The Transfiguration Spell Book
THE TRANSFIGURATION SPELL BOOK
How This Spell Book Works
1. With this expanded spell book, transfiguration spells are more useful and versatile. Each spell has two stages: target (what you are performing the spell on) and destination (what you are transforming the target into. To successfully cast the spell on a variety of targets, you must meet the WDC listed below. To successfully transfigure the target you must meet the Arcane Power DC also listed below.
2. To help offset the higher skill checks, Prodigal Transfiguration Learners will be granted a +3 to all of their rolls for Transfiguration spells only.
3. Gaining an OWL or NEWT in Transfiguration demonstrates mastery of the subject and allows you greater access to a variety of target and destination options.
4. Duration rolls are at the discretion of the moderators this is not necessary for unmodded threads as per usual.
5. Crit rolls are not enforced in this mechanic (with the exception of the Squiggle Quill Spell). If you would like to implement a crit fail for flavor, feel free to use the lesson material to detail when a transfiguration spell fails - explode, half-transformation, permanent transformation (only to be undone by Professor Wattana - if you want some plot, please owl me), or just sparks from your wand.
6. You will see the term "combo" in the spell book. You may cast a transfiguration spell that transfigures one object into another to provide the material for the transfiguration you want. For instance: Snail to Teapot requires an animate object. You may first perform avifors to conjure a bird and use that bird to fulfill the animate object requirement, however, to transfigure an already transfigured object requires higher DC rolls.
7. The spell book is an optional mechanic. You can freely cast these spells in their default usage without the need to roll. Moderators also have full discretion on whether or not they want to utilize this mechanic. Please reach out to your moderator to determine whether you may use this alternative set of casting abilities. To be eligible to cast at the OWL and NEWT level, you may be required to provide a screenshot proving you have the requirements in a reducio when you select it as your moderated action.
8. As long as you meet the DC you may flavor the transfiguration as you like. The design, shape, size, color is at your discretion.
9. If you fail your Arcane DC for your desired effect, your object will transfigure to the destination the roll does pass. For instance, whistle to watch. If you want a ring (DC 10) but roll a 9, you object will be transfigured into an earring instead.
10. This spell book is not mandatory and the hope is that it allows players to use Transfiguration in new and exciting ways. Please refer back to this spell book often as there may be changes to it as it is play tested. More spells may be added over time as well.
A definition of terms:
Small object - anything you can reasonably fit into a book bag or messenger bag.
Medium object - anything a normal human might reasonably be able to carry
Target - The thing or creature being cast on
Destination - the object or creature an object is being transfigured into
Prodigal - get a bonus of +3 to all transfiguration rolls.
OWL and NEWT - demonstrate expertise and mastery of the subject expressed in the destination now only and not on the target.
Combo - A caster may combo Transfiguration spells up to two times with increased DC penalties.
Classification - keep spells consistent with the type of object they transfigure: animate or inanimate.
CREDITS
ReducioDennis
Helen Aletheia Doukas
Edith Alarie
Jessamine Lancaster
Lesmana Asmaralaya
Rigel McCoire
Elmo Break
Taros Quintero
Anthonie Engelbrecht
Martyr Daeva-Lazarus
Kaitlyn Connor
Camilla Carter (Ming)
Meyra Lancaster (Ying)
Raizel Voltrouz
Opeila Winters
Dealla Prince
Beatrice Forsyth
Evelynn Decipio
YEAR ONE
ReducioLesson: Transfiguration Y1L1
Spell: Whistle to Watch
Incantation: Tunc Sibilus
Description: A transfiguration spell that can be used to transform a whistle into a watch.
