Hufflepuff vs Gryffindor Fall 2025/2026
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Reyna was not off to a good start. She had missed such an easy spell and she had failed her team by being unable to hit her target. This was because she had not practiced. Reyna knew it. Guilt was beginning to eat her up. She could not be the reason her team lost.
So from now on in this race, Reyna promised herself that she would do better. She could not let down her teammates. She would not let down her teammates. She would not miss an easy spell. She would not let down her new captain. And most of all, she would not let herself down. Reyna had known that procrastinating her practice, because she was mourning had been a bad idea, but she hoped that it wouldn't impact her entire race. Mourning was not an excuse to not practice. She had to pull in somehow. And she was determined to figure out just how.
So from now on in this race, Reyna promised herself that she would do better. She could not let down her teammates. She would not let down her teammates. She would not miss an easy spell. She would not let down her new captain. And most of all, she would not let herself down. Reyna had known that procrastinating her practice, because she was mourning had been a bad idea, but she hoped that it wouldn't impact her entire race. Mourning was not an excuse to not practice. She had to pull in somehow. And she was determined to figure out just how.
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Action: as strategized
Stats: STA 10 (13) • EVA 10 (13) • STR 9 (12) • WIS 10 (13) • ARC 7 (10)• ACC 9 (12)
Abilities: Calming Presence (Calming Presence on: Hufflepuff as allies) • Perfectionist • Healing Sage
Broom: Silver Arrow (+3 to every stat) | Top Speed is 5.
Stats: STA 10 (13) • EVA 10 (13) • STR 9 (12) • WIS 10 (13) • ARC 7 (10)• ACC 9 (12)
Abilities: Calming Presence (Calming Presence on: Hufflepuff as allies) • Perfectionist • Healing Sage
Broom: Silver Arrow (+3 to every stat) | Top Speed is 5.
Reducio
TRUNK

sta 10 • eva 10 • str 9 • wis 10 • arc 7 • acc 9
+1 to stamina from broomracing vs. Beauxbatons
+1 to accuracy from broomracing vs. Slytherin
+1 to strength from broomracing win vs. Gryffindor
+1 to evasion from broomracing win vs. Gryffindor
+1 to wisdom from broomracing vs. Slytherin
ABILITIES
:








Year 1: Calming Presence
















Year 2: Perfectionist


















Year 3: Healing Sage 









Year 4: TBA
Year 5: TBA
Year 6: TBA
Year 7: TBA

sta 10 • eva 10 • str 9 • wis 10 • arc 7 • acc 9
+1 to stamina from broomracing vs. Beauxbatons
+1 to accuracy from broomracing vs. Slytherin
+1 to strength from broomracing win vs. Gryffindor
+1 to evasion from broomracing win vs. Gryffindor
+1 to wisdom from broomracing vs. Slytherin
ABILITIES
:







Year 1: Calming Presence
















Year 2: Perfectionist


















Year 3: Healing Sage 









Year 4: TBA
Year 5: TBA
Year 6: TBA
Year 7: TBA
Reducio
SPELLS AND POTIONS LIST
SPELLS
:
POTIONS
:
SPELLS
: Reducio
First Year Spells:
Dancing-Feet Spell • Tarantallegra - Charms 1
Mending Charm • Reparo - Charms 1
Levitation Charm • Wingardium Leviosa - Charms 2
Wand-Lighting Charm • Lumos - Charms 3
Wand-Extinguishing Charm • Nox - Charms 3
Locking Charm • Colloportus - Charms 4
Unlocking Charm • Alohomora - Charms 4
Umbrella Spell • Pluvia Velo - Charms 5
Whistle to Watch • Tunc Sibilus - Transfiguration 1
Snail to Teapot • Choclea Bibe - Transfiguration 2
Glass to Sand • Quarzicum - Transfiguration 2
Sauce-Making Spell • Condimentum - Transfiguration 3
Matchbox Transformation Spell • Flintifors - Transfiguration 4
Matchstick to Needle • Conmutocus - Transfiguration 4
Untransfiguration • Reparifarge - Transfiguration 5
Green Sparks Charm • Verdimillious - DADA 1
Red Spark Charm • Periculum - DADA 1
Curse of the Bogies • Mucus ad Nauseam - DADA 2
Knockback Jinx • Flipendo - DADA 3
Smokescreen Spell • Fumos - DADA 4
Eyeglass Repair Charm • Oculus Reparo - HoM 1
Sneezing Hex • Steleus - HoM 2
Bubble-Producing Charm • Bullarum Immortalem - HoM 3
Scouring Charm • Scourgify - HoM 3
Passage Opening Charm • Dissendium - HoM 4
Mice to Snuffboxes • Muspyxis - HoM 5
Opening Charm • Aberto - Astronomy 1
Take Root • Anathema Daphnis - Astronomy 2
Shooting Spell • Jaculor - Astronomy 3
Snowflake-Creating Spell • Nix Facitur - Astronomy 4
Bewitched Snowballs • Nive Percutio - Astronomy 5
Fire-Making Spell • Incendio - Herbology 2
Extinguishing Charm • Extinguo - Herbology 3
Four-Point Spell • Point Me - Flying 3
Knife to Paper Airplane • Cultrofors - DADA 5
Severing Charm • Diffindo
Softening Charm • Spongify
Packing Charm • Pack
Tickling Charm • Rictusempra
Second Year:
General Counter-Spell • Finite Incantatem - Charms 1
Freezing Charm • Immobulus - Charms 2
Revelio Charm • Revelio - Charms 3
Illegibility Charm • Illegibilus - Charms 3
Slowing Charm • Arresto Momentum - Charms 4
Engorgement Charm • Engorgio - Charms 5
Shrinking Charm • Reducio - Charms 5
Avifors Spell • Avifors - Transfiguration 1
Purple Firecrackers-Conjuration Charm • Violaceous - Transfiguration 2
Color-Changing Charm • Colorvaria - Transfiguration 3
Clothing Color-Changing Charm • Multicorfors - Transfiguration 3
Hair Color-Changing Charm • Crinus Muto - Transfiguration 3
Squiggle Quill Spell • Vermiculafors - Transfiguration 4
Gluing Spell • Epoximise - Transfiguration 5
Hardening Charm • Duro - Transfiguration 5
Blindfolding Spell • Obscuro - DADA 1
Tongue-Tying Spell • Mimblewimble - DADA 2
Disarming Charm • Expelliarmus - DADA 3
Bluebell Flames • Caeruleus Inflamarae - DADA 4
Fur Growing Spell • Furrure Cresco - DADA 5
Cascading Jinx • Ingens Explosiones - Astronomy 1
Hot-Air Charm • Aer Calidus - Astronomy 2
Sun-Light Charm • Lumos Solem - Astronomy 3
Weather-modifying Charm • Metelojinx - Astronomy 4
Weather-modifying Countercharm • Meteolojinx Recanto - Astronomy 4
Weather-modifying Charm Variant • Meteolojinx - Astronomy 5
Atmospheric Charm • Caelum Muto - Astronomy 5
Blue Sparks Charm • Caerulimillious - Astronomy 5
Fire-Making Spell • Incendio Duo - Herbology 1
Slug-Vomiting Charm • Slugulus Eructo - Herbology 1
Flower-Conjuring Spell • Orchideous - Herbology 3
Worm-Conjuring Spell • Vermiculus - Herbology 4
Butterfly-Conjuring Spell • Lepidterio - Herbology 4
Pumpkin-Head Jinx • Melofors - Herbology 5
Slippery Jinx • Lubricus - Flying 1
Fiery Script Charm • Flagrate - HoM 1
Stairs-into-Slide Charm • Glisseo - HoM 2
Paper Mending Charm • Papyrus Reparo - HoM 3
Reviving Spell • Rennervate - HoM 4
Hive-conjuring spell • Cutem Uro - HoM 5
Flask-conjuration spell • Potiri Putine - HoM 5
Ascension Spell • Alarte Ascendare
Descension Spell • Descendo
Third Year
Bandaging Charm • Ferula - Charms 1
Wind Jinx • Ventus - Charms 2
Wand-Lighting Charm Duo • Lumos Duo - Charms 3
Radiant Wand-Lighting Charm • Lumos Maxima - Charms 3
Healing Charm • Reparifors - Transfiguration 1
Hovering Charm • Sublevo Brevis - Astronomy 1
Freezing Spell • Glacius - Astronomy 2
Knee-Reversal Hex • Retro Genibus - Astronomy 3
Dancing-Feet Spell • Tarantallegra - Charms 1
Mending Charm • Reparo - Charms 1
Levitation Charm • Wingardium Leviosa - Charms 2
Wand-Lighting Charm • Lumos - Charms 3
Wand-Extinguishing Charm • Nox - Charms 3
Locking Charm • Colloportus - Charms 4
Unlocking Charm • Alohomora - Charms 4
Umbrella Spell • Pluvia Velo - Charms 5
Whistle to Watch • Tunc Sibilus - Transfiguration 1
Snail to Teapot • Choclea Bibe - Transfiguration 2
Glass to Sand • Quarzicum - Transfiguration 2
Sauce-Making Spell • Condimentum - Transfiguration 3
Matchbox Transformation Spell • Flintifors - Transfiguration 4
Matchstick to Needle • Conmutocus - Transfiguration 4
Untransfiguration • Reparifarge - Transfiguration 5
Green Sparks Charm • Verdimillious - DADA 1
