Welcome To Hell, I'll Be Your TourGuide
IC dated at the beginning of the 2025-2026 school year on a Saturday
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@Cecilia Merrick - 600/600 (100%)
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@Sabrina Lyons - 700/700 (100%)
- Conditions:
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@Livia Machavariani - 500/500 (100%)
- Conditions:
- Unit:
@Leo Noxley - 600/600 (100%)
- Conditions:
- Unit:
@Clark Baird - 1000/1000 (100%)
- Conditions:
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@Gideon Athanatos - 1000/1000 (100%)
- Conditions:
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@Rosaline Everhart - 700/700 (100%)
- Conditions:
- Unit:
| You've gotta break some eggs to make an omlette, something something. |
Welcome To Hell, I'll Be Your TourGuide

date: sometime in september 2025
time: –:–
location: hogwarts grounds
roleplaying as livia machavariani
sta: 2 | eva: 10 | str: 0 | wis: 7 | arc: 8 | acc: 8
terrible presence
sta: 2 | eva: 10 | str: 0 | wis: 7 | arc: 8 | acc: 8
terrible presence

Out of the three sports offered at Hogwarts, broom racing appeared to be the one with the most potential for devastation. Although Quidditch, with its solid iron bludgers, and duelling, with its barrage of splendiferous spells, had ample room for disaster, neither offered the strategic intrigue that every small, yet very much moving, part of broom racing did. Potions, spells and flying on a broom already took much concentration, but alongside a rather antagonistic ambience, racing meant all partakers had to take extra caution with each movement or risk grievous harm.
Of course, as this was taking place on school grounds, Livia feared little for 'grievous harm', as, certainly, any productive nurse could cure such harm in a heartbeat.
Livia had only decided to endure this endeavour due to boredom during the first few weeks of classes, as well as a general wish to participate in a broom sport to learn more about flying, given that she was captaining Quidditch. Even as she arrived at the designated meeting spot, she contemplated whether or not she would be able to apply techniques from racing to Quidditch practices.
Upon arriving, she nodded at the short boy (Clark), who she assumed had organised the race, and otherwise mounted her broom without much observable emotion. She stared forward at the track before her and narrowed her eyes. Although she had never seen a broom racing track previously, certainly, they were not all so obstacle-heavy? How was one meant to race if one had to contend with obstacles the entire time? Perhaps she had simply not paid enough attention...

@clark baird @cecilia merrick @sabrina lyons @leo noxley @rosaline everhart @gideon athanatos
mod info:
Reducio
Broom: Silver Arrow (in Koko's trunk, let me know if I need to transfer it
Stats w/o broom:
sta: 2 | eva : 10 | str: 0 | wis: 7 | arc: 8 | acc: 8
Stats w/ broom:
sta: 5 | eva: 13 | str: 3 | wis: 10 | arc: 11 | acc: 11
Spells:
Potions
Stats w/o broom:
sta: 2 | eva : 10 | str: 0 | wis: 7 | arc: 8 | acc: 8
Stats w/ broom:
sta: 5 | eva: 13 | str: 3 | wis: 10 | arc: 11 | acc: 11
Spells:
Reducio
Stunning Spell (Stupefy)
Also known as the "Stupefying Charm", or "Stunner" for short, this charm stuns the target, rendering them unconscious.
Tempest Jinx (Tempest)
Also known as "Tempest", this atmospheric jinx causes bolts of lightning to strike from a cloudy sky at the target.
Oppugno Jinx (Oppugno)
A jinx that directs an object or individual to attack a target. This spell causes conjured creatures or other movable objects to attack a target.
Full Body-Bind Curse (Petrificus Totalus)
Also known as the "Body Freezing Spell", this curse temporarily paralyses a target.
Tongue-Tying Curse (Mimblewimble)
Also known as the "Tongue-Tying Spell", this is a curse that ties the target's tongue in a knot, preventing them from making coherent speech and accurately casting spells that require incantations.
Weather-modifying Charm (Metelojinx)
A charm that creates a small, localised thunderstorm within an area.
Wand Lighting Charm (Lumos)
A charm that illuminates the tip of the caster's wand, allowing the caster to see in the dark. The charm could be used to reveal magically hidden things.
Red Sparks Charm (Periculum)
A charm that allows the caster to shoot firework-like red sparks from their wand. Like a Muggle flare gun, Periculum is used to signal if one is in danger.
