Ability Applications
Link to your encyclopedia thread: Here!
Name of Ability that you Are Applying for: Evasive Maneuvers
Describe why this fits your character (not why you the player want it):
Word count: 411
Name of Ability that you Are Applying for: Evasive Maneuvers
Describe why this fits your character (not why you the player want it):
Reducio
Football, or soccer as some would call it, was something I had an obsession for. This muggle sport was something we played around with as kids, when the concept of magic was still somewhat vague to us.
I had an entire team of fellow wizard kids gather around, at times acting like their ring leader. There were several games we would play but football was something we all enjoyed. While we had absolutely no clue about the rules, as 8 year old kids, we had wizards for parents and magic in our veins. So, we improvised. We knew the general idea. There were defenders, to defend the goal with the goal keeper , and there were strikers, to strike the goal by surpassing the opposition defense.
We kept it simply that, no foul-rules, etc. Only if, 3 hours are done and both the teams are at draw, we go for penalty shootout. Each team got 3 goals each. Yet a draw, we went for 5 goals.
I loved playing the role of captain and striker.
At first, it was quite difficult. There was a lot of kicking involved, injuries and even man-tackle {more like, boys tackling with their strength}. Being one of the few girls in the team, I knew for a fact, strength fight is out of question. So I learned to evade their attacks.
While I tackled the enemy defense head-on, I could swiftly tackle/spin/perform small tricks that would help me get the ball past burly boys, or even the taller and older players. Passing the ball from between their foot to my player on the other side, or spinning like a top at one place, confusing the defender, choosing a random side, and escaping , etc. All such evasion techniques were learnt and gained through experience and survival instinct. {The strength-tackling was severely painful for a skinny young girl}.
With this, I became an un-beatable striker.
Having entered Hogwarts, I was overjoyed in knowing how now, I could finally play magical sports like Quidditch! Knowing the rules of the game, and learning about, I realized how similar it was to football. Of Course, there was no kicking involved, but the Chasers basically did the same feat as that on the strikers, i.e, get the Quaffle and pass it through the hoop while evading the defense from opposition! For this, I believe those tough struggling years of learning how to evade defense from opposition team will come in handy.
I had an entire team of fellow wizard kids gather around, at times acting like their ring leader. There were several games we would play but football was something we all enjoyed. While we had absolutely no clue about the rules, as 8 year old kids, we had wizards for parents and magic in our veins. So, we improvised. We knew the general idea. There were defenders, to defend the goal with the goal keeper , and there were strikers, to strike the goal by surpassing the opposition defense.
We kept it simply that, no foul-rules, etc. Only if, 3 hours are done and both the teams are at draw, we go for penalty shootout. Each team got 3 goals each. Yet a draw, we went for 5 goals.
I loved playing the role of captain and striker.
At first, it was quite difficult. There was a lot of kicking involved, injuries and even man-tackle {more like, boys tackling with their strength}. Being one of the few girls in the team, I knew for a fact, strength fight is out of question. So I learned to evade their attacks.
While I tackled the enemy defense head-on, I could swiftly tackle/spin/perform small tricks that would help me get the ball past burly boys, or even the taller and older players. Passing the ball from between their foot to my player on the other side, or spinning like a top at one place, confusing the defender, choosing a random side, and escaping , etc. All such evasion techniques were learnt and gained through experience and survival instinct. {The strength-tackling was severely painful for a skinny young girl}.
With this, I became an un-beatable striker.
Having entered Hogwarts, I was overjoyed in knowing how now, I could finally play magical sports like Quidditch! Knowing the rules of the game, and learning about, I realized how similar it was to football. Of Course, there was no kicking involved, but the Chasers basically did the same feat as that on the strikers, i.e, get the Quaffle and pass it through the hoop while evading the defense from opposition! For this, I believe those tough struggling years of learning how to evade defense from opposition team will come in handy.
Word count: 411
STATUS: Approved, Emma Wynn, August 7, 2024
Ability Applications
Link to your encyclopedia thread: viewtopic.php?t=33719
Name of Ability that you Are Applying for: Werewolf Race
At the age of seven, Lacy was bitten by a werewolf while wandering the woods near her home. Amelia intervened to prevent a fatal outcome, and Lacy received proper treatment at a magical infirmary. Her parents were provided with resources to help them educate Lacy about being a werewolf. This backstory is the reason I believe Lacy would have the status of werewolf and not just halfblood.