Red Spark Charm • Periculum - DADA 1
Curse of the Bogies • Mucus ad Nauseam - DADA 2
Knockback Jinx • Flipendo - DADA 3
Smokescreen Spell • Fumos - DADA 4
Eyeglass Repair Charm • Oculus Reparo - HoM 1
Sneezing Hex • Steleus - HoM 2
Bubble-Producing Charm • Bullarum Immortalem - HoM 3
Scouring Charm • Scourgify - HoM 3
Passage Opening Charm • Dissendium - HoM 4
Mice to Snuffboxes • Muspyxis - HoM 5
Opening Charm • Aberto - Astronomy 1
Take Root • Anathema Daphnis - Astronomy 2
Shooting Spell • Jaculor - Astronomy 3
Snowflake-Creating Spell • Nix Facitur - Astronomy 4
Bewitched Snowballs • Nive Percutio - Astronomy 5
Fire-Making Spell • Incendio - Herbology 2
Extinguishing Charm • Extinguo - Herbology 3
Four-Point Spell • Point Me - Flying 3
Knife to Paper Airplane • Cultrofors - DADA 5
Severing Charm • Diffindo
Softening Charm • Spongify
Packing Charm • Pack
Tickling Charm • Rictusempra
Second Year:
General Counter-Spell • Finite Incantatem - Charms 1
Freezing Charm • Immobulus - Charms 2
Revelio Charm • Revelio - Charms 3
Illegibility Charm • Illegibilus - Charms 3
Slowing Charm • Arresto Momentum - Charms 4
Engorgement Charm • Engorgio - Charms 5
Shrinking Charm • Reducio - Charms 5
Avifors Spell • Avifors - Transfiguration 1
Purple Firecrackers-Conjuration Charm • Violaceous - Transfiguration 2
Color-Changing Charm • Colorvaria - Transfiguration 3
Clothing Color-Changing Charm • Multicorfors - Transfiguration 3
Hair Color-Changing Charm • Crinus Muto - Transfiguration 3
Squiggle Quill Spell • Vermiculafors - Transfiguration 4
Gluing Spell • Epoximise - Transfiguration 5
Hardening Charm • Duro - Transfiguration 5
Blindfolding Spell • Obscuro - DADA 1
Tongue-Tying Spell • Mimblewimble - DADA 2
Disarming Charm • Expelliarmus - DADA 3
Bluebell Flames • Caeruleus Inflamarae - DADA 4
Fur Growing Spell • Furrure Cresco - DADA 5
Cascading Jinx • Ingens Explosiones - Astronomy 1
Hot-Air Charm • Aer Calidus - Astronomy 2
Sun-Light Charm • Lumos Solem - Astronomy 3
Weather-modifying Charm • Metelojinx - Astronomy 4
Weather-modifying Countercharm • Meteolojinx Recanto - Astronomy 4
Weather-modifying Charm Variant • Meteolojinx - Astronomy 5
Atmospheric Charm • Caelum Muto - Astronomy 5
Blue Sparks Charm • Caerulimillious - Astronomy 5
Fire-Making Spell • Incendio Duo - Herbology 1
Slug-Vomiting Charm • Slugulus Eructo - Herbology 1
Flower-Conjuring Spell • Orchideous - Herbology 3
Worm-Conjuring Spell • Vermiculus - Herbology 4
Butterfly-Conjuring Spell • Lepidterio - Herbology 4
Pumpkin-Head Jinx • Melofors - Herbology 5
Slippery Jinx • Lubricus - Flying 1
Fiery Script Charm • Flagrate - HoM 1
Stairs-into-Slide Charm • Glisseo - HoM 2
Paper Mending Charm • Papyrus Reparo - HoM 3
Reviving Spell • Rennervate - HoM 4
Hive-conjuring spell • Cutem Uro - HoM 5
Flask-conjuration spell • Potiri Putine - HoM 5
Ascension Spell • Alarte Ascendare
Descension Spell • Descendo
Third Year
Bandaging Charm • Ferula - Charms 1
Wind Jinx • Ventus - Charms 2
Wand-Lighting Charm Duo • Lumos Duo - Charms 3
Radiant Wand-Lighting Charm • Lumos Maxima - Charms 3
Healing Charm • Reparifors - Transfiguration 1
Hovering Charm • Sublevo Brevis - Astronomy 1
Freezing Spell • Glacius - Astronomy 2
Knee-Reversal Hex • Retro Genibus - Astronomy 3
POTIONS
: Reducio
First Year:
Cure for Boils (First Lesson)
Herbicide Potion (First Lesson)
Forgetfulness Potion (First Lesson)
Antidote to Common Poisons (Second Lesson)
Antidote to Uncommon Poisons (Second Lesson)
Bruise Removal Paste (Third Lesson)
Burn Healing Paste (Third Lesson)
Babbling Beverage (Fourth Lesson)
Confusing Concoction (Fourth Lesson)
Dizziness Draught (Fourth Lesson)
Muffling Draught (Fifth Lesson)
Dogbreath Potion (Fifth Lesson)
Pompion Potion (Herbology Second Lesson)
Second Year
Drowsiness Draught (First Lesson)
Sleeping Draught (First Lesson)
Murtlap Essence (Second Lesson)
Pepperup Potion (Second Lesson)
Anti-Paralysis-Potion (Third Lesson)
Black-Fire-Potion (Third Lesson)
Deflating Draught (Fourth Lesson)
Swelling Solution (Fourth Lesson)
Calming Draught (Fifth Lesson)
Gregory’s Unctuous Unction (Fifth Lesson)
Cure for Boils (First Lesson)
Herbicide Potion (First Lesson)
Forgetfulness Potion (First Lesson)
Antidote to Common Poisons (Second Lesson)
Antidote to Uncommon Poisons (Second Lesson)
Bruise Removal Paste (Third Lesson)
Burn Healing Paste (Third Lesson)
Babbling Beverage (Fourth Lesson)
Confusing Concoction (Fourth Lesson)
Dizziness Draught (Fourth Lesson)
Muffling Draught (Fifth Lesson)
Dogbreath Potion (Fifth Lesson)
Pompion Potion (Herbology Second Lesson)
Second Year
Drowsiness Draught (First Lesson)
Sleeping Draught (First Lesson)
Murtlap Essence (Second Lesson)
Pepperup Potion (Second Lesson)
Anti-Paralysis-Potion (Third Lesson)
Black-Fire-Potion (Third Lesson)
Deflating Draught (Fourth Lesson)
Swelling Solution (Fourth Lesson)
Calming Draught (Fifth Lesson)
Gregory’s Unctuous Unction (Fifth Lesson)
Last edited by Reyna Evergreen on 30 Nov 2025, 22:49, edited 1 time in total.
Hufflepuff vs Gryffindor Fall 2025/2026
𝕭eatrice was right. Both teams were out for blood.
Ruth would never get used to the spells whizzing past her head as she flew, hands clamped around her broom as she pushed forward, tailing after the rest of her teammates, passing through heat that felt like cosy warmth within the increasingly cold winter. She watched as a Gryffindor dropped back, and thought herself surge forward in determination. So far, so good.
Or so she presumed. Too early.
Those bloody passageways. It was always those passages. Ruth gritted her teeth as she veered too close to the edge, ending with more scratches than she would have hoped. She could only be glad these weren't as bad as her first race.
MODEL: SILVER ARROW (+3 to all stats, top speed 5)
CAT'S GRACE
EVASIVE MANEUVERS|
| 𝐒𝐭𝐚: 𝟔 𝟗 |𝐄𝐯𝐚: 𝟏𝟎 𝟏𝟑 | 𝐒𝐭𝐫: 𝟒 𝟕 | 𝐖𝐢𝐬: 𝟗 𝟏𝟐 | 𝐀𝐫𝐜: 𝟒 𝟕 | 𝐀𝐜𝐜: 𝟖 𝟏𝟏Action: As strategised.
Reducio
1. TRUNK
Broom Racing Wins
StatisticsStamina: 6 | Evasion: 10| Strength: 4 | Wisdom: 9 | ArcPower: 4 | Accuracy: 8
Abilities’𝐬 Grace | Evasive Maneuvers | Ability 3 | Ability 4 | Ability 5 | Ability 6 | Ability 7

Reducio
Spells AcquiredReducioReparo (The Mending Charm)
Tarantallegra (The Dancing Feet Spell)
Periculum (Red Sparks)
Verdimillious (Green Sparks)
Aberto (Opening Charm)
Dissendium (Passage Opening Charm)
Whistle to Watch
Oculus Reparo (The Eyeglass Repair Charm)
Incendio (Fire-Making Spell)
Extinguo (Extinguishing Spell)
Lacarnum Inflamari (Clothing Ignition Spell)
Titillando (Tickling Hex)
Wingardium Leviosa (Levitation Charm)
Flipendo (Knockback Jinx)
Fumos (Smokescreen Spell)
Alohomora (Unlocking Charm)
Colloportus (Locking Charm)
Lumos (Wand Lighting Charm)
Nox (Wand Extinguishing Charm)
Pluvia Velo (Umbrella Charm)
Cultrofors (Knife to Paper Airplane Spell)
Potions KnownReducioCure for Boils
Herbicide Potion
Forgetfulness Potion
Antidote to Common Poisons
Antidote to Uncommon Poisons
Pompion Potion
Bruise Removal Paste
Burn Healing Paste
ALMOST EVERYTHING 𝐓he sun rises for everyone, not just those who chase it. |
Hufflepuff vs Gryffindor Fall 2025/2026

As with all other races since her joining, he looked over to AngelFyre and gave her a smile before focusing forward. Once the race started, they would both have to focus more on the race and less on one another. Well, as much as they could. It wasn’t something that could ever fully by the two of them as they were so heavily intertwined with one another in the best ways possible.
As the race started and he darted forward, it felt good to be back in broom racing season. Another piece of normalcy creeping back to him and calling him away from the horrors of his summer and bringing him back to the Simon he had always been. He hoped it felt the same for AngelFyre.
