24 Dec 2022, 05:51
Hexwizard Task 1: Mahoutokoro v Ilvermorny

English | Japanese
Christopher was still absolutely, utterly useless, now if it was just a question of if his uselessness would be incrementally increasing or exponentially increased. He had missed, yet again, honestly why was he even bothering at this point? Sure, he was doing an able job of dodging anything but that was only good for keeping them busy. Keeping them busy was really not what he was going for. Christopher wanted action, real action. Was it the type of action that was likely to land him in the hospital wing? Probably. Did he care? Definitely not. He just wanted to land a shot on someone or something. He was supposed to be a duelist for god's sake. How was he supposed to duel if he couldn't hit anything?
It was truly infuriating. He had put a lot of time and preparation into his role as a Hexiwizard entrant. He was determined to do well to do both his family and his school proud. To him, managing to not have a scratch on him simply wasn't good enough. He needed to do more. He needed to do something actually approaching useful, and he had yet to do that. Thus far, this was a shameful display.
Action:Doing As Strategized
Interacting: @N/A Mentioning: @ N/A
STA 6 | EVA 6| STR 5 | WIS 13 | ARC 9 | ACC 7
Charmer, Foul Play, Wandmaker
Charmer, Foul Play, Wandmaker
24 Dec 2022, 06:30
Hexwizard Task 1: Mahoutokoro v Ilvermorny
A white knight from Ilvermorny (Phylicia) aimed for Ginyami, perhaps hoping to give him a taste of his own medicine after he had performed so many Eagle Eye attacks on her own team. However, the black knight wasn't about to have it. He turned his head away, narrowly missing the attack in the nick of time. If it had anything to do with his evasion skills, he would have owed it to his having played quidditch during his younger years. This game, however, had its own set of dangers to avoid.
Following his own team's strategy, instead of attacking his attacker, Ginyami turned his dangerous attention to the white queen (Rett) even as they were facing down his own black queen, Hadashi. As the Eagle Eye attack hit, the queen went down, and the Mahoutokoro knight smiled wickedly. The white queen, potentially their enemy's most dangerous piece, was finally out of the game. Even if he was knocked out himself soon, at least he had helped manage that much - finishing off a piece much more powerful than himself.
There were seven black pieces left on the board and only three white pieces. Only a miracle seemed like it would save Ilvermorny now. Satisfied, Ginyami sat back and readied himself for their next moves, chuckling silently under his breath at Hadashi's haughty comments.
Mentioning: Everett "Rett" Brooks (@Dorion Anderson), Hadashi Hitoshi (@Dan Palmer), and Phylicia Stanwood (@Bridget Collins)
Action: Surviving an attack and knocking out the white queen; acting as strategized
Stats: Sta 11 | Eva 11 | Str 5 | Wis 6 | Arc 6 | Acc 11
Abilities:
- Charmer (Allies for Charmer are:
Aryaan Shamsi (Hui Ming)
Hiro Bakugo (Kim Sato)
Akira Shimizu (Avery Chen)
Christopher Runnels (Bubba McGarry)
Hadashi Hitoshi (Dan Palmer)
Sara Kohana (Hanako Tone)
Chikao Narumi (Hunter Argentum)
Chiaki (Riku) Hiroi (Pax Zhang)
Ayako Yamamura (Sophia Nelson))
- Fearless
- Foulplay
- Evasive Manuvers
PC: Jack Burnett | iNPC: Ginyami Midorimori
25 Dec 2022, 23:45
Hexwizard Task 1: Mahoutokoro v Ilvermorny
King
Miles (@Simon Kincaid) would need to keep on his feet, so he would attempt to slip behind Iris. Iris might buy him the time that he needed if the rest of the team got a clean shot on the King.
Chris, the least Asian member of the team would try something new and try to hit something. It was a novel approach to the tournament for Runnels. Only, his sole target (Miles) was out of range, having never been on the diagonal from the Bishop, he was not able to strike out at the American. Rather, he too would bolster his broken friend and knight chiaki.