Extinguishing Charm (Extinguo)
A charm that puts out fires.
Dancing Feet Charm (Tarantallegra)
A charm that makes a target's legs spasm wildly out of control, making it appear as though they are dancing. It works on both living and inanimate targets, as long as the target has legs.
Bewitched Snowballs (Nive Percutio)
A charm that can bewitch snowballs so that they hone in on a designated target and continually plague them by throwing themselves at said target.
Bubble-Producing Charm (Bullarum Immortalem)
A transfiguration spell used to conjure a stream of bubbles from the tip of the wand.
Clothing Ignition Spell (Lacarnum Inflamari)
A charm used to ignite cloaks or other items of clothing worn by individuals.
Curse of the Bogies (Mucus ad Nauseam)
A curse that gives the recipient a nasty cold with a runny nose and sneezing. This curse could cause the victim to collapse if it were not treated.
Eyeglass Repair Charm (Oculus Reparo)
A charm that repairs broken eyeglasses. It is a variant of the Mending Charm.
Fire-Making Spell (Incendio)
A charm that can be used to conjure a jet of flame, thereby setting things alight.
Glass to Sand (Quarzicum)
A transfiguration spell that transforms glass into sand.
Green Sparks Charm (Verdimillious)
A charm that emits green sparks from the wand. These sparks could be used to reveal objects hidden by Dark Arts or offensively in a duel.
Knife to Paper Airplane (Cultrofors)
A transfiguration spell that turns a knife into a paper airplane/aeroplane.
Knockback Jinx (Flipendo)
A jinx that knocks a target backwards. While prominently used for duelling, Flipendo could also be used to push heavy objects.
Mending Charm (Reparo)
A charm that can be used to seamlessly repair a broken or ripped object and works on most materials.
Sauce-Making Spell (Condimentum)
A transfiguration spell that produces sauce. Sauce is defined as something that has negligible nutritional value.
Scouring Charm (Scourgify)
A cleaning charm used for washing things. It could also be used to clean out smaller infestations of bundimun.
Shooting Spell (Jaculor)
A hex that causes a small explosion in a target and sounds like a gunshot.
Smokescreen Spell (Fumos)
A charm often used in duelling to create a defensive cloud of smoke from the wand that hinders visibility.
Snail to Teapot (Choclea Bibe)
A transfiguration spell that transforms a snail into a teapot.
Sneezing Hex (Steleus)
A hex that causes the victim to sneeze for a short period of time.
Snowflake-Creating Spell (Nix Facitur)
A Weather-Modifying Charm that creates snow.
Tickling Hex (Titillando)
Also known as the "Tickling Spell", this hex manifests ghostly purple hands that tickle the target.
Whistle to Watch (Tunc Sibilus)
A transfiguration spell that can be used to transform a whistle into a watch.
Also known as the "Stupefying Charm", or "Stunner" for short, this charm stuns the target, rendering them unconscious.
Tempest Jinx (Tempest)
Also known as "Tempest", this atmospheric jinx causes bolts of lightning to strike from a cloudy sky at the target.
Oppugno Jinx (Oppugno)
A jinx that directs an object or individual to attack a target. This spell causes conjured creatures or other movable objects to attack a target.
Full Body-Bind Curse (Petrificus Totalus)
Also known as the "Body Freezing Spell", this curse temporarily paralyses a target.
Tongue-Tying Curse (Mimblewimble)
Also known as the "Tongue-Tying Spell", this is a curse that ties the target's tongue in a knot, preventing them from making coherent speech and accurately casting spells that require incantations.
Weather-modifying Charm (Metelojinx)
A charm that creates a small, localised thunderstorm within an area.
Wand Lighting Charm (Lumos)
A charm that illuminates the tip of the caster's wand, allowing the caster to see in the dark. The charm could be used to reveal magically hidden things.
Red Sparks Charm (Periculum)
A charm that allows the caster to shoot firework-like red sparks from their wand. Like a Muggle flare gun, Periculum is used to signal if one is in danger.
Extinguishing Charm (Extinguo)
A charm that puts out fires.
Dancing Feet Charm (Tarantallegra)
A charm that makes a target's legs spasm wildly out of control, making it appear as though they are dancing. It works on both living and inanimate targets, as long as the target has legs.
Bewitched Snowballs (Nive Percutio)
A charm that can bewitch snowballs so that they hone in on a designated target and continually plague them by throwing themselves at said target.
