9 Sep 2019, 11:52
Edric & Glen vs. Koko & Luna

"Ugh..." Luna changed her gaze to where it was burning as soon as the spell, kind of, hit her target. She was just a second year. Not a superhuman or some kind of things, she believed the reason why she wasn't feeling that hurt back then, was because of her will to revenge.
Now, based on the fact she already did what she wanted, her feeling of being hurt came back. She didn't feel well, there might be even a chance that she would faint as soon as the fire stopped. That sounded pathetic. However, based on the fact she felt like the two guys wouldn't stop trying to attack her, there was a high chance she would faint as soon as the fire stopped.
Keep attacking Banes? Or stopped herself from being burned? Although she could barely see Kokonut's wand, she could guess that girl was aiming Banes. Well then, the second choice it was. "Extinguo"
Action: Casts Extinguo at myself
Just because I said you were bad does not mean that I am mean. It shows that I am honest.
10 Sep 2019, 17:06
Edric & Glen vs. Koko & Luna
| Player 1: Edric Banes | Player 2: Glen Pope | Player 3: Koko Riddle | Player 4: Luna Choi |
| Player 1 HP: 490 - (100+50) = 340/800 |
Player 2 HP: 800/800 |
Player 3 HP: 1000/1000 |
Player 4 HP: 290 - 50 = 240/800 |
| Player 1 Stats: Human, 3rd Year Stamina: 8 Evasion: 10 Strength: 3 Wisdom: 11 ArcPower: 5 Accuracy: 8 |
Player 2 Stats: Human, 3rd Year Stamina: 8 Evasion: 10 Strength: 6 Wisdom: 9 ArcPower: 4 Accuracy: 8 |
Player 3 Stats: Part-Veela, 2nd Year Stamina: 10 Evasion: 5 Strength: 3 Wisdom: 6 ArcPower: 5 Accuracy: 6 |
Player 4 Stats: Seer, 2nd Year Stamina: 8 Evasion: 7 Strength: 1 Wisdom: 7 ArcPower: 4 Accuracy: 8 |
| Player 1 Abilities: N/A |
Player 2 Abilities: N/A |
Player 3 Abilities: Part-Veela: 10% chance to dmg teammate |
Player 4 Abilities: Seer: 10% auto-dodge 10% auto-hit Fearless |
| Player 1 Buffs And Debuffs: -4 Accuracy; 7 rounds to fainting -1 Accuracy & -10 HP (1 turn) |
Player 2 Buffs And Debuffs: -4 Accuracy; 4 rounds to fainting |
Player 3 Buffs And Debuffs: N/A |
Player 4 Buffs And Debuffs: N/A |
| Player 1 Actions and roles: Attempts to cast Flipendo. 1d20 + 11. Rolled 6 = 17. Spell succeeds. Luna's Auto-dodge: 2 Accuracy vs Evasion Roll: Roll+8-(4+3). Rolled 9 = 10 vs Roll+7. Rolled 9 = 16. Spell misses. Got hit by Rictusempra. Got burnt. |
Player 2 Actions and roles: Attempts to cast Incendio Duo. 1d20 + 9. Rolled 1 = 10. Spell fails. |
Player 3 Actions and roles: Attempts to cast Rictusempra. 1d20 + 6. Rolled 20 = 26. Spell succeeds. Accuracy vs Evasion Roll: Roll+6-4. Rolled 17 = 19 vs Roll+10. Rolled 8 = 18. Spell hits. Dmg = 50 + (5 x 10) = 100 |
Player 4 Actions and roles: Attempts to cast Extinguo. 1d20 + 7. Rolled 11 = 18. Spell succeeds. Flame extinguished (got burnt 1 last time). |
The roundThe Spell DC for this test is:
First Year - 9
Second Year - 11
Third Year - 13
On paper, it was supposed to be very hard for the two girl to beat Edric and Glen. At the beginning, Arc would give 60-40 on the boys' favor. They were older, stronger, and more knowledgeable. But as the round passed by, it was more and more likely that Koko and Luna became the winner. Sure, they were lucky, but the young Ravenclaw would not just chalk it all up to that. They were ambitious, resourceful, and clever, completely true to their house. Salazar Slytherin would have been proud. On the other hand, the duel was far from over. There was still chances for the boys as long as they did not give up. Lady fate was fickle after all.