Knight
The champion Kings just needed to survive. A seemingly simple task, 'just don't get hurt' takes on new meaning when placed in a warzone. Dependent on their friends and allies to support them and even suffer for them, Miles and Aryaan both would see the valiant efforts of good people. Good people who would get hurt for the sake of victory and pride. Fate did not favor the bold or the good, only the strong and the cautious.Hide Away: The King must save himself, he hides behind an adjacent allied piece and takes half damage (the piece they are hiding behind also takes half damage). Damage is not healing or buffs, it is just damage. Evasion here would be a separate roll for both the King (for their half) and the piece that they are hiding behind. This action occurs during the action phase which is before the movement phase, but has priority (meaning it happens before attacks, so an attack may not be possible or may be redirected towards another piece that is now "in the way.") The space is chosen by the King and must be adjacent to an allied piece. If the space is occupied, there would be a contested strength check to determine who will remain in this space unless the adjacent piece is an ally in which case a contested check is not needed. This is action can be done in addition to the movement phase.
Miles (@Simon Kincaid) would need to keep on his feet, so he would attempt to slip behind Iris. Iris might buy him the time that he needed if the rest of the team got a clean shot on the King.
Aryaan (@Fang Hui-Ming) was not going to take any chances. he would slip away behind Sara. Sara was more durable than credited. They had the advantage for the moment but a single wrong move and the tides would turn against them still.Miles hides away with Iris moving to c6
RookAryaan performs hide behind Sara moving to F5.
Iris (@Katrina Walker) needed to move quickly, Miles was in trouble as Mahoutokoro converged on the Ilvermorny champion. Iris would rush to Mile's side, to serve as the protector of the school champion. Miles would shift behind her, finding a safe place to hopefully weather the storm.Rapid Defense: They defend another allied piece as their primary action. This action takes place before the movement phase and takes priority in the action phase over attacks made against a specified piece. Similar to defending in Quidditch where a user blocks an oncoming attack made by a specific target, attacks made against this piece would be relegated to this piece (regardless of the direction of attack). If another piece attempts to land in the space that the defender chose (a specific, declared space adjacent to the chosen target), a strength check is rolled. This piece has advantage on this roll. This action does not consume the pieces movement for the round, they can still move, but their movement is considered to be the last movement in the round according to the action stack.
Sara (@Hanako Tone) would widen his stance as Aryaan slipped behind him. A stoic defender, they would have to hope that they would not be overwhelmed by a flurry of attacks by Ilvermorny.Iris performs Rapid Defense Miles, moving to c6.
BishopSara performs Rapid Defense Aryaan from present location.
Benediction: Using their Stamina they are able to bestow healing upon an allied target. Stamina x 20. The target must be adjacent and on a diagonal.
Invocation: Capable of blasting a target at a distance. This can move through allied (but not enemy) spaces on a diagonal. Arcane Power x 25.
Ilvermorny's Bishops were already down. Mahoutokoro still had both of theirs. Akira (@Avery chen) wanted to take down Miles if he had the opportunity. However, Mile's Hide Away thwarted his opportunity to end this. The next best thing he was able to do was shield Chiaki, they had suffered enough as they faced off against the Americans.Intercession: Using their Wisdom, they are able to shield a single target against an attack. The shielded target must be adjacent. They would protect the target for Wisdom x 10. This would take priority over any other attacks done. Remains on a target until it is exhausted. Can be maintained on more than one target. Does not stack.
His healing power would create a shining barrier that would protect Chiaki. By bolstering his ally, it might be one less point loss if they cinch this victory.Akira performs Intercession on Chiaki.Shielded for: 10 * 9 (+3) = 120
Chris, the least Asian member of the team would try something new and try to hit something. It was a novel approach to the tournament for Runnels. Only, his sole target (Miles) was out of range, having never been on the diagonal from the Bishop, he was not able to strike out at the American. Rather, he too would bolster his broken friend and knight chiaki.
He would finally hit something, his own teammate with an unavoidable heal.Christopher performs Benediction on chiaki.Healing Done: 20 * 7 = 140
Knight
Phylicia was probably one of Ilvermorny's greater threats. A durable knight that had not been touched yet by the opposition. Ginyami was unbearably close still but not as isolated. They failed to finish him off before, but this might spell the end for the dark knight.Eagle Eye: Capable of targeting someone either on the diagonal or in a straight line up to 3 squares. Cannot target through enemy or allied squares. 50 x Stamina.
