Alumni Quidditch Game
Howard was locked in. A casual game between Hogwarts alumni this may be, but he just couldn't help himself as his competitive spirit fueled him into action. The first bludger had fell its victim. Freaking Arjan. It had been years since their fight and even though Howard wasn't as mad at him anymore he still couldn't stand the sight after that bastard. Watching him fall from his broom gave the dhampir a taste of satisfaction, but then Serena of all people swooped in to save the jerk.
Howard hissed out of clenched teeth. Even though this was just a game the thought of hurting her went against every fiber of his being. She was his best friend. Out of all the people he knew she had been there for him the most and even to this day his heart skipped a beat when he saw her. Could he really send a bludger her way?!
CRACK!
Yes, yes he could. All is fair in love and war they say and quidditch might as well be the latter. Howard knew his aim was true as soon as the bat connected with the iron ball. He couldn't stand to look, so he quickly turned his broom away and prepared for the next flurry of activity, but much to his surprise Arjan was now on Arkady's broom! Another string of expletives left Howard's lips as he set his crimson gaze on the pitch. Things were heating up quick. Time to fly!
Action: As strategized
Abilities: Fangs, Claw and Bite | Martial Artist | Unsettling Aura | Blindvision | Keen Smell | Terrible Presence | Blood Resurrection
Stats without broom: STA - 19 | EVA - 21 | STR - 19 | WIS - 1 | ARC - 0 | ACC - 22
Stats with broom: STA - 22 | EVA - 24 | STR - 22 | WIS - 4 | ARC - 3 | ACC - 25
Broom: Silver Arrow: +3 to all stats
Alumni Quidditch Game
WAVAD Student | 5' 2" | August 21st, 2026Russian - German - English - Norwegian/Swedish
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| x | 𝖀nder the bright glare of the summer sun, hot wind lashed at Greta's features as she sped around the pitch. She should have been accustomed to it by now with the number of games she had played in this very stadium, consistently invited back to the British Isles to contest against Hogwarts and the other schools. But today seemed particularly punishing. The game was really only just getting good and already her old quidditch uniform clung to her form, uncomfortably damp with sweat. Had it always been this humid? As detestable as the sticky heat might have been, her thoughts would fortuitously be derailed from dwelling upon for too long. The voice of the announcer rang out at regular intervals with the play-by-play, occasionally drowned out by the sound of a successful goal. Her teammates were battling fiercely. Every shot on goal post urged Greta forward, her slender frame pressed as aerodynamically against her broom as she could muster. She ached to get back into the action. One might have thought her years on the Durmstrang team would have taught her more than her current demonstration of skill might have suggested. Granted, she'd earned her moniker as the Little Valkyrie. Though small in stature, she had a knack for knocking opponents from the sky, a skill the Durmstrang team had been keen to exploit now and then. Unfortunately, she had never been particularly good at avoiding notice while doing so. Not like her FEARSTRANG Chaser compatriots. Then, like now, she would consistently get called to complete a penalty lap. Which she hated. Being sidelined while everyone else was still viciously battling for victory always left her anxious and agitated. At least she'd gotten good at completing the laps with haste, and by the time she had sufficiently served her sentence, she was more than ready to dive right back into the fray.
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STA 7 | EVA 25 (29) | STR 1 | WIS 14 | ARC 12 | ACC 20 (24) Calming Presence (affects Team A), Perfectionist, Spell Spread, Wandmaker (Thunderbird), Fearless, Lovely Creature (affects opponents), Restricted Transfiguration |
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Healthxx 700 / 700xx |
Reducio
In the role of Chaser, if you have a contested quaffle grab and a contested strength roll between yourself and another user is in progress, unless they have the same broom, you would be the victor of the contested quaffle grab. In addition, rounds where you are successfully carrying the quaffle in an attempt to score, you only take half-damage from bludgers and blatching attempts.
In the role of Chaser, as a free action if the user of this broom is successful in the quafflegrab they can as a free action pass the Quaffle to another user in an attempt to score. There is a chance of the quaffle being intercepted, however due to the fact that the user is "so fast" with the quaffle this would be considered "surprising" and the attempt to score would be done at +3 accuracy by the player it was passed to in an attempt to score. (Note: The attempt to score would be an automatic attempt by the user that catches the passed quaffle.)
