to Cure Reluctant Reversers (Reveragain)
A charm used in broom care to improve the broom's ability to reverse.
Ascendio (Ascendio)
Also known as the "Ascension Charm", this charm flings the caster high into the air, even underwater.
Flashing Paint Charm (Cololumina)
A charm that causes paint to flash different colors.
Biting Jinx (Mordeo)
A jinx that causes an object targeted by this spell to bite anyone who attempts to use it.
Deprimo (Deprimo)
A charm used to blast holes in the ground. It is strong enough to shatter the floor of an entire room in a matter of seconds.
Toenail-Growing Hex (Cresco Unguibus)
A hex that causes the target's toenails to grow at an alarmingly fast rate.
Blasting Curse (Confringo)
PREREQUISITE: YEAR 5. A curse that causes a target to explode.
Flame-Freezing Charm (Flamduratus)
A charm that alters the effects of fire - instead of burning, the fire gives off a pleasant sensation, such as a warm summer breeze or a gentle tickling sensation.
Glacius Duo (Glacius Duo)
PREREQUISITE: GLACIUS. Sometimes called the "Freezing Spell Duo", this charm offensively freezes a target in ice. It is a more powerful version of Glacius, but this spell is not as powerful as Glacius Tria.
Reductor Curse (Reducto)
A curse that blasts solid objects to pieces.
Conjunctivitis Curse (Oculitumescere)
PREREQUISITE: YEAR 5. A curse that irritates the target's eyes, forcing them to swell shut, countered by the Oculus Potion.
Pimple Jinx (Furnunculus)
Classified as both a curse and a jinx, this spell is sometimes called the "Furnunculus Curse". This spell causes a target to break out in boils/pimples. The effects of this spell can be cleared with the Cure for Boils potion.
Bat-Bogey Hex (Vespertilifors)
A hex that transforms the target's bogeys into large bats that fly out of the victim's nose.
Salvio Hexia (Salvio Hexia)
A powerful protective charm able to protect a small area against most hexes.
Confundus Charm (Confundo)
A charm that confuses and misdirects the target. It works on living and inanimate things, as long as the target has a mind to be confused.
Head-Growing Curse (Cranium Inflatio)
A curse that causes the victim to grow extra heads.
Glacius Tria (Glacius Tria)
PREREQUISITE: GLACIUS & GLACIUS DUO. Sometimes called the "Freezing Spell Tria", this charm is used offensively to freeze a target enemy. It is the most effective version of Glacius, being more powerful than Glacius Duo.
Shocking Area Spell (Fulgurunda)
This charm that sends a shockwave in a radius around the caster that stuns opponents.
Freeze! Spell (Freeze)
A charm that causes ice to spread over limbs touching a hard surface, affixing them to this surface.
Projectile Jinx (Waddiwasi)
A jinx used to propel a small wad of material at high velocity.
Levitation Spell (Levioso)
A charm that levitates objects.
Obliteration Charm (Vestigia Deleo)
A charm used to remove footprints, including imprints or stains.
Rowboat Spell (Velifico)
A charm that is used to propel boats on bodies of water, making them row faster.
The Muggle Repelling Spell (Repello Muggletum)
A charm that prevents muggles from seeing or entering an area. Any non-magic person that gets close to the vicinity of the enchantment remembers that they have something urgent to do and then they leave.
Tracking Object Charm (Avensegium)
A charm that turns an object into a tracking device.
Spell-detection Spell (Specialis Revelio)
A charm that reveals any spells performed on an object or potions. It is a variation of the Revelio Charm.
Buffalo Conjuration Spell (Sianto)
A transfiguration spell that conjures a buffalo.
Antler Growth Hex (Anteoculatia)
A hex that grows antlers on the head of the target.
Homing Spell (Sequi Me)
A spell that follows its target with a constant speed after being cast. This spell can cause significant damage to the target.
Beetle Buttons (Buttonfors)
A transfiguration spell that transforms a beetle into a coat button.
Placement Charm (Sede)
A charm that magically places an object somewhere without the wizard or witch having to do it physically.
Informous Spell (Informous)
A charm that adds a page with information regarding the charmed creature to the caster's Folio Bruti (book of beasts).
Herbivicus Duo (Herbivicus Duo)
PREREQUISITE: HERBIVICUS CHARM. A stronger variation of the Herbivicus Charm, a charm which causes radically accelerated growth in plants.
Fire-Making Spell Tria (Incendio Tria)
PREREQUISITE: INCENDIO & INCENDIO DUO. A charm that conjures blue flames. This charm is an improvement over both Incendio and Incendio Duo, and consequently creates larger flames than either spell.
Knitting Charm (Creo suturis)
A charm that bewitches knitting needles to perform their task autonomously.
Sonorous Charm (Fremit)
A charm that emits a magnified roar from the tip of the wand. This noise disrupts all in its path, and could even be used to harm opponents.
Human to Armchair (Essesella)
A transfiguration spell used to turn a human into an armchair.
Countercharm for Hiccoughs (Consingultus)
A counter-charm that cures the magical inducement of hiccoughs.
Badgering (Melifors)
A transfiguration spell that turns a target into a badger.
Splintering Unlocking Charm (Portaberto)
A charm that splinters a lock from a door to bypass a lock. Popular prior to the discovery of the Unlocking Charm but occasionally leaves a smoking hole where the key should have gone in the door.
Entrail-Expelling Curse (Exta Expurgo)
A curse that expels blockages from intestines.
Red Sparks Charm (Periculum)
A charm that allows the caster to shoot firework-like red sparks from their wand. Like a Muggle flare gun, Periculum is used to signal if one is in danger.
Opening Charm (Aberto)
A charm which opens doors.
Locking Charm (Colloportus)
A charm that closes and locks doors, making it so that they cannot be opened manually.
Extinguishing Charm (Extinguo)
A charm that puts out fires.
Dancing Feet Charm (Tarantallegra)
A charm that makes a target's legs spasm wildly out of control, making it appear as though they are dancing. It works on both living and inanimate targets, as long as the target has legs.
Shrinking Charm (Reducio)
A charm that causes an object to shrink.
Tickling Charm (Rictusempra)
A charm that causes the target to buckle with laughter, weakening them.
Tongue-Tying Curse (Mimblewimble)
Also known as the "Tongue-Tying Spell", this is a curse that ties the target's tongue in a knot, preventing them from making coherent speech and accurately casting spells that require incantations.
Bewitched Snowballs (Nive Percutio)
A charm that can bewitch snowballs so that they hone in on a designated target and continually plague them by throwing themselves at said target.
Bubble-Producing Charm (Bullarum Immortalem)
A transfiguration spell used to conjure a stream of bubbles from the tip of the wand.
Clothing Ignition Spell (Lacarnum Inflamari)
A charm used to ignite cloaks or other items of clothing worn by individuals.
Curse of the Bogies (Mucus ad Nauseam)
A curse that gives the recipient a nasty cold with a runny nose and sneezing. This curse could cause the victim to collapse if it were not treated.
Engorgement Charm (Engorgio)
Also known as "Growing Charm", Engorgio is a charm that causes the target to swell immensely.
Eyeglass Repair Charm (Oculus Reparo)
A charm that repairs broken eyeglasses. It is a variant of the Mending Charm.
Fire-Making Spell (Incendio)
A charm that can be used to conjure a jet of flame, thereby setting things alight.
Four-Point Spell (Point Me)
A spell that causes the caster's wand to behave as if it were a compass and point North.
Glass to Sand (Quarzicum)
A transfiguration spell that transforms glass into sand.
Green Sparks Charm (Verdimillious)
A charm that emits green sparks from the wand. These sparks could be used to reveal objects hidden by Dark Arts or offensively in a duel.
Knife to Paper Airplane (Cultrofors)
A transfiguration spell that turns a knife into a paper airplane/aeroplane.
Knockback Jinx (Flipendo)
A jinx that knocks a target backwards. While prominently used for duelling, Flipendo could also be used to push heavy objects.
Levitation Charm (Wingardium Leviosa)
The Levitation Charm is a charm used to make objects levitate.
Matchbox Transformation Spell (Flintifors)
A transfiguration spell that turns a target into a matchbox.
Matchstick to Needle (Conmutocus)
A transfiguration spell that transforms a match into a needle.
Mending Charm (Reparo)
A charm that can be used to seamlessly repair a broken or ripped object and works on most materials.
Mice to Snuffboxes (Muspyxis)
A transfiguration spell that transforms a mouse into a snuffbox.
Passage Opening Charm (Dissendium)
A charm used to open secret passageways, if there are secret passageways.
Sauce-Making Spell (Condimentum)
A transfiguration spell that produces sauce. Sauce is defined as something that has negligible nutritional value.
Scouring Charm (Scourgify)
A cleaning charm used for washing things. It could also be used to clean out smaller infestations of bundimun.
Shooting Spell (Jaculor)
A hex that causes a small explosion in a target and sounds like a gunshot.
Smokescreen Spell (Fumos)
A charm often used in duelling to create a defensive cloud of smoke from the wand that hinders visibility.
Snail to Teapot (Choclea Bibe)
A transfiguration spell that transforms a snail into a teapot.
Sneezing Hex (Steleus)
A hex that causes the victim to sneeze for a short period of time.
Snowflake-Creating Spell (Nix Facitur)
A Weather-Modifying Charm that creates snow.
Take Root (Anathema Daphnis)
A transfiguration spell that transforms a target into a rooted plant.
Tickling Hex (Titillando)
Also known as the "Tickling Spell", this hex manifests ghostly purple hands that tickle the target.
Umbrella Spell (Pluvia Velo)
A charm that creates a magical umbrella, shielding the caster from the rain.
Unlocking Charm (Alohomora)
Also known as "a thief's friend", this is a charm that unlocks objects such as doors or windows.
Untransfiguration (Reparifarge)
A type of counter-spell, which involves returning something to its proper form, reversing the effects of a transfiguration.
Wand Extinguishing Charm (Nox)
A charm that causes the light at the end of the caster's wand to be extinguished, acting as the counter to the Wand-Lighting Charm (Lumos).
Wand Lighting Charm (Lumos)
A charm that illuminates the tip of the caster's wand, allowing the caster to see in the dark. The charm could be used to reveal magically hidden things.
Whistle to Watch (Tunc Sibilus)
A transfiguration spell that can be used to transform a whistle into a watch.
Amplifying Charm (Sonorus)
A charm used to amplify a targeted sound such as a person's voice or a piece of equipment.
Avifors Spell (Avifors)
A transfiguration jinx that transforms a small object or creature into a bird.
Blindfolding Spell (Obscuro)
PREREQUISITE: YEAR 2. A transfiguration spell that conjures a blindfold over the eyes of a target, therefore obstructing their view of their surroundings.
Clothing Color-Changing Charm (Multicorfors)
A transfiguration spell that changes the colour and style of the target's outfit.
Color-Changing Charm (Colorvaria)
A transfiguration spell that changes the colour of a target.
Freezing Charm (Immobulus)
A charm that immobilises a target. It halts the movement of living or animated targets and stops the functioning of objects, such as Muggle alarms.
General Counter-Spell (Finite Incantatem)
A general counter-spell. It can be used in duels to counter or reverse minor damage, such as the effects of minor jinxes, hexes and curses.
Gluing Spell (Epoximise)
A transfiguration spell that bonds two objects together by transforming an object by conjuring a sticky substance.
Hair Color-Changing Charm (Crinus Muto)
A transfiguration spell that transforms the colour and style of the caster's hair.
Hardening Charm (Duro)
A charm used to change objects into stone.
Hive-Conjuring Spell (Cutem Uro)
A dark charm that causes painful hives to erupt on the victim's face.
Illegibility Charm (Illegibilus)
A charm that makes writing impossible to read.
Revelio Charm (Revelio)
A charm used to reveal concealed objects, messages, invisible things, passages, secretly written messages, hidden markings and reveal the true appearance of someone who changed their appearance with a spell.
Slowing Charm (Arresto Momentum)
Also known as the "Braking Charm", this charm can be used to slow the velocity of an object.
Squiggle Quill Spell (Vermiculafors)
A transfiguration spell that transforms a writing quill into a worm.
Bubble Jinx (Ebublio)
A jinx that traps a target in a bubble.ReducioDamionDisarming Charm (Expelliarmus)
PREREQUISITE: YEAR 2. A charm that forces what an opponent is holding to fly out of their hand.
Bluebell Flames (Caeruleus Inflamarae)
Also known as "Cold Fire," this charm creates magical blue flames that are waterproof and can be touched, penetrated or held without burning the holder.
Hot-Air Charm (Aer Calidus)
A charm that causes hot air to escape from the caster's wand. This air can quickly dry off soaked garments.
Sun-Light Charm (Lumos Solem)
Also known as the "Lumos Solem Spell," this charm produces a blinding flash of sunlight.
Weather-modifying Charm (Metelojinx)
A charm that creates a small, localised thunderstorm within an area.
Weather-modifying Countercharm (Meteolojinx Recanto)
A counter-charm for Weather-Modifying Charms such as the Atmospheric Charm or Meteolojinx.
Weather-modifying Charm Variant (Meteolojinx)
A Weather-Modifying Charms that causes a localized storm.
Atmospheric Charm (Caelum Muto)
A type of Weather-Modifying Charm used to create certain weather conditions indoors.
Blue Sparks Charm (Caerulimillious)
A charm that precipitates a jet of blue sparks from the tip of the wand. When produced in large quantities, it is difficult to see or breathe when in the vicinity.
Fire-Making Spell (Incendio Duo)
PREREQUISITE: INCENDIO & YEAR 2. A charm that conjures green flames. It is a stronger variation of the Fire-Making Spell, but not as strong as Incendio Tria.
Slug-Vomiting Charm (Slugulus Eructo)
A curse that forces the target to vomit slugs.
Severing Charm (Diffindo)
A charm used to precisely and accurately cut something. If used inappropriately, it could cause death or injury.
Flower-Conjuring Spell (Orchideous)
A transfiguration spell that conjures a bouquet of flowers from the tip of the caster's wand.
Slippery Jinx (Lubricus)
A jinx that makes an object slippery and difficult to hold.
Softening Charm (Spongify)
A charm that softens objects, making them rubbery and bouncy.
Paper Mending Charm (Papyrus Reparo)
A charm used to mend torn pieces of paper.
Packing Charm (Pack)
A charm used to make items pack themselves into a trunk.
Ascension Spell (Alarte Ascendare)
A charm used to launch an object up into the air.
Bandaging Charm (Ferula)
A healing charm that conjures bandages and wraps, splinting any broken bones and easing pain.
Wind Jinx (Ventus)
PREREQUISITE: YEAR 3. A charm which shoots a jet of strong, spiralling wind from the tip of the wand.
Guinea Fowl to Guinea Pig (Avum Porcus)
A transfiguration spell that transforms a guinea fowl into a guinea pig
Wand-Lighting Charm Duo (Lumos Duo)
PREREQUISITE: LUMOS. A variation of the Wand-Lighting Charm. It creates a focused beam of light from the end of the wand.
Healing Charm (Reparifors)
PREREQUISITE: YEAR 3. A healing charm that reverts minor magically-induced ailments, such as paralysis and poisoning.
Radiant Wand-Lighting Charm (Lumos Maxima)
PREREQUISITE: LUMOS DUO & LUMOS. A charm that produces a blinding flash of bright white light from the tip of the wand, a modified version of the Wand-Lighting Charm.
Summoning Charm (Accio)
PREREQUISITE: YEAR 2. A charm that summons an object toward the caster. It is able to summon objects by calling the object's name aloud after the incantation.
Banishing Charm (Depulso)
PREREQUISITE: YEAR 2. A charm that pushes an object away from the caster.
Singing Jinx (Cantis)
A charm used to make the target break out in song.
