It's A Face-Off Unofficial Duel PV Group

Start
Fiendfyre:
100% HP (1600/1600)

Mist Wranglers:
100% HP (1600/1600)
[ @Persephone Grimsbane, Y1, Metamorphmagus ]
100% HP (500/500)
STA: 5 | EVA: 5 | STR: 4
WIS: 8 | ARC: 3 | ACC: 5

No Abilities
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[ @Fawkes Chaos, Y1, Human ]
100% HP (600/600)
STA: 6 | EVA: 5 | STR: 3
WIS: 8 | ARC: 7 | ACC: 6

Prodigal Astronomy Leaner
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&

&
[ @Cirrus Mooney, Y1, Human ]
100% HP (500/500)
STA: 5 | EVA: 6 | STR: 3
WIS: 8 | ARC: 7 | ACC: 6

No Abilities
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VS


[ @Emil Roan, Y1, Seer ]
100% HP (300/300)
STA: 3 | EVA: 7 | STR: 2
WIS: 8 | ARC: 2 | ACC: 8

Intuition (Seer, Y1)
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&

&
[ @Cassie Jiang, Y3, Goblin ]
100% HP (600/600)
STA: 6 | EVA: 5 | STR: 5
WIS: 9 | ARC: 3 | ACC: 7

Wandless Magic (Part-Goblin, Y3)
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[ @Siobhan McCarty, Y3, Human ]
100% HP (700/700)
STA: 7 | EVA: 9 | STR: 7
WIS: 10 | ARC: 8 | ACC: 7

Healing sage
Charmer
Blindvision
────────────

5:30 PM on 25/03/26

Julia breathed in the familiar smell of the duelling room. She felt content here, at peace, with nothing to bother her. Today she was on the other side of the duel, she was moderating. Julia had done many duels, but moderated in very few. This was only her second time moderating. Julia could only hope everything goes smoothly, nobody gets hurt, and she doesn't make a mistake. As she waited for everybody to arrive, her thoughts wandered over to the teams. Julia had just put up a notice saying that she would host a duel, and in 1 week the roster was full. It was a 3v3 and the teams were most balanced she had ever seen. On one side was team Fiendfyre led by a first year gryffindor named Persephone Gimsbane. On the other side was team Mist Wranglers led by a third year Gryffindor named Siobhan McCarty. Despite being statistically balanced, it was possible that in strategy Mist Wranglers had the upper hand as Siobhan was an excellent duellist. And though she was blind, Julia had watched Siobhan in a few official games, and nobody could say being blind was a downside. Most of the members were first years. Only Siobhan and Cassie Jiang, a Ravenclaw, were the third years. Apart from those 2, there were Fawkes Chaos, a Ravenclaw, and Emil Roan, a Gryffindor, 2 first years part of the Mist Wranglers, along with Persephone Grimsbane, a Gryffindor, and Cirrus Mooney, a Hufflepuff, part of Fiendfyre.

Julia smiled as everyone started coming in a slow trickle. Soon they were all on the piste the 2 teams facing each other, looking more determined than ever. “Welcome everyone! As you probably know, I am Julia Evans, and I'll be your moderator. Now I would like this to be a clean, or at least, fair game if not clean. Before we start, any questions?” She asked. No hands were raised. She stepped back, and said “Great! You may begin.. now”.
Information
  1. You have 168 hours (7 days) from now to write your posts. As this is an unofficial duel, minimum word count of 200 is needed per post.
  2. In the same time period, your team captain must send me (Julia Evans) your action per owl. Do not hint at your actions in your post.
  3. If you don't post in the allotted time frame, your action is void.
  4. Your stats, abilities, and spells have been locked
  5. Please owl or dm juliaevans_66204 me if you have any questions or concerns!
  6. This is only my second time modding, therefore I may make mistakes. I will be pinging @Cassandra Ironwoods to check my mods
  7. Good luck and have fun!
Locked Trunks
Reducio


Persephone
Reducio
Red Sparks Charm (Periculum)
A charm that allows the caster to shoot firework-like red sparks from their wand. Like a Muggle flare gun, Periculum is used to signal if one is in danger.
Opening Charm (Aberto)
A charm which opens doors.
Extinguishing Charm (Extinguo)
A charm that puts out fires.
Dancing Feet Charm (Tarantallegra)
A charm that makes a target's legs spasm wildly out of control, making it appear as though they are dancing. It works on both living and inanimate targets, as long as the target has legs.
Bewitched Snowballs (Nive Percutio)
A charm that can bewitch snowballs so that they hone in on a designated target and continually plague them by throwing themselves at said target.
Bubble-Producing Charm (Bullarum Immortalem)
A transfiguration spell used to conjure a stream of bubbles from the tip of the wand.
Clothing Ignition Spell (Lacarnum Inflamari)
A charm used to ignite cloaks or other items of clothing worn by individuals.
Curse of the Bogies (Mucus ad Nauseam)
A curse that gives the recipient a nasty cold with a runny nose and sneezing. This curse could cause the victim to collapse if it were not treated.
Eyeglass Repair Charm (Oculus Reparo)
A charm that repairs broken eyeglasses. It is a variant of the Mending Charm.
Fire-Making Spell (Incendio)
A charm that can be used to conjure a jet of flame, thereby setting things alight.
Four-Point Spell (Point Me)
A spell that causes the caster's wand to behave as if it were a compass and point North.
Glass to Sand (Quarzicum)
A transfiguration spell that transforms glass into sand.
Green Sparks Charm (Verdimillious)
A charm that emits green sparks from the wand. These sparks could be used to reveal objects hidden by Dark Arts or offensively in a duel.
Knife to Paper Airplane (Cultrofors)
A transfiguration spell that turns a knife into a paper airplane/aeroplane.
Knockback Jinx (Flipendo)
A jinx that knocks a target backwards. While prominently used for duelling, Flipendo could also be used to push heavy objects.
Matchbox Transformation Spell (Flintifors)
A transfiguration spell that turns a target into a matchbox.
Matchstick to Needle (Conmutocus)
A transfiguration spell that transforms a match into a needle.
Mending Charm (Reparo)
A charm that can be used to seamlessly repair a broken or ripped object and works on most materials.
Mice to Snuffboxes (Muspyxis)
A transfiguration spell that transforms a mouse into a snuffbox.
Passage Opening Charm (Dissendium)
A charm used to open secret passageways, if there are secret passageways.
Sauce-Making Spell (Condimentum)
A transfiguration spell that produces sauce. Sauce is defined as something that has negligible nutritional value.
Scouring Charm (Scourgify)
A cleaning charm used for washing things. It could also be used to clean out smaller infestations of bundimun.
Shooting Spell (Jaculor)
A hex that causes a small explosion in a target and sounds like a gunshot.
Smokescreen Spell (Fumos)
A charm often used in duelling to create a defensive cloud of smoke from the wand that hinders visibility.
Snail to Teapot (Choclea Bibe)
A transfiguration spell that transforms a snail into a teapot.
Sneezing Hex (Steleus)
A hex that causes the victim to sneeze for a short period of time.
Snowflake-Creating Spell (Nix Facitur)
A Weather-Modifying Charm that creates snow.
Take Root (Anathema Daphnis)
A transfiguration spell that transforms a target into a rooted plant.
Tickling Hex (Titillando)
Also known as the "Tickling Spell", this hex manifests ghostly purple hands that tickle the target.
Untransfiguration (Reparifarge)
A type of counter-spell, which involves returning something to its proper form, reversing the effects of a transfiguration.
Whistle to Watch (Tunc Sibilus)
A transfiguration spell that can be used to transform a whistle into a watch.


Cirrus
Reducio
Red Sparks Charm (Periculum)
A charm that allows the caster to shoot firework-like red sparks from their wand. Like a Muggle flare gun, Periculum is used to signal if one is in danger.
Opening Charm (Aberto)
A charm which opens doors.
Extinguishing Charm (Extinguo)
A charm that puts out fires.
Dancing Feet Charm (Tarantallegra)
A charm that makes a target's legs spasm wildly out of control, making it appear as though they are dancing. It works on both living and inanimate targets, as long as the target has legs.
Bubble-Producing Charm (Bullarum Immortalem)
A transfiguration spell used to conjure a stream of bubbles from the tip of the wand.
Clothing Ignition Spell (Lacarnum Inflamari)
A charm used to ignite cloaks or other items of clothing worn by individuals.
Curse of the Bogies (Mucus ad Nauseam)
A curse that gives the recipient a nasty cold with a runny nose and sneezing. This curse could cause the victim to collapse if it were not treated.
Eyeglass Repair Charm (Oculus Reparo)
A charm that repairs broken eyeglasses. It is a variant of the Mending Charm.
Fire-Making Spell (Incendio)
A charm that can be used to conjure a jet of flame, thereby setting things alight.
Glass to Sand (Quarzicum)
A transfiguration spell that transforms glass into sand.
Green Sparks Charm (Verdimillious)
A charm that emits green sparks from the wand. These sparks could be used to reveal objects hidden by Dark Arts or offensively in a duel.
Matchbox Transformation Spell (Flintifors)
A transfiguration spell that turns a target into a matchbox.
Matchstick to Needle (Conmutocus)
A transfiguration spell that transforms a match into a needle.
Mending Charm (Reparo)
A charm that can be used to seamlessly repair a broken or ripped object and works on most materials.
Mice to Snuffboxes (Muspyxis)
A transfiguration spell that transforms a mouse into a snuffbox.
Passage Opening Charm (Dissendium)
A charm used to open secret passageways, if there are secret passageways.
Sauce-Making Spell (Condimentum)
A transfiguration spell that produces sauce. Sauce is defined as something that has negligible nutritional value.
Scouring Charm (Scourgify)
A cleaning charm used for washing things. It could also be used to clean out smaller infestations of bundimun.
Snail to Teapot (Choclea Bibe)
A transfiguration spell that transforms a snail into a teapot.
Sneezing Hex (Steleus)
A hex that causes the victim to sneeze for a short period of time.
Tickling Hex (Titillando)
Also known as the "Tickling Spell", this hex manifests ghostly purple hands that tickle the target.
Untransfiguration (Reparifarge)
A type of counter-spell, which involves returning something to its proper form, reversing the effects of a transfiguration.
Whistle to Watch (Tunc Sibilus)
A transfiguration spell that can be used to transform a whistle into a watch.