Classification: Inanimate to Jewelry
Mechanic:
ReducioTarget -
DC (Wisdom)
5 - Whistle
10 - Any inanimate small object
12 - Any inanimate medium object
15 - Combo 1
20 - Combo 2
Destination:
DC (Arcane Power)
3 - Watch
8 - Earring (no gemstone)
10 - Ring (no gemstone
15 - necklace (no gemstone)
OWL - Any jewelry with gemstones (looks fake)
NEWT - Full metal and jewelry work (looks real unless someone looks closer)
Lesson: Transfiguration Y1L2
Spell: Snail to Teapot
Incantation: Choclea Bibe
Description: A transfiguration spell that transforms a snail into a teapot.
Classification: Animate to table setting
Mechanic:
ReducioTarget -
DC (Wisdom)
5 - Snail
10 - Any animate non-human small object
12 - Any animate non-human medium object
15 - Combo 1
20 - Combo 2
Destination:
DC (Arcane Power)
3 - Teapot
8 - Any cup
10 - Any utensil
15 - Any dish
OWL - Full tea set
NEWT - Full table setting
Lesson: Transfiguration Y1L2
Spell: Glass to Sand
Incantation: Quarzicum
Description: A transfiguration spell that transforms glass into sand.
Classification: Inanimate object to sand
Mechanic:
ReducioDC (Wisdom)
5 - Glass
10 - Small inanimate object
12 - Medium inanimate object
OWL - Wall
NEWT - Door
Destination:
DC (Arcane power)[/b] - 10 - Sand
Duration roll: 1d4 (duration last no more than 4 rounds)
Lesson: Transfiguration Y1L3
Spell: Sauce-Making Spell
Incantation: Condimentum
Description: A transfiguration spell that produces sauce. Sauce is defined as something that has negligible nutritional value.
Classification: Conjuration
Mechanic:
ReducioInsight (Wisdom) - 10
Conjuring -
DC (Arcane Power)
3 - Plain spaghetti sauce
8 - Alfredo sauce
12 - Salad dressing (any)
15 - Mayonnaise (-stares at Lear-)
OWL - Any sauce but tastes store bought
NEWT - Any sauce tastes authentic and homemade
Lesson: Transfiguration Y1L4
Spell: Matchbox Transformation Spell
Incantation: Flintifors
Description: A transfiguration spell that turns a target into a matchbox.
Classification: Any Object to Trunk
Mechanic:
ReducioTarget -
DC (Wisdom)
5 - Whistle
10 - Any inanimate small object
12 - Any non-human non-magical animal
15 - Any inanimate medium object
Destination:
DC (Arcane Power)
3 - Matchbox
8 - Glasses case
10 - Jewelry box
15 - Wicker basket
OWL - Any small box composed of wood
NEWT - Any size any material trunk
Lesson: Transfiguration Y1L4
Spell: Matchstick to Needle
Incantation: Conmutocus
Description: A transfiguration spell that transforms a match into a needle.
Classification: Inanimate to Weapon
Mechanic:
ReducioTarget -
DC (Wisdom)
5 - Matchstick
10 - Any inanimate small object
12 - Any inanimate medium object
15 - Combo 1
20 - Combo 2
Destination:
DC (Arcane Power)
5 - Needle
10 - Knife
12 - Dagger
15 - Sword
OWL - Any melee weapon
NEWT - Any ranged weapons (ammo not included)
Lesson: Transfiguration Y1L5
Spell: Untransfiguration
Incantation: Reparifarge
Description: A type of counter-spell, which involves returning something to its proper form, reversing the effects of a transfiguration.
Classification: Undo
Mechanic:
ReducioInsight - 15 DC (Wisdom)
Destination:
DC (Arcane Power)
5 - inanimate objects (small)
10 - inanimate objects (medium)
15 - non-human animate objects (small)
20 - non-human animate objects (medium)
OWL - Any inanimate object (regardless of size)
NEWT - Any object (regardless of size)
YEAR TWO
ReducioLesson: Transfiguration Y2L1
Spell: Avifors
Incantation: Avifors
Description: A transfiguration jinx that transforms a small object or creature into a bird.