Porcupine or Hedgehog to Pincushion (Hystrifors)
A transfiguration spell that transforms a porcupine or hedgehog into a pincushion. If the spell is performed incorrectly, the creature could end up as a poppy seed instead.
Teapot to Gerbil (Jerbollam)
A transfiguration spell that transforms a teapot into a gerbil.
Teapot to Rat (Ratollam)
A transfiguration spell that transforms a teapot into a rat.
Teapot to Ferret (Migaleollam)
A transfiguration spell that transforms a teapot into a ferret.
Teapot to Tortoise (Terachelys)
A transfiguration spell that transforms a teapot into a tortoise.
Teacup to Tortoise (Tazachelys)
A transfiguration spell that transforms a teacup into a tortoise.
Tail-Growing Hex (Cauda Incrementum)
A hex that causes the target to grow a tail. The type of tail is dependent on the caster.
Fish Transformation Spell (Piscifors)
A transfiguration spell that transforms a target up to 5 kg (11 lbs) into a fish on the same mass.
Fish to Flower (Piscimutatio)
A transfiguration spell that transforms a fish into a flower.
Teddy Bear to Spider (Arachmutatio)
A transfiguration spell that transforms a teddy bear into a spider.
Boggart-Banishing Spell (Riddikulus)
A charm that is used to defeat a Boggart. This spell causes the boggart to assume a form that is humorous to the caster.
Revulsion Jinx (Relashio)
PREREQUISITE: YEAR 2. A jinx that forces the target to release its grip on whatever it was holding.
Snake Summons Spell (Serpensortia)
A transfiguration spell that conjures a live snake from the end of the wand. The counter-spell to this spell is the Snake-Vanishing Spell.
Snake-Vanishing Spell (Vipera Evanesca)
A transfiguration spell that vanishes snakes.
Full Body-Bind Curse (Petrificus Totalus)
Also known as the "Body Freezing Spell", this curse temporarily paralyses a target.
Hovering Charm (Sublevo Brevis)
A charm that makes a target hover in mid-air for a brief period of time. It is one of the many lesser variations of the Levitation Charm. This spell works on both objects and people.
Glacius (Glacius)
Sometimes called the "Freezing Spell", this charm freezes a target with icy-cold air created from the tip of the wand.
Descension Spell (Descendo)
A charm that makes objects fall or move downward.
Spider Conjuration Spell (Arachnos)
A transfiguration spell that conjures a spider from the tip of the caster's wand.
Water-Heating Spell (Aqua Fervens)
A charm that instantly heats water.
Cracker Jinx (Nec Divinos Crepitus)
PREREQUISITE: YEAR 3. A jinx that conjures exploding Wizard Crackers.
Purple Firecrackers-Conjuration Charm (Violaceous)
A charm used to emit purple firecrackers from the tip of one's wand.
Cheering Charm (Serenate)
A charm that makes the target feel elated. If overdone, a victim can be overcome with fits of hysterical laughter.
Bravery Charm (Animosus)
A charm that enhances the performance of teammates when they are facing certain foes.
Sealant Charm (Consigno)
A charm that magically seals envelopes.
Gripping Charm (Inhaeresco)
A charm that makes a target easier to hold on to.
Hurling Hex (Iacta)
A hex applied to a broomstick that causes the broomstick to attempt to hurl its rider off.
Water Repelling Charm (Impervius)
A charm that makes an object repel water and mist. This could be used to allow someone better sight in bad weather conditions by preventing the rain from hitting their faces.
Blackboard-writing Spell (Scripto)
A charm that causes words or pictures (but not music scores) to appear on a blackboard.
Quieting Charm (Quietus)
A charm that is used to quiet sound.
Minor Healing Charm (Episkey)
PREREQUISITE: YEAR 4. A healing charm that heals relatively minor injuries such as broken noses, toes, and split lips.
Blockage Clearing Spell (Anapneo)
A transfiguration spell that can clear a target's airway by vanishing a blockage.
Explosion Charm (Bombarda)
Also known as the "Bombardment Spell", this noisy charm detonates a target with a small explosion. This is powerful enough to blast open sealed doors or blow bars off of windows.
Fog-Conjuring Charm (Nebulus)
A charm that conjures fog from the tip of the wand.
Smokescreen Spell Duo (Fumos Duo)
PREREQUISITE: FUMOS. A charm that conjures fog from the tip of the wand. A more powerful version of Fumos.
Muffliato Charm (Muffliato)
A charm that fills the ears of any person in the vicinity of the caster with an unidentifiable buzzing sound so as to allow for conversation without being overheard, similar to the Imperturbable Charm.
Animal Goblet Transformation (Vera Verto)
A transfiguration spell used to transform an animal into a water goblet.
Mice Transformation Spell (Snufflifors)
A transfiguration spell used to transform an object into a mouse.
Ducklifors Jinx (Ducklifors)
A transfiguration jinx that transforms a target into a duck.
Rabbit Transformation Spell (Lapifors)
A transfiguration jinx that transforms a target into a rabbit.
Rabbit Slippers (Lepus Calceus)
A transfiguration spell that transforms a pair of rabbits into slippers.
Cauldron to Sieve (Filtración)
A transfiguration spell that transforms a cauldron into a sieve.
Cauldron to Badger (Furificar)
A transfiguration spell that transforms a cauldron into a badger.
Cauldron to Guitar (Afinar)
A transfiguration spell that transforms a cauldron into a guitar.
Ecto Spell (Ectomatic)
A spell that conjures blobs of ectoplasm, launching them in an arc to splash down on the ground. Conjured ectoplasm could be cleaned up by the Skurge Charm.
Skurge Charm (Skurge)
A charm that can be used to clean up ectoplasm created by passing ghosts. This spell can also be used to frighten spirits.
Bubblehead Charm (Aspira)
A charm that allows the caster to conjure a bubble around their head which contains a supply of fresh air.
Leg-Locker Curse (Locomotor Mortis)
Also known as the "Leg Locking Spell", this curse binds the legs of a target together.
Spider Repelling Spell (Arania Exumai)
A charm used to banish or blast away spiders and Acromantula.
Impediment Jinx (Impedimenta)
Also known as the "Impediment Hex", this jinx hinders the movement of a target, slowing the target down or stopping the target in its tracks.
Herbivicus Charm (Herbivicus)
A charm used to rapidly increase the growth rate of plants and cause flowers to bloom.
Teeth-straightening Spell (Recto Dente)
A charm used to straighten crooked teeth.
Siphoning Spell (Tergeo)
A cleaning charm used to siphon liquids such as blood, dust or grease, and to clean objects.
Structure Building Charm (Erecto)
A cleaning charm that can erect any structure as long as the required materials are present.
Switching Spell (Viceversus)
A transfiguration spell used to switch the positions of two objects. By definition, it is the simultaneous transfiguration of two objects to make them look like each other.
Anti-Cheating Charm (Esto Verax)
A charm that prevents a person from cheating on a test or exam.
Ink Revealing Charm (Aparecium)
A charm that reveals secret messages written in Invisible Ink or any other hidden markings written using other means such as a concealing charm.
Age Line (Aetas Terminus)
A charm used to create a barrier that prevents people below or above a specified age depending on the intention from accessing a specific object or place.
Broom Jinx (Indomitus)
A jinx placed on broomsticks in an attempt to throw their riders off through a variety of means such as sudden lurches and violent swishing movements.
Hair Loss Curse (Calvorio)
A curse that removes the victim's hair or headdress.
Instant Scalping Hex (Trichaufero)
A hex that instantly scalps all the hair off of a target.
Mobiliarbus Charm (Mobiliarbus)
A charm that enables a witch or wizard to levitate a wooden target a few inches off of the ground and then move said object in any given direction.
Pressurized Water Charm (Aqua Eructo)
PREREQUISITE: YEAR 4. A charm that can be used to create a spout of water from the tip of the wand. The intensity of the water flow could be anything from a thin fountain to an immense and powerful jet.
Hair-Regrowing Spell (Capillus Incrementum)
A charm used to quickly regrow lost hair.
Star Shower Spell (Stella Cascadia)
A charm that creates a star shower.
Bedazzling Hex (Indesmulo)
A hex used to disguise things, effectively making them invisible.
Water-Making Spell (Aguamenti)
A charm that creates a jet of clear drinkable water that ejects from the tip of the caster's wand.
Beauty Spell (Pulchra)
A charm used to enhance the physical beauty of the caster.
Drone Jinx (Obstrepere)
A jinx that produces unpleasantly loud noises.
Pepper Breath Hex (Draco Spiritus)
A hex that inflicts fiery hot breath.
Vacuum Cleaner Spell (Lambent Lutum)
A charm used to clean any object using the wand like a vacuum cleaner.
Somnambulist Charm (Somnambulus)
A charm that moves unconscious people by inducing somnambulism, or sleepwalking. This spell is generally used on the seriously deranged.
Dinnerplate to Mushroom (Fungifors)
A transfiguration charm that transforms a dinner plate into a mushroom.
Rock to Dog (Canifors)
A transfiguration charm that transforms a rock into a dog.
Steel Talons Transfiguration (Steelclaw)
A transfiguration charm that transforms an animal's claws into a steel talons.
Stretching Jinx (Distringo)
A jinx that stretches the target.
Arrow Shooting Spell (Sagitta)
A transfiguration spell that conjures a shooting arrow from the caster's wand.
Smoke to Daggers (Pluviae Acuta)
A transfiguration spell that transforms smoke into daggers that can be directed at a target.
The Bird Conjuring Charm (Avis)
PREREQUISITE: YEAR 5. A charm that conjures a flock of birds.
The Bridge Conjuring Spell (Pontem Appare)
A transfiguration spell that conjures a bridge out of thin air.
The Bridge Vanishing Spell (Pontem Discede)
A transfiguration spell that vanishes a bridge.
Human to Pig (Porcus)
A transfiguration spell that transforms a human into a pig.
Human to Chicken (Pullus)
A transfiguration spell that transforms a human into a chicken.
Human to Bat (Vespertilio)
A transfiguration spell that transforms a human into a bat.
Human to Ferret (Furritas)
A transfiguration spell that transforms a human into a ferret.
Charm to Cure Reluctant Reversers (Reveragain)
A charm used in broom care to improve the broom's ability to reverse.
Ascendio (Ascendio)
Also known as the "Ascension Charm", this charm flings the caster high into the air, even underwater.
Flashing Paint Charm (Cololumina)
A charm that causes paint to flash different colors.
Biting Jinx (Mordeo)
A jinx that causes an object targeted by this spell to bite anyone who attempts to use it.
Deprimo (Deprimo)
A charm used to blast holes in the ground. It is strong enough to shatter the floor of an entire room in a matter of seconds.
Toenail-Growing Hex (Cresco Unguibus)
A hex that causes the target's toenails to grow at an alarmingly fast rate.
Blasting Curse (Confringo)
PREREQUISITE: YEAR 5. A curse that causes a target to explode.
Flame-Freezing Charm (Flamduratus)
A charm that alters the effects of fire - instead of burning, the fire gives off a pleasant sensation, such as a warm summer breeze or a gentle tickling sensation.
Glacius Duo (Glacius Duo)
PREREQUISITE: GLACIUS. Sometimes called the "Freezing Spell Duo", this charm offensively freezes a target in ice. It is a more powerful version of Glacius, but this spell is not as powerful as Glacius Tria.
Reductor Curse (Reducto)
A curse that blasts solid objects to pieces.
Conjunctivitis Curse (Oculitumescere)
PREREQUISITE: YEAR 5. A curse that irritates the target's eyes, forcing them to swell shut, countered by the Oculus Potion.
Pimple Jinx (Furnunculus)
Classified as both a curse and a jinx, this spell is sometimes called the "Furnunculus Curse". This spell causes a target to break out in boils/pimples. The effects of this spell can be cleared with the Cure for Boils potion.
Bat-Bogey Hex (Vespertilifors)
A hex that transforms the target's bogeys into large bats that fly out of the victim's nose.
Salvio Hexia (Salvio Hexia)
A powerful protective charm able to protect a small area against most hexes.
Confundus Charm (Confundo)
A charm that confuses and misdirects the target. It works on living and inanimate things, as long as the target has a mind to be confused.
Head-Growing Curse (Cranium Inflatio)
A curse that causes the victim to grow extra heads.
Glacius Tria (Glacius Tria)
PREREQUISITE: GLACIUS & GLACIUS DUO. Sometimes called the "Freezing Spell Tria", this charm is used offensively to freeze a target enemy. It is the most effective version of Glacius, being more powerful than Glacius Duo.
Shocking Area Spell (Fulgurunda)
This charm that sends a shockwave in a radius around the caster that stuns opponents.
Freeze! Spell (Freeze)
A charm that causes ice to spread over limbs touching a hard surface, affixing them to this surface.
Projectile Jinx (Waddiwasi)
A jinx used to propel a small wad of material at high velocity.
Levitation Spell (Levioso)
A charm that levitates objects.
Obliteration Charm (Vestigia Deleo)
A charm used to remove footprints, including imprints or stains.
Rowboat Spell (Velifico)
A charm that is used to propel boats on bodies of water, making them row faster.
The Muggle Repelling Spell (Repello Muggletum)
A charm that prevents muggles from seeing or entering an area. Any non-magic person that gets close to the vicinity of the enchantment remembers that they have something urgent to do and then they leave.
Tracking Object Charm (Avensegium)
A charm that turns an object into a tracking device.
Spell-detection Spell (Specialis Revelio)
A charm that reveals any spells performed on an object or potions. It is a variation of the Revelio Charm.
Buffalo Conjuration Spell (Sianto)
A transfiguration spell that conjures a buffalo.
Antler Growth Hex (Anteoculatia)
A hex that grows antlers on the head of the target.
Homing Spell (Sequi Me)
A spell that follows its target with a constant speed after being cast. This spell can cause significant damage to the target.
Beetle Buttons (Buttonfors)
A transfiguration spell that transforms a beetle into a coat button.
Placement Charm (Sede)
A charm that magically places an object somewhere without the wizard or witch having to do it physically.
Informous Spell (Informous)
A charm that adds a page with information regarding the charmed creature to the caster's Folio Bruti (book of beasts).
Herbivicus Duo (Herbivicus Duo)
PREREQUISITE: HERBIVICUS CHARM. A stronger variation of the Herbivicus Charm, a charm which causes radically accelerated growth in plants.
Fire-Making Spell Tria (Incendio Tria)
PREREQUISITE: INCENDIO & INCENDIO DUO. A charm that conjures blue flames. This charm is an improvement over both Incendio and Incendio Duo, and consequently creates larger flames than either spell.
Knitting Charm (Creo suturis)
A charm that bewitches knitting needles to perform their task autonomously.
Sonorous Charm (Fremit)
A charm that emits a magnified roar from the tip of the wand. This noise disrupts all in its path, and could even be used to harm opponents.
Human to Armchair (Essesella)
A transfiguration spell used to turn a human into an armchair.
Countercharm for Hiccoughs (Consingultus)
A counter-charm that cures the magical inducement of hiccoughs.
Badgering (Melifors)
A transfiguration spell that turns a target into a badger.
Splintering Unlocking Charm (Portaberto)
A charm that splinters a lock from a door to bypass a lock. Popular prior to the discovery of the Unlocking Charm but occasionally leaves a smoking hole where the key should have gone in the door.
Entrail-Expelling Curse (Exta Expurgo)
A curse that expels blockages from intestines.
Refilling Charm (Intero Chalix)
A charm that is used to refill whatever the caster points at with the drink originally in the container.
Reverte Spell (Reverte)
A charm that returns or reverts objects to their original positions or states.
Invisibility Spell (Ocultus)
A charm that renders something invisible by creating a field of invisibility around the object.
Expulso Curse (Expulso)
A curse used to produce immense explosions, blasting the target apart with a burst of blue light; this spell has enough force to throw people into walls.
