An Unusual Duel PV Unofficial Duel

Apparently, Silas was so focused on his sadistic desire to watch the suffering that he forgot to actually focus on casting his spell properly. Karma clearly had ideas for him today, since his own spell proceeded to, quite literally, blow up in his face. It knocked him back with more force than he expected, feeling like he had been punched hard. Well, now he knew what he was attempting to inflict on the other person. Yeah, that should work. A couple of those on top of the damage she had already sustained, and she should be out cold.

He had stumbled back when hit, but he regained his footing quickly — remarkably quickly, in fact. A particularly observant eye might notice the practiced ease with which he did it, though whether they would actually suspect the reasons behind it was another question. Nevertheless, he resumed his duelling stance, readying himself for his next spell, which would hopefully be far more successful than this one. It would be pretty hard, if not impossible, for it to be worse, after all. “You should just give up already,” he said flatly to the opponent, though he wasn’t sure he even wanted that. He’d much prefer to have the satisfaction of seeing her get knocked out. But a little demoralisation for her wouldn’t hurt him — far from it.

@Fawkes Chaos

Second student character of Ruby Cazares | Staff account: Taros Quintero | iNPC: Valeriy Viktorovna Reznikov
Check out the Headliner!

An Unusual Duel PV Unofficial Duel
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WC: 336
Interactions: N/A
Date: 15/06/26
Time: N/A
Image posted by the member
OOC Note:
Reducio
I was listening to very strength inducing songs during typing this lmao
Mentions:
Reducio
N/A
Speech:
Reducio
#6397b0
Image posted by the member
━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━sta 06|eva 05| str 03| wis 08| arc 07| acc 06━━━
This was getting tiring now. She didn't know how much longer she would last with this duel. She was getting exhausted. And it was starting to show in her movements. She just hoped that her opponents wouldn't notice that fact.

She had fired Flipendo at Silas again. It was the strongest spell she knew so she thought might as well use it. At best she knocked the boy down. At worst? She hit herself with the spell. But at this rate she couldn't bring herself to care about that fact. She watched as the Slytherin just barely dodged the spell. Shoot She said to herself.

She didn't have time to rest as another Flipendo was sent her way by the older Ravenclaw. She quite literally almost fell over trying to dodge as fast as she could. She took a deep breath to steady herself. She couldn't falter. Not now. Not ever.

She watched as Silas had the unfortunate experience of having his Flipendo cast backfire. She knew the pain. It had happened to her before. Her head snapped up as she heard the words that left the boy's mouth. You should just give up. Perhaps she should have listened. Perhaps she should have just forfeited. It would save her from further harm. But something stopped her. Was is a sense of pride? She could hear a small voice tell her not to give up. Was it her own voice? Perhaps it was. That small bit of pride she held being a duelling captain. Though there wasn't anyone around, she was still going to hold her head high and set an example, to show that she wasn't going to give up, to show why exactly she loved the sport.

Never Norwood, she retorted lifting her wand again. She never called her peers by their last name. It was something she avoided as much as possible. But at that moment, it felt necessary. It felt necessary to show her opponents that their words were not going to affect her.
━━━Prodigal Astronomy Learner━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━
Action: as strategised.

If you feel lost look up at the night sky. The stars will light your path!


An Unusual Duel PV Unofficial Duel
Round 7
Team 1:
7.1% HP (71/1000)

Team 2:
56.08% HP (729/1300)
[ @Aurelia Valentine, Y2, Human ]
0% HP (-29/400)
STA: 4 | EVA: 10 | STR: 3
WIS: 8 | ARC: 7 | ACC: 8

Advanced Casting
Perfectionist

────────────
KO







[ @Ebony Vetra, Y5, Human ]
100% HP (700/700)
STA: 7 | EVA: 12 | STR: 14
WIS: 9 | ARC: 8 | ACC: 11

Terrible Presence
Foulplay
Obnoxiously Strong
Rebound
Evasive Maneuvers
────────────
&
VS
&
[ @Fawkes Chaos, Y1, Human ]
38.17% HP (71/600)
STA: 6 | EVA: 5 | STR: 3
WIS: 8 | ARC: 7 | ACC: 6

Prodigal Astronomy Learner
────────────
Flipendo (-158HP)







[ @Silas Norwood, Y1, Human ]
43.17% HP (29/600)
STA: 6 | EVA: 7 | STR: 5
WIS: 5 | ARC: 5 | ACC: 7

────────────
Flipendo (-230HP)
Image posted by the member
June 15, 2026
wc 206
credits veda lunar

Denise must have felt horrible for Vetra. She had to watch again, as her spell missed Chaos, AGAIN.

