Office of Herbology

This is the Office of Herbology, currently inhabited by Luminara Verana Basurto. Please familiarize yourself with the Rules and Combat System — mentioned below — before posting. Feel free to shoot me an owl or dm bea_trice.001 for any questions, RP Requests or similar. The Office is currently open.

The Grounds surrounding the Herbology Greenhouses were truly magical. Plants grew everywhere; tall trees, vegetable patches and flowers. However, the real enchantment happened upon entering the Greenhouses. Professor Omenuko had done a lot of work in polishing up each of the Greenhouses and they could now be found in their very best shapes. Lumi had been quite impressed when taking them over.
When one stepped foot into the Main Greenhouse [see: Herbology], they’d be met with light streaming through the tall glass ceiling. The occasional window had been replaced by stained glass, bathing different spots within the space in a warm, colourful light. The air inside might appear faintly humid and the temperature was always regulated for the plants growing inside. Above, the ceiling of the greenhouse partially disappeared, hidden by the thick, green, leafy canopy of trees that reached high. There was one particularly large tree that seems to be the center of the entrance hall. Long vines, fern, ivy, blossoms and other plants grew around the trees, along the walls and mingled with the wood, glass and stone. There was a clear cobblestone pathway leading further in, the particular watchful eye would even find some colourful stones that look as though they’d been newly placed.
The Office of the Herbology Professor was clearly visible from the large glass entrance doors. A dark wooden door with colourful paintings was tucked between Monstera, Staghorn Fern, Elephant Ear, Sword Fern and Spanish Moss. What was especially striking however, was the Gargoyle Guardian by the Entrance. One would instantly recognise that he was not to be messed with.
On the door of the office hung a golden plaque reading “L.V. BASURTO | PROFESSOR OF HERBOLOGY” — this was only visible upon closer approach. Inside, those who entered would find a most comfortable office, appearing more as though it had been decorated to resemble a sunroom or library. It was far less humid but just as bright, with large stained glass windows that let the sunlight in and spread throughout the room. One of the Windows overlooked the Great Lake and part of the vegetable patches outside, with both a couch and a comfortable chair beside it. Generally, it seemed as though the room had been decorated for spending long afternoons in it.
The wooden floor was partially covered by a colourful carpet, bookshelves stood against the walls and several draping plants stood wherever they could fit. Candles stood on each table and on the walls, one could find a map of Mexico, photographs that had clearly been taken in many different countries and art pieces that had traveled far distances. A work desk was pushed to the left side of the room with a comfortable looking arm chair and usually a cup of tea or coffee. On the same side of the room stood a coffee table that had board games stored beneath the glass, usually a bowl of fruit set atop it and two more comfortable armchairs on either side.
Further to the right was where Luminara usually greeted her Students when they merely had the simple desire to talk about their grades or assignments. The Student could take place on the white cushioned chair, on which pillows and a small bunny plushie sat. Though any other seat was free for them to choose too. What mattered most to Lumi in these discussions, was that her opposite felt comfortable speaking to her. She was by far not the staff member with the most authority, but she did remember being young and having to speak to a Professor. Overall, her office was meant to be a space that one could enjoy spending time in.

Asdrúbal
This Concept created by Melisande Lennox. The Descriptions were written by Sarain Toussaint-Fleischer and now adapted to fit Lumi’s character.
Outside of Lumi’s office stood a stone sentinel known lovingly as “Asdrúbal.” The former History of Magic Professor Melisande Lennox had received approval from the Ministry of Magic to possess a gargoyle for protection of her History of Magic classroom, and Asdrúbal had found a new residence with Sarai Toussaint-Fleischer the day Melisande's successor departed Hogwarts' walls. Now that Malaika Omenuko had continued to maintain the tradition and kept this rocky bodyguard, Luminara had simply taken him over. However, during the Day when Lumi is in her office, Asdrúbal now mostly has to endure being chatted to. She enjoys that he can tells jokes, hums wizarding tunes that have previously played inside the office, or snoozes the day away with obnoxiously loud snores. Luminara has made it a point to paint the stone he is sitting on and likes to tell him how pretty he looks when walking past him.
