Amber Dragonlight - First Year - Ravenclaw
Backstory (Pre-Hogwarts)
Born on the 31st of October, an almost sacred night to the magical world, in London to her mother, Athena Dragonlight, Amber is now an 11-year-old first year at Hogwarts School of Witchcraft and Wizardry.
Her life pre-acceptance letter was spent reading muggle literature and dreaming of the day an owl would arrive. Amber had excellent marks in primary school, and could usually be found sitting in the gardens with her friends as they created fantastical stories.
Her first incident of accidental magic was when the fire alarm went off because she had accidentally set fire to the storytime chair. No one, except her wizard parents, knew it was her fault though. Her friends that are now going to Muggle secondary school obviously don't know anything about real magic, but they all are obsessed with fantasy novels and shows. Amber herself often writes short stories about her favorite books and attempts to draw characters from them.
Her pure-blood mother works as a healer at St. Mungo's, her muggle-born father a reporter for the Daily Prophet. Her mother's side of the family support blood-purity ideology and have disowned her and Amber from the Galexy family. Her father's family are devout Christians who believe magic is devil-worship and disowned her father when he came of age. Thus, Amber and her family are living a semi-isolated life in Muggle London with the occasional visit to other wizards in the magical Quarter. She had a few wizard friends before coming to Hogwarts, but they are upperclassmen at Hogwarts.
Born on the 31st of October, an almost sacred night to the magical world, in London to her mother, Athena Dragonlight, Amber is now an 11-year-old first year at Hogwarts School of Witchcraft and Wizardry.
Her life pre-acceptance letter was spent reading muggle literature and dreaming of the day an owl would arrive. Amber had excellent marks in primary school, and could usually be found sitting in the gardens with her friends as they created fantastical stories.
Her first incident of accidental magic was when the fire alarm went off because she had accidentally set fire to the storytime chair. No one, except her wizard parents, knew it was her fault though. Her friends that are now going to Muggle secondary school obviously don't know anything about real magic, but they all are obsessed with fantasy novels and shows. Amber herself often writes short stories about her favorite books and attempts to draw characters from them.
Her pure-blood mother works as a healer at St. Mungo's, her muggle-born father a reporter for the Daily Prophet. Her mother's side of the family support blood-purity ideology and have disowned her and Amber from the Galexy family. Her father's family are devout Christians who believe magic is devil-worship and disowned her father when he came of age. Thus, Amber and her family are living a semi-isolated life in Muggle London with the occasional visit to other wizards in the magical Quarter. She had a few wizard friends before coming to Hogwarts, but they are upperclassmen at Hogwarts.
-A. Light
Amber Dragonlight - First Year - Ravenclaw
Relationships (Post-Sorting)
Besides her parents, Muggle friends, and the few wizarding acquaintances she had pre-Hogwarts, Amber initially struggled with finding friends, but struck up conversation with Valerie Fabré at the Ravenclaw Table in The Great Hall.
Besides her parents, Muggle friends, and the few wizarding acquaintances she had pre-Hogwarts, Amber initially struggled with finding friends, but struck up conversation with Valerie Fabré at the Ravenclaw Table in The Great Hall.
-A. Light
Amber Dragonlight - First Year - Ravenclaw
Stats and Other
Species: Human/Witch Spells Known: 0 (subject to change)
Stats:
Speed: How fast is your character? (1-3 Slow, 4-5 Average 6-8 Fast)
Strength: In physical terms, how strong is your character? (1-3 Weak, 4-5 Average, 6-8 Strong)
Stamina: How durable is your character, or how much fighting can they take? (1-3 Low, 4-5 Average, 6-8 High)
Skill: How masterful is your character with their techniques/weapons/powers? (1-3 Untrained, 4-5 Decent, 6-8 Trained)
Strategy: How clever is your character in battle? (1-3 Attack then think, 4-5 Attack and Think, 6-8 Think before attack)
Charisma: Can your character allure or distract the opponent, or force them to give up or let them go?(1-3 Not Charismatic, 4-5 Acceptably Charismatic, 6-8 Highly Charismatic
Agility: How reactive/reflexive is your character? Remember: This isn't about outright speed, but about response and coordination. (1-3 Not agile, 4-5 Averagely Agile, 6-8 Very Agile)
Cunning: How crafty/sneaky is your character? Note: This isn't so much about strategy as it is about surprises and tricks. (1-3 Not very cunning, 4-5 Averagely Cunning, 6-8 Highly Cunning)
Acumen: How smart is your character in figuring out their opponent's style and properties, or the properties of their surroundings? (1-3 Low Acumen, 4-5 Average Acumen, 6-8 High Acumen)
Speed : 5
Strength: 3
Stamina: 4
Skill: 1
Strategy: 7
Charisma: 2
Agility: 6
Cunning: 5
Acumen: 5
Species: Human/Witch Spells Known: 0 (subject to change)
Stats:
Speed: How fast is your character? (1-3 Slow, 4-5 Average 6-8 Fast)
Strength: In physical terms, how strong is your character? (1-3 Weak, 4-5 Average, 6-8 Strong)
Stamina: How durable is your character, or how much fighting can they take? (1-3 Low, 4-5 Average, 6-8 High)
Skill: How masterful is your character with their techniques/weapons/powers? (1-3 Untrained, 4-5 Decent, 6-8 Trained)
Strategy: How clever is your character in battle? (1-3 Attack then think, 4-5 Attack and Think, 6-8 Think before attack)
Charisma: Can your character allure or distract the opponent, or force them to give up or let them go?(1-3 Not Charismatic, 4-5 Acceptably Charismatic, 6-8 Highly Charismatic
Agility: How reactive/reflexive is your character? Remember: This isn't about outright speed, but about response and coordination. (1-3 Not agile, 4-5 Averagely Agile, 6-8 Very Agile)
Cunning: How crafty/sneaky is your character? Note: This isn't so much about strategy as it is about surprises and tricks. (1-3 Not very cunning, 4-5 Averagely Cunning, 6-8 Highly Cunning)
Acumen: How smart is your character in figuring out their opponent's style and properties, or the properties of their surroundings? (1-3 Low Acumen, 4-5 Average Acumen, 6-8 High Acumen)
Speed : 5
Strength: 3
Stamina: 4
Skill: 1
Strategy: 7
Charisma: 2
Agility: 6
Cunning: 5
Acumen: 5
-A. Light