Name of Ability that you Are Applying for: Werewolf Race
At the age of seven, Lacy was bitten by a werewolf while wandering the woods near her home. Amelia intervened to prevent a fatal outcome, and Lacy received proper treatment at a magical infirmary. Her parents were provided with resources to help them educate Lacy about being a werewolf. This backstory is the reason I believe Lacy would have the status of werewolf and not just halfblood.
STATUS: Denied, Astra, 08/08/24
- Application should be included in index registration in this thread
- Did not meet minimum word count of 500 words. To make your application longer, you can describe more about the bite incident, like where it happened and what the aftermath was like. You could also describe how the bite changed her life and her feelings about being a werewolf.
Ability Applications
Link to your encyclopedia thread: bang!
Name of Ability that you Are Applying for: The Muggle Condition
Describe why this fits your character (not why you the player want it): 424/400
Name of Ability that you Are Applying for: The Muggle Condition
Describe why this fits your character (not why you the player want it): 424/400
Reducio
Although he was more than ecstatic to delve into the wizarding world, Aodhan was—and always would be—a muggle first and foremost.
His childhood was never filled with talks of quidditch or brooms, wands were mere accessories to be used during Halloween, and the concept of ghosts liked to find home only in children or those flagged as paranoid (according to his mother that is). At first, it could seem the people blessed with preemptive knowledge of magic had some kind of "advantage." Why wouldn't they, right? Wizards had no use for electricity, and flying without use of a plane was actually more than a dream. Everything seemed better, more filled with possibilities, seemed brighter, and it would be a lie for him to say he wasn't a bit jealous.
But just how many wizards were able to pick locks without magic? Did they ever need to build their own tents during camping trips? Were camping trips a thing to begin with in their community? A part of him doubted that. How many of them even tried climbing trees of their own accord? Fallen and bruised themselves over numerous failed attempts until finally they succeeded? Would they know of times spent rushing through foliage to escape beatdowns from angry schoolmates like he did? Maybe even dodge a punch?
From how they carried themselves, Aodhan could only assume not many, and that was his weapon. He was built to run, to dodge, to improvise and scheme and get away with it all.
Plus, there were the different forms of entertainment provided to him while growing up. Days spent memorizing rap verses out of boredom led to Aodhan being noticeably articulate for his age, and he could put together some mean pancakes when given the chance. Constant trips for laser tag revealed his naturally steady hands and sharp eye, and video games helped improve his already quick reaction time. The boy was so confident in his skills at rhythm games and shooters that he'd willingly place bets with other people at school. No one in his year had managed to beat him before he left for Hogwarts.
Unfortunately, this all means he defaults to going about things in a "muggle" fashion. Without fail, the boy finds himself momentarily stunned by people's lack of knowledge concerning the internet, or perhaps music artists. Not to mention his phone was practically obsolete whenever magic could be traced nearby, which was approximately all the time. But he wasn't complaining! At least, not openly.
Man. Talk about a double-edged sword.
His childhood was never filled with talks of quidditch or brooms, wands were mere accessories to be used during Halloween, and the concept of ghosts liked to find home only in children or those flagged as paranoid (according to his mother that is). At first, it could seem the people blessed with preemptive knowledge of magic had some kind of "advantage." Why wouldn't they, right? Wizards had no use for electricity, and flying without use of a plane was actually more than a dream. Everything seemed better, more filled with possibilities, seemed brighter, and it would be a lie for him to say he wasn't a bit jealous.
But just how many wizards were able to pick locks without magic? Did they ever need to build their own tents during camping trips? Were camping trips a thing to begin with in their community? A part of him doubted that. How many of them even tried climbing trees of their own accord? Fallen and bruised themselves over numerous failed attempts until finally they succeeded? Would they know of times spent rushing through foliage to escape beatdowns from angry schoolmates like he did? Maybe even dodge a punch?
From how they carried themselves, Aodhan could only assume not many, and that was his weapon. He was built to run, to dodge, to improvise and scheme and get away with it all.