Classification: Inanimate object to Bird
Mechanic:
ReducioTarget -
DC (Wisdom)
8 - Any small object
10 - Any medium object
12 - Combo 1
15 - Combo 2
Destination:
DC (Arcane Power)
4 - Sparrow or other small birds
10 - Owl
12 - Parrot
15 - Peacock
OWL - Crane or heron
NEWT - Hawk or eagle
Lesson: Transfiguration Y2L2
Spell: Purple Firecrackers Conjuration Spell
Incantation: Violaceous
Description: A charm used to emit purple firecrackers from the tip of one's wand.
Classification: Conjuration
Mechanic:
ReducioInsight (Wisdom) - 10
DC (Arcane Power)
5 - Purple firecracker
10 - Any (1) color firecracker
12 - Purple fireworks (small)
15 - Any (1) color fireworks (small)
OWL - Multiple color fireworks (medium)
NEWT - Large fireworks display
Lesson: Transfiguration Y2L3
Spell: Color changing charm
Incantation: Colorvaria
Description: A transfiguration spell that changes the colour of a target.
Classification: Conjuration
Mechanic:
ReducioInsight (Wisdom) - 10
Lesson: Transfiguration Y2L3
Spell: Clothing Color changing charm
Incantation: Multicorfors
Description: A transfiguration spell that changes the colour and style of the target's outfit.
Classification: Clothing
Mechanic:
ReducioInsight (Wisdom) - 10
DC (Arcane Power)
5 - Any color
10 - Shoes
12 - Any top
15 - Any bottom
OWL - Any casual outfit
NEWT - Any formal outfit
Lesson: Transfiguration Y2L3
Spell: Hair Color changing charm
Incantation: Crinus Muto
Description: A transfiguration spell that transforms the colour and style of the caster's hair.
Classification: Hair
Mechanic:
ReducioInsight (Wisdom) - 10
DC (Arcane Power)
5 - Any color
10 - Hair length
12 - Hair style
15 - Hair accessories
Lesson: Transfiguration Y2L4
Spell: Squiggle Quill Spell
Incantation: Vermiculafors
Description: A transfiguration spell that transforms a writing quill into a worm.
Classification: This will be changed from inanimate object to worm to small xxx creature to worm. Transforming this spell into a creature stun spell for potential adventures (for instance, in the forbidden forest)
Mechanic:
ReducioDC (Wisdom)
5 - billywigs or streelers
10 - doxies or pixies
12 - fire crabs or bugbogs
OWL - ashwinder
NEWT - all xxx creatures (excluding hippogriffs, sea serpents, and winged horses)
Destination:
DC (Arcane power)[/b] - 10 - worm
Duration: 1d4 (max. 4 rounds)
Crit failure: Caster is turned into a worm for the duration rolled.
Duration roll: 1d4 (duration last no more than 4 rounds)
Lesson: Transfiguration Y2L5
Spell: Gluing Spell
Incantation: Epoximise
Description: A transfiguration spell that bonds two objects together by transforming an object by conjuring a sticky substance.
Classification: Conjuration
Mechanic:
ReducioInsight (Wisdom) - 10
DC (Arcane Power)
5 - Simple glue for holding two light materials together (stick glue)
10 - Super glue, used to glue two broken pieces together
12 - Acrylic - can glue pieces of glass and metal together
15 - Epoxy - glues any inanimate surface to another
OWL - Contact adhesive - Glue large objects to one another
NEWT - Construction adhesive - bind structures together including animate objects
Lesson: Transfiguration Y2L5
Spell: Hardening Spell
Incantation: Duro
Description: A charm used to change objects into stone.
