Vale's Suspicious Potato Peel Trunk

Introduction | Family | Roleplays | Relationships | Trunk | Throughout the Years | Pet | Dolls | Mansion | iNPCs
FAMILIA
A venomous (but harmless to humans) spider that is about the size of a baseball. These spiders enjoy nesting in human hair, particularly long locks of hair or beards and often develop an attachment with their carrier. While it is hard to define these creatures as 'affectionate', these spiders are distressed when separated from their human. They are happiest in high places and subsist primarily off small rodents such as mice. Rats are thankfully too large for these spiders to consume but they can be seen weaving small trapdoor webs over shallow pits where they trap their rodent or sometimes insect prey. If well cared for, a European Trapper can live well over 2 decades.
- Pet Application: European Hairy Trapper Spider
Familia has been with Vale since her first year at Hogwarts, and will likely stick with Vale well past Vale's thirties if the theory is true that Familia was just a year or so old upon her purchase. Vale has been attempting to teach Familia's tricks, but alas, a spider is a spider. And a spider does what it wants. And what Familia wants is to eat all the time. Vale ends up having to keep a collection of cockroaches and other small insects in her dorm room to ensure Familia's gluttony is well kept. For if Familia is not satisfied with her hunger, she'll escape on her own to find it.
Link to pet thread here: viewtopic.php?t=18593

Vale's Suspicious Potato Peel Trunk

Introduction | Family | Roleplays | Relationships | Trunk | Throughout the Years | Pet | Dolls | Mansion | iNPCs
ASHESVale's very first doll since she was a sickly child. The doll has existed alongside her mother since she lost her own parents tragically. He enjoys the company of women and likes to stick by them since he was used to being surrounded by them during his own time at the Mwanamke Tribe. A doll with no voice, very much like the others, but a doll that seems to speak a thousand words to its current owner.
SOOTOne of the newest additions to Vale's doll collection, following Vale's purchase of her at Andrew Walkman. Her uncanny similarities to Ashes gain Vale's interest. Vale acts like this doll been with her all her life ever since. Strangely, the doll leaves behind soot marks on the hands that dare to pick it up, no matter how often it gets cleaned.
MR. BUTTERCREAMA gift by former Charms Professor Zoë Fresnel during Vale's First Year Yule Celebration. An ugly handmade Basilisk doll done out of love. It is unknown why Vale named the doll 'Mr. Buttercream' of all things. But apparently it's knowledgeable regarding academics. It's constantly found with written equations on paper...and the walls. It has survived Hanako Tone's malice that the other dolls weren't so lucky to avoid.
JELACompared to Bubu, this doll is a saint. Mysteriously, this doll will pop in the most random of places for Vale to find. It is unclear whether the doll was placed in such places by its owner, or actually is finding its way around. Whatever the case, its best to keep on good terms with this doll. Who knows how it keeps being found on the desks of those who have done it wrong? Its spider-y appearance isn't so spider-y anymore, though. A victim of violence by Hanako Tone, the doll has been sewn with an even more sinister appearance.
This doll was a gift from Vale's grandmother, Ida. It apparently has a history of being a voodoo doll, yet everytime Vale pricks it, nothing happens. Tis' a shame to have an owner who is unable to bare a grudge.
Frequently Asked Questions/Notes on DollsMiscellaneous Dolls
Madam Dollface the Third - The doll, according to Vale. Was the worst of the worst. She now rests in the castle grounds with her head permanently removed from her body. Mournfully, she was the best guest to have at tea parties. Her biggest crime was tax evasion.
Bubu - A doll of sinister quality. If Vale is found rule-breaking, she'd blame the doll. These days now Vale just accepts the guilty charge with joy. Bubu now stays at Vale's home. Her mother complains constantly of having to lock the doll away, but it escapes every time.
Morbid "Molly" - A doll gifted to Vale by Liana Kerr before Kerr's random disappearance from the spotlight. Vale believes the doll is haunted by a serial killer.
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+ The dolls may be creepy, but they aren't directly malicious. They will not go out of their way to physically harm people. But people can roleplay them believing otherwise. People can also roleplay their characters believing the dolls are following them or causing unlucky accidents for them (ex. tripping on their own shoelaces, a quill constantly snapping or breaking, hearing laughter in the background with no known instigator, etc.)
+ The dolls do NOT have public voices. This is to allow interpretations for characters on whether or not the dolls are haunted, or Vale is just toying with them. Likewise, the dolls will not be able to game the system either. This means:
+ Vale has many, MANY dolls. Most of them are at home in her bedroom or found elsewhere in her home. These dolls usually do nothing, and Vale doesn't speak to them in the same manner as the ones she keeps around her at school.
+ The dolls do NOT have public voices. This is to allow interpretations for characters on whether or not the dolls are haunted, or Vale is just toying with them. Likewise, the dolls will not be able to game the system either. This means:
1) the dolls can not listen in on conversations of others and report back to Vale.
2) the dolls can not do anything to grant Vale an advantage in gameplay, such as warning her of an oncoming attack and she dodges it without trouble.
3) They can not 'know' things at random, even for the creepy factor. A character such as Susie is not gonna be freaking out because the dolls somehow knew her favorite color is yellow. At most, it would be 'guessed' by Vale and its up to Susie to express if she's correct or not. They are unreliable narrators, meaning anything they say isn't guaranteed to be true whatsoever. In such circumstances, Discord's bot-spam channel will be used for a chance on Vale's guess choice. (ex. t!choose: red, orange, yellow, green, blue, purple)
+ The dolls that are 'known to move around' doesn't mean they suddenly stand up in front of Susie and begin running around. These dolls can be interpreted as being found on random shelves, or Susie turned her head for a moment and looked back to find the doll is no longer there. This is to keep in line with allowing characters to build their own beliefs on the dolls. 2) the dolls can not do anything to grant Vale an advantage in gameplay, such as warning her of an oncoming attack and she dodges it without trouble.
3) They can not 'know' things at random, even for the creepy factor. A character such as Susie is not gonna be freaking out because the dolls somehow knew her favorite color is yellow. At most, it would be 'guessed' by Vale and its up to Susie to express if she's correct or not. They are unreliable narrators, meaning anything they say isn't guaranteed to be true whatsoever. In such circumstances, Discord's bot-spam channel will be used for a chance on Vale's guess choice. (ex. t!choose: red, orange, yellow, green, blue, purple)
+ Vale has many, MANY dolls. Most of them are at home in her bedroom or found elsewhere in her home. These dolls usually do nothing, and Vale doesn't speak to them in the same manner as the ones she keeps around her at school.
Credits: Penelope Kneen for doll images (except Basilisk image)