Again, again, again.

How long is this going to take? Denise thought sadly.

It was a duel; it was a duel where everyone was using Flipendo, hoping to run into lunch. She was hungry indeed.

If Denise heard another Flipendo, she would lose her mind.

Crack!

At least Chaos and Norwood did something; Chaos was able to knock Norwood down hard, and it looked like it would take a while for Norwood to stand up. Norwood, at the same time, aimed a Flipendo at Chaos as well, knocking her down, but she was able to get up quickly.

Either way, both first-years were at their wits' end, looking like they would pass out any moment from another Flipendo. Everyone was tired, and perhaps even wanted to attack Denise so they could go off to feast in the Great Hall.

"Looks like Vetra missed her spell... again, but look, Chaos and Norwood hit with a Flipendo again, and it looks like Norwood would be taking a while to stand back up!"

Perhaps Chaos might get her revenge by KOing Norwood; Vetra was an impossible feat, remaining undamaged and untouched.
Information
  1. You have 120 hours from now to write your posts. A minimum word count of 200 words is needed per post since this is an unofficial duel.
  2. During the same time period, please send me (Denise Yarbrough) your team's actions per owl. Do not hint at your actions in your post.
  3. Unless asked not to, if all actions have been submitted and posts made, there is a chance that I will be rolling before the deadline.
  4. If you don't post in the allotted time frame, your action is void.
  5. Your Stats, Abilities, and Spells have been locked to what they are now for the duration of this duel.
  6. Please owl or message me @iloveiceytea or Avery Gray @crimson_flower77 if you have any questions or notice any moderator errors! Since this is my first time moderating, there will likely be errors, so please, if you notice any, reach out ASAP!
  7. Most importantly, good luck and have fun! :wink:
Rolls
Reducio
Team 1:
Reducio
Submitted Actions
Fawkes Chaos: Flipendo at Silas Norwood
Fawkes v. Silas
Reducio
WDC: 9
Wisdom Check
[d20: 20] + 8 = 28
28 > 9, success!
Effect: Critical success, therefore, Silas gets an additional +50HP in damage and knocks Silas on the ground requiring to spend a full action to stand up and re-join the duel.
Auto-miss roll due to Ebony’s TP
[d20: 3] (proc 19-20)
Does not proc!
Accuracy v. Evasion
Fawkes' Accuracy
[d20: 16] + 6 = 22
Silas' Evasion
[d20: 8] + 7 = 15
22 > 15, spell hits!
Effect: 230HP in damage to Silas, as well as requiring to spend a full action to stand up and re-join the duel.
Team 2:
Reducio
Submitted Actions
Ebony Vetra: Flipendo at Fawkes Chaos
Silas Norwood: Flipendo at Fawkes Chaos
Ebony v. Fawkes
Reducio
WDC: 9
Wisdom Check
[d20: 14] + 9 = 23
23 > 9, success!
Accuracy v. Evasion
Ebony's Accuracy
[d20: 5] +11 = 16
Fawkes' Evasion
[d20: 14] + 5 = 19
19 > 16, Fawkes evades!
Silas v. Fawkes
Reducio
WDC: 9
Wisdom Check
[d20: 10] + 5 = 15
15 > 9, success!
Auto-miss roll due to Ebony’s TP
[d20: 18] (proc 19-20)
Does not proc!
Accuracy v. Evasion
Fawkes' Accuracy
[d20: 16] + 7 = 23
Silas' Evasion
[d20: 14] + 5 = 19
23 > 19, spell hits!
Effect: 158HP in damage to Fawkes.
Trunks Locked
Reducio
Team 1:
Reducio
Aurelia Valentine, Y2, Human
Reducio
sta 4 | eva 10 | str 3 | wis 8 | arc 7 | acc 8
  • Year 1: Advanced Casting
  • Year 2: Perfectionist
Spells (Trunk Order)
Reducio
Cascading Jinx (Ingens Explosiones)
A jinx used to attack multiple opponents. When cast, this spell erupts into an explosion, hitting everything within the range set by the caster.
Fire-Making Spell (Incendio Duo)
PREREQUISITE: INCENDIO & YEAR 2. A charm that conjures green flames. It is a stronger variation of the Fire-Making Spell, but not as strong as Incendio Tria.
Slug-Vomiting Charm (Slugulus Eructo)
A curse that forces the target to vomit slugs.
Fiery Script Charm (Flagrate)
A charm that allows one to write or draw in midair with fiery lines. The shape lingers for some time.
Red Sparks Charm (Periculum)