Race: Dhampir
Statistics, Abilities, & Items
Stamina - 14 | Evasion - 14 | Strength - 14 | Wisdom - 14 | ArcPower - 12 | Accuracy - 14
Healing Sage
Unsettling Aura: Turned Off
Broom: Starsweeper XXI, with compass attached and adds 3 to all stats (already added)
Be kind to one another. (*iNPC is Miles Thatcher)
Hufflepuff vs Gryffindor Fall 2025/2026

S t a t sStamina: 10 13 || Evasion: 16 19 || Strength: 2 5 || Wisdom: 11 14 || Arcane Power: 6 9 || Accuracy: 12 15
Broom: Silver Arrow - adds (+3) to all stats (added in bold above); Top Speed is 5
Action: Just following my marchin’ ordersA b i l i t i e sYear 1 – Seer 1 (Intuition) || Year 2 – Fearless
Year 3 – Seer 2 (Prophecy) || Year 4 - Binding Mark || Year 5 - Seer 3 (Indiscriminate Knowledge)
------- ----------- -------
26 Oct. 2025 - Hufflepuff vs Gryffindor
As was the case with every race she had ever flown, mayhem ruled right out of the gate. Spells were flying, racers were racing, and it was too much in the moment to get a handle on all of it.
AngelFyre knew two things for certain right then, and was in the dark about a third. She knew two spells had been successfully cast upon her. One was her own, and one came at her from Della. She had been focused on her own spell and was slow... much too slow... to dodge Della's, but she definitely felt it hit. She had neither seen the color of the magic stream coming at her, nor had she heard what Della had cast, so she was in the dark as to what magic she was operating under. She kept waiting for some explosion of pain, but nothing came.
The pain would have been preferable. Not knowing what spell held power over her was incredibly distracting, but she had already been distracted enough.
It appeared AngelFyre was not the only one to be distracted by her own casting as Della herself failed to dodge Matilde's spell. She saw enough to know Della was going down, but AngelFyre did not stick around to see her hit. That was not something she ever took enjoyment in seeing. She was instead about to nod approvingly over to Matilde, but Raizel took the opportunity to hit the Huffle's co-Captain with a spell of her own.
The yin and the yang of racing. You just had to love it. Sometimes.
AngelFyre looked ahead and watched as Simon disappeared through the passageway.
Silently she reached out to him, though she knew she risked disturbing his focus. Contact, even during racing she was discovering, was something she guessed she needed.
"Della hit me with some spell, but I swear I cannot figure out what. Not in any pain, so not sure what to expect. All seems well... I think... for now."
But was it?
------- ----------- -------
@Simon Kincaid @Matilde O'Fionnagan
ReducioSpells and Potions
Reducio
1st year
- Dancing-Feet Spell --*-- Tarantallegra --*-- Charms 1
- Mending Charm --*-- Reparo --*-- Charms 1
- Levitation Charm --*-- Wingardium Leviosa --*-- Charms 2
- Wand-Lighting Charm --*-- Lumos --*-- Charms 3
- Wand-Extinguishing Charm --*-- Nox --*-- Charms 3
- Locking Charm --*-- Colloportus --*-- Charms 4
- Unlocking Charm --*-- Alohomora --*-- Charms 4
- Umbrella Spell --*-- Pluvia Velo --*--Charms 5
- Green Sparks Charm --*-- Verdimillious --*-- DADA 1
- Red Sparks Charm --*-- Periculum --*-- DADA 1
- Curse of the Bogies --*-- Mucus ad Nauseam --*-- DADA 2
- Knockback Jinx --*-- Flipendo --*-- DADA 3
- Smokescreen Spell --*-- Fumos --*-- DADA 4
- Knife to Paper Airplane --*-- Cultrofors --*-- DADA 5
- Fire-Making Spell --*-- Incendio --*-- Herbology 2
- Extinguishing Charm --*-- Extinguo --*-- Herbology 3
- Clothing-Ignition Spell --*-- Lacarnum Inflamari --*-- Herbology 4
- Tickling Hex --*-- Titillando --*-- Herbology 5
- Whistle to Watch --*--Tunc Sibilus --*--Transfig 1
- Snail to Teapot --*--Choclea Bibe --*--Transfig 2
- Glass to Sand --*-- Quarzicum --*--Transfig 2
- Sauce-Making Spell --*--Condimentum --*--Transfig 3
- Matchbox Transformation Spell --*--Flintifors --*--Transfig 4
- Matchstick to Needle ---*---Conmutocus ---*---Transfig 4
- Untransfiguration--*--Reparifarge --*--Transfig 5
- Eyeglass Repair Charm --*-- Oculus Reparo --*-- HoM 1
- Sneezing Hex---*---Steleus ---*---HoM 2
- -Bubble-Producing Charm--*-- Bullarum Immortalem --*-- HoM 3
- Cleaning Charm --*-- Scourgify--*--HoM 3
Passage Opening Charm --*-- Dissendium --*-- HoM 4
Mice to Snuffboxes --*-- Muspyxis--*-- HoM 5
- Opening Charm --*-- Aberto --*-- Astron 1
- Take Root --*-- Anathema Daphnis--*-- Astron 2
- Shooting Spell --*-- Jaculor --*-- Astron 3
- Snowflake-Creating Spell --*-- Nix Facitur - Astron 4
- Bewitched Snowballs --*-- Nive Percutio - Astron 5
- Four-Point Spell --*-- Point Me --*-- Flying 3
2nd Year
- General Counter Spell ---*--- Finite Incantatem ---*--- Charms 1
- Freezing Charm ---*--- Immobulus ---*--- Charms 2
- Revealing Charm ---*--- Revelio ---*--- Charms 3
- Illegibility Charm ---*--- Illegibilus ---*--- Charms 3
- Slowing Charm ---*--- Arresto Momentum ---*--- Charms 4
- Engorgement Charm ---*--- Engorgio ---*--- Charms 5
- Shrinking Charm ---*--- Reducio ---*--- Charms 5
- Blindfolding Spell ---*--- Obscuro ---*--- DADA 1
- Tongue-Tying Spell ---*--- Mimblewimble ---*--- DADA 2
- Disarming Charm ---*--- Expelliarmus ---*--- DADA 3
- Bluebell Flames ---*--- Caeruleus Inflamarae ---*--- DADA 4
- Fur Spell ---*--- Furrure Cresco ---*--- DADA 5
- Avifors Spell ---*--- Avifors ---*--- Transfig 1
- Purple Firecrackers-Conjuration Charm ---*--- Violaceous ---*--- Transfig 2
- Color-Changing Charm ---*--- Colorvaria ---*--- Transfig 3
- Clothing Color-Changing Charm ---*--- Multicorfors ---*--- Transfig 3
- Hair Color-Changing Charm ---*--- Crinus Muto ---*--- Transfig 3
- Squiggle Quill Spell ---*--- Vermiculafors ---*--- Transfig 4
- Gluing Spell ---*--- Epoximise ---*--- Transfig 5
- Hardening Charm ---*--- Duro ---*--- Transfig 5
- Fire-Making Spell ---*--- Incendio Duo ---*--- Herbology 1
- Slug-Vomiting Charm ---*--- Slugulus Eructo ---*--- Herbology 1
- Severing Charm--*-- Diffindo--*-- Upon Graduation >>> Herbology 2
- Flower-Conjuring Spell ---*--- Orchideous ---*--- Herbology 3
- Tickling Charm--*-- Rictusempra --*-- Upon Graduation >>> Herbology 5
- Cascading Jinx ---*--- Ingens Explosiones ---*--- Astron 1
- Hot-Air Charm ---*--- Aer Calidus ---*--- Astron 2
- Sun-Light Charm ---*--- Lumos Solem ---*--- Astron 3
- Weather-modifying Charm ---*--- Metelojinx ---*--- Astron 4
- Weather-modifying Countercharm ---*--- Meteolojinx Recanto ---*--- Astron 4
- Weather-modifying Charm Variant ---*--- Meteolojinx ---*--- Astron 5
- Atmospheric Charm ---*--- Caelum Muto ---*--- Astron 5
- Blue Sparks Charm ---*--- Caerulimillious ---*--- Astron 5
- Fiery Script Charm ---*--- Flagrate ---*--- HoM 1
- Softening Charm --*-- Spongify --*--Upon Graduation >>> HoM 2
- Stairs-into-Slide Charm ---*--- Glisseo ---*--- HoM 2
- Paper Mending Charm ---*--- Papyrus Reparo ---*--- HoM 3
- Packing Charm --*-- Pack --*-- Upon Graduation >>> HoM 3
- Reviving Spell ---*--- Rennervate ---*--- HoM 4
- Hive-Conjuring Spell ---*--- Cutem Uro ---*--- HoM 5
- Flask-Conjuration Spell ---*--- Potiri Putine ---*--- HoM 5
- Slippery Jinx ---*--- Lubricus ---*--- Flying 1
3rd Year
- Bandaging Charm ---*--- Ferula ---*--- Charms 1
- Wind Jinx ---*--- Ventus ---*--- Charms 2
- Wand-Lighting Charm Duo ---*--- Lumos Duo ---*--- Charms 3
- Radiant Wand-Lighting Charm ---*--- Lumos Maxima ---*--- Charms 3
- Summoning Charm ---*--- Accio ---*--- Charms 4
- Banishing Charm ---*--- Depulso ---*--- Charms 4
- Singing Jinx ---*--- Cantis ---*--- Charms 5
- Boggart Banishing Spell ---*--- Riddikulus ---*--- DADA 1
- Revulsion Spell ---*--- Relashio ---*--- DADA 2
- Snake Summons Spell ---*--- Serpensortia ---*--- DADA 3
- Snake-Vanishing Spell ---*--- Vipera Evanesca ---*--- DADA 3
- Full Body-Bind Curse ---*--- Petrificus Totalus ---*--- DADA 4
- Teeth Growing Hex ---*--- Densaugeo ---*--- DADA 5
Healing Charm ---*--- Reparifors ---*--- Transfig 1
- Guinea Fowl to Guinea Pig Charm ---*--- Avum Porcus ---*--- Transfig 2
- Porcupine (or Hedgehog) ---*--- Hystrifors ---*--- Transfig 2