Plus, there were the different forms of entertainment provided to him while growing up. Days spent memorizing rap verses out of boredom led to Aodhan being noticeably articulate for his age, and he could put together some mean pancakes when given the chance. Constant trips for laser tag revealed his naturally steady hands and sharp eye, and video games helped improve his already quick reaction time. The boy was so confident in his skills at rhythm games and shooters that he'd willingly place bets with other people at school. No one in his year had managed to beat him before he left for Hogwarts.
Unfortunately, this all means he defaults to going about things in a "muggle" fashion. Without fail, the boy finds himself momentarily stunned by people's lack of knowledge concerning the internet, or perhaps music artists. Not to mention his phone was practically obsolete whenever magic could be traced nearby, which was approximately all the time. But he wasn't complaining! At least, not openly.
Man. Talk about a double-edged sword.
STATUS: Approved, Emma Wynn, August 10, 2024
Ability Applications
Link to your encyclopaedia thread: viewtopic.php?f=169&t=31054
Name of Ability that you Are Applying for: Impartial
Describe why this fits your character (not why you the player want it):
Name of Ability that you Are Applying for: Impartial
Describe why this fits your character (not why you the player want it):
Reducio
Theodore has always lived in a world of function over form. He has an extremely results based perspective on life and will often go to any means necessary to achieve his goals. He has never cared about how people view him, only that he gets the job done. The last thing you could accuse the boy of being was a people pleaser, as he often gives no thought to those around him who can’t match his skill. Coupled with his antisocial attitudes and borderline sociopathy, it is no surprise that Theo is not tempted or distracted by good looks and charm.
Romance in general is not something Theo concerns himself with. The only passion he feels is from the pursuit of powerful magic and this reflects his deep concentration during duels. Women in general have never interested the boy and those that put extra effort into their looks in order to attract witless members of the opposite sex are repulsive to him. Is it possible for Theodore to love another? Of course, but he considers himself beyond the basic primal impulses of shallow attraction and dating.
When it comes to Veelas and other non-human influences, Theo’s general disdain for the wizarding world has had the general effect of making him immune to their powers of seduction. From the beginning, Theo has resented his gifts for tearing him away from his promised perfect muggle life. Everything from brooms, to cauldron cakes, to unicorns, to dragons, Theo has always thought of being a bit of a joke. This distrust and dislike extends to Veela, making him less affected by their charm.
A major reason Theo has developed this trait going into his second year has been his ongoing rivalry with Violet Rohr, another student in his classes. Over the course of Theo’s time at Hogwarts, Violet has incited feelings of frustration and annoyance in Theo. This rivalry culminated at the end of the year where the two fought against each other in an official duel. Violet is, of course, a lovely creature, but Theo’s spite has allowed him to see past her beautiful looks. He considers her perfect features another reason to dislike her, perhaps out of jealousy.
Theo is not someone who focuses on aesthetics. A good example of this occurred during the year’s spring ball, where the boy wore extremely generic and bland dress robes. He put little thought into which mask he would wear and equally cared little for the effort put in by other guests to look fabulous.
Theodore has always lived in a world of function over form. He has an extremely results based perspective on life and will often go to any means necessary to achieve his goals. He has never cared about how people view him, only that he gets the job done. The last thing you could accuse the boy of being was a people pleaser, as he often gives no thought to those around him who can’t match his skill. Coupled with his antisocial attitudes and borderline sociopathy, it is no surprise that Theo is not tempted or distracted by good looks and charm.
Romance in general is not something Theo concerns himself with. The only passion he feels is from the pursuit of powerful magic and this reflects his deep concentration during duels. Women in general have never interested the boy and those that put extra effort into their looks in order to attract witless members of the opposite sex are repulsive to him. Is it possible for Theodore to love another? Of course, but he considers himself beyond the basic primal impulses of shallow attraction and dating.
When it comes to Veelas and other non-human influences, Theo’s general disdain for the wizarding world has had the general effect of making him immune to their powers of seduction. From the beginning, Theo has resented his gifts for tearing him away from his promised perfect muggle life. Everything from brooms, to cauldron cakes, to unicorns, to dragons, Theo has always thought of being a bit of a joke. This distrust and dislike extends to Veela, making him less affected by their charm.