Once more, all four duellists cast their spell. Only three were successful, though. Glen's wand lit up green for a bit before it dimmed down with nothing to show. Edric aimed at Luna that was trying to extinguish the flame burning on her robe with a knockback jinx. The spell would have totally blown the wind out of her sail, but he missed the icy girl again. The smoke might have worked on her favor, but Luna truly was slippery. Just like a snake. Was a snake slippery? Arc was not sure. To put the cherry on top she also successfully cast the fire-extinguishing spell. Dang. She was just unstoppable.
Almost at the same time, Koko's wand lit up with silver light as she cast the tickling charm. The spell flew towards Edric, and the also-being-burnt boy managed to spot it at the last second. He tried to dodge, but it was already too late. The charm hit his left armpit, pushing and buckling him to the ground, before overwhelming him with waves and waves of tickle-fury. It tickled him so hard, his left side was hurting. He could barely breath. It might have been the snot-curse which hit him earlier that caused it, though. Yeah, that one was more likely. Probably.
And then the sea of smoke parted.
Glen casts the Fire-Making Spell (Duo). Spell fails.
Koko casts the Tickling Charm. Spell succeeds and hits.
Edric casts the Knockback Jinx. Spell succeeds but misses.
Luna casts the Extinguishing Spell. Spell succeeds.
Spell Effect of the Curse of the Bogies keeps going.
Remember, no posting order. All of you have 72 hours time to post.
The minimum word count is 60 words.
Strength: 2; Agility: 9; Control: 14; Stamina: 5
12 Sep 2019, 23:14
Edric & Glen vs. Koko & Luna
Still Edric couldn't breath properly, and now it wasn't only the cold but also the Tickling Charm that caused him to sink to the floor for a moment. His sides burned, his head felt really really heavy and he sniffed three times while trying to get back to his feet. For a moment he staggered, but then managed to stand up again. He was shivering all over now, and wanted nothing more to put this whole horrible experience behind him, but if he gave up now he'd just be a coward again. His brother would mock him for weeks... and he'd let Glen down, of course. Only a bad friend would leave their mate hanging at a time like this.
Edric didn't want to be a bad friend.
"Incendio (Duo)!" he yelled - or at least would have yelled if his voice had worked properly. As it was the sound he made was more a pained shriek - and pointed his wand at Luna.
Edric didn't want to be a bad friend.
"Incendio (Duo)!" he yelled - or at least would have yelled if his voice had worked properly. As it was the sound he made was more a pained shriek - and pointed his wand at Luna.
Action: cast Incendio Duo on Luna Choi.
"That which yields is not always weak."
12 Sep 2019, 23:57
Edric & Glen vs. Koko & Luna
Alright, that last attempt was horrible and he could feel himself getting more and more sick – Achoo – so maybe it was time for a slightly easier spell. As he tightened his grip on his wand to cast yet another spell at Luna – he was really feeling bad for her but at the same time he felt like he was about to collapse – his nose was clogged, he was constantly - Achoo – sneezing, his eyes were burning and watering, his head was pounding, he was feeling dizzy...
So, he tightened his grip on his wand and tried to cast: "Flipendo!" . He was still standing and he couldn't just give up and let Edric down, after all. (He could feel himself beginning to almost sway though.)
Action: [Cast] Flipendo at Luna Choi.
Without love, it cannot be seen. ~ うみねこのなく頃に
Stamina: 10 | Evasion: 14 | Strength: 7 | Wisdom: 11 | Arcane Power: 5 | Accuracy: 8
Keen Eye | Fearless | Spell Spread | Advanced Casting | Impartial
Stamina: 10 | Evasion: 14 | Strength: 7 | Wisdom: 11 | Arcane Power: 5 | Accuracy: 8
Keen Eye | Fearless | Spell Spread | Advanced Casting | Impartial
13 Sep 2019, 15:11
Edric & Glen vs. Koko & Luna
It turned out that Luna could aim at herself better than Koko could. The fire was extinguished, so now Koko could focus on herself rather than her partner. Koko gave Luna a quick side-eye - Are you all right? - but she wasn't too worried. She turned back with an air of indifference and confidence. The others were not aiming at her. Koko could aim at them without getting shot at.
"Flipendo!"
