Hexwizard Task 1: Mahoutokoro v Ilvermorny

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Japanese ~ English
Reducio
Word Count: 109
Mention: @Mahou team
Date: October 23rd 2022
Still shook to her core, Chiaki had moved in a blind panic and nowhere helpful. Her 'attacks' would all fall short from where she was before reaching any targets. At least she was out of line from anyone else... though that didn't feel too good after having just watched one of the opponents collapse in front of her. She felt guilty, like she should at least be hit out of fairness.

She gulped, seeing just far she was from everyone, and she couldn't let the team down. So Chiaki moved solemnly next to the student's crumpled body, never looking down because she couldn't bear to think about what she'd done.
Action: As strategised
Stats:
Sta-9 | Eva-8 | Str-4 | Wis-6 | Arc-7 | Acc-8

Abilities:
- Calming Presence (ALLIES -> all of Mahou Hexwizard team (Aryaan Shamsi, Akira Shimizu, Christopher Runnels, Hadashi Hitoshi, Sara Kohana, Chikao Narumi, Ginyami Midorimori, Hiro Bakugo))
- Cat's Grace

PC: Pax Zhang || iNPC: Chiaki Hiroi
Hexwizard Task 1: Mahoutokoro v Ilvermorny
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English | Japanese
Christopher was getting downright pissed off now. Nothing he attempted came anywhere near close to hitting, well, anything, let alone anyone. Was it all in the wrist and his movement was off? Was he just a bit shit? All he knew was that right now he probably wouldn't hit water if he fell out of a fucking boat.

At least things were going reasonably well for the team. Both sides were taking losses but the Ilvermorny was certainly taking more than they were. He just wished he could contribute to the team in some meaningful way. He wasn't hitting, he wasn't drawing any fire, he was just there. Absolutely useless.

He was really in it now, though. Three members of the opposing team, right in front of him. Would one of them take a shot at him? He had to give them a reason to, if only he could hit one of them, draw their attention away from his more useful teammates. He should at least try to get their attention but his frustration seemed to be blocking out his brain waves. All he could think to do is look over to the left suddenly and say, "Oh my god, is that Private Party?" in a feeble attempt to distract them.
Action:Doing As Strategized
[/quote]

STA 6 | EVA 6| STR 5 | WIS 13 | ARC 9 | ACC 7
Charmer, Foul Play, Wandmaker
Hexwizard Task 1: Mahoutokoro v Ilvermorny
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As Approved iNPC Iris Fields
Color: English= BF8080 Norwegian= BF8040
Mentioning: Tagged in post
Interacting With: Phyllis (and sort of Chikao)
/TW/ Iris is experiencing the Eagle Eye and its pretty intense - take care all < 3
Rett needed protecting, Iris was there. She positioned herself better to take the blows and braced herself for what was to come. They were a team, weren’t they? Iris couldn’t spend all her time galloping around the board slamming into the opposing team.

There were a lot of people focusing her attention on her-no- Everett behind her. Iris sat up tall, ready to take the blows in stride.

That’s what she thought.

Suddenly, her vision was clouded and shifted into a dream—a trance-like state. No longer was Iris atop her pearlescent noble steed. She was everywhere and nowhere at once. Her state of being—her consciousness was entirely somewhere else. Magically, of course, though in the moment she was unsure of everything else but what she was seeing.

Death.

What she used to be most afraid of was dying. Pools of red. The shimmer of an incoming knife or a speeding bullet. The agony and terror. Where it all ended. The last time she’d do something she loved. The things she’d never get to do. She was afraid of hurt and loss. She had been so ignorant.

It was what was after death that was worse. Not the heaven or hell or reincarnation or the empty abyss or whatever religious or other belief one held. Not even the aching loss and grief those around her experienced.

Iris saw herself. Dead. Lifeless. Yourself dead is not something the brain is supposed to see. But it was real. She was standing over her dead body. Cold skin, dry lips, vacant eyes. She was dragged. Someone was carrying her lifeless body. Somehow, someway, Iris knew they didn’t care. They weren’t bothered. “Another one”.

Someone was filling out papers, stoic face. They were thinking of what drink they were going to order in the café on lunch break. As they signed the papers of her death, stamping things, stapling. They were finishing off the last signatures of her memory and they didn’t care.

Iris was at her funeral now. Her dead body in a casket instead of on the ground. There were a few people there. So… few… nine, ten max. She didn’t even know them. Strangers that pitied the near empty funeral. Where were her parents? Her grandparents? Her friends? Where were they?

She was at her house now. They were celebrating. They were laughing. At her. Iris was such a fool, it was about time she died… I didn’t even like her anyway, just a nuisance… Who’s getting her room? Can I have it for storage?.. Who gets her stuff? I’m kidding, we’re just going to burn it right? They were celebrating, joking over her life, they didn’t care.

Why didn’t they care?

Iris was back on the board, atop her horse again. Her grip on the reigns would loosen and she would about slip off the horse. Her expression was one of poorly hidden horror. Had she just seen the future?