Cassie
Reducio
Severing Charm (Diffindo)
A charm used to precisely and accurately cut something. If used inappropriately, it could cause death or injury.
Flower-Conjuring Spell (Orchideous)
A transfiguration spell that conjures a bouquet of flowers from the tip of the caster's wand.
Worm-Conjuring Spell (Vermiculus)
A transfiguration jinx used to transform an object into a worm.
Butterfly-Conjuring Spell (Lepidterio)
A transfiguration spell used to conjure butterflies out of thin air.
Softening Charm (Spongify)
A charm that softens objects, making them rubbery and bouncy.
Packing Charm (Pack)
A charm used to make items pack themselves into a trunk.
Hovering Charm (Sublevo Brevis)
A charm that makes a target hover in mid-air for a brief period of time. It is one of the many lesser variations of the Levitation Charm. This spell works on both objects and people.
Red Sparks Charm (Periculum)
A charm that allows the caster to shoot firework-like red sparks from their wand. Like a Muggle flare gun, Periculum is used to signal if one is in danger.
Opening Charm (Aberto)
A charm which opens doors.
Locking Charm (Colloportus)
A charm that closes and locks doors, making it so that they cannot be opened manually.
Extinguishing Charm (Extinguo)
A charm that puts out fires.
Dancing Feet Charm (Tarantallegra)
A charm that makes a target's legs spasm wildly out of control, making it appear as though they are dancing. It works on both living and inanimate targets, as long as the target has legs.
Tickling Charm (Rictusempra)
A charm that causes the target to buckle with laughter, weakening them.
Bewitched Snowballs (Nive Percutio)
A charm that can bewitch snowballs so that they hone in on a designated target and continually plague them by throwing themselves at said target.
Bubble-Producing Charm (Bullarum Immortalem)
A transfiguration spell used to conjure a stream of bubbles from the tip of the wand.
Clothing Ignition Spell (Lacarnum Inflamari)
A charm used to ignite cloaks or other items of clothing worn by individuals.
Curse of the Bogies (Mucus ad Nauseam)
A curse that gives the recipient a nasty cold with a runny nose and sneezing. This curse could cause the victim to collapse if it were not treated.
Eyeglass Repair Charm (Oculus Reparo)
A charm that repairs broken eyeglasses. It is a variant of the Mending Charm.
Fire-Making Spell (Incendio)
A charm that can be used to conjure a jet of flame, thereby setting things alight.
Four-Point Spell (Point Me)
A spell that causes the caster's wand to behave as if it were a compass and point North.
Glass to Sand (Quarzicum)
A transfiguration spell that transforms glass into sand.
Green Sparks Charm (Verdimillious)
A charm that emits green sparks from the wand. These sparks could be used to reveal objects hidden by Dark Arts or offensively in a duel.
Knockback Jinx (Flipendo)
A jinx that knocks a target backwards. While prominently used for duelling, Flipendo could also be used to push heavy objects.
Levitation Charm (Wingardium Leviosa)
The Levitation Charm is a charm used to make objects levitate.
Matchbox Transformation Spell (Flintifors)
A transfiguration spell that turns a target into a matchbox.
Matchstick to Needle (Conmutocus)
A transfiguration spell that transforms a match into a needle.
Mending Charm (Reparo)
A charm that can be used to seamlessly repair a broken or ripped object and works on most materials.
Mice to Snuffboxes (Muspyxis)
A transfiguration spell that transforms a mouse into a snuffbox.
Passage Opening Charm (Dissendium)
A charm used to open secret passageways, if there are secret passageways.
Sauce-Making Spell (Condimentum)
A transfiguration spell that produces sauce. Sauce is defined as something that has negligible nutritional value.
Scouring Charm (Scourgify)
A cleaning charm used for washing things. It could also be used to clean out smaller infestations of bundimun.
Shooting Spell (Jaculor)
A hex that causes a small explosion in a target and sounds like a gunshot.
Smokescreen Spell (Fumos)
A charm often used in duelling to create a defensive cloud of smoke from the wand that hinders visibility.
Snail to Teapot (Choclea Bibe)
A transfiguration spell that transforms a snail into a teapot.
Sneezing Hex (Steleus)
A hex that causes the victim to sneeze for a short period of time.
Snowflake-Creating Spell (Nix Facitur)
A Weather-Modifying Charm that creates snow.
Take Root (Anathema Daphnis)
A transfiguration spell that transforms a target into a rooted plant.
Tickling Hex (Titillando)
Also known as the "Tickling Spell", this hex manifests ghostly purple hands that tickle the target.
Umbrella Spell (Pluvia Velo)
A charm that creates a magical umbrella, shielding the caster from the rain.
Unlocking Charm (Alohomora)
Also known as "a thief's friend", this is a charm that unlocks objects such as doors or windows.
Untransfiguration (Reparifarge)
A type of counter-spell, which involves returning something to its proper form, reversing the effects of a transfiguration.
Wand Extinguishing Charm (Nox)
A charm that causes the light at the end of the caster's wand to be extinguished, acting as the counter to the Wand-Lighting Charm (Lumos).
Wand Lighting Charm (Lumos)
A charm that illuminates the tip of the caster's wand, allowing the caster to see in the dark. The charm could be used to reveal magically hidden things.
Whistle to Watch (Tunc Sibilus)
A transfiguration spell that can be used to transform a whistle into a watch.
Clothing Color-Changing Charm (Multicorfors)
A transfiguration spell that changes the colour and style of the target's outfit.
Color-Changing Charm (Colorvaria)
A transfiguration spell that changes the colour of a target.
Hair Color-Changing Charm (Crinus Muto)
A transfiguration spell that transforms the colour and style of the caster's hair.
Fish to Flower (Piscimutatio)
A transfiguration spell that transforms a fish into a flower.
Desk into Pig Spell (Corpus Porcus)
A transfiguration spell that turns a desk into a pig.


Fawkes
Reducio
Red Sparks Charm (Periculum)
A charm that allows the caster to shoot firework-like red sparks from their wand. Like a Muggle flare gun, Periculum is used to signal if one is in danger.
Opening Charm (Aberto)
A charm which opens doors.
Extinguishing Charm (Extinguo)
A charm that puts out fires.
Dancing Feet Charm (Tarantallegra)
A charm that makes a target's legs spasm wildly out of control, making it appear as though they are dancing. It works on both living and inanimate targets, as long as the target has legs.
Bewitched Snowballs (Nive Percutio)
A charm that can bewitch snowballs so that they hone in on a designated target and continually plague them by throwing themselves at said target.
Clothing Ignition Spell (Lacarnum Inflamari)
A charm used to ignite cloaks or other items of clothing worn by individuals.
Curse of the Bogies (Mucus ad Nauseam)
A curse that gives the recipient a nasty cold with a runny nose and sneezing. This curse could cause the victim to collapse if it were not treated.
Eyeglass Repair Charm (Oculus Reparo)
A charm that repairs broken eyeglasses. It is a variant of the Mending Charm.
Fire-Making Spell (Incendio)
A charm that can be used to conjure a jet of flame, thereby setting things alight.
Glass to Sand (Quarzicum)
A transfiguration spell that transforms glass into sand.
Green Sparks Charm (Verdimillious)
A charm that emits green sparks from the wand. These sparks could be used to reveal objects hidden by Dark Arts or offensively in a duel.
Knockback Jinx (Flipendo)
A jinx that knocks a target backwards. While prominently used for duelling, Flipendo could also be used to push heavy objects.
Matchbox Transformation Spell (Flintifors)
A transfiguration spell that turns a target into a matchbox.
Matchstick to Needle (Conmutocus)
A transfiguration spell that transforms a match into a needle.
Mending Charm (Reparo)
A charm that can be used to seamlessly repair a broken or ripped object and works on most materials.
Sauce-Making Spell (Condimentum)
A transfiguration spell that produces sauce. Sauce is defined as something that has negligible nutritional value.
Shooting Spell (Jaculor)
A hex that causes a small explosion in a target and sounds like a gunshot.
Smokescreen Spell (Fumos)
A charm often used in duelling to create a defensive cloud of smoke from the wand that hinders visibility.
Snail to Teapot (Choclea Bibe)
A transfiguration spell that transforms a snail into a teapot.
Sneezing Hex (Steleus)
A hex that causes the victim to sneeze for a short period of time.
Take Root (Anathema Daphnis)
A transfiguration spell that transforms a target into a rooted plant.
Tickling Hex (Titillando)
Also known as the "Tickling Spell", this hex manifests ghostly purple hands that tickle the target.
Untransfiguration (Reparifarge)
A type of counter-spell, which involves returning something to its proper form, reversing the effects of a transfiguration.
Whistle to Watch (Tunc Sibilus)
A transfiguration spell that can be used to transform a whistle into a watch.


