7 Jul 2025, 01:45
Ability Applications
Link to your encyclopedia thread: X
Name of Ability that you Are Applying for: Apparition
Describe why this fits your character (not why you the player want it):
Reducio
"Decipio, Evelynn," spoke a voice from the nearby doorway. "We are ready for you now."

Shoulders rose and fell with a steadying breath as the lioness worked to ease the tension of the moment. With a nod, she pushed off from her spot amidst her peers to follow the Ministry worker through the portal and into a small room where another awaited.

"When you are ready," they began simply, gesturing for Evelynn to come forward to a central position in the room, "you will Apparate to the examination destination. Remember..."

"...Destination, Determination, Deliberation," the sixth-year finished with an assured smile and slight bow of her head.

For several weeks now, Evelynn had been among those in her year who had elected to participate in a series of lessons and supervised practice sessions in Hogsmeade for those Hogwarts students who demonstrated the aptitude and possessed the desire to learn to apparate. The decision to participate hadn't even been one that required much thought. As much as she enjoyed flying, there were hazards of weather, geography and subtlety that accompanied that particular mode of transport. Moreover, it took time. There were also situations, such as finding yourself in a rather precarious situation in dungeons beneath a castle, where a broom just couldn't serve as a reasonable means of escape. Not like apparition could.

Time, convenience, security... they were but a few of the reasons that had led her to dedicate herself to the mastery of this new skill. And master it she had endeavored to accomplish. Intercontinental Apparition was generally advised against for anything but the most highly skilled of witches and wizards, but with her mother soon to be making the transition back to their native lands, Evelynn was hoped to be able to accomplish the incredible. Of course, everything in time. For now, she had to get through the licensing examination. Given that she had turned seventeen only a few months earlier, she was among the lucky few who could apply for a license now, rather than having to wait until the following school year.

Positioned where directed, Evelynn closed her eyes. Given the need to clearly recall the destination to mind, she found it easier to do so without the distraction of her immediate surroundings. The location was easy enough to recall. They had all been introduced to it several times throughout the lessons, being made well aware that it would be the end-point of their examination. She recalled as many details as she could, taking her time to paint the space with her mind's eye. When ready, she turned on the spot, willing herself to appear in that location.

Almost immediately, she felt the sensation, like being sucked into and forced through a very tight rubber tube. It was like space and time were bending themselves around her, leaving her mentally spinning. The ground felt as though it rushed up to meet her despite her feet never leaving a solid foundation. Her eyes were quick to open, an entirely different environment and pair of examiners silently affirming the success of her relocation, but she paid it little mind initially, instead staring straight ahead to fix upon the farthest point that she could see. The vertigo lessened with every successful Apparition, but never fully left her, and she found that quickly securing a visual anchor helped to minimize the nauseating effect of the travel.

"Oooh, barely a sound!" One of the strangers exclaimed, jotting down something on a clipboard.

Like a wave, the nausea was over as swiftly as it overcame her, and Evelynn was able to redirect her attention and an appreciative smile towards the examiners. "It is the walnut wand, I believe," she remarked calmly, noting the tendency of that particular wand wood to minimize the visual and auditory effects of spells and actions. Ever since she had acquired her second wand, her spellwork had grown significantly more subtle, sometimes almost to the point of unnoticeable.

"And not a hair out of place it seems," noted the second. "Well done, Miss Decipio. You have passed your Apparition licensing examination."

Word Count: 689 / 400
STATUS: Approved, Silas, July 7

Evelynn Decipio
|
survive.
Margarethe Fransson
|

7 Jul 2025, 03:28
Ability Applications
Link to your encyclopedia thread: viewtopic.php?t=39807
Name of Ability that you Are Applying for: Prodigal Herbology Learner
Describe why this fits your character (not why you the player want it):
Reducio
The McGregor family is no stranger to the art and science of Herbology. We have been hard at work growing and tending to wandwood producing magical plants in the west of Ireland since the time of the druids. We build our homes, careers, and very lives around those trees, shrubs, and vines. We have a large family of bowtruckles that help us determine which of the trees are currently producing wood suitable for wands and ready to be harvested. We even raise roses and dittany for use in wand oil and wand cores. Herbology is the way my family makes do, it’s in our very blood, a part of who we are.

The center of our arboretum is a towering rowan tree we call The Ollathair, the Great Father, it’s the heart of the land, older by far than any other tree on the property, some say older than Hogwarts itself, even though I personally doubt that's anything but a legend. Its roots stretch deep beneath the soil, and its canopy reaches out like a great protective hand over the homestead. My parents got married on Beltane in our hawthorn copse, the yellow mayflowers blooming and swaying in the breeze, the same way all couples in my family have gotten married for generations.

The willow grove encompasses the family cemetery, the weeping bows brushing the ogham covered standing slabs of marble that mark our final resting places. It's here we return to the earth, revitalizing the land, providing the willows with the strength they need in order to grow not only wands like the one my father is letting me borrow, but also the bark that's used to ease our pain when we're under the weather. We’ve a small schoolhouse in amongst the stand of black walnut trees, studiously standing guard over the young minds and their tutors. The cottage my immediate family resides in is nestled in with the cypress trees, Mam calls them the heroes of the arboretum, our always vigilant defenders, tall and solemn in every season.

We’re self-sufficient, with my Da being the family healer. We grow the various plants he uses to treat us in our garden. I grew up in a family steeped in wandlore, and have watched my mam, da, aunts, uncles, cousins, and grandparents helping magical plants thrive even if they aren’t natively apt to growing in the climate of the Emerald Isle. I’ve lent a hand wherever I can as well. Throwing on a pair of gardening gloves and donning a pair of shears or a trowel before heading into the Hogwarts greenhouses isn’t so much a chore for me as it is a way for me to get back to my roots (pun very much intended). Reading through the book on One Thousand Magical Herbs and Fungi feels less like skimming a textbook and more like reading biographies on old and very dear friends of mine, companions I’ve known by scent, by bark, and by bloom, since I was old enough to speak.