>Stats: Sta 9, Evas 8, Str 3, Wis 11, ArcP 9, Acc 6<
>Healing Sage | Perfectionist | Charmer || Leader of SHC| Owner of The Kat Shop<
Hexwizard Task 1: Mahoutokoro v Ilvermorny
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Roleplaying as Phylicia Stanwood
Interactions: @Katrina Walker [Iris Fields], Ilvermorny in general
Iris saying words was not something Phyllis had really expected, much less mentally prepared for. She was right next to the incredibly cool older girl, that was already quite enough for one day, but now there were those word things too. And they were directed at Phyllis. Cool. She was totally cool about this. This was a very, very normal teammate thing, making sure they weren't about to drop dead, so she really shouldn't be shocked by this.

Too late!

Responding, that was a thing she needed to do now. Honestly she was maybe more stressed about this, in this exact moment, than anything else... which was probably worrisome, considering three of her teammates were passed out. Yeah... she'd unpack that later. She turned, and hoped she didn't look like an idiot. "Yep, I'm good!" That was true, she was actually still untouched. And then she gave Iris a thumbs up, or what was supposed to be a thumbs up, but it ended up being a cross between that and a peace sign.

... What the heck. How- how did she manage that? Could someone hurry up and knock her out, actually?

The good news: Iris was being a good teammate, not being intensely distracted and all that, and rushed off to defend Rett. So cool of her, and also good for the Phyllis community because that meant she couldn't embarrass herself any further. Phyllis should... probably also be useful. Yeah.

She was going to slam the people right in front of her, but they both hurried off too fast for her to do anything. Awesome, literally all her other teammates were suffering and she was being too slow to even avenge the damage they were suffering. The best she could do was relocate, so she did that, getting in behind the other team. That second front of attack had to count for something, right?

So it was her. And then if she looked over the other team's heads, which was fairly easy from her position on Mr. Horse, there was the cluster of her four remaining teammates. And again, Phyllis wasn't much of a strategist, but she didn't like the way they were getting encircled. Didn't like the way Iris was hit with something and lost that cool confidence she always seemed to have. Phyllis frowned; she should be in there with them, that was what being a team was all about. Instead she was the rogue knight.

The only thing that could get over to them was words, and she liked those, so she might as well try. "Come on, guys! They have us 7 to 5, I like those odds!" Did she actually? Well, not really, but Phyllis was a half-decent actor when she wanted to be. There was nothing but confidence to be found there, maybe a bit of a joking edge to hopefully get even the tiniest bit of a smile from someone. Down two people could always be worse, right?
Action: Doing as strategized
Stats: STA: 14 • EVA: 10 • STR: 12 • WIS: 9 • ARC: 5 • ACC: 15
Abilities: Calming Presence • Fearless • Statistically Relevant [+2 Stamina] • Catch • Wandmaker [Snallygaster Heartstring | Dogwood | 33 cm | Quite Flexible]
Reducio
Phyllis does not know what the Mandalorian is so canonically the reference is accidental.
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Phylicia Stanwood (iNPC) • Aislin Darragh (2nd gen) • Alejandros Espinosa (2nd gen iNPC)
Hexwizard Task 1: Mahoutokoro v Ilvermorny
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"Yea, we're not down yet. We can still cause them some stress for a few more rounds," Miles agreed with Phyllis. He was going to say something more along the lines of 'We can still be a pain in their ass,' but then again he didn't feel that was really warranted right now when they were supposed to be representatives the Ilvermorny school of magic and all. Best to probably keep profanity out of it.
Action: Ready for the next round
Stats: Stamina - 9 | Evasion - 9 | Strength - 8 | Wisdom - 7 | ArcPower - 5 | Accuracy - 8
Abilities: Potion Mastery, Evasive Maneuvers, Fearless

Be kind to one another. (*iNPC is Miles Thatcher)
Hexwizard Task 1: Mahoutokoro v Ilvermorny
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Their team was dropping fast, and Rett watched as Stephen took another hit for Miles. He couldn't help but flinch at the damage. Wizarding could be cruel, in the damage that the students would take for the sake of practice and competition. But it built character... or something. Luckily he was fine this round and his spell hit. As long as Miles stayed standing, that was what mattered.
Action | Doing As Strategized
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"I don't know whether to cry or scream or do both. It feels like I've done more than enough of both. And it feels like I haven't done enough." - Mason Deaver
Stamina 12 ∴ Evasion 12 ∴ Strength 5 ∴ Wisdom 12 ∵ ArcPower 10 ∵ Accuracy 15
Hexwizard Task 1: Mahoutokoro v Ilvermorny
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Graphic by Pea Elena Fowl
He had heard of death by a thousand paper cuts, but this was not that. The deadly black knight had been patiently stalking its prey, in this case, Miles, and he had taken his pounds of flesh all along the way. He was closing in and so was the Black Queen. It was going to be nothing short of a bloodbath however it all went down.

Stephen happened to be in the way last round and that was a blessing and a curse. The blessing was the knight had missed Rett but Rett's aim on th knight had been true. The curse? Well let us just say that compartmentalizing was suddenly becoming harder. The Black Queen had targeted Miles and Stephen was there to blunt the damage. It hurt like bloody hell, but Miles was still standing and so was Rett. So was Stephen for that matter. Things could be worse.

But looking around the board, he knew things could be a lot better.

The searing, burning sensation radiating from his side and the rapid blood loss was a little hard to ignore at this point. He was still standing and he would for as long as he could, but he was starting to feel light headed. Whatever was going to happen would happen quick, but his mind was reacting too slowly, really, to be of much help. He looked to Miles, and was grateful to see that he appeared to be unharmed.