Last edited by Vale Ashwood on 31 Aug 2026, 23:51, edited 7 times in total.
Vale's Suspicious Potato Peel Trunk
IN PROGRESS

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⬪ Introduction | Family | Roleplays | Relationships | Trunk | Throughout the Years | Pet | Dolls | Mansion | Art ⬪
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Reducio The doll is the most beloved of all Vale's dolls. All since Vale was a sickly child, it has found its way into her arms as a source of comfort through any situation she found herself in. The doll is inherently old. It was given down to Vale from her mother, who is said to have had the doll during the loss of her parents. Being surrounded by majorly women through its lifetime, it supposively bares a keen interest in clinging onto women, or staying close to their side. |
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Reducio Compared to Bubu, this doll is a saint. Mysteriously, this doll will pop in the most random of places for Vale to find. It is unclear whether the doll was placed in such places by its owner, or actually is finding its way around. Whatever the case, its best to keep on good terms with this doll. Who knows how it keeps being found on the desks of those who have done it wrong? Recently a victim of violence, the doll has been sewn with a even more sinister appearance. This doll was a gift from Vale's grandmother, Ida. It apparently has a history of being a voodoo doll, yet everytime Vale pricks it, nothing happens. Tis' a shame to have an owner who is unable to bare a grudge. |
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Reducio The doll, according to Vale. Was the worst of the worst. She now rests in the castle grounds with her head permanently removed from her body. Mournfully, she was the best guest to have at tea parties. |
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Reducio A gift given to her by none other than Professor Fresnel during the Yule Celebration of 2021. Like Ashes, it bares no interesting ability. Vale supposively uses the doll to digest solutions to problems she face. This basilisk serpentine doll can be typically found on Vale's dorm room's desk...where surmount of chemical equations can be found across the papers on it...and the wall. |
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Reducio This doll is the worst of the worst. If Vale is found rule breaking, she'll point at the doll for encouraging her. The doll was a gift from one of her many adoptive aunts on her mother's side. Recently, this doll has been a victim of violence. It has been sewn with an even more sinister appearance. |
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Reducio A gift by Liana Kerr. Vale believes it's haunted by a serial killer. An lovely addition to her collection of dolls. |
FAQs
Reducio
I write the dolls to give two or more perspectives on them not only to allow your character to enter their thoughts/beliefs on them, but to also allow people their own thoughts and views on Vale herself.
Ex. You see a doll mysteriously in a high place that seems out of reach for Vale to get to? Maybe those dolls are haunted, or she had help placing it there! You hear what sounds like laughter coming in the direction of the doll? Maybe it's Vale crackling that is being heard, or it might really be the doll doing it! Or what if you turn around and saw that the doll have shifted positions from when you last saw it? Maybe it was just angled wrong before and the laws of physics was at work. Maybe Vale moved the doll quickly while you weren't looking.
Or maybe the dolls really are haunted.
The point is, is that I (try to) make these dolls open to perspectives while also ensuring that metagaming isn't occurring. The dolls are inanimated objects. While they're meant to be creepy, I'm not going to do things such as having them listening in on conversations and sending word back to Vale. They're also not going to put Vale (or other players) at a major advantage when it comes to roleplaying.
Ex. She can hear her doll from the distance alerting her to an adult's presence.
With that in mind, these dolls do not have a public voice. Meaning that Vale can be seen talking to them, but you won't hear them talking back. And no, they will not physically harm someone no matter how terrifying they might be.
This FAQ is still in a work of progress that I'll be updating every now and again should the need arise.