He was designed to appear intimidating with his massive, towering size and large furled wings, though these touches are more of a dramatic flair rather than a functional threat. At least when one is careful not to disturb his sleep or the peace of the Greenhouse. His eyessockets were embedded with glowing rubies that could not be removed if one tried. Asdrúbal’s stone body has been carved with precision to the muscles with the defined abs, legs, arms, and clad only in a worn leather loincloth. He has a history of intimidation and violence with his menacing growl and occasional rough-handling of students to prevent them from breaking into the History of Magic class. Under Lumi’s care, however, the Asdrúbal is mostly peaceful. Relieved from its guarding duties for the departed previous Professor, the gargoyle now serves Luminara and is tasked to ensure no students are breaking into her office, littering, or abusing plants within its line of sight. He will not hold conversations with students, nor interact with them in any other way usually.
Breaking into Lumi’s office does not requires DC rolls; if you are not breaking in, engaging with Asdrúbal is optional and at the complete discretion of thread participants for narrative freedom. Be warned however there is a 75% chance she catches you in the act. If you wish to be "auto-caught" or "auto-discovered" breaking into Lumi’s office by Asdrúbal for RP fun/flavor (in a moderated fight scene with the gargoyle), there is a guide below!
Reducio
MODERATION GUIDE: Fight scenes with Asdrúbal do not have to be moderated and can be predetermined between thread partners in advance. If a moderated fight scene is desired and rolls need to be made, the following guide is provided. Please owl/DM if you have questions.
Asdrúbal's Stats: STR 15 | ACC 10 | EVA 15 | STA 10
Damages:
— Punch: 50 + (STR x Ten) = 200 damage
— Wing Slap: 75 + (STR x Eight) = 195 damage
— Scratch: 60 + (STR x Eight) = 180 damage
Offending Actions: If caught acting suspiciously near Lumi’s office, Asdrúbal growls and his glowing red ruby eyes follow you. Anything further is at random.
1) Grab - Contesting Str Roll (Grapple) | Asdrúbal grabs you by the arm, shirt, and traps you in his muscular arms. The grasp is extremely tight and difficult to escape from.
2) Grab + Flying - Contesting Str Roll (Grapple) with -2 to Str due to not having steady ground | Asdrúbal grabs you by the shoulder, arm, or shirt and hovers above ground to make it harder for you to escape.
3) Punch - 200 damage | Asdrúbal punches you.
4) Wing Slap: 195 damage | Asdrúbal flaps his wings, slapping you in the process.
5) Scratch: 180 damage | Asdrúbal puts his talons to use and scratches you, leaving a deep gash.
6) No action this round | Asdrúbal is bored and believes you are not worth his time.
Defending Actions: If you attack the gargoyle via a punch or spell, Asdrúbal will defend himself.
1) Dodge - Attacker Acc roll vs Gargoyle Dodge roll | Asdrúbal senses an incoming attack and turns his body out of the way, even leaping off his perch if needed.
2) Wing Enclosure - Half damage | Asdrúbal covers his body with his wings wrapped around his face and chest, shielding itself.
3) Grab + Flying - Contesting Str Roll (Grapple) with -2 to Str due to not having steady ground to grip | Asdrúbal grabs you by the shoulder, arm, or shirt and hovers above ground to make it harder for you to escape.
4) No action or damage this round | Asdrúbal lies in wait to see what you will do next. Is that amusement on his maw?
Dueling guide created by Melisande Lennox and completed by Sarai Toussaint-Fleischer.
Combat System
MODERATION GUIDE: Fight scenes with Asdrúbal do not have to be moderated and can be predetermined between thread partners in advance. If a moderated fight scene is desired and rolls need to be made, the following guide is provided. Please owl/DM if you have questions.
Asdrúbal's Stats: STR 15 | ACC 10 | EVA 15 | STA 10
Damages:
— Punch: 50 + (STR x Ten) = 200 damage
— Wing Slap: 75 + (STR x Eight) = 195 damage
— Scratch: 60 + (STR x Eight) = 180 damage
Offending Actions: If caught acting suspiciously near Lumi’s office, Asdrúbal growls and his glowing red ruby eyes follow you. Anything further is at random.
1) Grab - Contesting Str Roll (Grapple) | Asdrúbal grabs you by the arm, shirt, and traps you in his muscular arms. The grasp is extremely tight and difficult to escape from.