As I leafed through the various pages, a broad smile crossed my face. I knew this. I'd even helped with a lot of this. My da grows mandrakes in the garden and taught me that you always need to wear earmuffs around them; valerian too - I'd helped him harvest it and watched him brew fresh batches of sleeping draughts with it. My nose wrinkled when I got to the section on bobotubers, remembering the scent of those pods as I helped da squeeze the pus from them. Learned never to let any of it get on your skin, too. Despite being vile-smelling, it was very useful, it was used in healing potions. Lovage was an herb I recognize as well, I've harvested it for him loads of times. It's used in his Invigoration potions, along with sneezewort and scurvy-grass, which are also in here.

Once, when I was really little, I accidentally knocked over a basket of bouncing bulbs and watched as he used Incendio to wither them before I could get hurt, then he put them out with Extinguo. He wasn't even all that mad, and we went out and he showed me how to harvest them carefully, then we brewed a pompion potion together. I've seen him use those spells plenty of times besides then too, pretty much whenever he has to light a fire in the hearth or put one out.

Aconite, now there was a beautiful flower that I knew all too well. It's an ingredient in the wolfsbane potions Mr. O'Driscoll comes to buy several times a year. Next came the gillyweed we used to go explore underwater when we had enough money to go on vacation to the Caribbean when I was 3. My memory isn't super clear, but I've seen pictures of me and my twin brother with webbed fingers and gills. I remember how weird it had felt after we ate the bundles of green stalks, and what I do remember about what we saw down there was breathtaking. When I get to the end of the 1st year section, I smile and start writing a letter to my parents, thanking them for having prepared me so well for this class.
Word Count: 872/400
STATUS: Pending, Silas, July 7
You aren't registered and don't have a trunk yet, so there is currently nowhere official for me to add this ability. Additionally, please add a bit more that focuses on why Malcolm specifically is familiar with the subjects covered in Herbology classes (plants and some spells). The end of this is very close to that, but a lot of the application is just broadly about Malcolm's family's connections with trees and nature, not his own involvement in that.
Approved, Octavius Baird (7/19/2025)
Last edited by Malcolm McGregor on 7 Jul 2025, 10:10, edited 1 time in total.

Planting Ideas, Pruning Doubts, Gathering Wonder
Sta - 9 | Eva - 1 | Str - 1 | Wis - 9 | Arc - 6 | Acc - 9

7 Jul 2025, 04:10
Ability Applications
First year

Link to your encyclopedia thread: viewtopic.php?f=169&t=39471
Name of Ability that you Are Applying for: Evasive Maneuvers
Describe why this fits your character (not why you the player want it):
Reducio

Gabriele is not built for standing still and taking the hit, and he knows that very well. With his small, agile body, and mind that is as sharp as much as it's provocative, he's learned that the best way to survive conflicts is to avoid them. Well, more accurately, duck out of the way at the perfect timing after purposefully triggering people.

He'd not afraid to say what he thinks and even more so things he knows will piss people off. It's almost a compulsion, to provoke people until they explode. Maybe it's a way to feel control, or maybe just entertainment. Regardless of which, it's a lifestyle that requires quick reflexes to avoid getting his ass beaten. Gabi is smart enough to realize that if he purposefully irritates people, whether that be adults, teacher, classmates or his siblings, he needs to be quick on his feet and even sharper wit.

He's small and short for his age but that's not an obstacle. If anything, his size is to his advantage. While others may use fancy spells to fight people, Gabi uses his agility and bodily control as his biggest weapon. As well as his nasty mouth to provoke a reaction out of everyone. He doesn't throw himself head first into an argument- he dances around it. Fast, unpredictable and almost impossible to catch. Like that irritating fly that you can't get rid of, but for some infuriating reason it's always right there. Just out of reach.

This is why Evasive Maneuvers fits him perfectly. It's not just a tactic, it's a way of living his life and still managing to be the biggest menace he can be. Gabi needs to be able to read people and situations in an instance, and then act just as fast. To stand still or be chill is not an option when he's made a hobby out of pissing people off. He knows exactly how far he can go, what buttons to push before it gets risky. And when it happens, that someone lashes out on him, it's his reflexes he needs to rely on to not get him in trouble, not his strength. Because in that regard, he has none.

It's not about cowardice, it's strategy to survive in his own way in a world where he sticks out. Gabi doesn't fight to win, but to tease and annoy people. Only to run afterwards.
STATUS: Approved, Silas, July 7
Second year

Link to your encyclopedia thread: viewtopic.php?f=169&t=39471
Name of Ability that you Are Applying for: Fearless
Describe why this fits your character (not why you the player want it):
Reducio

To call Gabriele brave would be an understatement. Gabi is not just unafraid, he's also incredibly reckless when it comes to pushing the limits and boundaries of other people and rules. Both his own and others. Being afraid is not even in his vocabulary. Not when it comes to saying what he thinks, nor when it comes to standing up against people, and definitely not when standing up against authority. It doesn't matter if it's a teacher, adults or even his own parents. Gabriele will talk back just for the hell of it.

He has the kind of attitude that makes people wonder if he's just trying to be difficult, or is just born without any self perseverance. The truth lays somewhere in between the two. He doesn't simply do things to impress others- he does it because he refuses to be controlled. He won't let anyone tell him what to do, not even his parents, in any situation. It doesn't matter if he's the smallest and weakest person in a room, he will still take space like he owns it, talk back and test the limits until something or someone breaks apart.

Gabriele is the type of person that sneaks out after curfew, the person who calls people out for their behavior that he doesn't agree with, even if it will bring consequences. He's the one who laughs the threat in the face just because he refuses to display weakness. Not because he's unreachable- on the contrary, he has a lot of pent up anger and frustration- but because he's learned to face the world with defiance rather than fear.