A charm that allows the caster to shoot firework-like red sparks from their wand. Like a Muggle flare gun, Periculum is used to signal if one is in danger.
Opening Charm (Aberto)
A charm which opens doors.
Extinguishing Charm (Extinguo)
A charm that puts out fires.
Dancing Feet Charm (Tarantallegra)
A charm that makes a target's legs spasm wildly out of control, making it appear as though they are dancing. It works on both living and inanimate targets, as long as the target has legs.
Bubble-Producing Charm (Bullarum Immortalem)
A transfiguration spell used to conjure a stream of bubbles from the tip of the wand.
Clothing Ignition Spell (Lacarnum Inflamari)
A charm used to ignite cloaks or other items of clothing worn by individuals.
Curse of the Bogies (Mucus ad Nauseam)
A curse that gives the recipient a nasty cold with a runny nose and sneezing. This curse could cause the victim to collapse if it were not treated.
Eyeglass Repair Charm (Oculus Reparo)
A charm that repairs broken eyeglasses. It is a variant of the Mending Charm.
Fire-Making Spell (Incendio)
A charm that can be used to conjure a jet of flame, thereby setting things alight.
Four-Point Spell (Point Me)
A spell that causes the caster's wand to behave as if it were a compass and point North.
Glass to Sand (Quarzicum)
A transfiguration spell that transforms glass into sand.
Green Sparks Charm (Verdimillious)
A charm that emits green sparks from the wand. These sparks could be used to reveal objects hidden by Dark Arts or offensively in a duel.
Knockback Jinx (Flipendo)
A jinx that knocks a target backwards. While prominently used for duelling, Flipendo could also be used to push heavy objects.
Levitation Charm (Wingardium Leviosa)
The Levitation Charm is a charm used to make objects levitate.
Matchbox Transformation Spell (Flintifors)
A transfiguration spell that turns a target into a matchbox.
Matchstick to Needle (Conmutocus)
A transfiguration spell that transforms a match into a needle.
Mending Charm (Reparo)
A charm that can be used to seamlessly repair a broken or ripped object and works on most materials.
Passage Opening Charm (Dissendium)
A charm used to open secret passageways, if there are secret passageways.
Sauce-Making Spell (Condimentum)
A transfiguration spell that produces sauce. Sauce is defined as something that has negligible nutritional value.
Scouring Charm (Scourgify)
A cleaning charm used for washing things. It could also be used to clean out smaller infestations of bundimun.
Shooting Spell (Jaculor)
A hex that causes a small explosion in a target and sounds like a gunshot.
Smokescreen Spell (Fumos)
A charm often used in duelling to create a defensive cloud of smoke from the wand that hinders visibility.
Snail to Teapot (Choclea Bibe)
A transfiguration spell that transforms a snail into a teapot.
Sneezing Hex (Steleus)
A hex that causes the victim to sneeze for a short period of time.
Snowflake-Creating Spell (Nix Facitur)
A Weather-Modifying Charm that creates snow.
Take Root (Anathema Daphnis)
A transfiguration spell that transforms a target into a rooted plant.
Untransfiguration (Reparifarge)
A type of counter-spell, which involves returning something to its proper form, reversing the effects of a transfiguration.
Wand Extinguishing Charm (Nox)
A charm that causes the light at the end of the caster's wand to be extinguished, acting as the counter to the Wand-Lighting Charm (Lumos).
Wand Lighting Charm (Lumos)
A charm that illuminates the tip of the caster's wand, allowing the caster to see in the dark. The charm could be used to reveal magically hidden things.
Whistle to Watch (Tunc Sibilus)
A transfiguration spell that can be used to transform a whistle into a watch.
Avifors Spell (Avifors)
A transfiguration jinx that transforms a small object or creature into a bird.
Blindfolding Spell (Obscuro)
PREREQUISITE: YEAR 2. A transfiguration spell that conjures a blindfold over the eyes of a target, therefore obstructing their view of their surroundings.
General Counter-Spell (Finite Incantatem)
A general counter-spell. It can be used in duels to counter or reverse minor damage, such as the effects of minor jinxes, hexes and curses.