Mechanic:
ReducioInsight (Wisdom) - 10
DC (Arcane Power)
5 - Small inanimate objects to wood
10 - Medium inanimate objects to wood
12 - small inanimate objects to stone
15 - Medium inanimate objects to stone
OWL - Any inanimate object to steel
NEWT - Any inanimate object to titanium
YEAR THREE
ReducioLesson: Transfiguration Y3L1
Spell: Healing Charm
Incantation: Reparifors
Description: PREREQUISITE: YEAR 3. A healing charm that reverts minor magically-induced ailments, such as paralysis and poisoning.
Classification: Healing
Mechanic: Has sports mechanic
Lesson: Transfiguration Y3L2
Spell: Guinea Fowl to Guinea Pig
Incantation: Avum Porous
Description: A transfiguration spell that transforms a guinea fowl into a guinea pig
Classification: Animate to Small mammal
Mechanic:
ReducioTarget -
DC (Wisdom)
8 - Guinea Fowl
10 - Any animate small object
12 - Any animate medium object
15 - Combo 1
20 - Combo 2
Destination:
DC (Arcane Power)
8 - Guinea Pig
10 - Hamster
12 - Gerbil
15 - Chinchilla
OWL - Capybara
NEWT - Mongoose
Lesson: Transfiguration Y3L2
Spell: Porcupine [or Hedgehog] to Pincushion
Incantation: Hystrifors
Description: A transfiguration spell that transforms a porcupine or hedgehog into a pincushion. If the spell is performed incorrectly, the creature could end up as a poppy seed instead.
Classification: Animate to Cushion
Mechanic:
ReducioTarget -
DC (Wisdom)
8 - Porcupine or Hedgehog
10 - Any animate small object
12 - Any animate medium object
15 - Combo 1
20 - Combo 2
Destination:
DC (Arcane Power)
5 - Pincushion
10 - Pillow
12 - blanket
15 - sleeping bag
OWL - ottoman
NEWT - couch
Lesson: Transfiguration Y3L4
Spell: Tail-growing hex
Incantation: Cauda Incrementum
Description: A hex that causes the target to grow a tail. The type of tail is dependent on the caster.
Classification: Body transfiguration (one use only)
Mechanic:
ReducioInsight - 15 (Wisdom)
Destination:
DC (Arcane Power)
6 - Tail
10 - Scales
12 - Fangs
15 - Claws
OWL - Pick 2
NEWT - Pick 3
Lesson: Transfiguration Y3L5
Spell: Fish Transformation Spell
Incantation: Piscifors
Description: A transfiguration spell that transforms a target up to 5 kg (11 lbs) into a fish on the same mass.
Classification: Inanimate object to fish
Mechanic:
ReducioTarget -
DC (Wisdom)
8 - Small Inanimate object
10 - Small animate object
15 - Combo 1
20 - Combo 2
Destination:
DC (Arcane Power)
5 - Guppy or Minnow
10 - Clownfish
12 - Lionfish
15 - Bass or trout
OWL - Marlin or Swordfish
NEWT - Shark
Lesson: Transfiguration Y3L5
Spell: Fish to Flower
Incantation: Piscimutatio
Description: A transfiguration spell that transforms a fish into a flower.
Classification: Animate to Flower
Mechanic:
ReducioTarget -
DC (Wisdom)
8 - Fish
10 - Small animate object
15 - Combo 1
20 - Combo 2
Destination:
DC (Arcane Power)
5 - Daisy
10 - Sunflower
12 - Chrysanthemum
15 - Rose
OWL - Small bouquet
NEWT - Any flower arrangement
Lesson: Transfiguration Y3L5
Spell: Teddy Bear to Spider
Incantation: Arachmutatio
Description: A transfiguration spell that transforms a teddy bear into a spider.
Classification: Inanimate to Crawling Thing
Mechanic:
ReducioTarget -
DC (Wisdom)
8 - Teddy Bear
10 - Small inanimate object
12 - Medium inanimate object
15 - Combo 1
20 - Combo 2
Destination:
DC (Arcane Power)
5 - Daddy long legs
10 - Beatle
12 - Scorpion
15 - Tarantula
OWL - Wolf spider
NEWT - Black widow
YEAR FOUR
ReducioLesson: Transfiguration Y4L1
Spell: Animal Goblet Transformation
Incantation: Vera Verto
Description: A transfiguration spell used to transform an animal into a water goblet.