Action | Cast Flipendo on Edric Banes
[pc] koko riddle · 'pour yourself a drink, put on some lipstick, and pull yourself together.'
'it always starts and ends with birds.' · cyrus darsel [inpc]
14 Sep 2019, 06:09
Edric & Glen vs. Koko & Luna

This was a never-ending game. Luna looked at the two opponents of her without saying anything. She didn't feel really good about this. They started to all focusing on attacking her now, which was a big warning about her time to stand still here. She didn't doubt that the time when she fainted would come soon. After they attacked this time? Or maybe a bit later?
Well, instead of thinking like that and be distracted, she should just care about what she should do now. She could cast fumos so that they wouldn't be able to hit her, based on the fact those two were both suffering from the curse. However, that would mean she had to risk. If one of these two hit her, the girl did not doubt that she would faint. If both of them missed, she could probably survive much longer. However, would she risk?
The answer was, no. Luna, as a Slytherin, did not want her fate to depend on luck. If she was not sure that things would go as she wanted, then she would choose to play safe. Luna looked back at the two guys in front of her, and ready to dodge the spells they were going to cast.
Action: Dodge the incoming spells
Just because I said you were bad does not mean that I am mean. It shows that I am honest.
23 Sep 2019, 08:20
Edric & Glen vs. Koko & Luna
| Player 1: Edric Banes | Player 2: Glen Pope | Player 3: Koko Riddle | Player 4: Luna Choi |
| Player 1 HP: 340 - 10 = 330/800 |
Player 2 HP: 800/800 |
Player 3 HP: 1000/1000 |
Player 4 HP: 240/800 |
| Player 1 Stats: Human, 3rd Year Stamina: 8 Evasion: 10 Strength: 3 Wisdom: 11 ArcPower: 5 Accuracy: 8 |
Player 2 Stats: Human, 3rd Year Stamina: 8 Evasion: 10 Strength: 6 Wisdom: 9 ArcPower: 4 Accuracy: 8 |
Player 3 Stats: Part-Veela, 2nd Year Stamina: 10 Evasion: 5 Strength: 3 Wisdom: 6 ArcPower: 5 Accuracy: 6 |
Player 4 Stats: Seer, 2nd Year Stamina: 8 Evasion: 7 Strength: 1 Wisdom: 7 ArcPower: 4 Accuracy: 8 |
| Player 1 Abilities: N/A |
Player 2 Abilities: N/A |
Player 3 Abilities: Part-Veela: 10% chance to dmg teammate |
Player 4 Abilities: Seer: 10% auto-dodge 10% auto-hit Fearless |
| Player 1 Buffs And Debuffs: -4 Accuracy; 6 rounds to fainting |
Player 2 Buffs And Debuffs: -4 Accuracy; 3 rounds to fainting |
Player 3 Buffs And Debuffs: N/A |
Player 4 Buffs And Debuffs: N/A |
| Player 1 Actions and roles: Attempts to cast Incendio Duo. 1d20 + 11. Rolled 18 = 29. Spell succeeds. Luna's Auto-dodge: 7 Accuracy vs Evasion Roll: Roll+8-(4+1). Rolled 16 = 19 vs Roll+7+5. Rolled 19 = 31. Spell misses. Got tickled. |
Player 2 Actions and roles: Attempts to cast Flipendo. 1d20 + 9. Rolled 16 = 25. Spell succeeds. Luna's Auto-dodge: 7 Accuracy vs Evasion Roll: Roll+8-4. Rolled 17 = 21 vs Roll+7+5. Rolled 20 = 32. Spell misses. |
Player 3 Actions and roles: Attempts to cast Flipendo. 1d20 + 6. Rolled 1 = 7. Spell fails. |
Player 4 Actions and roles: Attempts to dodge. Evasion +5. Dodges Edric. Dodges Glen. |
The roundThe Spell DC for this test is:
First Year - 9
Second Year - 11
Third Year - 13
The two boys gave their all to take down Luna Choi. One threw a jet of green flame at her, while the other cast the Knockback Jinx. It would be really bad for her if any of the spells hit. She would probably be knocked out cold and Koko would have to finish the fight on her own. If being the key word. Fortunately, Luna was ready for them. Her already nimble feet moved even faster as she abandoned casting and focused on evading their spells. She deftly dodged the two spells and left mostly unscathed. Again, Arc was super impressed by the girl. It was as if the young snake had this uncanny ability to see the immediate future.