Red Sparks Charm (Periculum)
A charm that allows the caster to shoot firework-like red sparks from their wand. Like a Muggle flare gun, Periculum is used to signal if one is in danger.
Locking Charm (Colloportus)
A charm that closes and locks doors, making it so that they cannot be opened manually.
Extinguishing Charm (Extinguo)
A charm that puts out fires.
Dancing Feet Charm (Tarantallegra)
A charm that makes a target's legs spasm wildly out of control, making it appear as though they are dancing. It works on both living and inanimate targets, as long as the target has legs.
Shrinking Charm (Reducio)
A charm that causes an object to shrink.
Tickling Charm (Rictusempra)
A charm that causes the target to buckle with laughter, weakening them.
Tongue-Tying Curse (Mimblewimble)
Also known as the "Tongue-Tying Spell", this is a curse that ties the target's tongue in a knot, preventing them from making coherent speech and accurately casting spells that require incantations.
Curse of the Bogies (Mucus ad Nauseam)
A curse that gives the recipient a nasty cold with a runny nose and sneezing. This curse could cause the victim to collapse if it were not treated.
Engorgement Charm (Engorgio)
Also known as "Growing Charm", Engorgio is a charm that causes the target to swell immensely.
Fire-Making Spell (Incendio)
A charm that can be used to conjure a jet of flame, thereby setting things alight.
Four-Point Spell (Point Me)
A spell that causes the caster's wand to behave as if it were a compass and point North.
Glass to Sand (Quarzicum)
A transfiguration spell that transforms glass into sand.
Green Sparks Charm (Verdimillious)
A charm that emits green sparks from the wand. These sparks could be used to reveal objects hidden by Dark Arts or offensively in a duel.
Knockback Jinx (Flipendo)
A jinx that knocks a target backwards. While prominently used for duelling, Flipendo could also be used to push heavy objects.
Levitation Charm (Wingardium Leviosa)
The Levitation Charm is a charm used to make objects levitate.
Matchbox Transformation Spell (Flintifors)
A transfiguration spell that turns a target into a matchbox.
Matchstick to Needle (Conmutocus)
A transfiguration spell that transforms a match into a needle.
Mending Charm (Reparo)
A charm that can be used to seamlessly repair a broken or ripped object and works on most materials.
Sauce-Making Spell (Condimentum)
A transfiguration spell that produces sauce. Sauce is defined as something that has negligible nutritional value.
Scouring Charm (Scourgify)
A cleaning charm used for washing things. It could also be used to clean out smaller infestations of bundimun.
Smokescreen Spell (Fumos)
A charm often used in duelling to create a defensive cloud of smoke from the wand that hinders visibility.
Snail to Teapot (Choclea Bibe)
A transfiguration spell that transforms a snail into a teapot.
Snowflake-Creating Spell (Nix Facitur)
A Weather-Modifying Charm that creates snow.
Umbrella Spell (Pluvia Velo)
A charm that creates a magical umbrella, shielding the caster from the rain.
Unlocking Charm (Alohomora)
Also known as "a thief's friend", this is a charm that unlocks objects such as doors or windows.
Untransfiguration (Reparifarge)
A type of counter-spell, which involves returning something to its proper form, reversing the effects of a transfiguration.
Wand Extinguishing Charm (Nox)
A charm that causes the light at the end of the caster's wand to be extinguished, acting as the counter to the Wand-Lighting Charm (Lumos).
Wand Lighting Charm (Lumos)
A charm that illuminates the tip of the caster's wand, allowing the caster to see in the dark. The charm could be used to reveal magically hidden things.
Whistle to Watch (Tunc Sibilus)
A transfiguration spell that can be used to transform a whistle into a watch.
Amplifying Charm (Sonorus)
A charm used to amplify a targeted sound such as a person's voice or a piece of equipment.
Avifors Spell (Avifors)
A transfiguration jinx that transforms a small object or creature into a bird.
Blindfolding Spell (Obscuro)
PREREQUISITE: YEAR 2. A transfiguration spell that conjures a blindfold over the eyes of a target, therefore obstructing their view of their surroundings.
Clothing Color-Changing Charm (Multicorfors)
A transfiguration spell that changes the colour and style of the target's outfit.
Color-Changing Charm (Colorvaria)
A transfiguration spell that changes the colour of a target.
Freezing Charm (Immobulus)
A charm that immobilises a target. It halts the movement of living or animated targets and stops the functioning of objects, such as Muggle alarms.
General Counter-Spell (Finite Incantatem)
A general counter-spell. It can be used in duels to counter or reverse minor damage, such as the effects of minor jinxes, hexes and curses.
Gluing Spell (Epoximise)
A transfiguration spell that bonds two objects together by transforming an object by conjuring a sticky substance.
Hair Color-Changing Charm (Crinus Muto)
A transfiguration spell that transforms the colour and style of the caster's hair.
Hardening Charm (Duro)
A charm used to change objects into stone.
Illegibility Charm (Illegibilus)
A charm that makes writing impossible to read.
Revelio Charm (Revelio)
A charm used to reveal concealed objects, messages, invisible things, passages, secretly written messages, hidden markings and reveal the true appearance of someone who changed their appearance with a spell.
Slowing Charm (Arresto Momentum)
Also known as the "Braking Charm", this charm can be used to slow the velocity of an object.
Squiggle Quill Spell (Vermiculafors)
A transfiguration spell that transforms a writing quill into a worm.
Encompassing Shield Charm (Protego Totalum)
PREREQUISITE: RESTRICTED DADA. A variation of the shield charm, this protective enchantment is used to shield a certain area or dwelling for an extended period of time.
Bubble Jinx (Ebublio)
A jinx that traps a target in a bubble.ReducioCassiusDisarming Charm (Expelliarmus)
PREREQUISITE: YEAR 2. A charm that forces what an opponent is holding to fly out of their hand.
Bluebell Flames (Caeruleus Inflamarae)
Also known as "Cold Fire," this charm creates magical blue flames that are waterproof and can be touched, penetrated or held without burning the holder.
Fur Growing Curse (Furrure Cresco)
A curse that causes a target to grow fur.
Hot-Air Charm (Aer Calidus)
A charm that causes hot air to escape from the caster's wand. This air can quickly dry off soaked garments.
Sun-Light Charm (Lumos Solem)
Also known as the "Lumos Solem Spell," this charm produces a blinding flash of sunlight.
Weather-modifying Charm (Metelojinx)
A charm that creates a small, localised thunderstorm within an area.
Weather-modifying Countercharm (Meteolojinx Recanto)
A counter-charm for Weather-Modifying Charms such as the Atmospheric Charm or Meteolojinx.
Weather-modifying Charm Variant (Meteolojinx)
A Weather-Modifying Charms that causes a localized storm.
Atmospheric Charm (Caelum Muto)
A type of Weather-Modifying Charm used to create certain weather conditions indoors.
Blue Sparks Charm (Caerulimillious)
A charm that precipitates a jet of blue sparks from the tip of the wand. When produced in large quantities, it is difficult to see or breathe when in the vicinity.
Fire-Making Spell (Incendio Duo)
PREREQUISITE: INCENDIO & YEAR 2. A charm that conjures green flames. It is a stronger variation of the Fire-Making Spell, but not as strong as Incendio Tria.
Slug-Vomiting Charm (Slugulus Eructo)
A curse that forces the target to vomit slugs.
Severing Charm (Diffindo)
A charm used to precisely and accurately cut something. If used inappropriately, it could cause death or injury.
Flower-Conjuring Spell (Orchideous)
A transfiguration spell that conjures a bouquet of flowers from the tip of the caster's wand.
Slippery Jinx (Lubricus)
A jinx that makes an object slippery and difficult to hold.
Fiery Script Charm (Flagrate)
A charm that allows one to write or draw in midair with fiery lines. The shape lingers for some time.
Stairs-into-Slide Charm (Glisseo)
A Transfiguration spell that transforms a staircase into a smooth slide.
Softening Charm (Spongify)
A charm that softens objects, making them rubbery and bouncy.
Paper Mending Charm (Papyrus Reparo)
A charm used to mend torn pieces of paper.
Packing Charm (Pack)
A charm used to make items pack themselves into a trunk.
Reviving Spell (Rennervate)
A charm that awakens a living target from a state of unconsciousness.
Flask-conjuration spell (Potiri Putine)
A transfiguration spell that conjures a glass flask out of thin air.
Ascension Spell (Alarte Ascendare)
A charm used to launch an object up into the air.
Bandaging Charm (Ferula)
A healing charm that conjures bandages and wraps, splinting any broken bones and easing pain.
Wind Jinx (Ventus)
PREREQUISITE: YEAR 3. A charm which shoots a jet of strong, spiralling wind from the tip of the wand.
Guinea Fowl to Guinea Pig (Avum Porcus)
A transfiguration spell that transforms a guinea fowl into a guinea pig
Wand-Lighting Charm Duo (Lumos Duo)
PREREQUISITE: LUMOS. A variation of the Wand-Lighting Charm. It creates a focused beam of light from the end of the wand.
Healing Charm (Reparifors)
PREREQUISITE: YEAR 3. A healing charm that reverts minor magically-induced ailments, such as paralysis and poisoning.
Radiant Wand-Lighting Charm (Lumos Maxima)
PREREQUISITE: LUMOS DUO & LUMOS. A charm that produces a blinding flash of bright white light from the tip of the wand, a modified version of the Wand-Lighting Charm.
Summoning Charm (Accio)
PREREQUISITE: YEAR 2. A charm that summons an object toward the caster. It is able to summon objects by calling the object's name aloud after the incantation.
Banishing Charm (Depulso)
PREREQUISITE: YEAR 2. A charm that pushes an object away from the caster.
Singing Jinx (Cantis)
A charm used to make the target break out in song.
Porcupine or Hedgehog to Pincushion (Hystrifors)
A transfiguration spell that transforms a porcupine or hedgehog into a pincushion. If the spell is performed incorrectly, the creature could end up as a poppy seed instead.
Teapot to Gerbil (Jerbollam)
A transfiguration spell that transforms a teapot into a gerbil.
Teapot to Rat (Ratollam)
A transfiguration spell that transforms a teapot into a rat.
Teapot to Ferret (Migaleollam)
A transfiguration spell that transforms a teapot into a ferret.
Teapot to Tortoise (Terachelys)
A transfiguration spell that transforms a teapot into a tortoise.
Teacup to Tortoise (Tazachelys)
A transfiguration spell that transforms a teacup into a tortoise.
Tail-Growing Hex (Cauda Incrementum)
A hex that causes the target to grow a tail. The type of tail is dependent on the caster.
Fish Transformation Spell (Piscifors)
A transfiguration spell that transforms a target up to 5 kg (11 lbs) into a fish on the same mass.
Fish to Flower (Piscimutatio)
A transfiguration spell that transforms a fish into a flower.
Teddy Bear to Spider (Arachmutatio)
A transfiguration spell that transforms a teddy bear into a spider.
Boggart-Banishing Spell (Riddikulus)
A charm that is used to defeat a Boggart. This spell causes the boggart to assume a form that is humorous to the caster.
Revulsion Jinx (Relashio)
PREREQUISITE: YEAR 2. A jinx that forces the target to release its grip on whatever it was holding.
Snake Summons Spell (Serpensortia)
A transfiguration spell that conjures a live snake from the end of the wand. The counter-spell to this spell is the Snake-Vanishing Spell.
Snake-Vanishing Spell (Vipera Evanesca)
A transfiguration spell that vanishes snakes.
Full Body-Bind Curse (Petrificus Totalus)
Also known as the "Body Freezing Spell", this curse temporarily paralyses a target.
Hovering Charm (Sublevo Brevis)
A charm that makes a target hover in mid-air for a brief period of time. It is one of the many lesser variations of the Levitation Charm. This spell works on both objects and people.
Glacius (Glacius)
Sometimes called the "Freezing Spell", this charm freezes a target with icy-cold air created from the tip of the wand.
Descension Spell (Descendo)
A charm that makes objects fall or move downward.
Spider Conjuration Spell (Arachnos)
A transfiguration spell that conjures a spider from the tip of the caster's wand.
Hair Thickening Charm (Crassus)
A charm that causes the target's hair to grow longer and thicker very quickly.
Owl to Opera Glasses (Speculafors)
A transfiguration spell that transforms an owl into a pair of opera glasses.
Water-Heating Spell (Aqua Fervens)
A charm that instantly heats water.
Cracker Jinx (Nec Divinos Crepitus)
PREREQUISITE: YEAR 3. A jinx that conjures exploding Wizard Crackers.
Purple Firecrackers-Conjuration Charm (Violaceous)
A charm used to emit purple firecrackers from the tip of one's wand.
Cheering Charm (Serenate)
A charm that makes the target feel elated. If overdone, a victim can be overcome with fits of hysterical laughter.
Bravery Charm (Animosus)
A charm that enhances the performance of teammates when they are facing certain foes.
Sealant Charm (Consigno)
A charm that magically seals envelopes.
Jelly-Brain Jinx (Wibbli Cogitatus)
A jinx that reduces one's mental abilities.
Twitchy Ears Hex (Trementes Aures)
A hex that causes the victim's ears to twitch.
Gripping Charm (Inhaeresco)
A charm that makes a target easier to hold on to.
Hurling Hex (Iacta)
A hex applied to a broomstick that causes the broomstick to attempt to hurl its rider off.
Water Repelling Charm (Impervius)
A charm that makes an object repel water and mist. This could be used to allow someone better sight in bad weather conditions by preventing the rain from hitting their faces.
Blackboard-writing Spell (Scripto)
A charm that causes words or pictures (but not music scores) to appear on a blackboard.
Quieting Charm (Quietus)
A charm that is used to quiet sound.
Minor Healing Charm (Episkey)
PREREQUISITE: YEAR 4. A healing charm that heals relatively minor injuries such as broken noses, toes, and split lips.
Blockage Clearing Spell (Anapneo)
A transfiguration spell that can clear a target's airway by vanishing a blockage.
Explosion Charm (Bombarda)
Also known as the "Bombardment Spell", this noisy charm detonates a target with a small explosion. This is powerful enough to blast open sealed doors or blow bars off of windows.
Fog-Conjuring Charm (Nebulus)
A charm that conjures fog from the tip of the wand.
Smokescreen Spell Duo (Fumos Duo)
PREREQUISITE: FUMOS. A charm that conjures fog from the tip of the wand. A more powerful version of Fumos.
Muffliato Charm (Muffliato)
A charm that fills the ears of any person in the vicinity of the caster with an unidentifiable buzzing sound so as to allow for conversation without being overheard, similar to the Imperturbable Charm.
Animal Goblet Transformation (Vera Verto)
A transfiguration spell used to transform an animal into a water goblet.
Mice Transformation Spell (Snufflifors)
A transfiguration spell used to transform an object into a mouse.
Ducklifors Jinx (Ducklifors)
A transfiguration jinx that transforms a target into a duck.
Rabbit Transformation Spell (Lapifors)
A transfiguration jinx that transforms a target into a rabbit.
Rabbit Slippers (Lepus Calceus)
A transfiguration spell that transforms a pair of rabbits into slippers.
Cauldron to Sieve (Filtración)
A transfiguration spell that transforms a cauldron into a sieve.
Cauldron to Badger (Furificar)
A transfiguration spell that transforms a cauldron into a badger.
Cauldron to Guitar (Afinar)
A transfiguration spell that transforms a cauldron into a guitar.
Ecto Spell (Ectomatic)
A spell that conjures blobs of ectoplasm, launching them in an arc to splash down on the ground. Conjured ectoplasm could be cleaned up by the Skurge Charm.
Skurge Charm (Skurge)
A charm that can be used to clean up ectoplasm created by passing ghosts. This spell can also be used to frighten spirits.
Leg-Locker Curse (Locomotor Mortis)
Also known as the "Leg Locking Spell", this curse binds the legs of a target together.