Emil
Reducio
Dancing Feet Charm (Tarantallegra)
A charm that makes a target's legs spasm wildly out of control, making it appear as though they are dancing. It works on both living and inanimate targets, as long as the target has legs.
Bubble-Producing Charm (Bullarum Immortalem)
A transfiguration spell used to conjure a stream of bubbles from the tip of the wand.
Fire-Making Spell (Incendio)
A charm that can be used to conjure a jet of flame, thereby setting things alight.
Knockback Jinx (Flipendo)
A jinx that knocks a target backwards. While prominently used for duelling, Flipendo could also be used to push heavy objects.
Mending Charm (Reparo)
A charm that can be used to seamlessly repair a broken or ripped object and works on most materials.
Scouring Charm (Scourgify)
A cleaning charm used for washing things. It could also be used to clean out smaller infestations of bundimun.
Glacius (Glacius)
Sometimes called the "Freezing Spell", this charm freezes a target with icy-cold air created from the tip of the wand.
Green Sparks Charm (Verdimillious)
A charm that emits green sparks from the wand. These sparks could be used to reveal objects hidden by Dark Arts or offensively in a duel.


Siobhan
Reducio
Disarming Charm (Expelliarmus)
PREREQUISITE: YEAR 2. A charm that forces what an opponent is holding to fly out of their hand.
Bluebell Flames (Caeruleus Inflamarae)
Also known as "Cold Fire," this charm creates magical blue flames that are waterproof and can be touched, penetrated or held without burning the holder.
Fur Growing Curse (Furrure Cresco)
A curse that causes a target to grow fur.
Hot-Air Charm (Aer Calidus)
A charm that causes hot air to escape from the caster's wand. This air can quickly dry off soaked garments.
Fire-Making Spell (Incendio Duo)
PREREQUISITE: INCENDIO & YEAR 2. A charm that conjures green flames. It is a stronger variation of the Fire-Making Spell, but not as strong as Incendio Tria.
Slug-Vomiting Charm (Slugulus Eructo)
A curse that forces the target to vomit slugs.
Severing Charm (Diffindo)
A charm used to precisely and accurately cut something. If used inappropriately, it could cause death or injury.
Flower-Conjuring Spell (Orchideous)
A transfiguration spell that conjures a bouquet of flowers from the tip of the caster's wand.
Fiery Script Charm (Flagrate)
A charm that allows one to write or draw in midair with fiery lines. The shape lingers for some time.
Softening Charm (Spongify)
A charm that softens objects, making them rubbery and bouncy.
Packing Charm (Pack)
A charm used to make items pack themselves into a trunk.
Ascension Spell (Alarte Ascendare)
A charm used to launch an object up into the air.
Guinea Fowl to Guinea Pig (Avum Porcus)
A transfiguration spell that transforms a guinea fowl into a guinea pig
Healing Charm (Reparifors)
PREREQUISITE: YEAR 3. A healing charm that reverts minor magically-induced ailments, such as paralysis and poisoning.
Porcupine or Hedgehog to Pincushion (Hystrifors)
A transfiguration spell that transforms a porcupine or hedgehog into a pincushion. If the spell is performed incorrectly, the creature could end up as a poppy seed instead.
Teapot to Gerbil (Jerbollam)
A transfiguration spell that transforms a teapot into a gerbil.
Teapot to Rat (Ratollam)
A transfiguration spell that transforms a teapot into a rat.
Teapot to Ferret (Migaleollam)
A transfiguration spell that transforms a teapot into a ferret.
Teapot to Tortoise (Terachelys)
A transfiguration spell that transforms a teapot into a tortoise.
Teacup to Tortoise (Tazachelys)
A transfiguration spell that transforms a teacup into a tortoise.
Tail-Growing Hex (Cauda Incrementum)
A hex that causes the target to grow a tail. The type of tail is dependent on the caster.
Fish Transformation Spell (Piscifors)
A transfiguration spell that transforms a target up to 5 kg (11 lbs) into a fish on the same mass.
Fish to Flower (Piscimutatio)
A transfiguration spell that transforms a fish into a flower.
Teddy Bear to Spider (Arachmutatio)
A transfiguration spell that transforms a teddy bear into a spider.
Boggart-Banishing Spell (Riddikulus)
A charm that is used to defeat a Boggart. This spell causes the boggart to assume a form that is humorous to the caster.
Revulsion Jinx (Relashio)
PREREQUISITE: YEAR 2. A jinx that forces the target to release its grip on whatever it was holding.
Snake Summons Spell (Serpensortia)
A transfiguration spell that conjures a live snake from the end of the wand. The counter-spell to this spell is the Snake-Vanishing Spell.
Snake-Vanishing Spell (Vipera Evanesca)
A transfiguration spell that vanishes snakes.
Full Body-Bind Curse (Petrificus Totalus)
Also known as the "Body Freezing Spell", this curse temporarily paralyses a target.
Teeth Growing Hex (Densaugeo)
A hex that causes the teeth to elongate at a grotesque, alarming rate.
Glacius (Glacius)
Sometimes called the "Freezing Spell", this charm freezes a target with icy-cold air created from the tip of the wand.
Knee-Reversal Hex (Retro Genibus)
A hex that causes the victim's knees to reverse position from the front of their legs, where they were supposed to be located, to the back.
Window Shattering Spell (Finestra)
A charm that shatters glass.
Water-Heating Spell (Aqua Fervens)
A charm that instantly heats water.
Cracker Jinx (Nec Divinos Crepitus)
PREREQUISITE: YEAR 3. A jinx that conjures exploding Wizard Crackers.
Purple Firecrackers-Conjuration Charm (Violaceous)
A charm used to emit purple firecrackers from the tip of one's wand.
Jelly-Brain Jinx (Wibbli Cogitatus)
A jinx that reduces one's mental abilities.
Vinegar to Wine (Acetum Reverto)
A transfiguration spell that transforms vinegar to wine.
Litter Bin to Wildebeest (Arcacas Invacca)
A transfiguration spell used to transform a litter bin into a wildebeest.
Water Repelling Charm (Impervius)
A charm that makes an object repel water and mist. This could be used to allow someone better sight in bad weather conditions by preventing the rain from hitting their faces.
Leg-growing Charm (Concala Crura)
A charm used to grow legs on an object.
Desk into Pig Spell (Corpus Porcus)
A transfiguration spell that turns a desk into a pig.
Candle to Rabbit (Lucerna Lepus)
A transfiguration spell that turns a candle into a rabbit.
Ears to Kumquats (Aurisponica)
A transfiguration spell that turns the ears of a target into kumquats.
Shrinking Spell (Diminuendo)
A charm that causes an object to shrink.
Red Sparks Charm (Periculum)
A charm that allows the caster to shoot firework-like red sparks from their wand. Like a Muggle flare gun, Periculum is used to signal if one is in danger.
Opening Charm (Aberto)
A charm which opens doors.
Locking Charm (Colloportus)
A charm that closes and locks doors, making it so that they cannot be opened manually.
Extinguishing Charm (Extinguo)
A charm that puts out fires.
Dancing Feet Charm (Tarantallegra)
A charm that makes a target's legs spasm wildly out of control, making it appear as though they are dancing. It works on both living and inanimate targets, as long as the target has legs.
Tickling Charm (Rictusempra)
A charm that causes the target to buckle with laughter, weakening them.
Tongue-Tying Curse (Mimblewimble)
Also known as the "Tongue-Tying Spell", this is a curse that ties the target's tongue in a knot, preventing them from making coherent speech and accurately casting spells that require incantations.
Bubble-Producing Charm (Bullarum Immortalem)
A transfiguration spell used to conjure a stream of bubbles from the tip of the wand.
Clothing Ignition Spell (Lacarnum Inflamari)
A charm used to ignite cloaks or other items of clothing worn by individuals.
Curse of the Bogies (Mucus ad Nauseam)
A curse that gives the recipient a nasty cold with a runny nose and sneezing. This curse could cause the victim to collapse if it were not treated.
Eyeglass Repair Charm (Oculus Reparo)
A charm that repairs broken eyeglasses. It is a variant of the Mending Charm.
Fire-Making Spell (Incendio)
A charm that can be used to conjure a jet of flame, thereby setting things alight.
Glass to Sand (Quarzicum)
A transfiguration spell that transforms glass into sand.
Green Sparks Charm (Verdimillious)
A charm that emits green sparks from the wand. These sparks could be used to reveal objects hidden by Dark Arts or offensively in a duel.
Knife to Paper Airplane (Cultrofors)
A transfiguration spell that turns a knife into a paper airplane/aeroplane.
Knockback Jinx (Flipendo)
A jinx that knocks a target backwards. While prominently used for duelling, Flipendo could also be used to push heavy objects.
Levitation Charm (Wingardium Leviosa)
The Levitation Charm is a charm used to make objects levitate.
Matchbox Transformation Spell (Flintifors)
A transfiguration spell that turns a target into a matchbox.
Matchstick to Needle (Conmutocus)
A transfiguration spell that transforms a match into a needle.
Mending Charm (Reparo)
A charm that can be used to seamlessly repair a broken or ripped object and works on most materials.
Mice to Snuffboxes (Muspyxis)
A transfiguration spell that transforms a mouse into a snuffbox.
Passage Opening Charm (Dissendium)
A charm used to open secret passageways, if there are secret passageways.
Sauce-Making Spell (Condimentum)
A transfiguration spell that produces sauce. Sauce is defined as something that has negligible nutritional value.
Scouring Charm (Scourgify)
A cleaning charm used for washing things. It could also be used to clean out smaller infestations of bundimun.
Shooting Spell (Jaculor)
A hex that causes a small explosion in a target and sounds like a gunshot.
Smokescreen Spell (Fumos)
A charm often used in duelling to create a defensive cloud of smoke from the wand that hinders visibility.
Snail to Teapot (Choclea Bibe)
A transfiguration spell that transforms a snail into a teapot.
Sneezing Hex (Steleus)
A hex that causes the victim to sneeze for a short period of time.
Snowflake-Creating Spell (Nix Facitur)
A Weather-Modifying Charm that creates snow.
Take Root (Anathema Daphnis)
A transfiguration spell that transforms a target into a rooted plant.
Tickling Hex (Titillando)
Also known as the "Tickling Spell", this hex manifests ghostly purple hands that tickle the target.
Umbrella Spell (Pluvia Velo)
A charm that creates a magical umbrella, shielding the caster from the rain.
Unlocking Charm (Alohomora)
Also known as "a thief's friend", this is a charm that unlocks objects such as doors or windows.
Untransfiguration (Reparifarge)
A type of counter-spell, which involves returning something to its proper form, reversing the effects of a transfiguration.
Wand Extinguishing Charm (Nox)
A charm that causes the light at the end of the caster's wand to be extinguished, acting as the counter to the Wand-Lighting Charm (Lumos).
Wand Lighting Charm (Lumos)
A charm that illuminates the tip of the caster's wand, allowing the caster to see in the dark. The charm could be used to reveal magically hidden things.
Whistle to Watch (Tunc Sibilus)
A transfiguration spell that can be used to transform a whistle into a watch.
Avifors Spell (Avifors)
A transfiguration jinx that transforms a small object or creature into a bird.
Blindfolding Spell (Obscuro)
PREREQUISITE: YEAR 2. A transfiguration spell that conjures a blindfold over the eyes of a target, therefore obstructing their view of their surroundings.
Freezing Charm (Immobulus)
A charm that immobilises a target. It halts the movement of living or animated targets and stops the functioning of objects, such as Muggle alarms.
General Counter-Spell (Finite Incantatem)
A general counter-spell. It can be used in duels to counter or reverse minor damage, such as the effects of minor jinxes, hexes and curses.
Gluing Spell (Epoximise)
A transfiguration spell that bonds two objects together by transforming an object by conjuring a sticky substance.
Hardening Charm (Duro)
A charm used to change objects into stone.
Illegibility Charm (Illegibilus)
A charm that makes writing impossible to read.
Revelio Charm (Revelio)
A charm used to reveal concealed objects, messages, invisible things, passages, secretly written messages, hidden markings and reveal the true appearance of someone who changed their appearance with a spell.