Bubble-Producing Charm (Bullarum Immortalem)
A transfiguration spell used to conjure a stream of bubbles from the tip of the wand.
Clothing Ignition Spell (Lacarnum Inflamari)
A charm used to ignite cloaks or other items of clothing worn by individuals.
Curse of the Bogies (Mucus ad Nauseam)
A curse that gives the recipient a nasty cold with a runny nose and sneezing. This curse could cause the victim to collapse if it were not treated.
Eyeglass Repair Charm (Oculus Reparo)
A charm that repairs broken eyeglasses. It is a variant of the Mending Charm.
Fire-Making Spell (Incendio)
A charm that can be used to conjure a jet of flame, thereby setting things alight.
Glass to Sand (Quarzicum)
A transfiguration spell that transforms glass into sand.
Green Sparks Charm (Verdimillious)
A charm that emits green sparks from the wand. These sparks could be used to reveal objects hidden by Dark Arts or offensively in a duel.
Knife to Paper Airplane (Cultrofors)
A transfiguration spell that turns a knife into a paper airplane/aeroplane.
Knockback Jinx (Flipendo)
A jinx that knocks a target backwards. While prominently used for duelling, Flipendo could also be used to push heavy objects.
Mending Charm (Reparo)
A charm that can be used to seamlessly repair a broken or ripped object and works on most materials.
Sauce-Making Spell (Condimentum)
A transfiguration spell that produces sauce. Sauce is defined as something that has negligible nutritional value.
Scouring Charm (Scourgify)
A cleaning charm used for washing things. It could also be used to clean out smaller infestations of bundimun.
Shooting Spell (Jaculor)
A hex that causes a small explosion in a target and sounds like a gunshot.
Smokescreen Spell (Fumos)
A charm often used in duelling to create a defensive cloud of smoke from the wand that hinders visibility.
Snail to Teapot (Choclea Bibe)
A transfiguration spell that transforms a snail into a teapot.
Sneezing Hex (Steleus)
A hex that causes the victim to sneeze for a short period of time.
Snowflake-Creating Spell (Nix Facitur)
A Weather-Modifying Charm that creates snow.
Tickling Hex (Titillando)
Also known as the "Tickling Spell", this hex manifests ghostly purple hands that tickle the target.
Whistle to Watch (Tunc Sibilus)
A transfiguration spell that can be used to transform a whistle into a watch.
Potions
Reducio
Cure for Boils
A potion that clears both magical and mundane boils and blemishes when ingested.
Herbicide Potion
A potion used in gardening that kills and damages plants.
Forgetfulness Potion
A potion that causes memory loss in the drinker.
Antidote to Common Poisons
A potion that serves as a cure for most ordinary poisons.
Antidote to Uncommon Poisons
A potion that serves as a cure for uncommon and peculiar poisons.
Bruise Removal Paste
A potion that resembles a thick yellow paste, guaranteed to remove a bruise within an hour.
Burn Healing Paste
A potion that resembles a thick orange paste, used to treat burns.
Babbling Beverage
A potion that can be ingested or placed topically on a target and renders the affected party unable to form a coherent sentence.
Confusing Concoction
A potion that when ingested, causes confusion and a heightened sense of paranoia in the affected person, making it difficult to tell friend from foe.
Dizziness Draught
A potion that causes the affected person to feel light-headed and lose their sense of balance.
Muffling Draught
A potion whose fumes causes the inhaler to lose their voice.
Dogbreath Potion
A potion that turns the drinker's breath into flame.
Pompion Potion
A potion that turns your head into a pumpkin!
A potion that clears both magical and mundane boils and blemishes when ingested.
Herbicide Potion
A potion used in gardening that kills and damages plants.
Forgetfulness Potion
A potion that causes memory loss in the drinker.
Antidote to Common Poisons
A potion that serves as a cure for most ordinary poisons.
Antidote to Uncommon Poisons
A potion that serves as a cure for uncommon and peculiar poisons.
Bruise Removal Paste
A potion that resembles a thick yellow paste, guaranteed to remove a bruise within an hour.
Burn Healing Paste
A potion that resembles a thick orange paste, used to treat burns.
Babbling Beverage
A potion that can be ingested or placed topically on a target and renders the affected party unable to form a coherent sentence.
Confusing Concoction
A potion that when ingested, causes confusion and a heightened sense of paranoia in the affected person, making it difficult to tell friend from foe.