Spider Repelling Spell (Arania Exumai)
A charm used to banish or blast away spiders and Acromantula.
Impediment Jinx (Impedimenta)
Also known as the "Impediment Hex", this jinx hinders the movement of a target, slowing the target down or stopping the target in its tracks.
Shield Charm (Protego)
PREREQUISITE: YEAR 4. A charm that protects the caster with an invisible shield that reflects spells and blocks physical entities.
Herbivicus Charm (Herbivicus)
A charm used to rapidly increase the growth rate of plants and cause flowers to bloom.
Teeth-straightening Spell (Recto Dente)
A charm used to straighten crooked teeth.
Siphoning Spell (Tergeo)
A cleaning charm used to siphon liquids such as blood, dust or grease, and to clean objects.
Structure Building Charm (Erecto)
A cleaning charm that can erect any structure as long as the required materials are present.
Switching Spell (Viceversus)
A transfiguration spell used to switch the positions of two objects. By definition, it is the simultaneous transfiguration of two objects to make them look like each other.
Anti-Cheating Charm (Esto Verax)
A charm that prevents a person from cheating on a test or exam.
Ink Revealing Charm (Aparecium)
A charm that reveals secret messages written in Invisible Ink or any other hidden markings written using other means such as a concealing charm.
Age Line (Aetas Terminus)
A charm used to create a barrier that prevents people below or above a specified age depending on the intention from accessing a specific object or place.
Broom Jinx (Indomitus)
A jinx placed on broomsticks in an attempt to throw their riders off through a variety of means such as sudden lurches and violent swishing movements.
Hair Loss Curse (Calvorio)
A curse that removes the victim's hair or headdress.
Instant Scalping Hex (Trichaufero)
A hex that instantly scalps all the hair off of a target.
Mobiliarbus Charm (Mobiliarbus)
A charm that enables a witch or wizard to levitate a wooden target a few inches off of the ground and then move said object in any given direction.
Pressurized Water Charm (Aqua Eructo)
PREREQUISITE: YEAR 4. A charm that can be used to create a spout of water from the tip of the wand. The intensity of the water flow could be anything from a thin fountain to an immense and powerful jet.
Hair-Regrowing Spell (Capillus Incrementum)
A charm used to quickly regrow lost hair.
Star Shower Spell (Stella Cascadia)
A charm that creates a star shower.
Bedazzling Hex (Indesmulo)
A hex used to disguise things, effectively making them invisible.
Water-Making Spell (Aguamenti)
A charm that creates a jet of clear drinkable water that ejects from the tip of the caster's wand.
Beauty Spell (Pulchra)
A charm used to enhance the physical beauty of the caster.
Drone Jinx (Obstrepere)
A jinx that produces unpleasantly loud noises.
Pepper Breath Hex (Draco Spiritus)
A hex that inflicts fiery hot breath.
Washing Up Charm (Lavabit)
A charm that enchants dirty dishes to wash themselves.
Vacuum Cleaner Spell (Lambent Lutum)
A charm used to clean any object using the wand like a vacuum cleaner.
Somnambulist Charm (Somnambulus)
A charm that moves unconscious people by inducing somnambulism, or sleepwalking. This spell is generally used on the seriously deranged.
Dinnerplate to Mushroom (Fungifors)
A transfiguration charm that transforms a dinner plate into a mushroom.
Rock to Dog (Canifors)
A transfiguration charm that transforms a rock into a dog.
Steel Talons Transfiguration (Steelclaw)
A transfiguration charm that transforms an animal's claws into a steel talons.
Stretching Jinx (Distringo)
A jinx that stretches the target.
Arrow Shooting Spell (Sagitta)
A transfiguration spell that conjures a shooting arrow from the caster's wand.
Smoke to Daggers (Pluviae Acuta)
A transfiguration spell that transforms smoke into daggers that can be directed at a target.
The Bird Conjuring Charm (Avis)
PREREQUISITE: YEAR 5. A charm that conjures a flock of birds.
The Bridge Conjuring Spell (Pontem Appare)
A transfiguration spell that conjures a bridge out of thin air.
The Bridge Vanishing Spell (Pontem Discede)
A transfiguration spell that vanishes a bridge.
Human to Pig (Porcus)
A transfiguration spell that transforms a human into a pig.
Human to Chicken (Pullus)
A transfiguration spell that transforms a human into a chicken.
Human to Bat (Vespertilio)
A transfiguration spell that transforms a human into a bat.
Human to Ferret (Furritas)
A transfiguration spell that transforms a human into a ferret.
Charm to Cure Reluctant Reversers (Reveragain)
A charm used in broom care to improve the broom's ability to reverse.
Ascendio (Ascendio)
Also known as the "Ascension Charm", this charm flings the caster high into the air, even underwater.
Flashing Paint Charm (Cololumina)
A charm that causes paint to flash different colors.
Biting Jinx (Mordeo)
A jinx that causes an object targeted by this spell to bite anyone who attempts to use it.
Deprimo (Deprimo)
A charm used to blast holes in the ground. It is strong enough to shatter the floor of an entire room in a matter of seconds.
Toenail-Growing Hex (Cresco Unguibus)
A hex that causes the target's toenails to grow at an alarmingly fast rate.
Blasting Curse (Confringo)
PREREQUISITE: YEAR 5. A curse that causes a target to explode.
Flame-Freezing Charm (Flamduratus)
A charm that alters the effects of fire - instead of burning, the fire gives off a pleasant sensation, such as a warm summer breeze or a gentle tickling sensation.
Glacius Duo (Glacius Duo)
PREREQUISITE: GLACIUS. Sometimes called the "Freezing Spell Duo", this charm offensively freezes a target in ice. It is a more powerful version of Glacius, but this spell is not as powerful as Glacius Tria.
Reductor Curse (Reducto)
A curse that blasts solid objects to pieces.
Conjunctivitis Curse (Oculitumescere)
PREREQUISITE: YEAR 5. A curse that irritates the target's eyes, forcing them to swell shut, countered by the Oculus Potion.
Pimple Jinx (Furnunculus)
Classified as both a curse and a jinx, this spell is sometimes called the "Furnunculus Curse". This spell causes a target to break out in boils/pimples. The effects of this spell can be cleared with the Cure for Boils potion.
Bat-Bogey Hex (Vespertilifors)
A hex that transforms the target's bogeys into large bats that fly out of the victim's nose.
Salvio Hexia (Salvio Hexia)
A powerful protective charm able to protect a small area against most hexes.
Confundus Charm (Confundo)
A charm that confuses and misdirects the target. It works on living and inanimate things, as long as the target has a mind to be confused.
Head-Growing Curse (Cranium Inflatio)
A curse that causes the victim to grow extra heads.
Glacius Tria (Glacius Tria)
PREREQUISITE: GLACIUS & GLACIUS DUO. Sometimes called the "Freezing Spell Tria", this charm is used offensively to freeze a target enemy. It is the most effective version of Glacius, being more powerful than Glacius Duo.
Shocking Area Spell (Fulgurunda)
This charm that sends a shockwave in a radius around the caster that stuns opponents.
Freeze! Spell (Freeze)
A charm that causes ice to spread over limbs touching a hard surface, affixing them to this surface.
Projectile Jinx (Waddiwasi)
A jinx used to propel a small wad of material at high velocity.
Levitation Spell (Levioso)
A charm that levitates objects.
Obliteration Charm (Vestigia Deleo)
A charm used to remove footprints, including imprints or stains.
Rowboat Spell (Velifico)
A charm that is used to propel boats on bodies of water, making them row faster.
The Muggle Repelling Spell (Repello Muggletum)
A charm that prevents muggles from seeing or entering an area. Any non-magic person that gets close to the vicinity of the enchantment remembers that they have something urgent to do and then they leave.
Tracking Object Charm (Avensegium)
A charm that turns an object into a tracking device.
Spell-detection Spell (Specialis Revelio)
A charm that reveals any spells performed on an object or potions. It is a variation of the Revelio Charm.
Buffalo Conjuration Spell (Sianto)
A transfiguration spell that conjures a buffalo.
Antler Growth Hex (Anteoculatia)
A hex that grows antlers on the head of the target.
Homing Spell (Sequi Me)
A spell that follows its target with a constant speed after being cast. This spell can cause significant damage to the target.
Beetle Buttons (Buttonfors)
A transfiguration spell that transforms a beetle into a coat button.
Placement Charm (Sede)
A charm that magically places an object somewhere without the wizard or witch having to do it physically.
Informous Spell (Informous)
A charm that adds a page with information regarding the charmed creature to the caster's Folio Bruti (book of beasts).
Herbivicus Duo (Herbivicus Duo)
PREREQUISITE: HERBIVICUS CHARM. A stronger variation of the Herbivicus Charm, a charm which causes radically accelerated growth in plants.
Fire-Making Spell Tria (Incendio Tria)
PREREQUISITE: INCENDIO & INCENDIO DUO. A charm that conjures blue flames. This charm is an improvement over both Incendio and Incendio Duo, and consequently creates larger flames than either spell.
Knitting Charm (Creo suturis)
A charm that bewitches knitting needles to perform their task autonomously.
Sonorous Charm (Fremit)
A charm that emits a magnified roar from the tip of the wand. This noise disrupts all in its path, and could even be used to harm opponents.
Human to Armchair (Essesella)
A transfiguration spell used to turn a human into an armchair.
Countercharm for Hiccoughs (Consingultus)
A counter-charm that cures the magical inducement of hiccoughs.
Badgering (Melifors)
A transfiguration spell that turns a target into a badger.
Splintering Unlocking Charm (Portaberto)
A charm that splinters a lock from a door to bypass a lock. Popular prior to the discovery of the Unlocking Charm but occasionally leaves a smoking hole where the key should have gone in the door.
Entrail-Expelling Curse (Exta Expurgo)
A curse that expels blockages from intestines.
Feather-Light Spell (Agero Pondus)
A charm used to make heavy objects as light as a feather.
Box Blasting Charm (Cistem Aperio)
A charm that is used to blast open trunks, chests, boxes, or other containers.
Herbifors (Herbifors)
A transfiguration spell that turns a target into a bunch of flowers. This spell can work on an individual's head of hair. This would not transform a full human, just a part of them or something they are wearing.
Red Sparks Charm (Periculum)
A charm that allows the caster to shoot firework-like red sparks from their wand. Like a Muggle flare gun, Periculum is used to signal if one is in danger.
Locking Charm (Colloportus)
A charm that closes and locks doors, making it so that they cannot be opened manually.
Extinguishing Charm (Extinguo)
A charm that puts out fires.
Dancing Feet Charm (Tarantallegra)
A charm that makes a target's legs spasm wildly out of control, making it appear as though they are dancing. It works on both living and inanimate targets, as long as the target has legs.
Shrinking Charm (Reducio)
A charm that causes an object to shrink.
Tickling Charm (Rictusempra)
A charm that causes the target to buckle with laughter, weakening them.
Tongue-Tying Curse (Mimblewimble)
Also known as the "Tongue-Tying Spell", this is a curse that ties the target's tongue in a knot, preventing them from making coherent speech and accurately casting spells that require incantations.
Bubble-Producing Charm (Bullarum Immortalem)
A transfiguration spell used to conjure a stream of bubbles from the tip of the wand.
Curse of the Bogies (Mucus ad Nauseam)
A curse that gives the recipient a nasty cold with a runny nose and sneezing. This curse could cause the victim to collapse if it were not treated.
Engorgement Charm (Engorgio)
Also known as "Growing Charm", Engorgio is a charm that causes the target to swell immensely.
Eyeglass Repair Charm (Oculus Reparo)
A charm that repairs broken eyeglasses. It is a variant of the Mending Charm.
Fire-Making Spell (Incendio)
A charm that can be used to conjure a jet of flame, thereby setting things alight.
Four-Point Spell (Point Me)
A spell that causes the caster's wand to behave as if it were a compass and point North.
Glass to Sand (Quarzicum)
A transfiguration spell that transforms glass into sand.
Green Sparks Charm (Verdimillious)
A charm that emits green sparks from the wand. These sparks could be used to reveal objects hidden by Dark Arts or offensively in a duel.
Knockback Jinx (Flipendo)
A jinx that knocks a target backwards. While prominently used for duelling, Flipendo could also be used to push heavy objects.
Levitation Charm (Wingardium Leviosa)
The Levitation Charm is a charm used to make objects levitate.
Matchbox Transformation Spell (Flintifors)
A transfiguration spell that turns a target into a matchbox.
Matchstick to Needle (Conmutocus)
A transfiguration spell that transforms a match into a needle.
Mending Charm (Reparo)
A charm that can be used to seamlessly repair a broken or ripped object and works on most materials.
Passage Opening Charm (Dissendium)
A charm used to open secret passageways, if there are secret passageways.
Sauce-Making Spell (Condimentum)
A transfiguration spell that produces sauce. Sauce is defined as something that has negligible nutritional value.
Scouring Charm (Scourgify)
A cleaning charm used for washing things. It could also be used to clean out smaller infestations of bundimun.
Smokescreen Spell (Fumos)
A charm often used in duelling to create a defensive cloud of smoke from the wand that hinders visibility.
Snail to Teapot (Choclea Bibe)
A transfiguration spell that transforms a snail into a teapot.
Sneezing Hex (Steleus)
A hex that causes the victim to sneeze for a short period of time.
Snowflake-Creating Spell (Nix Facitur)
A Weather-Modifying Charm that creates snow.
Umbrella Spell (Pluvia Velo)
A charm that creates a magical umbrella, shielding the caster from the rain.
Unlocking Charm (Alohomora)
Also known as "a thief's friend", this is a charm that unlocks objects such as doors or windows.
Untransfiguration (Reparifarge)
A type of counter-spell, which involves returning something to its proper form, reversing the effects of a transfiguration.
Wand Extinguishing Charm (Nox)
A charm that causes the light at the end of the caster's wand to be extinguished, acting as the counter to the Wand-Lighting Charm (Lumos).
Wand Lighting Charm (Lumos)
A charm that illuminates the tip of the caster's wand, allowing the caster to see in the dark. The charm could be used to reveal magically hidden things.
Whistle to Watch (Tunc Sibilus)
A transfiguration spell that can be used to transform a whistle into a watch.
Amplifying Charm (Sonorus)
A charm used to amplify a targeted sound such as a person's voice or a piece of equipment.
Avifors Spell (Avifors)
A transfiguration jinx that transforms a small object or creature into a bird.
Blindfolding Spell (Obscuro)
PREREQUISITE: YEAR 2. A transfiguration spell that conjures a blindfold over the eyes of a target, therefore obstructing their view of their surroundings.
Clothing Color-Changing Charm (Multicorfors)
A transfiguration spell that changes the colour and style of the target's outfit.
Color-Changing Charm (Colorvaria)
A transfiguration spell that changes the colour of a target.
Freezing Charm (Immobulus)
A charm that immobilises a target. It halts the movement of living or animated targets and stops the functioning of objects, such as Muggle alarms.
General Counter-Spell (Finite Incantatem)
A general counter-spell. It can be used in duels to counter or reverse minor damage, such as the effects of minor jinxes, hexes and curses.
Gluing Spell (Epoximise)
A transfiguration spell that bonds two objects together by transforming an object by conjuring a sticky substance.
Hair Color-Changing Charm (Crinus Muto)
A transfiguration spell that transforms the colour and style of the caster's hair.
Hardening Charm (Duro)
A charm used to change objects into stone.
Hive-Conjuring Spell (Cutem Uro)
A dark charm that causes painful hives to erupt on the victim's face.
Illegibility Charm (Illegibilus)
A charm that makes writing impossible to read.
Revelio Charm (Revelio)
A charm used to reveal concealed objects, messages, invisible things, passages, secretly written messages, hidden markings and reveal the true appearance of someone who changed their appearance with a spell.