Classification: Animate to Cup
Mechanic:
ReducioTarget -
DC (Wisdom)
8 - Small Animate Object
12 - Medium Animate Object
15 - Combo 1
20 - Combo 2
Destination:
DC (Arcane Power)
8 - Small cup
10 - Coffee mug
12 - Goblet
15 - glassware
OWL - pitcher
NEWT - keg
Lesson: Transfiguration Y4L2
Spell: Mice Transformation
Incantation: Snufflifors
Description: A transfiguration spell used to transform an object into a mouse.
Classification: Any Object to Rodent
Mechanic:
ReducioTarget -
DC (Wisdom)
10 - Small Animate Object
12 - Medium Animate Object
15 - Combo 1
20 - Combo 2
Destination:
DC (Arcane Power)
8 - mouse
12 - Rat
15 - Squirrel
20 - Groundhog
OWL - Flying squirrel
NEWT - Beaver
Lesson: Transfiguration Y4L2
Spell: Ducklifors
Incantation: Ducklifors
Description: A transfiguration jinx that transforms a target into a duck.
Classification: Any object to Duck
Mechanic:
ReducioTarget -
DC (Wisdom)
10 - Small Animate Object
12 - Medium Animate Object
15 - Combo 1
20 - Combo 2
Destination:
DC (Arcane Power)
8 - Mallard
12 - Blue footed booby
15 - Goose
20 - Swan
OWL - Albatross
NEWT - Penguin
Lesson: Transfiguration Y4L3
Spell: Rabbit Transformation
Incantation: Lapifors
Description: A transfiguration jinx that transforms a target into a Rabbit.
Classification: Animate object to Rabbit
Mechanic:
ReducioTarget -
DC (Wisdom)
8 - Small Animate Object
12 - Medium Animate Object
15 - Combo 1
20 - Combo 2
Destination:
DC (Arcane Power)
8 - Rabbit
12 - Hare
15 - Wallaby
20 - Koala
OWL - Kangaroo
NEWT - Platypus
Lesson: Transfiguration Y4L3
Spell: Rabbit to Slippers
Incantation: Lepus Calceus
Description: A transfiguration spell that transforms a pair of rabbits into slippers.
Classification: Animate to Footwear
Mechanic:
ReducioTarget -
DC (Wisdom)
10 - Rabbit
12 - Small animate object
15 - Combo 1
20 - Combo 2
Destination:
DC (Arcane Power)
8 - Slippers
12 - sandals
15 - crocs
20 - sneakers/boots
OWL - high heels
NEWT - formal wear
Lesson: Transfiguration Y4L4
Spell: Cauldron to Sieve
Incantation: Filtración
Description: A transfiguration spell that transforms a cauldron into a sieve.
Classification: Container to Kitchenware
Mechanic:
ReducioTarget -
DC (Wisdom)
10 - Small container
12 - Medium container
15 - Combo 1
20 - Combo 2
Destination:
DC (Arcane Power)
8 - Sieve
12 - Spatula
15 - Tongs
20 - Colander
OWL - Any kitchen utensil
NEWT - Any pot or pan
Lesson: Transfiguration Y4L4
Spell: Cauldron to Badger
Incantation: Furificar
Description: A transfiguration spell that transforms a cauldron into a badger.
Classification: Container to Mammal
Mechanic:
ReducioTarget -
DC (Wisdom)
10 - Small container
12 - Medium container
15 - Combo 1
20 - Combo 2
Destination:
DC (Arcane Power)
8 - Badger
12 - Weasel
15 - Otter
20 - Wolverine
OWL - beaver
NEWT - sloth
Lesson: Transfiguration Y4L4
Spell: Cauldron to Guitar
Incantation: Afinar
Description: A transfiguration spell that transforms a cauldron into a guitar.