Fawkes Chaos, Y1, Human
Reducio
sta 6 | eva 5 | str 3 | wis 8 | arc 7 | acc 6
  • Year 1: Prodigal Astronomy Leaner
Spells (Trunk Order)
Reducio
Levitation Charm (Wingardium Leviosa)
The Levitation Charm is a charm used to make objects levitate.
Red Sparks Charm (Periculum)
A charm that allows the caster to shoot firework-like red sparks from their wand. Like a Muggle flare gun, Periculum is used to signal if one is in danger.
Opening Charm (Aberto)
A charm which opens doors.
Extinguishing Charm (Extinguo)
A charm that puts out fires.
Dancing Feet Charm (Tarantallegra)
A charm that makes a target's legs spasm wildly out of control, making it appear as though they are dancing. It works on both living and inanimate targets, as long as the target has legs.
Bewitched Snowballs (Nive Percutio)
A charm that can bewitch snowballs so that they hone in on a designated target and continually plague them by throwing themselves at said target.
Clothing Ignition Spell (Lacarnum Inflamari)
A charm used to ignite cloaks or other items of clothing worn by individuals.
Curse of the Bogies (Mucus ad Nauseam)
A curse that gives the recipient a nasty cold with a runny nose and sneezing. This curse could cause the victim to collapse if it were not treated.
Eyeglass Repair Charm (Oculus Reparo)
A charm that repairs broken eyeglasses. It is a variant of the Mending Charm.
Fire-Making Spell (Incendio)
A charm that can be used to conjure a jet of flame, thereby setting things alight.
Glass to Sand (Quarzicum)
A transfiguration spell that transforms glass into sand.
Green Sparks Charm (Verdimillious)
A charm that emits green sparks from the wand. These sparks could be used to reveal objects hidden by Dark Arts or offensively in a duel.
Knife to Paper Airplane (Cultrofors)
A transfiguration spell that turns a knife into a paper airplane/aeroplane.
Knockback Jinx (Flipendo)
A jinx that knocks a target backwards. While prominently used for duelling, Flipendo could also be used to push heavy objects.
Matchbox Transformation Spell (Flintifors)
A transfiguration spell that turns a target into a matchbox.
Matchstick to Needle (Conmutocus)
A transfiguration spell that transforms a match into a needle.
Mending Charm (Reparo)
A charm that can be used to seamlessly repair a broken or ripped object and works on most materials.
Sauce-Making Spell (Condimentum)
A transfiguration spell that produces sauce. Sauce is defined as something that has negligible nutritional value.
Shooting Spell (Jaculor)
A hex that causes a small explosion in a target and sounds like a gunshot.
Smokescreen Spell (Fumos)
A charm often used in duelling to create a defensive cloud of smoke from the wand that hinders visibility.
Snail to Teapot (Choclea Bibe)
A transfiguration spell that transforms a snail into a teapot.
Sneezing Hex (Steleus)
A hex that causes the victim to sneeze for a short period of time.
Take Root (Anathema Daphnis)
A transfiguration spell that transforms a target into a rooted plant.
Tickling Hex (Titillando)
Also known as the "Tickling Spell", this hex manifests ghostly purple hands that tickle the target.
Untransfiguration (Reparifarge)
A type of counter-spell, which involves returning something to its proper form, reversing the effects of a transfiguration.
Whistle to Watch (Tunc Sibilus)
A transfiguration spell that can be used to transform a whistle into a watch.
Team 2:
Reducio
Ebony Vetra, Y5, Human
Reducio
sta 7 | eva 12 | str 14 | wis 9 | arc 8 | acc 11
  • Year 1: Terrible Presence
  • Year 2: Foulplay
  • Year 3: Obnoxiously Strong
  • Year 4: Rebound
  • Year 5: Evasive Maneuvers
Spells (Trunk Order):
Reducio
Spider Repelling Spell (Arania Exumai)
A charm used to banish or blast away spiders and Acromantula.
Impediment Jinx (Impedimenta)
Also known as the "Impediment Hex", this jinx hinders the movement of a target, slowing the target down or stopping the target in its tracks.
Shield Charm (Protego)
PREREQUISITE: YEAR 4. A charm that protects the caster with an invisible shield that reflects spells and blocks physical entities.