Fearless is an appropriate word to describe him, not because he never feels fear, but because he refuses to let it control him. He would rather take a beating than back out of a fight. Though, of course he would rather win the fight and get away unharmed. Anyway, he'd rather lose a fight than let anyone think he's a coward. He has grown up with people that has very strong wills, and has developed a strong will of his own. If you're not heard, you're no one. And he refuses to be forgotten.

There's almost something admirable in his cockiness. It's raw, unfiltered and sometimes straight up self-sabotaging. Yet, it's real. Gabi leaves with his head held high, his gaze defiant. It doesn't matter how much bigger, older or stronger someone is. He's not here to adapt, he's here on his own terms. And that takes courage.
STATUS: Approved, Silas, July 7

Sta: 7 | Eva: 7 | Str: 5
Wis: 5 | Arc: 10 | Acc: 7

7 Jul 2025, 04:11
Ability Applications
Link to your encyclopedia thread: x
Name of Ability that you Are Applying for: Cat's Grace (year 2) (582/400)
Describe why this fits your character (not why you the player want it):
Reducio
Throughout her youth, Jessamine had grown accustomed to the ideology of ‘children should be seen and not heard’. She hardly agreed with it, but she did go along with it, often only attending events with a well-practised smile on her lips and the prettiest flowers in her hair, with her voice kept to herself. She learned how to minimise and maximise her presence, but in doing so, she found that when she wanted herself to go unseen, people tended not to notice her—and when that happened, she had more freedom to do as she liked.

After a year of schooling at Hogwarts, the young girl had returned home only to be bored out of her mind over the summer. She found the Lancaster manor in Pangbourne to be suffocating despite its expansive grounds, despite the fact that it had far too many rooms for a family of three. She’d had access to a lot during her first year at Hogwarts, after all—the 1997-1998 school year had included the Battle of Hogwarts, and as a pureblooded first-year in the house of Slytherin, Jess had seen more than she thought anyone else would have to in their lives.

Even at school, she had learned to slink into the shadows. That year, at least, it had been a necessity to avoid drawing unwanted attention. Jess had taken as much of a protective stance as a first year could have taken towards those who were neither pureblooded nor Slytherin, although she did find solace with some older Ravenclaws who had taken the inquisitive girl under her wing. Through them, she had continued to learn compassion, something that, after the events of the 1997-1998 school year, she firmly believed was important.

Then, at home. She no longer had to contend with the supporters of Voldemort being in authority; her parents had not taken a strong stance either way during the war, although people had certainly suspected they had dark allegiances due to their famed speaking of Parseltongue. After the war, Jessamine’s parents played clean-up to wizarding society, and they expected their daughter to maintain their worldview—anti-Muggle, anti-Muggleborn, finally allowed to speak at events but only in a way that went against the very fabric of her being.

It was a good thing she’d learned how to remain unseen and unheard, then. At the first gala of the summer of 1998, commencing in London, Jessamine was only seen for the beginning of the event. Mysteriously, she disappeared for the next few days as the balls, feasts and gatherings continued. When her parents finally looked for her, the host’s house elf, Croaky, apparated to where Jessamine was and told her, so that by the time they found her, she was able to lie smoothly and say she had just been socialising, avoiding all mention of slinking off to explore Muggle London during the day and coming back to the host’s town house at night to sleep. Although minutely concerned, her parents believed her story, given that she’d always appeared to have exemplary rule-following skills and behaviour.

During the rest of the summer, Jessamine continued to ditch the stuffy pureblood events she was expected to attend, instead sneaking off to explore places such as Muggle libraries or cafés. Very rarely did people care to look for her unless she wanted to be seen, and she intended to avoid being noticed if it meant she could roam the world more freely.
STATUS: Approved, Silas, July 7

Link to your encyclopedia thread: x
Name of Ability that you Are Applying for: Calming Presence (year 4)
Describe why this fits your character (not why you the player want it): (412/400)
Reducio
Ageing at Hogwarts always involved the transition from a scared little first year to someone the scared little first years looked up to. Jessamine had been one of those first years once, and now that she was older, she wanted to at least pay it forward.

One of her Muggle-born friends had introduced her to The Offspring via a custom-made vinyl record and a phonograph, alongside a number of other interesting bands. While she didn’t always understand everything about the music, she’d taken one record, for the album Americana, home for the winter holidays after having received it as a gift for her 15th birthday. She mostly played it when her parents were not home to avoid unwanted questions, but given how much they were gone, it was not difficult to have time to herself and her music. She ended up learning some of the chord progressions on her own, but although she appreciated the rock music, some of the truths in the lyrics concerned her, including the lyrics to The Kids Aren’t Alright.

After the winter holidays, she bought an acoustic guitar at a pop-up shop in Hogsmeade and made it her New Year’s resolution to be a source of calm in the midst of a storm for other students, especially the younger ones. Since she was in her fourth year, she was at a strange in-between—no OWLs, no NEWTs, but still not quite as young as the pre-teens who sometimes sprinted through the corridors with reckless abandon. She managed to get along well with those in years above and below her, although her reserved nature meant she only had a few close friends. Nonetheless, when she made a small blanket fort outside and sat outside it with her guitar, it began to attract a crowd.