Dizziness Draught
A potion that causes the affected person to feel light-headed and lose their sense of balance.
Muffling Draught
A potion whose fumes causes the inhaler to lose their voice.
Dogbreath Potion
A potion that turns the drinker's breath into flame.
Pompion Potion
A potion that turns your head into a pumpkin!
[staff] jessamine lancaster | marina alacrán [inpc]
Welcome To Hell, I'll Be Your TourGuide
» some Saturday
in Sept. 2025 » location: Grounds .ᐟ short sleeve light blue shirt,
blue jeans, sneakers speaking/thinking:
0042A9 / 80A7FF
❝ 241 words ❞ Reducio𓍼ོ @clark baird
@cecilia merrick
@sabrina lyons
@livia machavariani
@rosaline everhart
@gideon athanatos 𓂃ooc notes:
broom stats ::
+2 acc, +1 eva, +1 sta
════════════After a long week, Leo was excited for the weekend to finally be here. Earlier in the week he had seen some posters hanging up for a broom racing event. It hadn’t really been something Leo was interested in at first but he was inevitably dragged into it by Cece. He was pretty sure he was going to regret it later since he had never done anything like it before and they had only just barely learned how to fly at the beginning of the month. Nevertheless he promised her he would join so he was going to keep that promise. Plus he had that competitiveness in him that wasn’t letting him back down from the challenge.
With his broom in hand, he made his way out to the grounds where everyone was meeting for this somewhat mysterious broom racing match. He looked around, not seeing anyone he recognized yet so just decided to stand off to the side by himself. Considering he was interested in quidditch maybe going through some of the trials of the race track would help him get better at focusing while flying. He mostly just hoped that he wouldn’t make a complete fool of himself in front of his friend, especially since he knew Cece would never let him live anything down if he did something embarrassing. Hopefully he could also make it through without getting too hurt but he didn’t know what was to come.
══════════════════════════════════════════
「 stats // sta. 5 - eva. 5 - str. 5 - wis. 5 - arc. 5 - acc. 5════════════ metamorphmagus 」
══════════════════════════════════════════
Leo Noxley — pc ency
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Nadira Bakari — inpc staff ency
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Sakura Hirano — inpc ency
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| STA. 5 EVA. 5 STR. 5 WIS. 5 ARC. 5 ACC. 5 |
Metamorphmagus Year 1 |
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| —————————————— | —————————————— | —————————————— |
Welcome To Hell, I'll Be Your TourGuide
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![]() ʚ♥ɞ ✦───── ♥ ─────✦ ʚ♥ɞ
"I took a deep breath and listened to the old brag of my heart. |
✦───── ♥ ─────✦───── ♥ ─────✦
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✦───── ♥ ─────✦───── ♥ ─────✦
stats
stamina: 6 (7) | evasion: 5 (6) | strength: 5
wisdom: 8 | arcane power: 7 |accuracy: 4 (6)
Lovely Creature
Broom: Comet 180 (+2 accuracy, +1 evasion, +1 stamina)
Welcome To Hell, I'll Be Your TourGuide
notes: I will format this later
Cecilia Merrick was nothing if not a girl full of ideas. Granted, most were foolish at best and life-threatening at worst. This particular idea was sparked during a conversation she had with Leo. The pair had grown comfortable enough to slip into frequent banter and friendly competitions, so it was only natural that they discussed the broom racing posters plastered on the wall. Leo was often enthusiastic enough to go along with her silly suggestions, but she was fairly certain he was pulling her leg when he promptly accepted her proposal to join the race. Though Cecilia was the type to ignore warnings, she had yet to drag him into such a dangerous situation.
However, Leo Noxley proved to be a wizard of his word when he arrived at the grounds earlier than Cecilia. For a moment, she was too stunned to speak and her eyes simply widened as she clutched her broom. “Merlin’s beard, you actually made it,” she finally remarked before a grin stretched across her face. “I hope this will be enough of an adventure for you, Noxley,” she added with a short laugh.