She would hit the boy in a direct blow, hard enough to make even the most seasoned wizard stagger. It was also enough to fell this dark knight at the feet of their dark Queen. No longer hidden behind the teen, he too was exposed. A nightmare would envelope his mind, of his failures, his short-comings and the bitter consequences of his ineptitude.Phylicia performs Eagle Eye on GinyamiAttack 16 + 15 (-1 charmer) HIT
Evasion 12 + 1110% auto-dodge 11Damage Done: 50 * 14 (2) = 800 10% less damage done. 720
As a nightmare flooded Ginyami (@Jack Burnett), in a final bid to take down Ilvermorny he would lash out at Miles a final time. Partially protected by Iris, a terrible and dark glint would spell the end.Ginyami is KO
Neither Miles or Iris would not escape Ginyami's terrible gaze and terrors would overcome them. yet it was not enough to bring Miles to their knees. Iris was not so fortunate as she saw death reap her friends one by one. A dark shroud falling over each, their souls lost to the ether.Ginyami Eagle Eye Miles, due to Hide Away he is also targeting IrisAttack 16 + 11 (-1 charmer) HIT[/indent]10% auto-hit 18Evasion (Iris): 9 + 1010% auto-dodge 17Attack 11 + 11 (-1 charmer) HIT10% auto-hit 29Evasion (Miles) 5 + 910% auto-dodge 39Damage Done: 50 * 11 = 550 10% less damage done. 495 damage. Half damage due to Hide Away. 248 damage done
Chiaki (@Pax Zhang) was going to be an agent of opportunity. Their devastating Eagle Eye attack could snipe an opponent from afar. They needed to think fast. Both Phyllis and Iris were in range, it was a bloody shame about Iris... Runnel's head was in the way of a clean shot.Iris KO, Ginyami performing the felling blow as per order of operations.
chiaki performs Eagle Eye on PhyliciaAttack 11 + 8 (-1 charmer) HITQueen10% auto-hit 1Evasion: 3+ 10
10% auto-miss 73Damage Done: 9 (+2 King) * 50 = 550. 10% less damage done = 495.
Hadashi (@Dan Palmer) was adjacent to Iris, Miles' steadfast protector. It was one of those spit second opportunities as providence fell into his lap. He had taken several good, hard, direct hits at this point but he was not in need of heals quite yet, he was able to get one more hit in.Mistress' (or Master's) Wrath: A ranged attack that can go in any direction the Queen can move. It cannot move through allied/enemy squares. A blast of arcane energy can be felt across the board. Arcane Power x 50. However, this attack is done at disadvantage and can only target 1 target.
Dan would strike true, and the devastating blow would overcome both Iris and Miles. They were resilient, much like a stubborn doors refusing to yield to a tug on the frostiest of days. Hadashi would need to exert more strength if he wanted to put either of them down.Hadashi performs Master's Wrath on Iris, also targeting Miles due to Hide Away.Attack 19 + 10 (-1 Charmer) HIT10% auto-hit 19Evasion (Iris) 5 + 1010% auto-dodge 26Attack 15 + 10 (-1 Charmer) HIT10% auto-hit 65Evasion (Miles) 12 + 910% auto-dodge 11Damage Done: 10 * 50 = 500 10% less damage done = 450. Half damage from Hide Away, 225 damage done.
Actions
KingMiles Hides away with Iris.Rook
Aryaan hide away with SaraIris performs Rapid Defense on MilesBishop
Sara performs Rapid Defense on AryaanAkira performs Intercession on Chiaki, shielded for 120Knight
Chris performs Benediction on chiaki, healed 140Phylicia performs Eagle Eye's Ginyami, hit for 720. KOQueen
Ginyami Eagle Eye Iris and Miles (due to hide Away), hits. 228 damage each. Iris was KO.
Chiaki Eagle Eye Phylicia, hit 495 damageHadashi performs Master Wrath on Iris and Miles (due to Hide Away), both hit for 225 damage.Movement
KingMiles performs Hide Away with Iris (C5) from D6Rook*only way this is possible is if Iris moved with her Rapid Defense first as Miles is where Iris was, so her movement is with Rapid Defense.Aryaan performs Hide Behind with Sara (f5)Iris performs Rapid Defense Miles C6Bishop
Sara performs Rapid Defense on Aryaan, no movement from F4Akira moves from E5 to F6Knight
Chris moves from D5 to B3
Phylicia moves from B4 to D5
Ginyami no movement KO
chiaki move to c3 from E4
QueenHadashi moves from B7 to E7Mahoutokoro
Narumi Chikao
Health: 1000 ==> -290 KO
*Black Rook -
*Stats:
Sta: 10 | Eva: 0 | Str: 10 | Wis: 10 (+1 Comprehend) | Arc: 2 | Acc: 10 (-1 Charmer)
Abilities:Comprehend Languages (Giant) | Terrible Presence
Has a fear effect ongoing, terrible presence effects friends and foes (+1 critical failure), 10% auto-miss chance; opponents suffer a -10% damage done effect.