If you have any questions about the dolls and how they work, my discord/owls are always open.
Ex. You see a doll mysteriously in a high place that seems out of reach for Vale to get to? Maybe those dolls are haunted, or she had help placing it there! You hear what sounds like laughter coming in the direction of the doll? Maybe it's Vale crackling that is being heard, or it might really be the doll doing it! Or what if you turn around and saw that the doll have shifted positions from when you last saw it? Maybe it was just angled wrong before and the laws of physics was at work. Maybe Vale moved the doll quickly while you weren't looking.
Or maybe the dolls really are haunted.
The point is, is that I (try to) make these dolls open to perspectives while also ensuring that metagaming isn't occurring. The dolls are inanimated objects. While they're meant to be creepy, I'm not going to do things such as having them listening in on conversations and sending word back to Vale. They're also not going to put Vale (or other players) at a major advantage when it comes to roleplaying.
Ex. She can hear her doll from the distance alerting her to an adult's presence.
With that in mind, these dolls do not have a public voice. Meaning that Vale can be seen talking to them, but you won't hear them talking back. And no, they will not physically harm someone no matter how terrifying they might be.
This FAQ is still in a work of progress that I'll be updating every now and again should the need arise.
If you have any questions about the dolls and how they work, my discord/owls are always open.
Archive for edit
Vale's Suspicious Potato Peel Trunk

Introduction | Family | Roleplays | Relationships | Trunk | Throughout the Years | Pet | Dolls | Mansion | iNPCs
THE ASHWOOD MANSION
A More Detailed History of the Ashwood Legacy
A More Detailed History of the Ashwood Legacy
Reducio
Before the mansion was granted to the Ashwoods, the Mageros originally owned it. The Mageros are a pureblood family with purist values. Due to various circumstances that led them to become desperate in seeking heirs and to keep their bloodline pure, they would end up offering the eldest heir son, along with a bride price (that includes the mansion and wealth) to the Ashwoods' eldest heiress. The bride price is a tradition that the Ashwoods normally partake in due to them being a 'last option' for pureblood families to take when other pureblood families are eager to reject.
The Ashwoods are a long-standing family, with an even longer-standing history before their name came into existence. The Ashwood name is not the original name of the ancient lineage of the Ashwoods. Ashwoods only came to be as a name when its predecessors began migrating out west and beyond the African continent due to the issues of various foreigners not being able to properly recite the name. Because of this, the Ashwoods are typically called into question regarding their blood purity. However, the furthest written records that 'prove' their purity extend to other pureblood families in the Ashwood lineage that extends up to the post-colonial African time period.
Ashwoods' original surname was that of
The Ashwoods are a long-standing family, with an even longer-standing history before their name came into existence. The Ashwood name is not the original name of the ancient lineage of the Ashwoods. Ashwoods only came to be as a name when its predecessors began migrating out west and beyond the African continent due to the issues of various foreigners not being able to properly recite the name. Because of this, the Ashwoods are typically called into question regarding their blood purity. However, the furthest written records that 'prove' their purity extend to other pureblood families in the Ashwood lineage that extends up to the post-colonial African time period.
Ashwoods' original surname was that of
"...Vale will especially miss the coffins her father had gotten on sale by a funeral director who was running out of business. One for each living family member. All in their sizes too, left against the side of their loomingly large staircase to the upper floors of their home." - Away From Home

Plans: Blueprint of the mansion using past references via roleplays. Using mansion to develop Ashwood/Magero lore and also future storylines.
WRITING IN PROGRESS, DO NOT IMMEDIATELY TAKE AS CANON