Slowing Charm (Arresto Momentum)
Also known as the "Braking Charm", this charm can be used to slow the velocity of an object.
Squiggle Quill Spell (Vermiculafors)
A transfiguration spell that transforms a writing quill into a worm.
Bubble Jinx (Ebublio)
A jinx that traps a target in a bubble.ReducioAnastasiaStunning Spell (Stupefy)
Also known as the "Stupefying Charm", or "Stunner" for short, this charm stuns the target, rendering them unconscious.
Trip Jinx (Offendo)
PREREQUISITE: YEAR 6. A jinx used to make people trip and fall over.
Dangling Jinx (Levicorpus)
A jinx that causes the target to be hoisted into the air by their ankle(s); the counter-jinx to this jinx is Liberacorpus.
Horn Tongue Hex (Rinoceros Lingua)
A hex that transforms the target's tongue into a horn.
Disarming Charm (Expelliarmus)
PREREQUISITE: YEAR 2. A charm that forces what an opponent is holding to fly out of their hand.
Bluebell Flames (Caeruleus Inflamarae)
Also known as "Cold Fire," this charm creates magical blue flames that are waterproof and can be touched, penetrated or held without burning the holder.
Fur Growing Curse (Furrure Cresco)
A curse that causes a target to grow fur.
Cascading Jinx (Ingens Explosiones)
A jinx used to attack multiple opponents. When cast, this spell erupts into an explosion, hitting everything within the range set by the caster.
Hot-Air Charm (Aer Calidus)
A charm that causes hot air to escape from the caster's wand. This air can quickly dry off soaked garments.
Sun-Light Charm (Lumos Solem)
Also known as the "Lumos Solem Spell," this charm produces a blinding flash of sunlight.
Weather-modifying Charm (Metelojinx)
A charm that creates a small, localised thunderstorm within an area.
Weather-modifying Countercharm (Meteolojinx Recanto)
A counter-charm for Weather-Modifying Charms such as the Atmospheric Charm or Meteolojinx.
Weather-modifying Charm Variant (Meteolojinx)
A Weather-Modifying Charms that causes a localized storm.
Atmospheric Charm (Caelum Muto)
A type of Weather-Modifying Charm used to create certain weather conditions indoors.
Blue Sparks Charm (Caerulimillious)
A charm that precipitates a jet of blue sparks from the tip of the wand. When produced in large quantities, it is difficult to see or breathe when in the vicinity.
Fire-Making Spell (Incendio Duo)
PREREQUISITE: INCENDIO & YEAR 2. A charm that conjures green flames. It is a stronger variation of the Fire-Making Spell, but not as strong as Incendio Tria.
Slug-Vomiting Charm (Slugulus Eructo)
A curse that forces the target to vomit slugs.
Severing Charm (Diffindo)
A charm used to precisely and accurately cut something. If used inappropriately, it could cause death or injury.
Flower-Conjuring Spell (Orchideous)
A transfiguration spell that conjures a bouquet of flowers from the tip of the caster's wand.
Worm-Conjuring Spell (Vermiculus)
A transfiguration jinx used to transform an object into a worm.
Butterfly-Conjuring Spell (Lepidterio)
A transfiguration spell used to conjure butterflies out of thin air.
Pumpkin-Head Jinx (Melofors)
A jinx that encases the victim's head in a pumpkin. To outsiders, it appears as if the victim's head is transformed into a pumpkin.
Slippery Jinx (Lubricus)
A jinx that makes an object slippery and difficult to hold.
Fiery Script Charm (Flagrate)
A charm that allows one to write or draw in midair with fiery lines. The shape lingers for some time.
Stairs-into-Slide Charm (Glisseo)
A Transfiguration spell that transforms a staircase into a smooth slide.
Softening Charm (Spongify)
A charm that softens objects, making them rubbery and bouncy.
Paper Mending Charm (Papyrus Reparo)
A charm used to mend torn pieces of paper.
Packing Charm (Pack)
A charm used to make items pack themselves into a trunk.
Reviving Spell (Rennervate)
A charm that awakens a living target from a state of unconsciousness.
Flask-conjuration spell (Potiri Putine)
A transfiguration spell that conjures a glass flask out of thin air.
Ascension Spell (Alarte Ascendare)
A charm used to launch an object up into the air.
Bandaging Charm (Ferula)
A healing charm that conjures bandages and wraps, splinting any broken bones and easing pain.
Wind Jinx (Ventus)
PREREQUISITE: YEAR 3. A charm which shoots a jet of strong, spiralling wind from the tip of the wand.
Guinea Fowl to Guinea Pig (Avum Porcus)
A transfiguration spell that transforms a guinea fowl into a guinea pig
Wand-Lighting Charm Duo (Lumos Duo)
PREREQUISITE: LUMOS. A variation of the Wand-Lighting Charm. It creates a focused beam of light from the end of the wand.
Healing Charm (Reparifors)
PREREQUISITE: YEAR 3. A healing charm that reverts minor magically-induced ailments, such as paralysis and poisoning.
Radiant Wand-Lighting Charm (Lumos Maxima)
PREREQUISITE: LUMOS DUO & LUMOS. A charm that produces a blinding flash of bright white light from the tip of the wand, a modified version of the Wand-Lighting Charm.
Summoning Charm (Accio)
PREREQUISITE: YEAR 2. A charm that summons an object toward the caster. It is able to summon objects by calling the object's name aloud after the incantation.
Banishing Charm (Depulso)
PREREQUISITE: YEAR 2. A charm that pushes an object away from the caster.
Singing Jinx (Cantis)
A charm used to make the target break out in song.
Porcupine or Hedgehog to Pincushion (Hystrifors)
A transfiguration spell that transforms a porcupine or hedgehog into a pincushion. If the spell is performed incorrectly, the creature could end up as a poppy seed instead.
Teapot to Gerbil (Jerbollam)
A transfiguration spell that transforms a teapot into a gerbil.
Teapot to Rat (Ratollam)
A transfiguration spell that transforms a teapot into a rat.
Teapot to Ferret (Migaleollam)
A transfiguration spell that transforms a teapot into a ferret.
Teapot to Tortoise (Terachelys)
A transfiguration spell that transforms a teapot into a tortoise.
Teacup to Tortoise (Tazachelys)
A transfiguration spell that transforms a teacup into a tortoise.
Tail-Growing Hex (Cauda Incrementum)
A hex that causes the target to grow a tail. The type of tail is dependent on the caster.
Fish Transformation Spell (Piscifors)
A transfiguration spell that transforms a target up to 5 kg (11 lbs) into a fish on the same mass.
Fish to Flower (Piscimutatio)
A transfiguration spell that transforms a fish into a flower.
Teddy Bear to Spider (Arachmutatio)
A transfiguration spell that transforms a teddy bear into a spider.
Boggart-Banishing Spell (Riddikulus)
A charm that is used to defeat a Boggart. This spell causes the boggart to assume a form that is humorous to the caster.
Revulsion Jinx (Relashio)
PREREQUISITE: YEAR 2. A jinx that forces the target to release its grip on whatever it was holding.
Snake Summons Spell (Serpensortia)
A transfiguration spell that conjures a live snake from the end of the wand. The counter-spell to this spell is the Snake-Vanishing Spell.
Snake-Vanishing Spell (Vipera Evanesca)
A transfiguration spell that vanishes snakes.
Full Body-Bind Curse (Petrificus Totalus)
Also known as the "Body Freezing Spell", this curse temporarily paralyses a target.
Teeth Growing Hex (Densaugeo)
A hex that causes the teeth to elongate at a grotesque, alarming rate.
Hovering Charm (Sublevo Brevis)
A charm that makes a target hover in mid-air for a brief period of time. It is one of the many lesser variations of the Levitation Charm. This spell works on both objects and people.
Glacius (Glacius)
Sometimes called the "Freezing Spell", this charm freezes a target with icy-cold air created from the tip of the wand.
Knee-Reversal Hex (Retro Genibus)
A hex that causes the victim's knees to reverse position from the front of their legs, where they were supposed to be located, to the back.
Rotation Charm (Circumrota)
A charm that can be used to turn or rotate objects.
Window Shattering Spell (Finestra)
A charm that shatters glass.
Descension Spell (Descendo)
A charm that makes objects fall or move downward.
Spider Conjuration Spell (Arachnos)
A transfiguration spell that conjures a spider from the tip of the caster's wand.
Hair Thickening Charm (Crassus)
A charm that causes the target's hair to grow longer and thicker very quickly.
Owl to Opera Glasses (Speculafors)
A transfiguration spell that transforms an owl into a pair of opera glasses.
Water-Heating Spell (Aqua Fervens)
A charm that instantly heats water.
Cracker Jinx (Nec Divinos Crepitus)
PREREQUISITE: YEAR 3. A jinx that conjures exploding Wizard Crackers.
Purple Firecrackers-Conjuration Charm (Violaceous)
A charm used to emit purple firecrackers from the tip of one's wand.
Cheering Charm (Serenate)
A charm that makes the target feel elated. If overdone, a victim can be overcome with fits of hysterical laughter.
Bravery Charm (Animosus)
A charm that enhances the performance of teammates when they are facing certain foes.
Sealant Charm (Consigno)
A charm that magically seals envelopes.
Jelly-Brain Jinx (Wibbli Cogitatus)
A jinx that reduces one's mental abilities.
Twitchy Ears Hex (Trementes Aures)
A hex that causes the victim's ears to twitch.
Gripping Charm (Inhaeresco)
A charm that makes a target easier to hold on to.
Hurling Hex (Iacta)
A hex applied to a broomstick that causes the broomstick to attempt to hurl its rider off.
Vinegar to Wine (Acetum Reverto)
A transfiguration spell that transforms vinegar to wine.
Litter Bin to Wildebeest (Arcacas Invacca)
A transfiguration spell used to transform a litter bin into a wildebeest.
Water Repelling Charm (Impervius)
A charm that makes an object repel water and mist. This could be used to allow someone better sight in bad weather conditions by preventing the rain from hitting their faces.
Leg-growing Charm (Concala Crura)
A charm used to grow legs on an object.
Desk into Pig Spell (Corpus Porcus)
A transfiguration spell that turns a desk into a pig.
Candle to Rabbit (Lucerna Lepus)
A transfiguration spell that turns a candle into a rabbit.
Ears to Kumquats (Aurisponica)
A transfiguration spell that turns the ears of a target into kumquats.
Rose Growth Spell (Herbivicus Rosa)
A charm that makes rosebushes grow at an unusually fast pace.
Blackboard-writing Spell (Scripto)
A charm that causes words or pictures (but not music scores) to appear on a blackboard.
Shrinking Spell (Diminuendo)
A charm that causes an object to shrink.
Quieting Charm (Quietus)
A charm that is used to quiet sound.
Minor Healing Charm (Episkey)
PREREQUISITE: YEAR 4. A healing charm that heals relatively minor injuries such as broken noses, toes, and split lips.
Blockage Clearing Spell (Anapneo)
A transfiguration spell that can clear a target's airway by vanishing a blockage.
Explosion Charm (Bombarda)
Also known as the "Bombardment Spell", this noisy charm detonates a target with a small explosion. This is powerful enough to blast open sealed doors or blow bars off of windows.
Fog-Conjuring Charm (Nebulus)
A charm that conjures fog from the tip of the wand.
Smokescreen Spell Duo (Fumos Duo)
PREREQUISITE: FUMOS. A charm that conjures fog from the tip of the wand. A more powerful version of Fumos.
Muffliato Charm (Muffliato)
A charm that fills the ears of any person in the vicinity of the caster with an unidentifiable buzzing sound so as to allow for conversation without being overheard, similar to the Imperturbable Charm.
Animal Goblet Transformation (Vera Verto)
A transfiguration spell used to transform an animal into a water goblet.
Mice Transformation Spell (Snufflifors)
A transfiguration spell used to transform an object into a mouse.
Ducklifors Jinx (Ducklifors)
A transfiguration jinx that transforms a target into a duck.
Rabbit Transformation Spell (Lapifors)
A transfiguration jinx that transforms a target into a rabbit.
Rabbit Slippers (Lepus Calceus)
A transfiguration spell that transforms a pair of rabbits into slippers.
Cauldron to Sieve (Filtración)
A transfiguration spell that transforms a cauldron into a sieve.
Cauldron to Badger (Furificar)
A transfiguration spell that transforms a cauldron into a badger.
Cauldron to Guitar (Afinar)
A transfiguration spell that transforms a cauldron into a guitar.
Ecto Spell (Ectomatic)
A spell that conjures blobs of ectoplasm, launching them in an arc to splash down on the ground. Conjured ectoplasm could be cleaned up by the Skurge Charm.
Skurge Charm (Skurge)
A charm that can be used to clean up ectoplasm created by passing ghosts. This spell can also be used to frighten spirits.
Bubblehead Charm (Aspira)
A charm that allows the caster to conjure a bubble around their head which contains a supply of fresh air.
Leg-Locker Curse (Locomotor Mortis)
Also known as the "Leg Locking Spell", this curse binds the legs of a target together.
Spider Repelling Spell (Arania Exumai)
A charm used to banish or blast away spiders and Acromantula.
Impediment Jinx (Impedimenta)
Also known as the "Impediment Hex", this jinx hinders the movement of a target, slowing the target down or stopping the target in its tracks.
Shield Charm (Protego)
PREREQUISITE: YEAR 4. A charm that protects the caster with an invisible shield that reflects spells and blocks physical entities.
Ear-Shriveling Curse (Repulsiva Auris)
A curse that causes the target's ears to shrivel up.
Herbivicus Charm (Herbivicus)
A charm used to rapidly increase the growth rate of plants and cause flowers to bloom.
Teeth-straightening Spell (Recto Dente)
A charm used to straighten crooked teeth.
Siphoning Spell (Tergeo)
A cleaning charm used to siphon liquids such as blood, dust or grease, and to clean objects.
Structure Building Charm (Erecto)
A cleaning charm that can erect any structure as long as the required materials are present.
Switching Spell (Viceversus)
A transfiguration spell used to switch the positions of two objects. By definition, it is the simultaneous transfiguration of two objects to make them look like each other.
Anti-Cheating Charm (Esto Verax)
A charm that prevents a person from cheating on a test or exam.
Ink Revealing Charm (Aparecium)
A charm that reveals secret messages written in Invisible Ink or any other hidden markings written using other means such as a concealing charm.
Age Line (Aetas Terminus)
A charm used to create a barrier that prevents people below or above a specified age depending on the intention from accessing a specific object or place.
Broom Jinx (Indomitus)
A jinx placed on broomsticks in an attempt to throw their riders off through a variety of means such as sudden lurches and violent swishing movements.
Hair Loss Curse (Calvorio)
A curse that removes the victim's hair or headdress.
Instant Scalping Hex (Trichaufero)
A hex that instantly scalps all the hair off of a target.
Mobiliarbus Charm (Mobiliarbus)
A charm that enables a witch or wizard to levitate a wooden target a few inches off of the ground and then move said object in any given direction.
Pressurized Water Charm (Aqua Eructo)
PREREQUISITE: YEAR 4. A charm that can be used to create a spout of water from the tip of the wand. The intensity of the water flow could be anything from a thin fountain to an immense and powerful jet.
Hair-Regrowing Spell (Capillus Incrementum)
A charm used to quickly regrow lost hair.
Star Shower Spell (Stella Cascadia)
A charm that creates a star shower.
Bedazzling Hex (Indesmulo)
A hex used to disguise things, effectively making them invisible.
Water-Making Spell (Aguamenti)
A charm that creates a jet of clear drinkable water that ejects from the tip of the caster's wand.
Pus Squirting Hex (Suppurare)
A hex that causes pus to squirt from the victim's nose.
Beauty Spell (Pulchra)
A charm used to enhance the physical beauty of the caster.