A major reason Theo has developed this trait going into his second year has been his ongoing rivalry with Violet Rohr, another student in his classes. Over the course of Theo’s time at Hogwarts, Violet has incited feelings of frustration and annoyance in Theo. This rivalry culminated at the end of the year where the two fought against each other in an official duel. Violet is, of course, a lovely creature, but Theo’s spite has allowed him to see past her beautiful looks. He considers her perfect features another reason to dislike her, perhaps out of jealousy.
Theo is not someone who focuses on aesthetics. A good example of this occurred during the year’s spring ball, where the boy wore extremely generic and bland dress robes. He put little thought into which mask he would wear and equally cared little for the effort put in by other guests to look fabulous.
- 420 words -
STATUS: Approved, Emma Wynn, August 10, 2024
"I stand astonished at my own moderation." Sta - 8 | Eva - 4 | Str - 3 | Wis - 10 | Arc - 10 | Acc - 8 |
Ability Applications
Link to your encyclopedia thread link
Name of Ability that you Are Applying for Blindvision
Describe why this fits your character (not why you the player want it) (509/400)
Name of Ability that you Are Applying for Blindvision
Describe why this fits your character (not why you the player want it) (509/400)
Reducio
Nora had changed a lot throughout the years, but she'd always been stubborn. Anyone who knew her well enough could attest to it. Often, it was one of her best qualities, and sometimes, it was also one of her worst. She wouldn't get pushed around as often, but she'd also get grounded more by her parents because she'd refuse to apologize, lose friendships because she just had to be right or ignore health risks because 'she was fine; she could take care of herself.' Once Nora decided on something, she stuck with it, and it took a lot for her to give in.
One summer in Queenstown, Nora and her dad were exploring a thrift shop. She had seen it the day before when being driven home from a friend's house and had then convinced her dad to take her there. However, she was quickly regretting it. It had looked cute from the outside, with fairylights and cool banners in the windows, but the inside was not as appealing. Small, dingy, and with hardly any selection, shopping at this place was no better than scrounging in a dumpster. Normally, this wouldn't be an issue. Normally, Nora could just say 'oh, well', go home and hope for better luck next time. Except for this was a normal case. She had practically begged her father to take her and he'd been quite annoyed to agree. Coming home empty-handed would not go over well.
"Found anything?" he'd asked, and Nora had quickly grabbed the first thing in sight, a pair of dark sunglasses, and had put them on. It was startling dark. She didn't know why, but the tint was way more than a typical pair. Even in the brightly light store, she could hardly make out her dad in front of her. Seeming to notice too, he'd frowned and asked if she could actually see in those things. She insisted she could, but she could tell he didn't believe her. Ever stubborn, Nora kept the glasses on, even when she almost walked into the side of her car when trying to get in.
This lasted two weeks. Her dad was stubborn, too, and he never believed that she was telling the truth, and whenever she moved to take them off, he made sure to comment about it. So, Nora never took them off. Not when eating, not when watching tv, not even when bathing. She took them off to sleep, but only once her dad had already tucked her in and the light was off. During that time, she learned to navigate better with her very limited sight, and her other senses became far more enhanced. She used her sense of sound to gauge what direction to talk to, her sense of smell to determine her surroundings subtly, and her sense of touch to avoid hitting things.
When Nora finally gave in and took them off, she found that this ability stayed with her, and she was now able to move around in the dark nearly as easily as she would in the day.
One summer in Queenstown, Nora and her dad were exploring a thrift shop. She had seen it the day before when being driven home from a friend's house and had then convinced her dad to take her there. However, she was quickly regretting it. It had looked cute from the outside, with fairylights and cool banners in the windows, but the inside was not as appealing. Small, dingy, and with hardly any selection, shopping at this place was no better than scrounging in a dumpster. Normally, this wouldn't be an issue. Normally, Nora could just say 'oh, well', go home and hope for better luck next time. Except for this was a normal case. She had practically begged her father to take her and he'd been quite annoyed to agree. Coming home empty-handed would not go over well.
"Found anything?" he'd asked, and Nora had quickly grabbed the first thing in sight, a pair of dark sunglasses, and had put them on. It was startling dark. She didn't know why, but the tint was way more than a typical pair. Even in the brightly light store, she could hardly make out her dad in front of her. Seeming to notice too, he'd frowned and asked if she could actually see in those things. She insisted she could, but she could tell he didn't believe her. Ever stubborn, Nora kept the glasses on, even when she almost walked into the side of her car when trying to get in.