Iris had taken up the blows destined for Rett. It was a shame, really, that from the get go they had been on defense It was not supposed to be like that. It had not been the plan. At least, he didn't think it had been the plan. He brought a shaky hand up to his head and tried to rub the confusion away. Was it possible to rub the last 5 rounds away? He wanted a do over. Who did he need to talk to about that? And then realizing he was thinking nonsense and fading rather quickly, he looked to his King and Queen and uttered, "Those who are about to die, salute you," and then he turned, tuning the black Bishop out entirely.

That last part wasn't hard. All he could really hear was his own blood pounding in his ears anyway.
♟️. ♟️. ♟️. ♟️. ♟️. ♟️. ♟️


Action
:
Doing as strategized; weakening from loss of blood

Stats: Sta 8 || Eva 7 || Str 8 || Wis 8 || Arc 5 || Acc 4

Abilities: Perfectionist || Evasive Maneuvers

The Trunk :



Mentions: @Simon Kincaid as Miles @Dorion Anderson as Rett @Katrina Walker as Iris
Hexwizard Task 1: Mahoutokoro v Ilvermorny
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Banner by Hanako Tone
Roleplaying as Ginyami Midorimori from Mahoutokoro
"English | Japanese"
Swaying uneasily on his horse, the knight Ginyami targeted another Ilvermorny student with Eagle Eye - their queen (Rett). Of course, however, that queen wasn't about to be left unguarded, and a rook (Iris) defended him immediately, getting hit by Ginyami's attack in her place. She may not have been his intended target, but it was at least something, he supposed.

Before he knew what was happening, however, he found himself the victim of another attack; this one not his own this time. The white queen, Rett, seemed to want to take revenge for Ginyami's attack against him and, ultimately, Iris. Ginyami the black knight gasped and clutched at his chest at the impact of it, nearly falling off his horse yet again as he struggled to breathe.

That couldn't have been good. Despite all the health and stamina he had started with, he felt his life slowly ebbing away from him then. Would he make it to the end of the game? He wasn't sure. Already at least one of their others had fallen, but Ginyami was prepared to fall as well if it meant their team would still be lead to victory.
Mentioning: Everett Brooks (@Dorian Anderson) and Iris Fields (@Katrina Walker)
Action: Attacking and being attacked in turn; acting as strategized
Stats: Sta 11 | Eva 11 | Str 5 | Wis 6 | Arc 6 | Acc 11

Abilities:
- Charmer (Allies for Charmer are:
Aryaan Shamsi (Hui Ming)
Hiro Bakugo (Kim Sato)
Akira Shimizu (Avery Chen)
Christopher Runnels (Bubba McGarry)
Hadashi Hitoshi (Dan Palmer)
Sara Kohana (Hanako Tone)
Chikao Narumi (Hunter Argentum)
Chiaki (Riku) Hiroi (Pax Zhang)
Ayako Yamamura (Sophia Nelson))
- Fearless
- Foulplay
- Evasive Manuvers
Hexwizard Task 1: Mahoutokoro v Ilvermorny
Kings
Hide Away: The King must save himself, he hides behind an adjacent allied piece and takes half damage (the piece they are hiding behind also takes half damage). Damage is not healing or buffs, it is just damage. Evasion here would be a separate roll for both the King (for their half) and the piece that they are hiding behind. This action occurs during the action phase which is before the movement phase, but has priority (meaning it happens before attacks, so an attack may not be possible or may be redirected towards another piece that is now "in the way.") The space is chosen by the King and must be adjacent to an allied piece. If the space is occupied, there would be a contested strength check to determine who will remain in this space unless the adjacent piece is an ally in which case a contested check is not needed. This is action can be done in addition to the movement phase.
Miles Thatcher (@Simon Kincaid) would watch as their friends fell for their sake. Fought for their sake. Guilt and relief, trepidation and sorrow intertwined, there was something 'wrong' about the scene. More than the showy transformation, and the flashy theatrics involved with the first task. A task about not just cunning or even strength, but also teamwork and sacrifice.

Miles would have to try to survive a little longer, and he would take refuge behind Stephen. His friend, as well as someone who was about to fall for his sake.
Miles Hides Away behind Stephen (c5).


Aryaan Shamsi (@Fang Hui-Ming) had a similar notion. The youngest champion, it was less a disadvantage than he might have reasoned. There was always going to be a shift in power and the advantage of might, but that was not what would win this match unless luck was also on their side. They needed to work together, be willing to sacrifice and to forgo glory if they wanted victory. The campion was not going to be able to showboat and their friends, allies and teammates would not be able to win unless their supported and fought for the champion.
Aryaan hides away behind chris (c6)
He would hide away behind chrisopher Runnels. The Bishop was an adequate healer although his weakness would prove to be his awe rather than his arcane potential in the moments that would soon follow.