- Teapot to Gerbil ---*--- Jerbollam ---*--- Transfig 3
- Teapot to Rat ---*--- Ratollam ---*--- Transfig 3
Teapot to Ferrett ---*--- Migaleollam ---*--- Transfig 3
- Teapot to Tortoise ---*--- Terachelys ---*--- Transfig 3
- Teacup to Tortoise ---*--- Tazachelys ---*--- Transfig 3
- Tail-Growing Hex ---*--- Cauda Incrementum ---*--- Transfig 4
- Fish Transformation Spell ---*--- Piscifors ---*--- Transfig 5
- Fish to Flower ---*--- Piscimutatio---*--- Transfig 5
- Teddy Bear to Spider ---*--- Arachmutatio ---*--- Transfig 5
- Candle to Rabbit ---*--- Lucerna Lepus ---*--- Herbology 2
- Ears to Kumquats Spell ---*--- Aurisponica---*--- Herbology3
- Rose Growth Spell ---*--- Herbivicus Rosa ---*--- Herbology 4
- Hovering Charm ---*--- Sublevo Brevis ---*--- Astron 1
- Freezing Spell ---*--- Glacius ---*--- Astron 2
- Knee-Reversal Hex ---*--- Retro Genibus ---*--- Astron 3
- Rotation Charm ---*--- Circumrota ---*--- Astron 4
- Window Shattering Spell ---*--- Finestra ---*--- Astron 5
- Vinegar to Wine ---*--- Acetum Reverto ---*--- HoM 1
- Litterbox to Wildebeest Spell ---*--- Arcacas Invacca ---*--- HoM 2
- Water Repelling Charm ---*--- Impervius ---*--- HoM 3
- Leg-Growing Spell ---*--- Concala Crura ---*--- HoM 4
- Desk to Pig ---*--- Corpus Porcus ---*--- HoM 5
- Gripping Charm ---*--- Inhaersco ---*--- Flying 1
- Hurling Hex ---*--- Iacta ---*--- Flying 2
- Descension Spell ---*--- Descendo ---*--- Upon Graduation >>> CoMC 1
- Spider Conjuration Spell ---*--- Arachnos ---*--- CoMC 2
- Hair Thickening Charm ---*--- Crassus ---*--- CoMC 3
- Owl to Opera Glasses ---*--- Speculafors ---*--- CoMC 4
- Water-Heating Spell ---*--- Aqua Fervens ---*--- Div 1
- Cracker Jinix ---*--- Nec Divinos Crepitus ---*--- Div 2
- Ascension Spell ---*--- Alarte Ascendare ---*--- Upon Graduation >>> Div 2
- Cheering Charm ---*--- Serenate ---*--- Div 3
- Bravery Charm ---*--- Animosus ---*--- Div 4
- Sealant Charm ---*--- Consigno ---*--- Div 5
- Jelly-Brain Jinx ---*--- Wibbli Cogitatus ---*--- Runes 1
- Twitchy Ears Hex ---*--- Trementes Aures ---*--- Runes 3
4th Year
- Broom Jinx ---*--- Indomitus
- Explosion Charm ---*--- Bombarda
- Impediment Hex ---*--- Impedimenta
- Leg Locking Curse ---*--- Locomotor Mortis (10/24/2025)
- Shield Charm ---*--- Protego
- Steel Talons Transfiguration ---*--- Steelclaw
5th Year
Antler Growth Hex ---*--- Anteoculatia
Ascendio ---*--- Ascendio
Conjunctivitis Curse ---*--- Oculitumescere
Reducio
1st year
- Cure for Boils ---*- --Potions 1
- Herbicide Potion ---*-- -Potions 1
- Forgetfulness Potion --*-- Potions 1
- Antidote to Common Poisons ---*--- Potions 2
- Antidote to Uncommon Poisons --*---Potions 2
- Bruise Removal Paste ---*--- Potions 3
- Burn Healing Paste ---*--- Potions 3
- Babbling Beverage ---*--- Potions 4
- Confusing Concoction ---*--- Potions 4
- Dizziness Draught ---*--- Potions 4
- Muffling Draught ---*--- Potions 5
- Dogbreath Potion ---*--- Potions 5
- Pompion Potion ---*--- Herbology 2
2nd Year
Drowsiness Draught ---*--- Potions 1
Sleeping Draught ---*--- Potions 1
Murtlap Essence ---*--- Potions 2
Pepperup Potion ---*--- Potions 2
Anti-Paralysis-Potion ---*--- Potions 3
Black-Fire-Potion ---*--- Potions 3
Deflating Draught ---*--- Potions 4
Swelling Solution ---*--- Potions 4
Calming Draught ---*--- Potions 5
Gregory’s Unctuous Unction ---*--- Potions 5
3rd Year
Madam's Glossy Silver Polish ---*--- CoMC 1
Pet Tonic ---*--- CoMC 5
Grand Pepperup Potion ---*--- Potions 1
Mandrake Restorative Draught ---*--- Potions 2
Revive Potion ---*--- Potions 2
Befuddlement Draught ---*--- Potions 3
Laugh Inducing Potion ---*--- Potions 3
Bulgeye Potion ---*--- Potions 4
Fire Breathing Potion ---*--- Potions 4
Memory Potion ---*--- Potions 5
Scintillation Solution ---*--- Potions 5
Replenishing Potion ---*--- Astronomy 3
4th Year
Invisibility Potion --*-- Reward for Win in 2024 Int’l Potions Championship
5th Year
--*--Chelidonium Miniscula--*--
--*--Essence of Dittany--*--
--*--Love Potion Antidote--*--
--*-- Oculus Potion--*--
Hufflepuff vs Gryffindor Fall 2025/2026
Interactions ❯❯ @ | @ | @
Mentions ❯❯ @Della Barfield | @Linda Ramirez | @Martyr Daeva-Lazarus | @Graci Laren | @Pyce Rotanski
❂《 ⌜ October 26, 2025 ▎ 10:00 AM ⌟▛▔▔▔▔▔▔▔▔▔▔And in 3… 2… 1…
The race was in full swing and immediately, almost everyone went for the offensive. Not a total surprise. In broom racing, you have to be prepared for at least a spell or two coming for you the moment you start zooming through the track while also prepared to fling your own towards an unsuspecting target. While armed with new spells that she was dying to try out in an official match, a bit of worry had made her hesitant in doing so and it mostly lay on her wand.
Acceptance wasn’t enough, utilizing it was what mattered. The question now was… can she?
“Tch.” Enough second thoughts, was what probably ran in her mind when she drew her wand, avoiding an incoming spell from who knows where with a quick swerve. “Impedimenta!” A lucky hit? Or was her training finally coming into fruition? In any case, that was a good start. Better than what the others had at least. How were they doing exactly? She can’t tell, she was too focused on her own spell and broom to look back if someone had fallen off. She was sure someone did and she hoped it wasn’t Della again. Their poor captain somehow always finds herself falling off the moment the race starts almost every time.
▁▁▁▁▁▁▁▁▁▁▟⌜ Official Broom Race: Hufflepuff vs. Gryffindor⌟ | ⌜ WC: 219/50 ⌟
««««« Dialogue | #800000
INVENTORY
OutfitReducioSomething similar to this but with a close jacket ItemsReducioWand
Broom (Silver Arrow)
Potions
STATS AND ABILITIESSTA: 7 | EVA: 9 | STR: 3 | WIS: 12 | ARC: 10 | ACC: 10
Perfectionist | Fearless | Wandmaker | Terrible Presence
STATS WITH BROOM (SILVER ARROW)STA: 7 10 | EVA: 9 12 | STR: 3 6 | WIS: 12 15 | ARC: 10 13 | ACC: 10 13
+3 to all stats | Top Speed 5 Action
Have you ever broom raced with your life on the line?TrunkReducioGame Master wrote: 14 Feb 2023, 13:42Spells (Copied from Locked Trunk)STA: 7 | EVA: 9 | STR: 3WIS: 12 | ARC: 10 | ACC: 10Y5 - TBA | Y6 - TBA | Y7 - TBA
Sports Wins: (x | Sta)ReducioImpediment Hex (Impedimenta)
Also known as the "Impediment Hex", this jinx hinders the movement of a target, slowing the target down or stopping the target in its tracks.
Shield Charm (Protego)
PREREQUISITE: YEAR 4. A charm that protects the caster with an invisible shield that reflects spells and blocks physical entities.
Magical Theory
Because nothing can stop modernity.
Magical Drafts and Potions
Arsenius Jigger's work, along with his notes.
Fantastic Beasts and Where to Find Them
Newt Scamander's masterpiece, about magical creatures.
Hogwarts, A History
The infamous book of Garius Tomkink in its original edition from 1776.
The Dark Forces: A Guide to Self-Protection
Ideal for duels enthusiasts!
Book of Spells
Miranda Goshawk teaches you the basics so you can shine bright during Charms class.
A History of Magic
History, without the dust.
Disarming Charm (Expelliarmus)
PREREQUISITE: YEAR 2. A charm that forces what an opponent is holding to fly out of their hand.
Bluebell Flames (Caeruleus Inflamarae)
Also known as "Cold Fire," this charm creates magical blue flames that are waterproof and can be touched, penetrated or held without burning the holder.
Fur Growing Curse (Furrure Cresco)
A curse that causes a target to grow fur.
Cascading Jinx (Ingens Explosiones)
A jinx used to attack multiple opponents. When cast, this spell erupts into an explosion, hitting everything within the range set by the caster.
Hot-Air Charm (Aer Calidus)
A charm that causes hot air to escape from the caster's wand. This air can quickly dry off soaked garments.
Sun-Light Charm (Lumos Solem)
Also known as the "Lumos Solem Spell," this charm produces a blinding flash of sunlight.
Weather-modifying Charm (Metelojinx)
A charm that creates a small, localised thunderstorm within an area.
Weather-modifying Countercharm (Meteolojinx Recanto)
A counter-charm for Weather-Modifying Charms such as the Atmospheric Charm or Meteolojinx.