Classification: Container to Instrument
Mechanic:
ReducioTarget -
DC (Wisdom)
10 - Small Container
12 - Medium Container
15 - Combo 1
20 - Combo 2
Destination:
DC (Arcane Power)
8 - Guitar
12 - Bass
15 - Harp/Lyre
20 - Violin
OWL - Cello
NEWT - Any instrument
/reducio]
YEAR FIVE
Reducio
Lesson: Transfiguration Y5L3
Spell: Bird Conjuring Spell
Incantation: Avis
Description: PREREQUISITE: YEAR 5. A charm that conjures a flock of birds.
Classification: Conjuration
Mechanic:
ReducioInsight (Wisdom) - 15
Conjuration (Arcane Power)
10 - Sparrow, raven, or other small birds
12 - Owl
15 - Parrot
18 - Peacock
OWL - Crane or heron
NEWT - Hawk or eagle
Lesson: Transfiguration Y5L4
Spell: The Bridge Conjuring Spell
Incantation: Pontem Appare
Description: A transfiguration spell that conjures a bridge out of thin air.
Classification: Conjuration
ReducioInsight (Wisdom) - 15
Conjuration (Arcane Power)
10 - Small wooden bridge (for instance: rope bridge) - span of a pond
12 - Medium wooden bridge - span of a river
15 - Small stone bridge - span of a pond
18 - medium stone bridge - span of a river
OWL - small any material bridge - span of a pond
NEWT - medium any material bridge - span of a river
Lesson: Transfiguration Y5L4
Spell: The Bridge Vanishing Spell
Incantation: Pontem Discede
Description: A transfiguration spell that vanishes a bridge.
Classification: Vanishment
ReducioInsight (Wisdom) - 15
Lesson: Transfiguration Y5L5
Spell: Human to Pig
Incantation: Porcus
Description: A transfiguration spell that transforms a human into a pig.
Classification: Human to Medium Mammal
Mechanic:
ReducioInsight (Wisdom) - 15
DC (Arcane Power)
10 - Pig or Warthog
15 - Fox
18 - Wolf
20 - Capybara
OWL - Red Panda
NEWT - Any medium mammal
Lesson: Transfiguration Y5L5
Spell: Human to Chicken
Incantation: Pollus
Description: A transfiguration spell that transforms a human into a chicken.
Classification: Human to Bird
Mechanic:
ReducioInsight (Wisdom) - 15
Destination:
DC (Arcane Power)
10 - Chicken
15 - Duck
18 - Goose or Swan
20 - Penguin
OWL - Ostrich
NEWT - Any bird
Lesson: Transfiguration Y5L5
Spell: Human to Bat
Incantation: Vespertilio
Description: A transfiguration spell that transforms a human into a bat.
Classification: Human to Small Mammal
Mechanic:
ReducioInsight (Wisdom) - 15
DC (Arcane Power)
10 - Bat
15 - Owl
18 - Armadillo
20 - Porcupine or Raccoon
OWL - Koala or Flying squirrel
NEWT - Any Nocturnal Mammal
Lesson: Transfiguration Y5L5
Spell: Human to Ferret
Incantation: Furritas
Description: A transfiguration spell that transforms a human into a ferret.
Classification: Human to Vermin
Mechanic:
ReducioInsight (Wisdom) - 15
DC (Arcane Power)
10 - Ferret
15 - Rat
18 - Opossum
20 - Mongoose
OWL - Pangolin
NEWT - Any weasel like critter
YEAR SIX
ReducioLesson: Transfiguration Y6L1
Spell: Gobstone to Skunk
Incantation: Mephitifors
Description: A transfiguration spell that transforms a gobstone into a skunk.