She had done her due diligence and had an assortment of songs—some Weird Sisters, some Beatles, anything that purebloods and Muggle-borns alike might enjoy. She didn’t even sing—just strummed, and beckoned for anyone to sit near her with a smile and warm eyes. This was only the first instance of Jess actively trying to put others at ease; other times had been passive smiles in the hallway or warm, heartfelt compliments. This time, though, especially in the still-brewing tensions of the aftermath of the Second Wizarding War, Jess felt as if the world truly needed more kindness and calm—and who was she if she wasn’t willing to help bring it? Nonetheless, the instance marked the first of many in which she would make a pointed effort to make everyone feel comfortable and safe matter their background, something that made many of the students at Hogwarts—no matter their age, no matter their house—often let their guard down around her and feel happy, which made Jess happy in return.
STATUS: Approved, Silas, July 7

Link to your encyclopedia thread: x
Name of Ability that you Are Applying for: Healing Sage (year 6)
Describe why this fits your character (not why you the player want it): (752/400)
Reducio
By the time she was seventeen, nearly eighteen, Jessamine had long decided that she wanted to do something to actually help people. However, she had truly had little experience doing anything tangible. It was an easy feat to glance around the corridors of the castle and give easy smiles, to send compliments every which way, to sing songs to the young Slytherins when they missed their families back home.

It was far harder to make a long-lasting difference.

As a duellist, Jessamine was hardly a stranger to wounds. A fast enough flipendo could knock someone out, and the shrapnel from a confringo could leave someone with an infection if they avoided the hospital wing for long enough. Certain duellists with enough prowess with their wands had even made people bleed for the remainder of the duel. Often, duellists took this pain as a given, something that just happened when you partook in the sport. Others took it as spoils of war.

Jessamine had seen people suffer worse than duelling wounds before, anyway. Back in her first year, people had died during the Battle of Hogwarts. Duelling wounds were hardly meant to bother her; her father had said just as much the one time she had thought to bring her reservations to him. He had mentioned something about heritage, about how Parselmouths from their family were not meant to feel so strongly for other people. Nevertheless, her discomfort with seeing her teammates wounded continued.

During her sixth year, she cast a particularly strong incendio at an opposing duellist. Such a spell was common, sometimes considered weak, but when cast just right… The other student’s clothes sparked, caught fire, and the already-battered opponent fell unconscious, still aflame.

It had been consensual—that was the point of duelling, after all. To allow others to strike you, and to strike at them, to better each other. But such betterment was only achieved by pushing away empathy and compassion, if only momentarily, to allow for victory above an opponent you deemed lesser. But the thing was, that opposing duellist had been a younger student Jessamine had a mentorly relationship towards, and upon visiting them in the hospital wing after the fact and witnessing the burns littering their skin, she had been nothing but horrified. That pain, that suffering—it has come from her.

All in the name of a victory she’d achieved, yes, but was victory worth it? What was victory, anyway, if it required such cruelty?

She apologised. Jessamine herself was hardly prideful, especially when compared to her family, but it was still rare to hear the young Lancaster apologise aloud. Still, the apologies hurried out of her lips like a tidal wave, and soon tears followed even as her friend assured her they would be fine.

Gone were her days of practising solely offence for the duelling team. The vision of burns on the arms of a loved one haunted her, and she vowed to focus on spells that would not cause harm. Through study sessions in the library, this ultimately devolved into her obsessively poring over books on healing spells and potions. She found ways to augment healing, ways to be more than just a boon to her team but also a healthy, kind pillar of support. Then, after reading more about professions involving healing, she began to explore the idea of actually working within the field of healing, at least in some capacity. Adulthood was still far enough off for the sixth year that she would not worry too much about it; however, the idea of using something she was good at to make a tangible difference in the world made her feel like Tantalus being tempted by the fruit tree.

She poured much of her free time into the study of healing magic, especially how to augment it, and by the time her next duel came about, she informed her teammates of her wish: she would far rather support them with healing than attack others. They were surprised, considering her previous finesse with offensive spells, but they obliged, and she found she took far more pleasure in healing—and, more importantly, that she excelled at it. Her spells were precise, practised and able to heal far better than the spells of her contemporaries. Afterwards, her teammates asked her why she’d never tried healing before, and the positive reaction only served as greater motivation for Jessamine’s eventual further focus on healing magic and potions.
STATUS: Approved, Silas, July 7

Link to your encyclopdia page: x
Name of Ability that you Are Applying for: Wandless magic (adult II)
Describe why this fits your character (not why you the player want it): (639/400)
Reducio
While in her graduate programme, Jessamine joined many of her friends, sometimes those she’d met in her time at Hogwarts, in expressing discontent with various aspects of wizarding law. Her priority was joining peaceful protests, often keeping an eye on her friends to ensure they were safe, while still enjoying freedom of expression. She learned the importance of dressing down, of hiding distinguishable features, sometimes of even dressing as a Muggle in order to not be recognised by the more observant pure-bloods who had attended her parents’ events.

However, she was not a Muggle, and being a witch did entail the use of magic, which often required the use of a wand. Therein lay the problem.

To properly keep a close eye on her friends, she could use her eyes, unobscured by the scarves she used to hide the rest of her face. However, should things go awry, she did not want to risk potentially dropping her wand, or worse, being noticed because of it, or still worse, breaking the International Statute of Secrecy—despite her opinions on the law, it was still the law, and breaking it in plain sight was almost certainly a horrible idea.

Sometimes, when she was alone in her flat, she read up on wandless magic. She didn’t know anyone who had properly learned how to do it. At first, she tried to keep her mouth shut while attempting to cast without her wand; nothing happened. It didn’t take long before she realised you actually had to say the incantation. Well, that was fine. She took to murmuring it under her breath, but then she learned you had to also make a hand gesture. That was… well, it was annoying. But she supposed it was possible to be subtle about it, especially given that she had spent a number of her adolescent years practising just that.

It took weeks. It was actually quite aggravating—when going out for drinks with friends, one even commented that she ‘Really ought to get something stronger to lay off the nerves’. The statement in itself had irritated her, and she’d found herself nearly snapping at the people she had wanted to protect. She had managed to stop herself, had even forced politeness and a bubbly demeanour, but even that felt wrong, so upon getting home, she slept, and despite a headache upon waking, she continued to practise.