Weather-modifying Charm Variant (Meteolojinx)
A Weather-Modifying Charms that causes a localized storm.
Atmospheric Charm (Caelum Muto)
A type of Weather-Modifying Charm used to create certain weather conditions indoors.
Blue Sparks Charm (Caerulimillious)
A charm that precipitates a jet of blue sparks from the tip of the wand. When produced in large quantities, it is difficult to see or breathe when in the vicinity.
Fire-Making Spell (Incendio Duo)
PREREQUISITE: INCENDIO & YEAR 2. A charm that conjures green flames. It is a stronger variation of the Fire-Making Spell, but not as strong as Incendio Tria.
Slug-Vomiting Charm (Slugulus Eructo)
A curse that forces the target to vomit slugs.
Severing Charm (Diffindo)
A charm used to precisely and accurately cut something. If used inappropriately, it could cause death or injury.
Flower-Conjuring Spell (Orchideous)
A transfiguration spell that conjures a bouquet of flowers from the tip of the caster's wand.
Slippery Jinx (Lubricus)
A jinx that makes an object slippery and difficult to hold.
Fiery Script Charm (Flagrate)
A charm that allows one to write or draw in midair with fiery lines. The shape lingers for some time.
Stairs-into-Slide Charm (Glisseo)
A Transfiguration spell that transforms a staircase into a smooth slide.
Softening Charm (Spongify)
A charm that softens objects, making them rubbery and bouncy.
Paper Mending Charm (Papyrus Reparo)
A charm used to mend torn pieces of paper.
Packing Charm (Pack)
A charm used to make items pack themselves into a trunk.
Reviving Spell (Rennervate)
A charm that awakens a living target from a state of unconsciousness.
Flask-conjuration spell (Potiri Putine)
A transfiguration spell that conjures a glass flask out of thin air.
Ascension Spell (Alarte Ascendare)
A charm used to launch an object up into the air.
Bandaging Charm (Ferula)
A healing charm that conjures bandages and wraps, splinting any broken bones and easing pain.
Wind Jinx (Ventus)
PREREQUISITE: YEAR 3. A charm which shoots a jet of strong, spiralling wind from the tip of the wand.
Wand-Lighting Charm Duo (Lumos Duo)
PREREQUISITE: LUMOS. A variation of the Wand-Lighting Charm. It creates a focused beam of light from the end of the wand.
Healing Charm (Reparifors)
PREREQUISITE: YEAR 3. A healing charm that reverts minor magically-induced ailments, such as paralysis and poisoning.
Radiant Wand-Lighting Charm (Lumos Maxima)
PREREQUISITE: LUMOS DUO & LUMOS. A charm that produces a blinding flash of bright white light from the tip of the wand, a modified version of the Wand-Lighting Charm.
Summoning Charm (Accio)
PREREQUISITE: YEAR 2. A charm that summons an object toward the caster. It is able to summon objects by calling the object's name aloud after the incantation.
Banishing Charm (Depulso)
PREREQUISITE: YEAR 2. A charm that pushes an object away from the caster.
Singing Jinx (Cantis)
A charm used to make the target break out in song.
Boggart-Banishing Spell (Riddikulus)
A charm that is used to defeat a Boggart. This spell causes the boggart to assume a form that is humorous to the caster.
Revulsion Jinx (Relashio)
PREREQUISITE: YEAR 2. A jinx that forces the target to release its grip on whatever it was holding.
Full Body-Bind Curse (Petrificus Totalus)
Also known as the "Body Freezing Spell", this curse temporarily paralyses a target.
Glacius (Glacius)
Sometimes called the "Freezing Spell", this charm freezes a target with icy-cold air created from the tip of the wand.
Knee-Reversal Hex (Retro Genibus)
A hex that causes the victim's knees to reverse position from the front of their legs, where they were supposed to be located, to the back.
Window Shattering Spell (Finestra)
A charm that shatters glass.
Descension Spell (Descendo)
A charm that makes objects fall or move downward.
Cracker Jinx (Nec Divinos Crepitus)
PREREQUISITE: YEAR 3. A jinx that conjures exploding Wizard Crackers.
Purple Firecrackers-Conjuration Charm (Violaceous)
A charm used to emit purple firecrackers from the tip of one's wand.
Cheering Charm (Serenate)
A charm that makes the target feel elated. If overdone, a victim can be overcome with fits of hysterical laughter.
Shrinking Spell (Diminuendo)
A charm that causes an object to shrink.
Quieting Charm (Quietus)
A charm that is used to quiet sound.
Minor Healing Charm (Episkey)
PREREQUISITE: YEAR 4. A healing charm that heals relatively minor injuries such as broken noses, toes, and split lips.
Explosion Charm (Bombarda)
Also known as the "Bombardment Spell", this noisy charm detonates a target with a small explosion. This is powerful enough to blast open sealed doors or blow bars off of windows.
Herbivicus Charm (Herbivicus)
A charm used to rapidly increase the growth rate of plants and cause flowers to bloom.
Pressurized Water Charm (Aqua Eructo)
PREREQUISITE: YEAR 4. A charm that can be used to create a spout of water from the tip of the wand. The intensity of the water flow could be anything from a thin fountain to an immense and powerful jet.
Red Sparks Charm (Periculum)
A charm that allows the caster to shoot firework-like red sparks from their wand. Like a Muggle flare gun, Periculum is used to signal if one is in danger.
Opening Charm (Aberto)
A charm which opens doors.
Locking Charm (Colloportus)
A charm that closes and locks doors, making it so that they cannot be opened manually.
Extinguishing Charm (Extinguo)
A charm that puts out fires.
Dancing Feet Charm (Tarantallegra)
A charm that makes a target's legs spasm wildly out of control, making it appear as though they are dancing. It works on both living and inanimate targets, as long as the target has legs.
Shrinking Charm (Reducio)
A charm that causes an object to shrink.
Tickling Charm (Rictusempra)
A charm that causes the target to buckle with laughter, weakening them.
Tongue-Tying Curse (Mimblewimble)
Also known as the "Tongue-Tying Spell", this is a curse that ties the target's tongue in a knot, preventing them from making coherent speech and accurately casting spells that require incantations.
Bewitched Snowballs (Nive Percutio)
A charm that can bewitch snowballs so that they hone in on a designated target and continually plague them by throwing themselves at said target.
Bubble-Producing Charm (Bullarum Immortalem)
A transfiguration spell used to conjure a stream of bubbles from the tip of the wand.
Curse of the Bogies (Mucus ad Nauseam)
A curse that gives the recipient a nasty cold with a runny nose and sneezing. This curse could cause the victim to collapse if it were not treated.
Engorgement Charm (Engorgio)
Also known as "Growing Charm", Engorgio is a charm that causes the target to swell immensely.
Eyeglass Repair Charm (Oculus Reparo)
A charm that repairs broken eyeglasses. It is a variant of the Mending Charm.
Fire-Making Spell (Incendio)
A charm that can be used to conjure a jet of flame, thereby setting things alight.
Four-Point Spell (Point Me)
A spell that causes the caster's wand to behave as if it were a compass and point North.
Glass to Sand (Quarzicum)
A transfiguration spell that transforms glass into sand.
Green Sparks Charm (Verdimillious)
A charm that emits green sparks from the wand. These sparks could be used to reveal objects hidden by Dark Arts or offensively in a duel.
Knife to Paper Airplane (Cultrofors)
A transfiguration spell that turns a knife into a paper airplane/aeroplane.
Knockback Jinx (Flipendo)
A jinx that knocks a target backwards. While prominently used for duelling, Flipendo could also be used to push heavy objects.
Levitation Charm (Wingardium Leviosa)
The Levitation Charm is a charm used to make objects levitate.
Matchbox Transformation Spell (Flintifors)
A transfiguration spell that turns a target into a matchbox.
Matchstick to Needle (Conmutocus)
A transfiguration spell that transforms a match into a needle.
Mending Charm (Reparo)
A charm that can be used to seamlessly repair a broken or ripped object and works on most materials.
Mice to Snuffboxes (Muspyxis)
A transfiguration spell that transforms a mouse into a snuffbox.
Passage Opening Charm (Dissendium)
A charm used to open secret passageways, if there are secret passageways.
Sauce-Making Spell (Condimentum)
A transfiguration spell that produces sauce. Sauce is defined as something that has negligible nutritional value.
Scouring Charm (Scourgify)
A cleaning charm used for washing things. It could also be used to clean out smaller infestations of bundimun.
Shooting Spell (Jaculor)
A hex that causes a small explosion in a target and sounds like a gunshot.
Smokescreen Spell (Fumos)
A charm often used in duelling to create a defensive cloud of smoke from the wand that hinders visibility.
Snail to Teapot (Choclea Bibe)
A transfiguration spell that transforms a snail into a teapot.
Sneezing Hex (Steleus)
A hex that causes the victim to sneeze for a short period of time.
Snowflake-Creating Spell (Nix Facitur)
A Weather-Modifying Charm that creates snow.
Take Root (Anathema Daphnis)
A transfiguration spell that transforms a target into a rooted plant.
Umbrella Spell (Pluvia Velo)
A charm that creates a magical umbrella, shielding the caster from the rain.
Unlocking Charm (Alohomora)
Also known as "a thief's friend", this is a charm that unlocks objects such as doors or windows.
Untransfiguration (Reparifarge)
A type of counter-spell, which involves returning something to its proper form, reversing the effects of a transfiguration.
Wand Extinguishing Charm (Nox)
A charm that causes the light at the end of the caster's wand to be extinguished, acting as the counter to the Wand-Lighting Charm (Lumos).
Wand Lighting Charm (Lumos)
A charm that illuminates the tip of the caster's wand, allowing the caster to see in the dark. The charm could be used to reveal magically hidden things.
Whistle to Watch (Tunc Sibilus)
A transfiguration spell that can be used to transform a whistle into a watch.
Amplifying Charm (Sonorus)
A charm used to amplify a targeted sound such as a person's voice or a piece of equipment.