Rooks
Rapid Defense: They defend another allied piece as their primary action. This action takes place before the movement phase and takes priority in the action phase over attacks made against a specified piece. Similar to defending in Quidditch where a user blocks an oncoming attack made by a specific target, attacks made against this piece would be relegated to this piece (regardless of the direction of attack). If another piece attempts to land in the space that the defender chose (a specific, declared space adjacent to the chosen target), a strength check is rolled. This piece has advantage on this roll. This action does not consume the pieces movement for the round, they can still move, but their movement is considered to be the last movement in the round according to the action stack.
Shield Bash: Smashes an adjacent piece (cannot be on the diagonal) with their shield. Strength * 50 for damage on a single opponent.
Sara Kohana (@Hanako Tone) probably never saw himself as a stalwart defender. Not particularly brawny or 'tough' in the conventional sense (or any sense truly), this was a novel role for the young man - defender, hero even. He would rush in front of the black queen, feeling the chariot rattle beneath him and come to a hasty stop in front of Hadashi.
Sara performed Rapid Defense on Hadashi (D4)
Iris Fields was disconcertingly close to the mad dark queen, Hadashi. This was one of those moments where she likely knew that Hadashi was going to try to take her down or someone adjacent. It would have been prudent to run, but then one of her friends was going to get hurt. No, she needed to stay and she needed to fight.
Iris performs Shield Bash on Hadashi. This is redirected to Sara due to Rapid Defense.
Attack (Iris) 8 + 12 (-1 Charmer) (+ 1 King)
10% auto-hit 7 Success
10% auto-miss 91
Evasion (Sara) 18 + 14
10% auto-dodge 30
50 * 11 = 550 10% less damage done from fear effect. 10% less damage due to lovely creature. 440 damage done
She would attempt to bash Hadashi's face in. It was a crude, but apparently effective choice. Just not against Hadashi. It would hit Sara, his loyal defender in the face, HARD. Itwas not enough to take the Bishop out, but it was enough to leave his allies concerned for his health and well-being. If he took another hit, it was possible that he might go down, leaving a glaring hole in Mahoutokoro's defensive line.

Bishops
Benediction: Using their Stamina they are able to bestow healing upon an allied target. Stamina x 20. The target must be adjacent and on a diagonal.
Invocation: Capable of blasting a target at a distance. This can move through allied (but not enemy) spaces on a diagonal. Arcane Power x 25.
Mahoutokoro was on the offensive, less the defense of two key pieces -- the Queen and King. christopher Runnels (@Bubba McGarry) would have to get himself together long enough to smite the competition. invocation any enemy in range.

chris would have the choice between two targets - Everett and Iris, both of them worthy choices but they were much older than he was and he was ultimately at a disadvantage. He would have to pick between the two of them and decide it was safest to hit a girl.
christopher performs Invocation at a Random Target in Range (Random Roll between Everett and Iris: Iris).
Attack (chris) 10 + 10 (-1 Charmer) (+3 King) MISS
10% auto-miss chance 18
10% auto-hit 79
Evasion (Iris) 9 + 10 (+1 King)
10% auto-dodge 4 Success
christopher would miss his mark, the girl was too fast. At least his title as a gentleman was not harmed (too much) in the brief encounter. he had his reasons (such as winning) to explain the encounter.

Akira Shimizu (@Avery chen) was also uninterested in attempting to bolster Aryaan further. They needed to whittle down their offense and try to get a clean shot at Miles so that this game could be over. Phyllis. the knight had made the audacious move of making her way though the backend of their ranks. She was a menace and she needed to die (or at least take an uncomfortable nap).
Akira performs invocation at Phyllis.
Attack (Akira) 9 + 10 (-1 Charmer) (+3 King)
10% auto-miss 54
10% auto-hit 23
Evasion (Phyllis) 14 + 10
Akira would attempt to end the girl's reign of terror but he would miss. The girl was annoyingly limber.

This was where the teams would divert in their playstyle. Ilvermorny was on the defensive. Stephen would attempt to bolster Miles. He was not the most enduring of young men but he was proving his vigor at this moment as he continues to survive the assault from all sides.
Stephen performs Benediction on Miles.
Healing Done: 8 (+1) * 20 =180
Knights
Eagle Eye: Capable of targeting someone either on the diagonal or in a straight line up to 3 squares. Cannot target through enemy or allied squares. 50 x Stamina.
Slayer: The Knight attacks a target adjacent to themselves. Strength x 50, plus 10% of the total damage done for three rounds (considered bleeding). This cannot critically hit.
chiaki Hiroi (@Pax Zhang) likely did not understand the nightmares that they were about to inflict. How much "darker" their attacks were in comparison to the opposition. The scenes while traumatic, lacked the darkness his and Ginyami's would inflict. Would that stop him? Probably not, the opposition had no way of knowing that theirs was any 'less' cruel than what they had experienced and they seemed unfussed at 'giving it back.'
chiaki performs eagle eye at any enemy in range (Everett).
Attack (chiaki) 10 + 8 (-1 Charmer) crit
10% auto-hit 68
10% auto-miss 76
Evasion (Rett) 15 + 10
Damage Done: 9 * 50 = 450. Double Damage due to crit = 900. 20% damage reduction (fear effect and Lovely Creature) 720 damage done.

Nobody would expect the horse boy to hit, never mind critically injure the enemy queen's psyche. The boy would know death and loss, the knowledge of the cyclical nature of existence and how suffering and loss permeates everything. We kill to survive. be it meat or plant. We exist for the losses of others. We too will eventually lose and will be consumed. A nightmare most cruel would overwhelm the boy.