Classification: Inanimate Object to Badger
ReducioMechanic:
Target -
DC (Wisdom)
12 - Small inanimate object
15 - Medium inanimate object
18 - Combo 1
20 - Combo 2
Destination:
DC (Arcane Power)
12 - Skunk
15 - Spotted Skunk
18 - Badger
20 - Wolverine
OWL - Honey Badger
NEWT - Any skunk or badger
Lesson: Transfiguration Y6L2
Spell: Meddling Man to Monkey
Incantation: Simia
Description: A transfiguration spell that transforms a human into a monkey.
Classification: Human to Primate
Mechanic:
ReducioInsight (Wisdom) - 18
DC (Arcane Power)
12 - Macaque
18 - Lemur
20 - Baboon
25 - Orangutan
OWL - Gorilla
NEWT - Any primate
Lesson: Transfiguration Y6L2
Spell: Caught!
Incantation: Vincio
Description: A transfiguration spell that causes a nearby object to transform into a restraint that could surround a caster's intended target causing them to be immobile.
Classification: Inanimate object to restraints
Mechanic:
ReducioInsight (Wisdom) - 18
DC (Arcane Power)
12 - Rope (hands and feet only)
18 - Rope (Full body)
20 - Zip ties
25 - Iron shackles
OWL -
NEWT -
Lesson: Transfiguration Y6L3
Spell: Emancipare
Incantation: Emancipate
Description: A charm that releases bindings. This spell acts as a counter-charm to Fulgari, Brachiabindo and the Incarcerous Spell.
Classification: Conjuration
Mechanic:
ReducioInsight (Wisdom) - 18
Lesson: Transfiguration Y6L4
Spell: Lovebird to Love Note
Incantation: Amoris Charta
Description: A transfiguration spell used to transform a lovebird (a small bird) into a love note (a written message meant to be given to others as a romantic gesture).
Classification: Animate Object to Parchment
Mechanic:
ReducioInsight (Wisdom): 18 (May also have a message of your choice written)
Lesson: Transfiguration Y6L5
Spell: Fire to Snake
Incantation: Ashwindem
Description: A transfiguration spell that transforms a source of fire, such as a fiery rope, into a large, black snake that would attack a target under the manipulation of the caster.
Classification: Fire to restraints
Mechanic:
ReducioInsight (Wisdom) - 18
DC (Arcane Power)
12 - Worm
18 - Small snake
20 - Medium snake
25 - Large snake
OWL - Multiple (2) normal sized snakes
NEWT - Multiple (2) large snakes
YEAR SEVEN
ReducioLesson: Transfiguration Y7L1
Spell: Human to Shark
Incantation: Squatina
Description: A transfiguration spell that turns the caster into a part-shark.
Classification: Human to Sea Creature
Mechanic:
ReducioInsight (Wisdom) - 20
DC (Arcane Power)
15 - Nurse Shark
18 - Tiger Shark
20 - Manatee
25 - Dolphin
OWL - Great White Shark
NEWT - Any sea creature
Lesson: Transfiguration Y7L4
Spell: Piertotum Locomoto
Incantation: Piertotum Locomoto
Description: A charm that brings life to inanimate, unmoving artifacts. This now animate artifact's movements can be controlled by the caster of the charm.
Classification: Animation
Mechanic:
ReducioInsight (Wisdom) - 20
DC (Arcane Power)
12 - One Round
15 - Two Rounds
20 - Three Rounds
OWL - Five Rounds
NEWT - Full Length of Thread
Lesson: Transfiguration Y7L4
Spell: Inanimatus Conjurus Spell
Incantation: Inanimatus Conjurus
Description: A transfiguration spell used to alter the design of a room.