It was fruitless for a day, another day, a week. Practising intensely without results grated on Jessamine’s nerves to the point of her isolating herself, but when even that didn’t work, she took a multi-day break and started getting back into her normal hobbies—she played guitar, she studied for her actual schooling, she mixed some potions and even went for runs with one of her close friends. By the time she got back to practising, she was in a far better headspace and was able to focus.

The spell that actually worked was a simple one. She had been seated on her couch and had been too lazy to get up and grab her shoes before leaving. Her wand, resting on the kitchen countertop, was too far away for her to grab. With a lackadaisical, almost sarcastic wave of her hand, she murmured, ‘Accio shoes.’ To her surprise, the shoes that were neatly set next to the door came flying towards her; she did not manage to catch them before they hit her in the stomach. Nonetheless, she was pleased by her sudden success.

She has since utilised wandless magic in most aspects of her life. From tightening laces on a friend’s dress to cleaning up after her children, a point of her hand or a snap of her fingers and a softly-murmured incantation have always happened to do the trick.
STATUS: Approved, Silas, July 7
Small note: I'll be posting in trunk updates to fix coding shortly; I will remove spells & potions there.

⊹₊⟡⋆ livia machavariani.
light does not care if shadows follow.
Ravenclaw Sports
Duelling | Quidditch | Racing
xxxxx
marina alacrán ⊹₊⟡⋆
ma'am, that's an outlaw.

7 Jul 2025, 08:42
Ability Applications
Link to your encyclopedia thread: X
Name of Ability that you Are Applying for: Legilimency (Adult Ability for Adult III)
Describe why this fits your character (not why you the player want it):

Reducio
Note: Orion and Bernard (dNPC) are speaking French here but I have just written it in English to make things easier on both myself and the mod who reviews my application. For context, Bernard is his old tutor who taught him Occlumency.

SUMMER 2024


"It's been a while, Orion." Bernard, a retired French Auror stared across the table at him. It had been almost 20 years since he had first taught Orion how to use occlumency and each line that wrinkled the 70-something year old's face showed it. "I heard you were teaching at Hogwarts, what brings you back to France?"

"My fiancé and I are vacationing." Orion explained, his face expressionless as he leaned across the table.

Bernard's brows rose for a moment, before quickly relaxing back into a faint smile with all the skill of a man who had decades of practice. He picked up his cup of tea to take a quiet sip before speaking. "I see, does the poor fool know what they are getting themselves into?"

“Some of it.” Orion admitted, a flash of guilt crossing his features, "But not all of it. I'd rather keep it that way."

“So,” Bernard said after a moment of silence bloomed between the two of them. “You didn't come just for my congratulations. Surely you don't expect me to give you something borrowed?”

Orion's smile didn't reach his eyes as he stared over at his old tutor, “I want you to teach me Legilimency.”

Bernard rose his eyebrows, streaked with gray and black, he leaned back in his chair and stared over at Orion. "Haven't you ever heard the saying you can't teach an old dog new tricks?"

"I think you'll find I'm rather spry for my age."

“Legilimency... Are you sure? You hated it.”

"I hated my mind being read, I have nothing against reading the minds of others."

“You cried when I found the memory of your father's death.” Bernard reminded him, stroking his beard idly.

Orion's eyes flashed in annoyance, “I remember you didn’t stop.”

A smirk crossed Bernard’s face. “No, because your enemies wouldn't offer you such kindness.”

Bernard paused, his eyes studying him as he continued to consider the request. “Why come to me? Why not someone else.”

"I don't trust anyone else."

Bernard shook his head and chuckled to himself, "This is going to take longer than a few weeks, Orion."

"Portkeys to Scotland exist. I'll pay you well, get you lodgings for the days you are there."

Bernard took in another slow breath, "Ah, you've found my weakness; money."

═══════════════════════════════════════════════════


2024-2025 SCHOOL YEAR


Orion spend the first few weeks of his summer learning the basics with Bernard. It was a slower process than when he had taught him Occlumency, but they were both decades older and less patient. Bernard had to take breaks rather often, especially when Orion managed to skim a thought or two.

"Legilimency isn't what most people think. You're not just reading someone's mind, you're peeling back the very layers of who they are and viewing their precious memories." Bernard explained one particularly frustrating day. "It's invasive, it's ugly. It's forcing yourself through the walls people have built, not building your own like with Occlumency."

Sweat beaded at Orion's brow as he grit his teeth, trying to force his way into Bernard's mind again. He could make out disjointed flashes of certain moments, but they were hazy. Bernard as a child, Bernard during his time at school, his wedding to his wife, the death of his daughter... Then, suddenly, he was pushed out of his mind.

Orion kept his word when his summer in France ended, and Bernard would visit once every two weeks to continue their lessons. He often stayed in Orion's flat in Hogsmeade, which was empty during the school year because Orion had a room in the castle.

By the time Winter rolled around, Orion had started to see surface level memories. What Bernard had for breakfast that morning, his favourite books and happy moments with his family.

By Spring, digging became harder. The memories Bernard held dear were fiercely guarded and came in only flashes again. Screaming, his wife blamed him for the death of his daughter, she had left him for it...

He stumbled backwards, overwhelmed by Bernard's pain of the memory. The older gentleman sat in an armchair, his face pale as he took a shaking drink of his water. "I suppose this is payback for dragging up the memories of your father."

"No. I was just trying to find what was at your center." Orion stated, his throat dry. They didn't practice again that night.

When June rolled around, Orion had could read Bernard with ease, although he was a bit more subtle when reading his thoughts. They started to come to him like whispers in a breeze. They met one final time to celebrate his success, and his old tutor gave him the usual speech. "It's a lifelong discipline. There are times you'll hate yourself for using it. Being able to hear people's thoughts is not all it's cracked up to be."