Though Cecilia had never attempted to race before, she felt fairly confident that she could pass at least one obstacle. A sinking feeling in her stomach warned her that nothing could prepare her for what was to come.
statistics: stamina 5・evasion 8・strength 4・wisdom 6・arcane power 6・accuracy 6
broom: comet 180 with a compass
action: as sent
word count: 226
Welcome To Hell, I'll Be Your TourGuide
coding and banner tba
Taking stairs by two, the small raven rushed down from her flock's tower and outside to an event she was about to barely make it to. She had known about the unofficial broom race for a while now. The possibility of trying out broom racing, and using her brand new broom, exciting but overshadowed by how the mere thought of a school event made her stomach flip. It took until ten minutes ago for her to make the final decision of going, the book she was reading tossed to a side as she hurriedly gathered all that she needed.
Her pockets of her coat were now stuffed with vials and potion bottles, their ocassional clinking making her feel like a christmas tree ahdorned with way too many baubles. Anxiety was sure to creep it's claws up her back whether she wanted or not, the least she could do was come prepared for the activity at hand.. or at least as prepared as an uneducated person going blind into a possibly deadly race could be.
Her small figure would come into view with cheeks dusted red, broom under her arm, and head tilted to a side as she tugged at her barely brushed hair, attempting to loosen the knots in it and twist it into braids both at the same time. By the time she got to the starting point, her efforts resulted in two surprisingly tight looking plaits, her hairstyle complete with two star-shaped pins securing her fringe.
Smile tight on her lips like a shield pulled out for protection, she managed to give a bright sounding "hi" to the present students before her throat closed off. Quietly clearing it, she mounted her broom, hoping that soon the adrenaline from flying would ease her growing unease.wc. cca 270
★ Stats.
Stamina: 7 | Evasion: 5 Strength: 7 | Wisdom: 9 | ArcPower: 6 | Accuracy: 5★ Broom. Nimbus 1700
★ Action. As strategized
★ Tags. @Clark Baird, @Cecilia Merrick, @Livia Machavariani, @Leo Noxley, @Gideon Athanatos and @Rosaline Everhart
Welcome To Hell, I'll Be Your TourGuide
IC dated at the beginning of the 2025-2026 school year on a Saturday
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xxxxxxxxxxxxxx | xxxxxxxxxxxxxx | xxxxxxxxxxxxxx | xxxxxxxxxxxxxx |
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@Cecilia Merrick - 600/600 (100%)
- Conditions:
- Unit:
@Sabrina Lyons - 700/700 (100%)
- Conditions:
- Unit:
@Livia Machavariani - 500/500 (100%)
- Conditions:
- Unit:
@Leo Noxley - 600/600 (100%)
- Conditions:
- Unit:
@Clark Baird - 1000/1000 (100%)
- Conditions:
- Unit:
@Gideon Athanatos - 1000/1000 (100%)
- Conditions:
- Unit:
@Rosaline Everhart - 700/700 (100%)
- Conditions:
- Unit:
| You've gotta break some eggs to make an omlette, something something. |
Welcome To Hell, I'll Be Your TourGuide
coding and banner tba
A quick glance around confirmed what she had feared: she recognized none of the faces around her. Not even from passing. Swallowing down a whine she turned her gaze towards the track ahead. If only she had decided to join earlier, maybe then she would've brought one of her friends along. Their presence alone would help untangle the mess her thoughts were now creating behind her unfocused eyes. But then again, there were only two people she would've invited, and the last time she gave a broom to one of them, they threw it out of a window just to avoid flying on it. Regardless of if her second, not deathly afraid of heights, friend did or didn't agree in her made up scenario, it didn't effect the reality that the small raven now found herself in.
Jaw set and body tense, her fingers drummed against the handle of her broom, firmly curling around it the moment the race started. Oh thank god. As soon as she could, she bolted, finally having something else to think about, or preferably, having to focus to a point when her mind blanked. Her easy passage through the first obstacle brought an unexpected smile to her lips, shoulders relaxing. Having an activity to focus on while in a group setting truly helped to ease her anxiety, especially if it went well - which this one seemed to. Or at least for the first few minutes, then she got to the thorns. Said obstacle turned out to not be a threat at all, but due to her concentration on it, she overlooked the flashes of blue circling around her, until one of them got to her wand. "Oi, give it back!" the young witch reached out towards the little being that just giggled and tossed her loot somewhere onto the track.wc. 305
★ Stats.