10% auto-hit intended target
The duration of Crippling Blows done by the opponent team is reduced by 1 round. Damaging attacks done (Reckless Barrage; Shield Bash; Skull Bash; Mistress/Master's Wrath; Invocation; Slayer; Eagle Eye) do 10% less damage to the whole team (this is before any damage reduction is calculated).
Ayaan Shamsi
Health: 900
*Black King -
*Stats:
Sta: 9 | Eva: 10 | Str: 1 | Wis: 10 | Arc: 1 | Acc: 10 (-1 Charmer)
Abilities:
Fearless | Evasive ManeuversImmune to Fear effects
10% auto-dodge
10% auto-hit intended target
The duration of Crippling Blows done by the opponent team is reduced by 1 round. Damaging attacks done (Reckless Barrage; Shield Bash; Skull Bash; Mistress/Master's Wrath; Invocation; Slayer; Eagle Eye) do 10% less damage to the whole team (this is before any damage reduction is calculated).
Chiaki Hiroi
Health: 900 ==> 680 [+140 Healed] [+ 120 Shielded] 820
*Black Knight -
*Stats:
Sta: 9 | Eva: 8 | Str: 4 | Wis: 6 | Arc: 17| Acc: 8 (-1 Charmer)
Abilities:
Calming Presence |'s Grace
10% auto-hit intended target
+1 critical failure
10% auto-miss chance
-10% damage done effect.
The duration of Crippling Blows done by the opponent team is reduced by 1 round. Damaging attacks done (Reckless Barrage; Shield Bash; Skull Bash; Mistress/Master's Wrath; Invocation; Slayer; Eagle Eye) do 10% less damage to the whole team (this is before any damage reduction is calculated).
Hadashi Hitoshi
Health: 1100 ==> 360
*Black Queen -
*Stats:
Sta: 11 | Eva: 10 | Str: 3 | Wis: 14 | Arc: 10 | Acc: 10 (-1 Charmer)
Abilities:
Fearless | Perfectionist | Calming Presence | Spell Spread | Healing SageImmune to Fear effects
10% auto-hit intended target
-1 critical range
Can elect to reduce the accuracy of your spell by -2, increase the DC by 2 and the critical failure range by +1 to target a second user with your spell.
+30% healing done with potions and spells.
The duration of Crippling Blows done by the opponent team is reduced by 1 round. Damaging attacks done (Reckless Barrage; Shield Bash; Skull Bash; Mistress/Master's Wrath; Invocation; Slayer; Eagle Eye) do 10% less damage to the whole team (this is before any damage reduction is calculated).
Sara Kohana
Health: 500 ==> 60
*Black Rook -
*Stats:
Sta: 5 | Eva: 14 | Str: 14 | Wis: 3 | Arc: 10 | Acc: 7 (-1 Charmer)
Abilities:
Terrible Presence | Lovely Creature | Fearless | Evasive ManeuversImmune to Fear effects
10% auto-hit intended target
10% auto-dodge
Has a fear effect ongoing, terrible presence effects friends and foes (+1 critical failure), 10% auto-miss chance; opponents suffer a -10% damage done effect.
The duration of Crippling Blows done by the opponent team is reduced by 1 round. Damaging attacks done (Reckless Barrage; Shield Bash; Skull Bash; Mistress/Master's Wrath; Invocation; Slayer; Eagle Eye) do 10% less damage to the whole team (this is before any damage reduction is calculated).
Ginyami Midorimori
Health: 1100 ==> 412 [-720] -308 KO
*Black Knight -
*Stats:
Sta: 11 | Eva: 11 | Str: 5 | Wis: 6 | Arc: 6 | Acc: 11 (-1 Charmer)
Abilities:
Charmer | Fearless | Evasive Maneuvers | FoulplayImmune to Fear effects
10% auto-dodge
10% auto-hit intended target
The duration of Crippling Blows done by the opponent team is reduced by 1 round. Damaging attacks done (Reckless Barrage; Shield Bash; Skull Bash; Mistress/Master's Wrath; Invocation; Slayer; Eagle Eye) do 10% less damage to the whole team (this is before any damage reduction is calculated).