Word Count: 805/400


Code (if approved):
Reducio

Code: Select all

[quote][center][b][size=200]─ Trunk ─[/size][/b][/center][/quote]
[quote][center][size=125][b]Statistics • Abilities[/b][/size][/center][center]

• [b]STA:[/b] 10 • [b]EVA:[/b] 15 • [b]STR:[/b] 5 • [b]WIS:[/b] 20 • [b]ARC:[/b] 5 • [b]ACC:[/b]  20 •

• [url=https://hogwarts.io/viewtopic.php?t=6271&start=820#p302633]Calming Presence[/url] • [url=https://hogwarts.io/viewtopic.php?t=6271&start=820#p302633]Perfectionist[/url] • [url=https://hogwarts.io/viewtopic.php?p=442085#p442293]Evasive Maneuvers[/url] • [url=https://hogwarts.io/viewtopic.php?p=442085#p442293]Evasive Maneuvers II[/url] •
• [url=https://hogwarts.io/viewtopic.php?p=1005983#p1005983]Nonverbal Magic[/url] • [url=https://hogwarts.io/viewtopic.php?p=1005983#p1005983]Wandless Magic[/url] • [url=https://hogwarts.io/viewtopic.php?p=1005983#p1005983]Occlumency[/url] • [url=https://hogwarts.io/viewtopic.php?t=29085&start=490#p1305666]Legilimency[/url] •[/quote]
[quote][center][size=125][b]─ Adult Advancement Log ─[/b][/size]
• 2023: +5 stats •
• 2024: +5 stats •
• 2025: ability • [/center][/quote]
STATUS: Approved, Silas, July 7



STA: 10 • EVA: 15 • STR: 5
WIS: 20 • ARC: 5 • ACC: 20

• Calming Presence • Perfectionist • Evasive Maneuvers I & II •
• Nonverbal Magic • Wandless Magic • Occlumency • Legilimency •

WINNIE:
FELIX:


7 Jul 2025, 15:37
Ability Applications
Link to your encyclopedia thread : Here
Name of Ability that you Are Applying for : Healing Sage
Describe why this fits your character : WC 401
Reducio
Stephen grew up always surrounded by potion ingredients and bubbling mixtures as his mother, Margret, works part-time at a small apothecary in Diagon Alley. In her free time, Margret also brews helpful potions for the local wizarding community near Bristol. She usually sells these potions from our home, and ever since I was old enough to stir a cauldron, I have been helping her mix up these brews to help her ailing clients. Before long, I became almost like a little business partner to my mum. She brewed the potions, with minor help from me, and I would greet her clients. I also began to take notice of their different afflictions and offered suggestions based on what I had learned from my mum. I always paid my mother special attention, because I thought she seriously missed her calling as a healer, she seemed to always have the right remedy whether it was a potion, poultice, or spell to help out our clients and over the years before I started school, I spent most of my time, after my studies, to help her out. After years of my mum buying the herbs and other ingredients for her potions from the apothecary where she works, I eventually talked her into planting a garden for some of the more common ingredients for her remedies we had a blast together planning the garden bed, where we would plant our ingredients and the special care needed to tend to each. Dad helped us a bit with the manual labor as both my mum and I are rather willowy and together we started our little garden, which helped improve the efficacy of our potions as before we were using dried ingredients, but with our fresh herbs the potency of the remedies increased and my mum's little potion clinic grew in popularity. Not long after, mum started allowing me to take on a more active role in the preparation of the remedies, through careful supervision I was allowed to brew minor healing tonics and prepare poultices to help her keep up with the growing demand of her clients, I found this experience invaluable as it will no doubt prove useful in my approaching schooling. Not yet able to cast spells, however, my mum still handled all of the healing charms and incantations, but together we kept her little clinic well stocked and her clients in good health order.
STATUS: Approved, Silas, July 7

Healing Sage :
Sta: 5 | Eva: 6 | Str: 3 | Wis: 7 | Arc: 7 | Acc: 7
Chocolate Frog Card Shop: Ency:

7 Jul 2025, 17:44
Ability Applications
Link to your encyclopedia thread: *click*
Name of the Ability that you are applying for: Broken Broomshaft
Describe why this fits your character: WC 405
Reducio
Oonagh is quite aggressive in nature and that shows especially when she is interacting with others. It does not necessarily mean something negative to her to go around and get into fights. She sees it as a form of bonding, though that is not to say she would not totally go after someone out of spite, dislike or revenge (nor would it be the first or last time for that to happen).

Regardless of that however, during her first school year she has learned a whole lot of things, including the awesome sport that was Quidditch. Being a Beater was the perfect outlet for excess energy and as a bonus allowed her to cause a fair amount of trouble without getting into any.

She had also learned quickly however, that many upper years would whack her faster out of the sky than a fly swatter going after a fly. There was also a learned opportunity there, when she found out that with the correct technique someone could break another person's broom. Not that she really was one to learn techniques, but she figured with enough force she would probably get to the same result.

So at the cost of frustrating her team mates during Quidditch practice and annoying her parents by swinging sticks around and hitting the fences at the farm with them (some of which her parents made her repair afterwards as she broke some of the more worn down ones...), she gathered enough strength and recklessness in her approach to hitting the bludgers at her targets.

Her plan? Well aside from there being no plan except for being awesome and undefeated (at least after her recent visit to the Hospital Wing and being forced to drink that dreadful bone medicine), was, to make up for her being a child by being extra terrifying and annoying. Oonagh was quite proud of her plan, despite the steps basically involving a very brutish approach of "hit harder, make people drop", which frankly for her lack of smarts was quite a well thought out plan, if she dared say so herself and of course she would dare.