On the other hand, Koko tried to cast her own spell back at Edric. Unfortunately, her casting failed. And her wand just whizzed out. Was it the tension? Was she tired? Well, whatever the case she had to keep trying. The battle was not yet over.
Edric casts the Fire-Making Spell (Duo). Spell succeeds but misses.
Glen casts the Knockback Jinx. Spell succeeds but misses.
Koko casts the Knockback Jinx. Spell fails.
Luna tries to dodge.
Spell Effect of the Curse of the Bogies keeps going.
Remember, no posting order. All of you have 72 hours time to post.
The minimum word count is 60 words.
Strength: 2; Agility: 9; Control: 14; Stamina: 5
27 Sep 2019, 14:48
Edric & Glen vs. Koko & Luna

If one of those two spells hit her, she wondered what would happen. There were two chances. One, she fainted and would wake up in the Hospital Wings. And two, she would nearly fainted and being useless in this round.
Well, not useless. Wouldn't she be the decoy for her teammate to live longer? She didn't like the turn "sacrifice herself for others". First of all, that sounded boring. Second, why would she sacrifice herself for someone she wasn't even close? What a waste of time.
But then, her situation this round and the last one was still the same. Dodge or faint. To be fair, even if she chose to dodge, it didn't mean they wouldn't hit her. Although both of them were suffering from the Curse of the Bogies, she couldn't look down on them. Their accuracies were incredible, even Luna herself had to admit it.
Attacking right now, she couldn't do it. That was too much of a risk and not her fighting style. Although both of her opponents hadn't made any actions, but Luna was ready, to dodge any incoming spells.
Action: Dodge
Just because I said you were bad does not mean that I am mean. It shows that I am honest.
27 Sep 2019, 16:12
Edric & Glen vs. Koko & Luna
In duelling, strategy was what mattered the most. Koko was a smart girl; she knew how strategy worked. If her partner kept dodging, she would keep attacking. That was how it would have to go.
Besides, Koko was pretty safe. The others weren’t attacking her yet, so if any spells did hit her with what they had been doing, it would be by accident, right? So she kept her wand pointed at Edric. Why not just repeat everything? ”Flipendo,” the girl incanted.
Action | Cast Flipendo at Edric Banes
[pc] koko riddle · 'pour yourself a drink, put on some lipstick, and pull yourself together.'
'it always starts and ends with birds.' · cyrus darsel [inpc]
27 Sep 2019, 16:17
Edric & Glen vs. Koko & Luna
So, this obviously wasn't working. He was too sick by now – Achoo! – to actually get a hit in (if he even managed to cast a spell) so what to do... what to do?
Since Luna had used the last round to dodge instead of casting a spell of her own, maybe he should try something that would make her unable to dodge? … But he wasn't sure how much longer he would be able to keep standing, so. Disabling or hampering her ability to dodge – even if he succeeded at it – might be for nothing then.
So... keep attacking after all? Or should he try to attack Koko instead? But he didn't want Edric to have to fight against both of the girls once he collapsed – and by now he was pretty sure he would not last much longer, he was steadily feeling worse, his head was spinning from all the sneezing and not getting enough air from his clogged nose... Poor Edric would stand even less a chance then than they did now, not that they stood much of a chance at all (and there was no Marcia or former Head Girl there to save them this time... nope, they were pretty much done for).
He resolved to get ready to cast but he would wait to see if the girls attacked before actually casting anything so that if Luna forewent casting for dodging again, he would at least be able to cast in the direction of her dodge:
"Incendio (Duo)!"
Action: [Cast] Incendio Duo at Luna Choi.
Without love, it cannot be seen. ~ うみねこのなく頃に
Stamina: 10 | Evasion: 14 | Strength: 7 | Wisdom: 11 | Arcane Power: 5 | Accuracy: 8
Keen Eye | Fearless | Spell Spread | Advanced Casting | Impartial
Stamina: 10 | Evasion: 14 | Strength: 7 | Wisdom: 11 | Arcane Power: 5 | Accuracy: 8
Keen Eye | Fearless | Spell Spread | Advanced Casting | Impartial