Shop
I'm not weird. I'm limited edition.
Ency

It's A Face-Off Unofficial Duel PV Group
Image posted by the member
Do you ever feel like a misfit?
✪ Everything inside you is dark and twisted ✪

Word Count: 437
Reducio
@Cirrus Mooney @Cassie Jiang
Reducio
Of all the ways to spend her free time, Persephone had gotten the brilliant idea to try her hand at duelling.

Duelling!

It was a surprise even to herself, one she could admit was reckless as all get-out and likely to end with the sorts of injuries that might remind her why she wasn't currently on her team's duelling waiting list. This was fine, probably. In any case, it was already too late to back out. Colour the first year surprised when the other two had thought it all right for her to be captain.

Sure, it was unofficial and only for some 'fun', but Poppy had never duelled before. Until very recently, she'd done everything she could to avoid casting magic outside of her classes, and even with the slow change creeping in, the Gryffindor still held a lot of reservations that had no place in such a setting. Not casting wasn't an option. Standing there like a sitting duck while her teammates tried to fend off the others wouldn't be fair to them.

Besides, why sign up if she'd just choke and think it problematic to cast? If nothing else, she owed Cirrus and Cassie a proper teammate, one who wouldn't lie down without giving it a fair shot.

She...she could do that.

On the other side was her cousin. For a pair of children who shared a home now and a common room, they hadn't spent much time together. The warning her parents had given her began to wane within her nervous system around December, but perhaps the damage had already been done by then. In many ways, they ran in different circles, coming together only through the house they shared. Was she obligated to not hit him? For the sake of family and blood? She didn't know. Such rules had never been explained to her. She also didn't know the boy well enough to assume. He might be offended if she pulled her punches, or he might be relieved.

This seemed like something she should've clarified with him sooner.

Too late now for that, too.

Poppy stepped onto the duelling block with the others, her nerves firing off in all directions. There was nothing to be done about the wild pounding that took place inside her chest. All the girl could do was force herself to keep breathing and pray for the best.

"W-We...we've got this," she tried to assure her team, forcing herself (with minimal success) to not sound nearly as nervous as she felt. As captain, it was on her to lead. There could be no place for fear and timidity.

Action:
As strategised~

Encyclopaedia Metamorphmagus If the sun shines, that's reason enough.

It's A Face-Off Unofficial Duel PV Group
Fawkes didn't get into fights ofter. Well physical ones anyways. The Ravenclaw prefered trying to use her brain to solve her fights in true ravenclaw spirit. Therefore for the life of her she couldn't fathom why she chose to sign up for a duel. Standing in front of her opponents she pondered about what brought her to make the choice. Perhaps it was a feeling deep down that told her it would be a good opportunity to grow and expand her magical capabilities. Or the more likely reason was because of her role model, her mother.

Being an Auror, her mother had to regularly duel. Her mother also used to tell her about how she would feel free when she duelled, even when it was just practice. She also would say that it helps one learn how to use their magic better as it requires an extraordinary amount of focus to attack and defend simultaniously and in a fast paced environment. That, Fawkes decided, was the reason she chose to sign up. To follow in her mother's footsteps.

Her team captian, Siobhan, had helped her to understand the basics of dueling. It was a bit complicated but what better way to improve and understand than to actually duel. She took a breath and waited to start the duel with focus and precision.
Action: As strategised!
Reducio
Wc:221

INpc: Raphael S. Jourdain
If you feel lost look up at the night sky. The stars will light your path!

It's A Face-Off Unofficial Duel PV Group

⋅•⋅⊰∙∘☽༓☾∘∙⊱⋅•⋅
Image posted by the member
Stats: sta 7 ⊹ eva 9 ⊹ str 7 ⊹ wis 10 ⊹ arc 8 ⊹ acc 7 | Date: 02/17/26 | Time: Snowy Aftenoon| CC:#2E8B57
────────────────────────────────
When the advertisement to help some of the potential interested students with dueling, Siobhan took it with stride as she entered the dueling club for the third time that year. It wasn't somewhere that she was unfamiliar with and the comforting smells of spell residue that reminded her faintly of gunpowder from the fireworks that her family liked to light during the holidays always reminded her to keep her wits about her. Especially since she could not see where exactly she was going and to whom exactly she was speaking.

Siobhan hadn't met any of the students with who she would be dueling or the moderator before. But it would be a good opportunity to reach out to any fellow Gryffindors and be the upperclassmen figure that the first years who would be present, could look up to. Siobhan carefully found her way towards the side of the piste where her team would be. Preemptively, before the duel.

She made sure to get to the room early to help explain any last-minute details to her team. Fawkes and Emil had been rather receptive if perhaps a little concerned that their team captain could not see more than a few inches in front of her face. But she had every confidence that their team would work well together and she hoped that the two younger students would enjoy the sport just as much as she had when she stepped on the piste for the first time
─────
────────────────────────────────
| Manx Translations: | 𝑴𝒆𝒏𝒕𝒊𝒐𝒏𝒊𝒏𝒈: @Emil Roan @Fawkes Chaos
⋅•⋅⊰∙∘☽༓☾∘∙⊱⋅•⋅
action: as strategized

sta 6 | eva 8| str 7| STATS | wis 7 | arc 5 | acc 7|

I know you, I walked with you once upon a dream- Sleeping Beauty

It's A Face-Off Unofficial Duel PV Group
Mentions: @Persephone Grimsbane | @Cassie Jiang
WC: 351
Duelling was something Cirrus had only a conceptual interest in. The idea of battling with spells like in a video game was astronomically cool. To be able to engage in an extension of her gifts was what drove her to sign up when she saw the advertisement, regardless of her limited experience. She hadn't thought much of the practical side of duelling through her excitement until she rocked up to the duelling room, and the gravity of it hit her all at once before she could even open the door... She'd done this during her first ever duel against the moderator, Julia - listlessly went with the program then half-regretted the duel entirely. Curse her unbridled curiosity, the one thing that shunned her rational thinking.

Cracking the door open to peer into the duelling room, Cirrus glanced at both of the teams, not recognising a single face between them except for Fawkes, who was woefully on the opposing team. Her strong self-preserving instinct to bolt out of there before anyone could notice her was only amplified by the pool of strangers, her heart pounding numbingly hard with her anxieties. As much as she wanted to, she knew she couldn't do that; it would be unfair to her team. Just because she wasn't prepared to meet weight of her impulses doesn't mean they should face the consequences. She had to follow through with this, reminding herself that it was only an unofficial duel and didn't hold much significance. It was meant to be for fun... if she could find any fun in the potential to make a fool out of herself in front of complete strangers. While she couldn't match any of their confidence in herself, the least she could do was try. That's what her brother would say, who she kept in mind as she entered the duelling room. At least she wasn't entirely clueless on how duels worked.

Cirrus had joined her team, exchanged brief introductions, and mentally steeled herself for the imminent duel. It was all academic up until now, it seemed to her that theory had teeth.
Action
As strategised

Stats
STA: 5 | EVA: 6 | STR: 3 | WIS: 8 | ARC: 7 | ACC: 6

It's A Face-Off Unofficial Duel PV Group
Emil nervously walked up, wand in hand. He wasn't the most confident duelist there'd ever been. But there was a good reason for that. He'd never really dueled before in his life. Not against a person, per se. There was a long line of inanimate objects that had been subject to the wrath of unstable magic that was Emil's spells, but at the end of the day there was little in the way of experience when it came to facing another student.

Of course, there was always the chance he would succeed. But there was no confidence in that outcome if you asked him. Spellcasting didn't come too naturally for him. Whatever success he had panned out for himself in waving his wand had come from luck, and even then the effects of the spells always left wanting. No amount of studying had helped him get better, nor had repeating things over and over.

He was no longer lost as to why he wasn't sorted in Ravenclaw. He didn't have the head for it, according to his piece of wood.