Oonagh loved her home and she hated the majority of aspects about her school, but Quidditch was a nice distraction next to causing and getting into trouble and starting fights. So who could blame her for striving to be even more obnoxious in this approaching second year of hers?
STATUS: Approved, Silas, July 7

Oonagh Brown - Gryffindor - #A0522D
Sta: 10 | Eva: 10 | Str: 10 | Wis: 00 | Arc: 02 | Acc: 10(13)
Sta: 10 | Eva: 10 | Str: 01 | Wis: 10 | Arc: 10 | Acc: 10

7 Jul 2025, 21:37
Ability Applications
Link to your encyclopedia thread: Accio
Name of Ability: Wandless Magic
Describe why this fits your character: 664/400
Reducio
Pericles had been told time and again that magic was his birthright. Born to long lines of auspicious wixes, he regarded the arcane as an extension of themselves, something woven into their genes which he would inevitably master. It came as no surprise when his spellcasting manifested at merely age six. What was surprising was the circumstances surrounding the event. Two men had broken into the Dralt estate, and as Pericles fled hand in hand with his mother, one of the intruders came across them. With a frightened shout, young Peri had thrown out an arm and sent the entire contents of a bookshelf hurtling towards the assailant. His father later described this act of wandless magic as "transmuting will into power". This concept wasn't foreign, as when Pericles was practicing the art of splitting spells, he became familiarized with the sensation of dividing his willpower. Yet whenever he tried to recreate his childhood achievement, the mana felt as though it was just behind his reach. Pear could practically feel the threads of magic slipping through his fingers like fine spidersilk. When he attempted to harness it without a wand, it simply dissolved. Both his parents and grandmother were capable of the skill. The fact that it eluded him sent Pericles spiraling down a Magical Theory rabbit hole, a fixation that would lead to fruition in his final year at Hogwarts.

One of the most frequently reoccurring terms he found in Magical Theory was the concept of energy transfer. Pericles absorbed the works of theologists both renown and obscure, honing his own idea of what exactly made spells work. Concepts described by Adalbert Waffling in particular highlighted the fact that Intent was equally important- if not more so- as Will. His studies also introduced him to the experiment conducted by Gareth Greengrass, who documented over seven-hundred cases in which spells were stronger due to intense anger invoked in casters. The mentors of his family trained the heir to consider Arc Power as a muscle. If he didn't occasionally exercise it past its limits, it would never grow, and so he practiced in spite of underwhelming results. Pear picked up the habit of pointing and muttering incantations at the age of fifteen. The teen did so in moments of privacy, having decided he didn't need peers to spy him reciting incantations to no avail. When he was alone, it became second nature to first try casting by hand once or twice, before giving in and drawing his wand. He occasionally wondered whether he witnessed results or coincidence, such as when an attempted Colloportus was followed by a whiny creak of the door's hinges, or when an errant Flipendo from his fingers caused a bottle to at least wobble a little. It was the night of his seventeenth birthday celebration that resulted in a breakthrough.

Now a young adult, boasting a clearer vision of his hopes and aspirations, Pear had obtained the certainty necessary to tap into his deeper potential. His mind felt calm, his chest felt full. This was one of the more blissful moments he'd had in recent years, and out of curiosity, Pericles tried to harness the sensation. It wasn't fury or fear that fueled his attempt at Patronus, but rather the core aspects of who he was: that inquisitiveness and confidence he'd lost track of along the way. Lying alone in his room, he raised his hand and reiterated the incantation. A jolt of glad shock radiated through him when a pale blue mist manifested at his fingertips. It bloomed overhead like a slow-motion firework, his Giant Octopus patronus stretching its twining tentacles into the shape of some otherworldly star. Pericles finally felt those threads of mana flow through him, not as something to be grasped and commanded, but as a natural flow of energy he could harness and coexist with. He beamed and bathed in blue light as his patronus hovered overhead, winking its strange eyes at its caster before dissipating.
Status: Approved, Silas, July 7
Coding:
Image
STATS
﴾Stamina- 10 | Evasion- 15 | Strength- 5 | Wisdom- 20 | ArcPower- 10 | Accuracy- 15﴿
10 sport wins: (75 total)
ABILITIES
Perfectionist I & II, Keen Eye, Spell Spread, Animagus, Blindvision, Wandless
Reducio
Perfectionist 1 & II
When you cast a spell, you take your time doing so. You enunciate your words with care and you do not recklessly swish your wand about. Your spells don't backfire, they don't fail. You're too much of a Perfectionist to let that happen.
  • Complete immunity to critical failure chances
Keen Eye
With a keen eye you notice things that others do not. You were always the first to find that lost item at home. Intuitive, logical, and perhaps a bit lucky.
  • 10% chance of automatically noticing hidden attackers in Broom Racing
  • 10% chance of automatically locating the snitch when playing Quidditch
  • 25% chance of automatically finding a hidden object, compartment, etc.
Spell Spread
You go big or go home. Your spells tend to be grander in scale than your contemporaries.
  • Targets a second person with one cast. (+2 DC -2 ACC)
Animagus
A rare, learned skill that allows the practitioner to take the form of an animal.
  • Allows Pericles to become a white-bellied sea-eagle (see Ministry file).
Blindvision
The ability to see without one's eyes.
  • Immune to debuffs from vision-impairing spells or non-magical darkness
Wandless
Enables a wix to cast using only an incantation and physical gesture, albeit at increased difficulty. Within cultures where wands were ubiquitous, only disciplined mages could perform wandless magic reliably.
  • Can cast even if disarmed (DC+5)
MINISTRY ANIMAGUS FILE
Reducio
Image
Pericles Pontius Dralt - White-Bellied Sea Eagle
Description: The white-bellied sea-eagle is recognized by its contrasting plumage, with a crisp white body and ashy-grey wings. Cream-colored legs and feet end in wickedly sharp black talons. Its beak is like a blade: steely, curved and cutting. His body is two and a half feet long, with a wingspan of nearly six feet. What sets Pericles' animagus form apart from the average eagle is its distinctive marking: soft gray "freckle" spots across his cheek feathers. Pericles first bonded with the creature as a child learning falconry, cementing a fascination for birds of prey that would last a lifetime.
﴾ Stamina - 5 | Evasion - 15 | Strength - 10 | Wisdom - 0 | Accuracy - 10 ﴿

Small - You have a 25% chance to enter threads hidden from users. This can be countered by Sixth Sense, which can roll for potential detection. If attempting to to communicate or interact with the environment, you are no longer hidden. +2 to stealth checks.
Flight - Creatures that can fly are able to reach things from high places.
Observation: 25% chance of seeing something out of the ordinary automatically.
Claws - The Animagus has claws that can be used to defend themselves.
Two attacks at 15*strength done at +0 accuracy.