Christopher Runnels
Health: 700
*Black Bishop -
*Stats:
Sta: 7 | Eva: 8 | Str: 0 | Wis: 5 | Arc: 10 | Acc: 10 (-1 Charmer)
Abilities:
The duration of Crippling Blows done by the opponent team is reduced by 1 round. Damaging attacks done (Reckless Barrage; Shield Bash; Skull Bash; Mistress/Master's Wrath; Invocation; Slayer; Eagle Eye) do 10% less damage to the whole team (this is before any damage reduction is calculated).
+1 critical failure
10% auto-miss chance
10% auto-hit
-10% damage done effect.
Akira Shimizu
Health: 800 ==> 206 [-54 Bleed] 152
*Black Bishop -
*Stats:
Sta: 8 | Eva: 8 | Str: 1 | Wis: 9 | Arc: 5 | Acc: 10 (-1 Charmer)
Abilities:
Perfectionist I | Perfectionist IIImmune to critical failure effects
10% auto-miss chance
-10% damage done effect.
10% auto hit
The duration of Crippling Blows done by the opponent team is reduced by 1 round. Damaging attacks done (Reckless Barrage; Shield Bash; Skull Bash; Mistress/Master's Wrath; Invocation; Slayer; Eagle Eye) do 10% less damage to the whole team (this is before any damage reduction is calculated).Ilvermorny
Iris Fields
Health: 1000 (+100 Paragon of Health) ==> 425 [-453] -28 KO *feel free to verify
*White Rook -
*Stats:
Sta: 10 | Eva: 10 | Str: 10 | Wis: 8 | Arc: 6 | Acc: 12 (-1 Charmer)
Abilities:
Sixth Sense | Martial Artist | Lovely Creature | Evasive Maneuvers | Paragon of HealthImmune to charmer
+1 critical failure
10% auto-miss chance
-10% damage done effect.
The duration of Crippling Blows done by the opponent team is reduced by 1 round. Damaging attacks done (Reckless Barrage; Shield Bash; Skull Bash; Mistress/Master's Wrath; Invocation; Slayer; Eagle Eye) do 10% less damage to the whole team (this is before any damage reduction is calculated).
10% auto-dodge
10% chance to auto-hit their chosen target
Paragon of health: allies Rett and Louca
Jamie Ziegler
Health: 800 (+80 Paragon of Health) ==> -110 KO
*White Rook -
*Stats:
Sta: 8 | Eva: 8 | Str: 7 | Wis: 5 | Arc: 5 | Acc: 7 (-1 Charmer)
Abilities:
Muggle Condition | Keen Eye10% chance to auto-hit their chosen target
+1 critical failure
10% auto-miss chance
-10% damage done effect.
The duration of Crippling Blows done by the opponent team is reduced by 1 round. Damaging attacks done (Reckless Barrage; Shield Bash; Skull Bash; Mistress/Master's Wrath; Invocation; Slayer; Eagle Eye) do 10% less damage to the whole team (this is before any damage reduction is calculated).
Everett "Rett" Brooks
Health: 1000 ==> 150 [-550] [-500] -850 KO
*White Queen -
*Stats:
Sta: 10 | Eva: 10 | Str: 6 | Wis: 9 | Arc: 10 | Acc: 8 (-1 Charmer)
Abilities:
Charmer | Perfectionist | Paragon of Health10% chance to auto-hit their chosen target
Paragon of health: allies Miles and Jamie.
+1 critical failure, negated by perfectionist for a normal critical range
10% auto-miss chance
-10% damage done effect.
The duration of Crippling Blows done by the opponent team is reduced by 1 round. Damaging attacks done (Reckless Barrage; Shield Bash; Skull Bash; Mistress/Master's Wrath; Invocation; Slayer; Eagle Eye) do 10% less damage to the whole team (this is before any damage reduction is calculated).
Miles Thatcher
Health: 900 ==> 502 [90 Intercession shield] [-228][-225] 139
*White King -
*Stats:
Sta: 9 | Eva: 9 | Str: 8 | Wis: 7 | Arc: 5 | Acc: 8 (-1 Charmer)
Abilities:
Poison Mastery | Evasive Maneuvers | FearlessImmunity to fear effects
10% chance to auto-hit their chosen target
10% auto-dodge
The duration of Crippling Blows done by the opponent team is reduced by 1 round. Damaging attacks done (Reckless Barrage; Shield Bash; Skull Bash; Mistress/Master's Wrath; Invocation; Slayer; Eagle Eye) do 10% less damage to the whole team (this is before any damage reduction is calculated).