Ginyami Midorimori (@Jack Burnett) would behold the terror that chiaki somehow inflicted. Hell, don't get in their bad side. He would see his target, Stephen. Stephen was protecting Miles yet again with his body. But his body would not hold out forever.
Ginyami performs eagle eye any enemy in range (Stephen only enemy in range).
Attack 2 + 11 (-1 charmer)
10% auto-hit 2 Success
Evasion 19 + 7 (+1 King) HIT
10% auto-dodge 84
Damage Done: 11 * 50 = 550 Half damage because of Hide Away. 225 damage. 10% less damage (lovely creature) 203 damage
He would hit Stephen where he stood and by happenstance, he attack would spill over and Miles would have to try to leap out of the way.
Ginyami performs eagle eye any enemy in range (Miles targeted due to Hide Away).
Attack 18 + 11 (-1 charmer)
10% auto-hit 90
Evasion 10 + 9 HIT
10% auto-dodge 100
Damage Done: 11 * 50 = 550 Half damage because of Hide Away. 225 damage. 10% less damage (lovely creature) 203 damage
Phyllis was going to continue her torment of the Mahoutokoro Team. Having survived an assassination attempt of her own, she was going to try to take out Akira, one of the few who has stood in the way of Aryaan throughout the game.
Phyllis performs Slayer on Akira.
Attack (Phyllis) 14 + 15 (-1 charmer)
Evasion (Akira) 17 + 8 (+1 King)
Damage Done: 50 * 12 = 600 10% less damage (lovely creature) 540, 54 damage per round.
She would hit her mark. It was not enough to take him down but it did leave a mark. The boy's world would be temporarily spinning as he attempted to recover himself. he would have a metallic taste in his mouth, he was bleeding.

Queens
Mistress' (or Master's) Wrath: A ranged attack that can go in any direction the Queen can move. It cannot move through allied/enemy squares. A blast of arcane energy can be felt across the board. Arcane Power x 50. However, this attack is done at disadvantage and can only target 1 target.
Finally, the exchange that might define this game. Everett was still standing in spite of Mahoutokoro's best efforts. He would see Hadashi too close for comfort and while he would love to strike down the obnoxious teen, he was out of range. Their King and champion however was another story. He was in range and all he had to do was take him out and this nightmare would be over. However, Aryaan was hiding behind christopher. While the boy was likely oblivious to the danger he was in, they would end up sharing this experience together. He had moved, using Hide Away to move out of the range of a majority of potential attacks but the two of them shared a hit box and for that reason they would both possibly suffer.
Everett performs Master's Wraths King Aryaan.
Attack (Everett) 12 + 8 (-1 charmer) MISS
10% chance to auto-hit 33
10% chance to auto-miss 75
Evasion (Aryaan) 13 + 10
10% auto-dodge 54
Everett performs Master's Wraths Chris (due to Hide Away).
Attack (Everett) 8 (-1 charmer) + 10 MISS
10% chance to auto-hit 60
10% chance to auto-miss 59
Evasion (Chris) 9 + 8 (+3 King)
He would miss the both of them and they would likely make a sigh of relief. While the boy was not particularly accurate, when he did hit, the result was utter devastation.

Hadashi would try to put an end to this task. He was going to target Stephen rather than a King, a clever choice since he would have no way of knowing who the King would have Hidden Away behind and if he mistargeted them, then his time would have been wasted.
Hadashi performs Mister's Wrath targeting Stephen, using spell spread to target Miles.
Attack (Hadashi) 11 +10 (-1 charmer) (-2 spell spread)
10% auto-hit 59
Evasion (Miles) 5 + 9 HIT
10% auto-dodge 80
Attack (Hadashi) 7 +10 (-1 charmer) (-2 spell spread)
10% auto-hit 35
Evasion (Stephen) 11 + 7 (+1 King) MISS
10% auto-dodge 51

Hadashi would blast the duo. Miles was not able to rush out of the way, unlike Stephen who was hanging on by a mere thread. The blow was not over as the spread took effect.
Hadashi performs Mister's Wrath targeting Stephen, using spell spread to target Miles.
Attack (Hadashi) 6 +10 (-1 charmer) (-2 spell spread) MISS
10% auto-hit 44
Evasion (Miles) 15 + 9
10% auto-dodge 73
Attack (Hadashi) 19 +10 (-1 charmer) (-2 spell spread)
10% auto-hit 4 Success
Evasion (Stephen) 9 + 7 (+1 King)
10% auto-dodge 99
Damage Done: 10 * 50 = 500 10% less damage due to lovely creature = 450. half damage due to Hide Away (shared) = 225.
Hadashi Hitoshi (@Dan Palmer) would hit the both of them, partially at least. However, Stephen was on his last legs. In fact he was barely able to stand when he pushed Miles behind him and took part of the blast. He would fall to the ground, his body darker than it should be. Prone, Miles would have to fight on, otherwise Stephen's sacrifice would be for nothing.