{ 𝔗𝔥𝔢𝔯𝔢 𝔴𝔞𝔰 𝔞 𝔟𝔬𝔶: 𝔞 𝔳𝔢𝔯𝔶 𝔰𝔱𝔯𝔞𝔫𝔤𝔢, 𝔢𝔫𝔠𝔥𝔞𝔫𝔱𝔢𝔡 𝔟𝔬𝔶. 𝔗𝔥𝔢𝔶 𝔰𝔞𝔶 𝔥𝔢 𝔴𝔞𝔫𝔡𝔢𝔯𝔢𝔡 𝔳𝔢𝔯𝔶 𝔣𝔞𝔯 𝔬𝔳𝔢𝔯 𝔩𝔞𝔫𝔡 𝔞𝔫𝔡 𝔰𝔢𝔞. }
(iNPC: Madhup Hexum)

7 Jul 2025, 22:45
Ability Applications
Link to your encyclopedia thread: here
Name of Ability that you Are Applying for: Broken Broomshaft
Describe why this fits your character (not why you the player want it):
Reducio
Finally, Aston was on the quidditch team, was he only a second string? Yes, but that didn't matter to Aston. Just playing the game, being on the team, brings him joy. Back home he basically never got to play an actual quidditch match, never having enough people. The most he could do with his father was some simple drills, some hits with the bat. Now he even has a good broom to make his life easier and do better in his matches, that nice sliver arrow he got recently. The last thing Aston wants to do is to disappoint his team, it is the first time he's able to play sports with a team, it quickly became the best part of his school life at Hogwarts. Better then those rugby or football matches on tv his mom used to talk about sometimes, at least Aston think so, he wouldn't know from experience or anything. Muggle high school does sound interesting in some ways, the lockers and sports teams. but charms is so much better then maths and physics, probably, all those numbers stuff sounds kind of boring. Not to mention everything that happens at the school balls, they have more drama here in Hogwarts then any of those muggle high schools, fictional or not.

Even after moving to London Aston still tried to keep his fitness up, his strength and stamina is something he'd hate to lose. Aston liked to think that he was a pretty good beater, hitting pretty hard as a thirteen year old. Sure he would feel bad when he hits someone off their broom, but what can he do? It's just part of the game after all, though that last time when the bludger he hit didn't hit the one he was aiming for till after they were already falling....yeah he felt bad about that, oops. Now entering his third year, Aston wants to do even better, and hitting harder as a beater is just one of the more straight forward ways he can improve his playing, he's broken a few targets in his practice, accidentally breaking someone's broom on the quidditch pitch wouldn't be surprising at this point, it's all just part of the game right? People can deal with it, it shouldn't be too hard to fix, hopefully. Aston does really hope it wouldn't be something that will happen to his own sliver arrow, it took a lot of time to get that thing, he don't know what he would do if it broke.
STATUS: Approved, Silas, July 8

˗ˏˋ ★ ˎˊ˗ Aston Beckett
Despite all my rage, I am still just a rat in a cage
♬⋆.˚ Ariam Vargas

7 Jul 2025, 23:13
Ability Applications
Link to your encyclopedia thread: gasp
Name of Ability that you Are Applying for: Obnoxiously strong
Describe why this fits your character (not why you the player want it):
Reducio
Ever since Anne’s first magic use, pulling a ten pound fish out of a lake, strength after that came easy to her. Whenever she would be at school, a teacher asking for a big strong boy to help her carry something, she always stepped up. In the end, she did a better job than the boys. Climbing up trees in her youth, it always took some strength to get from one branch and then the other. She’d always beat her older brother, Kyle, in getting to the top of the trees fastest. She didn’t work out, nor does she now. She just thinks she gets her strength from her mental strength. (She’s lying, she thinks she was blessed by fairies). Nonetheless, she had the ability.

A particularly powerful moment was when she was at recess, fifth grade. There was a tree that was fallen down over the field, it was chopped up and left there. All the boys were picking up the largest sticks they could, proving they were the strongest. “Can I try?” Anne asked the boys. They all turned and stared at the blonde. One boy answered. “You’re a girl, you can lift a stick heavier than the ones we are.” Boys at their finest, always saying a girl can’t. Granted, it was common among young children. Anne wasn’t taking no for an answer. Anne walked among the tree, trying to find the best piece. She saw a four foot long piece of log with a 2 foot diameter. Small to an adult somewhat, but for a child this was a feat.

Summoning all of her strength, she kneeled down, picking the tree up and holding it in both of her arms. It was a bit of a struggle for the girl, but she did it nonetheless. The boys stared in awe, thinking she was cheating. The first boy walked up to her, telling her to drop the log so he could try. Being the snarky girl she was (is), she dropped the long. It also happened to be right on his foot.

The boy yelped, kicking away the log and hopping on one foot, holding the other. “You’re crazy” The boy cried as he ran, the other boys following behind. Needless to say, Anne got in trouble at school. At home however, it was a different story. Her mother was furious, but her father was just laughing. He thought it was hilarious.
STATUS: Approved, Silas, July 8