But now he stood at the dueling arena, forefront of where he would face his first opponents. Nevermind that somewhere on the other side of the dueling arena, there was a familiar face. But his team had been put together randomly and it was only by bad luck that he ended up facing who he was. However doubtful he was that he could do this, his captain had spoken. The duel was to begin.

And then he raised his wand...


Action: As Strategized

It's A Face-Off Unofficial Duel PV Group
Actually, this is not Cassie's first duel. Back in her first year, Cassie has done a private duel with another student whose name she cannot manage to recall. She is not familiar to duelling, to be honest, being good in theories yet inexperienced. She is partnered up with two students, who only became friends with her because of this duel. She is glad to meet new friends through this activity. By the way, Cassie has signed up for the duelling house team too, yet she hasn't been accepted yet.

In her right hand, she grabs her wand tight. Snallygaster heartstring and blackthorn wood 24.1 cm. She disliked her wand at first-- what she really wants is one with unicorn hair or phoenix feather, which her bestie Mira has. Actually, Cassie can perform wandless magic, though she hasn't mastered her skill, so she still decides to take her wand, which has accompanied her for three years, and which now has become her friend and ally.

She takes a deep breath, and walks into the duelling club, a place she seldom sets foot on. She tries her best to look confident. After all, she has discussed strategy with her teammates. The duel is about to begin.
Action: as strategized
Mentions: @Persephone Grimsbane @Cirrus Mooney @Julia Evans

Wisdom in the mind, Charm in the spirit.
iNPC: Mira Hawkins|Charmer

choco froggies buy&sell Wisdom Ball

It's A Face-Off Unofficial Duel PV Group
Start
Fiendfyre:
100% HP (1265/1600)

Mist Wranglers:
100% HP (1600/1600)
[ @Persephone Grimsbane, Y1, Metamorphmagus ]
67% HP (335/500)
STA: 5 | EVA: 5 3 | STR: 4
WIS: 8 6 | ARC: 3 | ACC: 5 3

No Abilities
────────────

-20 HP (Frozen Effect)
-145 HP (Flipendo)






[ @Fawkes Chaos, Y1, Human ]
100% HP (600/600)
STA: 6 | EVA: 5 | STR: 3
WIS: 8 | ARC: 7 | ACC: 6 1

Prodigal Astronomy Leaner
────────────
&

&
[ @Cirrus Mooney, Y1, Human ]
100% HP (500/500)
STA: 5 | EVA: 6 | STR: 3
WIS: 8 | ARC: 7 | ACC: 6

No Abilities
────────────


VS


[ @Emil Roan, Y1, Seer ]
100% HP (300/300)
STA: 3 | EVA: 7 5 | STR: 2
WIS: 8 | ARC: 2 | ACC: 8

Intuition (Seer, Y1)
────────────
&

&
[ @Cassie Jiang, Y3, Goblin ]
100% HP (600/600)
STA: 6 | EVA: 5 | STR: 5
WIS: 9 | ARC: 3 | ACC: 7

Wandless Magic (Part-Goblin, Y3)
────────────







[ @Siobhan McCarty, Y3, Human ]
100% HP (700/700)
STA: 7 | EVA: 9 | STR: 7
WIS: 10 | ARC: 8 | ACC: 7

Healing sage
Charmer
Blindvisi12on
────────────
Moderation
Reducio
Siobhan vs Persephone
Reducio
Siobhan casts Glacius at Persephone

WDC 12
Wisdom Check: d20 [5] + 10 = 15
Success!

Accuracy Roll: d20 [4] + 7 = 11
Evasion Roll: d20 [2] + 5 = 7
11>7 Spell Hits!

Duration: d5 [3] – 2 Rounds
Effect: Persephone is hit by Siobhan's Glacius Persephone receives the 'Freezing' effect and will suffer –20 HP each round until nullified. Persephone suffers –2 ACC, –2 EVA, –2 WIS.


Emil vs Persephone
Reducio
Emil casts Flipendo at Persephone

WDC 9
Wisdom Check: d20 [19] + 8 = 27
Success!

Auto Hit (procs on 19-20) Seer, Y1: d20 [5]
No Auto-hit

Accuracy Roll: d20 [14] + 8 = 22
Evasion Roll: d20 [9] + 5 = 14
22>14 Spell Hit!

Damage: 100+(3*15) = -145 HP

Persephone is hit by Emil's Flipendo. Persephone suffers -145 HP


Fawkes vs Persephone
Reducio
Fawkes casts Flipendo at Persephone

WDC 9
Wisdom Check: d20 [7] + 8 = 15

Accuracy Roll: d20 [12] + 6 = 18
Evasion Roll: d20 [20] + 5 = 25
18<25 Spell Miss!


Cirrus vs Siobhan
Reducio
Cirrus casts Verdimillious at Siobhan

WDC 6
Wisdom Check: d20 [4] + 8 = 12
Success!

Accuracy Roll: d20 [8] + 6 = 14 - 1 Siobhan Charmer = 13
Evasion Roll: d20 [20] + 9 = 29
13<29 Spell Miss!


Persephone vs Fawkes
Reducio
Persephone casts Verdimillious at Fawkes

WDC 6
Wisdom Check: d20 [15] + 8 = 23
Success!

Accuracy Roll: d20 [9] + 5 = 14
Evasion Roll: d20 [6] + 5 = 11
14>11 Spell Hit!

Effect: Fawkes is hit by Persephone's Verdimillious. Fawkes suffers -5 ACC from next round


Cassie vs Emil
Reducio
Cassie casts Bullarum Immortalem at Emil

WDC 9
Wisdom Check: d20 [4] + 9 = 13
Success!

Auto-dodge Seer, Y1 procs on 19-20: d20 [14]
No Auto-Dodge

Accuracy Roll: d20 [16] + 7 = 23
Evasion Roll: d20 [13] + 7 = 20
23>20 Spell Hit!

Effect: Emil is hit by Cassie's Bubblarum Immortalem. He suffers –2 Evasion

5:30 PM on 25/03/26

Spells began flying across the room the moment Julia said ‘Begin’. Thankful she had stepped back, she observed the room, her eyes moving rapidly, careful not to miss a spell. Unfortunately for Persephone, it looked like the Mist Wranglers were targeting her. They all casted at once, making it hard for poor Persephone. Siobhan casted Glacius at the girl, and though it hit, the incantation and spell seemed a bit off. Surprising considering she was a duellist, but Julia figured it was since this was just the first round. Emil and Fawkes both chose to cast Flipendo at persephone. Emil had a near perfect aim and incantation, making it impossible for Persephone to dodge, but unfortunately for Fawkes, out of three, Persephone was bound to dodge at least one, which was Fawkes's flipendo. “It seems like the Mist Wranglers are targeting Grimsbane! McCarty has hit the girl with a Glacius, and Roan has struck her with a Flipendo. Alas, she's managed to dodge the flipendo Chaos sent her way!”

Fiendfyre retaliated almost immediately, choosing to target each member of the Mist Wranglers. Cirrus casted Verdimillious at Siobhan, but his aim was off, and Siobhan, despite being blind, did a perfect dodge, evading Cirrus' spell completely. Persephone also chose to cast Verdimillious at Fawkes, but only just hit the Ravenclaw. The green sparks flashed in front of Fawkes, and it seemed as though the first year would have quite a poor vision for a round. Julia's head swiveled towards Cassie who was casting Bullarum Immortalem at Emil.
Her incantation wasn't perfect, but Cassie's aim was good. Despite that, the spell barely hit Emil, but it did hit and seemed as though Emil's movement would be slightly slower than usual. “Fiendfyre seemed to have gone with a different strategy, choosing to target every member instead! Mooney has casted a Verdimillious towards McCarty, but the third year seems to have anticipated it and done a perfect dodge. Grimsbane has hit Chaos with a Verdimillious too, and Jiang casted a well aimed Bullarum Immortalem at Roan, causing him to slow down a little!”

Julia smiled, enjoying the duel. “That was a great start! You may continue,” She said, looking forward to the rest of the duel.
Information
  1. You have 168 hours (7 days) from now to write your posts. As this is an unofficial duel, minimum word count of 200 is needed per post.
  2. In the same time period, your team captain must send me (Julia Evans) your action per owl. Do not hint at your actions in your post.
  3. If you don't post in the allotted time frame, your action is void.
  4. Your stats, abilities, and spells have been locked
  5. Please owl or dm juliaevans_66204 me if you have any questions or concerns!
  6. Good luck and have fun!
Locked Trunks
Reducio