Avifors Spell (Avifors)
A transfiguration jinx that transforms a small object or creature into a bird.
Blindfolding Spell (Obscuro)
PREREQUISITE: YEAR 2. A transfiguration spell that conjures a blindfold over the eyes of a target, therefore obstructing their view of their surroundings.
Clothing Color-Changing Charm (Multicorfors)
A transfiguration spell that changes the colour and style of the target's outfit.
Color-Changing Charm (Colorvaria)
A transfiguration spell that changes the colour of a target.
Freezing Charm (Immobulus)
A charm that immobilises a target. It halts the movement of living or animated targets and stops the functioning of objects, such as Muggle alarms.
General Counter-Spell (Finite Incantatem)
A general counter-spell. It can be used in duels to counter or reverse minor damage, such as the effects of minor jinxes, hexes and curses.
Gluing Spell (Epoximise)
A transfiguration spell that bonds two objects together by transforming an object by conjuring a sticky substance.
Hair Color-Changing Charm (Crinus Muto)
A transfiguration spell that transforms the colour and style of the caster's hair.
Hardening Charm (Duro)
A charm used to change objects into stone.
Hive-Conjuring Spell (Cutem Uro)
A dark charm that causes painful hives to erupt on the victim's face.
Illegibility Charm (Illegibilus)
A charm that makes writing impossible to read.
Revelio Charm (Revelio)
A charm used to reveal concealed objects, messages, invisible things, passages, secretly written messages, hidden markings and reveal the true appearance of someone who changed their appearance with a spell.
Slowing Charm (Arresto Momentum)
Also known as the "Braking Charm", this charm can be used to slow the velocity of an object.
Squiggle Quill Spell (Vermiculafors)
A transfiguration spell that transforms a writing quill into a worm.
Potions (Copied from Locked Trunk)ReducioPotato Peel
Once a mysterious potion, this has now become a potato peel. Feel free to sell back
Cure for Boils
A potion that clears both magical and mundane boils and blemishes when ingested.
Herbicide Potion
A potion used in gardening that kills and damages plants.
Forgetfulness Potion
A potion that causes memory loss in the drinker.
Antidote to Common Poisons
A potion that serves as a cure for most ordinary poisons.
Antidote to Uncommon Poisons
A potion that serves as a cure for uncommon and peculiar poisons.
Bruise Removal Paste
A potion that resembles a thick yellow paste, guaranteed to remove a bruise within an hour.
Burn Healing Paste
A potion that resembles a thick orange paste, used to treat burns.
Babbling Beverage
A potion that can be ingested or placed topically on a target and renders the affected party unable to form a coherent sentence.
Confusing Concoction
A potion that when ingested, causes confusion and a heightened sense of paranoia in the affected person, making it difficult to tell friend from foe.
Dizziness Draught
A potion that causes the affected person to feel light-headed and lose their sense of balance.
Muffling Draught
A potion whose fumes causes the inhaler to lose their voice.
Dogbreath Potion
A potion that turns the drinker's breath into flame.
Drowsiness Draught
A potion that creates fumes that induces physical fatigue, slows motor function and impairs the ability to focus in the target.
Sleeping Draught
A potion that causes the drinker to immediately fall into a deep, but temporary, sleep.
Murtlap Essence
A potion that heals and soothes cuts and abrasions.
Pepperup Potion
A potion that is the cure for non-magical flu-like illnesses.
Anti-Paralysis Potion
A potion that cures paralysis caused by spells, such as the full body-bind curse.
Black Fire Potion
A potion that makes one's blood like ice, rendering them immune to fire.
Deflating Draught
A potion that is an antidote to inflationary magic, such as the Swelling Solution, when applied topically.
Swelling Solution
A potion that causes items and body parts to inflate.
Calming Draught
A potion that is used to calm someone after an emotional shock or outburst.
Gregory’s Unctuous Unction
A potion that tricks the drinker into thinking the brewer is their best friend.
Grand Pepperup Potion
PREREQUISITE: PEPPERUP POTION. This potion is a stronger version of the Pepperup Potion that cures magical and mundane flu-like illnesses.
Memory Potion
A potion that this potion functions like a sort of introspective first-person pensieve, allowing near perfect recollection of focused memories.
Scintillation Solution
PREREQUISITE: YEAR 3. A potion that improves the drinker's banter but makes the user more prone to sarcasm.
Erumpent Potion
PREREQUISITE: YEAR 4. A potion that is very volatile, absolutely explosive when exposed to air.
Invisibility Potion
PREREQUISITE: YEAR 5. A potion that renders the user invisible.
Pompion Potion
A potion that turns your head into a pumpkin!
Replenishing Potion
A potion that replenishes non-magical liquids that come in contact with this potion; this potion does not replenish potions or magical liquids.
Oziel Toussaint | Miharu Goto
STA: 7| EVA: 9| STR: 3| WIS: 12| ARC: 10| ACC: 10
Perfectionist I | Fearless | Wandmaker | Terrible Presence
Hufflepuff vs Gryffindor Fall 2025/2026
English | Parseltongue
Della, at this point, was getting well-acquainted with the patch ground near the starting line. She supposed the older you got, the more experience you had on the team, the larger the target was on your back. She was evasive, but a lot of her opponents were remarkably accurate, too. It happened so fast, she didn't even see who yanked her broom out from under her. She hoped her team was at least getting revenge on the badgers in her stead. Well, there was only one thing to do—get back on and get racing.
Credit to Xailah Alptraum Action: as strategized
Stats: stamina: 8 11 | evasion: 16 19 | strength: 5 8 | wisdom: 11 14 | arcane power:5 8 | accuracy: 13 16
Abilities: Evasive Maneuvers (10% auto-dodge) & Snake Spy (owled)
Broom: Silver Arrow (+3 all stats)
Top Speed: 5
sta 8 - eva 16 - str 5 - wis 11 - arc 5 - accuracy 13 |||| Parselmouth - Evasive Maneuvers - Beast Master
also Ruckus Weems | Quentin Gagné
Hufflepuff vs Gryffindor Fall 2025/2026
ROUND 2
A note to all players: The word count minimum is 50 words. The next deadline to post and submit strategy is 120 hours from the time this is posted. If you believe a mistake has been made in the calculations of this round, please reach out to a broom racing moderator (any of the team captains/cocaptains) ASAP so it can be addressed promptly.
Average Racer Stats for Obstacle DCs: 9 (accuracy), 8 (stamina), 5 (strength), 9 (wisdom)
Average Wisdom of Team Hufflepuff + 10: 20 (Cheating DC for Team Gryffindor)
Average Wisdom of Team Gryffindor + 10: 18.5 -> 19 (Cheating DC for Team Hufflepuff)
"And it seems that Gryffindor are getting into their groove! Della returns to her broom, ready to actually start racing, whilst at the other end of the race, Linda alley-oops Graci further along. I can feel the wind even up here," Beatrice boomed, the wind blowing her red curls across her face. It really was trying to prove her right.
Support ActionsDella returns to her broom. Linda alley oops Graci 2 units.
"Things are starting to heat up. Seems former duellist Raizel still has those skills sharp, hitting another hufflepuff with the Shooting Spell. But, what's this? Reyna is there to take her down with Expelliarmus! Raizel's wand clatters to the ground. Can the Gryffindor recover?
In the meantime, Simon is trying to blatch Linda, but she stays seated, helping her team even further by alley-ooping Graci across the track! Ruth tries to stop Graci, but cannot. She's too nimble for that!
Hostile ActionsSimon is blatching Linda.
ReducioAutohit 10% (1) (Calming Presence): d10(8)
Automiss 10% (1) (Terrible Presence): d10(3)
Simon Accuracy: d20(3) + 14 - 3 (broom) = 14
Linda Evasion: d20(14) + 12 = 26
Simon misses! Linda stays on her broom.Ruth casts the Slug-Vomiting Charm at Graci.
ReducioWisdom DC: 15
Wisdom Roll: D20(16) + 12 = 30
Autohit 10% (1) (Calming Presence): d10(8)
Automiss 10% (1) (Terrible Presence): d10(4)
Ruth Accuracy: d20(3) + 11 - 3 (broom) = 11
Graci Evasion: d20(5)+ 9 - 3 (broom) = 11
Contested, so roll again
Ruth Accuracy: d20(4) + 11 - 3 (broom) = 12
Graci Evasion: d20(11)+ 9 - 3 (broom) = 17
Graci evades Ruth's spell.Reyna casts Expelliarmus at Raizel.
ReducioWisdom DC: 12
Wisdom Roll: d20(2) + 13 = 15
Reyna Arcane: d20(7) + 10 = 17
Raizel Strength: d20(2)+6 = 8
Raizel is hit by the Expelliarmus spell. Her wand clatters to the ground.Raizel casts the Shooting Spell at Ruth.
ReducioWisdom DC: 13
Wisdom Roll: D20(17) + 15 = 32
Autododge 10% (1) (Evasive Man.): d10(3)
Raizel Accuracy: d20(18) + 13 -3(broom) = 28
Ruth Evasion: d20(2) + 13 -3(broom) = 25
Raizel hits Ruth. Her top speed on her broom is progressively slowed by 1 each round for 4 rounds.
This race is getting even closer. It's neck and neck people! Gryffindor are in the lead thanks to Linda's alley-ooping of Graci. But. Hufflepuff are close behind! Somewhere in the trees, are most of our players. Hopefully they don't get too hard! Oh! And watch out for that Swooping Evil. He sure does love to bite!"
Starting Line
Della returns to her broom, ready to race.
Unit 3: Moderate Narrow Passageway (Accuracy DC:19)
ReducioReyna: d20(15) + 12 - 3(broom) = 24
AngelFyre: d20(15) + 15 - 4(broom) = 26
Matilde: d20(16) + 11 - 3(broom) = 24
Raizel: d20(1) + 13 - 3(broom) = 11
Martyr: d20(3) + 13 - 3(broom) = 13
Raizel and Martyr hit the sides of the passageway. Raizel and Martyr take 40 damage, [960/1000], [1260/1300].