In the role of Chaser when you attempt to catch a passed Quaffle (such as when the Keeper has possession of the Quaffle and passes it to a teammate) you have advantage (meaning that it is rolled twice and you keep the better option) on attempts to catch if the opponent team attempts to intercept.
In the role of Chaser, as a free action if the user of this broom is successful in the quafflegrab they can as a free action pass the Quaffle to another user in an attempt to score. There is a chance of the quaffle being intercepted, however due to the fact that the user is "so fast" with the quaffle this would be considered "surprising" and the attempt to score would be done at +3 accuracy by the player it was passed to in an attempt to score. (Note: The attempt to score would be an automatic attempt by the user that catches the passed quaffle.)
In the role of Chaser when you attempt to catch a passed Quaffle (such as when the Keeper has possession of the Quaffle and passes it to a teammate) you have advantage (meaning that it is rolled twice and you keep the better option) on attempts to catch if the opponent team attempts to intercept.
Alumni Quidditch Game
I've added an extension of 48 hours! (Sorry for the eleventh hour post; I received the request while away.)
“This is the dialectic—there is a very short distance between high art and trash, and trash that contains an element of craziness is by this very quality nearer to art.” - Douglas Sirk
also Della Barfield | Quentin Gagné
Alumni Quidditch Game
What might have been clear by now was that Santiago was, and had never been, a Quidditch player. The throbbing mark on his face, left by the Quaffle, served as a constant reminder of the fact. It was tempting to throw in the towel, but never one to call himself a quitter, he kept his head cool for now. Not for his own sake, obviously, but for the sake of his teammates, however little importance his contributions might have held. They were currently one broom short, as Arkady had saved one of their teammates from falling off. Santiago, on the other hand, was still comfortably seated on his broom and hadn't made any attempts to score or battle for the Quaffle. Not that he'd gotten many good opportunities to do so.
Glancing between the other players flying past him, Santiago came to the conclusion that things were running smoothly enough without his intervention, and found himself quite bored, fighting a yawn. A quidditch fanatic, even, would have been an ill-fitting description. The South American Headmaster had found considerable enjoyment in extreme sports in his youth, before corporate life chained him to his desk: mountaineering, off-piste skiing in complete whiteouts, and cave diving, to name a few. An occasional attempt on his life in the pursuit of adrenaline was hardly an inaccurate assessment of his interests, given that the majority of his time was otherwise spent sitting down. Whether behind his desk, on his pottery stool, or at a bar in the company of handsome company, riding broomsticks was simply not a regular occurrence in his life. To be quite honest, the most interesting thing about this game was the variety of rather attractive players and, if you will, his interpersonal dilemmas.
Glancing between the other players flying past him, Santiago came to the conclusion that things were running smoothly enough without his intervention, and found himself quite bored, fighting a yawn. A quidditch fanatic, even, would have been an ill-fitting description. The South American Headmaster had found considerable enjoyment in extreme sports in his youth, before corporate life chained him to his desk: mountaineering, off-piste skiing in complete whiteouts, and cave diving, to name a few. An occasional attempt on his life in the pursuit of adrenaline was hardly an inaccurate assessment of his interests, given that the majority of his time was otherwise spent sitting down. Whether behind his desk, on his pottery stool, or at a bar in the company of handsome company, riding broomsticks was simply not a regular occurrence in his life. To be quite honest, the most interesting thing about this game was the variety of rather attractive players and, if you will, his interpersonal dilemmas.
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Strength: 9 (12)| Stamina: 11 (14)| Accuracy: 13 (16) | Evasion: 10 (13) | Arcane Power: 10 (13) | Wisdom: 12 (15)
Silver arrow from Camille's trunk. +3 to all stats
Strength: 9 (12)| Stamina: 11 (14)| Accuracy: 13 (16) | Evasion: 10 (13) | Arcane Power: 10 (13) | Wisdom: 12 (15)
Silver arrow from Camille's trunk. +3 to all stats