Stephen Nobler Schwartz
Health: 800 ==> 237 [-203] [-225] -191 KO
*White Bishop -
*Stats:
Sta: 8 | Eva: 7 | Str: 8 | Wis: 8 | Arc: 5 | Acc: 4 (-1 Charmer
Abilities:
Perfectionist | Evasive Maneuvers+1 critical failure, negated by perfectionist for a normal critical range
10% auto-miss chance
-10% damage done effect.
10% chance to auto-hit their chosen target
10% auto-dodge
The duration of Crippling Blows done by the opponent team is reduced by 1 round. Damaging attacks done (Reckless Barrage; Shield Bash; Skull Bash; Mistress/Master's Wrath; Invocation; Slayer; Eagle Eye) do 10% less damage to the whole team (this is before any damage reduction is calculated).
Louca Reynard Dufort
Health: 1000 (Paragon of Health 100) ==> -205 KO
*White Bishop - *note: there was a stat paste error last round*
*Stats:
Sta: 10 | Eva: 8 | Str: 5 | Wis: 7 | Arc: 5 | Acc: 5 (-1 Charmer)
Abilities:
Fearless | Rapid ReviverImmune to fear effects
10% chance to auto-hit their chosen target
Rapid Reviver is an action that requires the user to be adjacent to the target.
The duration of Crippling Blows done by the opponent team is reduced by 1 round. Damaging attacks done (Reckless Barrage; Shield Bash; Skull Bash; Mistress/Master's Wrath; Invocation; Slayer; Eagle Eye) do 10% less damage to the whole team (this is before any damage reduction is calculated).
Phylicia Stanwood
Health: 1600 [-495] 1105
*White Knight -
*Stats:
Sta: 14 (+2 Statistically Relevant) | Eva: 10 | Str: 12 | Wis: 9 | Arc: 5 | Acc: 15 (-1 Charmer)
Abilities:
Calming Presence | Fearless | Statistically Relevant (Stamina) | Catch | Wandmaker [Snallygaster Heartstring | Dogwood | 33 cm | Quite Flexible]Immune to fear effects
Rapid Reviver is an action that requires the user to be adjacent to the target. Wand: When an ally (defined at the start of the thread) is below half of their maximum health, the owner of this wand gains a stacking +1 to their accuracy. This bonus to their accuracy applies to all spells cast at non-allies, which are animate beings (you can't gain a +1 accuracy against your termed "ally" target that you have been attacking for those rules lawyers). This caps at +5 accuracy. (Allies:___)
The duration of Crippling Blows done by the opponent team is reduced by 1 round. Damaging attacks done (Reckless Barrage; Shield Bash; Skull Bash; Mistress/Master's Wrath; Invocation; Slayer; Eagle Eye) do 10% less damage to the whole team (this is before any damage reduction is calculated).
Elowen Fernsby
Health: 1000 ==> -80 KO
*White Knight -
*Stats:
Sta: 10 | Eva: 8 | Str: 6 | Wis: 5 | Arc: 3 | Acc: 8 (-1 Charmer)
Abilities:
Charmer | FearlessImmune to fear effects
10% chance to auto-hit their chosen target
The duration of Crippling Blows done by the opponent team is reduced by 1 round. Damaging attacks done (Reckless Barrage; Shield Bash; Skull Bash; Mistress/Master's Wrath; Invocation; Slayer; Eagle Eye) do 10% less damage to the whole team (this is before any damage reduction is calculated).
There is something about ambition, how it not only propels you but also defines you.
26 Dec 2022, 04:19
Hexwizard Task 1: Mahoutokoro v Ilvermorny
Japanese ~ EnglishReducio
Word Count: 156 Mention: @Avery Chen as Akira, @Bubba McGarry as Chris, @Fang Hui-Ming as Aryaan Date: October 23rd 2022They were almost there, Chiaki had to keep reminding herself. They'd almost done it. Just a little more to go. The sooner he goes down, the sooner this whole thing is over.
Steadying herself, she felt oddly calm as her gaze focused on the opposing knight. Firing an attack at them, she knew it wouldn't be enough to take them down, but she was content with that. She didn't want to take anyone else down today, she'd prefer to leave that to her angrier teammates.