Drone Jinx (Obstrepere)
A jinx that produces unpleasantly loud noises.
Pepper Breath Hex (Draco Spiritus)
A hex that inflicts fiery hot breath.
Washing Up Charm (Lavabit)
A charm that enchants dirty dishes to wash themselves.
Vacuum Cleaner Spell (Lambent Lutum)
A charm used to clean any object using the wand like a vacuum cleaner.
Somnambulist Charm (Somnambulus)
A charm that moves unconscious people by inducing somnambulism, or sleepwalking. This spell is generally used on the seriously deranged.
Dinnerplate to Mushroom (Fungifors)
A transfiguration charm that transforms a dinner plate into a mushroom.
Rock to Dog (Canifors)
A transfiguration charm that transforms a rock into a dog.
Steel Talons Transfiguration (Steelclaw)
A transfiguration charm that transforms an animal's claws into a steel talons.
Stretching Jinx (Distringo)
A jinx that stretches the target.
Arrow Shooting Spell (Sagitta)
A transfiguration spell that conjures a shooting arrow from the caster's wand.
Smoke to Daggers (Pluviae Acuta)
A transfiguration spell that transforms smoke into daggers that can be directed at a target.
The Bird Conjuring Charm (Avis)
PREREQUISITE: YEAR 5. A charm that conjures a flock of birds.
The Bridge Conjuring Spell (Pontem Appare)
A transfiguration spell that conjures a bridge out of thin air.
The Bridge Vanishing Spell (Pontem Discede)
A transfiguration spell that vanishes a bridge.
Human to Pig (Porcus)
A transfiguration spell that transforms a human into a pig.
Human to Chicken (Pullus)
A transfiguration spell that transforms a human into a chicken.
Human to Bat (Vespertilio)
A transfiguration spell that transforms a human into a bat.
Human to Ferret (Furritas)
A transfiguration spell that transforms a human into a ferret.
Charm to Cure Reluctant Reversers (Reveragain)
A charm used in broom care to improve the broom's ability to reverse.
Ascendio (Ascendio)
Also known as the "Ascension Charm", this charm flings the caster high into the air, even underwater.
Flashing Paint Charm (Cololumina)
A charm that causes paint to flash different colors.
Biting Jinx (Mordeo)
A jinx that causes an object targeted by this spell to bite anyone who attempts to use it.
Deprimo (Deprimo)
A charm used to blast holes in the ground. It is strong enough to shatter the floor of an entire room in a matter of seconds.
Toenail-Growing Hex (Cresco Unguibus)
A hex that causes the target's toenails to grow at an alarmingly fast rate.
Blasting Curse (Confringo)
PREREQUISITE: YEAR 5. A curse that causes a target to explode.
Flame-Freezing Charm (Flamduratus)
A charm that alters the effects of fire - instead of burning, the fire gives off a pleasant sensation, such as a warm summer breeze or a gentle tickling sensation.
Glacius Duo (Glacius Duo)
PREREQUISITE: GLACIUS. Sometimes called the "Freezing Spell Duo", this charm offensively freezes a target in ice. It is a more powerful version of Glacius, but this spell is not as powerful as Glacius Tria.
Reductor Curse (Reducto)
A curse that blasts solid objects to pieces.
Conjunctivitis Curse (Oculitumescere)
PREREQUISITE: YEAR 5. A curse that irritates the target's eyes, forcing them to swell shut, countered by the Oculus Potion.
Pimple Jinx (Furnunculus)
Classified as both a curse and a jinx, this spell is sometimes called the "Furnunculus Curse". This spell causes a target to break out in boils/pimples. The effects of this spell can be cleared with the Cure for Boils potion.
Bat-Bogey Hex (Vespertilifors)
A hex that transforms the target's bogeys into large bats that fly out of the victim's nose.
Salvio Hexia (Salvio Hexia)
A powerful protective charm able to protect a small area against most hexes.
Confundus Charm (Confundo)
A charm that confuses and misdirects the target. It works on living and inanimate things, as long as the target has a mind to be confused.
Head-Growing Curse (Cranium Inflatio)
A curse that causes the victim to grow extra heads.
Glacius Tria (Glacius Tria)
PREREQUISITE: GLACIUS & GLACIUS DUO. Sometimes called the "Freezing Spell Tria", this charm is used offensively to freeze a target enemy. It is the most effective version of Glacius, being more powerful than Glacius Duo.
Shocking Area Spell (Fulgurunda)
This charm that sends a shockwave in a radius around the caster that stuns opponents.
Freeze! Spell (Freeze)
A charm that causes ice to spread over limbs touching a hard surface, affixing them to this surface.
Projectile Jinx (Waddiwasi)
A jinx used to propel a small wad of material at high velocity.
Levitation Spell (Levioso)
A charm that levitates objects.
Obliteration Charm (Vestigia Deleo)
A charm used to remove footprints, including imprints or stains.
Rowboat Spell (Velifico)
A charm that is used to propel boats on bodies of water, making them row faster.
The Muggle Repelling Spell (Repello Muggletum)
A charm that prevents muggles from seeing or entering an area. Any non-magic person that gets close to the vicinity of the enchantment remembers that they have something urgent to do and then they leave.
Tracking Object Charm (Avensegium)
A charm that turns an object into a tracking device.
Spell-detection Spell (Specialis Revelio)
A charm that reveals any spells performed on an object or potions. It is a variation of the Revelio Charm.
Buffalo Conjuration Spell (Sianto)
A transfiguration spell that conjures a buffalo.
Antler Growth Hex (Anteoculatia)
A hex that grows antlers on the head of the target.
Homing Spell (Sequi Me)
A spell that follows its target with a constant speed after being cast. This spell can cause significant damage to the target.
Beetle Buttons (Buttonfors)
A transfiguration spell that transforms a beetle into a coat button.
Placement Charm (Sede)
A charm that magically places an object somewhere without the wizard or witch having to do it physically.
Informous Spell (Informous)
A charm that adds a page with information regarding the charmed creature to the caster's Folio Bruti (book of beasts).
Herbivicus Duo (Herbivicus Duo)
PREREQUISITE: HERBIVICUS CHARM. A stronger variation of the Herbivicus Charm, a charm which causes radically accelerated growth in plants.
Fire-Making Spell Tria (Incendio Tria)
PREREQUISITE: INCENDIO & INCENDIO DUO. A charm that conjures blue flames. This charm is an improvement over both Incendio and Incendio Duo, and consequently creates larger flames than either spell.
Knitting Charm (Creo suturis)
A charm that bewitches knitting needles to perform their task autonomously.
Sonorous Charm (Fremit)
A charm that emits a magnified roar from the tip of the wand. This noise disrupts all in its path, and could even be used to harm opponents.
Human to Armchair (Essesella)
A transfiguration spell used to turn a human into an armchair.
Countercharm for Hiccoughs (Consingultus)
A counter-charm that cures the magical inducement of hiccoughs.
Badgering (Melifors)
A transfiguration spell that turns a target into a badger.
Splintering Unlocking Charm (Portaberto)
A charm that splinters a lock from a door to bypass a lock. Popular prior to the discovery of the Unlocking Charm but occasionally leaves a smoking hole where the key should have gone in the door.
Entrail-Expelling Curse (Exta Expurgo)
A curse that expels blockages from intestines.
Patronus Charm (Expecto Patronum)
A protective charm that evokes a partially-tangible positive energy force known as a Patronus. This spell protects against Dementors and Lethifolds.
Gobstone to Skunk (Mephitifors)
A transfiguration spell that transforms a gobstone into a skunk.
Meddling Man to Monkey (Simia)
A transfiguration spell that turns a human into a monkey.
Caught! (Vincio)
A transfiguration spell that causes a nearby object to transform into a restraint that could surround a caster's intended target causing them to be immobile.
Fulgari (Fulgari)
PREREQUISITE: YEAR 6. A charm that produces vicious, luminous cords that bind an opponent's arms. Emancipare acts as the Counter-spell.
Emancipare (Emancipare)
A charm that releases bindings. This spell acts as a counter-charm to Fulgari, Brachiabindo and the Incarcerous Spell.
Jelly-Legs Curse (Locomotor Wibbly)
Also known as the "Jelly-Legs Jinx", this dark charm causes the victim's legs to collapse as if they were turned to jelly.
Lovebird to Lovenote (Amoris Charta)
A transfiguration spell used to transform a lovebird (a small bird) into a love note (a written message meant to be given to others as a romantic gesture).
Fire Rope (Incendens Funis)
A transfiguration spell that conjures a long, thin flame from the tip of their wand. With this spell, they could bind, ensnare or harm a target with an action similar to that of an actual rope.
Fire to Snake (Ashwindem)
A transfiguration spell that transforms a source of fire, such as a fiery rope, into a large, black snake that would attack a target under the manipulation of the caster.
Vulnera Sanentur (Vulnera Sanentur)
This healing charm has a song-like incantation and is capable of healing deep wounds. This spell can be used as the counter-curse for the curse Sectumsempra.
Permanent Sticking Charm (Colloaeternum)
A charm that magically sticks one object to another indefinitely.
Fixing Charm (Fixus)
A charm that secures an object in place.
Limbo Mist (Vario Nebula)
A charm that creates a golden mist. Once inside this golden mist, the effects of gravity are reversed.
Limbo Mist Anticharm (Varia Nebulus)
A charm that serves as the counter-charm for Limbo Mist (Vario Nebula).
Bone Mending Spell (Brackium Emendo)
A healing charm used to mend broken bones, however it is also possible with this spell to remove bones also.
Tempest Jinx (Tempest)
Also known as "Tempest", this atmospheric jinx causes bolts of lightning to strike from a cloudy sky at the target.
Wind Jinx Duo (Ventus Duo)
PREREQUISITE: VENTUS. A stronger variant of the spell Ventus. Ventus is a spell that creates a jet of spiralling wind.
Deterioration Hex (Surpo Energia)
PREREQUISITE: YEAR 7. A hex that impairs foes and reduces their stamina.
Floating Eye Curse (Spectatoris Oculus)
A transfiguration spell that conjures a floating eye that hovers stationary over an area exuding a red aura. This spell prevents passage and causes damage to those who approach the floating eye.
Sponge Knees Curse (Genua Spongify)
PREREQUISITE: YEAR 7. A curse that makes the target's legs spongy, making it difficult for them to walk or stand.
Expulso Curse (Expulso)
A curse used to produce immense explosions, blasting the target apart with a burst of blue light; this spell has enough force to throw people into walls.
Red Sparks Charm (Periculum)
A charm that allows the caster to shoot firework-like red sparks from their wand. Like a Muggle flare gun, Periculum is used to signal if one is in danger.
Opening Charm (Aberto)
A charm which opens doors.
Locking Charm (Colloportus)
A charm that closes and locks doors, making it so that they cannot be opened manually.
Extinguishing Charm (Extinguo)
A charm that puts out fires.
Dancing Feet Charm (Tarantallegra)
A charm that makes a target's legs spasm wildly out of control, making it appear as though they are dancing. It works on both living and inanimate targets, as long as the target has legs.
Shrinking Charm (Reducio)
A charm that causes an object to shrink.
Tickling Charm (Rictusempra)
A charm that causes the target to buckle with laughter, weakening them.
Tongue-Tying Curse (Mimblewimble)
Also known as the "Tongue-Tying Spell", this is a curse that ties the target's tongue in a knot, preventing them from making coherent speech and accurately casting spells that require incantations.
Bewitched Snowballs (Nive Percutio)
A charm that can bewitch snowballs so that they hone in on a designated target and continually plague them by throwing themselves at said target.
Bubble-Producing Charm (Bullarum Immortalem)
A transfiguration spell used to conjure a stream of bubbles from the tip of the wand.
Clothing Ignition Spell (Lacarnum Inflamari)
A charm used to ignite cloaks or other items of clothing worn by individuals.
Curse of the Bogies (Mucus ad Nauseam)
A curse that gives the recipient a nasty cold with a runny nose and sneezing. This curse could cause the victim to collapse if it were not treated.
Engorgement Charm (Engorgio)
Also known as "Growing Charm", Engorgio is a charm that causes the target to swell immensely.
Eyeglass Repair Charm (Oculus Reparo)
A charm that repairs broken eyeglasses. It is a variant of the Mending Charm.
Fire-Making Spell (Incendio)
A charm that can be used to conjure a jet of flame, thereby setting things alight.
Four-Point Spell (Point Me)
A spell that causes the caster's wand to behave as if it were a compass and point North.
Glass to Sand (Quarzicum)
A transfiguration spell that transforms glass into sand.
Green Sparks Charm (Verdimillious)
A charm that emits green sparks from the wand. These sparks could be used to reveal objects hidden by Dark Arts or offensively in a duel.
Knife to Paper Airplane (Cultrofors)
A transfiguration spell that turns a knife into a paper airplane/aeroplane.
Knockback Jinx (Flipendo)
A jinx that knocks a target backwards. While prominently used for duelling, Flipendo could also be used to push heavy objects.
Levitation Charm (Wingardium Leviosa)
The Levitation Charm is a charm used to make objects levitate.
Matchbox Transformation Spell (Flintifors)
A transfiguration spell that turns a target into a matchbox.
Matchstick to Needle (Conmutocus)
A transfiguration spell that transforms a match into a needle.
Mending Charm (Reparo)
A charm that can be used to seamlessly repair a broken or ripped object and works on most materials.
Mice to Snuffboxes (Muspyxis)
A transfiguration spell that transforms a mouse into a snuffbox.
Passage Opening Charm (Dissendium)
A charm used to open secret passageways, if there are secret passageways.
Sauce-Making Spell (Condimentum)
A transfiguration spell that produces sauce. Sauce is defined as something that has negligible nutritional value.
Scouring Charm (Scourgify)
A cleaning charm used for washing things. It could also be used to clean out smaller infestations of bundimun.
Shooting Spell (Jaculor)
A hex that causes a small explosion in a target and sounds like a gunshot.
Smokescreen Spell (Fumos)
A charm often used in duelling to create a defensive cloud of smoke from the wand that hinders visibility.
Snail to Teapot (Choclea Bibe)
A transfiguration spell that transforms a snail into a teapot.
Sneezing Hex (Steleus)
A hex that causes the victim to sneeze for a short period of time.
Snowflake-Creating Spell (Nix Facitur)
A Weather-Modifying Charm that creates snow.
Take Root (Anathema Daphnis)
A transfiguration spell that transforms a target into a rooted plant.
Tickling Hex (Titillando)
Also known as the "Tickling Spell", this hex manifests ghostly purple hands that tickle the target.
Umbrella Spell (Pluvia Velo)
A charm that creates a magical umbrella, shielding the caster from the rain.
Unlocking Charm (Alohomora)
Also known as "a thief's friend", this is a charm that unlocks objects such as doors or windows.
Untransfiguration (Reparifarge)
A type of counter-spell, which involves returning something to its proper form, reversing the effects of a transfiguration.
Wand Extinguishing Charm (Nox)
A charm that causes the light at the end of the caster's wand to be extinguished, acting as the counter to the Wand-Lighting Charm (Lumos).
Wand Lighting Charm (Lumos)
A charm that illuminates the tip of the caster's wand, allowing the caster to see in the dark. The charm could be used to reveal magically hidden things.
Whistle to Watch (Tunc Sibilus)
A transfiguration spell that can be used to transform a whistle into a watch.
Amplifying Charm (Sonorus)
A charm used to amplify a targeted sound such as a person's voice or a piece of equipment.
Avifors Spell (Avifors)
A transfiguration jinx that transforms a small object or creature into a bird.
Blindfolding Spell (Obscuro)
PREREQUISITE: YEAR 2. A transfiguration spell that conjures a blindfold over the eyes of a target, therefore obstructing their view of their surroundings.
Clothing Color-Changing Charm (Multicorfors)
A transfiguration spell that changes the colour and style of the target's outfit.