This lasted two weeks. Her dad was stubborn, too, and he never believed that she was telling the truth, and whenever she moved to take them off, he made sure to comment about it. So, Nora never took them off. Not when eating, not when watching tv, not even when bathing. She took them off to sleep, but only once her dad had already tucked her in and the light was off. During that time, she learned to navigate better with her very limited sight, and her other senses became far more enhanced. She used her sense of sound to gauge what direction to talk to, her sense of smell to determine her surroundings subtly, and her sense of touch to avoid hitting things.
When Nora finally gave in and took them off, she found that this ability stayed with her, and she was now able to move around in the dark nearly as easily as she would in the day.
STATUS: Approved, Zach Zaphiere, 13 August
Ability Applications
Link to your encyclopedia thread: [Revelio!]
Name of Ability that you Are Applying for: Impartial (6th year)
Describe why this fits your character (not why you the player want it):ReducioA terrifyingly, uncannily lovely creature of her own right, Astrea had once surrounded herself with similarly pureblooded peers. If she were to be so retrospectively bold, they could have been considered almost-friends if not for life’s dramatic consequences. Though tainted by ulterior motives and pure necessity, their interactions had been familiar in a way few things were.
Yet despite her early recognition amongst Hogwarts’ elite, the lifespan of these acquaintanceships proved as temporary as any natural phase. High society's clever-tongued, stone-faced mannerisms chafed against their adolescent freedom. Faced with encouraged rebellion, a peacefully constrained Astrea had never quite understood their discontent. In the end, youth's idle chatter resulted only in dry teapots, unsent letters and trampled garden parties. Drifting first out of reach and then properly lost to society itself, all of her once-trusted allies had quietly abandoned her to the filth of Hogwartian maturity. Estranged, Astrea's visitation cards had never looked more barren. Only her long-time participation in the duelling league prevented her from complete obscurity. It would have been a mark of shame for her socialite mother, but Astrea had never been gifted in mingling.
Her reticent nature and sheer expressional incapability had left her bereft— not only in Hogwarts’ typical brood of friends and confidants but also in fond memories of the castle. What joy lay in social exhaustion? Was there a thrill in the simple pleasure of companionship? She had pressed her fair worth of flowers and attended enough doomed balls to believe otherwise. Even sweet Dorion Anderson, pure not in blood but in heart, had drifted from her life after their breakup. Her brief glimpse into romantic bliss had ended much like most other things in her life did. Quietly, thoroughly, to the point of forcible peace by severing all connections before they re-established themselves. With graduation on the horizon, the truth of existence was now clear to her.
All suffering stems from attachment. To love— to show care— was to recklessly tear herself and her impenetrable walls from their highest points. In an atmosphere where even silence had their spies, Astrea desired nothing more than peace amid a chaotic world. She had reluctantly freed herself from her bonds, not quite of her violation but released nonetheless. The quiet life of isolation ensured that only her own sentiments could inconvenience and pain her. Arbitrarily conducted matters like attractiveness or, gods forbid, infatuation had no place in her world. She already knew of beauty and its deceptive allure, but what were wildflowers to a perpetual stargazer? Did the colourful fashions of flightless birds appeal to the hunting cat? Humanity had strangled nature’s beauty so thoroughly that there was no other choice but to appreciate aesthetic measures for what they were— simply aesthetic.
Yet as unimpressed and aloof as she typically maintained herself, Astrea could never be so arrogant as to consider herself above fear or hardship. Her apathy could not be mistaken for a lack of self-preservation— not after so many years at the most dangerous magical school in the wizarding world. Danger lurked behind every announced ball, unseen corner and rare social interaction. Yet even war-torn hope could not compare with the permanence of peaceful expectation. With a single year left until graduation, it was only a matter of time until her formal recognition into high society as an adult in her own right. Her place was not at the children's table of Hogwarts. There, schoolyard drama and magical expertise alike lay served in silver plates, expertly poisoned with cultivated cowardice.