Unit 4
Raizel and Reyna end their turns here.
Unit 5
Linda end their turns here.
Unit 6: Easy Trees (Accuracy DC: 10)
ReducioSimon: d20(8, 1, 2) + 14 - 3(broom) = 19, 12, 13
AngelFyre: d20(7, 6, 1) + 15 - 4(broom) = 18, 17, 12
Matilde: d20(12, 10, 4) + 11 - 3(broom) = 20, 18, 12
Ruth: d20(8, 3, 16) + 11 - 3(broom) = 16, 11, 24
Ellie: d20(6, 14, 7) + 8 - 4(broom) = 10, 18, 11
Martyr: d20(14, 11, 13) + 13 - 3(broom) = 24, 21, 23
Graci:10% alley-oop autofail on 1: d10(12, 9, 11)
trees: d20(6, 11, 3) + 9 - 3(broom) = 12, 17, 9
Pyce (DC: 13): d20(7, 10, 5) + 7 - 2(broom) = 12, 15, 10
Graci fails one of the trees and take 40 damage [610/700]. Pyce fails two trees and takes 60 damage [480/600].Matilde, Martyr and Pyce end their turns here.
Unit 7: Moderate Trees + Swooping Evil (Accuracy DC: 15)
ReducioSimon: d20(10, 5, 12) + 14 - 3(broom) = 21, 16, 23
AngelFyre: d20(10, 3, 17) + 15 - 4(broom) = 21, 14, 28
Ruth: d20(2, 14, 15) + 11 - 3(broom) = 10, 22, 23
Ellie: d20(20, 18, 16) + 8 - 4(broom) = 24, 22, 20
Graci:10% alley-oop autofail on 1: d10 (18, 20, 13)
trees: d20(8, 3, 4) + 9 - 3(broom) = 14, 9, 10
Swooping Evil Accuracy: d20(7) + 10 = 17
Graci Evasion: d20(6) + 9 - 3(broom) = 12
AngelFyre takes 50 damage as bleed. Ruth takes 40 damage as bleed. Graci takes 120 damage as bleed and has a 10% chance to fly in the wrong direction every round, 25 damage from the bite, and 50% damage reduction on any spell she casts [625/700]. Simon, AngelFyre, and Ruth end their turns here.
Unit 8: Hard Trees (Accuracy DC: 20)
ReducioEllie: d20(18, 15, 15) + 8 - 4(broom) = 22, 19, 19
Graci:10% alley-oop autofail on 1: d10 (8, 1, 7)
trees: d20(12, -,+ 9 - 3(broom) = 18, -, 14
Ellie takes 100 damage [450/600]. Graci takes 120 damage [505/700].
Unit 10
Ellie ends their turn here.
Unit 11: Medium Heat (Stamina DC: 17)
ReducioGraci:10% alley-oop autofail on 1: d10(2)
Stamina: d20(8) + 9 = 17
Graci ends their turn here.
Round Outcome
Team Gryffindor
@Della Barfield is in unit 0. [1000/1100] [Rd 1] [Rd 2] Returned to broom
@Linda Ramirez is in unit 5. [1250/1300] [Rd 1] [Rd 2]
@Raizel Voltrouz is in unit 4.[960/1000] [Rd 1] [Rd 2]Wand is on the ground. Must pick it up to cast spells.
@Martyr Daeva-Lazarus is in unit 6.[1260/1300] [Rd 1] [Rd 2] Maximum speed is reduced by 1 for 2 rounds.
@Graci Laren is in unit 11.[505/700] [Rd 1] [Rd 2] 120 bleed damage, 10% chance to fly in the wrong direction every round, and 50% damage reduction on any spell she casts.
@Pyce Rotanski is in unit 6.[480/600] [Rd 1] [Rd 2] All DC's +3 for the rest of the race.
Team Hufflepuff
@Simon Kincaid is in unit 7. [1360/1400] [Rd 1] [Rd 2]
@Reyna Evergreen is in unit 4. [1300/1300] [Rd 1] [Rd 2]
@AngelFyre McCubbin is in unit 7. [1300/1300] [Rd 1] [Rd 2] Cannot cast spells for 4 rounds. Takes 50 bleed damage.
@Matilde O'Fionnegan is in unit 6. [900/900] [Rd 1] [Rd 2] Top speed on her broom is progressively slowed by 1 each round for 3 rounds
@Ruth Fairchild is in unit 7. [850/900] [Rd 1] [Rd 2] Top speed on her broom is progressively slowed by 1 each round for 4 rounds. Takes 40 bleed damage.
@Ellie Randensmith is in unit 10. [450/600] [Rd 1] [Rd 2]
Submitted Plays
Reducio
Submitted Play from Team Gryffindor
Della - return to broom
Linda - alley-oop Graci
Raizel - cast Jaculor @Ruth, fly 4
Martyr - fly 4
Graci - fly 4
Pyce - fly 3
Submitted Play from Team Hufflepuff
Simon - Fly 4, Blatch Linda
Reyna - Fly 4, Expelliarmus on Raizel
AngelFyre - Fly 5
Matilde - Fly 4
Ruth - Fly 4, Slug-Vomiting Charm on Graci
Ellie - Fly 5
Hufflepuff vs Gryffindor Fall 2025/2026
Broom racing was a lot less cool when traveling at a flobberworm's pace- or more specifically for Marty's case, a severely crippled hippogriff's. Is this what racing with a school broom felt like? Man. She almost felt bad for those poor losers, those brooms were only marginally slower than hers was. She continued kicking and bouncing on DB, with the delusion that the abuse would make her broom regain speed; much like how clocking machines could sometimes get them to work again. But alas, DB only continued his slow skid, delivering his rider into the small digestive system of a stone passageway.
Despite the slow speed, Martyr still maganged to clip the wall, sending her into the shoulder of another racer. "Ow- hey!" the dhampir exclaimed, looking over to see Raizel. Great. The brunette was going to see how lame she looked on her slowass broom. Marty quickly scrounged for recovery.
"This passage is too tiny for the both of us, you should go first." She offered, holding back an abrasive grumble, and hoped the seemingly good-natured gesture would draw potential attention away from her embarrassingly slow broom. She pressed as far as she (in)humanly could (without constituting as a part of the architecture) into the narrow passageway's limestone walls, letting Raizel pass by without another fuss. "Catch ya on the flip side!" She nodded behind the slightly older Gryffindor.
𝔇𝔅
Model:Silver Arrow
Effects:+3 to all stats.
Speed:5
──────────────────────────────────────────
Stam- 13Eva- 13Str- 3Wis- 8Arc- 3Acc- 13
In a crucifixation ecstasy, lying cross-chequed in agony...
Stamina: 10 × Evasion: 15 × Strength: 0 × Wisdom: 5 × Arcane Power: 0 × Accuracy: 11
Adult Account: Xailah Alptraum-Leveret
Hufflepuff vs Gryffindor Fall 2025/2026
It is official. Life is hell, breath is torment. Graci figured she should find a drama club if she made it out alive. Which she would, of course, she was too stubborn not to. And the embarrassment would be too much if she didn't, but then well... questions and what ifs could go on forever, especially when in regards to such things.
The young Gryffindor girl was not well accustomed to pain. Well, she was, but not external. Headaches and the like were usual, but nothing a well timed potion or iubeprophen couldn't fix. Alas, she was mid race and trees were now her mortal enemy.
It's at moments like these I wish I could swear. It isn't like she couldn't, only that she refused to do so for some reason. And maybe because she was a little busy which made it rather hard to contemplate morals, not that it would stop her if she did want to. Who knew wind could hurt. Or maybe that's still the trees. Yep, probably still the trees.
| (Stats with broom): stamina: 7 | evasion: 8 (9)| strength: 6 (7)| wisdom: 7 (8)| arcane power: 5 | accuracy: 7 (9) | ||| | Broom: Nimbus 1700 Reducio Prerequisite: 2nd year or later Description: Fast and tough racing broom. Stats: +2 accuracy, +1 evasion, +1 wisdom, +1 strength Speed: Top Speed is 6, however when you reach a speed of 6 this increases to a 10% chance that you will auto miss (with anything requiring an accuracy roll) and you will be auto-hit (with anything requiring a dodge roll). Effect: None in racing. May attatch a compass. Compass attatched | ||| | Stats without broom: Stamina: 7 | Evasion: 8 | Strength: 6 | Wisdom: 7 | Arcane Power: 5 | Accuracy: 7 |
Reducio

STATS | stamina ◦ 7 | evasion ◦ 8 | strength ◦ 6 | wisdom ◦ 7 | arcane power ◦ 5 | accuracy ◦ 7
X | X | X | SPORT WINS | X | X | X
Prodigal Charms | Sixth Sense | ability | ability | ability | ability | ability | ABILITIES
Spells:ReducioSummoning Charm (Accio)
PREREQUISITE: YEAR 2. A charm that summons an object toward the caster. It is able to summon objects by calling the object's name aloud after the incantation.
Disarming Charm (Expelliarmus)
PREREQUISITE: YEAR 2. A charm that forces what an opponent is holding to fly out of their hand.
Bluebell Flames (Caeruleus Inflamarae)
Also known as "Cold Fire," this charm creates magical blue flames that are waterproof and can be touched, penetrated or held without burning the holder.
Fur Growing Curse (Furrure Cresco)
A curse that causes a target to grow fur.
Hot-Air Charm (Aer Calidus)
A charm that causes hot air to escape from the caster's wand. This air can quickly dry off soaked garments.
Sun-Light Charm (Lumos Solem)
Also known as the "Lumos Solem Spell," this charm produces a blinding flash of sunlight.
Weather-modifying Charm (Metelojinx)
A charm that creates a small, localised thunderstorm within an area.
Atmospheric Charm (Caelum Muto)
A type of Weather-Modifying Charm used to create certain weather conditions indoors.