Color-Changing Charm (Colorvaria)
A transfiguration spell that changes the colour of a target.
Freezing Charm (Immobulus)
A charm that immobilises a target. It halts the movement of living or animated targets and stops the functioning of objects, such as Muggle alarms.
General Counter-Spell (Finite Incantatem)
A general counter-spell. It can be used in duels to counter or reverse minor damage, such as the effects of minor jinxes, hexes and curses.
Gluing Spell (Epoximise)
A transfiguration spell that bonds two objects together by transforming an object by conjuring a sticky substance.
Hair Color-Changing Charm (Crinus Muto)
A transfiguration spell that transforms the colour and style of the caster's hair.
Hardening Charm (Duro)
A charm used to change objects into stone.
Hive-Conjuring Spell (Cutem Uro)
A dark charm that causes painful hives to erupt on the victim's face.
Illegibility Charm (Illegibilus)
A charm that makes writing impossible to read.
Revelio Charm (Revelio)
A charm used to reveal concealed objects, messages, invisible things, passages, secretly written messages, hidden markings and reveal the true appearance of someone who changed their appearance with a spell.
Slowing Charm (Arresto Momentum)
Also known as the "Braking Charm", this charm can be used to slow the velocity of an object.
Squiggle Quill Spell (Vermiculafors)
A transfiguration spell that transforms a writing quill into a worm.
Bubble Jinx (Ebublio)
A jinx that traps a target in a bubble.ReducioDisarming Charm (Expelliarmus)
PREREQUISITE: YEAR 2. A charm that forces what an opponent is holding to fly out of their hand.
Bluebell Flames (Caeruleus Inflamarae)
Also known as "Cold Fire," this charm creates magical blue flames that are waterproof and can be touched, penetrated or held without burning the holder.
Fur Growing Curse (Furrure Cresco)
A curse that causes a target to grow fur.
Cascading Jinx (Ingens Explosiones)
A jinx used to attack multiple opponents. When cast, this spell erupts into an explosion, hitting everything within the range set by the caster.
Hot-Air Charm (Aer Calidus)
A charm that causes hot air to escape from the caster's wand. This air can quickly dry off soaked garments.
Sun-Light Charm (Lumos Solem)
Also known as the "Lumos Solem Spell," this charm produces a blinding flash of sunlight.
Weather-modifying Charm (Metelojinx)
A charm that creates a small, localised thunderstorm within an area.
Weather-modifying Countercharm (Meteolojinx Recanto)
A counter-charm for Weather-Modifying Charms such as the Atmospheric Charm or Meteolojinx.
Weather-modifying Charm Variant (Meteolojinx)
A Weather-Modifying Charms that causes a localized storm.
Atmospheric Charm (Caelum Muto)
A type of Weather-Modifying Charm used to create certain weather conditions indoors.
Blue Sparks Charm (Caerulimillious)
A charm that precipitates a jet of blue sparks from the tip of the wand. When produced in large quantities, it is difficult to see or breathe when in the vicinity.
Fire-Making Spell (Incendio Duo)
PREREQUISITE: INCENDIO & YEAR 2. A charm that conjures green flames. It is a stronger variation of the Fire-Making Spell, but not as strong as Incendio Tria.
Slug-Vomiting Charm (Slugulus Eructo)
A curse that forces the target to vomit slugs.
Severing Charm (Diffindo)
A charm used to precisely and accurately cut something. If used inappropriately, it could cause death or injury.
Flower-Conjuring Spell (Orchideous)
A transfiguration spell that conjures a bouquet of flowers from the tip of the caster's wand.
Worm-Conjuring Spell (Vermiculus)
A transfiguration jinx used to transform an object into a worm.
Butterfly-Conjuring Spell (Lepidterio)
A transfiguration spell used to conjure butterflies out of thin air.
Pumpkin-Head Jinx (Melofors)
A jinx that encases the victim's head in a pumpkin. To outsiders, it appears as if the victim's head is transformed into a pumpkin.
Slippery Jinx (Lubricus)
A jinx that makes an object slippery and difficult to hold.
Fiery Script Charm (Flagrate)
A charm that allows one to write or draw in midair with fiery lines. The shape lingers for some time.
Stairs-into-Slide Charm (Glisseo)
A Transfiguration spell that transforms a staircase into a smooth slide.
Softening Charm (Spongify)
A charm that softens objects, making them rubbery and bouncy.
Paper Mending Charm (Papyrus Reparo)
A charm used to mend torn pieces of paper.
Packing Charm (Pack)
A charm used to make items pack themselves into a trunk.
Reviving Spell (Rennervate)
A charm that awakens a living target from a state of unconsciousness.
Flask-conjuration spell (Potiri Putine)
A transfiguration spell that conjures a glass flask out of thin air.
Ascension Spell (Alarte Ascendare)
A charm used to launch an object up into the air.
Bandaging Charm (Ferula)
A healing charm that conjures bandages and wraps, splinting any broken bones and easing pain.
Wind Jinx (Ventus)
PREREQUISITE: YEAR 3. A charm which shoots a jet of strong, spiralling wind from the tip of the wand.
Guinea Fowl to Guinea Pig (Avum Porcus)
A transfiguration spell that transforms a guinea fowl into a guinea pig
Wand-Lighting Charm Duo (Lumos Duo)
PREREQUISITE: LUMOS. A variation of the Wand-Lighting Charm. It creates a focused beam of light from the end of the wand.
Healing Charm (Reparifors)
PREREQUISITE: YEAR 3. A healing charm that reverts minor magically-induced ailments, such as paralysis and poisoning.
Radiant Wand-Lighting Charm (Lumos Maxima)
PREREQUISITE: LUMOS DUO & LUMOS. A charm that produces a blinding flash of bright white light from the tip of the wand, a modified version of the Wand-Lighting Charm.
Summoning Charm (Accio)
PREREQUISITE: YEAR 2. A charm that summons an object toward the caster. It is able to summon objects by calling the object's name aloud after the incantation.
Banishing Charm (Depulso)
PREREQUISITE: YEAR 2. A charm that pushes an object away from the caster.
Singing Jinx (Cantis)
A charm used to make the target break out in song.
Porcupine or Hedgehog to Pincushion (Hystrifors)
A transfiguration spell that transforms a porcupine or hedgehog into a pincushion. If the spell is performed incorrectly, the creature could end up as a poppy seed instead.
Teapot to Gerbil (Jerbollam)
A transfiguration spell that transforms a teapot into a gerbil.
Teapot to Rat (Ratollam)
A transfiguration spell that transforms a teapot into a rat.
Teapot to Ferret (Migaleollam)
A transfiguration spell that transforms a teapot into a ferret.
Teapot to Tortoise (Terachelys)
A transfiguration spell that transforms a teapot into a tortoise.
Teacup to Tortoise (Tazachelys)
A transfiguration spell that transforms a teacup into a tortoise.
Tail-Growing Hex (Cauda Incrementum)
A hex that causes the target to grow a tail. The type of tail is dependent on the caster.
Fish Transformation Spell (Piscifors)
A transfiguration spell that transforms a target up to 5 kg (11 lbs) into a fish on the same mass.
Fish to Flower (Piscimutatio)
A transfiguration spell that transforms a fish into a flower.
Teddy Bear to Spider (Arachmutatio)
A transfiguration spell that transforms a teddy bear into a spider.
Boggart-Banishing Spell (Riddikulus)
A charm that is used to defeat a Boggart. This spell causes the boggart to assume a form that is humorous to the caster.
Revulsion Jinx (Relashio)
PREREQUISITE: YEAR 2. A jinx that forces the target to release its grip on whatever it was holding.
Snake Summons Spell (Serpensortia)
A transfiguration spell that conjures a live snake from the end of the wand. The counter-spell to this spell is the Snake-Vanishing Spell.
Snake-Vanishing Spell (Vipera Evanesca)
A transfiguration spell that vanishes snakes.
Full Body-Bind Curse (Petrificus Totalus)
Also known as the "Body Freezing Spell", this curse temporarily paralyses a target.
Teeth Growing Hex (Densaugeo)
A hex that causes the teeth to elongate at a grotesque, alarming rate.
Hovering Charm (Sublevo Brevis)
A charm that makes a target hover in mid-air for a brief period of time. It is one of the many lesser variations of the Levitation Charm. This spell works on both objects and people.
Glacius (Glacius)
Sometimes called the "Freezing Spell", this charm freezes a target with icy-cold air created from the tip of the wand.
Knee-Reversal Hex (Retro Genibus)
A hex that causes the victim's knees to reverse position from the front of their legs, where they were supposed to be located, to the back.
Rotation Charm (Circumrota)
A charm that can be used to turn or rotate objects.
Window Shattering Spell (Finestra)
A charm that shatters glass.
Descension Spell (Descendo)
A charm that makes objects fall or move downward.
Spider Conjuration Spell (Arachnos)
A transfiguration spell that conjures a spider from the tip of the caster's wand.
Owl to Opera Glasses (Speculafors)
A transfiguration spell that transforms an owl into a pair of opera glasses.
Water-Heating Spell (Aqua Fervens)
A charm that instantly heats water.
Cracker Jinx (Nec Divinos Crepitus)
PREREQUISITE: YEAR 3. A jinx that conjures exploding Wizard Crackers.
Purple Firecrackers-Conjuration Charm (Violaceous)
A charm used to emit purple firecrackers from the tip of one's wand.
Cheering Charm (Serenate)
A charm that makes the target feel elated. If overdone, a victim can be overcome with fits of hysterical laughter.
Bravery Charm (Animosus)
A charm that enhances the performance of teammates when they are facing certain foes.
Sealant Charm (Consigno)
A charm that magically seals envelopes.
Jelly-Brain Jinx (Wibbli Cogitatus)
A jinx that reduces one's mental abilities.
Twitchy Ears Hex (Trementes Aures)
A hex that causes the victim's ears to twitch.
Gripping Charm (Inhaeresco)
A charm that makes a target easier to hold on to.
Hurling Hex (Iacta)
A hex applied to a broomstick that causes the broomstick to attempt to hurl its rider off.
Vinegar to Wine (Acetum Reverto)
A transfiguration spell that transforms vinegar to wine.
Litter Bin to Wildebeest (Arcacas Invacca)
A transfiguration spell used to transform a litter bin into a wildebeest.
Water Repelling Charm (Impervius)
A charm that makes an object repel water and mist. This could be used to allow someone better sight in bad weather conditions by preventing the rain from hitting their faces.
Leg-growing Charm (Concala Crura)
A charm used to grow legs on an object.
Desk into Pig Spell (Corpus Porcus)
A transfiguration spell that turns a desk into a pig.
Candle to Rabbit (Lucerna Lepus)
A transfiguration spell that turns a candle into a rabbit.
Ears to Kumquats (Aurisponica)
A transfiguration spell that turns the ears of a target into kumquats.
Rose Growth Spell (Herbivicus Rosa)
A charm that makes rosebushes grow at an unusually fast pace.
Shrinking Spell (Diminuendo)
A charm that causes an object to shrink.
Red Sparks Charm (Periculum)
A charm that allows the caster to shoot firework-like red sparks from their wand. Like a Muggle flare gun, Periculum is used to signal if one is in danger.
Opening Charm (Aberto)
A charm which opens doors.
Locking Charm (Colloportus)
A charm that closes and locks doors, making it so that they cannot be opened manually.
Extinguishing Charm (Extinguo)
A charm that puts out fires.
Dancing Feet Charm (Tarantallegra)
A charm that makes a target's legs spasm wildly out of control, making it appear as though they are dancing. It works on both living and inanimate targets, as long as the target has legs.
Shrinking Charm (Reducio)
A charm that causes an object to shrink.
Tickling Charm (Rictusempra)
A charm that causes the target to buckle with laughter, weakening them.
Tongue-Tying Curse (Mimblewimble)
Also known as the "Tongue-Tying Spell", this is a curse that ties the target's tongue in a knot, preventing them from making coherent speech and accurately casting spells that require incantations.
Bewitched Snowballs (Nive Percutio)
A charm that can bewitch snowballs so that they hone in on a designated target and continually plague them by throwing themselves at said target.
Bubble-Producing Charm (Bullarum Immortalem)
A transfiguration spell used to conjure a stream of bubbles from the tip of the wand.
Clothing Ignition Spell (Lacarnum Inflamari)
A charm used to ignite cloaks or other items of clothing worn by individuals.
Curse of the Bogies (Mucus ad Nauseam)
A curse that gives the recipient a nasty cold with a runny nose and sneezing. This curse could cause the victim to collapse if it were not treated.
Engorgement Charm (Engorgio)
Also known as "Growing Charm", Engorgio is a charm that causes the target to swell immensely.
Eyeglass Repair Charm (Oculus Reparo)
A charm that repairs broken eyeglasses. It is a variant of the Mending Charm.
Fire-Making Spell (Incendio)
A charm that can be used to conjure a jet of flame, thereby setting things alight.
Four-Point Spell (Point Me)
A spell that causes the caster's wand to behave as if it were a compass and point North.
Glass to Sand (Quarzicum)
A transfiguration spell that transforms glass into sand.
Green Sparks Charm (Verdimillious)
A charm that emits green sparks from the wand. These sparks could be used to reveal objects hidden by Dark Arts or offensively in a duel.
Knife to Paper Airplane (Cultrofors)
A transfiguration spell that turns a knife into a paper airplane/aeroplane.
Knockback Jinx (Flipendo)
A jinx that knocks a target backwards. While prominently used for duelling, Flipendo could also be used to push heavy objects.
Levitation Charm (Wingardium Leviosa)
The Levitation Charm is a charm used to make objects levitate.
Matchbox Transformation Spell (Flintifors)
A transfiguration spell that turns a target into a matchbox.
Matchstick to Needle (Conmutocus)
A transfiguration spell that transforms a match into a needle.
Mending Charm (Reparo)
A charm that can be used to seamlessly repair a broken or ripped object and works on most materials.
Mice to Snuffboxes (Muspyxis)
A transfiguration spell that transforms a mouse into a snuffbox.
Passage Opening Charm (Dissendium)
A charm used to open secret passageways, if there are secret passageways.
Sauce-Making Spell (Condimentum)
A transfiguration spell that produces sauce. Sauce is defined as something that has negligible nutritional value.
Scouring Charm (Scourgify)
A cleaning charm used for washing things. It could also be used to clean out smaller infestations of bundimun.
Shooting Spell (Jaculor)
A hex that causes a small explosion in a target and sounds like a gunshot.
Smokescreen Spell (Fumos)
A charm often used in duelling to create a defensive cloud of smoke from the wand that hinders visibility.
Snail to Teapot (Choclea Bibe)
A transfiguration spell that transforms a snail into a teapot.
Sneezing Hex (Steleus)
A hex that causes the victim to sneeze for a short period of time.
Snowflake-Creating Spell (Nix Facitur)
A Weather-Modifying Charm that creates snow.
Take Root (Anathema Daphnis)
A transfiguration spell that transforms a target into a rooted plant.
Tickling Hex (Titillando)
Also known as the "Tickling Spell", this hex manifests ghostly purple hands that tickle the target.
Umbrella Spell (Pluvia Velo)
A charm that creates a magical umbrella, shielding the caster from the rain.
Unlocking Charm (Alohomora)
Also known as "a thief's friend", this is a charm that unlocks objects such as doors or windows.
Untransfiguration (Reparifarge)
A type of counter-spell, which involves returning something to its proper form, reversing the effects of a transfiguration.
Wand Extinguishing Charm (Nox)
A charm that causes the light at the end of the caster's wand to be extinguished, acting as the counter to the Wand-Lighting Charm (Lumos).
Wand Lighting Charm (Lumos)
A charm that illuminates the tip of the caster's wand, allowing the caster to see in the dark. The charm could be used to reveal magically hidden things.