Had Astrea been safely isolated and provided the education worthy of her high-born status, perhaps the sting of societal anachronism would have been less sharp. The wizarding world had been modernizing just as efficiently as it clung to its roots-- she was simply a passive product of it. Her ambition had wings, yet academic adolescence had misguidedly clipped them. The truth was that one could not fall without making the effort to fly. Was it prudent or paranoid to save her resources for the long, familiar road ahead? Did it matter yet? In presiding over a silent jury of ghosts and traditions long past, Astrea had hallowed herself out into an impartial judge, permitting herself only distant yearning for the antiquated impossible.Word Count: 708/400
STATUS: Approved, Zach Zaphiere, 13 August
| astrea neptune ... | ... johannes sauer |
| hogwarts wizardry. duellist. | durmstrang. horntail horde. |
Ability Applications
Link to your encyclopedia thread: [viewtopic.php?p=1038521#p1038521]
Name of Ability or Race/Talent that you Are Applying for: Part-Veela
Describe why this fits your character:
Stamina: 6
Evasion: 8
Strength: 6
Wisdom: 3
Arcane Power: 6
Precision: 7
my shop
"Lys refuses to be defined by her challenges; she finds the strength to move forward and shine in her authenticity."
Success is not final, failure is not fatal : It is the courage to continue that counts
Name of Ability or Race/Talent that you Are Applying for: Part-Veela
Describe why this fits your character:
Stats:ReducioOmbeline Evans has a little secret. She has never met her mother, Dana, who was a Veela. Veela are incredibly beautiful women with magical charm. Ombeline has often heard stories about her mother, who could captivate everyone just by smiling. This makes her very curious and a bit sad because she would really love to know her mom.
Ombeline lives with her dad, Lukas, who is a lawyer. Unfortunately, he never talks about her mother, which makes Ombeline a bit sad. She often wonders why her mom left. She has a few pictures of her, and her mom looks so happy. Ombeline feels proud to be her daughter but also a little lonely.
As she grew up, Ombeline noticed that she has some special features. Her brown hair shines in the sunlight, and her green eyes are very striking. Sometimes, people stare at her without even meaning to, which can be a little embarrassing. She often prefers to spend time alone rather than being surrounded by people who are staring at her.
Being a Part-Veela makes Ombeline special, but also a little different. She loves adventures and playing, but sometimes she feels misunderstood. She doesn’t want people to judge her just based on her appearance.
One day, when she was very angry because her dad wouldn’t talk to her about her mom, Ombeline discovered that she had magical powers. By throwing a book on the ground, the book caught fire! This was the first time she realized that she had magic inside her. Being a Part-Veela gives her special abilities, like being able to persuade others and use magic in a unique way.
For Ombeline, being a Part-Veela means discovering her powers and also who she really is. She dreams of learning more about her mom and understanding what it means to be both human and Veela. It’s a big journey for her, as she wants to find her own path while also embracing her roots.
420 words
Stamina: 6
Evasion: 8
Strength: 6
Wisdom: 3
Arcane Power: 6
Precision: 7
STATUS: Denied, Linda Ramirez, 13 August
Reason for denial.
- Application should be included in index registration in this thread
- Did not meet minimum word count of 500 words. To meet the required minimum please describe more how it suits Ombeline and why it suits her.
- Please note that you can apply for a special race/talent during 30 days since your validation date.
- Please note that as non-human race your stats would be equal to 30 in total. Your current stats are equal to 36.
my shop
"Lys refuses to be defined by her challenges; she finds the strength to move forward and shine in her authenticity."
Success is not final, failure is not fatal : It is the courage to continue that counts
Ability Applications
Link to your encyclopedia thread: Here ya go!
Name of Ability that you Are Applying for: Perfectionist
Describe why this fits your character (not why you the player want it):ReducioSince the dawn of time, there have been kids having to learn things. Whether it be how to stay alive in the Stone Age or math in the present; there had been learning. Some people naturally take to concepts and can fly through their learning, getting by with passing and not reaching for excelling.
Ernest Baird was not one of those people. He was basically homeschooled by his grandfather; learning the basics of most things others would learn in primary through his grandfather’s lectures, and everything else not really being needed. Math had been the first thing, reading quick to follow. He learned some law and business; mostly the history of goblins and wizards in both. Ernest didn’t really learn on purpose, he just happened to pick it up.