Stamina: 7 | Evasion: 5 | Strength: 7 | Wisdom: 9 | ArcPower: 6 | Accuracy: 5★ Ability. Fearless
★ Broom. Nimbus 1700
★ Action. As strategized
★ Tags. @Clark Baird, @Cecilia Merrick, @Livia Machavariani, @Leo Noxley, @Gideon Athanatos and @Rosaline Everhart
Welcome To Hell, I'll Be Your TourGuide

date: sometime in september 2025
time: –:–
location: hogwarts grounds
roleplaying as livia machavariani
sta: 2 | eva: 10 | str: 0 | wis: 7 | arc: 8 | acc: 8
terrible presence
sta: 2 | eva: 10 | str: 0 | wis: 7 | arc: 8 | acc: 8
terrible presence

Despite her initial aversion to the idea of barrelling about the grounds on a broom, Livia swiftly acquired the knowledge that she could do far more than simply rush towards the course. A good thing this was – after all, deliberation could provide new perspectives and understanding that she otherwise would have lacked. She imagined casting might result in quite the difficult if attempting while swerving away from perilous obstacles; thus, Livia glanced about her and, after ascertaining that no projectiles were being launched in her direction, she simply waved her wand before kicking off. 'Lumos.'
Obviously, the spell functioned as intended. Livia did not even smile at the spell's success, instead observing her wand to ensure it did not appear as if the light would go out. Then, she held back just a moment longer, eyeing the track before her. It appeared that the track converged to become quite small, which, given her decent height, would have been a concern if not for Livia's bony, nimble limbs. As much as she yearned not to snap her arms in half, she mused that perhaps such an occurrence would be suitable if it preceded victory.
Whatever came after the passageway, Livia could not quite be certain. Her focus lay upon the other youths that had lingered at the starting line – a red-haired girl had seemed to have the same idea she had, although, to the fox-like youth's misfortune, it had not gone quite as successfully as Livia's own attempt. She remained moderately wary of the older-looking boy. Although he had performed no action yet, she knew better than some others might that it was a perfectly sane course of action to simply lie in wait, as she herself had been doing. She would then direct her focus once more to the course ahead of her in hopes of properly preparing before she had to overcome it herself.

@clark baird @cecilia merrick @sabrina lyons @leo noxley @rosaline everhart @gideon athanatos
mod info:
Reducio
Broom: Silver Arrow (in Koko's trunk, let me know if I need to transfer it
Stats w/o broom:
sta: 2 | eva : 10 | str: 0 | wis: 7 | arc: 8 | acc: 8
Stats w/ broom:
sta: 5 | eva: 13 | str: 3 | wis: 10 | arc: 11 | acc: 11
Spells:
Potions
Stats w/o broom:
sta: 2 | eva : 10 | str: 0 | wis: 7 | arc: 8 | acc: 8
Stats w/ broom:
sta: 5 | eva: 13 | str: 3 | wis: 10 | arc: 11 | acc: 11
Spells:
Reducio
Stunning Spell (Stupefy)
Also known as the "Stupefying Charm", or "Stunner" for short, this charm stuns the target, rendering them unconscious.
Tempest Jinx (Tempest)
Also known as "Tempest", this atmospheric jinx causes bolts of lightning to strike from a cloudy sky at the target.
Oppugno Jinx (Oppugno)
A jinx that directs an object or individual to attack a target. This spell causes conjured creatures or other movable objects to attack a target.
Full Body-Bind Curse (Petrificus Totalus)
Also known as the "Body Freezing Spell", this curse temporarily paralyses a target.
Tongue-Tying Curse (Mimblewimble)
Also known as the "Tongue-Tying Spell", this is a curse that ties the target's tongue in a knot, preventing them from making coherent speech and accurately casting spells that require incantations.
Weather-modifying Charm (Metelojinx)
A charm that creates a small, localised thunderstorm within an area.
Wand Lighting Charm (Lumos)
A charm that illuminates the tip of the caster's wand, allowing the caster to see in the dark. The charm could be used to reveal magically hidden things.
Red Sparks Charm (Periculum)
A charm that allows the caster to shoot firework-like red sparks from their wand. Like a Muggle flare gun, Periculum is used to signal if one is in danger.
Extinguishing Charm (Extinguo)
A charm that puts out fires.
Dancing Feet Charm (Tarantallegra)
A charm that makes a target's legs spasm wildly out of control, making it appear as though they are dancing. It works on both living and inanimate targets, as long as the target has legs.
Bewitched Snowballs (Nive Percutio)
A charm that can bewitch snowballs so that they hone in on a designated target and continually plague them by throwing themselves at said target.