With the healing from Akira-san and Christopher-san, Chiaki took another breath, less shaky this time. If she didn't look down and focus on all the blood that had been shed, the whole ordeal hadn't been s0 bad (at least, that is what she'd tell herself).
"Hey, Shamsi-san, you owe us all big-time after this!" She would call back to the Mahou king, attempting to find a lighter tone within all the violence.Action: As strategisedStats:
Sta-9 | Eva-8 | Str-4 | Wis-6 | Arc-7 | Acc-8
Abilities:
- Calming Presence (ALLIES -> all of Mahou Hexwizard team (Aryaan Shamsi, Akira Shimizu, Christopher Runnels, Hadashi Hitoshi, Sara Kohana, Chikao Narumi, Ginyami Midorimori, Hiro Bakugo))
-'s Grace
PC: Pax Zhang || iNPC: Chiaki Hiroi
28 Dec 2022, 07:12
Hexwizard Task 1: Mahoutokoro v Ilvermorny

To Queen Hadashi's utter delight, the opposing Queen fell. Yes, that play was overkill, but it was securing a kill in the second most dangerous, and most mobile and utility based piece they had. Making sure he perished was paramount.
He then registered that the last remaining knight for the army of light; Phylicia asked him if he was in theater.
"Oh no no, certainly not. My future is not going to be on a stage. I've FAR bigger ambitions in mind."
Nothing less than the Japanese Minister of Magic would be acceptable for Hadashi. Lofty ambitions, sure. But Hadasho had the grades, talent, and drive for Magical Government.
This was not the place for such thoughts, though. The only thoughts that belonged here were strategy, victory, and being the most dramatic and attention grabbing dark Queen he could be.
Doing as strategized
29 Dec 2022, 07:03
Hexwizard Task 1: Mahoutokoro v Ilvermorny

English | Japanese
It was amazing! He'd done it! He'd actually hit something! Granted it was a teammate, but progress was progress. He'd finally helped. Maybe he could make it two and a row and finally hit an enemy this time!
It was still incredibly frustrating. How could he be this bad? He always tried to be so precise in everything he did. His good grades, his proficiency in mock duels. All of it was based on the fact that he was always practicing. Always striving to be better and do better. Where had all that gone now? Seemed like it had all gotten him absolutely nowhere.
Still, they were in a great position to hopefully go on and win the match. He had to focus on that. If they managed to win this that would be a major upset in his mind and it would put them in a great position moving forward in the tournament. If he had to heal, he would heal. If he had to distract, he would distract. It would still be really nice to hit something but the most important thing to him was to help his team succeed.
His internal pep talk done, Christopher focused up and prepared for his next action.
Action:Doing As Strategized
Interacting: @N/A Mentioning: @ N/A
STA 6 | EVA 6| STR 5 | WIS 13 | ARC 9 | ACC 7
Charmer, Foul Play, Wandmaker
Charmer, Foul Play, Wandmaker
29 Dec 2022, 13:48
Hexwizard Task 1: Mahoutokoro v Ilvermorny
Sara’s shoulders tensed. One down. No. Two, this time. One from each team, and even with that- it was clear who was at the most disadvantage. Nervously, he glanced around his surroundings, only now realising just how…empty the chess board seemed. Not at all like in the beginning when the game has just started. He took in a sharp breath and released it slowly. Almost there. Just a bit more..
w/c: 70
Action: strategizing
30 Dec 2022, 02:21
Hexwizard Task 1: Mahoutokoro v Ilvermorny
Kohana-senpai wiped his eyes with the bloodied handkerchief, smearing blood across his eyes, as if all he could see was blood. Wait- no, that was not his senpai's nature, if their interaction just then was any indication. For all his tough exterior, Kohana-senpai seemed to have a soft interior -- this came as some sort of epiphany to our navy-robed boy. That was why all of Kohana-senpai's kohais seemed to look out for him, and why they were so eager to approach him emphatically and jovially.Roleplaying as Akira Shimizu from Mahoutokoro
“..better” Kohana-senpai responded gruffly to Akira's question about whether he was alright. At least, that's what Akira supposed, using his more honed sense of awareness. How had Akira been so blind?? He usually thought of himself as an astute observer who read the room perfectly, but Sara Kohana had really thrown him for a loop. Perhaps his prejudice for what he thought was his senpai's delinquent type had blinded him.