So when the young goblin came to Hogwarts, he was overwhelmed. There were timetables and essays and rules everywhere. You learned this and that and- Ernest would look down at his marks with a frown. He would be lucky to get an A.
Ernest arrived to class with knots in his hair and for his ties. He almost always lost his notes, and had a hard time knowing just what was important to write down; always having to ask his friends for a couple days of theirs. But that was all going to change this year. He had a plan. Ernest lit a candle in the evenings after classes and started on his lessons; rereading his textbooks, practicing spells, and writing essays. He would stay at it until the candles were dead; relighting them if they blew out as them blowing out meant nothing if they could still be lit.
Some days he would stay up into the night, arriving to classes with a yawn but always leaving feeling accomplished as the concepts became easier to keep up with and the marks he got in return went from just passing to Exceeding expectations.
But that wasn’t enough. No, Ernest was going to be a duellist; he needed to be outstanding. So he started to sneak into the Duelling Club; throwing spells and hexes at the dummies until sweat poured off him. He would read about spells in the library, looking forward to when he was on the team; until he was able to use what he learned.
While his ties did start to straighten up, his hair remained messy; but his grades were the real show of his perfectionism. Rarely were his evenings not full; writing and practicing. Now when he looked down at his marks he only saw Os. Perfect.Word Count: 430/400
STATUS: Approved, Ruby, August 13th
Ability Applications
Link to your encyclopedia thread: [Catch The Golden Snitch!]
''How on earth, do people live with these staircases for seven years!?''
Name of Ability that you Are Applying for: The Muggle Condition
Describe why this fits your character (not why you the player want it):ReducioRonan had always been an active child, making the most of every opportunity to run, jump, and experience the full spectrum of childhood experiences—both the ups and the downs. Growing up in an English neighborhood in Northgate, he got to experience English traditions and games like marbles and football. His big brother and father would talk about Quidditch at the dinner table, but football made the most sense for Ronan growing up. One of his earliest encounters with magic happened when he was three years old. It was a delightful moment when his father used a wand to enlarge a rubber duck in the bathtub, resulting in uncontrollable laughter from little Ronan as he gleefully splashed water at the enlarged rubber duck. When Ronan was about five years old, his big brother, Patrick, a Quidditch player at Hogwarts, gave him a football as a birthday present. Ronan was thrilled and spent many days playing football on Northgate Street with the neighboring children.
At seven, Ronan's boundless energy and restlessness led his Angelina to enroll him as a goalkeeper for the football team. This decision was influenced by Ronan's apparent dissatisfaction with being indoors all day and listening to his homeschool teacher, Mr. Herbert. In his free time, Ronan flourished in his new role playing as a goalkeeper, exhibiting remarkable speed, agility, and keen observation skills. It was clear that his formative years spent playing with the children in the neighborhood had honed his natural athletic abilities, and he had finally discovered an activity where he excelled. His lively imagination often led his mind to wander, causing his grades to suffer. When he started football, his mind wandered less, and to his surprise, his grades improved slightly. As a young child, Ronan had yet to experience his first Quidditch match. A month before receiving his acceptance letter from Hogwarts, his father and brother presented him with tickets to the Quidditch World Cup.
The secrecy surrounding their magical abilities made it impossible for him to talk about the occasionally floating dishes in the sink or the enchanted cleaning of the family's plates while he was away from home. His father Matthew worked many long hours for the Ministry of Magic for the Regulation and Control of Magical Creatures, which meant that he was often away from home working around England for the Ministry, securing the welfare and regulation of magical beasts. His mother, Angelina, on the other hand, was a muggle without magical abilities; his father didn't spend many hours at home while Ronan was growing up, as he wanted to support his family of five, so magic was only seen when their father was home from work.
His mother Angelina hated when their father used magic around the house, as she was worried that he would one day forget to remove the dishwashing spell or cleaning spell when they had family or friends by the apartment for tea. Magic was for that reason rarely seen around the house, as his mother preferred doing things like she'd always done them, without magic and hocus pocus. It didn't help the situation either that Angelina was a paranoid and quite stern individual who preferred being right all the time, which resulted in many arguments between Ronan and her.