Bubble-Producing Charm (Bullarum Immortalem)
A transfiguration spell used to conjure a stream of bubbles from the tip of the wand.
Clothing Ignition Spell (Lacarnum Inflamari)
A charm used to ignite cloaks or other items of clothing worn by individuals.
Curse of the Bogies (Mucus ad Nauseam)
A curse that gives the recipient a nasty cold with a runny nose and sneezing. This curse could cause the victim to collapse if it were not treated.
Eyeglass Repair Charm (Oculus Reparo)
A charm that repairs broken eyeglasses. It is a variant of the Mending Charm.
Fire-Making Spell (Incendio)
A charm that can be used to conjure a jet of flame, thereby setting things alight.
Glass to Sand (Quarzicum)
A transfiguration spell that transforms glass into sand.
Green Sparks Charm (Verdimillious)
A charm that emits green sparks from the wand. These sparks could be used to reveal objects hidden by Dark Arts or offensively in a duel.
Knife to Paper Airplane (Cultrofors)
A transfiguration spell that turns a knife into a paper airplane/aeroplane.
Knockback Jinx (Flipendo)
A jinx that knocks a target backwards. While prominently used for duelling, Flipendo could also be used to push heavy objects.
Mending Charm (Reparo)
A charm that can be used to seamlessly repair a broken or ripped object and works on most materials.
Sauce-Making Spell (Condimentum)
A transfiguration spell that produces sauce. Sauce is defined as something that has negligible nutritional value.
Scouring Charm (Scourgify)
A cleaning charm used for washing things. It could also be used to clean out smaller infestations of bundimun.
Shooting Spell (Jaculor)
A hex that causes a small explosion in a target and sounds like a gunshot.
Smokescreen Spell (Fumos)
A charm often used in duelling to create a defensive cloud of smoke from the wand that hinders visibility.
Snail to Teapot (Choclea Bibe)
A transfiguration spell that transforms a snail into a teapot.
Sneezing Hex (Steleus)
A hex that causes the victim to sneeze for a short period of time.
Snowflake-Creating Spell (Nix Facitur)
A Weather-Modifying Charm that creates snow.
Tickling Hex (Titillando)
Also known as the "Tickling Spell", this hex manifests ghostly purple hands that tickle the target.
Whistle to Watch (Tunc Sibilus)
A transfiguration spell that can be used to transform a whistle into a watch.
Also known as the "Stupefying Charm", or "Stunner" for short, this charm stuns the target, rendering them unconscious.
Tempest Jinx (Tempest)
Also known as "Tempest", this atmospheric jinx causes bolts of lightning to strike from a cloudy sky at the target.
Oppugno Jinx (Oppugno)
A jinx that directs an object or individual to attack a target. This spell causes conjured creatures or other movable objects to attack a target.
Full Body-Bind Curse (Petrificus Totalus)
Also known as the "Body Freezing Spell", this curse temporarily paralyses a target.
Tongue-Tying Curse (Mimblewimble)
Also known as the "Tongue-Tying Spell", this is a curse that ties the target's tongue in a knot, preventing them from making coherent speech and accurately casting spells that require incantations.
Weather-modifying Charm (Metelojinx)
A charm that creates a small, localised thunderstorm within an area.
Wand Lighting Charm (Lumos)
A charm that illuminates the tip of the caster's wand, allowing the caster to see in the dark. The charm could be used to reveal magically hidden things.
Red Sparks Charm (Periculum)
A charm that allows the caster to shoot firework-like red sparks from their wand. Like a Muggle flare gun, Periculum is used to signal if one is in danger.
Extinguishing Charm (Extinguo)
A charm that puts out fires.
Dancing Feet Charm (Tarantallegra)
A charm that makes a target's legs spasm wildly out of control, making it appear as though they are dancing. It works on both living and inanimate targets, as long as the target has legs.
Bewitched Snowballs (Nive Percutio)
A charm that can bewitch snowballs so that they hone in on a designated target and continually plague them by throwing themselves at said target.
Bubble-Producing Charm (Bullarum Immortalem)
A transfiguration spell used to conjure a stream of bubbles from the tip of the wand.
Clothing Ignition Spell (Lacarnum Inflamari)
A charm used to ignite cloaks or other items of clothing worn by individuals.
Curse of the Bogies (Mucus ad Nauseam)
A curse that gives the recipient a nasty cold with a runny nose and sneezing. This curse could cause the victim to collapse if it were not treated.