Classification: Room Design
Mechanic:
ReducioInsight (Wisdom) - 20
DC (Arcane Power)
12 - Wall Decorations
15 - Floor Tiles
20 - Ceiling
OWL - Furniture Transformation
NEWT - Room size change
Carpe Diem
The Transfiguration Spell Book
FAQ
1. Why Arcane Power?
There are sports that do not prioritize this stat so it gets dumped by a variety of players such as broom racer and quidditch players. This seems to be unfair to those who don’t prioritize the stat.
Fair point. Transfiguration has traditionally been one of the hardest disciplines on site in an RP capacity. This would lend that reputation some teeth. Not all students can be good at all subjects especially when trying to divide time between academics and sports. Arcane Power best represents a character’s latent power and it’s that force or energy that would lend itself most to expressing the spells in different ways. It would also give people who wish not to be in sports to build a character that has impact. It provides the motivation for people to want to invest in other stats and create alternative builds.
Prodigal, Restricted, OWL and NEWT also provide a range of benefits to mitigate this handicap. If the proposal is approved, I will be setting about adding the new mechanics into the lessons and then revamping the OWL and NEWT to make them more appealing.
There was consideration to flip the Arcane Power and Wisdom rolls so that the Subject is a Wisdom DC. I can see the value in this as there are many Arcane Power stunted players that wouldn’t be able to reliably cast on anything other than the original subject (for instance a snail). At least flipping the rolls allows all players to reliably at least cast on something else. And that way with the Arc Roll they get whatever the threshold they meet if the fail the target DC. Overall there is a desire within the development of this proposal that Arcane Power sees more impact on builds and character development.
2. Duration Rolls?
To limit the efficacy of transfiguration rolls should there be an implementation of a duration roll to see how many turns the transfiguration lasts for?
I don’t know. My initial thought is the item Transfigured only lasts for the length of the thread to be used in the thread. You cannot also transfigure an item into an item that requires bought from a store, otherwise you are required to have the item in your inventory as normal. These aren’t sports spells so I don’t particularly see a need to roll for duration. However, with increased functionality this could be a concern.
It was also noted that someone might want to transfigure an item for plot purposes and need it to be transfigured in another thread. Or its something they are carrying with them to be used later.
3. Expanded use of OWL and NEWT?
OWLs and NEWTs aren’t player facing achievements so non-staff moderating a thread where a Transfiguration spell is used would not have access to the report card to see whether they have the requirement or not.
I found this an interesting bit of information. OWLs and NEWTs aren’t posted in trunks but I remember that some jobs required you to have a certain number of them and you could take a different job to earn a NEWT or something in the mean time. It would just mean removing them as function of the new system. But it is worth asking about.
In the drafting stage there has been some attempts at working around this limitation to allow OWL and NEWTs to have more flavor. An earlier draft of this proposal saw the OWL and NEWT remove the roll mechanic as a bonus - it was rightfully pointed out that this negates the benefit of both Prodigal and Restricted as defined here.
4. Prodigal and Restricted Abilities
Giving prodigal and restricted abilities greater range outside their stated ability is problematic.
I can see how that can be frustrating for some. However, with the transition the abilities got nerfed pretty hard. Instead of giving access to spells others couldn’t the initial change was just to give auto-Os. The system I’m implementing is seeking to rebalance this situation by giving both Prodigal and Restricted Transfiguration a way to still perform better than their peers. If they can’t learn more spells they can at least perform them at a superior level. As the years increase so does the DC required of the spell, this buff would neutralize also the higher thresholds a higher year spell would require. This would be in addition to the auto-O and only be applied to Transfiguration spells only.
5. Is this change permanent and mandatory from now on?
As of now, it is not yet determined how we will proceed with the transfiguration spell system on the long term. We would like to use this update to see whether it is appreciated and implemented as a whole, and therefore, it is not mandatory to use these new mechanics yet. Feel free to do so, however, you have creative freedom to have fun with the transfiguration spell-list as you wish! We are trying to assess whether this change is desirable in the long-term or not, so whether it is permanent or whether additions / changes will be made is currently unclear.
Carpe Diem