He would move into the grouping, his aura shrouding him in ethereal darkness. Only iris would still be standing on the board in this area, her friends had all fallen.
Iris is in range of Rebuke, damaged for 100 health, reduced by 10% for a total of 90 damage.
As his dark aura would fade away, ending. The girl would feel an itch in the back of her throat that would make its way to her lungs making it hard for her to breathe.
Actions
Kings
Miles uses Hide Away to hide behind Stephen (c5)
Ayaan uses Hide Away to hide behind Sara
Rooks
Iris performs Shield Bash on Hadashi, redirected to Sara due to Rapid Defense. 440 damage done.
Sara Kohana casts Rapid Defense and attempts to shield Hadashi (D4)
Bishops
Akira cast Invocation on Phyllis, missed.
christopher casts Invocation on Iris, missed.
Stephen cast Benediction on Miles, healed for 180.
Knights
Ginyami performs Eagle Eye on Stephen. Miles shares in the attack due to Hide Away. 203 damage done to both.
chiaki casts Eagle Eye at Everett, critical hit. 720 damage done.
Phylicia casts Slayer on Akira, 540 damage done and 54 bleed per round.
Queen
Everett casts Master's Wrath at Aryaan, partial targetting chris. Missed both.
Hadashi casts master's Wrath at Stephen using spell spread to also target Miles. They were both partially hit once for 225 damage each. Stephen is KO.
Hadashi's Rebuke ends this round, but Iris ended the round in range of the aura, 90 damage
Movement
Kings
Miles uses Hide Away to hide behind Stephen c5, then moves from c5 to c6
Ayaan uses Hide Away to hide behind chris c6, moves to from c6 to D5.
Rooks
Iris makes no movemet.
Sara Kohana casts Rapid Defense and attempts to shield Hadashi at D4, moves from D4 to E4.
Bishops
Akira moves from A7 to D4
christopher moves from B5 to c6
Stephen remains on B4 (KO)
Knights
Ginyami moves from B2 to A4
chiaki moves from D1 to c3
Phylicia moves from B8 to A6
Queen
Everett moves from A4 to c6, lost strength check B5 instead
contested strength
chris 10 + 0 Win
Everett 2 + 6
Hadashi moves from c3 to B3
Mahoutokoro
Narumi Chikao
Health: 1000 ==> -290 KO
*Black Rook -
*Stats:
Sta: 10 | Eva: 0 | Str: 10 | Wis: 10 (+1 Comprehend) | Arc: 2 | Acc: 10 (-1 Charmer)
Abilities:
Comprehend Languages (Giant) | Terrible Presence
Has a fear effect ongoing, terrible presence effects friends and foes (+1 critical failure), 10% auto-miss chance; opponents suffer a -10% damage done effect.
10% auto-hit intended target
The duration of Crippling Blows done by the opponent team is reduced by 1 round. Damaging attacks done (Reckless Barrage; Shield Bash; Skull Bash; Mistress/Master's Wrath; Invocation; Slayer; Eagle Eye) do 10% less damage to the whole team (this is before any damage reduction is calculated).

Ayaan Shamsi
Health: 900
*Black King -
*Stats:
Sta: 9 | Eva: 10 | Str: 1 | Wis: 10 | Arc: 1 | Acc: 10 (-1 Charmer)
Abilities:
Fearless | Evasive Maneuvers
Immune to Fear effects
10% auto-dodge
10% auto-hit intended target
The duration of Crippling Blows done by the opponent team is reduced by 1 round. Damaging attacks done (Reckless Barrage; Shield Bash; Skull Bash; Mistress/Master's Wrath; Invocation; Slayer; Eagle Eye) do 10% less damage to the whole team (this is before any damage reduction is calculated).

Chiaki Hiroi
Health: 900 ==> 500
*Black Knight -
*Stats:
Sta: 9 | Eva: 8 | Str: 4 | Wis: 6 | Arc: 17| Acc: 8 (-1 Charmer)
Abilities:
Calming Presence | Cat's Grace
10% auto-hit intended target
+1 critical failure
10% auto-miss chance
-10% damage done effect.
The duration of Crippling Blows done by the opponent team is reduced by 1 round. Damaging attacks done (Reckless Barrage; Shield Bash; Skull Bash; Mistress/Master's Wrath; Invocation; Slayer; Eagle Eye) do 10% less damage to the whole team (this is before any damage reduction is calculated).

Hadashi Hitoshi
Health: 1100 ==> 760
*Black Queen -
*Stats:
Sta: 11 | Eva: 10 | Str: 3 | Wis: 14 | Arc: 10 | Acc: 10 (-1 Charmer)
Abilities:
Fearless | Perfectionist | Calming Presence | Spell Spread | Healing Sage
Immune to Fear effects
10% auto-hit intended target
-1 critical range
Can elect to reduce the accuracy of your spell by -2, increase the DC by 2 and the critical failure range by +1 to target a second user with your spell.
+30% healing done with potions and spells.
The duration of Crippling Blows done by the opponent team is reduced by 1 round. Damaging attacks done (Reckless Barrage; Shield Bash; Skull Bash; Mistress/Master's Wrath; Invocation; Slayer; Eagle Eye) do 10% less damage to the whole team (this is before any damage reduction is calculated).

Sara Kohana
Health: 500 [-440] 60
*Black Rook -
*Stats:
Sta: 5 | Eva: 14 | Str: 14 | Wis: 3 | Arc: 10 | Acc: 7 (-1 Charmer)
Abilities:
Terrible Presence | Lovely Creature | Fearless | Evasive Maneuvers
Immune to Fear effects
10% auto-hit intended target
10% auto-dodge
Has a fear effect ongoing, terrible presence effects friends and foes (+1 critical failure), 10% auto-miss chance; opponents suffer a -10% damage done effect.
The duration of Crippling Blows done by the opponent team is reduced by 1 round. Damaging attacks done (Reckless Barrage; Shield Bash; Skull Bash; Mistress/Master's Wrath; Invocation; Slayer; Eagle Eye) do 10% less damage to the whole team (this is before any damage reduction is calculated).