Blue Sparks Charm (Caerulimillious)
A charm that precipitates a jet of blue sparks from the tip of the wand. When produced in large quantities, it is difficult to see or breathe when in the vicinity.
Fire-Making Spell (Incendio Duo)
PREREQUISITE: INCENDIO & YEAR 2. A charm that conjures green flames. It is a stronger variation of the Fire-Making Spell, but not as strong as Incendio Tria.
Slug-Vomiting Charm (Slugulus Eructo)
A curse that forces the target to vomit slugs.
Severing Charm (Diffindo)
A charm used to precisely and accurately cut something. If used inappropriately, it could cause death or injury.
Flower-Conjuring Spell (Orchideous)
A transfiguration spell that conjures a bouquet of flowers from the tip of the caster's wand.
Worm-Conjuring Spell (Vermiculus)
A transfiguration jinx used to transform an object into a worm.
Butterfly-Conjuring Spell (Lepidterio)
A transfiguration spell used to conjure butterflies out of thin air.
Pumpkin-Head Jinx (Melofors)
A jinx that encases the victim's head in a pumpkin. To outsiders, it appears as if the victim's head is transformed into a pumpkin.
Slippery Jinx (Lubricus)
A jinx that makes an object slippery and difficult to hold.
Fiery Script Charm (Flagrate)
A charm that allows one to write or draw in midair with fiery lines. The shape lingers for some time.
Stairs-into-Slide Charm (Glisseo)
A Transfiguration spell that transforms a staircase into a smooth slide.
Softening Charm (Spongify)
A charm that softens objects, making them rubbery and bouncy.
Paper Mending Charm (Papyrus Reparo)
A charm used to mend torn pieces of paper.
Packing Charm (Pack)
A charm used to make items pack themselves into a trunk.
Reviving Spell (Rennervate)
A charm that awakens a living target from a state of unconsciousness.
Flask-conjuration spell (Potiri Putine)
A transfiguration spell that conjures a glass flask out of thin air.
Purple Firecrackers-Conjuration Charm (Violaceous)
A charm used to emit purple firecrackers from the tip of one's wand.
Red Sparks Charm (Periculum)
A charm that allows the caster to shoot firework-like red sparks from their wand. Like a Muggle flare gun, Periculum is used to signal if one is in danger.
Opening Charm (Aberto)
A charm which opens doors.
Locking Charm (Colloportus)
A charm that closes and locks doors, making it so that they cannot be opened manually.
Extinguishing Charm (Extinguo)
A charm that puts out fires.
Dancing Feet Charm (Tarantallegra)
A charm that makes a target's legs spasm wildly out of control, making it appear as though they are dancing. It works on both living and inanimate targets, as long as the target has legs.
Shrinking Charm (Reducio)
A charm that causes an object to shrink.
Tickling Charm (Rictusempra)
A charm that causes the target to buckle with laughter, weakening them.
Tongue-Tying Curse (Mimblewimble)
Also known as the "Tongue-Tying Spell", this is a curse that ties the target's tongue in a knot, preventing them from making coherent speech and accurately casting spells that require incantations.
Bewitched Snowballs (Nive Percutio)
A charm that can bewitch snowballs so that they hone in on a designated target and continually plague them by throwing themselves at said target.
Bubble-Producing Charm (Bullarum Immortalem)
A transfiguration spell used to conjure a stream of bubbles from the tip of the wand.
Clothing Ignition Spell (Lacarnum Inflamari)
A charm used to ignite cloaks or other items of clothing worn by individuals.
Curse of the Bogies (Mucus ad Nauseam)
A curse that gives the recipient a nasty cold with a runny nose and sneezing. This curse could cause the victim to collapse if it were not treated.
Engorgement Charm (Engorgio)
Also known as "Growing Charm", Engorgio is a charm that causes the target to swell immensely.
Eyeglass Repair Charm (Oculus Reparo)
A charm that repairs broken eyeglasses. It is a variant of the Mending Charm.
Fire-Making Spell (Incendio)
A charm that can be used to conjure a jet of flame, thereby setting things alight.
Glass to Sand (Quarzicum)
A transfiguration spell that transforms glass into sand.
Green Sparks Charm (Verdimillious)
A charm that emits green sparks from the wand. These sparks could be used to reveal objects hidden by Dark Arts or offensively in a duel.
Knife to Paper Airplane (Cultrofors)
A transfiguration spell that turns a knife into a paper airplane/aeroplane.
Knockback Jinx (Flipendo)
A jinx that knocks a target backwards. While prominently used for duelling, Flipendo could also be used to push heavy objects.
Levitation Charm (Wingardium Leviosa)
The Levitation Charm is a charm used to make objects levitate.
Matchbox Transformation Spell (Flintifors)
A transfiguration spell that turns a target into a matchbox.
Matchstick to Needle (Conmutocus)
A transfiguration spell that transforms a match into a needle.
Mending Charm (Reparo)
A charm that can be used to seamlessly repair a broken or ripped object and works on most materials.
Mice to Snuffboxes (Muspyxis)
A transfiguration spell that transforms a mouse into a snuffbox.
Passage Opening Charm (Dissendium)
A charm used to open secret passageways, if there are secret passageways.
Sauce-Making Spell (Condimentum)
A transfiguration spell that produces sauce. Sauce is defined as something that has negligible nutritional value.
Scouring Charm (Scourgify)
A cleaning charm used for washing things. It could also be used to clean out smaller infestations of bundimun.
Shooting Spell (Jaculor)
A hex that causes a small explosion in a target and sounds like a gunshot.
Smokescreen Spell (Fumos)
A charm often used in duelling to create a defensive cloud of smoke from the wand that hinders visibility.
Snail to Teapot (Choclea Bibe)
A transfiguration spell that transforms a snail into a teapot.
Sneezing Hex (Steleus)
A hex that causes the victim to sneeze for a short period of time.
Snowflake-Creating Spell (Nix Facitur)
A Weather-Modifying Charm that creates snow.
Take Root (Anathema Daphnis)
A transfiguration spell that transforms a target into a rooted plant.
Tickling Hex (Titillando)
Also known as the "Tickling Spell", this hex manifests ghostly purple hands that tickle the target.
Umbrella Spell (Pluvia Velo)
A charm that creates a magical umbrella, shielding the caster from the rain.
Unlocking Charm (Alohomora)
Also known as "a thief's friend", this is a charm that unlocks objects such as doors or windows.
Untransfiguration (Reparifarge)
A type of counter-spell, which involves returning something to its proper form, reversing the effects of a transfiguration.
Wand Extinguishing Charm (Nox)
A charm that causes the light at the end of the caster's wand to be extinguished, acting as the counter to the Wand-Lighting Charm (Lumos).
Wand Lighting Charm (Lumos)
A charm that illuminates the tip of the caster's wand, allowing the caster to see in the dark. The charm could be used to reveal magically hidden things.
Whistle to Watch (Tunc Sibilus)
A transfiguration spell that can be used to transform a whistle into a watch.
Avifors Spell (Avifors)
A transfiguration jinx that transforms a small object or creature into a bird.
Clothing Color-Changing Charm (Multicorfors)
A transfiguration spell that changes the colour and style of the target's outfit.
Color-Changing Charm (Colorvaria)
A transfiguration spell that changes the colour of a target.
Freezing Charm (Immobulus)
A charm that immobilises a target. It halts the movement of living or animated targets and stops the functioning of objects, such as Muggle alarms.
General Counter-Spell (Finite Incantatem)
A general counter-spell. It can be used in duels to counter or reverse minor damage, such as the effects of minor jinxes, hexes and curses.
Gluing Spell (Epoximise)
A transfiguration spell that bonds two objects together by transforming an object by conjuring a sticky substance.
Hair Color-Changing Charm (Crinus Muto)
A transfiguration spell that transforms the colour and style of the caster's hair.
Hardening Charm (Duro)
A charm used to change objects into stone.
Hive-Conjuring Spell (Cutem Uro)
A dark charm that causes painful hives to erupt on the victim's face.
Illegibility Charm (Illegibilus)
A charm that makes writing impossible to read.
Revelio Charm (Revelio)
A charm used to reveal concealed objects, messages, invisible things, passages, secretly written messages, hidden markings and reveal the true appearance of someone who changed their appearance with a spell.
Slowing Charm (Arresto Momentum)
Also known as the "Braking Charm", this charm can be used to slow the velocity of an object.
Squiggle Quill Spell (Vermiculafors)
A transfiguration spell that transforms a writing quill into a worm.
Potions:ReducioCure for Boils
A potion that clears both magical and mundane boils and blemishes when ingested.
Herbicide Potion
A potion used in gardening that kills and damages plants.
Forgetfulness Potion
A potion that causes memory loss in the drinker.
Bruise Removal Paste
A potion that resembles a thick yellow paste, guaranteed to remove a bruise within an hour.
Burn Healing Paste
A potion that resembles a thick orange paste, used to treat burns.
Muffling Draught
A potion whose fumes causes the inhaler to lose their voice.
Dogbreath Potion
A potion that turns the drinker's breath into flame.
Drowsiness Draught
A potion that creates fumes that induces physical fatigue, slows motor function and impairs the ability to focus in the target.
Sleeping Draught
A potion that causes the drinker to immediately fall into a deep, but temporary, sleep.
Murtlap Essence
A potion that heals and soothes cuts and abrasions.
Pepperup Potion
A potion that is the cure for non-magical flu-like illnesses.
Anti-Paralysis Potion
A potion that cures paralysis caused by spells, such as the full body-bind curse.
Black Fire Potion
A potion that makes one's blood like ice, rendering them immune to fire.
Deflating Draught
A potion that is an antidote to inflationary magic, such as the Swelling Solution, when applied topically.
Swelling Solution
A potion that causes items and body parts to inflate.
Calming Draught
A potion that is used to calm someone after an emotional shock or outburst.
Gregory’s Unctuous Unction
A potion that tricks the drinker into thinking the brewer is their best friend.
Pompion Potion
A potion that turns your head into a pumpkin!
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