Persephone
Reducio
Red Sparks Charm (Periculum)
A charm that allows the caster to shoot firework-like red sparks from their wand. Like a Muggle flare gun, Periculum is used to signal if one is in danger.
Opening Charm (Aberto)
A charm which opens doors.
Extinguishing Charm (Extinguo)
A charm that puts out fires.
Dancing Feet Charm (Tarantallegra)
A charm that makes a target's legs spasm wildly out of control, making it appear as though they are dancing. It works on both living and inanimate targets, as long as the target has legs.
Bewitched Snowballs (Nive Percutio)
A charm that can bewitch snowballs so that they hone in on a designated target and continually plague them by throwing themselves at said target.
Bubble-Producing Charm (Bullarum Immortalem)
A transfiguration spell used to conjure a stream of bubbles from the tip of the wand.
Clothing Ignition Spell (Lacarnum Inflamari)
A charm used to ignite cloaks or other items of clothing worn by individuals.
Curse of the Bogies (Mucus ad Nauseam)
A curse that gives the recipient a nasty cold with a runny nose and sneezing. This curse could cause the victim to collapse if it were not treated.
Eyeglass Repair Charm (Oculus Reparo)
A charm that repairs broken eyeglasses. It is a variant of the Mending Charm.
Fire-Making Spell (Incendio)
A charm that can be used to conjure a jet of flame, thereby setting things alight.
Four-Point Spell (Point Me)
A spell that causes the caster's wand to behave as if it were a compass and point North.
Glass to Sand (Quarzicum)
A transfiguration spell that transforms glass into sand.
Green Sparks Charm (Verdimillious)
A charm that emits green sparks from the wand. These sparks could be used to reveal objects hidden by Dark Arts or offensively in a duel.
Knife to Paper Airplane (Cultrofors)
A transfiguration spell that turns a knife into a paper airplane/aeroplane.
Knockback Jinx (Flipendo)
A jinx that knocks a target backwards. While prominently used for duelling, Flipendo could also be used to push heavy objects.
Matchbox Transformation Spell (Flintifors)
A transfiguration spell that turns a target into a matchbox.
Matchstick to Needle (Conmutocus)
A transfiguration spell that transforms a match into a needle.
Mending Charm (Reparo)
A charm that can be used to seamlessly repair a broken or ripped object and works on most materials.
Mice to Snuffboxes (Muspyxis)
A transfiguration spell that transforms a mouse into a snuffbox.
Passage Opening Charm (Dissendium)
A charm used to open secret passageways, if there are secret passageways.
Sauce-Making Spell (Condimentum)
A transfiguration spell that produces sauce. Sauce is defined as something that has negligible nutritional value.
Scouring Charm (Scourgify)
A cleaning charm used for washing things. It could also be used to clean out smaller infestations of bundimun.
Shooting Spell (Jaculor)
A hex that causes a small explosion in a target and sounds like a gunshot.
Smokescreen Spell (Fumos)
A charm often used in duelling to create a defensive cloud of smoke from the wand that hinders visibility.
Snail to Teapot (Choclea Bibe)
A transfiguration spell that transforms a snail into a teapot.
Sneezing Hex (Steleus)
A hex that causes the victim to sneeze for a short period of time.
Snowflake-Creating Spell (Nix Facitur)
A Weather-Modifying Charm that creates snow.
Take Root (Anathema Daphnis)
A transfiguration spell that transforms a target into a rooted plant.
Tickling Hex (Titillando)
Also known as the "Tickling Spell", this hex manifests ghostly purple hands that tickle the target.
Untransfiguration (Reparifarge)
A type of counter-spell, which involves returning something to its proper form, reversing the effects of a transfiguration.
Whistle to Watch (Tunc Sibilus)
A transfiguration spell that can be used to transform a whistle into a watch.


Cirrus
Reducio
Red Sparks Charm (Periculum)
A charm that allows the caster to shoot firework-like red sparks from their wand. Like a Muggle flare gun, Periculum is used to signal if one is in danger.
Opening Charm (Aberto)
A charm which opens doors.
Extinguishing Charm (Extinguo)
A charm that puts out fires.
Dancing Feet Charm (Tarantallegra)
A charm that makes a target's legs spasm wildly out of control, making it appear as though they are dancing. It works on both living and inanimate targets, as long as the target has legs.
Bubble-Producing Charm (Bullarum Immortalem)
A transfiguration spell used to conjure a stream of bubbles from the tip of the wand.
Clothing Ignition Spell (Lacarnum Inflamari)
A charm used to ignite cloaks or other items of clothing worn by individuals.
Curse of the Bogies (Mucus ad Nauseam)
A curse that gives the recipient a nasty cold with a runny nose and sneezing. This curse could cause the victim to collapse if it were not treated.
Eyeglass Repair Charm (Oculus Reparo)
A charm that repairs broken eyeglasses. It is a variant of the Mending Charm.
Fire-Making Spell (Incendio)
A charm that can be used to conjure a jet of flame, thereby setting things alight.
Glass to Sand (Quarzicum)
A transfiguration spell that transforms glass into sand.
Green Sparks Charm (Verdimillious)
A charm that emits green sparks from the wand. These sparks could be used to reveal objects hidden by Dark Arts or offensively in a duel.
Matchbox Transformation Spell (Flintifors)
A transfiguration spell that turns a target into a matchbox.
Matchstick to Needle (Conmutocus)
A transfiguration spell that transforms a match into a needle.
Mending Charm (Reparo)
A charm that can be used to seamlessly repair a broken or ripped object and works on most materials.
Mice to Snuffboxes (Muspyxis)
A transfiguration spell that transforms a mouse into a snuffbox.
Passage Opening Charm (Dissendium)
A charm used to open secret passageways, if there are secret passageways.
Sauce-Making Spell (Condimentum)
A transfiguration spell that produces sauce. Sauce is defined as something that has negligible nutritional value.
Scouring Charm (Scourgify)
A cleaning charm used for washing things. It could also be used to clean out smaller infestations of bundimun.
Snail to Teapot (Choclea Bibe)
A transfiguration spell that transforms a snail into a teapot.
Sneezing Hex (Steleus)
A hex that causes the victim to sneeze for a short period of time.
Tickling Hex (Titillando)
Also known as the "Tickling Spell", this hex manifests ghostly purple hands that tickle the target.
Untransfiguration (Reparifarge)
A type of counter-spell, which involves returning something to its proper form, reversing the effects of a transfiguration.
Whistle to Watch (Tunc Sibilus)
A transfiguration spell that can be used to transform a whistle into a watch.


Cassie
Reducio
Severing Charm (Diffindo)
A charm used to precisely and accurately cut something. If used inappropriately, it could cause death or injury.
Flower-Conjuring Spell (Orchideous)
A transfiguration spell that conjures a bouquet of flowers from the tip of the caster's wand.
Worm-Conjuring Spell (Vermiculus)
A transfiguration jinx used to transform an object into a worm.
Butterfly-Conjuring Spell (Lepidterio)
A transfiguration spell used to conjure butterflies out of thin air.
Softening Charm (Spongify)
A charm that softens objects, making them rubbery and bouncy.
Packing Charm (Pack)
A charm used to make items pack themselves into a trunk.
Hovering Charm (Sublevo Brevis)
A charm that makes a target hover in mid-air for a brief period of time. It is one of the many lesser variations of the Levitation Charm. This spell works on both objects and people.
Red Sparks Charm (Periculum)
A charm that allows the caster to shoot firework-like red sparks from their wand. Like a Muggle flare gun, Periculum is used to signal if one is in danger.
Opening Charm (Aberto)
A charm which opens doors.
Locking Charm (Colloportus)
A charm that closes and locks doors, making it so that they cannot be opened manually.
Extinguishing Charm (Extinguo)
A charm that puts out fires.
Dancing Feet Charm (Tarantallegra)
A charm that makes a target's legs spasm wildly out of control, making it appear as though they are dancing. It works on both living and inanimate targets, as long as the target has legs.
Tickling Charm (Rictusempra)
A charm that causes the target to buckle with laughter, weakening them.
Bewitched Snowballs (Nive Percutio)
A charm that can bewitch snowballs so that they hone in on a designated target and continually plague them by throwing themselves at said target.
Bubble-Producing Charm (Bullarum Immortalem)
A transfiguration spell used to conjure a stream of bubbles from the tip of the wand.
Clothing Ignition Spell (Lacarnum Inflamari)
A charm used to ignite cloaks or other items of clothing worn by individuals.
Curse of the Bogies (Mucus ad Nauseam)
A curse that gives the recipient a nasty cold with a runny nose and sneezing. This curse could cause the victim to collapse if it were not treated.
Eyeglass Repair Charm (Oculus Reparo)
A charm that repairs broken eyeglasses. It is a variant of the Mending Charm.
Fire-Making Spell (Incendio)
A charm that can be used to conjure a jet of flame, thereby setting things alight.
Four-Point Spell (Point Me)
A spell that causes the caster's wand to behave as if it were a compass and point North.
Glass to Sand (Quarzicum)
A transfiguration spell that transforms glass into sand.
Green Sparks Charm (Verdimillious)
A charm that emits green sparks from the wand. These sparks could be used to reveal objects hidden by Dark Arts or offensively in a duel.
Knockback Jinx (Flipendo)
A jinx that knocks a target backwards. While prominently used for duelling, Flipendo could also be used to push heavy objects.
Levitation Charm (Wingardium Leviosa)
The Levitation Charm is a charm used to make objects levitate.
Matchbox Transformation Spell (Flintifors)
A transfiguration spell that turns a target into a matchbox.
Matchstick to Needle (Conmutocus)
A transfiguration spell that transforms a match into a needle.
Mending Charm (Reparo)
A charm that can be used to seamlessly repair a broken or ripped object and works on most materials.
Mice to Snuffboxes (Muspyxis)
A transfiguration spell that transforms a mouse into a snuffbox.
Passage Opening Charm (Dissendium)
A charm used to open secret passageways, if there are secret passageways.
Sauce-Making Spell (Condimentum)
A transfiguration spell that produces sauce. Sauce is defined as something that has negligible nutritional value.
Scouring Charm (Scourgify)
A cleaning charm used for washing things. It could also be used to clean out smaller infestations of bundimun.
Shooting Spell (Jaculor)
A hex that causes a small explosion in a target and sounds like a gunshot.
Smokescreen Spell (Fumos)
A charm often used in duelling to create a defensive cloud of smoke from the wand that hinders visibility.
Snail to Teapot (Choclea Bibe)
A transfiguration spell that transforms a snail into a teapot.
Sneezing Hex (Steleus)
A hex that causes the victim to sneeze for a short period of time.
Snowflake-Creating Spell (Nix Facitur)
A Weather-Modifying Charm that creates snow.
Take Root (Anathema Daphnis)
A transfiguration spell that transforms a target into a rooted plant.
Tickling Hex (Titillando)
Also known as the "Tickling Spell", this hex manifests ghostly purple hands that tickle the target.
Umbrella Spell (Pluvia Velo)
A charm that creates a magical umbrella, shielding the caster from the rain.
Unlocking Charm (Alohomora)
Also known as "a thief's friend", this is a charm that unlocks objects such as doors or windows.
Untransfiguration (Reparifarge)
A type of counter-spell, which involves returning something to its proper form, reversing the effects of a transfiguration.
Wand Extinguishing Charm (Nox)
A charm that causes the light at the end of the caster's wand to be extinguished, acting as the counter to the Wand-Lighting Charm (Lumos).
Wand Lighting Charm (Lumos)
A charm that illuminates the tip of the caster's wand, allowing the caster to see in the dark. The charm could be used to reveal magically hidden things.
Whistle to Watch (Tunc Sibilus)
A transfiguration spell that can be used to transform a whistle into a watch.
Clothing Color-Changing Charm (Multicorfors)
A transfiguration spell that changes the colour and style of the target's outfit.
Color-Changing Charm (Colorvaria)
A transfiguration spell that changes the colour of a target.
Hair Color-Changing Charm (Crinus Muto)
A transfiguration spell that transforms the colour and style of the caster's hair.
Fish to Flower (Piscimutatio)
A transfiguration spell that transforms a fish into a flower.
Desk into Pig Spell (Corpus Porcus)
A transfiguration spell that turns a desk into a pig.