Whistle to Watch (Tunc Sibilus)
A transfiguration spell that can be used to transform a whistle into a watch.
Avifors Spell (Avifors)
A transfiguration jinx that transforms a small object or creature into a bird.
Blindfolding Spell (Obscuro)
PREREQUISITE: YEAR 2. A transfiguration spell that conjures a blindfold over the eyes of a target, therefore obstructing their view of their surroundings.
Clothing Color-Changing Charm (Multicorfors)
A transfiguration spell that changes the colour and style of the target's outfit.
Color-Changing Charm (Colorvaria)
A transfiguration spell that changes the colour of a target.
Freezing Charm (Immobulus)
A charm that immobilises a target. It halts the movement of living or animated targets and stops the functioning of objects, such as Muggle alarms.
General Counter-Spell (Finite Incantatem)
A general counter-spell. It can be used in duels to counter or reverse minor damage, such as the effects of minor jinxes, hexes and curses.
Gluing Spell (Epoximise)
A transfiguration spell that bonds two objects together by transforming an object by conjuring a sticky substance.
Hair Color-Changing Charm (Crinus Muto)
A transfiguration spell that transforms the colour and style of the caster's hair.
Hardening Charm (Duro)
A charm used to change objects into stone.
Hive-Conjuring Spell (Cutem Uro)
A dark charm that causes painful hives to erupt on the victim's face.
Illegibility Charm (Illegibilus)
A charm that makes writing impossible to read.
Revelio Charm (Revelio)
A charm used to reveal concealed objects, messages, invisible things, passages, secretly written messages, hidden markings and reveal the true appearance of someone who changed their appearance with a spell.
Slowing Charm (Arresto Momentum)
Also known as the "Braking Charm", this charm can be used to slow the velocity of an object.
Squiggle Quill Spell (Vermiculafors)
A transfiguration spell that transforms a writing quill into a worm.
The spectator thread for this duel can be found here.
Come cheer for your House and friends!
STA: 10 | EVA: 7 | STR: 3 | WIS: 12 | ARC: 10 | ACC: 9 |
Perfectionist | Stat Relevant | Spell Spread |
Hufflepuff vs Ravenclaw: Match 2

Middle of 2025-2026 Year
Interactions: @Damion White @Anastasia Blackwood-Varney
Mentions: n/a
"We've got this!"
Cassius was feeling upbeat on this duelling day. A particularly tasty breakfast preceded some high marks received on his homework put the former duelling captain in an uncharacteristically positive mood. Normally he was focused and serious but today he was trying something new. Perhaps positivity would be the buff his team needed to prove victorious.
Action:
As strategized.
WANDMAKER (ROUGAROU HAIR)Reducio• 10% of the damage done by a "dark" spell is done to a target that was successfully hit by a dark spell every round for the duration of the thread. This is considered to be "bleeding" and can be countered with the bandaging charm.
• In Duelling: This bleeding effect is limited to 4 rounds. If hit by another dark spell in the meantime, the bleeding effect is replaced with the new one.
• On a critical success with a "dark" spell, a second target (only if defined by the caster before this has been rolled) can be targeted, if no secondary target is declared then nothing happens.
• -10% damage done with non-dark spells.
Last edited by Cassius Eden on 5 Mar 2026, 03:13, edited 1 time in total.
Hufflepuff vs Ravenclaw: Match 2
Ok. Second game on the Ravenclaw duelling team. Hopefully it goes better than the first one – in other words, hopefully she doesn't get knocked out too easily. They are up against Hufflepuff, three seventh year. Fuck.
"We've got this!"
Anastasia almost snorts. Sure we do. Bless Cassius motivational speeches. No, that's not the right mentality, they can win, they have a chance.
action as strategized
| Anastasia Blackwood-Varney Mors irrumat omnia |
Hufflepuff vs Ravenclaw: Match 2

thank you alyssea/verity for the banner!
Lea wasn't entirely sure when she had become a Seventh Year, a quizzical eyebrow raise at the announcement followed by a slight smile as the Hufflepuff turned towards her teammates. "It seems I've gotten a promotion?" She wouldn't say anything to correct Pyxis, content to let the impression remain even if it meant a little overestimation of who Ravenclaw was up against. She did sympathize a bit with the Fifth Year having been on that side of the age gap plenty of times in the past, but it would make for a good lesson or a good triumph in either outcome so there was no reason to hold back. Time to see if Lea remembered duelling strategy after so much time out on the Quidditch pitch.
| Lea Hirsch - Hufflepuff Duelling Sta: 7 | Eva: 17 | Str: 0 | Wis: 12 | Pow: 10 | Acc: 15 |
Sta: 11 | Eva: 13 | Str: 13 | Wis: 4 | Pow: 0 | Acc: 20 Beauxbatons Quidditch - Katherine 'Kit' Felix |
Hufflepuff vs Ravenclaw: Match 2

"I don't know that I can do this," Haven said to Marcus when she woke up that morning, pulling on her duelling robes. "Like, yeah, sure, we won the last one, but that was barely and I STILL passed and woke up in the hospital wing with a MASSIVE HEADACHE. I don't know that I want to do that again! Well, the winning part, perhaps, but I don't know. I'm still not very good at magic, Marcus." She stared the pygmy puff down, who did not seem to give her any sort of reassuring look. "You're right," she finally decided. "I should wear my lucky duck socks." Once the socks were securely on her toesies, Haven yelled across the room to tell her roommate (and fellow dueller) Lea all about her lucky socks and how great they were- after all, they had been the socks she wore when she met her boyfriend, Cyrus. She still got giddy every time she thought about him. Now is NOT the time to think about him, Haven, FOCUS! she reminded herself. She was going to be duelling. She had to lock. In.
Once Haven took her spot at the piste, she set her wand down and cracked her knuckles before deciding to do some other stretches, too. Maybe it would be intimidating. (Not that anyone would ever look at Haven and think 'intimidating'.) But she had to do something to get her ready for the duel. Otherwise, she might throw up.
She gave a big wave to Marcus in the audience before baring her teeth to the Eagles. She was going for menacing grimace, but to them, it probably just looked like a toddler's attempt at a smile for a family photo. Whatever would make them not want to knock her out was fine by her.
Hufflepuff vs Ravenclaw: Match 2
Jake nodded his head at his partners. He'd dueled with them before, and they were a good team. He felt... a little sad really. It was his second to last duel ever, before he was out into the world. Once upon a time he'd been terrified to duel at all, and now here he was, already starting to miss it.
That was the crazy thing that happened to you in your seventh year, you started to get nostalgic about EVERYTHING. Jake was pretty sure that he would even miss writing essays by the time May came. Maybe it was the seventh-year blues, and not really the duel itself - but he was determined to take it all in. Plus, another duel meant another opportunity to show just how much he had learned. It was time.
Hufflepuff vs Ravenclaw: Match 2
Date: 14. February. 2026
Damion walked into the center of the stage ready for the next duel. He was curious to see who would win this match. And was hoping it was their team that won. He looked around hoping to see Hades watching from somewhere but was not sure. It was V-day for crying out loud. They didn't find anyother day than this one for a duel.
Stats: Stamina: 19
Evasion: 11
Strength: 9
Wisdom: 9+2 (11)
Arcane Power: 11
Accuracy: 12
Abilities: Lovely Creature | Statiscally Relevant | Broken Broomshaft | Catch | Advance Casting | Perfectionist | Spell Spread
Action: As strategized.
It passed you up and slipped you by. But we're all bound to end up back to where we started
Hufflepuff vs Ravenclaw: Match 2
Round One
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Lea → Anastasia + DamionReducioLea casts the Wind Jinx at Anastasia and Damion using Spell Spread.
Auto-Fail (19-20) (Unsettling Aura): [d20: 15] → No Auto-Fail
Wisdom DC: 11 + 4 (Lovely Creature, Spell Spread) = 15
Wisdom: [d20: 16] + 14 = 30 > 15 → Success
vs Anastasia
Auto-Split (19-20): [d20: 2] → No Auto-Split
Accuracy: [d20: 3] + 17 - 2 (Spell Spread) = 18
Evasion: [d20: 6] + 8 = 14
18 > 14 → Hit
vs Damion
Auto-Split (19-20): [d20: 3] → No Auto-Split
Accuracy: [d20: 20] + 17 - 2 (Spell Spread) = 35
Evasion: [d20: 3] + 11 = 14
35 > 14 → Hit
Damage: 50 + 10 × 15 = 200 - 10% (Terrible Presence) = 180
Duration: [d3: 2] → 1 round
Effect: Anastasia and Damion are hit by the Wind Jinx and take 180 damage. They will also suffer -4 Evasion for 1 round.
Haven → AnastasiaReducioHaven casts the Cracker Jinx at Anastasia and the rest of Team Ravenclaw.
Auto-Fail (19-20) (Unsettling Aura): [d20: 16] → No Auto-Fail
Wisdom DC: 12 + 2 (Lovely Creature) = 14
Wisdom: [d20: 1] + 11 = 12 < 14 → Critical Failure
Radius vs Haven (19-20): [d20: 11] → Miss
Accuracy: [d20: 15] + 11 = 26
Radius vs Lea
Accuracy: 26
Evasion: [d20: 2] + 17 = 19
26 > 19 → Hit
Radius vs Jake
Accuracy: 26
Evasion: [d20: 3] + 20 = 23
26 > 23 → Hit
Main Damage: 50 + 10 × 15 = 200 - 10% (Terrible Presence) = 180
Radius Damage: 20 + 10 × 8 = 100 - 10% (Terrible Presence) = 90
Duration: 1 round due to multiple hits
Effect: Haven critically fails at casting the Cracker Jinx and takes 180 damage. Lea and Jake are hit by the radius of the Cracker Jinx and take 90 damage. They will all suffer -3 Wisdom for 1 round.
Jake → CassiusReducioJake casts the Blindfolding Spell at Cassius.
Auto-Fail (19-20) (Unsettling Aura): [d20: 7] → No Auto-Fail
Wisdom DC: 10 + 2 (Lovely Creature) = 12
Wisdom: [d20: 3] + 11 = 14 > 12 → Success
Accuracy: [d20: 4] + 15 = 19
Evasion: [d20: 7] + 15 = 22
19 < 22 → Miss
Effect: Cassius evades the Blindfolding Spell.
Damion → Haven + JakeReducioDamion casts the Fog Charm at Haven and Jake.
Auto-Fail (19-20) (Unsettling Aura): [d20: 1] → No Auto-Fail
Wisdom DC: 12
Wisdom: [d20: 10] + 11 = 21 > 12 → Success
Duration: [d5: 5] → 3 rounds
Effect: Haven and Jake are affected by the Fog Charm and will suffer -5 Accuracy and -5 Evasion for 3 rounds. Anyone aiming at Haven and Jake for the duration will suffer -4 Accuracy.
Cassius → Lea + JakeReducioCassius casts Limbo Mist at Lea and Jake using Spell Spread.
Auto-Fail (19-20) (Unsettling Aura): [d20: 9] → No Auto-Fail
Wisdom DC: 15 + 2 (Spell Spread) = 17
Wisdom: [d20: 20] + 20 = 40 > 17 → Critical Success
Duration: [d3: 1] → 1 + 2 = 3 rounds
Effect: Lea and Jake are affected by a critically successful Limbo Mist and will suffer -6 Wisdom and -6 Accuracy for 3 rounds.
Anastasia → HavenReducioAnastasia casts the Disarming Charm at Haven.
Wisdom DC: 10
Wisdom: [d20: 15] + 13 = 28 > 10 → Success
Accuracy: [d20: 18] + 10 - 1 (Magical Menace) = 27
Evasion: [d20: 19] + 11 = 30
27 < 30 → Miss
Effect: Haven evades the Disarming Charm.
It was rare in lower level matches for duellists to pull fog onto the piste. Normally, it was done when one side was pushed into a corner and used their last efforts to impede their opponents in some way. But for the most part, Pyxis could actually see what was going on. He didn’t expect his line of sight to already be cut off in this duel, but he should probably have expected it from these ruthless upper years. Before his ability to referee easily was taken away though, several other spells flew across the piste.
The Hufflepuffs started off with rotten luck. Jake managed to just barely eek out a serviceable blindfold to yank over the eyes of Cassius, but the latter moved away at the last moment. As the useless blindfold fluttered to the ground, Haven unleashed those dangerous crackers that Pyxis both feared and revered. However, the badger’s spell backfired badly and covered the entire Hufflepuff side. Not only did Haven feel the repercussions of her magic, but her teammates were victims to the constant tiny explosions too. The crackers disoriented them some, but what was coming from the Ravenclaw side would do worse. The not-seventh year Lea found the luck that her teammates were missing and sent two gusts of wind across to the eagles before Haven’s crackers hit the floor of the piste. Anastasia and Damion felt the breeze pick up in the duelling club room, hindering their ability to move their legs in the desired direction.
The Ravenclaws went for a crippling approach. Anastasia aimed at Haven’s wand arm, intending to blast her focus out of her hand. Haven, however, was laser-focused enough to move her hand away just as the spell flew past. To make up for it, Damion and Cassius swirled their wands to produce two very different kinds of fog. Pyxis could make out the dark clouds of Nebulus surrounding Haven and Jake. The fog was thick and their silhouettes were barely visible within. But what came out from Cassius’ wand was something vaguely familiar to Pyxis. He’d seen the gold mist before, but it was much more abundant this time around. He could still make out Lea as she was enveloped in it, but Jake was already hidden by Damion’s fog. Both badgers lost sense of their position on the piste as the mist interfered with their perceptions, causing them to think they were suddenly attached to the ceiling.
Information
- You have 96 hours from the time of this post to write your posts (50 words min).
- In the same time period, send me (Pyxis Hellebore) your team's actions per owl. Do not hint at your actions in your post.
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- Your stats, abilities, and spells were locked on February 16th and will remain in that state for the duration of this duel. Any trunk updates since then will not be included.
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- Good luck, and have fun~
The spectator thread for this duel can be found here.
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STA: 10 | EVA: 7 | STR: 3 | WIS: 12 | ARC: 10 | ACC: 9 |
Perfectionist | Stat Relevant | Spell Spread |
Hufflepuff vs Ravenclaw: Match 2
Date: 14. February. 2026
Despite the fact that his plans for Valentine's Day had to be pushed back due to this damn duel. He still was concentrated on the duel. He cast the spell he was supposed to cast and it hit his intended target but he was also hit by spells by others. He was not gonna let that stop his determination to get them the next time.
Stats: Stamina: 19
Evasion: 11
Strength: 9
Wisdom: 9+2 (11)
Arcane Power: 11
Accuracy: 12
Abilities: Lovely Creature | Statiscally Relevant | Broken Broomshaft | Catch | Advance Casting | Perfectionist | Spell Spread
Action: As strategized.
It passed you up and slipped you by. But we're all bound to end up back to where we started
Hufflepuff vs Ravenclaw: Match 2

thank you alyssea/verity for the banner!
Spell casting was not the tricky part, certainly not with one such as Ventus- perhaps if Lea was particularly rattled it could pose a challenge, but they had just started and her targets were clear. With a final swish, the Hufflepuff sent a torrent of wind splitting across the piste towards Damion and Anastasia, buffeting them back and on the defensive. A yelp destroyed her momentary victory, sudden sparklers exploding underneath Lea's feet before the world seemed to turn upside down. It felt also as though she had been forcibly punted off the piste, all composure lost in just a few seconds. Now it would just have to be instincts and continued progress forward.
| Lea Hirsch - Hufflepuff Duelling Sta: 7 | Eva: 17 | Str: 0 | Wis: 12 | Pow: 10 | Acc: 15 |
Sta: 11 | Eva: 13 | Str: 13 | Wis: 4 | Pow: 0 | Acc: 20 Beauxbatons Quidditch - Katherine 'Kit' Felix |
Date: 14. February. 2026