Eyeglass Repair Charm (Oculus Reparo)
A charm that repairs broken eyeglasses. It is a variant of the Mending Charm.
Fire-Making Spell (Incendio)
A charm that can be used to conjure a jet of flame, thereby setting things alight.
Glass to Sand (Quarzicum)
A transfiguration spell that transforms glass into sand.
Green Sparks Charm (Verdimillious)
A charm that emits green sparks from the wand. These sparks could be used to reveal objects hidden by Dark Arts or offensively in a duel.
Knife to Paper Airplane (Cultrofors)
A transfiguration spell that turns a knife into a paper airplane/aeroplane.
Knockback Jinx (Flipendo)
A jinx that knocks a target backwards. While prominently used for duelling, Flipendo could also be used to push heavy objects.
Mending Charm (Reparo)
A charm that can be used to seamlessly repair a broken or ripped object and works on most materials.
Sauce-Making Spell (Condimentum)
A transfiguration spell that produces sauce. Sauce is defined as something that has negligible nutritional value.
Scouring Charm (Scourgify)
A cleaning charm used for washing things. It could also be used to clean out smaller infestations of bundimun.
Shooting Spell (Jaculor)
A hex that causes a small explosion in a target and sounds like a gunshot.
Smokescreen Spell (Fumos)
A charm often used in duelling to create a defensive cloud of smoke from the wand that hinders visibility.
Snail to Teapot (Choclea Bibe)
A transfiguration spell that transforms a snail into a teapot.
Sneezing Hex (Steleus)
A hex that causes the victim to sneeze for a short period of time.
Snowflake-Creating Spell (Nix Facitur)
A Weather-Modifying Charm that creates snow.
Tickling Hex (Titillando)
Also known as the "Tickling Spell", this hex manifests ghostly purple hands that tickle the target.
Whistle to Watch (Tunc Sibilus)
A transfiguration spell that can be used to transform a whistle into a watch.
Potions
Reducio
Cure for Boils
A potion that clears both magical and mundane boils and blemishes when ingested.
Herbicide Potion
A potion used in gardening that kills and damages plants.
Forgetfulness Potion
A potion that causes memory loss in the drinker.
Antidote to Common Poisons
A potion that serves as a cure for most ordinary poisons.
Antidote to Uncommon Poisons
A potion that serves as a cure for uncommon and peculiar poisons.
Bruise Removal Paste
A potion that resembles a thick yellow paste, guaranteed to remove a bruise within an hour.
Burn Healing Paste
A potion that resembles a thick orange paste, used to treat burns.
Babbling Beverage
A potion that can be ingested or placed topically on a target and renders the affected party unable to form a coherent sentence.
Confusing Concoction
A potion that when ingested, causes confusion and a heightened sense of paranoia in the affected person, making it difficult to tell friend from foe.
Dizziness Draught
A potion that causes the affected person to feel light-headed and lose their sense of balance.
Muffling Draught
A potion whose fumes causes the inhaler to lose their voice.
Dogbreath Potion
A potion that turns the drinker's breath into flame.
Pompion Potion
A potion that turns your head into a pumpkin!
A potion that clears both magical and mundane boils and blemishes when ingested.
Herbicide Potion
A potion used in gardening that kills and damages plants.
Forgetfulness Potion
A potion that causes memory loss in the drinker.
Antidote to Common Poisons
A potion that serves as a cure for most ordinary poisons.
Antidote to Uncommon Poisons
A potion that serves as a cure for uncommon and peculiar poisons.
Bruise Removal Paste
A potion that resembles a thick yellow paste, guaranteed to remove a bruise within an hour.
Burn Healing Paste
A potion that resembles a thick orange paste, used to treat burns.
Babbling Beverage
A potion that can be ingested or placed topically on a target and renders the affected party unable to form a coherent sentence.
Confusing Concoction
A potion that when ingested, causes confusion and a heightened sense of paranoia in the affected person, making it difficult to tell friend from foe.
Dizziness Draught
A potion that causes the affected person to feel light-headed and lose their sense of balance.
Muffling Draught
A potion whose fumes causes the inhaler to lose their voice.
Dogbreath Potion
A potion that turns the drinker's breath into flame.
Pompion Potion
A potion that turns your head into a pumpkin!
[staff] jessamine lancaster | marina alacrán [inpc]

ooc notes: 