Ginyami Midorimori
Health: 1100 ==> 412
*Black Knight -
*Stats:
Sta: 11 | Eva: 11 | Str: 5 | Wis: 6 | Arc: 6 | Acc: 11 (-1 Charmer)
Abilities:
Charmer | Fearless | Evasive Maneuvers | Foulplay
Immune to Fear effects
10% auto-dodge
10% auto-hit intended target
The duration of Crippling Blows done by the opponent team is reduced by 1 round. Damaging attacks done (Reckless Barrage; Shield Bash; Skull Bash; Mistress/Master's Wrath; Invocation; Slayer; Eagle Eye) do 10% less damage to the whole team (this is before any damage reduction is calculated).

Christopher Runnels
Health: 700
*Black Bishop -
*Stats:
Sta: 7 | Eva: 8 | Str: 0 | Wis: 5 | Arc: 10 | Acc: 10 (-1 Charmer)
Abilities:
The duration of Crippling Blows done by the opponent team is reduced by 1 round. Damaging attacks done (Reckless Barrage; Shield Bash; Skull Bash; Mistress/Master's Wrath; Invocation; Slayer; Eagle Eye) do 10% less damage to the whole team (this is before any damage reduction is calculated).
+1 critical failure
10% auto-miss chance
10% auto-hit
-10% damage done effect.

Akira Shimizu
Health: 800 [-540] 260 (Bleeding 54/round starting next round)
*Black Bishop -
*Stats:
Sta: 8 | Eva: 8 | Str: 1 | Wis: 9 | Arc: 5 | Acc: 10 (-1 Charmer)
Abilities:
Perfectionist I | Perfectionist II
Immune to critical failure effects
10% auto-miss chance
-10% damage done effect.
10% auto hit
The duration of Crippling Blows done by the opponent team is reduced by 1 round. Damaging attacks done (Reckless Barrage; Shield Bash; Skull Bash; Mistress/Master's Wrath; Invocation; Slayer; Eagle Eye) do 10% less damage to the whole team (this is before any damage reduction is calculated).
Ilvermorny
Iris Fields
Health: 1000 (+100 Paragon of Health) ==> 515 [-90 Rebuke] 425
*White Rook -
*Stats:
Sta: 10 | Eva: 10 | Str: 10 | Wis: 8 | Arc: 6 | Acc: 12 (-1 Charmer)
Abilities:
Sixth Sense | Martial Artist | Lovely Creature | Evasive Maneuvers | Paragon of Health
Immune to charmer
+1 critical failure
10% auto-miss chance
-10% damage done effect.
The duration of Crippling Blows done by the opponent team is reduced by 1 round. Damaging attacks done (Reckless Barrage; Shield Bash; Skull Bash; Mistress/Master's Wrath; Invocation; Slayer; Eagle Eye) do 10% less damage to the whole team (this is before any damage reduction is calculated).
10% auto-dodge
10% chance to auto-hit their chosen target
Paragon of health: allies Rett and Louca

Jamie Ziegler
Health: 800 (+80 Paragon of Health) ==> -110 KO
*White Rook -
*Stats:
Sta: 8 | Eva: 8 | Str: 7 | Wis: 5 | Arc: 5 | Acc: 7 (-1 Charmer)
Abilities:
Muggle Condition | Keen Eye
10% chance to auto-hit their chosen target
+1 critical failure
10% auto-miss chance
-10% damage done effect.
The duration of Crippling Blows done by the opponent team is reduced by 1 round. Damaging attacks done (Reckless Barrage; Shield Bash; Skull Bash; Mistress/Master's Wrath; Invocation; Slayer; Eagle Eye) do 10% less damage to the whole team (this is before any damage reduction is calculated).

Everett "Rett" Brooks
Health: 1000 ==> 870 [-720] 150
*White Queen -
*Stats:
Sta: 10 | Eva: 10 | Str: 6 | Wis: 9 | Arc: 10 | Acc: 8 (-1 Charmer)
Abilities:
Charmer | Perfectionist | Paragon of Health
10% chance to auto-hit their chosen target
Paragon of health: allies Miles and Jamie.
+1 critical failure, negated by perfectionist for a normal critical range
10% auto-miss chance
-10% damage done effect.
The duration of Crippling Blows done by the opponent team is reduced by 1 round. Damaging attacks done (Reckless Barrage; Shield Bash; Skull Bash; Mistress/Master's Wrath; Invocation; Slayer; Eagle Eye) do 10% less damage to the whole team (this is before any damage reduction is calculated).