Arrow Shooting Spell (Sagitta)
A transfiguration spell that conjures a shooting arrow from the caster's wand.
Smoke to Daggers (Pluviae Acuta)
A transfiguration spell that transforms smoke into daggers that can be directed at a target.
The Bird Conjuring Charm (Avis)
PREREQUISITE: YEAR 5. A charm that conjures a flock of birds.
The Bridge Conjuring Spell (Pontem Appare)
A transfiguration spell that conjures a bridge out of thin air.
The Bridge Vanishing Spell (Pontem Discede)
A transfiguration spell that vanishes a bridge.
Human to Pig (Porcus)
A transfiguration spell that transforms a human into a pig.
Human to Chicken (Pullus)
A transfiguration spell that transforms a human into a chicken.
Human to Bat (Vespertilio)
A transfiguration spell that transforms a human into a bat.
Human to Ferret (Furritas)
A transfiguration spell that transforms a human into a ferret.
Ascendio (Ascendio)
Also known as the "Ascension Charm", this charm flings the caster high into the air, even underwater.
Conjunctivitis Curse (Oculitumescere)
PREREQUISITE: YEAR 5. A curse that irritates the target's eyes, forcing them to swell shut, countered by the Oculus Potion.
Glacius Tria (Glacius Tria)
PREREQUISITE: GLACIUS & GLACIUS DUO. Sometimes called the "Freezing Spell Tria", this charm is used offensively to freeze a target enemy. It is the most effective version of Glacius, being more powerful than Glacius Duo.
Shocking Area Spell (Fulgurunda)
This charm that sends a shockwave in a radius around the caster that stuns opponents.
Freeze! Spell (Freeze)
A charm that causes ice to spread over limbs touching a hard surface, affixing them to this surface.
Projectile Jinx (Waddiwasi)
A jinx used to propel a small wad of material at high velocity.
Levitation Spell (Levioso)
A charm that levitates objects.
Homing Spell (Sequi Me)
A spell that follows its target with a constant speed after being cast. This spell can cause significant damage to the target.
Beetle Buttons (Buttonfors)
A transfiguration spell that transforms a beetle into a coat button.
Herbivicus Duo (Herbivicus Duo)
PREREQUISITE: HERBIVICUS CHARM. A stronger variation of the Herbivicus Charm, a charm which causes radically accelerated growth in plants.
Sonorous Charm (Fremit)
A charm that emits a magnified roar from the tip of the wand. This noise disrupts all in its path, and could even be used to harm opponents.
Red Sparks Charm (Periculum)
A charm that allows the caster to shoot firework-like red sparks from their wand. Like a Muggle flare gun, Periculum is used to signal if one is in danger.
Opening Charm (Aberto)
A charm which opens doors.
Extinguishing Charm (Extinguo)
A charm that puts out fires.
Dancing Feet Charm (Tarantallegra)
A charm that makes a target's legs spasm wildly out of control, making it appear as though they are dancing. It works on both living and inanimate targets, as long as the target has legs.
Shrinking Charm (Reducio)
A charm that causes an object to shrink.
Engorgement Charm (Engorgio)
Also known as "Growing Charm", Engorgio is a charm that causes the target to swell immensely.
Eyeglass Repair Charm (Oculus Reparo)
A charm that repairs broken eyeglasses. It is a variant of the Mending Charm.
Fire-Making Spell (Incendio)
A charm that can be used to conjure a jet of flame, thereby setting things alight.
Green Sparks Charm (Verdimillious)
A charm that emits green sparks from the wand. These sparks could be used to reveal objects hidden by Dark Arts or offensively in a duel.
Knockback Jinx (Flipendo)
A jinx that knocks a target backwards. While prominently used for duelling, Flipendo could also be used to push heavy objects.
Levitation Charm (Wingardium Leviosa)
The Levitation Charm is a charm used to make objects levitate.
Mending Charm (Reparo)
A charm that can be used to seamlessly repair a broken or ripped object and works on most materials.
Wand Extinguishing Charm (Nox)
A charm that causes the light at the end of the caster's wand to be extinguished, acting as the counter to the Wand-Lighting Charm (Lumos).
Wand Lighting Charm (Lumos)