"...Good," Akira responded, short and sweet. So stunned he was in his realization about Kohana-senpai, that he was at a loss for words; not that he was usually verbose, except for when he played politics. "Let's do our best," he said encouragingly.
With that, he shielded Hiroi-san with a spell, putting his head back into the fray. Hell, this board was an absolute slaughterhouse -- mangled bodies littering the floor everywhere, almost making his steel stomach sick. However, his sense of self-preservation was stronger than most, so he wiped away more blood and straightened as if his wounds didn't pain him.
"Shamsi, you owe me an arm and a leg," he said plainly, agreeing wholeheartedly with Hiroi-san.
@Hui Ming @Hanako Tone @Pax Zhang
30 Dec 2022, 03:21
Hexwizard Task 1: Mahoutokoro v Ilvermorny

English | Hindi| Japanese
And then their second piece went down.
Mahoutokoro was obviously going to win, but guilt ate at him at the costs: the pain and hurt that this Task was causing. And Ilvermorny's damned bullheadedness about continuing this hopeless conflict, all for the sake of what? More suffering. More pain. More --
"Blood for the blood gods." He had absently whispered out the tail end of his thoughts, barely loud enough for those immediately next to him (@Avery Chen @Hanako Tone) to hear.
It hadn't bothered him when Narumi (@Hunter Argentum) had gone down. He was a beast of a man who was used to taking a punch. Or fifty. A good nap, some teriyaki, and the boy would be good as rain. But Sara-senpai and Chiaki-san were not supposed to get hurt.
The Americans were supposed to have targeted him.
Him as the King and Champion and objective, but they had been happy to ignore him for most of the fight, choosing to go after literally everybody else. They had made no effort to pursue him, or trap him in a mating net, even when they did have the pieces to do so.
"Hey, Shamsi-san, you owe us all big-time after this!"Even his friends understood how obviously unfair it was. The cheering of the crowds taunted him, and he could not say if it was meant to be cheering for Mahou "winning". Hell, it could be for the other games, but to him it sounded like it was something else entirely. Your friends are hurt and bleeding for our entertainment. Bruises and blood and broken bones, and all you can do is watch, safe and an unharmed."Shamsi, you owe me an arm and a leg,"
Laughter slipped out of his lips, with a sharp manic edge to it.
"Come on, then, guys. I'll take you guys to this really nice food place. So let's finish this quickly."
It was nowhere near enough to pay back his friends for today. But it was a start.
Action: As strategised
The curtains fell. And the silence was deafening
30 Dec 2022, 08:48
Hexwizard Task 1: Mahoutokoro v Ilvermorny
Okay, this was really, genuniely not great. Suboptimal, if you will. Phyllis had just come out here today to... to make cookies, and now the cookies were on fire, and the oven was on fire, and the house was burning down. She didn't know why her brain had connected chess to cookies but the general concept of everything going down made enough sense, so she was going with it.
They lost Iris. Their coolest, most confident teammate, sprawled out on the ground. Ha. This was awesome! Fantastic! Exactly how she wanted this to go! Dynamic Duo it was, then.
She took out one of their Knights. Phyllis couldn't say it felt good, this whole thing was just... very disturbing, honestly, why were there so many unconscious children on the ground? But it didn't feel bad, either, because she was watching her team get picked off one by one. And that might not happen to her; she'd finally taken a hit, and it hurt as much as getting nailed with a bludger, but she was still kicking just fine. But she was going to watch her entire team go down, and now she was just futilely trying to knock out the opposition before that could happen.
It wasn't going to matter.
Miles and her were side by side now, that was something? She gave him a grin, but it didn't quite have the same sun peeking through as a normal Phyllis grin, didn't really reach her eyes. She also maneuvered her horse to the edge of her square, so if he needed to lean on it for any reason, he could. Because Miles had been under fire all day and yeah, he'd looked better. "Know any weird obscure chess rules that we can exploit?" She had the feeling that was a no, but a blue shell would be really nice right now.
Action: Doing as strategized
Stats: STA: 14 • EVA: 10 • STR: 12 • WIS: 9 • ARC: 5 • ACC: 15
Abilities: Calming Presence • Fearless • Statistically Relevant [+2 Stamina] • Catch • Wandmaker [Snallygaster Heartstring | Dogwood | 33 cm | Quite Flexible]
Phylicia Stanwood (iNPC) • Aislin Darragh (2nd gen) • Alejandros Espinosa (2nd gen iNPC)