Miles Thatcher
Health: 900 (+90 Paragon of Health) ==> 750 [+90 Intercession shield] [-225][-203] [+180 Healed] 502
*White King -
*Stats:
Sta: 9 | Eva: 9 | Str: 8 | Wis: 7 | Arc: 5 | Acc: 8 (-1 Charmer)
Abilities:
Poison Mastery | Evasive Maneuvers | Fearless
Immunity to fear effects
10% chance to auto-hit their chosen target
10% auto-dodge
The duration of Crippling Blows done by the opponent team is reduced by 1 round. Damaging attacks done (Reckless Barrage; Shield Bash; Skull Bash; Mistress/Master's Wrath; Invocation; Slayer; Eagle Eye) do 10% less damage to the whole team (this is before any damage reduction is calculated).

Stephen Nobler Schwartz
Health: 800 ==> 237 [-203] [-225] -191 KO
*White Bishop -
*Stats:
Sta: 8 | Eva: 7 | Str: 8 | Wis: 8 | Arc: 5 | Acc: 4 (-1 Charmer
Abilities:
Perfectionist | Evasive Maneuvers
+1 critical failure, negated by perfectionist for a normal critical range
10% auto-miss chance
-10% damage done effect.
10% chance to auto-hit their chosen target
10% auto-dodge
The duration of Crippling Blows done by the opponent team is reduced by 1 round. Damaging attacks done (Reckless Barrage; Shield Bash; Skull Bash; Mistress/Master's Wrath; Invocation; Slayer; Eagle Eye) do 10% less damage to the whole team (this is before any damage reduction is calculated).

Louca Reynard Dufort
Health: 1000 (Paragon of Health 100) ==> -205 KO
*White Bishop - *note: there was a stat paste error last round*
*Stats:
Sta: 10 | Eva: 8 | Str: 5 | Wis: 7 | Arc: 5 | Acc: 5 (-1 Charmer)
Abilities:
Fearless | Rapid Reviver
Immune to fear effects
10% chance to auto-hit their chosen target
Rapid Reviver is an action that requires the user to be adjacent to the target.
The duration of Crippling Blows done by the opponent team is reduced by 1 round. Damaging attacks done (Reckless Barrage; Shield Bash; Skull Bash; Mistress/Master's Wrath; Invocation; Slayer; Eagle Eye) do 10% less damage to the whole team (this is before any damage reduction is calculated).

Phylicia Stanwood
Health: 1600
*White Knight -
*Stats:
Sta: 14 (+2 Statistically Relevant) | Eva: 10 | Str: 12 | Wis: 9 | Arc: 5 | Acc: 15 (-1 Charmer)
Abilities:
Calming Presence | Fearless | Statistically Relevant (Stamina) | Catch | Wandmaker [Snallygaster Heartstring | Dogwood | 33 cm | Quite Flexible]
Immune to fear effects
Rapid Reviver is an action that requires the user to be adjacent to the target. Wand: When an ally (defined at the start of the thread) is below half of their maximum health, the owner of this wand gains a stacking +1 to their accuracy. This bonus to their accuracy applies to all spells cast at non-allies, which are animate beings (you can't gain a +1 accuracy against your termed "ally" target that you have been attacking for those rules lawyers). This caps at +5 accuracy. (Allies:___)
The duration of Crippling Blows done by the opponent team is reduced by 1 round. Damaging attacks done (Reckless Barrage; Shield Bash; Skull Bash; Mistress/Master's Wrath; Invocation; Slayer; Eagle Eye) do 10% less damage to the whole team (this is before any damage reduction is calculated).

Elowen Fernsby
Health: 1000 ==> -80 KO
*White Knight -
*Stats:
Sta: 10 | Eva: 8 | Str: 6 | Wis: 5 | Arc: 3 | Acc: 8 (-1 Charmer)
Abilities:
Charmer | Fearless
Immune to fear effects
10% chance to auto-hit their chosen target
The duration of Crippling Blows done by the opponent team is reduced by 1 round. Damaging attacks done (Reckless Barrage; Shield Bash; Skull Bash; Mistress/Master's Wrath; Invocation; Slayer; Eagle Eye) do 10% less damage to the whole team (this is before any damage reduction is calculated).
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There is something about ambition, how it not only propels you but also defines you.
Hexwizard Task 1: Mahoutokoro v Ilvermorny
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English | Japanese
Christopher was just absolutely, one hundred percent, utterly useless. That was the only possible explanation. He had missed. Again. You know what, this time he was going to blame missing on the fact that he'd tried to hit a cute girl with his spell. That was definitely it, nothing to do with his being completely and utterly useless. It was just that chivalry wasn't completely dead after all.

He turned around and who did he see but the King himself, Miles. What a pleasant surprise, him being over in Chris' neck of the woods. Maybe he could miss a shot on him next? That sounded like fun. He wasn't sure what to do at this point. But hey, why not engage in a little harmless trash-talking since he and the King were apparently nose to nose. "I heard you lot have some ridiculous names for your houses. What are they again? Toothless Serpent... Wimpus... Pukeywudgie... shit what was that last one... Oh, that's right, Thunderchicken! How on earth could I have forgotten about the glorious Thunderchickens!"

He maliciously looked around the board at the crumbled Ilvermorney bodies littering it, "Maybe if your houses had better names ya'll would be doing a better," he said silkily with a diabolical smile, "But hey, sucks to suck."
Action:Doing As Strategized
Interacting: @Simon Kinkaid (as Miles Thatcher) Mentioning: @ N/A

STA 6 | EVA 6| STR 5 | WIS 13 | ARC 9 | ACC 7
Charmer, Foul Play, Wandmaker