Fawkes
Reducio
Red Sparks Charm (Periculum)
A charm that allows the caster to shoot firework-like red sparks from their wand. Like a Muggle flare gun, Periculum is used to signal if one is in danger.
Opening Charm (Aberto)
A charm which opens doors.
Extinguishing Charm (Extinguo)
A charm that puts out fires.
Dancing Feet Charm (Tarantallegra)
A charm that makes a target's legs spasm wildly out of control, making it appear as though they are dancing. It works on both living and inanimate targets, as long as the target has legs.
Bewitched Snowballs (Nive Percutio)
A charm that can bewitch snowballs so that they hone in on a designated target and continually plague them by throwing themselves at said target.
Clothing Ignition Spell (Lacarnum Inflamari)
A charm used to ignite cloaks or other items of clothing worn by individuals.
Curse of the Bogies (Mucus ad Nauseam)
A curse that gives the recipient a nasty cold with a runny nose and sneezing. This curse could cause the victim to collapse if it were not treated.
Eyeglass Repair Charm (Oculus Reparo)
A charm that repairs broken eyeglasses. It is a variant of the Mending Charm.
Fire-Making Spell (Incendio)
A charm that can be used to conjure a jet of flame, thereby setting things alight.
Glass to Sand (Quarzicum)
A transfiguration spell that transforms glass into sand.
Green Sparks Charm (Verdimillious)
A charm that emits green sparks from the wand. These sparks could be used to reveal objects hidden by Dark Arts or offensively in a duel.
Knockback Jinx (Flipendo)
A jinx that knocks a target backwards. While prominently used for duelling, Flipendo could also be used to push heavy objects.
Matchbox Transformation Spell (Flintifors)
A transfiguration spell that turns a target into a matchbox.
Matchstick to Needle (Conmutocus)
A transfiguration spell that transforms a match into a needle.
Mending Charm (Reparo)
A charm that can be used to seamlessly repair a broken or ripped object and works on most materials.
Sauce-Making Spell (Condimentum)
A transfiguration spell that produces sauce. Sauce is defined as something that has negligible nutritional value.
Shooting Spell (Jaculor)
A hex that causes a small explosion in a target and sounds like a gunshot.
Smokescreen Spell (Fumos)
A charm often used in duelling to create a defensive cloud of smoke from the wand that hinders visibility.
Snail to Teapot (Choclea Bibe)
A transfiguration spell that transforms a snail into a teapot.
Sneezing Hex (Steleus)
A hex that causes the victim to sneeze for a short period of time.
Take Root (Anathema Daphnis)
A transfiguration spell that transforms a target into a rooted plant.
Tickling Hex (Titillando)
Also known as the "Tickling Spell", this hex manifests ghostly purple hands that tickle the target.
Untransfiguration (Reparifarge)
A type of counter-spell, which involves returning something to its proper form, reversing the effects of a transfiguration.
Whistle to Watch (Tunc Sibilus)
A transfiguration spell that can be used to transform a whistle into a watch.


Emil
Reducio
Dancing Feet Charm (Tarantallegra)
A charm that makes a target's legs spasm wildly out of control, making it appear as though they are dancing. It works on both living and inanimate targets, as long as the target has legs.
Bubble-Producing Charm (Bullarum Immortalem)
A transfiguration spell used to conjure a stream of bubbles from the tip of the wand.
Fire-Making Spell (Incendio)
A charm that can be used to conjure a jet of flame, thereby setting things alight.
Knockback Jinx (Flipendo)
A jinx that knocks a target backwards. While prominently used for duelling, Flipendo could also be used to push heavy objects.
Mending Charm (Reparo)
A charm that can be used to seamlessly repair a broken or ripped object and works on most materials.
Scouring Charm (Scourgify)
A cleaning charm used for washing things. It could also be used to clean out smaller infestations of bundimun.
Glacius (Glacius)
Sometimes called the "Freezing Spell", this charm freezes a target with icy-cold air created from the tip of the wand.
Green Sparks Charm (Verdimillious)
A charm that emits green sparks from the wand. These sparks could be used to reveal objects hidden by Dark Arts or offensively in a duel.