2) Grab + Flying - Contesting Str Roll (Grapple) with -2 to Str due to not having steady ground | Asdrúbal grabs you by the shoulder, arm, or shirt and hovers above ground to make it harder for you to escape.
3) Punch - 200 damage | Asdrúbal punches you.
4) Wing Slap: 195 damage | Asdrúbal flaps his wings, slapping you in the process.
5) Scratch: 180 damage | Asdrúbal puts his talons to use and scratches you, leaving a deep gash.
6) No action this round | Asdrúbal is bored and believes you are not worth his time.
Defending Actions: If you attack the gargoyle via a punch or spell, Asdrúbal will defend himself.
1) Dodge - Attacker Acc roll vs Gargoyle Dodge roll | Asdrúbal senses an incoming attack and turns his body out of the way, even leaping off his perch if needed.
2) Wing Enclosure - Half damage | Asdrúbal covers his body with his wings wrapped around his face and chest, shielding itself.
3) Grab + Flying - Contesting Str Roll (Grapple) with -2 to Str due to not having steady ground to grip | Asdrúbal grabs you by the shoulder, arm, or shirt and hovers above ground to make it harder for you to escape.
4) No action or damage this round | Asdrúbal lies in wait to see what you will do next. Is that amusement on his maw?
Dueling guide created by Melisande Lennox and completed by Sarai Toussaint-Fleischer.
Rules & Information
[center]Written by Malaika Omenuko, adapted to fit my personal understanding[/center]
— DO NOT post if someone else posted before you, and/or if the office is marked as closed. This is to ensure I am able to fully dedicate my time to the student(s) who posted here. If you wish to roleplay as a group (meaning that IC multiple characters will go seek Lumi at the same time), then please either let me know, or state so in your post. Any post not following this specific rule will be deleted.
— The office will reopen once the roleplay with the student currently interacting with Lumi is over, or if that student has not posted for 30 days. If that case occurs, the student will be considered to have left abruptly.
— Light godmodding is permitted, pick anything from the reducio below, but please do not invent anything else unless authorization has been granted. If you wish for your character to have another start with her, owl me!
— Interactions here are mostly meant to be short. If you wish for a longer thread, you can owl me!
— All posts must respect basic site rules, including the 200 wordcount.
— All interactions should take place after the 13nd of August, 2026, as it is the date she was hired.
Reducio
— reading a book
— grading papers
— tending to plants in the main greenhouse
— having a cup of tea or coffee while looking out of the window
— harvesting herbs, fruits or picking flowers
— writing in her Journal
— interacting with Asdrúbal (painting little flowers or similar on the stone he is sitting on; she’d be sitting crisscross before him)
— tidying the room
— meditating while sitting on the carpet
— listening to music, mostly music that sounds nostalgic and sunny, on her record player
— wandering through the greenhouse
— dancing in her office
— talking to herself in Yucatec Maya
— looking at the photographs on her wall
Actions Lumi could be doing when your character arrives
— reading a book
— grading papers
— tending to plants in the main greenhouse
— having a cup of tea or coffee while looking out of the window
— harvesting herbs, fruits or picking flowers
— writing in her Journal
— interacting with Asdrúbal (painting little flowers or similar on the stone he is sitting on; she’d be sitting crisscross before him)
— tidying the room
— meditating while sitting on the carpet
— listening to music, mostly music that sounds nostalgic and sunny, on her record player
— wandering through the greenhouse
— dancing in her office
— talking to herself in Yucatec Maya
— looking at the photographs on her wall

Outside of Lumi’s office stood a stone sentinel known lovingly as “Asdrúbal.” The former History of Magic Professor Melisande Lennox had received approval from the Ministry of Magic to possess a gargoyle for protection of her History of Magic classroom, and Asdrúbal had found a new residence with Sarai Toussaint-Fleischer the day Melisande's successor departed Hogwarts' walls. Now that Malaika Omenuko had continued to maintain the tradition and kept this rocky bodyguard, Luminara had simply taken him over. However, during the Day when Lumi is in her office, Asdrúbal now mostly has to endure being chatted to. She enjoys that he can tells jokes, hums wizarding tunes that have previously played inside the office, or snoozes the day away with obnoxiously loud snores. Luminara has made it a point to paint the stone he is sitting on and likes to tell him how pretty he looks when walking past him.