A charm that illuminates the tip of the caster's wand, allowing the caster to see in the dark. The charm could be used to reveal magically hidden things.
Whistle to Watch (Tunc Sibilus)
A transfiguration spell that can be used to transform a whistle into a watch.
Slowing Charm (Arresto Momentum)
Also known as the "Braking Charm", this charm can be used to slow the velocity of an object.
Silas Norwood, Y1, Human
Reducio
sta 6 | eva 7 | str 5 | wis 5 | arc 5 | acc 7
  • Year 1: N/A
Spells (Trunk Order):
Reducio
Silencing Charm (Silencio)
A charm that renders the target temporarily mute.
Jelly Fingers Curse (Digiti Wibbli)
A curse that causes the victim's fingers to become wobbly, as if they had been turned to jelly.
Langlock (Langlock)
A jinx that prevents someone from speaking or casting spells verbally by affixing their tongue to the roof of their mouth.
Finger-Removing Jinx (Incidere Digitum)
A jinx that removes a person's fingers from their hand.
Explosion Charm (Bombarda)
Also known as the "Bombardment Spell", this noisy charm detonates a target with a small explosion. This is powerful enough to blast open sealed doors or blow bars off of windows.
Explosion Charm (Bombarda)
Also known as the "Bombardment Spell", this noisy charm detonates a target with a small explosion. This is powerful enough to blast open sealed doors or blow bars off of windows.
Full Body-Bind Curse (Petrificus Totalus)
Also known as the "Body Freezing Spell", this curse temporarily paralyses a target.
Hovering Charm (Sublevo Brevis)
A charm that makes a target hover in mid-air for a brief period of time. It is one of the many lesser variations of the Levitation Charm. This spell works on both objects and people.
Glacius (Glacius)
Sometimes called the "Freezing Spell", this charm freezes a target with icy-cold air created from the tip of the wand.
General Counter-Spell (Finite Incantatem)
A general counter-spell. It can be used in duels to counter or reverse minor damage, such as the effects of minor jinxes, hexes and curses.
Gluing Spell (Epoximise)
A transfiguration spell that bonds two objects together by transforming an object by conjuring a sticky substance.
Tongue-Tying Curse (Mimblewimble)
Also known as the "Tongue-Tying Spell", this is a curse that ties the target's tongue in a knot, preventing them from making coherent speech and accurately casting spells that require incantations.
Slippery Jinx (Lubricus)
A jinx that makes an object slippery and difficult to hold.
Levitation Charm (Wingardium Leviosa)
The Levitation Charm is a charm used to make objects levitate.
Sneezing Hex (Steleus)
A hex that causes the victim to sneeze for a short period of time.
Tickling Hex (Titillando)
Also known as the "Tickling Spell", this hex manifests ghostly purple hands that tickle the target.
Curse of the Bogies (Mucus ad Nauseam)
A curse that gives the recipient a nasty cold with a runny nose and sneezing. This curse could cause the victim to collapse if it were not treated.
Fire-Making Spell (Incendio)
A charm that can be used to conjure a jet of flame, thereby setting things alight.
Glass to Sand (Quarzicum)
A transfiguration spell that transforms glass into sand.
Knockback Jinx (Flipendo)
A jinx that knocks a target backwards. While prominently used for duelling, Flipendo could also be used to push heavy objects.
Matchbox Transformation Spell (Flintifors)
A transfiguration spell that turns a target into a matchbox.
Matchstick to Needle (Conmutocus)
A transfiguration spell that transforms a match into a needle.
Sauce-Making Spell (Condimentum)
A transfiguration spell that produces sauce. Sauce is defined as something that has negligible nutritional value.
Snail to Teapot (Choclea Bibe)
A transfiguration spell that transforms a snail into a teapot.
Sneezing Hex (Steleus)
A hex that causes the victim to sneeze for a short period of time.
Untransfiguration (Reparifarge)
A type of counter-spell, which involves returning something to its proper form, reversing the effects of a transfiguration.
Whistle to Watch (Tunc Sibilus)
A transfiguration spell that can be used to transform a whistle into a watch.