Siobhan
Reducio
Disarming Charm (Expelliarmus)
PREREQUISITE: YEAR 2. A charm that forces what an opponent is holding to fly out of their hand.
Bluebell Flames (Caeruleus Inflamarae)
Also known as "Cold Fire," this charm creates magical blue flames that are waterproof and can be touched, penetrated or held without burning the holder.
Fur Growing Curse (Furrure Cresco)
A curse that causes a target to grow fur.
Hot-Air Charm (Aer Calidus)
A charm that causes hot air to escape from the caster's wand. This air can quickly dry off soaked garments.
Fire-Making Spell (Incendio Duo)
PREREQUISITE: INCENDIO & YEAR 2. A charm that conjures green flames. It is a stronger variation of the Fire-Making Spell, but not as strong as Incendio Tria.
Slug-Vomiting Charm (Slugulus Eructo)
A curse that forces the target to vomit slugs.
Severing Charm (Diffindo)
A charm used to precisely and accurately cut something. If used inappropriately, it could cause death or injury.
Flower-Conjuring Spell (Orchideous)
A transfiguration spell that conjures a bouquet of flowers from the tip of the caster's wand.
Fiery Script Charm (Flagrate)
A charm that allows one to write or draw in midair with fiery lines. The shape lingers for some time.
Softening Charm (Spongify)
A charm that softens objects, making them rubbery and bouncy.
Packing Charm (Pack)
A charm used to make items pack themselves into a trunk.
Ascension Spell (Alarte Ascendare)
A charm used to launch an object up into the air.
Guinea Fowl to Guinea Pig (Avum Porcus)
A transfiguration spell that transforms a guinea fowl into a guinea pig
Healing Charm (Reparifors)
PREREQUISITE: YEAR 3. A healing charm that reverts minor magically-induced ailments, such as paralysis and poisoning.
Porcupine or Hedgehog to Pincushion (Hystrifors)
A transfiguration spell that transforms a porcupine or hedgehog into a pincushion. If the spell is performed incorrectly, the creature could end up as a poppy seed instead.
Teapot to Gerbil (Jerbollam)
A transfiguration spell that transforms a teapot into a gerbil.
Teapot to Rat (Ratollam)
A transfiguration spell that transforms a teapot into a rat.
Teapot to Ferret (Migaleollam)
A transfiguration spell that transforms a teapot into a ferret.
Teapot to Tortoise (Terachelys)
A transfiguration spell that transforms a teapot into a tortoise.
Teacup to Tortoise (Tazachelys)
A transfiguration spell that transforms a teacup into a tortoise.
Tail-Growing Hex (Cauda Incrementum)
A hex that causes the target to grow a tail. The type of tail is dependent on the caster.
Fish Transformation Spell (Piscifors)
A transfiguration spell that transforms a target up to 5 kg (11 lbs) into a fish on the same mass.
Fish to Flower (Piscimutatio)
A transfiguration spell that transforms a fish into a flower.
Teddy Bear to Spider (Arachmutatio)
A transfiguration spell that transforms a teddy bear into a spider.
Boggart-Banishing Spell (Riddikulus)
A charm that is used to defeat a Boggart. This spell causes the boggart to assume a form that is humorous to the caster.
Revulsion Jinx (Relashio)
PREREQUISITE: YEAR 2. A jinx that forces the target to release its grip on whatever it was holding.
Snake Summons Spell (Serpensortia)
A transfiguration spell that conjures a live snake from the end of the wand. The counter-spell to this spell is the Snake-Vanishing Spell.
Snake-Vanishing Spell (Vipera Evanesca)
A transfiguration spell that vanishes snakes.
Full Body-Bind Curse (Petrificus Totalus)
Also known as the "Body Freezing Spell", this curse temporarily paralyses a target.
Teeth Growing Hex (Densaugeo)
A hex that causes the teeth to elongate at a grotesque, alarming rate.
Glacius (Glacius)
Sometimes called the "Freezing Spell", this charm freezes a target with icy-cold air created from the tip of the wand.
Knee-Reversal Hex (Retro Genibus)
A hex that causes the victim's knees to reverse position from the front of their legs, where they were supposed to be located, to the back.
Window Shattering Spell (Finestra)
A charm that shatters glass.
Water-Heating Spell (Aqua Fervens)
A charm that instantly heats water.
Cracker Jinx (Nec Divinos Crepitus)
PREREQUISITE: YEAR 3. A jinx that conjures exploding Wizard Crackers.
Purple Firecrackers-Conjuration Charm (Violaceous)
A charm used to emit purple firecrackers from the tip of one's wand.
Jelly-Brain Jinx (Wibbli Cogitatus)
A jinx that reduces one's mental abilities.
Vinegar to Wine (Acetum Reverto)
A transfiguration spell that transforms vinegar to wine.
Litter Bin to Wildebeest (Arcacas Invacca)
A transfiguration spell used to transform a litter bin into a wildebeest.
Water Repelling Charm (Impervius)
A charm that makes an object repel water and mist. This could be used to allow someone better sight in bad weather conditions by preventing the rain from hitting their faces.
Leg-growing Charm (Concala Crura)
A charm used to grow legs on an object.
Desk into Pig Spell (Corpus Porcus)
A transfiguration spell that turns a desk into a pig.
Candle to Rabbit (Lucerna Lepus)
A transfiguration spell that turns a candle into a rabbit.
Ears to Kumquats (Aurisponica)
A transfiguration spell that turns the ears of a target into kumquats.
Shrinking Spell (Diminuendo)
A charm that causes an object to shrink.
Red Sparks Charm (Periculum)
A charm that allows the caster to shoot firework-like red sparks from their wand. Like a Muggle flare gun, Periculum is used to signal if one is in danger.
Opening Charm (Aberto)
A charm which opens doors.
Locking Charm (Colloportus)
A charm that closes and locks doors, making it so that they cannot be opened manually.
Extinguishing Charm (Extinguo)
A charm that puts out fires.
Dancing Feet Charm (Tarantallegra)
A charm that makes a target's legs spasm wildly out of control, making it appear as though they are dancing. It works on both living and inanimate targets, as long as the target has legs.
Tickling Charm (Rictusempra)
A charm that causes the target to buckle with laughter, weakening them.
Tongue-Tying Curse (Mimblewimble)
Also known as the "Tongue-Tying Spell", this is a curse that ties the target's tongue in a knot, preventing them from making coherent speech and accurately casting spells that require incantations.
Bubble-Producing Charm (Bullarum Immortalem)
A transfiguration spell used to conjure a stream of bubbles from the tip of the wand.
Clothing Ignition Spell (Lacarnum Inflamari)
A charm used to ignite cloaks or other items of clothing worn by individuals.
Curse of the Bogies (Mucus ad Nauseam)
A curse that gives the recipient a nasty cold with a runny nose and sneezing. This curse could cause the victim to collapse if it were not treated.
Eyeglass Repair Charm (Oculus Reparo)
A charm that repairs broken eyeglasses. It is a variant of the Mending Charm.
Fire-Making Spell (Incendio)
A charm that can be used to conjure a jet of flame, thereby setting things alight.
Glass to Sand (Quarzicum)
A transfiguration spell that transforms glass into sand.
Green Sparks Charm (Verdimillious)
A charm that emits green sparks from the wand. These sparks could be used to reveal objects hidden by Dark Arts or offensively in a duel.
Knife to Paper Airplane (Cultrofors)
A transfiguration spell that turns a knife into a paper airplane/aeroplane.
Knockback Jinx (Flipendo)
A jinx that knocks a target backwards. While prominently used for duelling, Flipendo could also be used to push heavy objects.
Levitation Charm (Wingardium Leviosa)
The Levitation Charm is a charm used to make objects levitate.
Matchbox Transformation Spell (Flintifors)
A transfiguration spell that turns a target into a matchbox.
Matchstick to Needle (Conmutocus)
A transfiguration spell that transforms a match into a needle.
Mending Charm (Reparo)
A charm that can be used to seamlessly repair a broken or ripped object and works on most materials.
Mice to Snuffboxes (Muspyxis)
A transfiguration spell that transforms a mouse into a snuffbox.
Passage Opening Charm (Dissendium)
A charm used to open secret passageways, if there are secret passageways.
Sauce-Making Spell (Condimentum)
A transfiguration spell that produces sauce. Sauce is defined as something that has negligible nutritional value.
Scouring Charm (Scourgify)
A cleaning charm used for washing things. It could also be used to clean out smaller infestations of bundimun.
Shooting Spell (Jaculor)
A hex that causes a small explosion in a target and sounds like a gunshot.
Smokescreen Spell (Fumos)
A charm often used in duelling to create a defensive cloud of smoke from the wand that hinders visibility.
Snail to Teapot (Choclea Bibe)
A transfiguration spell that transforms a snail into a teapot.
Sneezing Hex (Steleus)
A hex that causes the victim to sneeze for a short period of time.
Snowflake-Creating Spell (Nix Facitur)
A Weather-Modifying Charm that creates snow.
Take Root (Anathema Daphnis)
A transfiguration spell that transforms a target into a rooted plant.
Tickling Hex (Titillando)
Also known as the "Tickling Spell", this hex manifests ghostly purple hands that tickle the target.
Umbrella Spell (Pluvia Velo)
A charm that creates a magical umbrella, shielding the caster from the rain.
Unlocking Charm (Alohomora)
Also known as "a thief's friend", this is a charm that unlocks objects such as doors or windows.
Untransfiguration (Reparifarge)
A type of counter-spell, which involves returning something to its proper form, reversing the effects of a transfiguration.
Wand Extinguishing Charm (Nox)
A charm that causes the light at the end of the caster's wand to be extinguished, acting as the counter to the Wand-Lighting Charm (Lumos).
Wand Lighting Charm (Lumos)
A charm that illuminates the tip of the caster's wand, allowing the caster to see in the dark. The charm could be used to reveal magically hidden things.
Whistle to Watch (Tunc Sibilus)
A transfiguration spell that can be used to transform a whistle into a watch.
Avifors Spell (Avifors)
A transfiguration jinx that transforms a small object or creature into a bird.
Blindfolding Spell (Obscuro)
PREREQUISITE: YEAR 2. A transfiguration spell that conjures a blindfold over the eyes of a target, therefore obstructing their view of their surroundings.
Freezing Charm (Immobulus)
A charm that immobilises a target. It halts the movement of living or animated targets and stops the functioning of objects, such as Muggle alarms.
General Counter-Spell (Finite Incantatem)
A general counter-spell. It can be used in duels to counter or reverse minor damage, such as the effects of minor jinxes, hexes and curses.
Gluing Spell (Epoximise)
A transfiguration spell that bonds two objects together by transforming an object by conjuring a sticky substance.
Hardening Charm (Duro)
A charm used to change objects into stone.
Illegibility Charm (Illegibilus)
A charm that makes writing impossible to read.
Revelio Charm (Revelio)
A charm used to reveal concealed objects, messages, invisible things, passages, secretly written messages, hidden markings and reveal the true appearance of someone who changed their appearance with a spell.


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I'm not weird. I'm limited edition.
Ency

It's A Face-Off Unofficial Duel PV Group

⋅•⋅⊰∙∘☽༓☾∘∙⊱⋅•⋅
Image posted by the member
Stats: sta 7 ⊹ eva 9 ⊹ str 7 ⊹ wis 10 ⊹ arc 8 ⊹ acc 7 | Date: 02/17/26 | Time: Snowy Aftenoon| CC:#2E8B57
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She'd been a little nervous when she had taken to the piste but her Glacius had hit quite well and she could feel the chill of her spell radiating across the tip of her wand. The magic seeped into her hand and for once she actually felt connected towards the darned thing. However this was only the start and she couldn't afford to get cocky. She would have looked towards her two teammates, Emil and Fawkes but that wouldn't have done much for her.

Emil, a Gryffindor in her house had cast a knockback right after she had hit Persephone with her Glacius. His spell had also done quite well and she was very proud of him for doing so. Neither of the first years on her team had ever duelled before but they where holding their own. Fawkes on the other hand had casted quite beautifully but her spell had missed despite the cold front that afflicted her opponent. Either way it was still a phenomenal cast for the first year despite their opponent's extremly lucky dodge.

Siobhan had been lucky enough to dodge the other two of the students who had thrown spells at her. It wasn't uncommon for her to be the target of other spells when it came to duelling. Her last few duels had ended in more than a few scrapes and bruises because of the way that her opponents targeted her blindness. She hadn't figured out how to convince people that despite her ailment they shouldn't underestimate her.

Siobhan hoped that their current streak of good casting would stay with them. All she could do was hope and try her best.
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| Manx Translations: | 𝑴𝒆𝒏𝒕𝒊𝒐𝒏𝒊𝒏𝒈: @Emil Roan @Fawkes Chaos
⋅•⋅⊰∙∘☽༓☾∘∙⊱⋅•⋅
action: as strategized

sta 6 | eva 8| str 7| STATS | wis 7 | arc 5 | acc 7|

I know you, I walked with you once upon a dream- Sleeping Beauty

It's A Face-Off Unofficial Duel PV Group
Image posted by the member
Spells went flying everywhere all at once, she could barely make out where her opponent was. She noticed Siobhan's Glacius spell hit Persephone and right after that Emil's Flipendo hit as well. Her hand was trembling slightly as she cast the spell towards Persephone as well. But in the chaos of the room she was slightly off with her accuracy and Persephone was able to dodge her spell.

Before Persephone had gotten frozen however, she was able to fire off the green sparks charm straight at Fawkes. She didn't see it coming as she casted Flipendo and before she knew it her vision was covered in green. It didn't help the fact that her glasses reflected the light even more. She rubbed her eyes trying to get them to refocus but it just wouldn't happen. The green covered parts of her vision but she was able to notice that Siobhan was able to dodge the spell shot at her. Emil wasn't as lucky tho. The bubbles in front of him were probably going to be more of a nuisance than her vision being impaired.

She glanced over at her captain wondering what to do. Even through her impaired vision she was able to understand what she had to do next. She steadied her breathe and got ready.
Action: As strategized
Wc: 220 Mentions: @Emil Roan@Siobhan McCarty

INpc: Raphael S. Jourdain
If you feel lost look up at the night sky. The stars will light your path!