Despite the warnings, there were heated debates with his mother whenever she sensed that Ronan was withholding details about his interactions with friends at football. Deep down, Ronan understood that revealing these extraordinary occurrences to his peers at football would lead to consequences for his father, who was adamant about keeping their magical world hidden from outsiders. It puzzled him that his mother couldn't perform magic; at age nine, she revealed that she was a muggle and that his father and siblings were half-bloods. This revelation shocked and made Ronan angry because he had always assumed that his entire family possessed magical abilities. That is when he realized he had never seen his mother wield a wand within the confines of their home, and that is when he knew that he was a half-blood.Word Count: 677/400
Pending, 18th August 2024, Oonagh
I would like to see more explanation as to why your character is better at Muggle things and using tools over magic. Especially if you describe there being a lot of magical influences at Ronan's home.
Approved, 02nd September 2024, Oonagh
Last edited by Ronan Ward on 28 Aug 2024, 21:22, edited 6 times in total.
''How on earth, do people live with these staircases for seven years!?''
Ability Applications
Link to your encyclopedia thread: Hugh Lowe
Name of Ability that you Are Applying for: Comprehend Language (Switch Giant for Troll)
Describe why this fits your character (not why you the player want it):
With the fairly recent change that part-giants can now speak their own language, this announcement tells me I can switch out my Comprehend Language (Giant) ability for another one. In my case, I'd like to switch it to Comprehend Language (Troll).
Name of Ability that you Are Applying for: Comprehend Language (Switch Giant for Troll)
Describe why this fits your character (not why you the player want it):
With the fairly recent change that part-giants can now speak their own language, this announcement tells me I can switch out my Comprehend Language (Giant) ability for another one. In my case, I'd like to switch it to Comprehend Language (Troll).
Reducio
As Hugh's final year at Hogwarts drifted closer, he had to prepare himself to leave this safe haven. While he never really considered Hogwarts to be “safe”, it would still be a lot safer than what was waiting for him out there. Which left him with the question of what he would be doing out there? In the off-chance that he wouldn't have to run or fight on every corner of the streets for being born from a giantess, he would need to find a job. A topic that had invoked multiple discussions, proposals, advices, and arguments amongst Hugh and his relatives.
When Hugh first came to this school, he only ever had his uncle. Now both his mother and father had found themselves returned to his life, as well as his grandfather. All four of which were now heavily invested in what would become of the young Lowe. Whether it was to preserve the family name or just out of sheer love, the subject weighed heavily on the half-giant's shoulders. Where would a misfit fit in?
Hugh's mind eventually turned to other misfits of society. He had half a mind of following Serena into forge-work, but decided that after his grandfather's lessons, he saw himself as slightly more ambitious. He wanted to start up something, a network, or group he could use to his advantage, that could play to his strengths.
Sure, there were other half-giants out there looking for work, but they would be more than hesitant to listen to him. They'd be hard to control and tough to continuously beat. The giants themselves were known to kill each other over power, their half-breed children were no different. To his own detriment sometimes, Hugh had always seen himself as smarter than the average half-giant. No, they did not fit his plan.
Eventually, he came upon the idea of trolls. His kin and them were much alike, but they lacked what little his brothers and sisters had left: intelligence. He speculated this would make them easier to control. Not that he ever considered anyone of lower intelligence beneath him, he simply believed every person had a place in society. If he could offer trolls a place where they could both be treated fairly and earn a bit extra because he was pulling the strings, he saw nothing but benefits in this plan.
So he set himself on the first part of this plan. And that was rendering himself able to communicate with the trolls. While his mother and her village elder had helped him learn their language in the past, this time he had little help. Not everyone had a troll buddy that had a side hustle of teaching young adults how to speak in grunts.
Nevertheless, he embarked upon this quest. Doing research in the library on various encounters through history between trolls and wizardkind as well as seeking some of them out over summer in Diagon Alley that had been deployed as security guards. Admittedly, the process was slow. But bit by bit, he could tell ,by the way these troll “conversations” went faster and faster, that he was getting close to understanding the real thing.
STATUS: Approved, Ruby, August 19
Last edited by Hugh Lowe on 18 Aug 2024, 21:46, edited 1 time in total.
INPC; Cassanora Browne
Race: Half-Giant // Ability: - STR: 16 EVA: 7 WIS: 10 STA: 20 ARC: 1 ACC: 7